Задачи: Запуск, оптимизация и масштабирование Meta-кампаний, работа с ретаргетингом и CAPI. Задачи: Сквозная аналитика, построение воронок ретаргетинга, оптимизация под CPA / ROAS / FTD.
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Задачи: Запуск, оптимизация и масштабирование Meta-кампаний, работа с ретаргетингом и CAPI. Задачи: Сквозная аналитика, построение воронок ретаргетинга, оптимизация под CPA / ROAS / FTD.
- Разработка игровых механик, анимаций и оптимизация производительности; - Опыт создания браузерных игр на JS/TS, PixiJS, Canvas, WebGL;
📍 Компания базируется на Кипре 🌍 Формат: удалённая работа 💰 Зарплата: 2 500–3 000 € gross в месяц Смотрим кандидатов вне РФ Задачи: • Проектировать и дорабатывать игровые интерфейсы, улучшать их удобство и визуальное качество. • Создавать иконки, UI-компоненты и декоративные элементы.
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Настроить подбор• Быстро создавать и запускать новые мобильные приложения и MVP; • Разрабатывать frontend на React + TypeScript и mobile на React Native;
– От 3 лет опыта работы с игровыми интерфейсами и 2D-графикой. – Портфолио с примерами игрового UI.
Location: Sydney, Australia Riot Games Sydney is looking for an experienced Senior Software Engineer to join the Sydney-based VALORANT, Personalisation Team. As Software Engineers at Riot, we bring deep knowledge of specific technical areas and also value the opportunity to work in a variety of broader domains. We have a deep passion for helping to bring joy to players via technical solutions. As a Senior Software Engineer on the VALORANT Personalisation Team, you’ll build experiences that help players make the game their own, from customising their loadout to showcasing their favourite Agents and celebrating the rewards they’ve earned. You’ll bring features to life across PC and console, connecting Unreal Engine client experiences with the live services behind them. Working alongside designers, artists and fellow engineers, you’ll take features from technical discovery through launch, shape technical decisions, and solve the performance and reliability challenges that make these experiences feel great to use. Internal Job Title: Software Engineer II. You will report to the Engineering Manager of the Personalisation Team. Responsibilities: Design, build and deliver gameplay features and back end services for our players Lead projects with your teammates and in collaboration with other teams and disciplines Seek out and champion development process improvements Uphold a high standard of engineering excellence Provide mentorship to more junior members of the team Troubleshoot live service issues as part of an on-call rotation Required Qualifications: 4+ years experience in professional software development 3+ years professional experience with C++ and/or Unreal Experience collaborating on cross-team development efforts on software projects, including requirements gathering, planning and release - coordinating with relevant stakeholders across different disciplines Desired Qualifications: Bachelor's degree in Computer Science and/or equivalent experience Experience developing and shipping code in a real-time 3D environments (e.g. Unity, Unreal, Godot) Experience developing within gameplay systems for Unreal Engine games Experience with perforce and/or github version control systems Experience developing and shipping code for high load real time services Our Perks: At Riot we strongly believe in work / life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle. We also believe that work should be fun, we have co-op gaming areas, a play fund so you can broaden and deepen your knowledge of players and community, and all the snacks you would ever need to power through your day (even healthy snacks!). And that’s not all we offer, there’s also: Medical Insurance that covers you and your dependents Employee Assistance Program Wellness fund Donation matching of time and money to registered charities Learning and Development opportunities At Riot Games, we put players first . That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
Location: Vancouver, BC Senior Analytics Engineer The Data Science & Analytics team at Asana is how the company turns data into decisions — defining the questions that matter, surfacing the answers, and making sure insight is at the center of every critical product and business call . As a Senior Analytical Engineer, you sit at the intersection of Data Engineering, Analytics, and Data Science, and you own the data foundations for a business domain end to end. Your mandate is to turn raw data into reliable, business-ready datasets that PMs, analysts, data scientists, and leaders actually trust and use — and to define the business logic and metric standards that make AI-powered self-serve trustworthy. You consume governed Silver tables and produce the Gold layer and semantic layer beneath Asana's most important metrics, dashboards, and Genie spaces. This role is based in our Vancouver office with an office-centric hybrid schedule . The standard in-office days are Monday, Tuesday, and Thursday . Most Asanas have the option to work from home on Wednesdays . Working from home on Fridays depends on the type of work you do, and your recruiter can share more about the in-office requirements . What you’ll achieve Own the Gold layer for a given business domain (e.g., PLG funnel, marketing attribution, revenue, NPI/AWM): Design and continuously improve the curated, dimensional data models that downstream dashboards, Genie spaces, and ELT reporting depend on. Implement the canonical business logic behind your domain's core KPIs: Translate KPIs into governed, versioned metric marts that resolve "this number doesn't match" disputes for good. Build and curate the semantic layer and Genie spaces that power self-serve in your domain: Author the metadata, documentation, and prompt/metric definitions that let stakeholders query governed data in plain language through Claude and Databricks Genie. Own the metric dictionary for your domain: a single source of truth for what each metric means, who owns it, and where to find it. Partner with peers across DS&A to keep KPI definitions consistent where domains overlap. Author data contracts and SLAs at the Silver→Gold boundary, partnering with Horizontal Data Engineering on the inputs you depend on, and owning data quality, freshness, and oncall for Gold/metric-mart failures in your domain. Build and maintain certified, board-ready dashboards on governed Gold data, partnering with Data Science to translate insight requirements into trusted, reusable products rather than one-off builds. Partner directly with Product & Business, Data Science, and Engineering to turn ambiguous, underspecified questions into scalable datasets — anticipating downstream reporting impacts before they become incidents, and raising the data-model quality bar across the domains you touch. About you Demonstrates curiosity about AI tools and emerging technologies, with a willingness to learn and leverage them to enhance productivity, collaboration, or decision-making . 4+ years in analytics engineering, data engineering, or a closely related analytics role, with a track record of independently owning the data models a team relies on for decisions . Advanced SQL and strong data modeling fundamentals: dimensional modeling, star/snowflake schemas, slowly changing dimensions, and semantic layer design. Hands-on experience with a transformation framework (dbt or equivalent), orchestration tooling (e.g. Airflow), version control (Git), and modern warehouse/lakehouse platforms (Databricks experience preferred). Practical experience with data quality testing and observability, schema management and data contracts, and query/model performance and cost tuning. Demonstrated domain fluency in at least one business area (e.g. PLG funnels, SLG pipeline, marketing attribution, Product telemetry, revenue/ARR) and the judgment to translate "I don't trust this number" into a specific, durable model fix. Strong cross-functional partnership skills: requirement gathering, prioritization, documentation and enablement, driving alignment on metric definitions, and explaining technical tradeoffs to non-technical partners . Curiosity about AI-native a nalytics — NL2SQL, metadata/semantic layers for self-serve, and using tools like Claude and Genie to multiply your reach rather than replace rigor. Exposure to Unity Catalog, Looker/LookML, or reverse-ETL/activation (Salesforce, Marketo, Gainsight) is a plus At A sana, we're committed to building teams that include a variety of backgrounds, perspectives, and skills, as this is critical to helping us achieve our mission . If you're interested in this role and don't meet every listed requirement, we still encourage you to apply . What we’ll offer Generous, transparent and fair compensation system (base salary and RSUs) Health insurance with dental Breakfast and lunch catering on the da ys that you work from the office Home office setup budget Gym/Fitness card Fertility healthcare and family-forming support with Carrot Mental Health Support in Modern Health Group life insurance MacBo oks with all necessary accessories For this role, the estimated base salary range is between $106,000 - $120,000 CAD annually . The actual base salary will vary based on various factors, including market and individual qualifications objectively assessed during the interview process . The listed range above is a guideline, and the base salary range for this role may be modified . In addition to base salary, your compensation package may include additional components such as equity and sales incentive pay (for most sales roles), and benefits . If you're interviewing for this role, speak with your recruiter to learn more about the total compensation and benefits for this role . #LI-Hybrid About us Asana is a leading platform for human + AI collaboration. Millions of teams around the world rely on Asana to achieve their most important goals, faster. Asana has been named to Fortune's Best Workplaces for 7+ years and recognized by Fast Company, Forbes, and Gartner for excellence in workplace culture and innovation. We offer an exceptional office-centric culture while adopting the best elements of hybrid models to ensure that every one of our global team members can work together effortlessly. With 13+ offices all over the world, we are always looking for individuals who care about building technology that drives positive change in the world and a culture where everyone feels that they belong. We believe in supporting people to do their best work and thrive. Our goal is to ensure that Asana upholds an environment where all people feel that they are respected and valued, whether they are applying for an open position or working at the company. We provide equal employment opportunities to all applicants without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by law. Join Asana’s Talent Network to stay up to date on job opportunities and life at Asana.
Location: MX - Mexico City, Mexico Scopely is seeking a highly motivated Software Engineer to join our Playgami team in Mexico City on a hybrid basis working 3 days a week from the hub! At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people worldwide daily. Playgami is building the best SaaS gaming platform ever! The team strives to create the world’s best products for game production, operation, and insights. Powering many award-winning, loved-by-millions franchise games over mobile, web, and PC. What You’ll Do Design, architect and help implement features to run world-class games at scale Drive the integration of new features directly with game teams using technologies like Java, C#, and NodeJs Take responsibility for the quality of what the team creates, helping to establish good practices Ensure our systems are reliable, scalable, secure, and highly performant Deliver code and supporting documentation of the highest quality through good design, attention to detail and system testing on a timely basis Work in an agile environment where your opinions matter Team up with skilled colleagues who are committed to delivering the best products possible Share knowledge, provide feedback, and help colleagues both inside and outside of your team What We’re Looking For Strong computer science and engineering fundamentals (data structures, concurrency, design patterns, algorithms) 3+ years of experience working with Java, C#, or another OO language, including experience with asynchronous, multi-threaded, parallel programming paradigms Solid experience with cloud computing (AWS, GCP...) and low-latency, high-scale distributed systems High-quality and maintainable code writing Strong English language skills are required for this role, as we have a highly diverse and global business Bonus Points Web development experience on a modern technology such as React, Vue, or Angular Experience with and knowledge of Unity Game Engine or similar technology (i.e. Unreal Engine) Experience owning and driving the technical execution of complex and interdisciplinary development About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ . Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com . Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice . Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Ищем видеомонтажёра для создания трейлера аркадной гоночной игры. Нужен специалист, который соберёт динамичный трейлер по готовой раскадровке из предоставленных игровых футажей и проработает его звуковое сопровождение.
• Проектировать и дорабатывать игровые интерфейсы, улучшать их удобство и визуальное качество. • Создавать иконки, UI-компоненты и декоративные элементы.
Проектировать игровые разделы от сценариев и прототипов до финальных макетов: инвентарь, магазин, рынок, шахта, лиги, кланы, город, онбординг. Развивать дизайн-систему и UI-кит в Figma для веб-клиента на Vue и интерфейсов Unity-игр.
Location: Shanghai, China Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience. We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints. That's where you come in. We are looking for a gameplay software engineer to join our game development team. In this role, you will work closely with designers and engineers to prototype ideas, implement player-facing features, and help establish scalable development processes and technical foundations. Responsibilities: Identify, prioritize, and implement gameplay systems and engine features for a new game. Collaborate with product and discipline leads to define focus areas, handoff points, and effective technical solutions for each stage of development. Lead and contribute to architecture, technical design, and implementation for relevant gameplay systems. Help shape the team's technical direction, engineering standards, and development practices. Continuously iterate on solutions to ensure they are robust, scalable, and performant. Mentor other engineers and share best practices across game development disciplines. Required Qualifications: 6+ years of professional software engineering experience in the game industry. 4+ years of professional game development experience with Unreal Engine. Bachelor's degree in Computer Science or equivalent experience with strong computer science fundamentals. Proficiency with a modern game engine, such as Unreal Engine or Unity. Strong knowledge of common game and software design patterns. Professional experience developing with C++. Desired Qualifications: Experience working with both small and mid-sized engineering teams Experience with persistence solutions Leadership experience Experience with agile development For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
3+ лет опыта с игровым интерфейсом и 2D-графикой.
Location: Paris Workplace: Hybrid ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. TEAM Our Growth team is a transversal entity aiming to maximize and deliver the potential of any mobile product. It combines user acquisition, creative content production, monetization, and the tech capabilities required to turn applications into global hits. With over 150 experts, we operate at the forefront of mobile marketing and ad tech across various types of games (hypercasual, hybrid, 100% IAP). For this role, you would be joining Paper.io 2 team: we are leaving hypercasual era behind, and building a brand through top-notch quality and polish, including in our creatives. ROLE - Create mobile video ads that engage millions of people - Become a creative expert in mobile gaming: benchmark what our competitors are doing, experiment with new ideas - Develop a deep understanding of how your creations perform and why - Work within a small creative squad with amazing people from diverse backgrounds and nationalities - Contribute to transversal initiatives (e.g., testing new tools) PROFILE - Fully proficient with video editing and content creation - Expert in After Effects - Nice to have: 3D softwares and/or Unity - Creative and have a hacker mindset - Understand how your creations drive marketing performance - Fluent in English, both oral and written - At least 3+ year of experience in a similar role - Hands-on experience with AI creative tools (Scenario, Seedance, Kling, Veo, Runway, etc.) - Deeply familiar with the mobile gaming market, in particular, hyper casual and casual BENEFITS - Competitive salary based on experience - Swile Lunch voucher - Gymlib (100% covered by Voodoo) - Premium healthcare coverage with SideCare, 100% covered for you and your family - Wellness activities in our Paris office - Remote days on Fridays
Задачи: — Дизайн и улучшение игровых интерфейсов. — Создание иконок, UI-компонентов и декоративных элементов. — Подготовка ассетов для внедрения и их проверка в игре. — Взаимодействие с арт-директором, гейм-дизайнерами и разработчиками. — Управление UI-задачами в нескольких проектах. Требования: — Опыт работы в игровой UI / 2D графике от 3 лет. — Уверенные навыки работы с Figma и Adobe Photoshop. — Практический опыт использования AI-инструментов в производстве. — Понимание UX игр, композиции, типографики и визуальной иерархии. — Опыт работы с играми на ПК, веб или мобильных платформах. — Уровень английского A2–B1. — Портфолио с проектами игровых UI. — Приветствуется опыт реализации UI в Unity и анимации UI. Условия: — Полная занятость, удалённая работа. — Годовой бонус по результатам работы. — Годовой бюджет на обучение. — 25 оплачиваемых дней отпуска.
About the Team: The FDE (Forward Deployed Engineering) team is a new, strategic initiative sponsored from the CEO and Founders down. Our mission is to win C-suite-sponsored, high-value AI opportunities by selling and delivering outcomes, not just a platform. You will be part of the founding team, embedded with our most strategic customers from the very first sales call, all the way through to a production-ready solution. You will be the "product manager" for the customer's problem, responsible for the "why" and "what," while our FDEs (Engineers) will be your partners responsible for the "how." Role Description: As a Deployment Strategist (DS), you are the critical bridge between a customer's multi-million-dollar business problem and Databricks' technical solution. You are a product manager for the field, owning the technical and product direction of the engagement from initial discovery through production launch and adoption. You will build C-suite trust, perform deep discovery to map the customer's political and technical landscape, and scope the value. You will define the Minimum Viable Product for a pilot, write the PRD that guides the engineering team, and manage the project to a successful landing. You will also lead technical discovery, shape solution architecture with FDEs, and ensure that each proposed solution can move from prototype to production. This role requires a rare combination of executive presence, deep product thinking, technical depth, and a hands-on delivery mindset. The impact you will have: C-Suite Scoping & Value Definition: — Partner with Sales to perform deep discovery, map the customer's organization, quantify the business value of $10M+ problems, and define the pilot, including its MVP, success criteria, and timeline. End-to-End Product Ownership: — Author the PRD, prioritize the engineering backlog, manage scope, and act as the primary hands-on QA tester. — Translate business requirements into clear data, integration, security, and operational requirements that engineers can build against. Technical Solution Leadership & Delivery: — Drive the FDE build team through an agile delivery process, manage stakeholders from the C-suite to individual engineers, and unblock technical or organizational issues. — Lead technical discovery and design reviews. — Understand the customer's data flows, integrations, platform constraints, and operational environment; pressure-test architecture choices; and identify technical risks early. Solution Launch & Landing: — Own the "Day 0" launch, manage the war room, and drive the solution from launch to full adoption by capturing user feedback, iterating, and proving the defined business value. — Own production readiness across data quality, testing, security, performance, and operations. — Work with the team to diagnose issues and drive them to resolution. Strategic Handoff & Growth: — Scope the ongoing maintenance plan, create customer documentation/training, and leverage your trusted advisor status to identify the next high-value FDE engagement. — Codify reusable solution patterns and bring field insights back to Product and Engineering. What we look for: Executive Presence & Communication: — You are a trusted advisor with strong executive presence and excellent communication skills. — You are confident and humble, can build rapport quickly, and can help senior stakeholders make difficult decisions. Product Judgment & Delivery: — You can define what to build and why, write strong product requirements, prioritize engineering work, manage scope, and lead complex agile software projects from an ambiguous problem to a measurable outcome. Technical Fluency & Architecture Judgment: — You understand modern data and AI architectures, including cloud platforms, data pipelines, data models, distributed systems, APIs, security and governance, machine learning, and generative AI application patterns. — You can lead architecture discussions, evaluate trade-offs, and pressure-test technical decisions. Hands-on Technical Ability: — You are proficient in at least one language such as Python, Java, or SQL. — You can explore data, work in notebooks, read and review code and pipelines, build or adapt prototypes, and contribute meaningfully to troubleshooting. Relevant Experience: — Typically 7+ years of experience delivering complex, customer-facing data, analytics, AI, or software engagements, or equivalent experience as a founder or technical builder. — You have helped deliver data, machine learning, or generative AI systems into production and understand the integration, operational, and adoption challenges that appear in real environments. — Experience in a high-growth technology company, forward-deployed organization, or leading consultancy is valuable. — You enjoy working onsite with customers (often 25-50%, sometimes higher) to drive delivery. About Databricks: Databricks is the Data and AI company. More than 20,000 organizations worldwide — including adidas, AT&T, Bayer, Block, Mastercard, Rivian, Unilever, and 70% of the Fortune 500 — rely on the Databricks Data + AI Platform to build and scale data and AI apps, analytics and agents. Headquartered in San Francisco with 30+ offices around the globe, Databricks offers a unified platform that includes Genie, Lakebase, Agent Bricks, Lakeflow, Lakehouse, and Unity Catalog. Benefits: At Databricks, we strive to provide comprehensive benefits and perks that meet the needs of all of our employees. For specific details on the benefits offered in your region click here. Our Commitment to Diversity and Inclusion: At Databricks, we are committed to fostering a diverse and inclusive culture where everyone can excel. We take great care to ensure that our hiring practices are inclusive and meet equal employment opportunity standards. Individuals looking for employment at Databricks are considered without regard to age, color, disability, ethnicity, family or marital status, gender identity or expression, language, national origin, physical and mental ability, political affiliation, race, religion, sexual orientation, socio-economic status, veteran status, and other protected characteristics. Compliance: If access to export-controlled technology or source code is required for performance of job duties, it is within Employer's discretion whether to apply for a U.S. government license for such positions, and Employer may decline to proceed with an applicant on this basis alone.
Задачи: — создание новых, красивых и удобных интерфейсов мобильных игр; — поддержка и развитие существующих интерфейсов разных игровых проектов; — создание и проработка user flow в команде с разработчиками и гейм-дизайнерами; — отрисовка иконок, кнопок, окон и других элементов интерфейса; — работа по созданию и развитию текущих интерфейсов и UI-kit для них. Требования: — очень уверенное владение Figma; — умение создавать интуитивно понятные и красивые интерфейсы для мобильных игр и приложений; — владение Adobe Photoshop, Adobe Illustrator; — навык рисунка от руки; — опыт создания дизайна интерфейсов для мобильных игр; — наличие интересного портфолио; — готовность выполнить тестовое задание. Будет преимуществом: — опыт работы с анимацией или Unity; — умение эффективно применять ИИ в работе. Условия: — официальное оформление по ТК, полностью белая заработная плата; — ДМС и компенсация занятий спортом; — наставничество опытных коллег из топовых геймдев-компаний.
Задачи: — Вести проект от концепта до релиза и писать ГДД — Ставить задачи команде (разработка, арт, анимация, звук, UI) и принимать результат — Балансировать игровые системы — Писать сценарии и внутриигровые тексты (диалоги, биографии персонажей, квесты, описания) — Участвовать в составлении и приёмке ТЗ на арт (персонажи, локации, статические и ключевые сюжетные сцены) и звук (саундтрек, SFX, озвучка) — Технически работать с текстом: расставлять команды и интегрировать его в движок — Заниматься локализацией и проверять готовую EN-версию — Тесно взаимодействовать с командой и держать всех в курсе актуальных задач Требования: — Опыт работы геймдизайнером от 2-3 лет — Портфолио с релизами или выпущенными проектами Будет плюсом: — Профильное gamedev-образование — Опыт работы над проектами со схожей тематикой/жанром — Опыт работы в Unity и с Git — Английский язык на уровне B2