Location: Quebec
Workplace: onsite
(Version française ci-dessous)
Engine programmer
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
⬝Work on all aspects of engine development, notably, animation-related systems
⬝Write performant, robust and maintainable code
⬝Debug, profile and optimise code to hit quality and performance targets
⬝Contribute to code reviews, testing and documentation
⬝Show strong passion for making the highest quality state-of-the-art games
⬝Be an active participant in the design and production of the engine, as well as tools or gameplay systems
⬝Mentor and support team members
Requirements
⬝Proficiency in C++Open-minded, willing to collaborate, experiment and iterate over a specific feature
⬝Passion for making and playing great games
⬝Experience with data-driven development
⬝Experience with a wide range of CPU and GPU profiling tools
⬝Multithreading should be second nature
⬝Knowledge of modern hardware
⬝This is a full-time, on-site role, requiring your presence in the office to support collaboration
⬝A professional level of written and spoken English*
Nice to have
⬝3+ years of game development experience
⬝Bachelor's / Master's degree in computer science or software engineering
⬝Experience with modern graphics API's (Vulkan, D3D12, GNM, ...)
⬝Experience with modern console development (PS4/5, Xbox One/Series, Switch 1/2...)
⬝Experience with SIMD programming
⬝Experience with low-level x86/ARM/DXBC/Spir-V assembly
⬝Experience with networking / multiplayer
⬝Track record of major contributions to shipped games
What we offer
⬝An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
⬝An open, collaborative environment where ideas are welcome and encouraged
⬝A managerial team consisting of highly experienced game developers at the top of their fields
⬝Sharing hobbies and passions with like-minded colleagues
⬝Inclusive environment with many activities organized by the studios or the employees
⬝Commitment to making the best game possible for the fans, including listening to community feedback
* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.
------------------------------------------
Programmeur moteur
Maintes fois primé, Larian Studios a amplement démontré sa volonté deproposer des jeux de rôle de très haute qualité. À l'heure où le studio à l'origine de titres comme Baldur's Gate3 et Divinity: Original Sin2 se tourne vers de nouveaux projets, nous sommes en quête d'un programmeur moteur qui rejoindra l'équipe et nous aidera à créer les jeux d'excellence auxquels nos fans sont habitués.
Responsabilités
⬝Travailler sur tous les aspects du développement du moteur
⬝En particulier, sur les systèmes liés aux animations
⬝Écrire du code performant, robuste et maintenable
⬝Déboguer et optimiser le code, et faire du profilage, pour atteindre nos objectifs en termes de qualité et de performance
⬝Participer aux revues du code, aux tests et à la documentation
⬝Démontrer une volonté manifeste de créer des jeux du plus haut niveau de qualité possible
⬝Participer activement au design et à la production du moteur, mais aussi d'outils et de systèmes de gameplay
⬝Servir de mentor aux membres de l'équipe et les soutenir
Profil recherché
⬝Une maîtrise du C++
⬝Une ouverture d'esprit et la volonté de collaborer, d'expérimenter et
d'améliorer des fonctionnalités spécifiques par itération
⬝Un niveau d'anglais intermédiaire/élevé
⬝La passion de faire, et de jouer à, des jeux exceptionnels
⬝Une expérience de développement axé sur les données
⬝Une expérience avec un large éventail d'outils de profilage de processeur et de processeur graphique
⬝Le multithread devrait être un réflexe
⬝La connaissance du matériel moderne
⬝Ceci est une position à temps plein dans nos locaux. Votre présence au bureau est requise pour favoriser un esprit de collaboration.
⬝Bonnes compétences orales et écrites en anglais*
Compétences appréciées
⬝Au moins 3ans d'expérience de développement de jeu
⬝Baccalauréat ou maîtrise en informatique ou génie logiciel
⬝Une expérience avec des API graphiques modernes (Vulkan, D3D12,
GNM, etc.)
⬝Une expérience avec le développement sur les consoles modernes (PS4/5, Xbox One/Series, Switch 1/2...)
⬝Une expérience en programmation SIMD
⬝Une expérience en langage d'assemblage de bas niveau (x86/ARM/DXBC/Spir-V)
⬝Une expérience en gestion de réseau/multijoueur
⬝Des contributions majeures et vérifiables à des jeux commercialisés
Ce que nous proposons
⬝Une équipe internationale de plus de 600 employés répartis dans 7studios à travers le monde, chacun avec ses propres qualités uniques, le tout en conservant une ambiance conviviale de petite entreprise
⬝Un environnement de travail ouvert et collaboratif, où les idées nouvelles sont encouragées et bienvenues
⬝Une équipe de gestion composée de développeurs expérimentés et au sommet de leur art
⬝Des collègues ayant les mêmes valeurs, avec lesquels partager vos passions et vos passe-temps
⬝Un environnement inclusif avec de nombreuses activités organisées par les studios ou les employés
⬝Un engagement à réaliser le meilleur jeu possible pour les fans, en prenant en compte les commentaires de la communauté
* En raison de la portée mondiale de nos opérations et de la nécessité d'interagir quotidiennement avec une équipe internationale, des connaissances professionnelles en anglais sont indispensables pour ce poste chez Larian.
Location: Chemnitz, Germany
About the Role
We are seeking a results-oriented, hands-on leader to take on the role of Head of Operational Excellence: Lean & Quality & EHSE. This role combines Lean Management implementation, strategic quality leadership, and responsibility for Environment, Health, Safety & Environment (EHSE). You will drive a culture of continuous improvement, process discipline, and uncompromising safety and sustainability standards across both manufacturing and administrative processes. Reporting directly to the COO/CEO, you will play a key role in shaping the company’s operational transformation and ensuring compliance with international EHSE standards.
About the Client
Our client is a respected European brand in enamel-coated architectural panels and glass-fused-to-steel tanks and digestors. Its solutions are valued for their durability, aesthetic quality, and performance in harsh conditions:
Architectural Panels – For tunnels, train stations, subways, and building facades, known for fire resistance, low maintenance, and long-term color retention.
Storage Tanks – For drinking water, wastewater, agricultural grain, and animal feed storage, offering corrosion resistance and longevity.
Biogas Digestors – For renewable energy production from organic waste and agricultural residues, trusted for gas tightness and chemical durability.
The brand is now supported by a global industrial group with a successful track record of rebuilding and scaling engineering businesses in both Germany and India. With access to capital, leadership depth, and market access, the new ownership is committed to preserving the brand’s legacy while driving operational modernization.
Key Responsibilities
OPEX: Lean &Quality
Lead the Opex (Lean and Quality)
Lead the design, implementation, and continuous improvement of an Integrated Management System (IMS) for Quality, Operational Excellence, and EHSE.
Drive Lean initiatives across production and office functions (value stream mapping, 5S, standard work, visual management, PDCA /A3s).
Develop and implement OPEX strategies to improve productivity, reduce waste, and enhance cross-functional collaboration.
Lead root cause analysis and corrective actions for quality issues; manage customer complaints and implement preventive measures.
Foster a culture of quality ownership and continuous improvement across all levels of the organization.
Coach and lead by example to develop employees in Lean, and quality tools; lead training and capability-building initiatives.
EHSE
Ensure compliance with ISO 14001 (environmental management), ISO 45001 (occupational health & safety), and ISO 50001 (energy management).
Establish and monitor EHSE policies and procedures to safeguard employees, customers, and the environment.
Drive proactive risk assessments, hazard identification, and preventive safety measures.
Promote sustainability initiatives and energy efficiency in line with corporate responsibility goals.
Lead EHSE team, audits, incident investigations, and corrective actions.
Build a strong safety culture with visible leadership and hands-on engagement on the shop floor.
Leadership
Manage and develop a small, high-impact Quality, OPEX & EHSE team.
Prepare and present performance reports to senior leadership.
Act as a change agent, ensuring Lean and EHSE principles are embedded in daily operations.
Requirements
5–7 years of leadership experience in quality, operational excellence, and EHSE within German industrial manufacturing.
Proven track record in Lean Management, Kaizen, Six Sigma or similar methodologies – ideally certified (Lean Six Sigma Green/Black Belt).
Strong knowledge of ISO standards: ISO 9001, ISO 14001, ISO 45001, ISO 50001.
Experience in metal fabrication, coatings, tanks, or building materials is a plus.
Hands-on mentality, analytical thinking, and structured problem-solving approach.
High safety and environmental awareness; strong communication and coaching skills.
High personal ownership, integrity, and ability to lead by example.
Benefits
Be at the forefront of restoring a legacy industrial brand with technical depth and global reputation.
Drive Lean transformation, quality excellence, and EHSE leadership across a business with strong potential and international reach.
Operate with autonomy, clarity, and full support from a respected international parent company.
Help shape the company’s next chapter—not as a caretaker, but as a builder and change agent.
Attractive compensation aligned to responsibility and results.
Location: Paris
Workplace: Remote
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. With 1000+ employees, 8 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Paper.io, alongside popular apps such as BeReal and Wizz.
TEAM
Our Growth team is a transversal entity aiming to maximize and deliver the potential of any mobile product. It combines user acquisition, creative content production, monetization, and the tech capabilities required to turn applications into global hits. With over 150 experts, we operate at the forefront of mobile marketing and ad tech across various types of games (hypercasual, hybrid, 100% IAP).
Being part of the Growth Team at Voodoo requires both operational excellence and creativity in order to constantly adapt ourselves and stay ahead of the market.
ROLE
This role is in our Creative Squad https://voodoo.notion.site/Meet-our-Creative-team-0a3e236b591848a088e1c76fb22c0633?pvs=74: The one responsible for producing high-performing video ads that drive user acquisition. This team plays a pivotal role at the base of the marketing funnel, transforming our games into compelling visual narratives that capture attention across global platforms.
Working across a wide variety of game genres (hypercasual, hybrid, casual) including puzzle, match-3, runner, war games and more, you will:
- Use Unity to modify and iterate on 20+ game projects, adapting gameplay to make it attractive and engaging for advertising campaigns
- Design custom setups (animations, scenes, environments, skins, rebranding, code changes) for creative video production
- Record, edit, and upload gameplay videos for global ad campaigns to be tested
- Share modified game builds with the marketing team for testing
- Analyze ad performance and benchmark competitors to improve creative output
This role is a unique chance to grow your technical skills by prototyping and problem-solving across multiple projects, as well as to develop a sharp marketing perspective on what makes a game successful.
PROFILE
- You have a strong sense of ownership and adaptability
- You have excellent Unity skills
- You are interested in casual games
- You have a creative and hacker mindset
- You have basic notions in 2D/3D graphics design and modeling skills (Photoshop, Blender...), deeper proficiency is a plus
- You have a good level of spoken and written English (French is not required)
BENEFITS
Competitive salary and other benefits according to the country you reside in.
Full remote for candidates based abroad, with relocation to Paris subject to discussion. Hybrid for candidates based in France.
Location: Uzbekistan
Dexis is a dynamic professional services firm dedicated to partnering with government and community leaders both in the U.S. and internationally to achieve critical social outcomes in a rapidly changing world.
At Dexis, you will experience a corporate culture of inclusiveness, respect, fairness, and trust. You will be given the means and mentorship needed to succeed, and your creativity will be rewarded.
LEAP Program Description
Global Solutions Ventures (GSV) – a joint-venture partnership between ZemiTek, LLC and Dexis Consulting Group – is implementing the Long-term Exceptional Technical Assistance Project (LEAP Global), a mechanism originally used by USAID to battle against infectious diseases such as malaria, HIV/AIDS, tuberculosis, neglected tropical diseases, and pandemic influenza. As of July 1, 2025, LEAP Global transitioned to the U.S. Department of State (DOS). This initiative aims to address the complex human resource challenges faced by national infectious disease programs in the USA-supported countries.
The intervention of this project is to hire and embed technical expert advisors and subject matter experts within government entities. By directly embedding the technical expertise within the national programs, LEAP provides long-term, sustainable lifesaving support to empower host governments to lead and manage key aspects of their infectious disease portfolios and improve coordination between the U.S. Government and the host country.
About the Position
The Technical Advisor for Epidemiology will provide technical expertise and support to the Director of Center of Sanitary, Epidemiology, and Welfare (CSEW) Services, Ministry of Health, in carrying out life-saving humanitarian assistance (LHA) service delivery in full alignment with the new Presidential Executive Order (EO) directives. The Advisor will focus on implementing recommendations related to epidemiology from the Joint External Evaluation (JEE) and raising the demonstrated capacity of the Government of Uzbekistan to prevent, detect, and respond to infectious disease outbreaks and public health emergencies. The Advisor will provide day-to-day support to enhance the capacity of CSEW in managing epidemiological activities.
Responsibilities
JEE Recommendations Implementation:
Analyze and prioritize the JEE recommendations related to epidemiology.
Provide expert technical advice about implementing the epidemiology activities described in action plans developed to address the JEE recommendations. These action plans include, but are not limited to, the National Action Plan for Health Security (NAPHS), Antimicrobial Resistance (AMR) Action Plan, National Emergency Preparedness and Response Action Plan, Tripartite Zoonotic Disease Action Plan, and other action plans, operational plans, and roadmaps related to global health security and the national cross-sectoral health framework.
Monitor and report on the progress of implementing the JEE recommendations on epidemiology in the context of approved Global Health Security Monitoring and Evaluation Frameworks.
Technical Support:
Provide day-to-day technical support to the Director of CSEW on epidemiological issues.
Assist in designing, implementing, and evaluating epidemiological studies and surveillance systems.
Assist in developing epidemiological content for proposed policies, strategies, standard operating procedures, and protocols
Provide expertise in data collection, analysis, and interpretation of epidemiological data.
Assist Technical Working Groups (TWGs) in providing epidemiological advice to the CSEW and multisectoral steering committees.
Capacity Building:
Provide input to and/or conduct training sessions and workshops to build the capacity of CSEW staff in epidemiology.
Develop training materials and resources on epidemiological methods and best practices.
Coordination and Collaboration:
Collaborate with Secretariats, other departments, and stakeholders to ensure a coordinated approach to epidemiological issues.
Participate in meetings and discussions related to epidemiology and public health.
Reporting and Documentation:
Prepare detailed reports on the implementation of JEE recommendations pertaining to epidemiology.
Document best practices and lessons learned from epidemiological projects and initiatives.
Provide epidemiological and public health indicator-related information and data to DoS, as requested and in accordance with Ministry of Health guidelines and procedures.
Advisory Role:
Provide strategic advice to the Director of CSEW on epidemiological matters.
Stay updated on the latest developments and trends in epidemiology and public health.
Cross-Sectoral Health:
Advocate and promote an integrated cross-sectoral approach.
Establish working relationships with stakeholders including other Government of Uzbekistan entities, such as the Committee for Veterinary and Livestock
Development, Samarkand State Veterinary College, and the Ministry of Emergency Response.
General:
In consultation with DoS, provide other services related to epidemiology and public health requested by the Director of CSEW.
REPORTING:
The Technical Advisor will report to and receive technical direction from the Director of CSEW and will work in close collaboration with DoS/Uzbekistan. The Advisor will operate from the MOH office in Tashkent. The Technical Advisor will provide a monthly summary of all activities undertaken on the last day of each month to DoS and meet with DoS/Uzbekistan on a quarterly basis to review activities and priorities.
Qualifications
Advanced degree in Epidemiology, Public Health, or a related field.
At least 5 years of experience in epidemiology and public health, preferably in a post-Soviet health system.
Proven experience in developing and implementing public health recommendations and strategies.
Fluency in Uzbek and/or Russian and proficiency in English.
Strong analytical and problem-solving skills.
Excellent communication and interpersonal skills.
Ability to work independently and as part of a team.
Knowledge about JEE assessments, cross-sectoral health concepts, public health surveillance, animal health and agricultural systems, antimicrobial resistance, infectious disease outbreak investigations, and public health emergency response is desirable.
Knowledge about post-Soviet health systems and working with international donors is desirable.
Benefits
Dexis offers benefits to support employees’ health, financial security, and well-being. The benefits outlined below are for
full-time, US-based
positions only. These benefits include:
Medical and prescription drug coverage:
A choice of three UnitedHealthcare medical plans, with coverage options for employees and eligible dependents.
Dental insurance:
Dental coverage for employees and eligible dependents, including preventive, basic, major, and orthodontic services, subject to plan limits.
Company-paid vision insurance:
Vision coverage for employees and eligible dependents, with premiums paid in full by Dexis.
Employer-funded health reimbursement arrangement (HRA):
Employees who enroll in the Silver HRA medical plan receive an employer-funded HRA to help pay eligible in-network deductible expenses.
Company-paid life and disability insurance:
Basic life and accidental death and dismemberment (AD&D) insurance, plus short-term and long-term disability coverage.
Optional supplemental insurance:
Voluntary supplemental life and AD&D insurance options, including life insurance options for eligible dependents.
Employee Assistance Program (EAP):
Company-paid access to confidential counseling and legal and financial support resources for employees and their families.
Health and wellness resources:
Virtual care, behavioral health resources, and wellness programs available through the medical plan.
Benefits assistance:
Personalized support with benefit enrollment, coverage questions, claims, and finding providers through the Employee Care Center.
Participation, coverage, and employee contributions are subject to applicable benefit plan terms and eligibility requirements.
Dexis is on a mission to help solve today’s most pressing global political, social, and economic challenges and create a world where all people are safe and prosperous. As a Dexis employee, you will be challenged, empowered, and mentored. Our motto is “find a way or make a way” — that’s how Dexis goes “all in.” How will you?
If you are passionate about this opportunity, apply now!
Only those applicants who meet the above criteria will be contacted for interview.
Dexis is an Equal Opportunity Employer, and does not discriminate on the basis of race, color, sex, national origin, religion, pregnancy, disability, age, genetic information, military service, veteran status, ethnicity, citizenship, sexual orientation, gender identity, marital status, childbirth and related medical conditions, including lactation, or any other protected class under applicable law.
Location: Baku
Workplace: onsite
RESPONSIBILITIES
Design, develop, and maintain
modern, scalable, and responsive web interfaces using
React
and
TypeScript
.
Translate product designs and user stories
into high-quality, functional UI components.
Optimize performance
for speed and scalability across browsers and devices.
Refactor legacy code
to align with current best practices and architectural patterns.
Write clean, maintainable, and testable code
using modern frontend tooling.
Implement effective state management
strategies and integrate with
REST/GraphQL APIs
.
Participate in and lead frontend design reviews
and architecture discussions.
Collaborate closely with product managers, designers, and backend engineers
to deliver features end-to-end.
Contribute to planning, estimation, and delivery tracking
of new features and technical improvements.
Identify and resolve performance bottlenecks, UI bugs, and UX inconsistencies.
Mentor peers
, provide constructive
code reviews
, and foster a culture of continuous improvement.
REQUIREMENTS
5+ years
of professional experience in
software development
.
4+ years
of hands-on experience with
React
(and ideally
TypeScript
).
Deep knowledge of
JavaScript/ES6+
,
HTML5
,
CSS3
, and
Web APIs
.
Experience with
responsive design systems
and
CSS-in-JS
(e.g.,
Tailwind
).
Familiarity with
REST/GraphQL APIs
,
WebSockets
, and
real-time data handling
.
Comfortable working with
Git
,
CI/CD pipelines
, and
agile collaboration tools
.
Exposure to
testing frameworks
such as
Jest
or
Cypress
.
NICE TO HAVE
Experience with
microfrontend
or
monorepo architectures
.
Strong understanding of
design systems
and
scalable component architectures
.
Experience integrating
third-party identity/auth systems
(e.g.,
SSO
,
OAuth2
).
Proficiency with
Next.js
,
SSR/SSG
, and hybrid rendering strategies.
A deep appreciation for
UX polish, animation, and interaction design
.
Excellent written and verbal communication skills
for both technical and non-technical audiences.
The duties and responsibilities of this position may evolve over time to support the organization’s goals and individual growth. This job description is intended to outline the general nature and level of work being performed and is not intended to be an exhaustive list of all duties, responsibilities, and qualifications required. By submitting your application, you consent to Xsolla conducting background checks, where permitted by law, after the final interview stage. All checks will comply with local regulations, and your information will be handled confidentially. Xsolla takes your privacy seriously and will not sell or externally distribute any personal data received during the hiring process. In accordance with applicable data protection laws, Xsolla is committed to protecting your personal information and respecting your privacy.
For any inquiries related to data privacy, please contact: careers@xsolla.com
Explore more opportunities at: https://xsolla.com/careers
Location: Hong Kong
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.
Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore
Have Fun
and
Is Motion Gaming Back?
, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.
Nex employees may be expected to collaborate with colleagues across different time zones. Depending on the role and location, occasional travel may also be required for company events, external meetings, and other business-related activities.
Important Notice:
⚠️ To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in
@nex.inc
. If you receive a suspicious email or message, please do not respond and report it immediately to us.
Location: Hong Kong
Type: Full Time
Reports to: Sr. Director, Design
The Role
We are looking for a skilled VFX Artist to join our team and help create immersive, dynamic, and deeply satisfying gameplay experiences. In this role, you'll bridge the gap between art and engineering, bringing stunning visual effects, polish, and tactile gameplay feedback to life in Unity.
You'll work closely with the art director, designers, artists, and engineers to develop and implement real-time effects, visual feedback systems, and environmental interactions that heighten player immersion and reinforce the impact of gameplay actions. The ideal candidate combines strong technical knowledge of Unity's rendering and shader systems with a keen artistic eye for timing, motion, and visual feedback to make every moment feel alive and rewarding.
What You'll Do
Implement real-time visual effects (e.g., impact feedback, slashes, dashes, explosions or magic) using Unity's VFX Graph, Particle System, and Shader Graph (or custom shaders).
Collaborate with designers to amplify game feel, ensuring player actions are satisfying, readable and responsive.
Optimize visual effects for performance while maintaining high artistic quality.
Develop tools, scripts, and shaders to streamline asset integration and improve artist workflows.
Work with environment artists and designers to enhance environmental storytelling through lighting, VFX, and dynamic world elements.
Collaborate with character artists and designers to enrich character visuals using shaders, special effects, and dynamic components.
Troubleshoot rendering, lighting, and material issues and propose creative technical solutions.
What We're Looking For
Proven experience as a Technical Artist or VFX Artist in Unity-based game production.
Solid understanding of real-time rendering, materials and shader creation.
Strong grasp of timing, motion, and visual rhythm to enhance moment-to-moment player feedback.
Experience with performance optimization techniques (profiling, LOD, draw call reduction, shader optimization, etc.)
Proficiency with C# scripting to implement and control visual systems.
A collaborative mindset, comfortable bridging the gap between the art and development teams.
Exceptional analytical and problem-solving abilities with a proactive approach to finding solutions.
Excellent verbal and written communication skills, with the ability to clearly articulate complex technical concepts to both technical and artistic audiences.
Passion for creating high quality and deeply satisfying experiences that touches players.
Curiosity and drive for continuous learning and growth.
Pluses
Extensive knowledge of game performance optimization and provide guidance on art assets best practices. +++
Be able to plan and maintain rendering budget with artists for individual project's requirement. ++
Ability to design and concept VFX art. ++++
Expertise with Unity’s render pipelines and the ability to customize them for specific hardware and project needs. ++
Knowledge and experience in UI animations and UI VFX. ++
Knowledge and experience in 3D animations pipeline, e.g. rigging, animating. ++
We Offer
Competitive compensation package.
Flexible working hours and vacation policy.
Product-driven culture that treasures talents and individual growth.
Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Nex is located in
San Jose, California, USA
and
Hong Kong
. Learn more about us at
https://www.nexplayground.com/about
.
We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!
Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.
We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.
Location: United States - Remote, EMEA - Remote
Please note that we are unable to consider applications from candidates based in France, Italy, or Germany for this role.
Money is moving onto the internet, and the shift has a name:
Open Money.
This is money that is open, portable, agentic, and owned by you. MetaMask spent the last ten years building it; with 100M+ downloads, users in ~190 countries, and trillions in cumulative transaction volume, it's the most trusted self-custodial financial platform on the internet. Now we're building the operating system for your money: one place to hold, move, grow, and use anything you own. Join a remote-first, global team rebuilding how money works: a problem that touches everyone, every day.
About this role
We’re looking for a Senior Design Engineer to join the Consensys Design team, supporting MetaMask - the most used wallet in crypto. This is a rare opportunity to bring beautiful, intuitive experiences to millions of users engaging with decentralized applications and Web3 technologies every day.
As a Senior Design Engineer, you'll turn complex flows into simple and delightful experiences across our app and browser extension. Working closely with designers, engineers, and product managers, you'll take ideas from prototype to production - sweating the animations, haptics, and micro-interactions that make every interaction feel considered, not just functional. You'll build in React and React Native with an eye for pixel-perfect execution, contribute to our design system, and build agentic workflows that help the team move faster without cutting corners. If you love making complex things feel simple, care about craft down to the smallest detail, and want that craft in the hands of 30M+ users, this role is for you.
What You'll Do
In one sentence: Make MetaMask interactions feel intuitive, fast, and delightful - across mobile and extension
Build pixel-perfect interfaces in React and React Native, with obsessive attention to detail.
Design and implement animations and micro-interactions that make every tap feel considered.
Translate Figma designs into accessible, production-ready experiences with minimal handoff friction.
Build agentic workflows and tooling that speed up design-to-code and day-to-day engineering work.
Grow the MetaMask design system: reusable, accessible components built to scale across platforms.
Move from idea to prototype fast and validate with real users.
Push for craft everywhere - the small animation nobody asked for that makes an interaction click.
Key Experience
Portfolio demonstrating delightful, polished interfaces and interactions - not just static screens, but the motion and detail that make them feel alive.
Proven track record shipping high-traffic, consumer-facing products in React and React Native.
Fluency in modern JS/TypeScript and cross-platform frontend architecture: performance, accessibility, and scalable UI patterns
An eye for interaction design and motion - you know when animations and haptics earn their place and when they're just noise.
Strong Figma literacy - you read a design file like code.
Good judgment about when to polish and when to ship.
Comfortable working autonomously across a distributed, global team
Hands-on experience with crypto wallets, blockchain, or related Web3 products.
Don't meet all the requirements? Don't sweat it. We’re passionate about building a diverse team of humans and as such, if you think you've got what it takes for our chaotic-but-fun, remote-friendly, start-up environment—apply anyway, detailing your relevant transferable skills in your cover letter. While we have a pretty good idea of what we need, we're ready for you to challenge our thinking on who needs to be in this role
.
The salary range listed for this role applies to US-based candidates only. Compensation for candidates based outside the US (including Canada, EMEA, and LATAM) will be determined based on location, experience, and skills during the interview process, and may differ from the listed US range.
US pay range (not including bonus, equity or other benefits)
$149,000
—
$210,000 USD
In the rapidly evolving Web3 space, we believe that everyone is a builder. This expansive paradigm requires a range of backgrounds, talents, skills, and experiences to influence and shape the future. At MetaMask, this diversity fuels our ability to shift control and redefine the realm of possibility. We are committed to ensuring that our technology empowers people and communities through decentralized technologies. We welcome the range of perspectives and differences and celebrate them. We're excited to see how your unique skills as a builder can contribute to our vision, drive innovation, and help us shape a more inclusive Web3.
MetaMask is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.
MetaMask is aware of fraudulent recruitment practices and we encourage all applicants to review our best practices to protect yourself, which can be found on our page.
MetaMask may use artificial intelligence (AI) tools to support parts of our recruitment process, such as reviewing applications, screening resumes, or conducting initial candidate assessments. These tools are designed to assist our recruiting team and improve efficiency — they do not replace human judgment. A human recruiter or hiring manager reviews every candidate, and all final hiring decisions are made by people, not AI.
It is a requirement of employment in this position that applicants may be required to submit to background and identity verification checks, including but not limited to employment, education, criminal record checks, and other such checks as determined necessary by the company.
Location: United States, Remote
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how modular rigging systems enable quick iteration, how streamlined DCC pipelines empower artists, or how to achieve feature-quality character animation within real-time constraints? Come join us at
teamLFG
!
As a
Tech Art Lead
at
teamLFG
, you’ll collaborate closely with the art team to bring iconic characters to life from pre-production and beyond for a completely new world at PlayStation. Your ability to craft exceptional character rigs and efficient art workflows with a high degree of autonomy will delight animators and contribute to a class-leading action game!
As a member of our tight-knit art team, you’ll balance craft expertise with a player-first mindset and willingness to contribute beyond your role to improve the prototype experience. Help build and deliver functional and innovative rigs in prototypes and establish scalable pipelines for production. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from scratch.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
Lead the Tech Art discipline & define the team’s goals while also contributing directly as an IC in early stages of the project
Build and manage the Technical Art team, including mentoring and management of internal Tech Artists and overseeing external Tech Art work
Work closely with the Art Director to find innovative methods for bringing the team’s artistic vision to screen
Ensure visual aspects of the game are performant across all platforms (PC, console)
Collaborate with project leadership to define and oversee the Technical Art roadmap, working cross team with technical artists, animators & designers to inform these decisions
Create custom tools to enhance the game's visual fidelity and performance.
Develop and refine workflows and pipelines that boost production efficiency and foster team collaboration.
Introduce new features to the art team by showcasing examples, giving presentations, and producing relevant documentation.
Engage in proactive communication with all stakeholders to ensure shared objectives and preemptively manage any challenges.
REQUIRED SKILLS
Experience in rigging workflow & pipeline creation
Production experience with standard content creation tools such as Maya, Substance Painter, and Photoshop as well as professional experience using Python
Ability to independently translate art team goals into creative solutions with a thorough understanding of cost, efficiency, and quality tradeoffs
Excellent communication and interpersonal skills, with the ability to work effectively in a team environment
Experience in producing clear, concise, and accurate technical documentation, with the ability to simplify complex topics
Experience in managing and resolving stability, performance, and memory issues across different platforms.
Experience with Unreal Engine
Experience managing external resources effectively
Experience shipping across multiple platforms (PC, console)
Bachelors degree or equivalent
Nice to have Skills
Ability to creatively solve problems for a wide variety of asks during R+D, as demonstrated by prior success in incubation environments
Ability to create unique custom shaders and effects that are efficient, scalable and deliver on the team's vision.
Ability to create and hook up gameplay VFX assets
Experience creating/managing modular environment systems
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click
here
to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$143,000
—
$215,000 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Location: Burundi
Dexis is a dynamic professional services firm dedicated to partnering with government and community leaders both in the U.S. and internationally to achieve critical social outcomes in a rapidly changing world.
At Dexis, you will experience a corporate culture of inclusiveness, respect, fairness, and trust. You will be given the means and mentorship needed to succeed, and your creativity will be rewarded.
LEAP Program Description
Global Solutions Ventures (GSV) – a joint-venture partnership between ZemiTek, LLC and Dexis Consulting Group – is implementing the Long-term Exceptional Technical Assistance Project (LEAP Global), a mechanism originally used by USAID to battle against infectious diseases such as malaria, HIV/AIDS, tuberculosis, neglected tropical diseases, and pandemic influenza. As of July 1, 2025, LEAP Global transitioned to the U.S. Department of State (DOS). This initiative aims to address the complex human resource challenges faced by national infectious disease programs in the USA-supported countries.
The intervention of this project is to hire and embed technical expert advisors and subject matter experts within government entities. By directly embedding the technical expertise within the national programs, LEAP provides long-term, sustainable lifesaving support to empower host governments to lead and manage key aspects of their infectious disease portfolios and improve coordination between the U.S. Government and the host country.
About the Position
The Senior Global Health Security (GHS) and Infectious Disease (ID) Advisor will support the MOH Emergency Operations Center (EOC or COUSP in French) and NACP (National AIDS Control Program) in carrying out life-saving humanitarian assistance (LHA) in full alignment with the new Presidential Executive Order (EO) directives. The primary focus of the Advisor will be technical support with a special emphasis on preventing, detecting, and responding to infectious disease threats which impact public health. The Advisor will also provide support for the National HIV response to improve capacity for PEPFAR transition.
The Senior GHS and ID Advisor will support the appropriate multi-sectoral Government Departments and Agencies - such as the Ministry of Health, Agriculture, and Environment- for the effective adoption and implementation of life saving interventions focusing on preventing, detecting and responding to infectious disease threats with public health potential, such as zoonotic diseases. The Senior GHS & Infectious Disease Advisor will identify programmatic bottlenecks and facilitate solutions through coordinated technical support and facilitation of effort through the GHS projects, Pandemic Fund and the Global Fund. The Senior GHS and ID Advisor will be based within the EOC and will also work with the NACP. The Advisor will receive direction from the Director of the EOC and as needed, from the NACP Director, who will serve as the onsite Manager/Supervisor. Familiarity with Department of State/USG programming and C/AOR experience are highly desirable as the Advisor is expected to support the implementation of the Department of State GHS and HIV portfolio. French and English fluency are required for this assignment. The Advisor will report to the U.S. Department of State on a weekly and monthly basis.
Responsibilities
Support multisectoral ministries in effective delivery of life-saving humanitarian assistance (LHA) through utilization of domestic and donors’ (e.g. the Pandemic Fund, Global Fund when relevant such as COVID-19 response funds).
Assist the relevant ministries with effective delivery of LHA GHS services, including but not limited:
community-based active surveillance,
systems capacity for detecting priority diseases/threats,
data systems for monitoring, analyzing, and reporting on threats,
infection prevention and control (IPC), including commodities and WASH in healthcare facilities,
case management; and Emergency Management including Emergency Operating Centers (EOC) and Point of Entry Screening,
Risk Communication and Community Engagement,
Emergency outbreak response.
Provide technical support and actively engage with field work to implement programmatic and response interventions at national and sub-national levels.
Assist in monitoring the progress of GHS program implementation and provide recommendations for improvements of service delivery.
If relevant for the country, review and analyze performance reports submitted to the Pandemic Fund, Global Fund (GF), and other partners.
Help organize regular discussions among the multisectoral stakeholders and partners to ensure alignment of technical approaches in the respective GHS portfolio.
Provide support to the appropriate multisectoral ministries in identification of performance gaps, potential barriers and bottlenecks, and facilitate consensus on targeted interventions to improve performance on key indicators attributable to:
reduction in incidence and mortality for epidemic and pandemic prone diseases;
strengthening systems to prevent, detect, and respond to infectious disease threats;
rapid and effective responses to infectious disease outbreaks which are threats for public health.
Support the implementation and expansion of best practices in GHS and outbreak response nationwide.
Support MOH and other relevant Ministries in routine review of service delivery processes and outcomes.
Promote the dissemination of best practices and effective models nationwide.
Promote prioritized interventions in effective community-based active surveillance, strengthening systems capacity for detecting priority diseases/threats, and data systems for monitoring, analyzing, and reporting on threats;
Support of the adoption of infection prevention and control (IPC), including commodities and WASH in healthcare facilities; case management;
Support and strengthen Emergency Management including Emergency Operating Centers (EOC or COUSP in French) and Point of Entry Screening; Risk communication.
Support the relevant Ministries to rapidly and accurately report infectious diseases threats to the relevant, domestic and international system– such as the International Health Regulations (IHR) and World Animal Health Information System (WAHIS) for quick responses to pandemic threats.
Assist the relevant multisectoral Ministries with emergency outbreak responses as needed.
Assist the relevant multisectoral Ministries to achieve the relevant GHS related targets including the Joint External Evaluation (JEE); IHR States Parties Self-Assessment (SPAR); and the Pandemic Fund Framework which includes reporting on the 7-1-7 target (7 days to detect, 1 day to report, 7 days to complete the initial response)
Assist and provide information to the Department of State to prepare U.S. Government workplans and reports.
Support the relevant Ministries in effective utilization of Pandemic Fund grants; other donors’ resources, and emergency outbreak responses efforts.
Provide technical support to develop Pandemic Fund grant applications and support grant implementation review to ensure effective grant implementation and avoid duplication with US Government funded projects.
Consult with relevant stakeholders on required technical assistance.
Assist in monitoring the progress of grant implementation.
Review and analyze performance reports submitted to the Pandemic Fund and other partners.
Help organize regular discussions among the relevant multisectoral stakeholders, Ministries, and donors, and DOS to ensure alignment of technical approaches in the respective GHS portfolios.
Support emergency outbreak response including assisting with mobilizing resources, coordination of efforts, and technical support for efforts to contain and respond to the outbreak.
Support the National AIDS Control Program (NACP or PNLP in French and other stakeholders) to improve the Government of Burundi’s capacity for PEPFAR transition.
Provide technical support for the district oversight approach to improve the MOH’s capacity to oversee and delivery essential HIV services to reach and maintain HIV epidemic control
Provide technical support for streamlining of health systems approaches and strategies (e.g. laboratory, reporting, supervision and training) in the context of reduced resources and preparation for PEPFAR transition.
Consult with relevant stakeholders on required technical assistance.
Communications:
Regular conference calls with multisectoral stakeholders, US Embassy and DOS/Washington to review progress, discuss activities and address emerging issues.
The Senior GHS and ID Technical Advisor should provide information and avail him/herself for calls/meetings with the US Embassy as requested.
The Advisor will provide monthly reports to US Embassy/U.S. Department of State
REPORTING:
The Senior Advisor will provide a detailed monthly report to the U.S. Department of State, submitted by the 5th day of the following month. Additionally, the Advisor will submit a weekly progress report to the U.S. Department of State (and participate in weekly calls) to include a short paragraph about main successes for that week.
Qualifications
Advanced degree (MPH, MD, PhD, DVM, or equivalent) in public health, epidemiology, medicine, or a related field.
Minimum of 7 years of technical and programmatic experience in global health security and infectious diseases.
Demonstrated understanding of USG program implementation, USG interagency coordination, and donor landscape.
Knowledge of the host country and government institutions and bureaucratic processes, policies, and regulations. This entails high-level knowledge of host government laws, policies, procedures, and institutional doctrines.
Knowledge of research and analysis techniques to successfully study complex subjects and issues related to assigned program area.
Familiarity with international frameworks such as IHR 2005, JEE, SPAR, UNAIDS and HIV epidemic control metrics and USG’s LHA guidance.
Demonstrated experience working collaboratively across government ministries, donors, and implementing partners.
Strong written and verbal communication skills in English and French.
Preferred Qualifications
Previous experience with USG-funded programs.
Experience using digital platforms for surveillance, health information management, and emergency coordination.
Knowledge of the One Health approach and integration of human, animal, and environmental health efforts.
Benefits
Dexis offers benefits to support employees’ health, financial security, and well-being. The benefits outlined below are for
full-time, US-based
positions only. These benefits include:
Medical and prescription drug coverage:
A choice of three UnitedHealthcare medical plans, with coverage options for employees and eligible dependents.
Dental insurance:
Dental coverage for employees and eligible dependents, including preventive, basic, major, and orthodontic services, subject to plan limits.
Company-paid vision insurance:
Vision coverage for employees and eligible dependents, with premiums paid in full by Dexis.
Employer-funded health reimbursement arrangement (HRA):
Employees who enroll in the Silver HRA medical plan receive an employer-funded HRA to help pay eligible in-network deductible expenses.
Company-paid life and disability insurance:
Basic life and accidental death and dismemberment (AD&D) insurance, plus short-term and long-term disability coverage.
Optional supplemental insurance:
Voluntary supplemental life and AD&D insurance options, including life insurance options for eligible dependents.
Employee Assistance Program (EAP):
Company-paid access to confidential counseling and legal and financial support resources for employees and their families.
Health and wellness resources:
Virtual care, behavioral health resources, and wellness programs available through the medical plan.
Benefits assistance:
Personalized support with benefit enrollment, coverage questions, claims, and finding providers through the Employee Care Center.
Participation, coverage, and employee contributions are subject to applicable benefit plan terms and eligibility requirements.
Dexis is on a mission to help solve today’s most pressing global political, social, and economic challenges and create a world where all people are safe and prosperous. As a Dexis employee, you will be challenged, empowered, and mentored. Our motto is “find a way or make a way” — that’s how Dexis goes “all in.” How will you?
If you are passionate about this opportunity, apply now!
Only those applicants who meet the above criteria will be contacted for interview.
Dexis is an Equal Opportunity Employer, and does not discriminate on the basis of race, color, sex, national origin, religion, pregnancy, disability, age, genetic information, military service, veteran status, ethnicity, citizenship, sexual orientation, gender identity, marital status, childbirth and related medical conditions, including lactation, or any other protected class under applicable law.
Location: Chemnitz, Germany
About Our Client
They are a respected European brand in
enamel-coated architectural panels
and
glass-fused-to-steel tanks and digestors
. Their solutions are valued for their durability, aesthetic quality, and performance in harsh conditions:
Architectural Panels
– For tunnels, train stations, subways, and building facades, known for fire resistance, low maintenance, and long-term color retention.
Storage Tanks
– For drinking water, wastewater, agricultural grain, and animal feed storage, offering corrosion resistance and longevity.
Biogas Digestors
– For renewable energy production from organic waste and agricultural residues, trusted for gas-tightness and chemical durability.
Their brand is now supported by a
global industrial group
with a successful track record of
rebuilding and scaling engineering businesses
in both Germany and India. With access to capital, leadership depth, and market access, the new ownership is committed to preserving the brand’s legacy while driving operational modernization.
About the Role
They are seeking a results-oriented and hands-on head of quality, who is focusing quality-leadership in the worldwide markets of their brand, strategic quality management based on process improvements, and roll out quality-culture over the full team. Reporting to COO/CEO.
Requirements
Key Qualifications
5–7 years of experience in
quality management and leadership
in
German industrial manufacturing
, ideally in
metal fabrication, coatings, tanks, or building materials
Strong knowledge of relevant quality standards and regulations ISO 9001; ISO 14001, ISO 45001, ISO 50001
Hands-on mentality and team spirit
High quality and safety awareness
High personal ownership, integrity, and the ability to lead by example
Key Responsibilities
Development of strategies, design, implementation, and maintenance of processes and systems for managing and directing an Integrated Management System for Quality
Investigation and resolution of quality issues, response to customer complaints to ensure an optimal level of customer satisfaction.
Analysis of system effectiveness, development of strategies for managing the internal/external audit process for ISO 9001, ISO 14001, and ISO 45001, and presentation of system performance reports to the management team.
Conducting internal audits and organizing external audits according to the company's approved audit program
Employee development and training regarding quality awareness
Leadership of a small team
Benefits
Why This Role?
Be at the forefront of restoring a
legacy industrial brand
with real technical depth and global reputation.
Operate with autonomy, clarity, and full support from a respected and successful international parent company.
Help shape a company’s next chapter—not as a caretaker, but as a builder.
Attractive compensation, aligned to responsibility and results.
Location: Lagos, Nigeria
Who we are
Renmoney is a digital finance company on a mission to make financial inclusion simple and human. We provide easy-to-access loans, savings, and financial services to individuals and small businesses across Nigeria. We’re entering a new phase of digital-led growth, powered by data, AI, and customer-centric innovation - and marketing is at the heart of that journey.
We are the place for you, if:
You’re excited about technology and the future, and you’re looking for a place to learn and grow. You care a lot about detail and pride yourself in impeccable execution. You are adept at identifying, assessing, mitigating, monitoring and reporting risks, and ensuring controls are working effectively. You are ready to work extremely hard, at a fast pace, to achieve audacious goals. You love to speak up, ask questions and are comfortable challenging anyone or any idea.
The position
We’re looking for a modern, AI-first Motion/Video Designer to craft compelling visual content that engages our customers, explains our products, and drives performance. This is not a traditional design role - we want someone who’s deeply familiar with generative AI tools, understands what performs in digital channels, and can deliver high-quality videos fast.
You’ll own video production across ads, explainers, product demos, onboarding journeys, and internal campaigns. You’ll work closely with marketing, product, content, and brand teams to tell stories that resonate - while scaling creative output through AI-powered workflows.
What you’ll do
Design and animate short- and long-form video content across paid, owned, and internal channels
Use GenAI tools (Runway, Pika, Midjourney, Sora, ElevenLabs, etc.) for ideation, scripting, editing, voiceover, and localization
Develop templates and scalable video systems for rapid content production
Collaborate with brand, product marketing, and growth teams to align creative with campaign goals
Produce explainers and visual assets that simplify complex financial concepts and drive customer understanding
Continuously test and optimize video performance across engagement, CTR, conversion, and retention metrics
Stay ahead of creative and platform trends across YouTube, Instagram, TikTok, and beyond.
Requirements
3+ years of hands-on experience in motion design and video content creation
Proven portfolio of product explainers, social video, ad creatives, and short-form content
Demonstrated use of AI tools in real-world creative workflows (submit examples with outcomes)
Proficiency in Adobe After Effects, Premiere Pro, Final Cut, or equivalent
Deep curiosity and hands-on experience with AI platforms like Runway, ElevenLabs, Midjourney, Pika, Sora, etc.
Strong storytelling instincts, understanding of animation timing, and sound design
Experience working cross-functionally with brand, content, and performance teams
Bonus: 3D animation, scripting, sound editing, or mobile UI animation
Benefits
What’s in it for you
Creative ownership across one of the most strategic marketing channels: motion/video
Opportunity to build an AI-native design process that defines the future of Renmoney’s brand
Collaborative, fast-paced team culture with room to experiment and grow
Access to the latest generative AI tools and workflows
Competitive salary, benefits, and hybrid working environment
Location: Kuala Lumpur
Workplace: onsite
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Work on all aspects of the game: gameplay, UI, audio, animation, scripting, engine features;
Deliver features ready for testing and review, no matter how many components of the game it touches;
Work together with almost all content creators to deliver required features;
Write robust, maintainable, auto-testable code in TDD fashion;
Be an active participant in the design and production of the game — technical side of the creative team and first line of feedback! Help scope features and advise on the best ways to implement them;
Work within an international team on a daily basis, spread between multiple studios across the world.
Requirements
Good understanding of C++:
Understanding of C++ concepts (such as types, OOP, Memory management etc.);
Be able to write robust code without infinite loops and memory leaks;
Strong mathematical skills, especially 3d math, vectors, matrices, etc.;
Familiarity with game concepts such as state machines, pathfinding, AI, and others;
Portfolio of personal project(s) developed in C++, including source code not older than 2 years; - does not apply if you have relevant professional gamedev experience
Projects done during the coursework at university will not count as we would like to see what you like to work on and your level of coding;
Well spoken and written English;
Good feel for RPG systems and gameplay in general;
Open-minded, willing to experiment and iterate over a specific feature;
You are a team player and willing to take responsibility and ownership;
You do not hesitate to reach out to stakeholders to clarify requirements or provide feedback, or ideas;
You are capable of organising yourself and keeping track of your own progress and tasks;
Passion for making and playing games.
This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
Nice to have
Professional game development experience;
Experience with TDD;
Experience with ECS;
Background in RPGs;
Shipped game/console titles.
Location: Subang Jaya, Malaysia
The Company:
Our client is an independent games development studio founded 2008 in the cultural heart of Southeast Asia. They are a game tech focused studio with both internal OIP (Original Intellectual Property) and external co-development tracks. They build games over multiple platforms, primarily focused on Windows Desktop PC (Unreal Engine). Their flagship and breakout is a fully serviced live operational squad based multiplayer PvP (Player-Versus-Player) 5v5 (Five-Versus-Five) FPS (First-Person-Shooter) and RTS (Real-Time-Strategy) hybrid action combat game launched in 2021.
Our client provides full cycle work for hire, co-development, consulting, backend development, and virtual production support disciplines across all departments both internally and externally. Today, they are a team of 60 full-time internal developers and growing. They are committed to be wholly involved in developing digital interactive entertainment software and remain passionately strong. Combined with a people first, through innovation and integrity, they are poised to be the leading force in games development within the region.
The Responsibilities:
Our client is on the lookout for great full-time talents in Real-Time Visual Effects (VFX) Artists to join their growing development team. You will have the opportunity to collaborate with their talented team in producing consistently believable, platform optimized, and stylistically accurate effects in their many internal and external projects.
Principal Responsibilities
Work alongside their team and project stakeholders to deliver real-time in-game VFX assets that amplify, and are in-lined with the project’s visual direction, technical specifications, and calendar milestone demands.
Develop visually invoking VFX assets through innovative utilization of 2D/3D particles, shapes, motions, shaders, and post processing effects for both gameplay and cinematic use, while maintaining built optimization and efficiency, within technical boundaries.
Plan, conceptualize, and design VFX assets in pre production, and be able to clearly communicate your ideas and intentions to project stakeholders before actual development.
Team and Personal Responsibilities
Good interpersonal, communication, and collaboration skills to effectively communicate with various disciplines and stakeholders across different project and approval stages.
Experienced or keen to learn and improve new pipeline and production practices through iterative development methodologies, be it traditional or agile workflows.
Constantly familiarizing and keeping updated with current industry standards, trends, pipelines, and software to effectively and consistently hit higher graphical benchmarks.
Requirements
Core Requirements
Experience with Unreal Engine 4 and or 5 (and above).
Experience with Unreal Engine VFX Development (Niagara).
Experience in Version Control Software (SVN, Git, Perforce, etc.).
Experience in Traditional and or Agile work environments and methodologies.
Good observational skills when replicating and manipulating motions.
Ability to produce VFX storyboards for pre production approval and planning.
Ability to self assess, profile, improve, and optimize VFX assets developed.
Knowledgeable in a typical game development cycle.
Is Proficient in English, verbal and written.
Supplementary Skills
Experience in 3D Software (Autodesk Maya, 3Ds Max, Blender, etc.).
Experience in 2D Software (Adobe After Effects, Premier Pro, etc.).
Beneficial & Bonus Skills
Experience in Shader Creation (Node Based, C++, etc.).
Experience in Plug-In VFX Software (Rayfire, Realflow, FumeFX, etc.).
Experience in planning and estimation of VFX project requirements.
Experience in In-Game Post Processing tools (Unreal Engine).
Experience in 2D Post Production VFX Development (Adobe After Effects, etc.).
Experience in Programming and or Scripting (C++, C#, etc.).
Experience in various hardware and platforms (Mobile, Console, PC, etc.)
The Rank Requirements:
Junior / Fresh Graduate VFX Artist
Possesses a good understanding of particles and the mechanics of motion. Sufficient portfolio in creating in-game 2D/3D VFX assets through industry standard software(s) and game engine(s). Previous work to showcase stylistic consistency and imaginative use of emitters, geometry, animation, and or shaders to create visually appealing game ready VFX assets.
Intermediate VFX Artist
Solid experience and demonstrated ability in VFX development, consistent delivery of assets that meet project requirements, both technically and stylistically. Decent knowledge in VFX ideation, mockup, and prototyping. Have at least been credited with one game title launch, with preferably a minimum of three to four years of industry experience.
Senior VFX Artist
Excellent knowledge and demonstrated consistency in developing visually stunning VFX assets across multiple, and various project stylistic, and technical requirements. Ability to document, improve, and mentor newer VFX staff. Is Proficient in multiple core skills with a few peripheral and supplementary skill sets. Decent knowledge in a typical game development cycle and environment, interpersonal and planning skills. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.
Principal VFX Artist
Exceptional proficiencies in VFX development, consistent demonstration of developing visually immaculate VFX throughout various high profile projects. to rapidly prototype complex VFX ideas, benchmark and document processes, while maintaining standard of delivery. Excellent working knowledge in Unreal Engine, and other supplementary 2D/3D tools. Have at least been credited with three or more game title launches, with preferably a minimum of eight to ten years of industry experience.
Lead VFX Artist
Excellent background in VFX development with interpersonal, communication, and project management skills. Ability to fully understand project requirements, and work closely with all disciplines in maintaining timely delivery of VFX asset deliverables to their respective stakeholders. Demonstrated experience in delegating and maintaining project VFX standards, while adapting, and iterating across a variety of artistic styles. Wide knowledge of technical constraints, optimization and implementation to determine the best tools and techniques in hitting project visual targets. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.
Benefits
The Benefits:
Competitive Salary.
Flexible Working Hours.
Leave Entitlement and Carry Forward Leaves of 10 days until the 31st March the following year.
24/7 Studio Access alongside all production and leisure areas.
Employee Wellbeing Fund of MYR1,500, refreshed annually.
Employee Health Insurance (AIA), with In-Patient, Out-Patient, and Panel of Doctors Care.
Annual Performance Reviews with Transparent Career Development and Pathways.
Hybrid Work Option (available on request, with discussion, under management discretion).
Relocation Assistance (available on request, with discussion, under management discretion) => only for Malaysian citizens.
Full Compensation on all Formal Overtime events.
Location: Subang Jaya, Malaysia
The Company:
Our client is an independent games development studio founded 2008 in the cultural heart of Southeast Asia. They are a game tech focused studio with both internal OIP (Original Intellectual Property) and external co-development tracks. They build games over multiple platforms, primarily focused on Windows Desktop PC (Unreal Engine). Their flagship and breakout is a fully serviced live operational squad based multiplayer PvP (Player-Versus-Player) 5v5 (Five-Versus-Five) FPS (First-Person-Shooter) and RTS (Real-Time-Strategy) hybrid action combat game launched in 2021.
Our client provides full cycle work for hire, co-development, consulting, backend development, and virtual production support disciplines across all departments both internally and externally. Today, they are a team of 60 full-time internal developers and growing. They are committed to be wholly involved in developing digital interactive entertainment software and remain passionately strong. Combined with a people first, through innovation and integrity, they are poised to be the leading force in games development within the region.
The Responsibilities:
Our client is on the lookout for great full-time talents in Game Programming and Development to join their fast growing team. You will have the opportunity to collaborate with their core team in developing highly engaging, polished, and industry standard interactive game products, full cycle from its core conception to market launch in their many internal and external projects.
Principal Responsibilities
Work alongside their team and project stakeholders in all aspects of game development. To produce robust, optimized and maintainable code bases for game prototyping, core functionality, game mechanics, and engine features, maintenance, and infrastructure.
Contribute side by side with their team of programmers in developing, profiling, optimizing, and debugging code to meet the project’s performance, platform, and quality requirements. Contributing in code reviews, maintenance tests, and documentation.
Collaborate alongside multiple internal disciplines and departments, in designing, planning, and ascertaining accurate production estimates, to identify any potential pitfalls during development. To ensure a player-first approach, delivering a first class experience for their players.
Team and Personal Responsibilities
Good interpersonal, communication, and collaborative skills, is able to effectively liaise over various disciplines, and stakeholders across different project and approval stages.
Experienced, or keen to learn and improve new pipeline and production practices through iterative development methodologies, be it traditional or agile workflows.
Constantly familiarizing and keeping updated with current industry standards, trends, pipelines, and software to effectively and consistently hit higher graphical benchmarks.
Requirements
Core Requirements
Experience in developing code for Game Engine(s).
Experience with Unreal Engine 4, and or 5 (and above).
Experience in C++, C#, Blueprints, etc. with good Coding Practices and Principles.
Experience in Version Control Software (SVN, Git, Perforce, etc.).
Experience in Debugging Issues, Optimizing Performance, and Scaling code bases.
Experience in Traditional and or Agile work environments and methodologies.
Good problem-solving acumen, with a creative aptitude for unique solutions.
Ability to Self-Asses, Iterate, and Improve on one’s own work independently.
Knowledgeable in a typical game development cycle.
Is Proficient in English, verbal and written.
Supplementary Skills
Experience with Unreal Engine 4, and or 5 (and above) and its set of features:
World Building, Characters, Animation, Materials, Visual Effects, AI, User Interface, Gameplay Frameworks, Developer Tools, etc.
Experience with other Game Engine(s).
Beneficial & Bonus Skills
Experience in Advanced Unreal Engine series of features:
Multiplayer and Networking
Asset Management
Rendering Pipeline (Nanite and Lumen)
Gameplay Ability System (GAS)
Backend Technologies (Authentication, Game Session Management, Matchmaking, Databases, APIs, Integration from third-party solutions with in-game functionalities, etc.)
Experienced in creating cross-platform games for a range of target systems and hardware (Desktop, Console, Mobile, etc.).
The Rank Requirements:
Junior / Fresh Graduate Game Programmer
Possesses a good understanding of scripting and programming when working on a game project. Alongside a sufficient portfolio showcasing in-game mechanics using industry standard software(s) and game engine(s). Previous work should showcase a good foundation in programming concepts, language, and proficiency, with the use of debugging tools towards a certain benchmark within platform specifications.
Intermediate Game Programmer
Solid experience and demonstrated ability in game engine development tools. Able to develop, maintain and scale codebases to meet project requirements consistently and efficiently. Decent proficiency in in-game technical practices and design principles. Alongside knowledge of performance optimization techniques, and profiling tools in fine-tuning the game. Previous work showcases strong problem solving skills and ability to work with cross-functional teams. Have at least been credited with one title launch, with preferably a minimum of three to four years of industry experience.
Senior Game Programmer
Excellent knowledge and demonstrated consistency in delivering successful game projects, within its technical requirements. Ability to document workflows, improve pipelines, and mentor new staff. Exceptional low-level programming, optimization techniques, and able to understand game architecture and design patterns. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.
Principal Game Programmer
Exceptional proficiencies and consistent demonstration in delivering engaging, high-quality, and complex functionalities throughout various high profile projects. Strong game engine technical and optimization ability, with an in-depth knowledge of programming languages and game development tools. Able to benchmark, and document processes, while maintaining the standard of delivery. Have at least been credited with three or more game title launches, with preferably a minimum of eight to ten years of industry experience.
Lead Game Programmer
Excellent background in game programming development coupled with strong interpersonal, communication, and project management skills. Ability to fully understand and breakdown project requirements, and work closely with all disciplines in maintaining timely delivery of feature deliverables to their respective stakeholders. Demonstrated experience in delegating and maintaining project standards, while adapting, and iterating features based on feedback. Wide knowledge of game engine technical constraints, optimization tools, and implementation processes to determine the best methods and techniques in hitting project targets. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.
Benefits
Competitive Salary.
Flexible Working Hours.
Leave Entitlement and Carry Forward Leaves of 10 days until the 31st March the following year.
24/7 Studio Access alongside all production and leisure areas.
Employee Wellbeing Fund of MYR1,500, refreshed annually.
Employee Health Insurance (AIA), with In-Patient, Out-Patient, and Panel of Doctors Care.
Annual Performance Reviews with Transparent Career Development and Pathways.
Hybrid Work Option (available on request, with discussion, under management discretion).
Relocation Assistance (available on request, with discussion, under management discretion) => only for Malaysian citizens.
Full Compensation on all Formal Overtime events.
Location: European Union; Ukraine
Workplace: Remote
About the Role
We’re looking for a Senior Game Developer to bring fresh ideas, strong technical expertise, and a passion for building high-quality games. This role is ideal for someone who enjoys working close to the engine, developing new features, and continuously improving performance and scalability.
You’ll be part of a team that values ownership, creativity, and speed, where your work directly shapes the player experience. If you’re driven by building engaging products, enjoy solving technical challenges, and want to push the boundaries of what great game development looks like, we’d love to hear from you.
Key Responsibilities
- Develop and optimise game features with a strong focus on performance (FPS, CPU usage)
- Work closely with the game engine, contributing to its evolution and improvements
- Propose and implement efficient algorithms and technical solutions
- Design and write unit tests to ensure code quality and stability
- Build tools and scripts to improve development efficiency
- Collaborate with a team of developers, contributing to a culture of openness and agility
- Actively participate in the Engineering Community, sharing knowledge and ideas
Requirements
- 4+ years of experience in JavaScript UI client development in a commercial environment
- Strong expertise in TypeScript and modern JavaScript (ES6+)
- Solid understanding of Canvas/WebGL rendering cycles
- Deep understanding of the Event Loop and synchronous vs asynchronous approaches
- Experience in cross-browser development
- Strong knowledge of OOP principles and game programming patterns
- Experience with Git
- Strong communication skills and a collaborative mindset
- Product-first approach with a proactive attitude
- Self-sufficient, results-driven, and eager to learn
Nice to Have
- Understanding of performance optimisation, memory management, and threading
- Experience in game development
- Familiarity with Spine animations and TexturePacker
- Experience with GitHub Actions and CI/CD processes
- Experience with unit testing frameworks
- Familiarity with Jira and Confluence
- Basic knowledge of Vue
- Experience in full-stack development
- Understanding of Scrum workflows
What We Offer
- Competitive Salary
- Quarterly Bonuses
- Unlimited Paid Time Off
- Unlimited Paid Sick Leave
- Remote & Flexible Working
- Private Medical Insurance
- Financial Support for Life Events
- Professional Development Budget
- International Exposure
- Regular Company Events
*Benefits may vary depending on location and contractual agreement
Recruitment Process
1. HR Interview (30-45 min)
2. Technical interview with live coding (up to 90 min)
3. Final Interview with C-level (60 min)
By submitting your application, you acknowledge that your personal data will be processed in accordance with our Privacy Policy https://playson.com/privacy.
Location: Los Angeles; San Francisco
Workplace: Hybrid
About Cantina:
Cantina Labs is a social AI company, developing a suite of advanced real-time models that push the boundaries of expression, personality, and realism. We bring characters to life, transforming how people tell stories, connect, and create. We build and power ecosystems. Cantina, our flagship social AI platform, is just the beginning.
If you're excited about the potential AI has to shape human creativity and social interactions, join us in building the future!
About the Role:
As an iOS Engineer at Cantina, you’ll lead the development of innovative, high-performance features — from crafting personalized feeds and immersive custom UIs to empowering bots with AI-driven capabilities like chatting, text-to-speech, voice selection, image creation, and real-time media effects.
Working closely with Product Managers, Designers, and Sean Parker, you’ll influence the direction of a product central to the company’s mission, move quickly to deliver impactful updates, and enjoy the autonomy to bring your ideas to life.
We’re looking for someone who thrives on pushing the limits of iOS development and has a passion for creating visually stunning, high-performance experiences. Your expertise in custom graphics, animation frameworks, and media pipelines will help shape the creative foundation of our flagship app, elevating both user experience and innovation in the social AI space.
What You’ll Do:
- Work with frameworks and technologies like UIKit, AVFoundation, Combine, Core Animation, and more.
- Lead development of new AI and media-driven features.
- Build and optimize video/audio pipelines, real-time media effects, and AI-powered visual features.
- Participate in Architecture meetings to help ensure our apps meet the highest quality standards.
- Collaborate with Product, Design, and QA teams to deliver polished, scalable experiences.
- Take ownership of features — be part of a small team that ships an application to a large user base.
- Be part of an incredibly supportive team that values feedback, both positive and career-growth oriented.
What You’ll Bring:
- 8+ years of experience developing iOS applications, or equivalent education.
- Fluency in Swift, UIKit, and Objective-C, with a strong foundation in custom graphics and animation frameworks.
- Ability to write readable, maintainable, documented, and thoroughly tested code.
- Experience developing integrations with RESTful APIs.
- Proficiency with Git and version control workflows.
- Basic understanding of Figma — able to determine spacing and sizing; bonus if you can export icons and understand variables.
- Experience with video editing, real-time media effects, or AI-driven media features is a plus.
- Ability to effectively translate Product, UX, and UI requirements into code.
- Skilled at evaluating and communicating engineering solutions and trade-offs to teammates and potentially non-technical stakeholders.
- Can create scalable and reusable components that are flexible and modular.
- Attention to detail, motion, and animation.
Compensation:
The anticipated annual base salary range for this role is between $180,000-$240,000. When determining compensation, a number of factors will be considered, including skills, experience, job scope, location, and competitive compensation market data.
Benefits:
- Competitive salary and generous company equity
- Medical, dental, and vision insurance – 99.99% of premiums covered by Cantina
- 42 days of paid time off, including:
- 15 PTO days
- 10 sick days
- 15 company holidays
- 2 floating holidays
- Generous parental leave & fertility support
- 401(k) retirement savings plan
- Lifestyle spending account – $500/month to use however you’d like
- Complimentary lunch and snacks for in-office employees
- One Medical membership, and more!
Location: Tallinn, Estonia
At Müller's Solutions, we are looking for a skilled iOS Developer to join our innovative team. In this role, you will be responsible for designing, developing, and maintaining our iOS applications, ensuring they are functional, stylish, and user-friendly. Your work will directly impact our clients and their experience with our products.
Responsibilities:
Design and build advanced applications for the iOS platform.
Collaborate with cross-functional teams to define, design, and ship new features.
Ensure the performance, quality, and responsiveness of applications.
Identify and correct bottlenecks and fix bugs.
Help maintain code quality, organization, and automatization.
Continuously discover, evaluate, and implement new technologies to maximize development efficiency.
Work with Apple's Human Interface Guidelines to create intuitive user experiences.
Requirements
Requirements:
Proven experience as an iOS Developer, with a deep understanding of Swift and Objective-C.
Experience with third-party libraries and APIs.
Good understanding of the iOS SDK, UIKit, and Cocoa Touch.
Knowledge of memory management and performance tuning in iOS.
Familiarity with RESTful APIs and web services.
Ability to understand business requirements and translate them into technical needs.
Qualifications:
Must possess a Bachelor's degree in Computer Science or a related discipline.
A minimum of 3 years' experience in iOS development is required.
Proficient in Git or other version control systems.
Knowledge of Agile development methodologies is preferred.
Strong skills in Swift, Xcode, and various iOS frameworks, including UIKit, Core Data, and Core Animation.
Experience with version control platforms such as Git and GitHub.
Familiarity with tools like Firebase, Crashlytics, and CI/CD pipelines for iOS applications.
Understanding of dependency management tools, including Cocoapods or Swift Package Manager.
Soft Skills:
Excellent analytical and debugging skills.
Strong communication and collaborative skills.
Detail-oriented with a passion for quality and performance.
Location: Cairo, Egypt
At Müller's Solutions, we are looking for a talented and experienced iOS Developer to join our dynamic team. As an iOS Developer, you will be responsible for designing, developing, and maintaining high-quality iOS applications that provide an exceptional user experience. You will collaborate with product managers, designers, and other developers to create innovative solutions that meet the needs of our clients and users.
Responsibilities:
Build scalable, high-performing iOS applications using Swift and Objective-C.
Collaborate with cross-functional teams (backend, design, and QA) to define app requirements and features.
Write clean, modular, and reusable code that adheres to industry best practices.
Implement third-party APIs, frameworks, and SDKs as needed.
Perform code reviews to maintain code quality standards.
Work with Apple's Human Interface Guidelines to create intuitive user experiences.
Troubleshoot and debug to improve application performance.
Continuously research and implement new
Requirements
Requirements:
Proven experience in iOS development with Swift and/or Objective-C.
Familiarity with RESTful APIs to connect iOS applications to back-end services.
Strong understanding of Apple’s design principles and interface guidelines.
Experience with offline storage, threading, and performance tuning.
Proficient with version control systems such as Git.
Qualifications
:
A Bachelor's degree in Computer Science, Software Engineering, or a related discipline is required.
Candidates should have over 3 years of experience in iOS development.
Proficiency in Swift, Xcode, and various iOS frameworks such as UIKit, Core Data, and Core Animation is essential.
Experience with version control systems, including Git and GitHub, is preferred.
Familiarity with tools such as Firebase, Crashlytics, and CI/CD pipelines for iOS applications is highly desirable.
Understanding of dependency management tools like Cocoapods or Swift Package Manager is also required.
Soft Skills:
Outstanding problem-solving capabilities.
Effective communication and teamwork skills.
Strong attention to detail with a commitment to producing high-quality applications.
Cairo, Egypt
headChemnitz, Germany
УдалённоFull remote for candidates based abroad, with relocation to Paris subject to discussion; Hybrid for candidates based in France
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Nex employees may be expected to collaborate with colleagues across different time zones
seniorПротиворечивые условия: Please note that we are unable to consider applications from candidates based in France, Italy, or Germany for this role; Compensation for candidates based outside the US (including Canada, EMEA, and LATAM) will be determined based on location, experience, and skills during the interview process, and may differ from the listed US range; United States - Remote, EMEA - Remote
leadUnited States, Remote
seniorГеография найма не уточнена
headChemnitz, Germany
География найма не уточнена
Subang Jaya, Malaysia; Relocation Assistance (available on request, with discussion, under management discretion) => only for Malaysian citizens
Subang Jaya, Malaysia; Relocation Assistance (available on request, with discussion, under management discretion) => only for Malaysian citizens