Location: United States; Canada; Mexico; Costa Rica; Panama; Guatemala
About Gramian
Gramian Consultancy is a boutique consultancy specializing in IT professional services and engineering talent solutions. With a strong background in software engineering and leadership, we help companies build high-performing teams by matching them with professionals who truly fit their needs.
About the Job
We are seeking experienced
Set and Production Design Experts
to evaluate set designs, production environments and spatial concepts across film, television, theatre, commercials, photography and live events.
In this role, you will use your professional industry knowledge to assess the quality, practicality and creative effectiveness of production design work. You will review design concepts, visual references, layouts and production briefs, evaluating how effectively they translate the creative vision into functional, visually compelling and production-ready environments.
This opportunity is particularly suited to professionals with hands-on experience in production design, set design, art direction, set decoration or theatre design who can provide thoughtful, structured and well-reasoned written assessments.
Engagement Type:
Independent Contractor.
Location:
Fully remote, open to qualified professionals worldwide.
Working Hours:
Flexible and dependent on project availability and assignment requirements.
Workload:
Project-based, with assignments offered according to business needs and expert availability.
Key Responsibilities
Evaluate Design Concepts:
Review set designs, room layouts, production environments and visual concepts against creative briefs, scripts and project requirements.
Assess Visual Effectiveness:
Evaluate composition, scale, proportions, spatial arrangement, color palettes, textures, materials and overall visual coherence.
Review Camera and Performance Practicality:
Assess sightlines, camera angles, framing, lighting considerations, actor movement and the functional use of the space.
Identify Production Risks:
Highlight potential issues that could affect execution, including impractical layouts, unsuitable materials, inaccurate period details, continuity concerns or construction limitations.
Assess Creative Alignment:
Determine whether proposed designs effectively support the story, setting, atmosphere, characters and intended visual direction.
Evaluate Budget and Feasibility:
Consider whether design concepts are realistic within the available budget, production schedule and technical constraints.
Provide Structured Feedback:
Document findings and explain the reasoning behind each assessment, highlighting strengths, weaknesses, risks and opportunities for improvement.
Compare Design Alternatives:
Where multiple concepts are provided, determine which solution best meets the creative and practical requirements and explain why.
Requirements
Professional experience in one or more of the following roles:
Production Designer
Set Designer
Art Director
Set Decorator
Assistant Art Director
Theatre Designer
Scenic Designer
Related production or spatial design positions.
Demonstrated involvement in real-world productions, including experience with creative briefs, scripts, budgets, set construction, installation, filming or production execution.
Strong understanding of spatial design, visual storytelling, composition, materials, textures, color theory and production environments.
Practical knowledge of how sets and designed spaces function for performers, cameras, lighting and production crews.
Ability to identify design inconsistencies, technical limitations and potential execution challenges.
Strong analytical and critical-thinking skills, with the ability to assess creative work objectively.
Excellent written English and the ability to communicate professional judgments clearly and concisely.
УдалённоUnited States; Canada; Mexico; Costa Rica; Panama; Guatemala
Location: India; Australia; Japan; Singapore; New Zealand
About Gramian
Gramian Consultancy is a boutique consultancy specializing in IT professional services and engineering talent solutions. With a strong background in software engineering and leadership, we help companies build high-performing teams by matching them with professionals who truly fit their needs.
About the Job
We are seeking experienced
Set and Production Design Experts
to evaluate set designs, production environments and spatial concepts across film, television, theatre, commercials, photography and live events.
In this role, you will use your professional industry knowledge to assess the quality, practicality and creative effectiveness of production design work. You will review design concepts, visual references, layouts and production briefs, evaluating how effectively they translate the creative vision into functional, visually compelling and production-ready environments.
This opportunity is particularly suited to professionals with hands-on experience in production design, set design, art direction, set decoration or theatre design who can provide thoughtful, structured and well-reasoned written assessments.
Engagement Type:
Independent Contractor.
Location:
Fully remote, open to qualified professionals worldwide.
Working Hours:
Flexible and dependent on project availability and assignment requirements.
Workload:
Project-based, with assignments offered according to business needs and expert availability.
Key Responsibilities
Evaluate Design Concepts:
Review set designs, room layouts, production environments and visual concepts against creative briefs, scripts and project requirements.
Assess Visual Effectiveness:
Evaluate composition, scale, proportions, spatial arrangement, color palettes, textures, materials and overall visual coherence.
Review Camera and Performance Practicality:
Assess sightlines, camera angles, framing, lighting considerations, actor movement and the functional use of the space.
Identify Production Risks:
Highlight potential issues that could affect execution, including impractical layouts, unsuitable materials, inaccurate period details, continuity concerns or construction limitations.
Assess Creative Alignment:
Determine whether proposed designs effectively support the story, setting, atmosphere, characters and intended visual direction.
Evaluate Budget and Feasibility:
Consider whether design concepts are realistic within the available budget, production schedule and technical constraints.
Provide Structured Feedback:
Document findings and explain the reasoning behind each assessment, highlighting strengths, weaknesses, risks and opportunities for improvement.
Compare Design Alternatives:
Where multiple concepts are provided, determine which solution best meets the creative and practical requirements and explain why.
Requirements
Professional experience in one or more of the following roles:
Production Designer
Set Designer
Art Director
Set Decorator
Assistant Art Director
Theatre Designer
Scenic Designer
Related production or spatial design positions.
Demonstrated involvement in real-world productions, including experience with creative briefs, scripts, budgets, set construction, installation, filming or production execution.
Strong understanding of spatial design, visual storytelling, composition, materials, textures, color theory and production environments.
Practical knowledge of how sets and designed spaces function for performers, cameras, lighting and production crews.
Ability to identify design inconsistencies, technical limitations and potential execution challenges.
Strong analytical and critical-thinking skills, with the ability to assess creative work objectively.
Excellent written English and the ability to communicate professional judgments clearly and concisely.
Responsibilities:
— Lead, mentor, and scale a team of 3 to 6 AI-driven Creative Designers, focusing on people growth as well as output.
— Manage the production flow including task distribution, capacity planning, and strict quality control to ensure production-grade results.
— Drive creative direction by developing concepts, hooks, and visual angles that effectively capture attention and convert.
— Generate innovative ideas and encourage the team to move beyond safe iterations, guided by visual trends and competitor analysis.
— Own the creative testing loop by building a database of successful creatives, analyzing failures, and using performance data to inform future iterations.
— Monitor new AI models and tools, acting as the company's expert on creative possibilities with AI while remaining hands-on.
— Conduct regular research and development, creating prompt and style libraries to maintain consistent quality as the team expands.
— Stay actively involved with design tools such as Figma, Adobe Suite, and AI platforms to support the team, handle complex creatives, and experiment with new approaches.
— Collaborate closely with the Generative AI Pipeline Engineer to translate creative needs into pipelines, presets, and automation.
— Work in tight coordination with Creative Producers, Marketers, Media Buyers, and Video Editors to align strategies, negotiate deadlines, and resolve bottlenecks.
Requirements:
— Over 5 years of leadership experience managing creative/design teams in digital marketing.
— Proven maturity as a leader and problem solver, capable of building clear processes, guiding teams, resolving conflicts gracefully, and embracing new ideas.
— Strong project management skills ensuring projects are completed on time with top-tier quality and order.
— Excellent visual craft skills including composition, lighting, color, typography, and anatomy, with the ability to articulate why a creative works or not.
— Proficiency in design tools such as Figma and Adobe Creative Suite, with comfort integrating AI outputs into traditional design workflows.
— Advanced knowledge and enthusiasm for AI, tracking new model releases and testing their impact on ad creatives.
— Hands-on experience with modern AI image platforms like Figma Weave, Higgsfield, Magnific, Runway, or similar for creating photorealistic visuals.
— Ability to select appropriate tools for tasks and correct artifacts.
— Solid understanding of performance marketing static ad creatives across platforms like Google and Meta, knowing what drives CTR, CPA, and conversion rates.
— Fluency in English, both spoken and written.
Nice to have:
— A strong portfolio demonstrating performance marketing creatives and AI-generated photorealistic work, ideally with leadership-driven results.
— Experience with creatives for high-CPA verticals such as home improvement, insurance, health, legal, or finance.
— Familiarity with creating visuals tailored for North American audiences.
— Understanding of how static visuals integrate into video production pipelines.
Benefits:
— Fully remote work environment allowing choice of productive and comfortable location.
— Generous paid vacation policy.
— Unlimited sick days to ensure full recovery.
— Support for ongoing learning including free books, workshops, and conferences.
— Coverage for home office equipment and furniture expenses.
— Medical insurance coverage and allowance for flexible fitness programs.
— Engaging and enjoyable work culture.
Location: ES - Barcelona, Spain
Scopely
is looking for a talented
Playable Ads Developer
to join
Forge
, our Creative Technology & AI team within Flamed, in our Barcelona office on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play, every day—whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers developing, publishing, and innovating the mobile games industry, connecting millions of people around the world every day.
Forge
is shaping the future of creative production. We combine AI, engineering, automation, and creative technology to build the platforms, products, and workflows that empower every creative team to move faster, experiment more, and scale creativity across Scopely.
What You’ll Do
As a
Playable Ads Developer
, you will work at the intersection of game development, creative technology, design and art. You will build interactive, playable ads, prototypes and reusable creative systems that help our teams test ideas, showcase game mechanics and deliver engaging experiences for User Acquisition campaigns.
Build interactive playable ads, prototypes and lightweight game experiences for mobile User Acquisition campaigns
Translate creative briefs, game mechanics and visual concepts into engaging, responsive and production-ready playable experiences
Develop playable content using Unity, C#, HTML5, JavaScript/TypeScript and relevant game frameworks
Work directly with 2D and 3D assets, including characters, environments, UI, animation, VFX, lighting, materials and camera setups
Adapt and optimize assets from existing game projects for use in lightweight playable experiences
Make thoughtful decisions around composition, colour, motion, pacing, interaction design and visual clarity
Create intuitive onboarding flows, gameplay interactions, end cards and calls to action that communicate the core mechanic quickly
Iterate rapidly on different creative concepts, gameplay variations, visual treatments and performance-driven improvements
Package and deliver playables for platforms and ad networks such as AppLovin, Unity Ads, Google and other relevant environments
Optimize experiences for strict technical constraints, including file size, loading time, memory usage, frame rate, draw calls, texture compression and responsive layouts
Test and debug playables across different devices, screen sizes, orientations and input methods
Collaborate closely with Creative Strategy, User Acquisition, Production, Engineering, artists and designers
Help develop reusable templates, components, workflows and tools that increase the speed and consistency of playable production
Contribute to documentation, technical standards and best practices for playable ads and interactive creative
Explore the use of AI and automation to accelerate prototyping, asset preparation, iteration and playable production
What We’re Looking For
3+ years of experience building interactive experiences, game prototypes, playable ads, mobile games or similar creative technology products
Strong hands-on experience with Unity and C#, or an equivalent game engine and programming environment
A strong artistic eye and practical understanding of visual composition, animation, color, timing, UI and interaction design
Experience working directly with 2D and/or 3D game assets and integrating them into interactive experiences
Understanding of mobile performance constraints, including build size, load time, memory, FPS, texture compression and asset optimization
Experience working with tools or frameworks such as Cocos, Phaser, PixiJS, PlayCanvas, Godot or other relevant technologies is valuable
Comfortable taking ownership from an initial brief through implementation, optimization, QA and final delivery
Strong communication skills and the ability to collaborate effectively with technical and non-technical teams
Pragmatic, curious and comfortable working in a fast-moving environment where ideas need to be tested and improved quickly
A portfolio of playable ads, interactive prototypes, games or other relevant creative technology work
Nice to Have
Experience with HTML5, JavaScript or TypeScript, and an understanding of how interactive experiences run in constrained mobile environments
Experience working with AppLovin, Unity Ads, Google Ads, Meta or other playable ad networks
Knowledge of User Acquisition metrics such as CTR, IPM, CPI, retention and conversion
Experience creating or optimizing 3D WebGL experiences
Experience with Blender, Maya, Photoshop, Illustrator, After Effects, Spine or similar creative tools
Knowledge of animation systems, shaders, particles, lighting, materials and post-processing
Experience creating responsive UI and interaction systems for different mobile aspect ratios
Experience building reusable templates, components, editor tools or export pipelines
Familiarity with Node.js, build automation, Git and basic testing workflows
Experience using AI tools to support code generation, prototyping, asset iteration or creative production
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: ES - Barcelona, Spain
Scopely is seeking a Senior Level Designer to join our Stumble Guys team!
Stumble Guys is one of our most recent hits, with millions of fans joining the party every day and keeping the game at the top of the charts in more than 50 countries. Our ambition is to build a beloved franchise that players enjoy for many years to come.
This is a key role within the Gameplay team. As a Senior Level Designer, you will help shape the moment-to-moment player experience by designing levels, objectives, rules, and gameplay systems that are fun, readable, scalable, and replayable. You will work closely with multidisciplinary teams to create experiences that are accessible to new players while offering depth and mastery for returning players around the world.
What You Will Do
Design and iterate on levels, courses, arenas, objectives, and interactive gameplay spaces across a range of game modes.
Develop new win conditions, objectives, and progression structures that create varied and engaging multiplayer experiences.
Design and adapt gameplay rules to support different player capabilities, interaction styles, and gameplay strategies.
Explore how levels, objectives, rules, and player abilities work together to create clear, exciting, and replayable experiences.
Create gameplay experiences that accommodate different player skill levels while maintaining competitive integrity and a strong sense of fun.
Write clear design documentation, including level-design briefs, gameplay rules, feature specifications, implementation guidelines, and iteration notes.
Prototype, block out, and iterate on levels and gameplay systems using appropriate in-game tools and workflows.
Collaborate closely with Engineering, Art, UX/UI, Production, Product Analytics, QA, Audio, Community, and other designers to bring features from concept to release.
Use playtests, player feedback, telemetry, and live data to identify opportunities and improve level flow, pacing, difficulty, clarity, and engagement.
Help define and maintain standards for level readability, player guidance, pacing, difficulty curves, fairness, and accessibility.
Partner with other designers to ensure that new gameplay systems integrate effectively across levels, modes, and player experiences.
What We're Looking For
Significant professional experience in level design, gameplay design, or a related discipline, ideally in multiplayer or live-service games.
A strong portfolio demonstrating shipped levels, game modes, objectives, or multiplayer gameplay experiences.
Strong understanding of level-design fundamentals, including layout, flow, pacing, spatial composition, player guidance, difficulty, readability, and replayability.
Experience developing level-design guidelines, standards, and documentation that can be adopted by a broader team.
Excellent communication and collaboration skills, with the ability to gather feedback, align stakeholders, and iterate effectively.
Strong analytical mindset, with the ability to use playtest results, player feedback, and data to improve designs.
Experience working with level editors, prototyping tools, scripting systems, or other game-development tools.
Ability to work independently, take ownership of complex design problems, and thrive in a highly collaborative environment.
Experience with party games, competitive multiplayer games, character-based gameplay, or live-service development is a plus.
Experience with combat design, systems design, or UX design is a plus.
Please ensure that the résumé/CV you attach is written in English.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
We're looking for a Marketing Design Team Lead who is equal parts creative leader, marketer, and AI geek, someone who knows how to achieve business goals through visuals that actually sell. Lead, mentor, and scale a team of 3 to 6 AI-driven Creative Designers - grow people, not just output;
Location: Vancouver, British Columbia, Canada
Position Title:
Character Artist
Studio/Department:
Palia
Employee Type:
Full Time, Regular
Location:
Remote ( within BC, Canada)
Salary Range:
$80,000 - $90,000 CAD
Ravenwake Games is the newest studio within Enad Global 7, a global leader in video game development and publishing. Backed by iconic franchises such as EverQuest®, PlanetSide®, DC Universe™ Online, Dungeons & Dragons Online®, The Lord of the Rings Online™, Magic: The Gathering Online, and MechWarrior®, we draw on a legacy of genre‑defining experiences. We’re committed to delivering entertainment that inspires, engages, and unites players around the world. At Ravenwake Games, our mission is to craft immersive worlds that bring players together, build vibrant communities, and deliver unforgettable gameplay at every turn.
Description
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. As a Mid-Level Character Artist you will provide a source of expression and representation for our players by creating cosmetic items including outfits, pets and tool skins. You’ll be expected to have a keen sense of aesthetic and design. You should be self driven and open to providing feedback just as much as receiving it. Cosmetics will need to fit within specific metrics whilst still being visually interesting and varied.
Responsibilities
Interpret and push concept designs to the next level while accounting for technical and design constraints such as poly count, texture memory limits, topology and metrics.
Participate in group asset reviews to give and receive peer feedback on all aspects of the character art process. Be willing to learn and teach.
Collaborate with other departments such as Concept, Animation & Tech
Art to ensure art meets specifications.
Be able to make design decisions when interpreting concepts should things need to change for our outfit metrics.
Expect to be flexible. Outside of asset creation you should be willing to create renders for the store page as well as implement your assets into the game
Work with Production to provide estimates, review schedules, anddeliver assets on time.
Clearly communicate regular updates and proactively voice concerns or struggles to appropriate team members and manager(s).
Attend all planning and team meetings and produce time estimates for project planning and communicate with the team when you are unable.
Utilize artistic techniques and processes to define and achieve the product’s visual style and benchmarks
Be willing to suggest and execute on ways to improve quality whilst maintaining the aesthetic of Palia.
Requirements
3+ Years Experience on video game asset production teams.
Shipped AAA game(s).
Strong foundational skills with an emphasis on proportion, anatomy, composition, color theory, and design.
Advanced understanding of industry standard software such as Maya,
Photoshop, ZBrush, Substance Painter and Unreal Engine 5
Familiarity with all stages of the character creation pipeline including sculpting, lowpoly modeling, UV mapping, texture painting, PBR material setup, and asset implementation.
Desire to strive for greatness and improvement.
Passionate in pursuing personal creative endeavors.
Possess strong time management and prioritization skills.
Good communication, organizational, and interpersonal skills.
Be Aware of Fraudulent Recruiting Activities
Ravenwake Games
will never ask applicants for social insurance numbers, date of birth, bank account information or other sensitive information in job applications. Additionally, our recruiters do not communicate with applicants through free e-mail accounts (Gmail, Yahoo, Hotmail) or through online messaging apps (WhatsApp, Hangouts). We will never ask applicants to provide payment during the hiring process or extend an offer without conducting a phone, live video or in-person interview.
**Ravenwake is an Equal Opportunity Employer.**
Location: European Union; Georgia; Ukraine; Serbia; Turkey
Workplace: Remote
ABOUT PROGRESS PARTNERS
Progress Partners is a fast-growing technology company building and scaling next-generation SaaS and mobile platforms. We blend creativity with data-driven execution to ship high-impact products, including AI-powered tools, productivity platforms, and workflow software, used by millions of people in more than 160 countries.
Our global team of experts in software development, product design, growth, and analytics collaborates across time zones to deliver category-defining innovations. We work end-to-end across the product lifecycle: design, build, launch, and scale.
If you’re passionate about building transformative products, Progress Partners is a place to make a lasting impact.
ABOUT THE ROLE
Hi I'm Thomas https://www.linkedin.com/in/tgoik/, CTO at Progress Partners. I'm hiring an Engineering Delivery Manager to strengthen delivery predictability, quality, and visibility across our external engineering teams. This is a strategic, company-side delivery role, not a traditional line-management role. You won't manage engineers directly; instead, you'll work with lead-level stakeholders across several teams to understand how work actually gets planned and delivered, surface risks and bottlenecks early, and drive measurable improvement. You'll partner closely with external engineering and vendor leads, product managers, technical leads, QA, platform engineering, and business stakeholders, with real ownership over how we deliver and the freedom to change it for the better.
WHAT YOU’LL DO
- Build clear visibility into what each external team is working on, who owns what, and where delivery risk sits.
- Ensure delivery plans are realistic, transparent, and tied to business priorities — and track progress against them.
- Spot teams falling behind early, not after deadlines slip, and diagnose root causes (estimation, scope, capacity, ownership, quality, or dependencies).
- Challenge weak plans, unrealistic estimates, unclear ownership, and superficial status reporting.
- Validate that reported progress reflects real engineering output.
- Improve planning and forecasting discipline, moving teams from optimistic plans to evidence-based delivery.
- Work with QA and engineering leads to make quality visible as part of delivery — tracking escaped bugs, rework, and release readiness, and supporting consistent Definition of Ready / Definition of Done and quality gates.
- Track cross-team dependencies, ensure blockers are owned and resolved, and run clear, fact-based escalation paths.
- Build a clear understanding of each external team’s composition, role coverage, seniority mix, ownership areas, and capability gaps.
- Identify where delivery or quality issues are caused by team setup, missing ownership, skill gaps, low allocation, weak technical leadership, or unclear requirements.
- Ensure external teams follow agreed company delivery rules, documentation expectations, engineering standards, quality gates, and reporting practices.
- Build vendor/team delivery scorecards covering predictability, quality, responsiveness, planning accuracy, delivery reliability, and escalation patterns.
- Create fact-based escalation paths when external teams repeatedly miss commitments, provide weak delivery evidence, or fall below agreed quality expectations.
- Communicate delivery status, risks, and trade-offs clearly to both technical and non-technical stakeholders, translating delivery issues into business impact.
WHAT WE’RE LOOKING FOR
- 7+ years in software delivery, technical/engineering delivery management, technical program management, or engineering leadership.
- Proven experience managing delivery across multiple external teams, vendors, or distributed partners.
- Experience overseeing delivery across engineering teams, vendors, or delivery groups of roughly 20–35 people.
- Exposure to a few different business models or product environments (rather than narrow specialization) is a strong plus.
- Strong grasp of software development lifecycles, agile delivery, estimation, release planning, QA workflows, and engineering team dynamics.
- Ability to build delivery reporting and analysis, and to read teams accurately — including spotting gaps hidden behind tidy reporting.
- Strong delivery metrics fluency: planned vs. actual, cycle time, throughput, escaped bugs, rework, blocked work, and predictability.
- Risk and dependency management.
- Excellent communication with both technical and non-technical audiences.
- Hands-on with delivery and engineering tools such as Jira, GitHub, Confluence, Linear, or Azure DevOps.
NICE TO HAVE
- Experience in multi-product SaaS environments and companies dependent on external engineering partners.
- Experience building vendor scorecards or delivery performance frameworks.
- Experience introducing the Definition of Ready/Done, release checklists, or quality gates.
HOW WE WORK
We’re fully remote and distributed across time zones. We default to async, communicate in writing, and trust people to deliver outcomes, not log hours. Decisions are transparent, ownership is clear, and your work is visible from day one.
INTERVIEW PROCESS
We've designed our interview process to be transparent, respectful of your time, and a genuine two-way conversation, we want to get to know you, and we want you to get to know us. You'll always know what stage you're at, what to expect next, and roughly how long things will take.
- Initial screen with our Talent Acquisition Team - 30 min
- Technical interview with our Hiring Manager - 60 min
- Take-home assessment - Estimated effort: 2–4 hours
- Final Interview with the CTO - 60 min
WHAT WE OFFER
- Remote-first: work from anywhere in the world, no relocation required.
- Flexible hours: we measure outcomes, not time at a desk.
- Unlimited PTO: take the time you need to rest, recharge, and do your best work.
- Learning & development budget: courses, books, conferences, certifications, whatever helps you grow.
- Home office & wellness allowance: a dedicated budget to set up your workspace and support your health.
- A small, senior, collaborative team where your work is visible and your decisions matter.
- The chance to build products used by millions of people across 160+ countries.
EQUAL OPPORTUNITY
Progress Partners is an equal opportunity employer, and we’re serious about building a diverse, inclusive team. We welcome applications from people of all genders, gender identities and expressions, sexual orientations, ages, ethnicities, nationalities, religions, disabilities, neurotypes, family situations, socioeconomic backgrounds, and life experiences.
We hire on skills, experience, potential, and values fit. never on protected characteristics. If you need accommodations during the application or interview process, just let us know.
Location: Bangalore, India
GitLab is the intelligent orchestration platform for DevSecOps. GitLab enables organizations to increase developer productivity, improve operational efficiency, reduce security and compliance risk, and accelerate digital transformation. More than 50 million registered users and more than 50% of the Fortune 100* trust GitLab to ship better, more secure software faster.
The same principles built into our products are reflected in how our team works: we embrace AI as a core productivity multiplier, with all team members expected to incorporate AI into their daily workflows to drive efficiency, innovation, and impact. GitLab is where careers accelerate, innovation flourishes, and every voice is valued. Our high-performance culture is driven by our values and continuous knowledge exchange, enabling our team members to reach their full potential while collaborating with industry leaders to solve complex problems.
Co-create the future with us
as we build technology that transforms how the world develops software.
*
Fortune 500® is a registered trademark of Fortune Media IP Limited, used under license. Claim based on GitLab data. Fortune 100 refers to the top 20% ranked companies in the 2025 Fortune 500 list, published in June 2025. Fortune and Fortune Media IP Limited are not affiliated with, and do not endorse products or services of GitLab.
An overview of this role
As an Intermediate Backend Engineer on GitLab's Security Factory: Code Scanning team, you'll help developers find and fix security issues in their code by contributing to the static analysis engine that finds them.
Your work spans both the engine and the tools we use to evaluate it. You'll extend how the engine models programs, from parsing source code and resolving symbols to building call graphs and tracking tainted data across files and languages. You'll also build and apply tooling to test its findings against benchmark applications with known vulnerabilities, measuring both false positives and missed vulnerabilities.
We build the engine with artificial intelligence (AI) agents that write and review code from written specifications, under human direction. You'll implement component specifications within the team's architecture, working with engineers and AI agents. Good judgment about when to trust agent output, and when to bring it to human review, is central to the role.
What you'll do
Extend the program model, including parsing, symbol resolution, intermediate representations, call graphs, and taint and data-flow analysis, to support new languages and frameworks.
Build and apply AI-assisted tooling to implement, review, and validate engine changes and findings, in collaboration with the team's technical leadership. Measure detection quality against known vulnerabilities, judging changes primarily on false positive and false negative rates.
Develop static application security testing (SAST) rules mapped to Common Weakness Enumeration (CWE) and the Open Worldwide Application Security Project (OWASP), along with test fixtures that demonstrate they work.
Implement component specifications with engineers and AI agents through phased plans and small, reviewable changes. Keep specifications and code in sync.
Improve the harness, agent instructions, and skills that keep agent-written code trustworthy. Use separate coding and reviewing agents, performance checks, application programming interface (API) checks, and dependency checks, and escalate risky changes to human review.
Solve technical problems of moderate scope and complexity, and identify and address technical debt that slows the team down.
Write maintainable code that meets our internal standards, and help maintain those standards through code review.
Participate in on-call rotations to help troubleshoot product operations, security operations, and urgent engineering issues.
Take part in on-call or operational support where your team’s ownership model requires it.
What you'll bring
Experience using AI or large language model (LLM) tools to generate or evaluate technical content, with the judgment to assess when their output is trustworthy.
Solid professional experience writing and testing production code in a systems language, particularly Rust or Go. Our engine is written in Rust, the analyzer wrapper in Go, and the monolith integration in Ruby. You'll be willing to work across them.
An interest in static analysis and application security, including parsing, intermediate representations, taint and data-flow analysis, and how vulnerabilities arise in code. Deep expertise isn't required; we'll help you grow it.
Organize and progress your work independently in a remote, largely asynchronous environment.
The ability to communicate technical problems clearly and concisely and propose iterative solutions.
Helpful but not required: experience with performance optimization, Docker and continuous integration and continuous delivery (CI/CD), web or mobile frameworks, guardrails for agent-written code such as mutation testing and fuzzing, or program analysis and security research through publications or open source contributions. Willingness to learn performance optimization and containerized workflows is also welcome.
About the team
The Security Factory: Code Scanning team develops GitLab's SAST capabilities for customer software repositories. We work closely with the Code Security team on scanning rules and flows, with Composition Analysis on the broader software supply chain, and with other groups across the Sec section. We rely heavily on asynchronous work across time zones.
At GitLab, our mission is simple: to enable everyone to contribute to and co-create the software that powers our world.
How GitLab Supports Full-Time Employees
Benefits to support your health, finances, and well-being
Flexible Paid Time Off
Team Member Resource Groups
Equity Compensation & Employee Stock Purchase Plan
Growth and Development Fund
Parental Leave
Please note that we welcome interest from candidates with varying levels of experience; many successful candidates do not meet every single requirement. Additionally, studies have shown that people from
underrepresented groups
are less likely to apply to a job unless they meet every single qualification. If you're excited about this role, please apply and allow our recruiters to assess your application.
Country Hiring Guidelines:
GitLab hires new team members in countries around the world. All of our roles are remote, however some roles may carry specific location-based eligibility requirements. Our Talent Acquisition team can help answer any questions about location after starting the recruiting process.
Privacy Policy:
Please review our
Recruitment Privacy Policy.
Your privacy is important to us.
GitLab is proud to be an equal opportunity workplace and is an affirmative action employer. GitLab’s policies and practices relating to recruitment, employment, career development and advancement, promotion, and retirement are based solely on merit, regardless of race, color, religion, ancestry, sex (including pregnancy, lactation, sexual orientation, gender identity, or gender expression), national origin, age, citizenship, marital status, mental or physical disability, genetic information (including family medical history), discharge status from the military, protected veteran status (which includes disabled veterans, recently separated veterans, active duty wartime or campaign badge veterans, and Armed Forces service medal veterans), or any other basis protected by law. GitLab will not tolerate discrimination or harassment based on any of these characteristics. See also
GitLab’s EEO Policy
and
EEO is the Law
. If you have a disability or special need that requires
accommodation
, please let us know during the
recruiting process
.
Location: Valencia
Workplace: OnSite
ROLE HIGHLIGHTS
- Role: Senior Operations Specialist (Flight Engineer)
- Department: HAPS
- Location: Valencia, Spain
- Working type: On site, with limited remote working
- Employment is subject to applicable security screening (incl. SUPO, where required)
THE MISSION OF THE SENIOR OPERATIONS SPECIALIST (FLIGHT ENGINEER)
As Senior Operations Specialist (Flight Engineer) on the HAPS (High Altitude Platform Station) program, you will help keep ICEYE's stratospheric, solar-powered electric aircraft safe, healthy and productive throughout its flights. In flight, you will be the crew's reference for the aircraft's technical condition: monitoring its systems, managing its energy and thermal balance, and turning what the aircraft tells you into clear, timely recommendations for the Mission Planner and the Autopilot Operator.
The role is deliberately broad. Beyond flight engineering, you will contribute across the Operations team: preparing and executing flight test campaigns, supporting ground control station operations, assessing flight results and feeding them back into the aircraft's development, and helping build the procedures and tools of an operations capability that will scale as the program grows.
WHO ARE WE?
ICEYE delivers space-based intelligence, surveillance, and reconnaissance (ISR) capabilities to governments and allied nations. This includes sovereign and turnkey ISR missions leveraging ICEYE's world-leading synthetic aperture radar (SAR) satellite technology, as well as access to data from the world's largest SAR satellite constellation. These capabilities enable partners to detect and respond to critical changes anywhere on Earth with unprecedented speed and accuracy, day or night and in any weather, supported by ultra high-resolution imagery and high-frequency revisits.
As a trusted partner for defense, intelligence, security, and maritime domain awareness, ICEYE's near real-time data creates a tactical advantage for mission-critical operations. ICEYE operates internationally with offices in Finland, Poland, Spain, Japan, the UAE, Greece, Germany, and the US. The company has more than 900 employees, inspired by the shared vision of improving life on Earth by becoming the global source of truth in Earth Observation.
KEY RESPONSIBILITIES
FLIGHT OPERATIONS
- Monitor the health and status of the aircraft and its on-board systems in flight, detect developing anomalies or degradation early, and assess their impact on the mission.
- Manage the aircraft energy balance: battery state of charge, solar power availability and the power budget, ensuring enough stored energy to safely operate through the night.
- Monitor and manage the aircraft thermal condition to keep its systems within operating limits.
- Advise the Mission Planner and Autopilot Operator on aircraft health, available power and thermal status, and coordinate technical decisions with them throughout the flight.
WIDER OPERATIONS SUPPORT
- Contribute to the planning, preparation and execution of flight test campaigns, including site preparation, pre-flight checks, launch and recovery activities.
- Take on other crew positions or ground control station duties as operational needs require, building versatility across the Operations team.
- Analyse flight data after each flight, report results and translate findings into improvements for the aircraft, its systems and operating procedures.
- Develop and maintain operational procedures, checklists, emergency procedures and operations documentation.
- Develop and improve monitoring, analysis and planning tools used by the flight crew, such as telemetry dashboards and energy or thermal estimation tools.
- Support aircraft integration, ground testing and simulation activities, and contribute to the training and qualification of crew members.
- Support safety and risk assessments for operations and, when needed, coordination with aviation authorities and external partners.
REQUIREMENTS
MUST HAVE SKILLS
- 5+ years of relevant experience in UAS or aircraft testing and operations.
- Solid understanding of aircraft systems, in particular avionics, electrical power and propulsion.
- Experience monitoring live telemetry, interpreting system data and diagnosing anomalies under time pressure.
- Good understanding of electrical energy systems such as batteries, solar power and power budgets.
- Clear communication and the ability to work as part of a flight crew, including during long-endurance operations.
- Programming or scripting skills for data analysis and tooling (e.g. Python; C/C++ a plus).
- Ability to drive large vehicles or convoys (within limits of B license).
- Good command of the English language, both oral and written.
NICE TO HAVE SKILLS
- Aerospace, electrical or electronics/avionics engineering background, being able to debug and/or implement quick SW/HW solutions.
- Experience with solar-powered, electric or long-endurance aircraft, or with high-altitude platforms.
- Knowledge of thermal management of electronics and batteries in cold, low-pressure environments.
- Experience with safety analysis in the SORA framework.
- Good knowledge of meteorology (turbulence formation, thermal activity, etc., and how to identify it).
- Understanding of control engineering, aero or aeroelastics basics.
- Familiarity with autopilot/GPS stack calibration and ground software like QGroundControl.
- Experience with aircraft prototyping, systems integration and ground testing, including lightweight composite airframes.
- EASA-valid remote pilot license up to specific category standard scenarios.
- Proactive can-do attitude and love for aerospace are expected.
APPLICATION PROCESS
- Talent Acquisition Interview
- Hiring Manager Interview
- Technical Interview (onsite or virtual), including a Technical Challenge
- Hiring Team Interview
- Offer Decision
WORKING AT ICEYE
At ICEYE, you'll join a diverse and highly engaged team united by the ambition to make the impossible possible. As a global scale-up, we combine speed and ambition with the opportunity to take real ownership from day one. Your growth, wellbeing, and success are a priority, with continuous professional development, training opportunities, and a culture where collaboration is how we win.
HOW WE WORK (OUR VALUES)
Make the impossible possible: We set ambitious goals and stay calm under pressure. We bring grit, optimism, and ownership when things get hard, and we keep moving until we find a way.
- Be curious: Go deep, ask questions, listen carefully, and think critically. Understand the "why" behind decisions.
- See the big picture: Stay close to what's happening across the company so you can make better decisions. Consider how your work affects others.
- Drive effective teamwork: Create psychological safety, invite different perspectives, and build inclusive teams. There are no bad questions.
- Act as one team: We win together. We match tasks to the right owner and stay agile as priorities shift.
- Have fun: What we do matters, and it should be enjoyable. Celebrate progress, take pride in results, and share the wins.
BENEFITS
Our benefits are designed to support your health and wellbeing, at work and beyond. We keep improving them based on employee feedback, and offerings vary by location. Talent Acquisition will confirm what applies for this role and location during the process.
OUR COMMITMENT TO DIVERSITY, EQUITY AND INCLUSION
We want ICEYE to be a place where people can be themselves and do great work. Different backgrounds and perspectives make us stronger, which is why we work to create an environment where people feel included, respected, and able to speak up. Whatever your background, we want you to bring your authentic self to the table.
We're committed to fair, inclusive hiring and equal opportunity. Everyone is welcome to apply. If you need any adjustments or support during the recruitment process, tell us; we'll do our best to help.
Apply now to start your ICEYE journey, and help us continue to make the impossible possible together. Read more about ICEYE and working with us at iceye.com http://iceye.com.
Location: Singapore
As a
Manager, 3D Character Art
in the Singapore Studio for Riot’s Unpublished R&D Product, you will channel your knowledge of color and light to explore and produce the best player value for players.
You’ll guide the exploration and execution of the 3D character content. Through your expertise, you’ll mentor and level-up the craft and game developer skills of your 3D team. You will work with the Associate Art Director to implement a 3D style that fits within the art pillars and punctuates the game design.
You’ll expand and support a high-performing external team and give them guidance and knowledge. You will set high expectations, push for growth for both each individual artist and the entire team, and streamline the production efficiency. You will use your broad knowledge of art, craft, technique, and people management, to set clear goals for your team and make sure the process of delivering those goals is as smooth as possible for your team and their stakeholders. You will ensure your team stays motivated and empowered to take ownership of creativity, you will coach your team to be a triple A team.
You will work closely with Product Leads, Delivery Leads, Stakeholders, and the Associate Art Director to stay aligned on vision and priorities. Quickly mediate and resolve craft disagreements and misalignments. Prioritize the craft’s health and support, above personally contributing to art production. Run and manage healthy and productive craft review sessions. Work closely with the other craft leads on your team to cultivate a great cohesive culture and ensure a consistent quality and style.
Responsibilities:
As a Manager, 3D Character Art on the team, you will oversee and be accountable for the quality of the work the team delivers and set the bar for excellence.
Provide craft direction for your team.
Provide as-needed support of all aspects of 3D production process; from set-up through production and troubleshooting
You will balance visual satisfaction and gameplay clarity.
Provide hands on craft support to the product where needed
Support the Associate Art Director on emergent tasks where needed.
Own the full lifecycle management of your team members - from selection and onboarding through performance development, feedback, and exits where necessary - ensuring the right people and skills are in place to deliver at Riot’s quality bar.
You will establish and maintain a highly engaged, creative, and motivated culture to unleash artists’ potential.
You will drive and improve the rituals in your team to support high-quality craft delivery and enable efficient growth of your team.
Collaborate with the Associate Art Director, art discipline leads, and Production teams in Singapore and Los Angeles to maintain consistency in workflow, and quality expectations.
You will be vigilantly finding creative and effective solutions to eliminate complex problems.
Required Qualifications:
5+ years of professional experience in 3D Character art for games, including creating high-quality stylized characters, cosmetics, or other 3D assets.
2+ years in a lead or management role, providing artistic direction, feedback, mentorship, and guidance to individual artists or teams.
Experience shipping game titles as a Senior or Lead 3D Artist, with responsibility for artistic quality and consistency.
Strong understanding of modeling, sculpting, and texturing fundamentals, including stylized hand-painted techniques, PBR workflows, and their application in modern game engines.
Strong artistic foundation in anatomy, shape language, form, proportion, composition, color theory, and design.
Proficiency with industry-standard 3D art tools such as Maya, 3ds Max, ZBrush, Substance Painter, and Photoshop.
Experience reviewing and guiding 3D art production, including providing clear, actionable feedback to internal artists and external vendors to ensure assets meet established quality and style standards.
Strong communication and collaboration skills, with experience working across art disciplines such as concept art, animation, technical art, and production.
Desired Qualifications:
AAA game development experience, particularly creating stylized characters, skins, or cosmetic content.
Experience working with distributed teams or external co-development partners across regions.
Multilingual ability (Mandarin or other regional languages) to communicate effectively with partner studios.
Our Perks:
Full relocation support
Full health insurance for you, your spouse and children
Open paid time off
Retirement benefits with company matching
Life insurance, parental leave, plus short-term and long-term disability
Play Fund so you can broaden and deepen your knowledge of our players and community through games
We will double down on your donations of time and money to non-profits
Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
Location: Remote (Ukraine)
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ABOUT US:
Gismart is a value-driven mobile app developer with a strong presence in the Health & Wellness, Utilities, and Music app markets. We have achieved a significant milestone of over 1 billion downloads worldwide, taking a step toward our mission of cultivating the well-being of people worldwide. With headquarters in London, UK, Gismart is a dynamic global company with a reach extending across Europe and far beyond. Our determined team comprises over 400 individuals who bring diversity, creativity, innovation, and relentless drive to the company. Gismart unites professionals from diverse backgrounds in entertainment, music, and tech, allowing us to play to each other’s strengths and succeed as a team.
OUR MISSION:
Become a stepping stone on our customers’ journeys of self-improvement.
OUR VALUES:
- Deliver what matters
- Respect and support others
- Initiate and own
- Voiceopenly
- Execute with quality
If you are passionate about mobile app development and want to join a company that’s reshaping the industry, Gismart is the place for you. We provide exciting career opportunities, a supportive workplace culture, and the chance to contribute to a team that is making a tangible impact. For more information on Gismart, visit gismart.com http://gismart.com.
RESPONSIBILITIES:
- Creating high-performing creative content for various advertising platforms.
- Participating in creative brainstorming sessions, analyzing competitors.
REQUIREMENTS:
- At least 1 year of experience in a similar role (for junior candidates, we may consider applicants without IT experience but with design experience in other fields).
- Basic knowledge of animation, video editing, composition, and color theory.
- Experience with AI tools (Runway, Magnific, Lovart, and others).
- Proficiency in Adobe After Effects and Premiere Pro.
- Experience with Illustrator and Photoshop.
WOULD BE A PLUS:
- You stay in sync with the latest social media trends, design innovations, and motion graphics techniques, as well as new AI tools, to create relevant and engaging content.
EMPLOYEE BENEFITS:
- Remote-First Culture: Our team is diverse and extensive, just like our product portfolio. We provide a flexible working schedule and let you work anywhere in the world, either remotely or in one of our corporate hubs.
- Сoworking Compensation: We provide 100% compensation for coworking spaces in Ukraine (except Kyiv, where we have a cozy, autonomous hub) and 50% compensation for coworking spaces worldwide to ensure everyone has a comfortable and inspiring workspace.
- Free Office Lunches: We want you to stay fueled and focused, so we provide delicious free lunches for everyone working from our hubs. It’s one less thing for you to worry about during a productive workday.
- Public Holidays Policy: Gismart observes public holidays based on the Ukrainian or Polish holiday calendars. Employees working in other locations are entitled to 12 public holidays per year.
- 100% Sick Leave Compensation
- Mental and Physical Health: To help you stay happy and healthy, Gismart will partially cover your medical insurance, sports activities, and therapy costs.
- Personal Equipment Policy: Of course, we’ll provide you with all the equipment you need or cover the maintenance cost for your own tools.
- Personal Learning and Development: We love to see you learn and grow, so Gismart will cover 70% of your professional development courses. We’ll also pay for 100% of corporate English courses.
- Time-Off Policy: Every employee gets 18 working days of paid vacation and 3 personal days per year, with an extra day added for each year at Gismart.
- Corporate Events: We are remote-first, but we love meeting up in person. Whenever possible, we organize corporate events and team-building activities across all Gismart hubs.
Location: New York, NY, United States
About Us
Fanatics is a leading global sports platform redefining how fans connect with the teams, players and moments they love. Our businesses — Fanatics Commerce, Fanatics Collectibles, Fanatics Betting & Gaming, Fanatics Events, Fanatics Advertising, Fanatics Markets and Fanatics Studios — maximize the presence and reach for hundreds of partners globally and create a one-stop experience that allows fans to buy, bet, collect, and earn, while engaging with sports in deeper, more immersive ways. This includes licensed fan gear and lifestyle products, sportsbook and iGaming, physical and digital trading cards, live events, premium sports entertainment content, credit card offerings and more. Together, they form a powerful, integrated ecosystem — connected by the Fanatics ONE loyalty program and FanCash, the currency of sport — delivering personalized experiences to over 100 million fans worldwide. Fanatics holds partnerships with over 900 sports properties, from professional leagues and players’ associations to teams, colleges and retail partners; over 7,000 athletes and celebrities; and over 2,000 retail locations, including all Lids stores. Backed by a team of more than 22,000 employees, Fanatics is committed to relentlessly enhancing the fan experience.
Senior Graphic Designer, Performance Marketing
Overview:
We are looking for a Senior Graphic Designer to help manage and design the creative needs of Fanatics Sportsbook’s performance marketing team. In this role, you will create high-impact digital assets built to drive acquisition, engagement, and conversion across paid channels, including paid social, display, and other performance placements. You will develop new visual concepts within our existing visual identity, work with performance marketers and key stakeholders to ensure each project brief is aligned to campaign goals, and produce assets for use across a variety of media and contexts.
The ideal candidate has expert knowledge of digital graphic design. You have a sharp eye for trends, both in creative performance and in the broader landscape of sports betting and social content, and you know how to act on them. You make deliberate decisions about visual hierarchy and layout, informed by user data and performance impact rather than instinct alone. You are also comfortable working with AI tools and use them to speed up ideation, production, and iteration without compromising quality or brand standards. You will execute projects from ideation to production, refine your own drafts, and generate new creative concepts.
Responsibilities:
Design original, performance-driven assets for paid social, digital, display, and other advertising placements, with print and environmental design as needed.
Analyze creative performance data and user behavior to identify what’s working, and apply those insights to future concepts.
Optimize visual hierarchy, layout, and composition (placement of offers, headlines, calls to action, and focal points) to maximize attention, click-through, and conversion.
Develop multiple variations of creative (headlines, layouts, imagery, calls to action) to support A/B and multivariate testing.
Use AI tools to accelerate concepting, asset production, and variation building, applying creative judgment to ensure outputs are on-brand and high quality.
Partner with performance marketers to define test hypotheses and recommend design changes based on results.
Monitor trends in performance creative, social platforms, design, and emerging AI tools, and translate them into fresh, testable concepts.
Collaborate with performance marketers, stakeholders, and project managers to align creative to campaign goals and ensure deadlines are met.
Oversee design projects from conception to delivery.
Maintain brand consistency across all marketing projects.
Skills and Qualifications:
6+ years of proven experience as a Senior Designer, Graphic Designer, or similar role.
Portfolio that shows not only polished work but the thinking behind it, including digital and paid social creative, test results, iterations, or before-and-after performance.
Experience designing for performance marketing or paid media, with a strong understanding of how design choices (contrast, scale, placement, copy treatment) affect metrics such as click-through rate, conversion, and cost per acquisition.
Demonstrated ability to optimize hierarchy and layout based on user data, with examples of design decisions that improved performance.
Experience building creative variations for testing and iterating based on results.
Comfortable reading performance dashboards and creative analytics, and translating findings into design direction.
Comfortable using AI tools (such as generative image tools and AI features within Adobe Creative Suite and Figma) to streamline workflows and expand creative output, with a strong eye for quality control.
Proactive awareness of design, social, and advertising trends, with the judgment to know which are worth testing.
Working knowledge of platform specs and best practices for paid channels such as Meta, TikTok, Google, and programmatic display.
Hands-on experience with design software such as Adobe Creative Suite and Figma.
Strong aesthetic skills with the ability to combine colors, fonts, and layouts effectively.
Animation experience a plus, but not required.
Ability to meet deadlines and collaborate with a team in a fast-paced environment.
For information about our benefits, please visit
https://benefitsatfanatics.com/
Ranges will change based on country and state of residence, which are reflected in Geographical Zones defined by Fanatics Betting and Gaming. The range incorporates all of our Geographical Compensation Zones and is subject to change as the Zone associated with the actual offer is confirmed. In addition to the base and bonus, full-time employment, and more. For information about our benefits, please visit
https://benefitsatfanatics.com/
Salary Range
$90,000
—
$120,000 USD
By submitting your application, you agree to our terms of service and acknowledge you have read our
Candidate Privacy Policy.
Fanatics will never ask candidates for money, banking information, or other sensitive personal information as part of the interview process. If you receive a suspicious message claiming to be from Fanatics recruiting, please do not respond and report it
here
.
Location: Leeds, England, United Kingdom; London, England, United Kingdom
About Us
Fanatics is a leading global sports platform redefining how fans connect with the teams, players and moments they love. Our businesses — Fanatics Commerce, Fanatics Collectibles, Fanatics Betting & Gaming, Fanatics Events, Fanatics Advertising, Fanatics Markets and Fanatics Studios — maximize the presence and reach for hundreds of partners globally and create a one-stop experience that allows fans to buy, bet, collect, and earn, while engaging with sports in deeper, more immersive ways. This includes licensed fan gear and lifestyle products, sportsbook and iGaming, physical and digital trading cards, live events, premium sports entertainment content, credit card offerings and more. Together, they form a powerful, integrated ecosystem — connected by the Fanatics ONE loyalty program and FanCash, the currency of sport — delivering personalized experiences to over 100 million fans worldwide. Fanatics holds partnerships with over 900 sports properties, from professional leagues and players’ associations to teams, colleges and retail partners; over 7,000 athletes and celebrities; and over 2,000 retail locations, including all Lids stores. Backed by a team of more than 22,000 employees, Fanatics is committed to relentlessly enhancing the fan experience.
The role
A casino should feel alive. This role is how we do that. A brand campaign film, feature launch animation, in-product motion, and the 3D asset library that increasingly underpins how Casino looks everywhere.
You'll own how Fanatics Casino moves. You'll set the standard with hands-on craft, lead the motion and 3D work across the team, and stay close enough to the work to shape it yourself. This is a hands-on, lead role with real conceptual craft in it. Your remit covers both brand and performance creative that runs across our paid channels.
What you’ll do
Lead motion and 3D across brand campaigns, feature launches, social, CRM and in-product promotions.
Build 2D and 3D assets and scenes for game launches, product and brand moments across campaigns.
Own and scale a reusable 3D and motion asset library, with templates and rigs the rest of the team can pick up.
Own and evolve Casino's motion principles, holding the standard across everything that moves.
Oversee the performance motion and design output, keeping craft high as it scales.
Lead, mentor and review the team’s motion work, giving feedback that is specific enough to act on.
Bring in freelance, studio or agency support when volume spikes, and art-direct external motion and 3D partners.
Storyboard and pitch motion ideas early, shaping concepts while they're still forming.
Edit, grade and finish video, including versioning and cutdowns for every channel.
Present motion work to senior leadership and explain the thinking behind it.
Make sure disclaimer and responsible gaming messaging in video is legible, correctly timed and on screen long enough to be read comfortably.
What you bring
7+ years in motion, design and 3D, with at least 2 leading or owning a motion function.
Experience managing a small team.
A strong understanding of performance creative and the metrics behind it.
A reel that demonstrates both motion and 3D convincingly, alongside the systems and templates behind it.
Expert editing, After Effects and Cinema 4D skills.
Strong design fundamentals: type, composition and colour, alongside your animation craft.
Fluency in Adobe Creative Suite along with Figma experience. Comfort working inside a design system.
The ability to run several deliverables and render deadlines at once, calmly.
Good judgement about where AI video and image tools add real value.
Bonus points
Sound design or audio finishing.
Experience animating app or game UI.
Experience building a motion or 3D capability from the ground up.
Your first 90 days
You'll work hand in glove with the internal creative and brand teams, creating high polish animated assets for campaign, paid and organic output, and set out how motion and 3D will scale across the team.
For information about our benefits, please visit
https://benefitsatfanatics.com/
Ranges will change based on country and state of residence, which are reflected in Geographical Zones defined by Fanatics Betting and Gaming. The range incorporates all of our Geographical Compensation Zones and is subject to change as the Zone associated with the actual offer is confirmed. In addition to the base and bonus, full-time employment, and more. For information about our benefits, please visit
https://benefitsatfanatics.com/
Salary Range
£61,000
—
£83,000 GBP
By submitting your application, you agree to our terms of service and acknowledge you have read our
Candidate Privacy Policy.
Fanatics will never ask candidates for money, banking information, or other sensitive personal information as part of the interview process. If you receive a suspicious message claiming to be from Fanatics recruiting, please do not respond and report it
here
.
Location: Leeds, England, United Kingdom; London, England, United Kingdom
About Us
Fanatics is a leading global sports platform redefining how fans connect with the teams, players and moments they love. Our businesses — Fanatics Commerce, Fanatics Collectibles, Fanatics Betting & Gaming, Fanatics Events, Fanatics Advertising, Fanatics Markets and Fanatics Studios — maximize the presence and reach for hundreds of partners globally and create a one-stop experience that allows fans to buy, bet, collect, and earn, while engaging with sports in deeper, more immersive ways. This includes licensed fan gear and lifestyle products, sportsbook and iGaming, physical and digital trading cards, live events, premium sports entertainment content, credit card offerings and more. Together, they form a powerful, integrated ecosystem — connected by the Fanatics ONE loyalty program and FanCash, the currency of sport — delivering personalized experiences to over 100 million fans worldwide. Fanatics holds partnerships with over 900 sports properties, from professional leagues and players’ associations to teams, colleges and retail partners; over 7,000 athletes and celebrities; and over 2,000 retail locations, including all Lids stores. Backed by a team of more than 22,000 employees, Fanatics is committed to relentlessly enhancing the fan experience.
The role
A casino should feel alive. This role is how we do that. A brand campaign film, feature launch animation, in-product motion, and the 3D asset library that increasingly underpins how Casino looks everywhere.
You'll be fully integrated with the creative team, shaping ideas in motion from the moment a brief lands.
What you’ll do
Design and animate motion for brand campaigns, feature launches, social, CRM and in-product promotions..
Build 2D and 3D assets and scenes for game launches, product and brand moments across campaigns.
Own a reusable 3D and motion asset library, with templates and rigs the rest of the team can pick up.
Refine and apply Casino's motion principles alongside the design team.
Storyboard and pitch motion ideas early, shaping concepts while they're still forming.
Edit, grade and finish video, including versioning and cutdowns for every channel.
Art-direct or work alongside external motion and 3D partners.
Make sure disclaimer and responsible gaming messaging in video is legible, correctly timed and on screen long enough to be read comfortably.
What you bring
5+ years in motion design and 3D, with a reel that demonstrates both convincingly.
Expert After Effects and Cinema 4D skills.
Strong design fundamentals: type, composition and colour, alongside your animation craft.
Fluency in Adobe Creative Suite and Figma, and comfort working inside a design system.
The ability to manage several deliverables and render deadlines at once, calmly.
Good judgement about where AI video and image tools add real value.
Bonus points
Sound design or audio finishing.
Experience animating app or game UI.
Your first 90 days
You'll work hand in glove with the internal creative and brand teams, creating high polish animated assets for campaign, paid and organic output.
For information about our benefits, please visit
https://benefitsatfanatics.com/
Ranges will change based on country and state of residence, which are reflected in Geographical Zones defined by Fanatics Betting and Gaming. The range incorporates all of our Geographical Compensation Zones and is subject to change as the Zone associated with the actual offer is confirmed. In addition to the base and bonus, full-time employment, and more. For information about our benefits, please visit
https://benefitsatfanatics.com/
Salary Range
£47,000
—
£60,000 GBP
By submitting your application, you agree to our terms of service and acknowledge you have read our
Candidate Privacy Policy.
Fanatics will never ask candidates for money, banking information, or other sensitive personal information as part of the interview process. If you receive a suspicious message claiming to be from Fanatics recruiting, please do not respond and report it
here
.
УдалённоIndia; Australia; Japan; Singapore; New Zealand
УдалённоseniorГеография найма не уточнена
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
УдалённоEuropean Union; Georgia; Ukraine; Serbia; Turkey; Our global team of experts in software development, product design, growth, and analytics collaborates across time zones to deliver category-defining innovations; We’re fully remote and distributed across time zones; Remote-first: work from anywhere in the world, no relocation required
Bangalore, India; We rely heavily on asynchronous work across time zones
ОфисseniorValencia
Singapore; Full relocation support
УдалённоRemote (Ukraine)
seniorNew York, NY, United States
leadLeeds, England, United Kingdom; London, England, United Kingdom
seniorLeeds, England, United Kingdom; London, England, United Kingdom