Location: Quebec
Workplace: onsite
(Version française ci-dessous)
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an RPG Designer to join the worldbuilding team and help us in crafting the high caliber games our fans have come to expect.
As an RPG Designer you will be working with a team that shapes the world, stories and characters that make for memorable adventures. Working closely with the other departments, the RPG Designer helps transform narrative into fun gameplay that reacts to the player's actions in an impactful way.
Responsibilities
• Design narrative and gameplay content within an area of the game, take ownership of the area throughout implementation, and responsibility for its final quality.
• Ensure logical and well paced narrative flow in the combination of situations, dialogs and areas.
• Create solutions for quest design problems and follow their implementation.
• Conduct progress reviews for your area, gathering feedback from the other departments and working with them to reach the optimal finished state.
• Write and update documentation, communicate changes to the teams.
• Take a holistic approach when implementing changes to your region. Every decision will impact a range of departments, so you’ll need to take their limits and priorities into account.
• Understand player motivations and expectations.
Requirements
• The ability to take the lead of a creative element of the game, communicate with all parties involved, gather feedback, and sink their teeth into it until it's finished.
• The ability to come up with creative solutions to new problems, or identify issues that don't require reinventing the wheel.
• A strong understanding of narrative beats and pacing.
• The ability to imagine what it's like seeing the game for the first time every single day, you understand player expectations.
• The ability to observe players and learn from their actions and filter their feedback.
• A high level of digital literacy and can adapt quickly to new software and tools (G Suite, Confluence, Jira etc.)
• Attention to detail and undaunted by complexity and change
• A great collaborator, has excellent organization and communication skills.
• Comfortable in an agile environment with evolving needs
• A professional level of written and spoken English*
Nice to Haves
• Has handled game engines, has programming skills or implementation experience.
• Has shipped games with a narrative focus
• Has extensive experience as both a player and maker of RPGs.
• Familiarity with Larian’s games and capable of emulating our distinctive style.
* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.
------------------------------------------
Concepteur des Jeux de rôle
Avec de nombreux prix à notre actif, Larian Studios a démontré son engagement envers la création de jeux de rôle de première qualité. Alors que nous nous tournons vers de nouveaux projets, le studio derrière Baldur’s Gate 3 et Divinity: Original Sin 2 recherche actuellement un concepteur de jeux de rôle pour rejoindre notre équipe de conception de monde. Nous cherchons quelqu’un pour nous aider à façonner les jeux de haute qualité auxquels nos admirateurs sont habitués.
En tant que Concepteur de Jeux de Rôle, vous travaillerez avec une équipe qui façonne le monde, les histoires et les personnages à l’origine d’aventures mémorables. En étroite collaboration avec les autres départements, le Concepteur de Jeux de Rôle contribue à transformer la narration en jouabilité amusante qui réagit de manière significative aux actions du joueur.
Responsabilités
• Concevoir le contenu narratif et de jouabilité dans une zone particulière du jeu, en prenant en charge cette zone tout au long de sa mise en œuvre et en garantissant sa qualité finale.
• Assurer un flux narratif cohérent et bien rythmé dans la combinaison de situations, de dialogues et de zones.
• Créer des solutions aux problèmes de design des quêtes et en assurer le suivi de l'implémentation.
• Organiser des revues d’avancement pour votre zone, recueillir des retours des autres départements et travailler avec eux pour atteindre l’état final optimal.
• Rédiger et mettre à jour la documentation, tout en informant les équipes des changements.
• Adopter une approche globale lors de la mise en œuvre de modifications.
En tenant compte de l’impact sur divers départements, ainsi que de leurs contraintes et priorités.
• Comprendre les motivations et les attentes des joueurs.
Exigences
• La capacité de diriger un élément créatif du jeu, de communiquer efficacement avec toutes les parties impliquées, de recueillir des retours et de s’y investir jusqu’à sa finalisation.
• L’aptitude à trouver des solutions créatives à de nouveaux problèmes, ou à identifier les problèmes ne nécessitant pas une réinvention totale.
• Une solide compréhension des temps forts narratifs et du rythme.
• L’aptitude à se mettre dans la peau d’un joueur découvrant le jeu pour la première fois chaque jour, en comprenant les attentes des joueurs.
• La capacité à observer les joueurs, à apprendre de leurs actions et à filtrer leurs retours.
• Une grande aisance numérique et la capacité à s’adapter rapidement à de nouveaux logiciels et outils (G Suite, Confluence, Jira, etc.)
• Un souci du détail et une résistance face à la complexité et au changement.
• Une excellente aptitude à la collaboration, ayant des compétences organisationnelles et de communication exceptionnelle.
• À l'aise dans un environnement agile avec des besoins évolutifs.
• Niveau d'anglais écrit/oral de niveau professionnel*
Atouts appréciables
• Expérience avec les moteurs de jeu, compétences en programmation ou expérience en implémentation.
• Participation à la création de jeux axés sur le récit.
• Expérience approfondie en tant que joueur et créateur de jeux de rôle.
• Familiarité avec les jeux de Larian et capacité à capturer notre style distinctif.
* En raison de la portée mondiale de nos opérations et de la nécessité d'interagir quotidiennement avec une équipe internationale, des connaissances professionnelles en anglais sont indispensables pour ce poste chez Larian.
Location: ROYAL CARIBBEAN GROUP, Worldwide
ISMIRA Agency
actively recruiting for position
PHOTOGRAPHER/PHOTO ARTIST
onboard
Royal Caribbean Cruises.
The Photographer
is responsible for photographing daily events. Photographers will also work on gangways or in other areas “in character” as a photo mascot. Photo Gallery duties include delivering excellent customer service while handling sales of photo and retail items, and ensuring products are well displayed and merchandised to company standards.
BENEFITS:
Work in Royal Caribbean Cruises Ltd. named one of the Top-Rated Workplaces
Earn recognition and career advancement opportunities
Travel around the World
Experience working with more than 72 nationalities
Permanent job with contract 6-8 months onboard followed by 60 days of vacation
Save Money as you do not pay for food and accommodation on board
Competitive salary (find out when apply)
Visa fee will be reimbursed on board
Medical insurance provided during contract
RESPONSIBILITIES:
Photograph events onboard and ashore as required, always being proactive to maximize image counts and image quality in order to meet established performance goals
Wear mascot costumes inside/outside the ship for photo shoots, engaging guests with lively energy and enthusiasm at all times
Deliver excellent customer service at all times by presenting a friendly, warm and calm attitude towards guest and continuously following the highest standards.
Proactively assist guests in the Photo Gallery in locating their photos to maximize sales of photos and retail products.
Proactively strive to enhance photography and sales skills to achieve sales and image capture performance targets on a regular basis.
Follow trained departmental and shipboard environmental rules and regulations.
Use a range of photographic equipment, including but not limited to digital SLR cameras, portrait studio equipment, computers and image editing software.
Assist with set up, breakdown and storage of the Portrait Studio equipment.
Assist with set up and breakdown of photo gallery retail displays, marketing materials, and photographs. Help maintain photo gallery and sales areas clean and organized as per company operating procedures.
Proactively promote photo services and products when interacting with guests
REQUIREMENTS:
Minimum 21 years old
Min of 1 year experience as a photographer required, preferably in a high-volume souvenir / photography business
Any customer service experience and sales experience would be a plus
Strong demonstrated knowledge and understanding of photographic exposure, composition and focus is essential
Must be able to use a modern
Digital SLR camera (Nikon D7500 in particular)
, hot-shoe mounted flash and other professional equipment.
Can bring own camera Nikon D7500 OR alternatively can purchase it on board for 750$ deductible from first 3 salaries.
FOR PHOTO CANDIDATES it is important to include with your application a link to social media or gallery with your photo works/pictures.
Basic knowledge and experience to operate basic computer systems and touch- screen kiosks is required
Ability to effectively deal with internal and external guests, some of whom will require high levels of discretion, patience, tact and diplomacy
Knowledge of principles for providing exemplary customer service including problem resolution and achievement of quality service standards
Must be able to work independently and function under pressure in a deadline oriented, fast paced environment for extended periods
Must enjoy working with the public in a busy, active and sometimes noisy environment
NOTE: Nationalities that we can process: 🇱🇹 🇱🇻 🇪🇪 🇵🇱 🇺🇦 🇪🇺
For 🇲🇩 🇬🇪 🇧🇾 🇷🇺 additional security / background check may be required
Last updated: April 16, 2024
You can submit your Resume here by pushing APPLY TO POSITION button
If you are not sure what position to apply for, you may instead submit a general application here and we will advise you:
https://ismira.breezy.hr/p/c3fb653b09b501-general-application-for-hospitality-positions
Location: Dublin
Workplace: onsite
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an RPG Designer to join the worldbuilding team and help us in crafting the high caliber games our fans have come to expect.
As an RPG Designer you will be working with a team that shapes the world, stories and characters that make for memorable adventures. Working closely with the other departments, the RPG Designer helps transform narrative into fun gameplay that reacts to the player's actions in an impactful way.
Responsibilities
Design narrative and gameplay content within an area of the game, take ownership of the area throughout implementation, and responsibility for its final quality.
Ensure logical and well paced narrative flow in the combination of situations, dialogs and areas.
Create solutions for quest design problems and follow their implementation.
Conduct progress reviews for your area, gathering feedback from the other departments and working with them to reach the optimal finished state.
Write and update documentation, communicate changes to the teams.
Take a holistic approach when implementing changes to your region. Every decision will impact a range of departments, so you’ll need to take their limits and priorities into account.
Understand player motivations and expectations.
Requirements
The ability to take the lead of a creative element of the game, communicate with all parties involved, gather feedback, and sink their teeth into it until it's finished.
The ability to come up with creative solutions to new problems, or identify issues that don't require reinventing the wheel.
A strong understanding of narrative beats and pacing.
The ability to imagine what it's like seeing the game for the first time every single day, you understand player expectations.
The ability to observe players and learn from their actions and filter their feedback.
A high level of digital literacy and can adapt quickly to new software and tools (G Suite, Confluence, Jira etc.)
Attention to detail and undaunted by complexity and change
A great collaborator, has excellent organization and communication skills.
Comfortable in an agile environment with evolving needs
This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
Nice to haves
Has handled game engines, has programming skills or implementation experience.
Has shipped games with a narrative focus
Has extensive experience as both a player and maker of RPGs.
Familiarity with Larian’s games and capable of emulating our distinctive style.
What we offer
An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback
Traditionally we receive a high amount of interest in RPG Design positions so please bear with us if there is a delay in us getting back to you with news on your application.
Location: Warsaw
Workplace: onsite
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Work on all aspects of systems of the game: engine features, gameplay, UI, audio, animation, scripting, tools.
Work closely together with the other departments to implement the needed game components;
Work together with almost all content creators to deliver required features;
Write robust, maintainable auto-testable code in TDD fashion;
Be an active participant in the design and production of the game — technical side of the creative team and first line of feedback;
Help scope features and advise on best ways to implement them;
Work within an international team on a daily basis, spread between multiple studios across the world.
Requirements
4+ years experience
in C++;
Excellent feel for RPG systems and gameplay in general;
Experience with commercial proprietary engines;
Open-minded, willing to experiment and iterate over a specific feature;
Concepts as state machines, pathfinding, AI routines should be second nature;
Ability to think like a designer to create compelling and fun game play;
Can easily communicate in English;
You are a team player and willing to take responsibility;
Passion for making and playing great games;
Excellent software design and problem-solving skills;
Excellent software debugging skills.
Excellent architectural skills. Designing many parallel and gameplay systems is not a problem for you;
Game development experience.
This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
Nice to have
Bachelor’s degree in computer science or software engineering;
Experience with machine learning algorithms;
Experience with TDD and ECS;
Background in RPGs;
Shipped game/console titles.
What We Offer
An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback
We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.
Location: Mexico City, Mexico
Uptalent.io is currently seeking a talented and creative 3D Artist for Architecture Visualization to join our team. As a global platform that provides top tier talent from Latam to the most exciting companies in the world, Uptalent.io aims to connect skilled professionals with opportunities to showcase their expertise and contribute to groundbreaking projects. In this role, you will have the opportunity to work on challenging projects in the architecture industry, helping to create stunning visual representations of exterior and interior architectural designs.
Responsibilities
Collaborate with architects and designers to understand project requirements and expectations.
Create detailed 3D models of buildings, structures, and landscapes using specialized software.
Apply appropriate textures, materials, and lighting to enhance the visual appeal of 3D models.
Develop realistic renderings and visualizations of architectural designs.
Incorporate feedback and make necessary revisions to ensure client satisfaction.
Stay up to date with current industry trends and techniques in 3D rendering and visualization.
Work efficiently to meet project deadlines and deliver high-quality work.
Requirements
Bachelor's degree in a relevant field such as Architecture, Design, or Animation.
Proven experience as a 3D Artist, preferably in the architectural visualization field.
Proficient in using software such as Lumion, Enscape, Twinmotion, Autodesk 3ds Max, SketchUp, or similar.
Proficiency in Autocad and Revit is not mandatory but would be a plus.
Strong understanding of composition, lighting, and texture creation.
Attention to detail and excellent problem-solving skills.
Ability to work both independently and collaboratively in a fast-paced environment.
Fuent in English. Exceptional communication and interpersonal skills.
Benefits
Work for the most exciting companies in the North American Market.
Flexible schedules.
Work from anywhere.
Highly competitive compensation.
Location: Medellín, Colombia
Uptalent.io is currently seeking a talented and creative 3D Artist for Architecture Visualization to join our team. As a global platform that provides top tier talent from Latam to the most exciting companies in the world, Uptalent.io aims to connect skilled professionals with opportunities to showcase their expertise and contribute to groundbreaking projects. In this role, you will have the opportunity to work on challenging projects in the architecture industry, helping to create stunning visual representations of exterior and interior architectural designs.
Responsibilities
Collaborate with architects and designers to understand project requirements and expectations.
Create detailed 3D models of buildings, structures, and landscapes using specialized software.
Apply appropriate textures, materials, and lighting to enhance the visual appeal of 3D models.
Develop realistic renderings and visualizations of architectural designs.
Incorporate feedback and make necessary revisions to ensure client satisfaction.
Stay up to date with current industry trends and techniques in 3D rendering and visualization.
Work efficiently to meet project deadlines and deliver high-quality work.
Requirements
Bachelor's degree in a relevant field such as Architecture, Design, or Animation.
Proven experience as a 3D Artist, preferably in the architectural visualization field.
Proficient in using software such as Lumion, Enscape, Twinmotion, Autodesk 3ds Max, SketchUp, or similar.
Proficiency in Autocad and Revit is not mandatory but would be a plus.
Strong understanding of composition, lighting, and texture creation.
Attention to detail and excellent problem-solving skills.
Ability to work both independently and collaboratively in a fast-paced environment.
Fuent in English. Exceptional communication and interpersonal skills.
Benefits
Work for the most exciting companies in the North American Market.
Flexible schedules.
Work from anywhere.
Highly competitive compensation.
Location: Buenos Aires, Argentina
Uptalent.io is currently seeking a talented and creative 3D Artist for Architecture Visualization to join our team. As a global platform that provides top tier talent from Latam to the most exciting companies in the world, Uptalent.io aims to connect skilled professionals with opportunities to showcase their expertise and contribute to groundbreaking projects. In this role, you will have the opportunity to work on challenging projects in the architecture industry, helping to create stunning visual representations of exterior and interior architectural designs.
Responsibilities
Collaborate with architects and designers to understand project requirements and expectations.
Create detailed 3D models of buildings, structures, and landscapes using specialized software.
Apply appropriate textures, materials, and lighting to enhance the visual appeal of 3D models.
Develop realistic renderings and visualizations of architectural designs.
Incorporate feedback and make necessary revisions to ensure client satisfaction.
Stay up to date with current industry trends and techniques in 3D rendering and visualization.
Work efficiently to meet project deadlines and deliver high-quality work.
Requirements
Bachelor's degree in a relevant field such as Architecture, Design, or Animation.
Proven experience as a 3D Artist, preferably in the architectural visualization field.
Proficient in using software such as Lumion, Enscape, Twinmotion, Autodesk 3ds Max, SketchUp, or similar.
Proficiency in Autocad and Revit is not mandatory but would be a plus.
Strong understanding of composition, lighting, and texture creation.
Attention to detail and excellent problem-solving skills.
Ability to work both independently and collaboratively in a fast-paced environment.
Fuent in English. Exceptional communication and interpersonal skills.
Benefits
Work for the most exciting companies in the North American Market.
Flexible schedules.
Work from anywhere.
Highly competitive compensation.
• Управление командой, найм, 1-on-1, развитие и принятие кадровых решений. • Формирование стратегии Performance-тестирования: регресс-контроль, baselines, SLO, анализ клиентской производительности (CPU/GPU, память, рендеринг).
ГибридleadГотовность к релокации и офису в Белграде; Официальное оформление в сербское юрлицо, полный релокационный пакет (билеты, жилье на старт, оформление ВНЖ для всей семьи), ДМС; #вакансия #QALead #PerformanceQA #GameDev #Python #Belgrade #relocation #Serbia
Задачи:
— Разработка и реализация PR-стратегии для студии и отдельных игровых проектов.
— Формирование инфоповодов и продвижение ключевых событий: анонсов, трейлеров, демоверсий, релизов и других активностей.
— Выстраивание долгосрочных отношений с игровыми и профильными СМИ, организация публикаций, интервью и комментариев.
— Подготовка пресс-релизов, питчей, медиакитов, презентаций и других коммуникационных материалов.
— Поиск и привлечение блогеров, стримеров и игровых инфлюенсеров, организация обзоров, прохождений и интеграций.
— Развитие присутствия студии и её проектов в игровых сообществах и профильных медиа.
— Организация PR-активностей в рамках игровых выставок, конференций и других отраслевых мероприятий.
— Мониторинг информационного поля, анализ эффективности PR-кампаний и подготовка отчётности.
— Взаимодействие с командами маркетинга, разработки и другими подразделениями студии.
Требования:
— Опыт работы в PR от 3–5 лет, желательно в GameDev, IT, digital или индустрии развлечений.
— Обязателен опыт самостоятельного ведения PR-проектов.
— Опыт разработки и реализации PR-стратегий: от формирования позиционирования и инфоповодов до запуска кампаний и оценки результатов.
— Успешный опыт продвижения продуктов, брендов или проектов с возможностью подтвердить результаты конкретными кейсами.
— Налаженные контакты с игровыми и профильными СМИ, журналистами, блогерами, стримерами и другими представителями индустрии.
— Опыт организации PR- и инфлюенсер-кампаний: подбор площадок, переговоры, согласование условий, контроль размещений и оценка эффективности.
— Сильные навыки подготовки текстов и коммуникационных материалов: пресс-релизов, питчей, медиакитов, комментариев и презентаций.
— Понимание специфики продвижения видеоигр: анонсы, трейлеры, демоверсии, релизы, Steam и работа с игровым сообществом.
— Умение самостоятельно выстраивать рабочие процессы, расставлять приоритеты, соблюдать сроки и отвечать за результат.
— Английский язык не ниже Upper-Intermediate (B2) для самостоятельной коммуникации с зарубежными СМИ, блогерами и партнёрами.
Будет серьёзным преимуществом:
— Опыт продвижения PC- и консольных игр на международных рынках.
— Реализованные PR-кампании для игровых проектов на этапах анонса, выхода демоверсии и релиза.
— Собственная база релевантных контактов игровых журналистов, редакций, блогеров и стримеров.
— Опыт работы с зарубежными игровыми медиа и международными инфлюенсерами.
— Понимание механик формирования интереса к игре и привлечения аудитории на Steam.
— Опыт участия в Gamescom, GDC, DevGAMM и других профильных мероприятиях.
Условия:
— Окладная часть 300 000 рублей.
— Удаленная работа.
— Гибкий график.
— Возможность работать над игровыми проектами и влиять на их узнаваемость.
— Взаимодействие с командами разработки, маркетинга и другими специалистами студии.
Location: Limassol Cyprus
Workplace: OnSite
ABOUT US
Scorewarrior is a game developer and publisher based in Limassol, Cyprus.
We are working on Total Battle — a cross-platform MMO 4X strategy game with a deep social system and extensive player interaction. We have 2 million monthly active players and continue to grow with the goal of becoming the #1 game in the genre.
Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
ABOUT THE POSITION
We are looking for a Senior UI Artist to craft high-quality, production-ready interfaces for the gameplay and event features our most engaged players interact with every day.
You will join a cross-functional team of 25+ professionals focused on developing gameplay and monetization for mid- and high-level players. You will own the visual side of features end to end — from visual direction to release-quality UI — while UX flows and product logic are handled by a dedicated UX specialist, so you can focus on craft, systems, assets, and implementation quality.
WHAT YOU WILL BE DOING
- Develop UI for gameplay and event features based on approved UX flows and wireframes.
- Develop the visual direction of a feature: research references, explore concepts, create a key screen, and define visual rules for related screens and states.
- Create UI elements, icons, decorative assets, and small illustrations in a realistic or semi-realistic style.
- Build complete sets of visual states for elements and screens, and prepare motion references or rough animations for the animator.
- Create clear and scalable Figma files using components, variants, auto layout, styles, and libraries.
- Maintain and develop the UI kit, component library, and asset library while preserving consistency across the product.
- Prepare production-ready UI and assets for implementation.
- Collaborate closely with UX, Game Design, Product, Development, QA, Art, and Animation.
- Contribute to UI production workflows, documentation, guidelines, and shared quality standards.
REQUIRED QUALIFICATIONS
- Understanding of game UI usability principles.
- Experience creating game interfaces, ideally 5+ years, with a primary focus on mobile.
- A portfolio with strong game UI work and a clear explanation of your personal contribution.
- Strong Photoshop skills, including raster graphics, UI elements, icons, decorative assets, and small illustrations.
- Strong Figma skills, including components, variants, auto layout, styles, libraries, and well-structured production files.
- Ability to build complex multi-screen clickable prototypes in Figma.
- A solid understanding of composition, color, typography, visual hierarchy, readability, form, volume, materials, light, and detail.
- The ability to work within an established realistic or semi-realistic game style.
- Experience preparing UI and assets for development.
- Genuine interest in games, including mobile titles.
- Experience working with AI tools such as GPT, Gemini, and Midjourney.
- English - B1 or higher, Russian - B2 or higher.
PREFERRED QUALIFICATIONS
- A portfolio of mid-core-style game interfaces.
- Some experience designing UI for PC.
- Experience working with variables and complex component animations in Figma, or creating motion effects.
- Experience with 4X strategy games is a significant plus.
- Interest in current industry trends.
A test task is part of the hiring process.
WHAT WE OFFER
- A team of professionals with a passion for gamedev and a drive to make Total Battle the #1 MMO 4X strategy game.
- An excellent remuneration package, including a 13th salary.
- Full relocation coverage for you and your family to Cyprus (Limassol).
- A modern, sunny office close to the sea.
- Private health insurance for you and your family members.
- A monthly pre-school, school, and university allowance for employees' children.
- Lunch compensation.
- A sports and fitness allowance.
- Company-funded personal development opportunities (professional and language courses, books, etc.).
- Bonuses for outstanding results, years of service, marriage, and childbirth.
- Friendly monthly office parties and epic annual offsite company birthday and Christmas celebrations.
Задачи:
— Проводить правовое ревью игровых фичей, монетизации, UI-флоу и UA-кампаний.
— Контролировать комплаенс игры с требованиями платформ PlayStation, Xbox, App Store, Google Play и регуляторикой EU Consumer Rights, Digital Services Act, online safety и др.
— Сопровождать запуски UFL на новых рынках и платформах, оценивать регуляторные риски.
— Курировать возрастные рейтинги PEGI, ESRB, USK, IARC и внедрять процессы верификации возраста и детской безопасности.
— Актуализировать EULA, правила турниров и комьюнити-ивентов, готовить гайдлайны для Customer Support.
— Структурировать и согласовывать коммерческие и партнерские контракты с брендами, клубами, амбассадорами, сервисами и вендорами.
Требования:
— Высшее юридическое образование.
— 5–7+ лет релевантного опыта (in-house или консалтинг) с плотным погружением в IT и gamedev.
— Практический опыт в продуктовом комплаенсе, особенно в EU.
— Понимание требований консольных и мобильных сторов и систем возрастных рейтингов.
— Опыт составления и согласования коммерческих договоров по английскому праву.
— Свободное владение русским и английским языками, включая Legal English.
Будет плюсом:
— Опыт работы с F2P-монетизацией (лутбоксы, батлпассы, подписки, внутриигровая валюта).
— Знание GDPR в привязке к игровым сервисам.
🧩 Требования: уверенное знание C# и .NET, коммерческий опыт от 3 лет, опыт разработки backend‑сервисов на Core, владение REST API и gRPC, понимание принципов проектирования ПО и написания тестируемого кода; опыт работы с PostgreSQL, MongoDB, Redis/KeyDB, брокерами сообщений (Kafka или RabbitMQ), Docker и Kubernetes;
• Создавать рекламные креативы и видеоролики в Unreal Engine 5 для продвижения игры. • Придумывать и реализовывать визуальную подачу игровых персонажей, механик и фич через видео.