Location: Remote
Workplace: Remote
HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.
Now we're looking for an Senior Unity Developer (Anti Cheat) with background in game development to take ownership of protecting Oxide from cheats and exploits.
WHAT YOU’LL BE DOING:
- Develop and evolve anti-cheat systems for Oxide: Survival Island.
- Identify, analyze, and fix vulnerabilities in game code and gameplay logic.
- Analyze logs, crashes, and runtime behavior to detect and investigate exploits.
- Design solutions based on authoritative server principles.
- Detect and counter common cheat patterns.
- Research and improve anti-cheat detection methods and overall system robustness.
- Integrate anti-cheat mechanisms into an existing codebase
WHAT WE EXPECT FROM YOU:
- Hands-on experience building anti-cheat systems in multiplayer games (preferably shooters).
- Experience working on multiplayer projects with authoritative server architecture.
- Strong understanding of client-server interactions and networking in games.
- Strong experience with Unity or other game engines.
WHAT WE OFFER:
- Competitive salary.
- Remote work option or relocation to Cyprus, with full company support including visa and housing assistance.
- The chance to shape and influence an ambitious multiplayer survival shooter for mobile platforms.
- A strong, supportive team passionate about creating great games.
- A flexible work environment.
- Opportunities for professional growth.
- A culture that values creativity, initiative, and collaboration.
УдалённоseniorКипр; Remote work option or relocation to Cyprus, with full company support including visa and housing assistance
Location: Limassol Cyprus
Workplace: OnSite
ABOUT US
Scorewarrior is a game developer and publisher based in Limassol, Cyprus.
We are working on Total Battle — a cross-platform MMO 4X strategy game with a deep social system and extensive player interaction. We have 2 million monthly active players and continue to grow with the goal of becoming the #1 game in the genre.
Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
Our team is looking for a Senior C++ Developer to work on the client-side implementation of game features (from design document to production delivery) for a large-scale multiplayer project with long-term gameplay.
TASKS:
- Design and implement solutions for new game mechanics — using documentation from game designers, create a technical design and implement it in Cocos2d-x and Unity based projects.
- Prepare RFC documents describing your approach and discuss them with the team before implementation.
- Deliver your solution to production and ensure it runs smoothly by monitoring its behavior after deployment.
- Perform code reviews for other team members and follow team coding guidelines and best practices.
- Participate in team meetings and discussions to stay aligned on priorities and progress.
REQUIREMENTS:
- At least 3 years of experience working with C++ (17+) in a product-based company.
- Experience working with interfaces on any framework.
- Knowledge of version control systems at a level sufficient for most real-world tasks.
- Knowledge of design principles, patterns, and when to apply them.
- Strong communication skills and initiative.
NICE TO HAVE:
- Experience with 2D/3D game engines (e.g., Cocos2d-x, Unity or their equivalents)
- Experience in developing with C#
- Background in projects with client-server interactions
WHAT WE OFFER
- A team of professionals with a passion for gamedev and a drive to make Total Battle the #1 MMO 4X strategy game.
- An excellent remuneration package, including a 13th salary.
- Full relocation coverage for you and your family to Cyprus (Limassol).
- A modern, sunny office close to the sea.
- Private health insurance for you and your family members.
- A monthly pre-school, school, and university allowance for employees' children.
- Lunch compensation.
- A sports and fitness allowance.
- Company-funded personal development opportunities (professional and language courses, books, etc.).
- Bonuses for outstanding results, years of service, marriage, and childbirth.
- Friendly monthly office parties and epic annual offsite company birthday and Christmas celebrations.
ОфисseniorLimassol Cyprus; Full relocation coverage for you and your family to Cyprus (Limassol)
Location: Limassol Cyprus
Workplace: OnSite
Scorewarrior is a game developer and publisher based in Limassol, Cyprus.
The company focuses on the 4X strategy genre, with an ambitious goal of growing our game, Total Battle, into the No. 1 strategy game in the world.
Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
Our mission: to unite and excite people all over the world.
We are looking for an experienced Senior Client Developer for the Core Team to work on key game project functionalities. We strive for simplicity, scalability, maintainability, and excellent quality in our solutions. Our team's main goal and challenge is to deliver outstanding technical design while ensuring quality, flexibility, and ease of development for game features.
In this role you will develop our system – its architecture, APIs, contracts, and reusable modules, and as well implement and generalize specific game mechanics, turning successful solutions into new “building blocks” for the entire company.
Tasks to be solved
- Creating and supporting core modules
Moving code (e.g., map logic, metagameplay) to the core area of responsibility through auditing, refactoring, and separation into modules.
- Redesign and refactoring
Developing universal mechanisms for in-game special offers, promotions, buffs, and effects – allowing feature teams to configure specific cases without having to make core edits.
Refining the HotReload system (which allows us to seamlessly update configurations and functionality in different environments).
Designing an "instances" system (separate locations/scenes/subsystems) with special game rules.
- Accelerating the integration of new mechanics
Identifying typical scenarios and migrating repetitive code into reusable core components.
Creating a convenient API and clear documentation (guides, FAQs, and examples).
- Maintaining core code quality
Decomposition, reviewing code, and refactoring large fragments without the need for huge disruptive changes.
To succeed, you will need
- 6+ years of commercial development,
- Knowledge of C++ or willingness to transition to this programming language.
- Experience with 2D/3D game engines (e.g., Cocos2d-x, Unity, or their equivalents).
- Experience in creating or supporting complex game projects (strategy, MMORPG, and/or open world) or large mobile titles with continuous server sync.
- Experience developing reusable client-side logic / shared modules.
- The ability to navigate engine architecture and enhance/expand basic modules as needed.
- Experience in developing core libraries or tools for developer teams (internal framework, plugins, and scripts).
- Knowledge of patterns and design principles (SOLID, GOF, KISS, and YAGNI) and the ability to properly decompose tasks and extract reusable components.
- The ability to work with profilers, templates, memory, and multithreading in practice.
- An understanding of key components (render, layers/scenes, animations/timelines, and Prefab).
- Performance optimization: profiling, render tracing, and memory handling.
- The ability to write testable code (unit tests, integration tests, and automation tests).
- A basic understanding of build pipelines (iOS/Android) and mobile app lifecycles.
- English - B1 or higher, Russian - B2 or higher.
The following would be to your advantage
- Experience in writing or running performance tests (load and stress tests).
- Experience in developing with C# (2–3 years). The ability to read others' code and modify modules in Unity as needed.
- Extensive knowledge of game development tools and libraries (Spine/DragonBones, UI solutions, analytics SDK, etc.).
- Experience with software architectures: MVC, MVP, MVVM, ECS.
What we offer
- A Great Place to Work. 99% employee satisfaction, low turnover, and colleagues who genuinely enjoy collaborating.
- Live and work in sunny Cyprus. We’re an office-first team in Limassol with a modern seaside workspace, and full relocation and visa support for you and your family.
- Shape a global hit. We’re the only European studio with a 4X strategy title in the world’s top-10. Our top-50 mobile game has grown 25x in revenue and audience in the last five years.
- Grow fast in a company that’s already strong. We’re independent, financially rock-solid, and expanding at startup speed, and we have never had lay-offs.
- Work where ideas win. Flat structure, collective decision-making, and honest feedback create full transparency and help you grow fast.
- Earn industry-leading rewards. High salaries, a 13th month, performance bonuses, and extra rewards for long service, marriage, or welcoming a child, and lunch every day.
- Feel supported at every stage of life. Private family health insurance, plus a monthly allowance for children’s pre-school, school, and university education.
- Your growth is our priority. From specialized training and certifications to language courses and books, you’ll have everything you need to keep learning.
ОфисseniorLimassol Cyprus; We’re an office-first team in Limassol with a modern seaside workspace, and full relocation and visa support for you and your family
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