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Location: Almaty, Kazakhstan Workplace: hybrid We are seeking an Arts & Culture Producer to lead inVision’s art activations: public installations, exhibitions, live events and cultural partnerships that carry our initiatives’ messages to a mass audience. The role sits in the Media, Art and Narrative Domain, inVision’s in-house marketing, content and storytelling engine, which turns each initiative’s mission into campaign strategy, content, art and distribution that change how people think and act across the Global South. Together with each initiative, the role decides where art is the strongest tool, takes every activation from first idea to the moment the audience meets the work and designs it to travel beyond the room through press, social, out-of-home and the inDrive app, with impact goals set before launch. It also builds the network of artists, venues and cultural partners that lets inVision repeat and grow this work. Key Responsibilities Build the art activations approach across the initiatives: where art adds the most value, which formats to use, and how it fits each comms plan and budget. Deliver activations end to end: artist selection, commissioning, production, logistics, installation and on-site delivery. Hire and manage contractors (fabricators, AV and build teams) and hold them to a high standard of finish. Manage budgets, timelines, suppliers and venues for every activation. Plan earned media and content from the start, so each activation reaches press, social and out-of-home. Agree impact goals before launch, then work with Project Managers and research partners to show how the work shifted the audience. Build and steward a network of artists, galleries, cultural institutions, festivals, local partners and funders. Protect brand, dignity and careful imagery on sensitive subjects, check every venue and partner before committing, and secure artists’ rights to film, photograph and use the work across inVision’s channels. Skills, Knowledge and Expertise Education: A background in art, design, architecture, film, live events or media production is an advantage. Experience: 7+ years producing complex projects from idea to delivery (art, live events, exhibitions, media production or similar), running the production yourself. International or cross-country project experience is an advantage. People management: Strong experience leading external contractors, suppliers and artists is required. Knowledge and skills: End-to-end production management: budgets, timelines, suppliers, venues, logistics and installation Briefing, negotiating with and managing contractors and suppliers Artist commissioning, contracts, rights and consents Campaign planning: how channels, audiences and earned media work Setting impact goals and working with research partners to measure results Languages: English (Advanced, C1) Key Competencies Ownership: sees what needs doing and drives it to the end without waiting to be asked High standards of execution and attention to detail Strategic thinking: connects each idea to the initiative’s goals and makes the case to stakeholders Stakeholder management across initiatives and countries Cultural sensitivity, and real care for mission and social impact
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– иконки (их будет много); – элементы UI;
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
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– опыт с аналогичными задачами от 3 лет в роли Арт-директора;
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— Руководство 2D и 3D командой: постановка задач, менторство, развитие художников; — Формирование и оптимизация пайплайна 3D производства;
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Задачи: — Познакомиться с брендом ART FLASH и освоить основы съемок, монтажа и SMM по программе онбординга; — Написание текстов для постов и их верстка при поддержке наставников; — Подбор видео- и фото-материалов для постов и сториз; — Посещение мероприятий в сфере культуры: открытие выставок, фестивали, лекции; — Работа с контент-планом, аналитикой и охватами; — Возможность предлагать и реализовывать свои идеи; — Занятость около 3 часов в день на удаленке, можно совмещать с учебой или каникулами. Требования: — Любовь к написанию увлекательных и грамотных текстов; — Знание актуальных трендов; — Базовые навыки работы в Figma и CapCut/VN для оформления постов, сториз и монтажа (фишкам обучат); — Наличие VPN. Условия: — Длительность стажировки 2-3 месяца (по договоренности); — Стажировка не оплачивается, но возможно дальнейшее трудоустройство; — Предоставление рекомендательных писем и документов о прохождении практики; — Необходимо успешно выполнить тестовое задание для прохождения на стажировку.
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Location: Renton, Washington, United States We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime. At Wizards of the Coast, we connect people around the world through play and imagination. From our genre-defining games like Magic: The Gathering® and Dungeons & Dragons® to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in! We’re hiring an Art Director to help shape the future of Magic’s collectible card experiences across Booster Fun and Secret Lair. This role sits within our established Collectibility Team, a group dedicated to crafting the most visually compelling, desirable, and unexpected versions of Magic cards. You’ll help bring alternate treatments of main set cards to life – Creating pieces that players don’t just use, but collect and treasure. This is a role for a creative leader who thrives in both blue-sky ideation and hands-on execution. You’ll collaborate closely with senior art directors and cross-functional partners to develop concepts, define visual direction, and deliver standout collectible cards across multiple product lines. Your work will be seen, played, and collected by millions of fans around the world. The ideal candidate is a culturally attuned visual thinker and continuous learner, with experience spanning fantasy illustration, graphic-forward design, and emerging visual trends. You’re excited by collaboration, energized by experimentation, and driven to push what Magic can look like. What You’ll Do: Commission Artwork | Source and manage a global network of freelance artists, providing clear, iterative direction while building strong, lasting relationships. Lead Visual Development | Help define and execute the creative direction for Booster Fun, Universes Beyond, and Secret Lair releases in partnership with senior art directors. Drive Collectibility | Create visually striking, highly desirable alternate card treatments that elevate the Magic brand and excite collectors. Concept & Brainstorm | Contribute bold visual ideas in early concept development, helping shape product vision through collaborative ideation. Ensure Quality | Review and approve final artwork to meet Magic’s standards for excellence, consistency, and production specifications. Collaborate Cross-Functionally | Partner with designers, producers, editors, and external IP holders to bring cohesive products to life. Translate IPs | Work with internal teams and external partners to authentically integrate Magic IP and Universes Beyond worlds into collectible formats. What You’ll Bring: Art Direction Experience | 2+ years in commercial art direction, visual development, or a related field. Strong Portfolio | Demonstrated experience commissioning and directing illustration across styles, genres, or formats. Visual Storytelling | Excellent taste and the ability to curate and guide compelling visuals across a wide range of aesthetics. Artist Advocacy | A passion for discovering and championing diverse artistic voices through intentional commissioning. Cultural Awareness | Ability to translate audience tastes, trends, and cultural signals into resonant visual ideas. Clear Communication | Thoughtful, respectful feedback skills paired with strong organization and attention to detail. Collaborative Mindset | Comfort working within fast-paced, team-based workflows. Technical Skills | Fluency in Adobe Photoshop; proficiency in Illustrator, InDesign, and Microsoft Office. Creative Spirit | Curiosity, boldness, and a willingness to experiment—balanced with strong creative judgment. We are an Equal Opportunity Employer Wizards of the Coast is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you have a disability and require assistance in this application process and need to request an accommodation, please contact your recruiter or coordinator. #wizards The pay transparency range for this role is listed below. The hiring range will vary based on factors such as experience, skills, location and market conditions. Additionally, employees may be eligible for annual and long-term incentives as part of their overall compensation package. Pay Range $115,800 — $173,700 USD Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include: Health & Wellness Time Off to Recharge Financial Well-being Life & Family Support Volunteer and Community Initiatives Learning & Development Exclusive Perks Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
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Location: Indonesia; Vietnam; Nigeria; Kenya; Turkey Gramian Consultancy is a boutique consultancy specializing in IT professional services and engineering talent solutions. With a strong background in software engineering and leadership, we help companies build high-performing teams by matching them with professionals who truly fit their needs. Role Overview We are looking for an experienced Illustrator / Graphic Artist with strong artistic fundamentals and the ability to work confidently across Cinematic & Film Noir, Steampunk , Surreal / Dreamlike / Psychedelic Cyberpunk & Sci-Fi, Art Deco & Art Nouveau, Vintage & Retro Glitch & Vaporwave styles . The role combines creative asset production with structured documentation and iterative quality review. CONTRACT: Contractor assignment, 12 weeks COMMITMENT: Paid per completed task (1 task ~ 30-40 min) LOCATIONS: Remote - Bangladesh, Brazil ,Colombia, Egypt, Ghana, India, Indonesia, Pakistan, Turkey, Vietnam PROCESS: Portfolio Review Key Responsibilities Create high-quality digital illustrations and visual assets from detailed creative briefs. Develop character-driven and graphic visuals across multiple artistic styles. Produce work in styles including Cinematic & Film Noir, Steampunk , Surreal / Dreamlike / Psychedelic Cyberpunk & Sci-Fi, Art Deco & Art Nouveau, Vintage & Retro Glitch & Vaporwave styles Create multiple asset variations while maintaining strong stylistic consistency. Apply strong composition, color, line work, lighting, texture, and visual-balance principles. Adapt and replicate visual styles accurately across different briefs. Document artistic prompts, workflows, and asset metadata in a clear and structured format. Incorporate review feedback and refine artwork efficiently. Maintain consistent quality and visual standards across deliverables. Requirements Professional experience as a Cartoonist, Illustrator, Visual Artist, Graphic Designer , or similar creative professional. Strong portfolio demonstrating multi-style digital illustration and asset creation . Strong understanding of composition, color theory, lighting, line work, textures, and visual balance. Advanced proficiency with Procreate, Adobe Illustrator, and Adobe Photoshop . Proven ability to work across multiple styles, including cartoon/comic, manga/anime, pop art, sticker art, and sketching. Ability to maintain visual consistency across multiple related assets and variations. Bachelor’s degree or equivalent practical experience in Graphic Design, Fine Arts, Illustration, Visual Communication, or a related field. Strong written English for workflow documentation and structured project communication.
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Location: India; Ghana; Egypt; Colombia; Brazil; Bangladesh Gramian Consultancy is a boutique consultancy specializing in IT professional services and engineering talent solutions. With a strong background in software engineering and leadership, we help companies build high-performing teams by matching them with professionals who truly fit their needs. Role Overview We are looking for an experienced Illustrator / Graphic Artist with strong artistic fundamentals and the ability to work confidently across Cinematic & Film Noir, Steampunk , Surreal / Dreamlike / Psychedelic Cyberpunk & Sci-Fi, Art Deco & Art Nouveau, Vintage & Retro Glitch & Vaporwave styles . The role combines creative asset production with structured documentation and iterative quality review. CONTRACT: Contractor assignment, 12 weeks COMMITMENT: Paid per completed task (1 task ~ 30-40 min) LOCATIONS: Remote - Bangladesh, Brazil ,Colombia, Egypt, Ghana, India, Indonesia, Pakistan, Turkey, Vietnam PROCESS: Portfolio Review Key Responsibilities Create high-quality digital illustrations and visual assets from detailed creative briefs. Develop character-driven and graphic visuals across multiple artistic styles. Produce work in styles including Cinematic & Film Noir, Steampunk , Surreal / Dreamlike / Psychedelic Cyberpunk & Sci-Fi, Art Deco & Art Nouveau, Vintage & Retro Glitch & Vaporwave styles Create multiple asset variations while maintaining strong stylistic consistency. Apply strong composition, color, line work, lighting, texture, and visual-balance principles. Adapt and replicate visual styles accurately across different briefs. Document artistic prompts, workflows, and asset metadata in a clear and structured format. Incorporate review feedback and refine artwork efficiently. Maintain consistent quality and visual standards across deliverables. Requirements Professional experience as a Cartoonist, Illustrator, Visual Artist, Graphic Designer , or similar creative professional. Strong portfolio demonstrating multi-style digital illustration and asset creation . Strong understanding of composition, color theory, lighting, line work, textures, and visual balance. Advanced proficiency with Procreate, Adobe Illustrator, and Adobe Photoshop . Proven ability to work across multiple styles, including cartoon/comic, manga/anime, pop art, sticker art, and sketching. Ability to maintain visual consistency across multiple related assets and variations. Bachelor’s degree or equivalent practical experience in Graphic Design, Fine Arts, Illustration, Visual Communication, or a related field. Strong written English for workflow documentation and structured project communication.
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• придумывать и описывать идеи для рекламных, CG и мультимедийных проектов. • искать визуальные направления: собирать референсы, мудборды и концепты.
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Responsibilities: Lead and mentor a team of 3D artists, providing clear feedback, guidance, and support for both craft development and career growth. Uphold the quality bar for League of Legends cosmetics skins, ensuring consistency, readability, and alignment with League’s visual style.
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— Создание персонажей, окружения и key art; — Определение визуального уровня проектов;
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- Работать в связке с художниками-постановщиками и режиссёром над визуальной разработкой миров фильма. - На основе художественных концепций, скетчей и эскизов разрабатывать и визуализировать локации, персонажей и пропсы с помощью ИИ.
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— разрабатывать игровой интерфейс совместно с геймдизайнером; — дорабатывать макеты с учётом UX и удобства взаимодействия игрока с интерфейсом;
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🛠 Чем предстоит заниматься: — Разрабатывать игровой интерфейс совместно с геймдизайнером. — Дорабатывать макеты с учётом UX и удобства взаимодействия игрока с интерфейсом.
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Что нужно будет делать: • Рисовать портреты новых персонажей в существующей стилистике.
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- формировать и поддерживать визуальный стиль игры; - контролировать качество арта и давать правки художникам;
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— работать с художниками-постановщиками и режиссёром над визуальной разработкой мира фильма; — на основе концепций, скетчей и эскизов визуализировать локации, персонажей и пропсы с помощью AI;