• Разрабатывать процедурные системы в Houdini для генерации больших карт и окружения. • Создавать процедурную геометрию зданий, дорог, дорожной инфраструктуры, рельефа и других элементов окружения.
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• Разрабатывать процедурные системы в Houdini для генерации больших карт и окружения. • Создавать процедурную геометрию зданий, дорог, дорожной инфраструктуры, рельефа и других элементов окружения.
Develop and improve systems that support responsive, believable NPC movement and interactions within the game world. Create tools and debugging utilities that support efficient development and iteration of NPC gameplay systems.
• Manage animation teams by conducting regular performance reviews, providing constructive feedback, and supporting professional development. • Work closely with team leads, providing guidance and nurturing their professionalism and animation lead skills.
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Настроить подбор• Создавать рекламные креативы и видеоролики в Unreal Engine 5 для продвижения игры. • Придумывать и реализовывать визуальную подачу игровых персонажей, механик и фич через видео.
Задачи: — Создавать игровые 3D-арты, включая модульные окружения, предметы, декор и персонажей/существ. — Работать в тесном сотрудничестве с мультидисциплинарной командой для создания иммерсивных и повторяемых симуляционных игр. — Внедрять 3D-ассеты в игровой движок, включая импорт, настройку материалов, префабов, папок и исправление багов. — Активно участвовать в командной работе, включая коммуникацию, решение проблем и участие в плейтестах. — Обеспечивать оптимизацию ассетов и сцен без ущерба для игрового видения. Требования: — Опыт работы на уровне Senior. — Умение работать автономно с общим направлением. — Широкий художественный и технический набор навыков: окружения, предметы, персонажи/существа. — Уверенное владение Unreal Engine, включая внедрение ассетов и исправление багов. — Готовность приоритизировать скорость и эффективность. — Понимание оптимизации и производительности для одиночных и многопользовательских игр с точки зрения искусства. Будет плюсом: — Навыки риггинга, VFX, UI, технического арта, концепт-арта. Условия: — Полная занятость. — Удалённая работа. — Открыто для кандидатов из Великобритании и Европы.
Ищем опытного Motion-дизайнера для создания и тестирования игровых, рекламных креативов. • Создавать рекламные видеокреативы в Unity или Unreal Engine.
Location: Remote - United States Reddit is a community of communities. It’s built on shared interests, passion, and trust, and is home to the most open and authentic conversations on the internet. Every day, Reddit users submit, vote, and comment on the topics they care most about. With 100,000+ active communities and approximately 130 million daily active unique visitors, Reddit is one of the internet’s largest sources of information. For more information, visit www.redditinc.com . The opportunity Build the machine learning capabilities that help advertisers understand what they could achieve on Reddit and make better investment decisions. You will lead models that estimate how campaign outcomes could change with different budgets, bids, audiences, creative performance, or objectives. The work connects supply and demand forecasting, audience availability, response prediction, and marketplace simulation to help advertisers compare alternatives and recognize valuable opportunities they may be missing. This is a hands-on technical leadership role with ownership of modeling direction, evaluation standards, and reusable production capabilities across advertiser planning and recommendations. What you’ll do Lead forecasting and scenario modeling. Translate advertiser questions into models of delivery, reach, performance, and investment tradeoffs. Set technical direction and guide execution across the team. Connect inventory, demand, and response. Combine forecasts of available advertising opportunities, audience activity, marketplace competition, and predicted response to estimate achievable delivery and performance. Estimate outcomes under alternative choices. Develop models that account for changes in budget, bid, audience, and optimization objective, including interactions among these choices, auction dynamics, and campaign constraints. Quantify unrealized opportunity. Incorporate creative-performance estimates from partner teams to assess how stronger creative could have improved campaign results. Translate those inputs into potential gains in delivery, efficiency, or advertiser value. Build models that generalize. Apply probabilistic forecasting, multitask learning, transfer learning, hierarchical modeling, or related approaches to handle sparse segments, cold start, delayed feedback, and changing conditions. Establish trustworthy comparisons. Evaluate numerical accuracy, calibration, uncertainty, and cohort-level performance. Define supported scenarios and identify when additional evidence or experimentation is needed. Close the learning loop. Compare recorded predictions with mature outcomes, diagnose systematic errors, and validate scenario estimates through experiments and observed results. Own production delivery and technical leadership. Partner with engineers on reliable training, serving, monitoring, and iteration. Lead designs, mentor engineers, and collaborate with Product, Data Science, Ads Delivery, Audience, and Creative teams. What we’re looking for A track record of developing and shipping predictive ML systems in advertising, marketplaces, recommendations, search, demand forecasting, or similarly complex domains. Strong foundations in statistical learning, probability, and optimization, with experience modeling large-scale behavioral or transactional data. Depth in one or more relevant areas: probabilistic or hierarchical forecasting, calibrated conversion/value prediction, multitask or transfer learning, delayed-feedback or survival modeling, or response modeling . Strong judgment in evaluation, including temporal validation, calibration, segment-level performance, and the assumptions required to estimate outcomes under changed conditions. Experience addressing sparse observations, cold start, seasonality, distribution shift, selection bias, or partially observed labels. Strong programming and software engineering skills, including experience building and operating production ML systems. Demonstrated ability to lead ambiguous technical initiatives, make practical tradeoffs, and develop other engineers. Preferred experience Complementary depth in one or more of: Demand, supply, and inventory forecasting: Advertising inventory, marketplace demand, traffic, retail demand, or capacity forecasting. Relevant methods include probabilistic time-series models, hierarchical/global forecasting, external-signal modeling, and multi-horizon prediction. Auction and investment modeling: Auction simulation or replay, conditional win-rate and price models, bid/budget response curves, or constrained optimization. Scenario evaluation: Counterfactual or off-policy evaluation, sensitivity analysis, uncertainty propagation, or composition of multiple predictive models. Reach and audience estimation: Population and overlap estimation, probabilistic reach/frequency models, sampling correction, or saturation modeling. Advanced predictive methods: Mixture-of-experts, distributional or quantile prediction, temporal sequence models, or state-space models. What success looks like Accurate and calibrated forecasts across priority advertiser populations; credible comparisons of supported campaign alternatives; reusable capabilities across planning and recommendations; and evidence that advertisers identify valuable opportunities and make better investment decisions. Benefits: Comprehensive Healthcare Benefits and Income Replacement Programs 401k with Employer Match Global Benefit programs that fit your lifestyle, from workspace to professional development to caregiving support Family Planning Support Gender-Affirming Care Mental Health & Coaching Benefits Flexible Vacation & Paid Volunteer Time Off Generous Paid Parental Leave #LI-AK1 Pay Transparency: This job posting may span more than one career level. In addition to base salary, this job is eligible to receive equity in the form of restricted stock units, and depending on the position offered, it may also be eligible to receive a commission. Additionally, Reddit offers a wide range of benefits to U.S.-based employees, including medical, dental, and vision insurance, 401(k) program with employer match, generous time off for vacation, and parental leave. To learn more, please visit https://www.redditinc.com/careers/ . To provide greater transparency to candidates, we share base salary ranges for all US-based job postings regardless of state. We set standard base pay ranges for all roles based on function, level, and country location, benchmarked against similar stage growth companies. Final offer amounts are determined by multiple factors including, skills, depth of work experience and relevant licenses/credentials, and may vary from the amounts listed below. The base salary range for this position is: $230,000 — $322,000 USD In select roles and locations, the interviews will be recorded, transcribed and summarized by artificial intelligence (AI). You will have the opportunity to opt out of recording, transcription and summarization prior to any scheduled interviews. During the interview, we will collect the following categories of personal information: Identifiers, Professional and Employment-Related Information, Sensory Information (audio/video recording), and any other categories of personal information you choose to share with us. We will use this information to evaluate your application for employment or an independent contractor role, as applicable. We will not sell your personal information or disclose it to any third party for their marketing purposes. We will delete any recording of your interview promptly after making a hiring decision. For more information about how we will handle your personal information, including our retention of it, please refer to our Candidate Privacy Policy for Potential Employees and Contractors . Reddit is proud to be an equal opportunity employer, and is committed to building a workforce representative of the diverse communities we serve. Reddit is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If, due to a disability, you need an accommodation during the interview process, please let your recruiter know.
Location: Houston DRW is a diversified trading firm with over 3 decades of experience bringing sophisticated technology and exceptional people together to operate in markets around the world. We value autonomy and the ability to quickly pivot to capture opportunities, so we operate using our own capital and trading at our own risk. Headquartered in Chicago with offices throughout the U.S., Canada, Europe, and Asia, we trade a variety of asset classes including Fixed Income, ETFs, Equities, FX, Commodities and Energy across all major global markets. We have also leveraged our expertise and technology to expand into three non-traditional strategies: real estate, venture capital and cryptoassets. We operate with respect, curiosity and open minds. The people who thrive here share our belief that it’s not just what we do that matters–it's how we do it. DRW is a place of high expectations, integrity, innovation and a willingness to challenge consensus. Junior Trade Operations Analyst – North America Power The Role Our North America Energy Commercial Operations team is hiring a Junior Trade Analyst in Houston. You will support our US Power, Environmental and Softs trading and origination teams across the full trade lifecycle, from booking and physical scheduling to daily P&L and settlement support. You will work every day with traders, originators, settlements, operations, accounting and engineering, and help build the tools that make those processes faster and more reliable. This is an in-office role; supporting the daily P&L close can extend into the evening on busy days. What You'll Do Produce and review daily and next-day P&L, investigate variances, and explain P&L drivers to traders and management Book and maintain financial and physical power, environmental and structured trades in our trading system Schedule physical power with ISOs and counterparties and confirm schedules Support environmental products, including auctions and registry accounts, and physical softs operations, including deliveries, storage and invoicing Support FTR trading, auctions, transfers, reconciliations and P&L checks Partner with settlements and operations to resolve trade and invoice discrepancies Test system changes before release and work with engineering to resolve production issues Automate manual workflows using Python, SQL, APIs and AI tools What We're Looking For Bachelor's degree in Mathematics, Engineering, Economics, Finance, Accounting or a related field; 0 to 2 years of experience Strong Excel skills and comfort working with large data sets Programming experience, preferably in Python, and an interest in building tools Exceptional accuracy and attention to detail, including with sensitive financial data Ability to work independently and prioritize requests from many stakeholders Clear written and verbal communication and a genuine interest in energy markets Nice to Have Coursework or experience in power markets, ISO operations, FTRs or physical power Exposure to an ETRM system (Endur/OpenLink preferred), SQL or APIs Familiarity with mark-to-market, realized vs. unrealized P&L and the trade lifecycle What You'll Learn How energy trading works end to end: valuation and risk across OTC, FTR, physical and cross-commodity positions, ISO market operations across North America, and how trading, operations and technology work together at a proprietary trading firm. The annual base salary range for this position is $120,000 to $160,000 depending on the candidate’s experience, qualifications, and relevant skill set. The position is also eligible for an annual discretionary bonus. In addition, DRW offers a comprehensive suite of employee benefits including group medical, pharmacy, dental and vision insurance, 401k (with discretionary employer match), short and long-term disability, life and AD&D insurance, health savings accounts, and flexible spending accounts. For more information about DRW's processing activities and our use of job applicants' data, please view our Privacy Notice at https://drw.com/privacy-notice . California residents, please review the California Privacy Notice for information about certain legal rights at https://drw.com/california-privacy-notice . #LI-JW1
Location: Belgrade, Serbia Sperasoft is seeking a skilled and passionate 3D Props Artist to join our dynamic art team. As a 3D Artist you will collaborate with the art and design teams to create visually stunning and immersive props. Your expertise in 3D modeling, texturing and rendering will contribute to the overall visual quality of the many AAA+ products we work on, ensuring an exceptional player experience. If you have strong artistic vision, technical proficiency and a good understanding of game development, this is an exciting opportunity to bring your creativity to the forefront of the industry working with leaders in the field of 3D development. Requirements 2+ years of working experience as a 3D Props Artist Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio Ability to create interesting, detailed and visually appealing props Be proficient with the software packages and tools of the games industry Experience with Unreal Engine Excellent understanding of form, shape, structure and silhouette with regard to modeling Experience with managing polygon count and texture budgets Ability to receive constructive feedback Self-motivation, good communication skills, and a great team-player attitude Good English communication and writing skills Responsibilities : Develop, maintain, and create both: high polygonal models and real-time game assets matching (or exceeding) project and studio standards Work with Lead Artists to ensure timely completion of game assets Communicate regularly with the Lead Artist regarding the status of current tasks Obtain Lead Artists guidance and approval as required to advance tasks Continue to refine artistic abilities and learn new software packages and / or in-house tools Contribute to the team-oriented environment Benefits Working with an international team of world-class professionals on exciting and challenging projects Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events Medical Care package Sensibly flexible working hours Breakfasts, snacks and fruits available during the day, tea and coffee machines
Location: Yerevan, Armenia Sperasoft is looking for experienced Senior Landscape artist to join AAA+ project. If you have a passion for biomes, terrain sculpting, material creation, and want to be part of a collaborative team pushing quality to the next level - we would like to hear from you! Responsibilities Create landscapes using UE5’s sculpting, painting, foliage, spline tools and external DCC such as Gaea or World Machine Design and implement biomes, including rocks, decals, roads, embankments, and other natural elements Build and manage landscape materials within Unreal shader system Develop high-quality materials in Quixel Mixer or Substance Designer Use procedural tools like PCG or Houdini to place grass, trees, rocks, and other natural assets in a fast and efficient way Ensure performance-friendly, visually compelling landscapes aligned with art direction Collaborate with design, lighting, and technical teams to maintain quality and consistency Obtain Lead Artists guidance and approval as required to advance tasks Continue to refine artistic abilities and learn new software packages and/or in-house tools Coordinate with Senior and/or Lead Artists with mentoring Junior 3D Artists as well as sharing best project practices with them Contribute to the team-oriented environment Requirements Knowledge of UE 5 and Perforce Knowledge of 3D software (Blender/Maya/3Ds Max) Terrain Generation software knowledge (Gaea/World Machine) Unreal Engine Landscape system & Material Graph knowledge Understanding biome assets creation (i.e. embankment, road modules, rocks, landscape patches, decals, small set dressing assets etc) Material creation in Quixel Mixer and Substance Designer will be a big plus, as well as knowledge of Houdini plugin for Unreal Engine Benefits Working with an international team of world-class professionals on exciting and challenging projects; Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events; Medical Care package; Sensibly flexible working hours; Breakfasts, snacks and fruits available during the day, tea and coffee machines; Friendly team environment; Additional benefits – care bonus to cover health, educational and safety needs.
• Полный цикл препродакшена и продакшена подстановочных диалогов в игре.
Location: CA - Canada Scopely is looking for a Senior QA Manager, Automation & Tooling to join our team supporting a soon-to-be-announced AAA mobile game title. This role can be remote in the US and Canada, or hybrid in Culver City. You will lead the automation strategy for a live game, building the people, processes, frameworks, and tooling required to scale quality across frequent releases and a large, active player base. You will partner closely with Engineering, QA, Live Operations, and other disciplines to establish a development culture where automation is a shared responsibility and a core component of product quality. At Scopely, we create and operate games played by millions of people around the world. This role is an opportunity to shape how quality engineering evolves from the ground up for a high-scale live mobile game. What You Will Do Define and execute the QA automation strategy for a live mobile game, including scalable frameworks, tooling, standards, and quality gates. Build and lead an automation team from the ground up, including hiring, team structure, processes, mentorship, and career development. Design, build, and implement automated testing across UI, API, integration, regression, end-to-end, mobile, and live-operations workflows. Evaluate automation approaches, frameworks, platforms, and traditional or AI-assisted tools based on coverage, maintainability, speed, and value. Establish automation standards, coding practices, test architecture, reporting, observability, and quality gates that can scale with the game and organization. Partner with Engineering and QA to prioritize automation, improve testability, integrate testing into CI/CD, and establish shared ownership of automated tests, ensuring automation is part of the definition of done for every feature. Provide hands-on technical leadership through framework design, prototypes, code reviews, automation implementation, and test-script development. Mentor manual testers as they develop coding and automation skills, while defining metrics for coverage, stability, flakiness, execution time, and defect detection. Communicate quality risks, automation progress, and investment needs while partnering with Product, Live Operations, Marketing, Customer Support, Localization, and external development teams. Champion quality and release excellence across the organization while ensuring automation supports—not replaces—strong exploratory and risk-based testing. What We’re Looking For 8+ years of experience in QA, test automation, or quality engineering, including 4+ years leading or building automation teams. Proven experience creating automation strategies, frameworks, tooling, and infrastructure for complex products, ideally from the ground up. Experience evaluating automation approaches and tools, integrating automated tests into CI/CD pipelines, and scaling quality practices for frequent live releases. Hands-on programming experience in one or more languages; C# preferred. Strong understanding of testing methodologies, automation architecture, coding practices, testability, and software development lifecycles. Experience mentoring manual testers in coding, automation, and automated test-script development. Proven ability to align Engineering and QA around automation, shared quality ownership, and continuous improvement. Experience with mobile testing and familiarity with traditional and AI-assisted testing tools; game-testing experience preferred. Experience with test management, defect tracking, source control, build systems, CI/CD, and release-management tools. Strong communication, organization, analytical, stakeholder-management, and distributed-team leadership skills. Bonus Points Experience working on a live mobile, free-to-play, or core game. Experience with mobile-device farms, emulators, simulators, or cloud-based device testing. Experience testing Unity, Unreal, or other game-engine-based products. Experience with API, backend-service, data, performance, load, or reliability automation. Experience automating live events, remote configuration, experimentation, monetization, or service-driven game features. Familiarity with AI-powered test generation, test maintenance, visual validation, defect triage, or code-assistance tools. Experience establishing automation metrics, quality dashboards, and engineering quality gates. Experience working across internal and external development partners. About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ . Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com . Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice . Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: US - Culver City, California, United States; US - United States Scopely is looking for a Senior QA Manager, Automation & Tooling to join our team supporting a soon-to-be-announced AAA mobile game title. This role can be remote in the US and Canada, or hybrid in Culver City. You will lead the automation strategy for a live game, building the people, processes, frameworks, and tooling required to scale quality across frequent releases and a large, active player base. You will partner closely with Engineering, QA, Live Operations, and other disciplines to establish a development culture where automation is a shared responsibility and a core component of product quality. At Scopely, we create and operate games played by millions of people around the world. This role is an opportunity to shape how quality engineering evolves from the ground up for a high-scale live mobile game. What You Will Do Define and execute the QA automation strategy for a live mobile game, including scalable frameworks, tooling, standards, and quality gates. Build and lead an automation team from the ground up, including hiring, team structure, processes, mentorship, and career development. Design, build, and implement automated testing across UI, API, integration, regression, end-to-end, mobile, and live-operations workflows. Evaluate automation approaches, frameworks, platforms, and traditional or AI-assisted tools based on coverage, maintainability, speed, and value. Establish automation standards, coding practices, test architecture, reporting, observability, and quality gates that can scale with the game and organization. Partner with Engineering and QA to prioritize automation, improve testability, integrate testing into CI/CD, and establish shared ownership of automated tests, ensuring automation is part of the definition of done for every feature. Provide hands-on technical leadership through framework design, prototypes, code reviews, automation implementation, and test-script development. Mentor manual testers as they develop coding and automation skills, while defining metrics for coverage, stability, flakiness, execution time, and defect detection. Communicate quality risks, automation progress, and investment needs while partnering with Product, Live Operations, Marketing, Customer Support, Localization, and external development teams. Champion quality and release excellence across the organization while ensuring automation supports—not replaces—strong exploratory and risk-based testing. What We’re Looking For 8+ years of experience in QA, test automation, or quality engineering, including 4+ years leading or building automation teams. Proven experience creating automation strategies, frameworks, tooling, and infrastructure for complex products, ideally from the ground up. Experience evaluating automation approaches and tools, integrating automated tests into CI/CD pipelines, and scaling quality practices for frequent live releases. Hands-on programming experience in one or more languages; C# preferred. Strong understanding of testing methodologies, automation architecture, coding practices, testability, and software development lifecycles. Experience mentoring manual testers in coding, automation, and automated test-script development. Proven ability to align Engineering and QA around automation, shared quality ownership, and continuous improvement. Experience with mobile testing and familiarity with traditional and AI-assisted testing tools; game-testing experience preferred. Experience with test management, defect tracking, source control, build systems, CI/CD, and release-management tools. Strong communication, organization, analytical, stakeholder-management, and distributed-team leadership skills. Bonus Points Experience working on a live mobile, free-to-play, or core game. Experience with mobile-device farms, emulators, simulators, or cloud-based device testing. Experience testing Unity, Unreal, or other game-engine-based products. Experience with API, backend-service, data, performance, load, or reliability automation. Experience automating live events, remote configuration, experimentation, monetization, or service-driven game features. Familiarity with AI-powered test generation, test maintenance, visual validation, defect triage, or code-assistance tools. Experience establishing automation metrics, quality dashboards, and engineering quality gates. Experience working across internal and external development partners. For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience. CA, CO, NJ, NY, and WA Annual Salary Range $112,200 — $165,300 USD About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ . Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com . Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice . Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
• Design, prototype, implement, and iterate on moment-to-moment gameplay features that consistently align with the game's core vision and combat direction. • Translate the project's high-level vision and combat direction into clear mechanics, rules, parameters, and actionable implementation plans.
• Creating, pitching, and prototyping gameplay ideas for core combat and moment-to-moment mechanics and systems, combat characters, their feel, behavior, abilities, and encounters in various settings.
Location: Indonesia Paired is a global staffing and recruiting agency that specializes in pairing remote work with top-tier talent. We admire the importance of innovative social media strategies and are committed to connecting talented individuals with great companies that need their unique skills. Our mission is to provide great jobs to talented people, no matter where they are located. We are seeking a highly creative and skilled In-House 3D Motion Graphics Artist to produce high-quality product animations for our brand. This role will be responsible for handling the entire 3D animation pipeline in-house—from concept development to final delivery. The ideal candidate will collaborate closely with our marketing and design teams to create visually compelling animations that showcase our products across various digital platforms. Responsibilities : Own the end-to-end production of all in-house 3D product animations. Conceptualize, design, and animate high-quality motion graphics that enhance product storytelling. Collaborate with internal teams to create digital marketing, e-commerce, and promotional content. Ensure all animations align with brand guidelines, messaging, and visual identity. Oversee texturing, lighting, shading, and VFX enhancements to achieve photorealistic results. Optimize animations for different formats, including social media, web, and advertising placements. Keep up with the latest trends in 3D animation, AI-assisted tools, and motion design to improve workflow efficiency. Software & Tools Expertise: 3D Animation & Modeling: Cinema 4D, Blender, Maya, Houdini, Unreal Engine. Rendering & Visual Effects: Redshift, Octane Render, Arnold, Adobe Substance 3D. Post-Production & Editing: After Effects, Premiere Pro, DaVinci Resolve. AI & Automation Tools: RunwayML, Topaz Video AI, AI-assisted animation workflows. Collaboration & Workflow: Adobe Creative Cloud, Notion, Frame.io, Slack, Trello. Requirements 5+ years of experience in 3D motion graphics production with a strong portfolio. Proficiency in Cinema 4D, Blender, Maya, Houdini, Unreal Engine, or equivalent software. Expertise in animation principles, camera work, lighting, and rendering pipelines. Ability to execute projects from concept to final delivery independently. Experience working with marketing and branding teams to develop high-quality product animations. Strong problem-solving skills, adaptability, and ability to meet tight deadlines. Knowledge of liquid simulations, particle effects, and AI-assisted animation is a plus Bonus Skills: Experience with real-time rendering for AR/VR applications and metaverse projects. Familiarity with motion capture workflows and procedural animation techniques. Understanding of sound design integration and color grading for final video production. Benefits Competitive salary. Ability to work remotely. Collaborating with international teams, as you will be working for global company. Significant room for growth over time
Location: Los Angeles, USA Riot engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Senior Software Engineer at Riot, you'll combine deep technical expertise with product ownership and player empathy to build experiences that delight millions of players around the world. As a Senior Software Engineer on the League of Legends Bots team , you’ll build and integrate bot systems, develop the services and tools that power them, and collaborate with global partners to bring new gameplay capabilities into League. You'll report to the team's Engineering Manager and work in a hybrid environment based at our Los Angeles office, with an expectation of being onsite 1–2 days per week. Responsibilities: Design, implement, and maintain gameplay systems using traditional game AI, machine learning tech, and proprietary engine technologies Collaborate with game designers, engineers, and product partners to translate player needs into compelling bot experiences Improve team workflows by identifying and implementing engineering best practices Own complex technical initiatives from design through delivery, contribute to architectural decisions, and elevate engineering quality through mentorship, thoughtful code reviews, and technical collaboration. Work closely with global teams, including but not limited to Sydney and China Required Qualifications: 5+ years of professional experience in the game industry 3+ years of C++ development experience in a production environment Interest in building and operating ML-powered applications, with a willingness to learn model inference, deployment, and integration into game systems. Hands-on experience in either Gameplay engineering, or AI/Bots engineering Strong communication and collaboration skills across disciplines Professional working proficiency in Mandarin for technical collaboration with international partners Bachelor's degree in Computer Science or a related field Preferred Qualifications: Experience or interest in building machine learning applications, backend services for games, or data-driven decision making Interest in full-stack engineering within the game development space Experience with Unreal, Unity, or other commercial game engines Has a history, is actively playing, or has a deep desire to play League of Legends For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role! Our Perks: Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information. At Riot Games, we put players first . That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application. It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act. Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories: Safeguarding confidential and sensitive Company data Communication with others, including Rioters and third parties such as vendors, and/or players, including minors Accessing Company assets, secure digital systems, and networks Ensuring a safe interactive environment for players and other Rioters These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
• Designing and implementing gameplay mechanics and systems in Unreal Engine. • Building and extending gameplay abilities with the Gameplay Ability System (GAS).