— Доработка наших идей и сценариев: диалоги, юмор, драматургия. — Раскадровка, создание сцен и анимация персонажей.
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— Доработка наших идей и сценариев: диалоги, юмор, драматургия. — Раскадровка, создание сцен и анимация персонажей.
• Создавать экраны, окна, меню, HUD, элементы интерфейса и иконки. • Прорабатывать состояния элементов и переходы между экранами.
Нужно развивать боевые механики, синхронизацию PvP и интерфейс, ускорять загрузку WebGL-сборки и разбирать крупные классы на отдельные компоненты.
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Настроить подборИщу художников для работы над визуальной новеллой, которая начнёт раскрывать истории внутри вселенной Синеус. — Сильное портфолио (работы С НУЛЯ).
Описание вакансии: разовая работа. Нужна иллюстрация, Main art на капсулу Steam.
• Разрабатывать процедурные системы в Houdini для генерации больших карт и окружения. • Создавать процедурную геометрию зданий, дорог, дорожной инфраструктуры, рельефа и других элементов окружения.
• Проектировать и создавать игровые локации в изометрии. • Проектировать структуру локаций, маршруты движения игрока и точки интереса.
Develop and improve systems that support responsive, believable NPC movement and interactions within the game world. Create tools and debugging utilities that support efficient development and iteration of NPC gameplay systems.
Студия геймдев-разработки в поиске Level Art Supervisor с сильными навыками Tech Artist для работы над ПК-проектами. Вам предстоит возглавить визуальное направление уровней, выстроить пайплайны и координировать работу команды левел-артистов.
Location: United States, San Diego, CA Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. This is a 12-month contract. Animation Tools Programmer Position Overview : We have a great opportunity to join PlayStation Studios. We are seeking an Animation Tools Programmer to assist with development and improvement of our current suite of tools used for our MLB The Show product line. Your efforts will directly impact the next generation of The Show. If this is you, then you need to come play with us here in sunny San Diego. Responsibilities : Designing and implementing systems to support our animation systems. Helping maintain and improve existing systems. Writing clear, maintainable, portable, and highly functional code. Profiling and performance tuning of code and systems to remove bottlenecks. Work on tools and technology tasks to support animation project requirements. Testing and debugging of your code and that of others past and present. Collaborate with designers to turn ideas into concrete game features. REQUIREMENTS : B.S. degree in computer science or equivalent experience. Minimum of 3 years programming experience. Expertise in C++. Self-motivated with good communication skills. Able and motivated to work with other team members. Commitment to code quality, and sound testing procedures. Knowledge of baseball rules and strategies is a plus. Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, gender identity, marital status, genetic information or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. We sincerely appreciate the time and effort you spent in contacting us, and we thank you for your interest in PlayStation. At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more. The estimated base pay range for this role is listed below, this is an hourly rate. $47.98 — $59.95 USD Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our Candidate Privacy Notice (where applicable) for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights. Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Задачи: — Создавать игровые 3D-арты, включая модульные окружения, предметы, декор и персонажей/существ. — Работать в тесном сотрудничестве с мультидисциплинарной командой для создания иммерсивных и повторяемых симуляционных игр. — Внедрять 3D-ассеты в игровой движок, включая импорт, настройку материалов, префабов, папок и исправление багов. — Активно участвовать в командной работе, включая коммуникацию, решение проблем и участие в плейтестах. — Обеспечивать оптимизацию ассетов и сцен без ущерба для игрового видения. Требования: — Опыт работы на уровне Senior. — Умение работать автономно с общим направлением. — Широкий художественный и технический набор навыков: окружения, предметы, персонажи/существа. — Уверенное владение Unreal Engine, включая внедрение ассетов и исправление багов. — Готовность приоритизировать скорость и эффективность. — Понимание оптимизации и производительности для одиночных и многопользовательских игр с точки зрения искусства. Будет плюсом: — Навыки риггинга, VFX, UI, технического арта, концепт-арта. Условия: — Полная занятость. — Удалённая работа. — Открыто для кандидатов из Великобритании и Европы.
- Turn scripts and voiceover into finished 2D animated videos. - A portfolio with real 2D animation, ideally long videos on YouTube.
Ищем работы, которые резонируют с этими идеями, вступая в игру с историческими художественными кодами и символами.
Location: Belgrade, Serbia Sperasoft is seeking a skilled and passionate 3D Props Artist to join our dynamic art team. As a 3D Artist you will collaborate with the art and design teams to create visually stunning and immersive props. Your expertise in 3D modeling, texturing and rendering will contribute to the overall visual quality of the many AAA+ products we work on, ensuring an exceptional player experience. If you have strong artistic vision, technical proficiency and a good understanding of game development, this is an exciting opportunity to bring your creativity to the forefront of the industry working with leaders in the field of 3D development. Requirements 2+ years of working experience as a 3D Props Artist Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio Ability to create interesting, detailed and visually appealing props Be proficient with the software packages and tools of the games industry Experience with Unreal Engine Excellent understanding of form, shape, structure and silhouette with regard to modeling Experience with managing polygon count and texture budgets Ability to receive constructive feedback Self-motivation, good communication skills, and a great team-player attitude Good English communication and writing skills Responsibilities : Develop, maintain, and create both: high polygonal models and real-time game assets matching (or exceeding) project and studio standards Work with Lead Artists to ensure timely completion of game assets Communicate regularly with the Lead Artist regarding the status of current tasks Obtain Lead Artists guidance and approval as required to advance tasks Continue to refine artistic abilities and learn new software packages and / or in-house tools Contribute to the team-oriented environment Benefits Working with an international team of world-class professionals on exciting and challenging projects Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events Medical Care package Sensibly flexible working hours Breakfasts, snacks and fruits available during the day, tea and coffee machines
- Импорт и настройка ассетов, текстур, моделей в Godot; - Расположение моделей, врагов и игровых объектов;
— создавать биомные текстуры для террейна; — разрабатывать текстуры домов, пропсов и элементов окружения;
Location: Yerevan, Armenia Sperasoft is looking for experienced Senior Landscape artist to join AAA+ project. If you have a passion for biomes, terrain sculpting, material creation, and want to be part of a collaborative team pushing quality to the next level - we would like to hear from you! Responsibilities Create landscapes using UE5’s sculpting, painting, foliage, spline tools and external DCC such as Gaea or World Machine Design and implement biomes, including rocks, decals, roads, embankments, and other natural elements Build and manage landscape materials within Unreal shader system Develop high-quality materials in Quixel Mixer or Substance Designer Use procedural tools like PCG or Houdini to place grass, trees, rocks, and other natural assets in a fast and efficient way Ensure performance-friendly, visually compelling landscapes aligned with art direction Collaborate with design, lighting, and technical teams to maintain quality and consistency Obtain Lead Artists guidance and approval as required to advance tasks Continue to refine artistic abilities and learn new software packages and/or in-house tools Coordinate with Senior and/or Lead Artists with mentoring Junior 3D Artists as well as sharing best project practices with them Contribute to the team-oriented environment Requirements Knowledge of UE 5 and Perforce Knowledge of 3D software (Blender/Maya/3Ds Max) Terrain Generation software knowledge (Gaea/World Machine) Unreal Engine Landscape system & Material Graph knowledge Understanding biome assets creation (i.e. embankment, road modules, rocks, landscape patches, decals, small set dressing assets etc) Material creation in Quixel Mixer and Substance Designer will be a big plus, as well as knowledge of Houdini plugin for Unreal Engine Benefits Working with an international team of world-class professionals on exciting and challenging projects; Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events; Medical Care package; Sensibly flexible working hours; Breakfasts, snacks and fruits available during the day, tea and coffee machines; Friendly team environment; Additional benefits – care bonus to cover health, educational and safety needs.
• Полный цикл препродакшена и продакшена подстановочных диалогов в игре.