Задачи:
— Проектировать логику и интерфейсы для Web и Mobile;
— Создавать нестандартные креативные концепты;
— Генерировать фото, графику и элементы UI с помощью ИИ (Midjourney, Stable Diffusion и др.);
— Плотно работать с командой разработки для идеальной реализации идей.
Требования:
— Сильное портфолио с мощной UX-логикой и чистым UI;
— Уверенное владение генеративным ИИ и активное использование его для креативов;
— Стартап mindset: проактивность, критическое мышление, нацеленность на результат;
— Высокая насмотренность и эстетический вкус.
Условия:
— Проектная работа / Фриланс;
— Возможна удалённая работа или работа на месте в Алматы.
RELOCATION TO FINLAND (SUPPORTED) | SUPERCELL
We are looking for a passionate and experienced UI/UX Designer to join the Community Team at Supercell. You will help define how players experience Supercell beyond gameplay itself and designing intuitive, polished, and delightful services that reward, inform, and inspire our players. You’ll work across a variety of touchpoints, from in-game news and deep link rewards to web platforms for creators, helping to shape products that players will love for years to come.
This is your opportunity to work with a passionate team that connects millions of players with the games they love, through products like the Community Hub, Community Events, the Creator Program, and Make. The Community Hub is the home for social, creators, and community within our games, and Community Events bring players together through moments like the adidas Starr Cup and KeepBrawlAlive. Our dream is to turn players into superfans by bringing players closer to the games.
As a designer on the Community Team, you’ll collaborate closely with our game teams, community managers, Supercell ID and Store teams, and external partners to create cohesive, player-first experiences. You’ll take ownership of both the visual and UX design of key player-facing services, breaking down complex systems into simple, elegant flows that feel right at home in the Supercell world.
What You'll Be Doing
Design intuitive, polished player-facing services for Supercell’s Community and Creator initiatives.
Create visually outstanding UI and UX that enhance the player experience across web and in-game platforms.
Collaborate closely with game teams, Supercell ID, Store teams, and external digital agencies to deliver seamless and engaging designs.
Take ownership of your projects from early concepts to polished releases, including supporting live operations.
Contribute to the long-term vision of player-facing community services at Supercell.
Help the team with developing new tools and ways of working, including smart AI usage
What You Have
Background in product or UI/UX design, with a proven track record of delivering high-quality, player- or consumer-facing designs.
A portfolio showcasing stunning UI/UX work that drives excitement and engagement.
Exceptional visual skills and creative vision, ideally backed by a background in graphic design and art direction.
Deep understanding of UX principles and the ability to adapt designs based on player feedback and live needs.
Strong information architecture and visual hierarchy skills.
Solid interaction and motion design skills in UI context.
Ability to work independently, take full ownership of your projects, and thrive in a fast-paced, collaborative environment.
Excellent communication skills to clearly share your vision and design rationale across teams.
Experience leveraging AI tools and an innovator mindset
A passion for mobile games and a player-first mindset.
Where You'll Be
This role is based in our Helsinki office. We value a collaborative work environment and genuine human interactions. You will work very closely with our other Helsinki-based teams.
If you are not local, our relocation team would be excited to help you with your move to Helsinki. We provide comprehensive support not only for you, but also for your family!
Задачи:
— Вести пользовательский опыт от концепции до запуска, отстаивая дизайн-видение топового развлекательного приложения.
— Управлять, наставлять и поддерживать команду продуктовых дизайнеров на платформах iOS, Android и веб.
— Создавать ориентированные на пользователя дизайны, вайрфреймы, прототипы и макеты для приложения JustPlay.
— Развивать и поддерживать дизайн-гайдлайны и комплексную дизайн-систему компании.
— Сотрудничать с продакт-менеджерами и инженерами для разработки инновационных решений в рамках технических ограничений.
— Интегрировать AI-инструменты для дизайна с целью оптимизации творческих процессов и повышения скорости доставки.
Требования:
— Опыт руководства командами мобильного продуктового дизайна не менее 5 лет, предпочтительно в сфере развлечений или игр.
— Экспертные знания в области геймификации и дизайна вовлечения пользователей.
— Профессиональное владение Figma и портфолио с успешными мобильными проектами.
— Опыт масштабирования и совершенствования команд и операционных процессов дизайна.
— Внимание к деталям и высокая приверженность качеству.
Желательно:
— Опыт работы с платформами лояльности или вознаграждений.
— Знание мобильных игровых трендов и рекламного рынка.
Условия:
— Гибкий график работы с возможностью быть цифровым кочевником, с редкими визитами в офис или регулярной работой на месте.
— Пакет релокации с полной поддержкой визы.
— Бюджет на личное развитие до 2000 евро в год на обучение и конференции.
— Поддержка психического здоровья через бесплатный персональный коучинг от nilo.health.
— Особые преимущества для Германии: 25 дней отпуска, бесплатная подписка Wellhub gold, ежемесячный билет Deutschland-Ticket.
— Современное оборудование (Mac или Windows) и офис в Берлине, дружественный к собакам, с бесплатным ежедневным обедом.
leadBerlin
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Location: Limassol Cyprus
Workplace: OnSite
ABOUT US
Scorewarrior is a game developer and publisher based in Limassol, Cyprus.
We are working on Total Battle — a cross-platform MMO 4X strategy game with a deep social system and extensive player interaction. We have 2 million monthly active players and continue to grow with the goal of becoming the #1 game in the genre.
Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
ABOUT THE POSITION
We are looking for a UI/UX designer who focuses not only on how the interface looks, but how it’s actually used. Someone who can take on large features end-to-end — from early UX concepts to final UI — staying true to the project’s overall style and working closely with the team throughout.
You will join a cross-functional team of 25+ professionals focused on developing gameplay and monetization for mid- and high-level players.
WHAT YOU WILL BE DOING
- Improving and creating UX/UI solutions for the game.
- Designing interfaces based on documentation.
- Developing user flows, navigation logic, and interaction patterns.
- Creating wireframes, low-fidelity prototypes, and UX concepts for new features.
- Conducting basic UX research: analyzing player behavior, identifying pain points, and proposing improvements.
- Validating ideas through prototypes and iterating based on feedback.
- Drawing technical elements of the interface (icons, dice, buttons, windows).
- Drawing art for interface windows, icons, collages, and small illustrations.
- Thinking over and describing animations, and interface effects for further work of developers and animators.
- Preparation of assets and transfer to developers.
- Author's control of layout.
REQUIRED QUALIFICATIONS
- 3+ years of working experience as a UI/UX Designer
- Understanding the principles of usability of game interfaces.
- Experience working on interfaces for mobile and browser/PC games.
- Proficiency in Adobe Photoshop and Figma. Skill in drawing 2D graphics.
- Having an appropriate portfolio especially with strong UX cases.
- Desire to develop in UX/UI.
- Love games.
- Willing to complete a test task.
PREFERRED QUALIFICATIONS
- A portfolio of mid-core style game interfaces.
- Experience with 4X strategy games is a significant plus.
- Interest in mobile games and current industry trends.
WHAT WE OFFER
- A team of professionals with a passion for gamedev and a drive to make Total Battle the #1 MMO 4X strategy game.
- An excellent remuneration package, including a 13th salary.
- Full relocation coverage for you and your family to Cyprus (Limassol).
- A modern, sunny office close to the sea.
- Private health insurance for you and your family members.
- A monthly pre-school, school, and university allowance for employees' children.
- Lunch compensation.
- A sports and fitness allowance.
- Company-funded personal development opportunities (professional and language courses, books, etc.).
- Bonuses for outstanding results, years of service, marriage, and childbirth.
- Friendly monthly office parties and epic annual offsite company birthday and Christmas celebrations.
Location: Paris
Workplace: Remote
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io http://Paper.io 2.
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
ROLE
- Support the Art director in the ideation and execution of the game’s vision.
- Develop and optimize UX flows of new and existing features.
- Create and maintain a comprehensive UI Style Bible and reusable component libraries.
- Create high-quality 2D assets (menus, HUDs, buttons, icons, etc) and ensure optimal performance across mobile devices.
- Work with Game Designers and the Product Team to ensure UI supports gameplay and accessibility goals.
- Iterate quickly based on team feedback and live user data.
- Propose creative ideas to boost player engagement and improve the user experience.
- Nice to have: experience designing and implementing high-quality, scalable UI systems in Unity.
PROFILE
- 4+ years experience as a UI/UX Artist on shipped mobile games.
- You must have experience designing in Figma.
- Excellent design skills, with a keen eye for visual hierarchy, composition, and readability.
- A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
- Ability to design, document and execute a consistent UI visual language.
- Experience collaborating with cross-functional remote teams.
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
- Fluent in English.
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you reside
Location: Paris; Warsaw; Istanbul
Workplace: OnSite
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
In this role, you'll work across our midcore game portfolio, contributing your artistic skills to titles that have already demonstrated strong core mechanics and real player engagement. Midcore games demand a rich and immersive visual language, from compelling character and environment art to visceral combat feedback and cohesive world-building, and your work will be central to delivering that.
You'll have the opportunity to contribute directly to the growth and visual refinement of our midcore titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while still having a significant impact on the creative direction within a dedicated and agile studio environment.
ROLE
- Design UX flows and UI visual assets, working closely with the Game Designer to create intuitive and engaging player experiences
- Contribute as a generalist UI/UX designer, applying strong visual design and art skills across both user experience and interface aesthetics
- Build and maintain the product's UI/UX framework in Figma, ensuring consistency, scalability, and clear design documentation
- Iterate quickly based on feedback, playtesting results, and evolving design needs in a fast-paced development environment
- Prepare and export UI assets for implementation in Unity, collaborating with developers to resolve integration challenges
PROFILE
- 3–5 years of UI art experience in mobile games
- Solid UX design fundamentals with hands-on experience shipping titles
- Proficient in Figma and Photoshop
- Comfortable handling the implementation of UI and assets into Unity.
- Experience building and maintaining UX/UI framework libraries within a game project
- Comfortable using AI tools to accelerate prototyping and asset creation
- Proactive mindset — able to identify product needs, source references, and drive solutions independently
BENEFITS
• Best-in-class compensation
• Other benefits according to the country you reside
JКомпания не указана
Управление вакансиями скоро появится
Скрытые компании и отметки о просмотре ещё не подключены.
О КОМАНДЕ И ЗАДАЧАХ
Мы ищем дизайнера-продуктолога, который готов закрывать задачи целиком. У нас стабильный поток разноплановых проектов: от классических мобильных приложений и админок до лендингов и трендовых Web3/TON продуктов (NFT, dApps). Нам важна логика и проектирование пользовательского опыта, а не просто отрисовка кнопок по ТЗ.
ЧТО ПРЕДСТОИТ ДЕЛАТЬ
— Interface Design: Проектирование логики и отрисовка UI для мобильных платформ и Web.
— Telegram Ecosystem: Разработка интерфейсов для Telegram Mini Apps.
— Web3/Crypto: Дизайн dApps и NFT-сервисов в экосистеме TON.
— Technical Logic: Работа с сетками, типографикой и композицией с учетом технических ограничений верстки.
ЧТО МЫ ЖДЕМ ОТ ВАС
— Tools: Уверенная работа в Figma (компоненты, автолейауты, прототипирование).
— Guidelines: Глубокое понимание HIG (iOS) и Material Design (Android).
— Mindset: Умение проектировать сложные интерфейсы, понимая, как это будет реализовано в коде.
— Portfolio: Обязательно наличие реальных кейсов (Behance / Dprofile / PDF).
БУДЕТ ПЛЮСОМ
— Опыт работы в Web3 / TON проектах.
— Навыки анимации в After Effects или Lottie.
— Понимание основ HTML/CSS и опыт работы с дизайн-системами.
Важно: Без портфолио переписку не начинаем. Откликайтесь с примерами работ.
Location: United States
Workplace: remote
Contract Type: Freelance
Hourly Rate: $29
Language: English (US)
About the Role:
We are seeking qualified raters to support a project evaluating personalized visual design and geospatial recommendations. This role involves assessing aesthetic quality, usability, and geospatial accuracy of digital map designs and location suggestions based on defined project guidelines.
If you’re someone who:
✅ Has an eye for artistic detail and intuitive design
🧠 Thinks critically about spatial accuracy, relevance, and context
🖥️ Cares about delivering polished and helpful digital experiences
This project is built for you.
What You Will Do:
- Evaluate the aesthetic quality, readability, and overall polish of digital map designs.
- Assess user-focused elements like viewport framing, geospatial accuracy, and content relevance.
- Review personalized location recommendations to ensure relevance and helpfulness.
- Follow strict project instructions and complete tasks accurately, including tagging specific issues (e.g., “Icons not properly masked,” “Labels too small”).
Additional Information:
- This project requires efficiency and attention to detail, with tasks completed in a quick turnaround (48 hours to 5 business days).
- Eligible candidates will participate in a single project round but may be invited for future opportunities based on performance.
Requirements:
Proficient in English (US) and based in the United States.
Professional Design Background: Proven experience in Visual Design, UI/UX, or Graphic Design.
Must be iPhone/iOS user, as the current focus is on the mobile experience.
An existing, actively used
Gmail account
with prior usage history on
Google Maps.
Familiarity with geospatial tools or evaluation interfaces (e.g., Tileworks or side-by-side interfaces) is a plus.
Exceptional ability to follow strict instructions and identify Trust & Safety violations.
Opt-in consent to allow access to limited activity history for task personalization.
A
desktop
or
laptop
computer is required to complete the application and onboarding process. Mobile devices are not supported.
Задачи:
— Менторинг и развитие дизайнеров команды.
— Выстраивание и поддержание высокого качества UX/UI решений.
— Направление команды в процессе разработки дизайн-решений.
— Участие в создании и улучшении дизайн-системы.
Требования:
— Опыт в UI/UX дизайне.
— Опыт в роли лида или наставника, готовность делиться знаниями и опытом.
— Умение выстраивать качественные дизайн-процессы.
— Наличие портфолио с релевантными проектами.
— Отличное знание современных UX/UI практик и инструментов.
Условия:
— Удалённая работа по РФ, Part-time.
— Оформление по ИП/самозанятости.
— Бенефиты: скидка на Skyeng, оплата курсов, подарки за активность (статьи, подкасты и т.д.).
Location: Home based - EMEA
Canonical is a leading provider of open source software and operating systems to the global enterprise and technology markets. Our platform, Ubuntu, is very widely used in breakthrough enterprise initiatives such as public cloud, data science, AI, engineering innovation and IoT. Our customers include the world's leading public cloud and silicon providers, and industry leaders in many sectors. The company is a pioneer of global distributed collaboration, with 1200+ colleagues in 75+ countries and very few office based roles. Teams meet two to four times yearly in person, in interesting locations around the world, to align on strategy and execution.
The company is founder led, profitable and growing.
This is an opportunity to shape the future of cloud networking user experience at Canonical, the company behind Ubuntu. We're looking for an exceptional Staff Design Engineer who can make complex networking infrastructure intuitive, powerful, and delightful for developers and operations teams working in cloud environments.
As a Staff Design Engineer, you'll define the UX vision for how users interact with networking across our cloud portfolio—from MAAS to MicroCloud and Ubuntu Server networking. You'll work on challenges like visualizing network topologies, designing intuitive configuration interfaces, and creating experiences that make infrastructure manageable at scale.
This role sits in the design team reporting to the Infrastructure design manager and is expected to have a company-wide impact.
Location:
This role will be based remotely in the EMEA region.
The role entails
Defining and driving the UX strategy for cloud networking products across Canonical's portfolio
Designing intuitive interfaces for highly complex networking concepts that rethink VPCs, subnets, routing tables, security groups, load balancers, and network observability
Creating and evolving design systems and patterns that scale across multiple products and platforms
Conducting user research with DevOps engineers, network administrators, SREs, and cloud architects to understand their workflows, pain points, and mental models
Building prototypes and high-fidelity designs using Figma or similar tools
Creating experiences for network troubleshooting, monitoring, and observability
Working on both GUI and terminal-based user experiences, understanding that our users span from UI to CLI preferences
Mentoring designers and contribute to design culture across Canonical
Owning one of our working groups to enable Canonical design’s horizontal efforts
What we are looking for in you
Exceptional academic track record from both high school and university
Bachelor’s or equivalent in User Experience, Design, or STEM or a compelling narrative about your alternative chosen path
8+ years of experience in product design, UX design, or interaction design, with a strong portfolio of B2B/enterprise products
Solid understanding of cloud computing and networking fundamentals, experience designing for developers and operations teams, and their workflows
Strong information architecture skills and can organize complex systems into clear, navigable structures
Experienced in user research methodologies and can translate findings into actionable design decisions
Excellent communication skills and can articulate design rationale to both technical and non-technical audiences
Self-motivated, organized, and comfortable working in a distributed, remote-first environment
Knowledge and passion for the intersection of user experience, technology and design
Commitment to continuous learning and improvement - curious, flexible, scientific
Result-oriented with a drive to finish work and celebrate success
Ability to travel internationally twice a year, for company events up to two weeks long
What we offer you
Your base pay will depend on various factors including your geographical location, level of experience, knowledge and skills. In addition to the benefits below, certain roles are also eligible for additional benefits and rewards including annual bonuses and sales incentives based on revenue or utilisation. Our compensation philosophy is to ensure equity right across our global workforce.
In addition to a competitive base pay, we provide all team members with additional benefits, which reflect our values and ideals. Please note that additional benefits may apply depending on the work location and, for more information on these, you can ask in the later stages of the recruitment process.
Fully remote working environment - we’ve been working remotely since 2004!
Personal learning and development budget of 2,000USD per annum
Annual compensation review
Recognition rewards
Annual holiday leave
Parental Leave
Employee Assistance Programme
Opportunity to travel to new locations to meet colleagues at ‘sprints’
Priority Pass for travel and travel upgrades for long haul company events
About Canonical
Canonical is a pioneering tech firm that is at the forefront of the global move to open source. As the company that publishes Ubuntu, one of the most important open source projects and the platform for AI, IoT and the cloud, we are changing the world on a daily basis. We recruit on a global basis and set a very high standard for people joining the company. We expect excellence - in order to succeed, we need to be the best at what we do.
Canonical has been a remote-first company since its inception in 2004. Work at Canonical is a step into the future, and will challenge you to think differently, work smarter, learn new skills, and raise your game. Canonical provides a unique window into the world of 21st-century digital business.
Canonical is an equal opportunity employer
We are proud to foster a workplace free from discrimination. Diversity of experience, perspectives, and background create a better work environment and better products.
Whatever your identity, we will give your application fair consideration.
#LI-remote
Location: Home based - EMEA
Canonical is a leading provider of open source software and operating systems to the global enterprise and technology markets. Our platform, Ubuntu, is very widely used in breakthrough enterprise initiatives such as public cloud, data science, AI, engineering innovation and IoT. Our customers include the world's leading public cloud and silicon providers, and industry leaders in many sectors. The company is a pioneer of global distributed collaboration, with 1200+ colleagues in 75+ countries and very few office based roles. Teams meet two to four times yearly in person, in interesting locations around the world, to align on strategy and execution.
The company is founder led, profitable and growing.
We are hiring a UX designer for our Design System Team.
You will play a key role making open source software available to the world. Our Design function ensures the experience of the software and infrastructure we build is true to our intentions, and delivers the tools our community and customers need. The Design System UX designer makes that possible by defining, evolving and advocating for a consistent use of design system that scales across our products.
This role sits in the design system team reporting to Design Systems Management
Location:
This role will be based remotely in the EMEA region.
The role entails
Building and evolving Canonical’s design system, ensuring measurable adoption, consistency, scalability and accessibility across our products
Collaborating with designers, engineers and stakeholders to translate user needs and brand principles into reusable components, patterns and guidelines
Championing design system best practices, advocating for cohesive user experience and design, providing documentation and support for cross-functional teams
Designing and documenting UI components, design tokens and interaction patterns
Ensuring timely and efficient delivery of the roadmap
Enabling alignment on design system usage and governance across teams
Advocating for accessibility, performance, and scalability in design system decisions and iterating based on data and technological advancements
Staying ahead of industry trends, ensuring innovation and balancing it with system coherence and performance
What we are looking for in you
Relevant experience in UX/product design, with a strong focus on design systems in complex environments
A portfolio demonstrating strong expertise in design systems, including component libraries, documentation and handling complex environments
Exceptional educational achievements in design or related behavioral science discipline
Expertise in Figma, Storybook and design token workflows
Experience of collaborating with engineers and bridging design and code
Proven ability to apply design process and clearly communicate and document design decisions
Excellent attention to detail and systemic approach to solving complex design challenges
Commitment to transparent project delivery and owning team deadlines
A passion for balancing consistency and innovation
Willingness to travel up to 4 times a year for internal events
Read more about the design team
What we offer colleagues
We consider geographical location, experience, and performance in shaping compensation worldwide. We revisit compensation annually (and more often for graduates and associates) to ensure we recognize outstanding performance. In addition to base pay, we offer a performance-driven annual bonus or commission. We provide all team members with additional benefits which reflect our values and ideals. We balance our programs to meet local needs and ensure fairness globally.
Distributed work environment with twice-yearly team sprints in person
Personal learning and development budget of USD 2,000 per year
Annual compensation review
Recognition rewards
Annual holiday leave
Maternity and paternity leave
Team Member Assistance Program & Wellness Platform
Opportunity to travel to new locations to meet colleagues
Priority Pass and travel upgrades for long-haul company events
About Canonical
Canonical is a pioneering tech firm at the forefront of the global move to open source. As the company that publishes Ubuntu, one of the most important open-source projects and the platform for AI, IoT, and the cloud, we are changing the world of software. We recruit on a global basis and set a very high standard for people joining the company. We expect excellence; in order to succeed, we need to be the best at what we do. Most colleagues at Canonical have worked from home since our inception in 2004. Working here is a step into the future and will challenge you to think differently, work smarter, learn new skills, and raise your game.
Canonical is an equal opportunity employer
We are proud to foster a workplace free from discrimination. Diversity of experience, perspectives, and background create a better work environment and better products.
Whatever your identity, we will give your application fair consideration.
#LI-remote
Location: Home based - EMEA
Canonical is a leading provider of open source software and operating systems to the global enterprise and technology markets. Our platform, Ubuntu, is very widely used in breakthrough enterprise initiatives such as public cloud, data science, AI, engineering innovation and IoT. Our customers include the world's leading public cloud and silicon providers, and industry leaders in many sectors. The company is a pioneer of global distributed collaboration, with 1200+ colleagues in 75+ countries and very few office based roles. Teams meet two to four times yearly in person, in interesting locations around the world, to align on strategy and execution.
The company is founder led, profitable and growing.
We are hiring a UX Designer for Developer Experience to work with the exceptional engineering teams at Canonical and have a vital role in improving how software is built and distributed globally.
Our design team is on a mission to turn complex, open-source software into efficient, intuitive products that can change how complex systems are built and what open source is capable of for enterprise IT. We are looking for a talented and technically minded user experience designer, who shares our ambitions.
This role sits in the design team reporting to the Developer Experience design manager.
Location:
This role will be based remotely in the EMEA region.
The role entails
Designing and building tools that enable everyone to build, package and maintain their own software, with a focus on Open Source.
Collaborating with product managers and engineers to shape the future of developer experience
Supporting deeply complex products with the process of design and UX heuristics
Working to evolve and evangelise design systems that drive consistency and efficiency
Understanding the broader scope of your work and its numerous interconnected constraints
Supporting one of our working groups to enable Canonical design’s horizontal efforts
What we are looking for in you
Exceptional academic track record from both high school and university
Bachelor’s or equivalent in User Experience, Design, or STEM or a compelling narrative about your alternative chosen path
Knowledge and passion for user experience, technology and design
Commitment to continuous learning and improvement - curious, flexible, scientific
Result-oriented with a drive to finish work and celebrate success
Confidence in user research practices
Engagement with the latest design research and innovation
Ability to travel internationally twice a year, for company events up to two weeks long
UX designers should be excellent communicators who are at ease working with a complex mix of engineers, designers and executives. They represent us at cross-functional company meetings and must present their design position with clarity and precision. They should be confident and excited to take on complex design challenges. They should also be able to connect their design leadership to the strategic vision of the company.
Read more about the design team
What we offer colleagues
We consider geographical location, experience, and performance in shaping compensation worldwide. We revisit compensation annually (and more often for graduates and associates) to ensure we recognize outstanding performance. In addition to base pay, we offer a performance-driven annual bonus or commission. We provide all team members with additional benefits which reflect our values and ideals. We balance our programs to meet local needs and ensure fairness globally.
Distributed work environment with twice-yearly team sprints in person
Personal learning and development budget of USD 2,000 per year
Annual compensation review
Recognition rewards
Annual holiday leave
Maternity and paternity leave
Team Member Assistance Program & Wellness Platform
Opportunity to travel to new locations to meet colleagues
Priority Pass and travel upgrades for long-haul company events
About Canonical
Canonical is a pioneering tech firm at the forefront of the global move to open source. As the company that publishes Ubuntu, one of the most important open-source projects and the platform for AI, IoT, and the cloud, we are changing the world of software. We recruit on a global basis and set a very high standard for people joining the company. We expect excellence; in order to succeed, we need to be the best at what we do. Most colleagues at Canonical have worked from home since our inception in 2004. Working here is a step into the future and will challenge you to think differently, work smarter, learn new skills, and raise your game.
Canonical is an equal opportunity employer
We are proud to foster a workplace free from discrimination. Diversity of experience, perspectives, and background create a better work environment and better products.
Whatever your identity, we will give your application fair consideration.
#LI-remote
Location: Home based - EMEA
Canonical is a leading provider of open source software and operating systems to the global enterprise and technology markets. Our platform, Ubuntu, is very widely used in breakthrough enterprise initiatives such as public cloud, data science, AI, engineering innovation and IoT. Our customers include the world's leading public cloud and silicon providers, and industry leaders in many sectors. The company is a pioneer of global distributed collaboration, with 1200+ colleagues in 75+ countries and very few office based roles. Teams meet two to four times yearly in person, in interesting locations around the world, to align on strategy and execution.
The company is founder led, profitable and growing.
We are hiring a UX Designer for Infrastructure to work with the exceptional engineering teams at Canonical, creating open-source tools that are used to build clouds and manage clusters of compute globally.
Our design team is on a mission to turn complex, open-source software into efficient, intuitive products that can change how complex systems are built and what open source is capable of for enterprise IT. We are looking for a talented and technically oriented user experience designer, who shares our ambitions.
This role sits in the design team reporting to the Infrastructure design manager.
Location:
This role will be based remotely in the EMEA region.
The role entails
Building tools that enable everyone to build their own cloud experiences (MAAS, LXD, MicroCloud and Canonical k8s)
Collaborating with product managers and engineers to shape the future of the Data Center: Self-sovereign Clouds
Supporting deeply complex products with the process of design and UX heuristics
Working to evolve and evangelise design systems that drive consistency and efficiency
Understanding the broader scope of your work and its numerous interconnected constraints
Supporting one of our working groups to enable Canonical design’s horizontal efforts
What we are looking for in you
Exceptional academic track record from both high school and university
Bachelor’s or equivalent in User Experience, Design, or STEM or a compelling narrative about your alternative chosen path
Excitement about building things and working with real hardware
Knowledge and passion for user experience, technology and design
Commitment to continuous learning and improvement - curious, flexible, scientific
Result-oriented with a drive to finish work and celebrate success
Confidence in user research practices
Engagement with the latest design research and innovation
Ability to travel internationally twice a year, for company events up to two weeks long
UX designers should be excellent communicators who are at ease working with a complex mix of engineers, designers and executives. They represent us at cross-functional company meetings and must present their design position with clarity and precision. They should be confident and excited to take on complex design challenges. They should also be able to connect their design leadership to the strategic vision of the company.
Read more about the design team
What we offer colleagues
We consider geographical location, experience, and performance in shaping compensation worldwide. We revisit compensation annually (and more often for graduates and associates) to ensure we recognize outstanding performance. In addition to base pay, we offer a performance-driven annual bonus or commission. We provide all team members with additional benefits which reflect our values and ideals. We balance our programs to meet local needs and ensure fairness globally.
Distributed work environment with twice-yearly team sprints in person
Personal learning and development budget of USD 2,000 per year
Annual compensation review
Recognition rewards
Annual holiday leave
Maternity and paternity leave
Team Member Assistance Program & Wellness Platform
Opportunity to travel to new locations to meet colleagues
Priority Pass and travel upgrades for long-haul company events
About Canonical
Canonical is a pioneering tech firm at the forefront of the global move to open source. As the company that publishes Ubuntu, one of the most important open-source projects and the platform for AI, IoT, and the cloud, we are changing the world of software. We recruit on a global basis and set a very high standard for people joining the company. We expect excellence; in order to succeed, we need to be the best at what we do. Most colleagues at Canonical have worked from home since our inception in 2004. Working here is a step into the future and will challenge you to think differently, work smarter, learn new skills, and raise your game.
Canonical is an equal opportunity employer
We are proud to foster a workplace free from discrimination. Diversity of experience, perspectives, and background create a better work environment and better products.
Whatever your identity, we will give your application fair consideration.
#LI-remote
Location: Singapore, Singapore
OKX will be prioritising applicants who have a current right to work in Singapore, and do not require OKX's sponsorship of a visa.
Who We Are
At OKX, we believe that the future will be reshaped by crypto, and ultimately contribute to every individual's freedom. OKX is a leading crypto exchange, and the developer of OKX Wallet, giving millions access to crypto trading and decentralized crypto applications (dApps). OKX is also a trusted brand by hundreds of large institutions seeking access to crypto markets. We are safe and reliable, backed by our Proof of Reserves. Across our multiple offices globally, we are united by our core principles:
We Before Me
,
Do the Right Thing
, and
Get Things Done
. These shared values drive our culture, shape our processes, and foster a friendly, rewarding, and diverse environment for every OK-er. OKX is part of OKG, a group that brings the value of Blockchain to users around the world, through our leading products OKX, OKX Wallet, OKLink and more.
About the Opportunity
Join the team building Agentic OKDS—OKG’s design intelligence infrastructure and the operating system between human intent and AI-generated output. You will contribute across three connected capability areas: Foundations, including token architecture for color, spacing, and radius; Components, spanning OKDS core components, business components, and AI-ready architecture; and Templates + AI Tooling, covering template systems, AI transformation infrastructure, and pipeline readiness. Your primary assignment may change based on team needs, while you build the breadth to work effectively across all three. You will combine strong craft with design-engineering judgment to improve reuse, adoption, delivery speed, and implementation quality.
What You’ll Be Doing
Own scoped initiatives across Foundations, Components, or Templates + AI Tooling—from research and reuse validation through specification, release, adoption, and iteration—while contributing effectively across all three areas as priorities change.
Develop and maintain foundation standards and token architecture for color, spacing, radius, themes, modes, and platform variation, ensuring consistency between Figma and implementation.
Design and evolve OKDS core components and reusable business components with clear naming, variants, states, metadata, composition rules, and architecture suitable for designers, engineers, and AI-assisted workflows.
Build reusable template systems and AI-readable guidance, and contribute to tooling infrastructure and validation workflows that improve AI pipeline readiness and production-quality output.
Partner closely with engineers to ensure design intent, platform behavior, component APIs, and accessibility requirements remain aligned across Web, iOS, and Android.
Prototype and improve AI-assisted workflows for template generation, component discovery, variant generation, specification, and quality review—while applying critical human judgment to the output.
Drive adoption with product teams through consultation, enablement, migration support, and feedback loops; treat designers and engineers as users of the platform.
Apply quality acceptance criteria covering interaction states, responsive behavior, accessibility, compliance, and implementation-ready handoff.
Plan and deliver work transparently, manage dependencies, and track outcomes such as reuse, adoption, reduced rework, and faster implementation.
What We Look For In You
Demonstrated experience delivering reusable design-system components, patterns, or foundations in a complex digital-product environment.
Strong Figma capability, including component properties, variables, modes, libraries, and scalable file organization.
Working knowledge across design-system foundations, component architecture, and template systems, including tokens, theming, documentation, versioning, reusable business patterns, and contribution workflows.
Strong craft under ambiguity: able to explore, prototype, test, and refine detailed interaction and visual behavior.
Design-engineering fluency and comfort discussing implementation constraints, states, APIs, and platform differences.
An adoption mindset: you investigate user needs, make standards practical, and follow through until teams can use them successfully.
Practical capability with AI-assisted design and development workflows, plus the judgment to assess tooling, strengthen pipeline readiness, and review generated output for correctness, consistency, and production readiness.
Clear written and verbal communication, constructive collaboration, and the ability to explain system decisions to designers, engineers, and product partners.
Reliable operational ownership: able to scope work, communicate progress and risks, manage dependencies, and deliver with quality.
Product and business awareness, including the ability to connect design-system choices to speed, quality, risk, and reuse.
Working knowledge of accessibility, compliance, responsive behavior, and complete global-state design.
Nice to Haves
Experience designing for Fintech, Investment platforms, or Crypto products
Experience working with teams across offices and timezones
Understanding of React framework for Front End development
Perks & Benefits
Competitive total compensation package
L&D programs and Education subsidy for employees' growth and development
Various team building programs and company events
Wellness and meal allowances
Comprehensive healthcare schemes for employees and dependants
More that we love to tell you along the process!
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OKX
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ОфисLimassol Cyprus; Full relocation coverage for you and your family to Cyprus (Limassol)
УдалённоParis
ОфисParis; Warsaw; Istanbul
УдалённоHome based - EMEA
УдалённоHome based - EMEA
УдалённоHome based - EMEA
УдалённоHome based - EMEA
Singapore, Singapore; Experience working with teams across offices and timezones