Location: Bangalore
Workplace: hybrid
⚡️ About Merkle Science
Merkle Science provides blockchain transaction monitoring and intelligence solutions for web3 companies, digital asset service providers, financial institutions, law enforcement and government agencies to detect, investigate and prevent illicit use of cryptocurrencies. Our vision is to make cryptocurrencies safe and provide infrastructure for the safe and compliant growth of cryptocurrencies.
Merkle Science is headquartered in New York with offices in Singapore, Bangalore and London. The team has combined experience across Bank of America, Paypal, Luno, Thomson Reuters and Amazon. The company has raised over US$27 MM from SIG, Beco, Republic, DCG, Kenetic, GGV and several others.
The Role
You will design, build and run the systems behind our data products, covering ingestion, processing, analytical storage and serving. You own your work from the design document through to production. The people who design a pipeline also run it and answer for its numbers.
Our stack is very wide, and we go deep in every part of it. We don't stop at "it works." We keep measuring, profiling and tuning to make systems faster, cheaper and more reliable. We want engineers who are razor sharp, pay close attention to detail, and care as much about why a query takes 800 ms as whether it returns the right answer.
You don't need blockchain experience. If you're a strong data engineer who wants to learn it, we'd like to hear from you.
What You'll Do
Design and build scalable, high-throughput data pipelines and platform systems for blockchain data across 30+ chains.
Build backend data services and loaders in Go and Python.
Design and evolve data models and analytical workloads in ClickHouse, and tune them for sub-second queries.
Build incremental, idempotent pipelines on Databricks over billions of rows and tens of terabytes.
Keep improving the scale, reliability, freshness, performance and cost efficiency of the platform.
Investigate hard performance and reliability problems and see them through to resolution.
Work closely with the product, analytics and investigations teams that use the data, and turn their needs into platform designs.
Help set technical direction through architecture discussions, design reviews and code reviews.
Mentor engineers and help set strong engineering and operational practices.
What You Bring
5+ years building and operating production data systems, including ETL and ELT pipelines. At least two of those years should be spent owning systems that other engineers depend on.
Expert Python and strong SQL. You write typed, tested code, are comfortable with asyncio and concurrency, and have built incremental data models over billions of rows.
Go for backend services. You have built and run high-throughput services or data loaders in Go in production.
ClickHouse in production. You know MergeTree schema and sort-key design, materialised views, bulk loads and query tuning.
Databricks in production. You have worked with PySpark, Delta Lake and Unity Catalog, designed incremental and idempotent tables, and kept an eye on compute cost.
Large-scale data. You have hands-on experience with pipelines over billions of rows and tens of terabytes. You understand how partitioning, clustering and file sizing affect cost and latency.
Kafka, Airflow and Kubernetes in production. You understand delivery semantics and idempotent writes, have handled backfills and failures, and have run data workloads with Docker and Helm. Google Cloud is preferred; AWS is fine.
An operations and communication mindset. You instrument what you build, write runbooks and post-incident reviews, and can write a design document that a reviewer in another time zone can approve.
Nice to Have
Blockchain data: EVM, UTXO or non-EVM chain data models, and pulling data from nodes over JSON-RPC or gRPC.
Graph or distributed key-value stores: entity resolution or clustering on large graphs.
Infrastructure as code, GitOps and observability: Terraform, Helm, ArgoCD, OpenTelemetry, Prometheus and Grafana, and load-test design.
Experience building platforms that serve multiple data sources, datasets or product teams.
AI-assisted development, and experience in fintech, compliance or AML.
How We Work
You'll join a small, senior team where everyone owns their work end to end.
We make decisions based on measured evidence, not opinion.
We keep design notes and runbooks next to the code.
We test at production scale and run blameless post-incident reviews.
We use AI coding tools every day, and we use judgement when reviewing what they produce.
❤️ Well Being, Compensation and Benefits
We care about your well-being. Along with excellent health insurance, we offer flexible time off, learning & development initiatives and hours that are designed to provide work/life balance. We regularly host team-building sessions and encourage discussions around mental health.
We reward talent and believe in acknowledging people for their contributions. We offer industry-leading compensation, along with generous equity. As a rapidly growing business, there are endless opportunities to grow your career with Merkle Science.
ГибридseniorBangalore; You instrument what you build, write runbooks and post-incident reviews, and can write a design document that a reviewer in another time zone can approve
— создавать игровые и интерфейсные VFX: действия, награды, усиления, взаимодействия и игровые события; — готовить текстуры, материалы и анимации, настраивать эффекты в игровом движке;
Задачи, которые предстоит выполнять: Разработка принципов левел-дизайна для всей игры — от базовых принципов навигации до контроля предлагаемого игрового опыта в рамках взаимодействия с миром игры. Прототипирование, создание и настройка уровней и механик игрового взаимодействия.
Разработка многопользовательских решений и верстка игрового интерфейса с использованием редактора и скриптов. Взаимодействие с художниками, дизайнерами и другими разработчиками для уточнения функциональных и технических требований к интерфейсам.
Ищут Figma-дизайнера на периодическое оформление соцсетей в согласованной стилистике: сторителлинги, обложки постов и Reels. CAMTECH ищет младшего дизайнера: обложки и иллюстрации статей, соцсети, товарные карточки, баннеры, мелкие правки и иногда подготовка к печати.
Индонезия; Обязательное условие — проживание на Бали либо часовой пояс в пределах ±2 часов от Бали; нужны портфолио и примеры коммерческих работ
Сейчас мы ищем Head of Gameplay Development, который возьмет на себя техническое лидерство Gameplay Development направления OneState и команды из 60+ специалистов. В этой роли ты будешь определять technical vision gameplay-направления, принимать ключевые архитектурные решения и развивать команду, напрямую влияя на будущее продукта.
ГибридseniorОАЭ, Кипр; HEAD OF GAMEPLAY DEVELOPMENT | RELOCATION TO UAE OR CY | CHILLBASE #relocaiotn #fulltime #gamedev #head #job #gameplay https://teletype.in/@remoteit/HQt41ieNO0E; RELOCATION DUBAI OR CYPRUS | CHILLBASE ChillBase — независимая игровая студия; На текущий момент наши проекты находятся в релизе и продолжают активно развиваться; Если вы готовы присоединиться к команде, то мы поможем с релокацией для вас и вашей семьи
Location: PT - Portugal
We are looking for a
Senior Graphics Engineer.
This role can be based
remotely
in the UK, Ireland, Portugal, Spain or from our
Barcelona
hub on a
hybrid basis
. If you're open to working in any of these locations, there's no need to apply more than once. We'll discuss location preferences during the hiring process. We can support with visa sponsorship from any location.
We are looking for strong rendering expertise and a passion for delivering high-quality, high-performance visuals. You will work on real-time rendering features and optimizations that help our game look and run its best across a wide range of devices.
We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!
At Scopely, we care deeply about what we do and want to inspire play, every day — whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.
What You Will Do
Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS).
Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD.
Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing (TAA), and super-resolution (TSR).
Assist in the development of real-time global illumination features in collaboration with senior technical staff, ensuring scalability across different device tiers.
Write and optimize shaders (HLSL/GLSL/MSL) for power-efficient mobile performance.
Profile GPU/CPU performance and analyze rendering bottlenecks using tools like RenderDoc, Perfetto, Xcode GPU Debugger, and Mali/Snapdragon profilers.
Contribute to GPU memory layout design, draw submission strategies, and render pass optimizations for tile-based GPUs.
Collaborate closely with engine and content teams to ensure visuals meet quality and performance goals across platforms.
Stay informed on industry rendering trends and suggest improvements to our pipeline.
What We Are Looking For
5+ years of graphics programming experience, with a focus on mobile platforms.
Strong C++ skills with experience working in performance-critical rendering code.
Solid knowledge of Vulkan and/or Metal APIs.
Experience with Unity’s Scriptable Render Pipeline (SRP), including extending or customizing SRPs.
Understanding of mobile GPU architecture (tiling, bandwidth, power constraints).
Proficiency in GPU performance profiling and optimization workflows.
Familiarity with compute-based rendering techniques, GPU-driven pipelines, and modern culling/visibility approaches.
Bonus Points
Experience with UE5’s Nanite/Lumen or equivalent advanced rendering solutions.
Background in custom engine development or low-level rendering systems.
Contributions to open-source graphics tools or technical publications.
Cross-platform rendering experience beyond mobile (PC/console).
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: IE - Ireland
We are looking for a
Senior Graphics Engineer.
This role can be based
remotely
in the UK, Ireland, Portugal, Spain or from our
Barcelona
hub on a
hybrid basis
. If you're open to working in any of these locations, there's no need to apply more than once. We'll discuss location preferences during the hiring process. We can support with visa sponsorship from any location.
We are looking for strong rendering expertise and a passion for delivering high-quality, high-performance visuals. You will work on real-time rendering features and optimizations that help our game look and run its best across a wide range of devices.
We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!
At Scopely, we care deeply about what we do and want to inspire play, every day — whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.
What You Will Do
Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS).
Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD.
Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing (TAA), and super-resolution (TSR).
Assist in the development of real-time global illumination features in collaboration with senior technical staff, ensuring scalability across different device tiers.
Write and optimize shaders (HLSL/GLSL/MSL) for power-efficient mobile performance.
Profile GPU/CPU performance and analyze rendering bottlenecks using tools like RenderDoc, Perfetto, Xcode GPU Debugger, and Mali/Snapdragon profilers.
Contribute to GPU memory layout design, draw submission strategies, and render pass optimizations for tile-based GPUs.
Collaborate closely with engine and content teams to ensure visuals meet quality and performance goals across platforms.
Stay informed on industry rendering trends and suggest improvements to our pipeline.
What We Are Looking For
5+ years of graphics programming experience, with a focus on mobile platforms.
Strong C++ skills with experience working in performance-critical rendering code.
Solid knowledge of Vulkan and/or Metal APIs.
Experience with Unity’s Scriptable Render Pipeline (SRP), including extending or customizing SRPs.
Understanding of mobile GPU architecture (tiling, bandwidth, power constraints).
Proficiency in GPU performance profiling and optimization workflows.
Familiarity with compute-based rendering techniques, GPU-driven pipelines, and modern culling/visibility approaches.
Bonus Points
Experience with UE5’s Nanite/Lumen or equivalent advanced rendering solutions.
Background in custom engine development or low-level rendering systems.
Contributions to open-source graphics tools or technical publications.
Cross-platform rendering experience beyond mobile (PC/console).
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: GB - United Kingdom
We are looking for a
Senior Graphics Engineer.
This role can be based
remotely
in the UK, Ireland, Portugal, Spain or from our
Barcelona
hub on a
hybrid basis
. If you're open to working in any of these locations, there's no need to apply more than once. We'll discuss location preferences during the hiring process. We can support with visa sponsorship from any location.
We are looking for strong rendering expertise and a passion for delivering high-quality, high-performance visuals. You will work on real-time rendering features and optimizations that help our game look and run its best across a wide range of devices.
We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!
At Scopely, we care deeply about what we do and want to inspire play, every day — whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.
What You Will Do
Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS).
Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD.
Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing (TAA), and super-resolution (TSR).
Assist in the development of real-time global illumination features in collaboration with senior technical staff, ensuring scalability across different device tiers.
Write and optimize shaders (HLSL/GLSL/MSL) for power-efficient mobile performance.
Profile GPU/CPU performance and analyze rendering bottlenecks using tools like RenderDoc, Perfetto, Xcode GPU Debugger, and Mali/Snapdragon profilers.
Contribute to GPU memory layout design, draw submission strategies, and render pass optimizations for tile-based GPUs.
Collaborate closely with engine and content teams to ensure visuals meet quality and performance goals across platforms.
Stay informed on industry rendering trends and suggest improvements to our pipeline.
What We Are Looking For
5+ years of graphics programming experience, with a focus on mobile platforms.
Strong C++ skills with experience working in performance-critical rendering code.
Solid knowledge of Vulkan and/or Metal APIs.
Experience with Unity’s Scriptable Render Pipeline (SRP), including extending or customizing SRPs.
Understanding of mobile GPU architecture (tiling, bandwidth, power constraints).
Proficiency in GPU performance profiling and optimization workflows.
Familiarity with compute-based rendering techniques, GPU-driven pipelines, and modern culling/visibility approaches.
Bonus Points
Experience with UE5’s Nanite/Lumen or equivalent advanced rendering solutions.
Background in custom engine development or low-level rendering systems.
Contributions to open-source graphics tools or technical publications.
Cross-platform rendering experience beyond mobile (PC/console).
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Hamburg
Workplace: Hybrid
TECH DIRECTOR - MOBILE (F/M/D)
JOB DESCRIPTION
adjoe https://adjoe.io/ is a leading mobile ad platform developing cutting-edge advertising and monetization solutions to meet the diverse needs of app publishers. Being part of the applike group https://applike-group.com/ ecosystem plus the significant financial backing from Bertelsmann empowers us to do this. At adjoe, we are proud of our advanced tech stack https://adjoe.io/techstack/ and dynamic and innovative workforce.
MEET YOUR TEAM: REWARDED SOLUTIONS - MOBILE INTEGRATIONS
The Mobile Integrations Team is part of our Rewarded Solutions Department which develops the technology behind adjoe's innovative rewarded engagement products that serve over 57 million daily mobile users.
Mobile Integrations is responsible for the native Android and iOS SDKs written in Java/Kotlin, Swift, and Unity that handle much of the complex engagement flows. On top of the SDKs are widely customizable web applications built with React TypeScript; and a highly performant Golang backend hosted on AWS that processes millions of events hourly. Our system matches each game with its ideal users, delivering rewards optimized for satisfaction through data processed via Kafka, Spark, S3, Trino, and MySQL.
For team members, this means having state-of-the-art resources to build engaging rewarded ad experiences that seamlessly integrate into the world’s top apps while delivering exceptional results for advertisers and monetizers in this industry-leading technology.
WHAT YOU WILL DO:
- Lead & Scale: Take ownership of the Mobile Integrations team from day one, setting the benchmark for engineering excellence across our mobile SDKs before scaling your scope to lead up to 3 cross-functional mobile engineering teams, guiding line managers and tech leads along the way.
- Architect & Innovate: Drive the holistic mobile architecture, technological direction, and platform scalability, ensuring our SDKs remain robust, performant, and future-proof across millions of daily active devices.
- Partner Strategically: Collaborate closely with the VP of Engineering, Product leadership, and executive stakeholders to translate high-level business goals into a concrete, high-impact mobile platform roadmap.
- Foster Engineering Culture: Champion engineering best practices, sustainable code reviews, and architectural alignment across teams while collaborating with tech leads company-wide to push technical standards forward.
- Build & Mentor: Play a defining role in recruitment and organizational growth; mentoring senior engineers and managers, fostering a high-performance culture, and helping every engineer reach their full potential.
WHO YOU ARE:
- An experienced engineering leader with 8+ years of professional experience in software development and technical management.
- Extensive experience as a Team Lead, Engineering Manager or Tech Director, ideally with a track record or strong readiness for managing large mobile engineering teams.
- Deep background in mobile ecosystems (iOS/Android, SDK development) with high architectural standards across scaling systems.
- Proven track record of mentoring tech leads and senior engineers, driving engineering strategy, and organizational scale.
- Someone who enjoys translating business requirements into pragmatic technical solutions and can also efficiently communicate technical solutions to business stakeholders.
- Able to balance developer experience, security, and performance when designing interfaces and systems.
- A strong communicator who can adapt their level of detail when talking to engineers, product, and business stakeholders.
- Fluent in English.
What’s in It for You?
At adjoe, you’re not here to just close JIRA tickets, you’re helping build the infrastructure behind one of the most impactful platforms in adtech. The systems you work on will reach hundreds of millions of users and power billions of decisions every day.
- Go Big. Own projects with impact on over 770M users and push adtech boundaries.
- Move Fast. Ship solutions multiple times a day, learn from results, and keep momentum.
- Be Direct. Solve problems openly and collaborate across teams.
- Thrive Together. Grow with a diverse, global team of people from over 40 different countries that learn from each other.
- Have Fun. Celebrate wins, enjoy daily victories, and bring your energy.
We welcome applications from people who will contribute to the diversity of our company.
We welcome applications from people who will contribute to the diversity of our company.
Location: US - United States
Employer Website
Full Stack Engineer (Scopely, Inc.; Culver City, CA): Work closely with a small cross functional team to deliver world class content to our game players. Implement new game mechanics and unit tests using Unity and C#. Ensure technical performance is outstanding throughout development. Collaborate and communicate with multifunctional departments including game design and quality assurance. Participate in a strong engineering team/culture. Telecommuting permitted in the U.S. pursuant to company policy.
Minimum requirements:
Bachelor’s degree or foreign equivalent in Computer Science or related field. Two (2) years of experience as a Software Engineer, Computer Engineer, or related occupation.
Must have experience with the following: working in a collaborative software development environment utilizing agile methodologies, source control, and code review processes; utilizing data structures, multithreading/concurrency, object-oriented design patterns, and algorithm design and optimization; designing and maintaining scalable game framework architecture with emphasis on long-term maintainability and API design; mobile networking architecture; troubleshooting and resolving complex technical issues in large-scale distributed systems; and incorporating user feedback into application improvements and feature development.
Salary: $136,990.00 to $150,689.00 per year
APPLY NOW
GH link:
https://job-boards.greenhouse.io/scopely/jobs/5476480008?gh_jid=5476480008
Job Req ID:
00094705
To Apply: Any interested applicant may click on the APPLY NOW button above to apply for this position, or email your resume to
employment@scopely.com
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range
$136,990
—
$150,689 USD
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
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US - United States; For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below
Location: London, United Kingdom
Our Global Structure
Deliveroo is now part of DoorDash, bringing together teams with even greater reach, scale, and ambition. Depending on your role, you may collaborate with teammates, systems, and leaders across DoorDash and Wolt. Together, we’re unlocking new possibilities as one global team.
The Role:
We are on a mission to revolutionise the retail e-commerce industry. We are a tech-driven company, committed to delivering innovative solutions that redefine the shopping experience for millions of customers worldwide. We are at the forefront of something massive, and we're looking for an experienced leader who can help us shape the future of retail e-commerce.
Retail (non-food Shopping) is how Deliveroo and Wolt grow beyond restaurants and grocery. As the
Head of Retail, Strategy & Operations
, you will lead the direction of Deliveroo and Wolt’s newest vertical. Reporting to the Director of Strategy & Operations, New Verticals EMEA, you will shape our approach across commercial, operations, marketing and customer experience. This role owns the strategy and operating rhythm for the business: where we play, which retailers we need in each market, whether they succeed after launch, and whether revenue and profit are on the plan.
This is an individual contributor (IC) role, meaning you won’t have any direct reports. You will set the agenda that Product, Commercial, Marketing, Operations, and country teams execute, and you will need to work cross-functionally with teams to ensure plans are delivered.
The NV Strategy & Operations team is responsible for the end-to-end strategy and performance management of New Verticals EMEA as a whole, including target-setting, goals and OKRs, and the weekly and monthly business reviews. Within that, this role owns the Retail strategy.
The role is hybrid in London, with 3 days per week in the office and potential for quarterly travel to offices in the US and EMEA as required.
Responsibilities:
Define our future strategy for Retail, including "where we play" and "how we win" to grow revenue and drive customer acquisition.
Identify future elements of our customer and partner value proposition and the required capabilities to deliver them in collaboration with the NV tech teams, and lead deployment of these across EMEA.
Establish a roadmap to becoming the preferred delivery provider for our Retail partners. Develop an understanding of Retail partner needs and advocate for them across teams.
Ensure detailed implementation plans are developed across markets and teams, with a strong follow-up on execution through robust tracking and issue resolution.
Lead delivery of revenue growth by identifying partner growth levers for Retail and supporting local teams to deploy them across their partner portfolios.
Manage the P&L and all financial investments to realise or exceed our annual financial goals. Set annual plans including resource allocation, budgets and market targets for the EMEA portfolio.
Lead performance management and forecasting routines to ensure in-year delivery and course-correction to meet revenue and profit targets.
Support negotiations with the largest partners and ensure teams approach all negotiations following our Retail commercial framework regarding rate structure and return on investment.
Ensure that local teams can build joint business plans with the most important Retail partners. Collaborate with the global Merchant organisation on the partners with an international footprint.
Create a compelling vision with a sense of unity and a desire to perform together. Provide reporting, best-practice guides, playbooks and training so teams can run the plan effectively.
Foster collaboration throughout the organisation, understanding the benefit and importance of central / local collaboration.
Leadership Capabilities & Behaviours:
Performance-focused:
A drive to understand what happened, why it happened and what to do next. Owns a recurring operating rhythm with fixed deadlines, holds a high bar for accuracy, and sets escalation routes when goals are off track.
Structured:
Brings structure to recurring processes and complex problems. Manages multiple workstreams across regions and follows actions through to closure.
Influential and collaborative:
Builds trust with stakeholders and functional leads. Challenges assumptions and pushes for clear decisions and owners, even when data is incomplete. Adapts their style to the audience and is a trusted advisor to senior partners and teams.
Commercial and analytical:
Connects customer, operational and financial metrics to explain performance. Understands the trade-offs between growth and profitability.
Solution finding and strategy:
Identifies commercial opportunities and issues in complex situations, and turns them into clear commercial choices
.
Thought-leadership:
Uses data and insight from across the market to shape a clear vision for the future that is recognised internally and externally as industry leading.
Change Management:
Role-models a continuous improvement mindset that embraces change and deploys best-practice approaches to win hearts and minds, so changes embed in the organisation.
Community-Building:
A team player who readily collaborates across teams and will sponsor or lead programmes that inspire an engaged, diverse, winning organisation.
Experience & Skills:
Demonstrated track record in strategy consulting or similar (ideally 4-6 years of experience).
Experience in grocery, retail or quick commerce is preferred.
Highly analytical mindset with strong modelling skills, and the ability to break down large data sets and turn them into actionable insights. Comfortable with P&L metrics.
Experience running performance management processes, such as business reviews, KPI reporting and plan tracking, for senior audiences.
Strong problem-solving skills, including identifying root causes, assessing risks and impacts, and determining effective solutions.
Strong stakeholder management skills, with experience working with regional and functional teams inside complex, matrixed organisations.
Strong written and verbal communication, including concise, numbers-led commentary for senior leadership.
Key questions the role supports:
What is our strategy for growing non-food retail across EMEA?
How do we win in retail quick commerce, and what is our value proposition?
Which product features and capabilities do we need to succeed?
Which hero retailers do we need to onboard in each market?
How do we make those retailers successful after launch?
Which consumer missions and moments are we relevant to?
How are we pacing against the long-term plan, and what is driving performance?
Key interfaces:
NV EMEA leadership, and other cross-functional senior stakeholders
NV functional leads (Product, Commercial, Marketing and Operations, at regional and global level)
US DoorDash Global Retail teams (S&O, Product, Commercial, Finance)
Regional General Managers (RGMs) and their regional and country commercial teams across Deliveroo & Wolt markets.
Diversity, Equity and Inclusion
At Deliveroo, we know that a great workplace reflects the world around us and that true diversity and inclusion make us stronger, more creative, and better at what we do. We’re committed to fostering an environment where everyone can do their best work and feel they belong.
We believe in equality of opportunity and welcome candidates from all backgrounds regardless of age, gender, ethnicity, disability, sexual orientation, gender identity, socio-economic background, religion, or belief.
If you have a disability or long-term health condition and need support to apply for one of our roles, or require any reasonable adjustments during the recruitment process, you’ll have the opportunity to let us know once you’ve submitted your application. We’ll share details on how to request support so we can ensure you have a fair and equitable experience.
If you’re excited about making a real impact in a fast-moving marketplace and growing your career alongside ambitious, supportive teams, we’d love to hear from you!
Beware of recruitment scams: DASH Brands will never ask you to pay money or share sensitive financial information during hiring — learn more about DASH Brands' legitimate recruiting process at
careersatdoordash.com/recruitment-scam-awareness
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headLondon, United Kingdom; We believe in equality of opportunity and welcome candidates from all backgrounds regardless of age, gender, ethnicity, disability, sexual orientation, gender identity, socio-economic background, religion, or belief
Location: Belgrade
Job Overview
Wargaming is looking for a
Game Balance Designer
to join the
World of Tanks Console
team. In this role, you will work on the technical aspects of vehicle balancing, ensuring that vehicle collision models and armor configurations are accurate, consistent, and aligned with the game's design requirements.
What will you do?
Create collision models for new vehicles and maintain or update collision models for existing vehicles.
Configure and maintain vehicle armor values using internal development tools and XML files.
Work closely with 3D artists, historical consultants, and other balance designers to ensure the accuracy and consistency of vehicle configurations.
Analyze vehicle geometry and armor layouts to support the implementation of new vehicles and adjustments to existing ones.
What are we looking for?
English proficiency at B2 level or higher.
Extensive experience playing World of Tanks and excellent knowledge of its gameplay mechanics and vehicle characteristics.
Strong technical mindset, attention to detail, and the ability to understand and work with 3D geometry.
Analytical thinking and the ability to translate design requirements into accurate technical implementations.
Good communication and collaboration skills.
What additional skills will help you stand out?
Experience with 3D modeling software such as Maya, 3ds Max, or Blender.
Familiarity with game engines such as Unreal Engine or Unity.
Basic understanding of vehicle armor layouts, historical vehicle designs, or military technology.
Experience working with XML or other structured data formats.
Work mode
Hybrid (3 days of work from the office).
This role is eligible for relocation & immigration support.
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
Belgrade; This role is eligible for relocation & immigration support
Сейчас мы расширяем команду разработки и ищем гейм-дизайнера, которому интересно не только придумывать игровые механики, но и самостоятельно реализовывать их в Unity, экспериментировать, быстро проверять гипотезы и влиять на то, какой получится игра. Чем предстоит заниматься Прорабатывать игровые механики, системы и игровые ситуации.
Location: Intellias
Meet your recruiter
Elena Dimitrova
elena.dimitrova@intellias.com
https://www.linkedin.com...
Vacancy details
Data Engineering
Data Engineer
Senior
Bulgaria, Croatia, Poland, Portugal, Spain, Ukraine
Remote
APPLY NOW
REFER A FRIEND
We are hiring a Senior Data Engineer to join an Intellias delivery team on a large-scale enterprise data platform migration programme for a financial services client. This is a hands-on senior role. You will write production code every week, own architectural decisions on your workstream, and mentor a paired mid-level engineer.
What project we have for you
Our client is an independent, active global asset manager with over R3 trillion in assets under management. They are executing a firm-wide data strategy to govern, manage and engineer data as a product across more than 70 business-owned sub-domains.
As part of this, they are migrating to Databricks as the foundational layer of their Enterprise Data Platform, adopting a lakehouse architecture built on open formats, declarative pipelines and Unity Catalog.
What you will do
Perform the end-to-end delivery of one or more priority data domains on Azure Databricks.
Design and build medallion (Bronze / Silver / Gold) pipelines using Lakeflow Declarative Pipelines, Auto Loader, Structured Streaming and Delta Lake with Liquid Clustering.
Register curated data products in Unity Catalog with the correct tags, masks, row filters, lineage and access policies.
Implement data quality gates at the Silver-to-Gold boundary, and refine rules with domain stewards.
Package and deploy work using Databricks Asset Bundles through Azure DevOps CI/CD
Write automated tests and documentation
Work at AI-as-Collaborator level today with a path to AI-as-Orchestrator, using Claude Code, Databricks Assistant, GitHub Copilot and MCP-connected agent tooling to accelerate the recurring parts of pipeline build, test and deploy.
What you need for this
6+ years of data engineering experience, with at least the last three years on Databricks in production.
Deep hands-on experience with medallion / Lakehouse architecture, Delta Lake, Unity Catalog, Lakeflow Declarative Pipelines and Databricks Asset Bundles.
Strong python, PySpark and SQL, comfortable diagnosing performance issues on large workloads through Spark UI and Photon.
Real production experience with streaming ingestion (Kafka Structured Streaming, Auto Loader) and CDC patterns.
Experience implementing data quality at scale (Great Expectations or equivalent), plus lineage, cataloguing and access control.
CI/CD on data platforms through Azure DevOps or GitHub Actions, with infrastructure as code (Terraform or equivalent).
Fluent working English.
Nice to have
Active Databricks certifications
Prior exposure to investment management platforms, asset management operations data, market data feeds from major providers
CDMP DAMA certification or equivalent data governance credential.
Experience applying agentic engineering tooling to production data engineering (not just personal productivity), including MCP-connected Databricks or cloud servers.
What it’s like to work at Intellias
At Intellias, where technology takes center stage, people always come before processes. By creating a comfortable atmosphere in our team, we empower individuals to unlock their true potential and achieve extraordinary results. That’s why we offer a range of benefits that support your well-being and charge your professional growth.
We are committed to fostering equity, diversity, and inclusion as an equal opportunity employer. All applicants will be considered for employment without discrimination based on race, color, religion, age, gender, nationality, disability, sexual orientation, gender identity or expression, veteran status, or any other characteristic protected by applicable law.
We welcome and celebrate the uniqueness of every individual. Join Intellias for a career where your perspectives and contributions are vital to our shared success.
Skills
Databricks
Ищут Senior-специалиста, который с нуля построит клиентскую базу в белых вертикалях и будет развивать сотрудничество с рекламодателями по разным источникам трафика. • Искать и привлекать рекламодателей в white-hat вертикалях: gaming, software, AI tools и других.