— Создание анимации на основе готовых подробных лейаутов; — Внесение правок и редактирование анимации по комментариям Супервайзера;
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— Создание анимации на основе готовых подробных лейаутов; — Внесение правок и редактирование анимации по комментариям Супервайзера;
- Настройка и проработка State Machine в Animation Blueprint. - Создание и поддержка Animation Notifies и Notify States для связи анимаций с геймплеем.
Evaluate AI-generated 3D scenes, interactive environments, simulations, and spatial experiences for visual and technical quality. Provide clear, structured feedback on scene composition, lighting, materials, physical dynamics, asset integration, interaction, and overall visual coherence.
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
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Настроить подбор- Создание рекламных видеокреативов для игр; - Работа с продуктовыми задачами (анимация персонажей, интерфейсов);
Location: London, United Kingdom - Deliveroo Our Global Structure Deliveroo is now part of DoorDash, bringing together teams with even greater reach, scale, and ambition. Depending on your role, you may collaborate with teammates, systems, and leaders across DoorDash and Wolt. Together, we’re unlocking new possibilities as one global team. Join us in our mission to transform the way people shop and eat, where impact, innovation and growth drive everything we do. Our Product team defines how millions of people experience Deliveroo, turning complex marketplace challenges into simple, high-impact solutions. Working at the intersection of data, design and engineering, we set direction, prioritise what matters most, and deliver outcomes that move the business forward. We’re looking for a Staff Product Designer (Motion) to join our Studio Central team London team. In this role, you’ll lead the shift toward build-first motion design, establishing principles and systems that elevate craft and expression across our global product surfaces. What You’ll Be Doing You’ll be joining the Studio Central team. Studio Central is a net-new global Product Design team sitting at the intersection of product, brand, and innovation, supporting Deliveroo, DoorDash, Wolt, and 7Rooms. We own how brand shows up in the product experience, partnering closely with Marketing and Product teams to shape cohesive, high-quality work and define the future state of design across our portfolio. Here’s what your day-to-day might look like: Strategy, Systems & Influence Define the point of view and motion principles for how branded moments behave across products, elevating customer, rider, and merchant experiences. Build reusable motion systems, expression frameworks, animated component libraries, and AI-assisted tooling to empower designers across all brands to ship high-quality motion independently. Establish motion as a core discipline within Studio Central, creating the rituals, crits, and guidelines required to scale the capability past a single person. Partner with Product Design teams across Consumer, Ads & Promo, Rider, Merchant, and New Verticals, using working prototypes rather than slide decks to advocate for in-product motion. Execution & Delivery Lead key brand moments from concept to execution, partnering with visual designers to take early directions through to production-ready, code-shippable motion (Lottie/dotLottie, CSS/JS animation, native transitions). Navigate undefined, ambiguous spaces to establish design standards and processes across in-house teams, agencies, and cross-functional partners in Engineering and Marketing. What You’ll Need to Thrive Proven experience in motion and visual craft at a systems level, with a track record of scaling frameworks or guidelines across multiple surfaces, products, or teams. Demonstrated ability to move fluidly between art direction and execution, prototyping in tools like After Effects, Lottie, or Rive and delivering production-ready motion in code. Strong capability to navigate ambiguous, complex environments and create clarity through shipped prototypes and hands-on work rather than presentations. Demonstrated experience building structures from scratch, taking initiative to propose frameworks, guidelines, and operating models. Proactive mindset toward emerging technology, treating new tools and techniques as experiments to iterate on and ship quickly. Why Join Us? At Deliveroo, you’ll do work that matters, solving real-world problems in a three-sided marketplace that’s constantly evolving. We’re food lovers, problem solvers, community builders and more, brought together by a shared drive to make things better. Working here you can expect to: 🔧 Solve meaningful problems at real scale Work on a complex, always-on marketplace that impacts millions every day. 🌱 See your impact, fast Ship, test and improve ideas quickly in a low-hierarchy, high-ownership environment. 🧠 Grow through challenge and ownership Take on big, ambiguous problems and accelerate your career with strong support. 🌎 A culture built for builders High standards, collaboration, flexible working and continuous learning. 💰 Share in the success you help create Competitive salary and equity options, so you’re rewarded for the impact you make. ➡️ Want a deeper look at how we build? Check out our Tech Blog . Diversity, Equity and Inclusion At Deliveroo, we know that a great workplace reflects the world around us and that true diversity and inclusion make us stronger, more creative, and better at what we do. We’re committed to fostering an environment where everyone can do their best work and feel they belong. We believe in equality of opportunity and welcome candidates from all backgrounds regardless of age, gender, ethnicity, disability, sexual orientation, gender identity, socio-economic background, religion, or belief. If you have a disability or long-term health condition and need support to apply for one of our roles, or require any reasonable adjustments during the recruitment process, you’ll have the opportunity to let us know once you’ve submitted your application. We’ll share details on how to request support so we can ensure you have a fair and equitable experience. If you’re excited about making a real impact in a fast-moving marketplace and growing your career alongside ambitious, supportive teams, we’d love to hear from you! Beware of recruitment scams: DASH Brands will never ask you to pay money or share sensitive financial information during hiring — learn more about DASH Brands' legitimate recruiting process at careersatdoordash.com/recruitment-scam-awareness .
Location: Paris Workplace: Hybrid ABOUT VOODOO Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way. TEAM You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become. In this role, you'll work across our puzzle game portfolio, contributing your artistic skills to titles that have already demonstrated strong core mechanics and real player engagement. Puzzle games demand a precise and thoughtful visual language, from clear iconography and satisfying feedback animations to cohesive UI and world aesthetics, and your work will be central to delivering that. You'll have the opportunity to contribute directly to the growth and visual refinement of our puzzle titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while still having a significant impact on the creative direction within a dedicated and agile studio environment. ROLE - Support the Lead Artist in the ideation and execution of the game’s vision. - Design and implement a high-quality, scalable UI from concept to final integration in Unity. - Create and maintain a comprehensive UI Style Bible and reusable component libraries. - Create high-quality 3D/2D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices. - Setup, integrate, and animate UI scenes in Unity. - Work with Game Designers to ensure UI supports gameplay and accessibility goals. - Iterate quickly based on team feedback and live user data. - Propose creative ideas to boost player engagement and improve the user experience. PROFILE - Strong Unity skills, with the ability to implement and optimise directly in engine. - Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability. - Experience with A/B testing or working with LiveOps features. - A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases. - Experience collaborating with cross-functional remote teams. - AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work - Fluent in English. BENEFITS - Competitive salary - Premium healthcare (SideCare) for you and your family 100% borne by Voodoo - Swile Lunch voucher - Gymlib (100% borne by Voodoo) - Wellness activities in our Paris office - Child daycare facilities (Les Petits Chaperons rouges)
Location: Montréal We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime. Nous prenons le jeu au sérieux. Nous recherchons des aventurières et aventuriers à l’esprit curieux, prêts à trouver leurs compagnons de route et animés par l’imagination et la détermination nécessaires pour créer ce qui n’a encore jamais été imaginé. Chez Wizards of the Coast, nous misons sur le pouvoir de l’imagination et des liens humains pour créer des expériences inoubliables. Nous créons des divertissements qui stimulent la créativité, éveillent les passions, tissent des amitiés et rassemblent des communautés partout dans le monde. Dans tout ce que nous entreprenons, notre mission est d’inspirer un amour du jeu qui dure toute une vie. Que ce soit grâce à la profondeur stratégique de Magic: The Gathering®, à la richesse narrative de Dungeons & Dragons® ou à nos studios de jeux vidéo AAA, nous bâtissons des univers qui rassemblent les gens, stimulent la créativité et nourrissent l’aventure. Alors que nous poursuivons notre croissance et explorons de nouveaux horizons, nous cherchons des personnes passionnées, curieuses et innovantes pour se joindre à l’aventure. Skeleton Key est un studio de développement de jeux vidéo et une division de Wizards of the Coast. Nous partageons la conviction qu’en donnant à nos équipes l’autonomie, le temps, les outils et le soutien nécessaires, nous pouvons cultiver un environnement créatif où chaque personne peut donner le meilleur d’elle-même. Nous recherchons un·e concepteur·rice de jouabilité sénior·e d’expérience, avec une passion pour la création de combats, d’ennemis et d’affrontements captivants, pour rejoindre notre équipe de Montréal et contribuer à donner vie à notre premier jeu AAA. Ce que tu feras : Concevoir, intégrer et peaufiner les ennemis, des capacités et des comportements de combat. Créer l’intelligence artificielle des personnages non joueurs (PNJ) à l’aide d’Unreal Engine et de la programmation visuelle. Concevoir des affrontements captivants en combinant les ennemis et les défis de façon à soutenir le rythme et la progression du jeu. Prendre en charge des fonctionnalités de jouabilité, du prototypage à l’intégration et à la finition. Équilibrer la difficulté des combats, les rôles des ennemis et les signaux transmis aux joueur·euse·s. Collaborer avec les équipes de conception, d’animation, de programmation et de conception de niveaux. Offrir de la rétroaction et du mentorat aux autres concepteur·rice·s de jouabilité. Ce que tu apportes : Une expérience de niveau sénior en conception de combats pour des jeux d’action ou des jeux de rôle et d’action. Une expérience de la création d’ennemis, de capacités, de comportements d’IA et d’affrontements. De solides compétences avec Unreal Engine et en programmation visuelle. Une compréhension approfondie du rythme, de l’équilibrage et de la lisibilité des combats, ainsi que des signaux transmis aux joueur·euse·s. De solides aptitudes en communication, en collaboration et en résolution de problèmes. Une participation à la livraison d’au moins un titre AAA ou d’envergure comparable. Bonis si tu as: Une expérience de la conception de combats de boss. Une connaissance des outils Behavior Trees, EQS et Gameplay Ability System d’Unreal Engine. Une expérience de travail avec les systèmes d’animation et les indicateurs de combat. Une expérience des combats et des mécaniques de jeux d’action à la première personne. Nous souscrivons aux principes d’égalité des chances en emploi et d’action positive Wizards et Skeleton Key s’engagent à assurer l’égalité des chances dans tous les aspects de l’emploi. Nous nous engageons à prendre toutes les décisions en matière d’emploi sans distinction fondée sur la race, la couleur, la religion, le sexe, l’orientation sexuelle, l’identité ou l’expression de genre, l’origine nationale, l’âge, l’état matrimonial ou toute autre caractéristique protégée par la loi. Cette description présente la nature générale du poste et les exigences nécessaires pour bien l’exercer. Elle ne constitue pas une liste exhaustive des tâches, des responsabilités ou des exigences du poste. Nous veillerons à ce que les personnes en situation de handicap bénéficient de mesures d’adaptation raisonnables pour participer au processus de candidature ou d’entrevue, accomplir les fonctions essentielles de leur poste et profiter des autres avantages et privilèges liés à l’emploi. Si ta candidature est retenue pour la prochaine étape du processus et que tu as besoin d’une mesure d’adaptation, informe la personne responsable de ton recrutement ou de la coordination de ta candidature. Les employé·es peuvent être admissibles à des programmes d’incitatifs annuels et à long terme dans le cadre de leur rémunération globale, selon leur rôle, leur lieu de travail et les critères d’admissibilité. Les avantages sociaux et les programmes peuvent notamment comprendre : Santé et bien-être Congés pour se ressourcer Bien-être financier Soutien à la vie personnelle et familiale Initiatives de bénévolat et d’engagement communautaire Apprentissage et développement Avantages exclusifs Nous t’invitons à consulter notre Avis de confidentialité destiné aux candidat·es pour en savoir plus sur la façon dont nous recueillons, utilisons et protégeons tes renseignements personnels dans le cadre du processus de candidature. #StudiosWizards Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include: Health & Wellness Time Off to Recharge Financial Well-being Life & Family Support Volunteer and Community Initiatives Learning & Development Exclusive Perks Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
Location: Montréal We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime. At Wizards of the Coast, we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering®, the rich storytelling of Dungeons & Dragons®, or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventure. Skeleton Key is a game development studio and division of Wizards of the Coast. We are a group of people who are guided by the belief that by empowering our teams and providing the necessary time, tools, and support we can foster a creative culture where everyone can do their best work. We’re looking for an experienced Senior Gameplay Designer with a passion for creating compelling combat, enemies, and encounters, to join our Montreal team and help bring our first AAA game to life. What You'll Do: Design, implement, and tune enemies, abilities, and combat behaviors. Create NPC AI using Unreal Engine tools and visual scripting. Build engaging encounter compositions that support pacing and progression. Take gameplay features from prototype through implementation and polish. Balance combat difficulty, enemy roles, and player-facing feedback. Collaborate with design, animation, engineering, and level teams. Provide feedback and mentorship to other gameplay designers. What You'll Bring: Senior-level experience designing combat for action or action RPG titles. Experience creating enemies, abilities, AI behaviors, and encounters. Strong Unreal Engine and visual scripting skills. A deep understanding of combat pacing, balance, readability, and player feedback. Strong communication, collaboration, and problem-solving skills. At least one shipped AAA or comparable title. Nice to Have: Experience designing boss encounters. Familiarity with Unreal Behavior Trees, EQS, and Gameplay Ability System. Experience working with animation systems and combat metrics. Experience with 1st-person action combat and mechanics. We are an equal opportunity / affirmative action employer Wizards and Skeleton Key is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status. The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know. #StudiosWizards Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include: Health & Wellness Time Off to Recharge Financial Well-being Life & Family Support Volunteer and Community Initiatives Learning & Development Exclusive Perks Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
Location: Montréal We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime. Nous prenons le jeu au sérieux. Nous recherchons des aventurières et aventuriers à l’esprit curieux, prêts à trouver leurs compagnons de route et animés par l’imagination et la détermination nécessaires pour créer ce qui n’a encore jamais été imaginé. Chez Wizards of the Coast, nous misons sur le pouvoir de l’imagination et des liens humains pour créer des expériences inoubliables. Nous créons des divertissements qui stimulent la créativité, éveillent les passions, tissent des amitiés et rassemblent des communautés partout dans le monde. Dans tout ce que nous entreprenons, notre mission est d’inspirer un amour du jeu qui dure toute une vie. Que ce soit grâce à la profondeur stratégique de Magic: The Gathering®, à la richesse narrative de Dungeons & Dragons® ou à nos studios de jeux vidéo AAA, nous bâtissons des univers qui rassemblent les gens, stimulent la créativité et nourrissent l’aventure. Alors que nous poursuivons notre croissance et explorons de nouveaux horizons, nous cherchons des personnes passionnées, curieuses et innovantes pour se joindre à l’aventure. Skeleton Key est un studio de développement de jeux vidéo et une division de Wizards of the Coast. Nous partageons la conviction qu’en donnant à nos équipes l’autonomie, le temps, les outils et le soutien nécessaires, nous pouvons cultiver un environnement créatif où chaque personne peut donner le meilleur d’elle-même. Skeleton Key a son siège social à Austin, au Texas, et forme une nouvelle équipe en pleine croissance à Montréal, au Québec. Nous sommes à la recherche d’un·e producteur·rice sénior·e qui fait preuve de passion et d’engagement. Relevant de la direction générale du studio, tu superviseras la production d’une ou de plusieurs équipes de développement. Tu géreras les échéanciers, les dépendances, la capacité des équipes et les obstacles afin d’assurer la progression des livrables. Tu coordonneras le développement entre les disciplines, amélioreras les processus de travail des équipes et agiras comme personne-ressource sur place pour notre équipe Skeleton Key de Montréal. Tu collaboreras avec les ressources humaines, les TI et l’administration du studio pour l’intégration des nouvelles recrues, la logistique du recrutement, les licences et les activités quotidiennes. Ce que tu feras : Prendre en charge et tenir à jour les échéanciers de production d’une ou de plusieurs équipes, couvrant les fonctionnalités, les éléments de jeu et les autres contenus à livrer. Assurer le suivi du contenu tout au long des processus de développement impliquant plusieurs équipes, afin de bien coordonner les transferts liés aux dépendances, les mises à jour et la livraison. Être la personne-ressource de ton équipe pour l’aider à établir des liens avec les autres, à surmonter les obstacles au développement et à choisir les bonnes approches pour résoudre les problèmes. Agir comme point de contact sur place pour les locaux du studio Skeleton Key de Montréal et répondre aux besoins opérationnels quotidiens en collaboration avec les ressources humaines, les TI et l’administration du studio. Animer les réunions d’équipe en établissant des ordres du jour clairs, en gardant les discussions ciblées et en produisant des comptes rendus fiables qui précisent les actions à entreprendre. Défendre les besoins de tes équipes et les représenter en ce qui concerne leur capacité, leur rythme de production et leurs priorités actuelles. Bâtir des relations positives et un climat de confiance entre toutes les équipes. Communiquer efficacement avec plusieurs équipes et à tous les niveaux de l’organisation. Résoudre les problèmes, établir les priorités et trouver des solutions créatives pour atteindre les résultats visés. Suivre les indicateurs de performance des équipes pour communiquer leur rythme global de production, l’état du projet et les progrès vers ses objectifs. Ce que tu apportes : Au moins 5 ans d’expérience confirmée en développement de jeux AAA au sein d’équipes multidisciplinaires. Une participation à la livraison d’au moins un titre AAA. Une expérience approfondie de toutes les phases du développement d’un jeu, du concept au lancement. Une connaissance de différentes méthodologies de développement et de leurs applications, comme Scrum, Kanban et la méthode en cascade, ainsi que la souplesse nécessaire pour les adapter aux besoins propres à chaque équipe. Une expérience de la gestion de la planification, des échéanciers et des feuilles de route d’équipes. Une solide expérience des outils de planification de projets, de présentation et de documentation, notamment Jira. Une expérience des opérations sur place d’un studio ou de la gestion de bureau, y compris la coordination avec les ressources humaines, les TI et les partenaires administratifs. De solides aptitudes interpersonnelles et une approche empreinte d’empathie et de compréhension. De l’autonomie, de l’initiative et une profonde motivation à aider les équipes à réussir et à créer des expériences et du contenu de jeu exceptionnels. Bonis si tu as : Une expérience concrète en production au sein d’une équipe de jouabilité ou de combat, avec un rôle de coordination entre les disciplines qui y contribuent, notamment l’animation, la programmation, la conception de jouabilité, les effets visuels et l’audio. Une expérience directe de la livraison de mécaniques d’action centrées sur les personnages, de combat ou de jouabilité axée sur les systèmes dans une production AAA. Une connaissance des processus de développement dans Unreal Engine et des dépendances entre la conception de jouabilité, la programmation et l’animation. Une expérience de la coordination avec des fournisseurs externes et des partenaires de codéveloppement. Une expérience de la définition et de la mise en place d’améliorations aux processus de production, en combinant les indicateurs de production et les commentaires des développeur·euse·s. Une expérience de travail sur des jeux de rôle ou des jeux axés sur la narration. Nous souscrivons aux principes d’égalité des chances en emploi et d’action positive Wizards et Skeleton Key s’engagent à assurer l’égalité des chances dans tous les aspects de l’emploi. Nous nous engageons à prendre toutes les décisions en matière d’emploi sans distinction fondée sur la race, la couleur, la religion, le sexe, l’orientation sexuelle, l’identité ou l’expression de genre, l’origine nationale, l’âge, l’état matrimonial ou toute autre caractéristique protégée par la loi. Cette description présente la nature générale du poste et les exigences nécessaires pour bien l’exercer. Elle ne constitue pas une liste exhaustive des tâches, des responsabilités ou des exigences du poste. Nous veillerons à ce que les personnes en situation de handicap bénéficient de mesures d’adaptation raisonnables pour participer au processus de candidature ou d’entrevue, accomplir les fonctions essentielles de leur poste et profiter des autres avantages et privilèges liés à l’emploi. Si ta candidature est retenue pour la prochaine étape du processus et que tu as besoin d’une mesure d’adaptation, informe la personne responsable de ton recrutement ou de la coordination de ta candidature. Les employé·es peuvent être admissibles à des programmes d’incitatifs annuels et à long terme dans le cadre de leur rémunération globale, selon leur rôle, leur lieu de travail et les critères d’admissibilité. Les avantages sociaux et les programmes peuvent notamment comprendre : Santé et bien-être Congés pour se ressourcer Bien-être financier Soutien à la vie personnelle et familiale Initiatives de bénévolat et d’engagement communautaire Apprentissage et développement Avantages exclusifs Nous t’invitons à consulter notre Avis de confidentialité destiné aux candidat·es pour en savoir plus sur la façon dont nous recueillons, utilisons et protégeons tes renseignements personnels dans le cadre du processus de candidature. #StudiosWizards Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include: Health & Wellness Time Off to Recharge Financial Well-being Life & Family Support Volunteer and Community Initiatives Learning & Development Exclusive Perks Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
Location: Montréal We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime. At Wizards of the Coast, we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering®, the rich storytelling of Dungeons & Dragons®, or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventure. Skeleton Key is a game development studio and division of Wizards of the Coast. We are a group of people who are guided by the belief that by empowering our teams and providing the necessary time, tools, and support we can foster a creative culture where everyone can do their best work. Skeleton Key is headquartered in Austin, TX, and we're building out a new, growing team in Montreal, QC and is looking for a passionate and dedicated Senior Producer. Reporting to the Studio GM, the Senior Producer will oversee production for one or more development teams, managing schedules, dependencies, capacity, and blockers to keep deliverables moving. You’ll coordinate cross-disciplinary development, improve team workflows, and serve as the on-site point of contact for our Montreal SK team, partnering with HR, IT, and studio administration on onboarding, hiring logistics, licenses, and day-to-day operations. What you'll do: Own and maintain production schedules for one or multiple teams consisting of features, assets, and other content deliverables. Track content through development pipelines involving multiple teams to ensure proper dependency handoffs, updates, and delivery. Be the "go-to" person for your team to help them connect with others, remove their development blockers, and guide them on how to approach problems. Serve as an on-site point of contact for the Montreal SK studio space, helping with day-to-day operational needs in partnership with HR, IT, and studio administration. Lead and moderate team meetings with clear agendas, focused discussions, and actionable, reliable meeting notes. Be the first line of defense and representative for your teams in regard to their capacity, velocity, and current priorities. Build trust and positive relationships across all teams. Communicate effectively across multiple teams and seniority levels. Resolve problems, prioritize, and find creative solutions to achieve results. Track team performance metrics to communicate overall team velocity, project health, and progress towards project goals. What you'll bring: 5+ years of proven experience in multi-disciplinary game development for AAA games. Shipped at least one AAA title. Comprehensive experience with all phases of game development from concept to launch. Knowledge of various development methodologies and their applications (e.g. Scrum, Kanban, Waterfall) and the adaptability to apply them to specific team needs. Experience managing team planning, schedules, and roadmaps. Strong experience with project planning, presentation, and documentation tools, including Jira. Experience with studio site operations or office management, including coordinating with HR, IT, and administrative partners. Strong interpersonal skills; operates with empathy and understanding. Self-sufficient and self-motivated, with a deep passion to help teams succeed and create amazing gaming experiences and content. Nice to have: Hands-on production experience embedded with a gameplay or combat team, coordinating across the disciplines that feed it, including Animation, Engineering, Gameplay Design, VFX, and Audio. Direct experience shipping character action, combat, or systems-driven gameplay in a AAA production. Familiarity with Unreal Engine development workflows and the dependencies between gameplay design, engineering, and animation. Experience coordinating with external vendors and co-development partners. Experience defining and rolling out production process improvements from a mix of production metrics and developer feedback. Experience working on RPGs or story-focused games. We are an equal opportunity / affirmative action employer Wizards and Skeleton Key is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status. The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know. #StudiosWizards Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include: Health & Wellness Time Off to Recharge Financial Well-being Life & Family Support Volunteer and Community Initiatives Learning & Development Exclusive Perks Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
• Convert UX wireframes into polished UI designs, prototypes and design systems using Figma, Photoshop and Illustrator. • Implement and animate user interfaces in Unreal Engine 5 using UMG, Slate, Material Editor, Niagara, Sequencer and Blueprints.
-Own complex product features end-to-end — from understanding the problem and shaping the solution through implementation, launch, and iteration. -Work closely with the product team to shape what we build, challenge assumptions, and turn ambiguous problems into great product experiences.
- 2D-анимация в любом софте — Toon Boom, Animate, Moho, что удобно. Запускаем long/Shorts-form направление: 10-минутные эпизоды, тот же стиль, те же персонажи, одно дело от начала до конца.
Location: Montréal We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime. Nous prenons le jeu au sérieux. Nous recherchons des aventurières et aventuriers à l’esprit curieux, prêts à trouver leurs compagnons de route et animés par l’imagination et la détermination nécessaires pour créer ce qui n’a encore jamais été imaginé. Chez Wizards of the Coast, nous misons sur le pouvoir de l’imagination et des liens humains pour créer des expériences inoubliables. Nous créons des divertissements qui stimulent la créativité, éveillent les passions, tissent des amitiés et rassemblent des communautés partout dans le monde. Dans tout ce que nous entreprenons, notre mission est d’inspirer une passion pour les jeux qui dure toute une vie. Que ce soit par la profondeur stratégique de Magic: The Gathering®, la richesse narrative de Dungeons & Dragons® ou nos studios de jeux vidéo AAA, nous bâtissons des mondes qui rassemblent les gens, stimulent la créativité et nourrissent le goût de l’aventure. Alors que nous poursuivons notre croissance et explorons de nouveaux horizons, nous cherchons des personnes passionnées, curieuses et innovantes pour se joindre à l’aventure. Skeleton Key est un studio de développement de jeux vidéo et une division de Wizards of the Coast. Nous sommes une équipe animée par la conviction qu’en donnant à nos équipes les moyens d’agir ainsi que le temps, les outils et le soutien nécessaires, nous pouvons cultiver un environnement créatif où chaque personne peut donner le meilleur d’elle-même. Le siège social de Skeleton Key est situé à Austin, au Texas, et nous mettons sur pied une nouvelle équipe en pleine croissance à Montréal, au Québec. Nous recherchons un·e artiste VFX sénior de talent, qui se passionne pour la création d’une grande variété d’effets en temps réel pour les environnements, les personnages et les éléments du jeu, afin de se joindre à l’équipe de Montréal et de contribuer à donner vie à notre premier jeu AAA. Ce que tu feras : Améliorer la qualité visuelle du jeu en créant des effets visuels en temps réel de grande qualité. Collaborer avec les équipes d’art, d’éclairage, de conception, de son, d’animation et de production pour donner vie aux niveaux et aux fonctionnalités du jeu. Contribuer à l’amélioration des pipelines techniques ainsi que des techniques et des outils de création d’effets visuels. Participer aux activités de recherche et développement. Accompagner les artistes en effets visuels débutant·e·s et leur offrir du mentorat. Ce que tu apporteras : De l’expérience avec Unreal Engine. Une expérience démontrée dans la création d’effets visuels de grande qualité qui s’intègrent harmonieusement aux jeux. Une connaissance des systèmes Niagara, de la création de matériaux, de textures et de Blueprints, de Chaos Destruction ainsi que d’autres systèmes d’effets visuels en temps réel. Des compétences à la fois techniques et créatives, soutenues par une vision artistique. Une solide compréhension des systèmes de particules et de leur dynamique. Une connaissance d’outils complémentaires comme EmberGen, LiquiGen, Houdini, Maya, 3ds Max, Blender, Photoshop et After Effects. De l’expérience pour donner et recevoir de la rétroaction. De l’expérience dans la gestion de plusieurs tâches à la fois et une facilité à t’adapter au changement. Une passion pour la création de jeux vidéo et le plaisir d’y jouer. De l’enthousiasme, une attitude positive et un esprit d’équipe, ainsi qu’une capacité à communiquer et à collaborer avec l’ensemble des services et des équipes. De l’autonomie et une motivation personnelle qui te permettent d’accomplir tes tâches avec peu de supervision. Les employé·es peuvent être admissibles à des programmes d’incitatifs annuels et à long terme dans le cadre de leur rémunération globale, selon leur rôle, leur lieu de travail et les critères d’admissibilité. Les avantages sociaux et les programmes peuvent notamment comprendre : Santé et bien-être Congés pour se ressourcer Bien-être financier Soutien à la vie personnelle et familiale Initiatives de bénévolat et d’engagement communautaire Apprentissage et développement Avantages exclusifs Nous t’invitons à consulter notre Avis de confidentialité destiné aux candidat·es pour en savoir plus sur la façon dont nous recueillons, utilisons et protégeons tes renseignements personnels dans le cadre du processus de candidature. #StudiosWizards Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include: Health & Wellness Time Off to Recharge Financial Well-being Life & Family Support Volunteer and Community Initiatives Learning & Development Exclusive Perks Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
Location: Montréal We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime. At Wizards of the Coast , we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering®, the rich storytelling of Dungeons & Dragons®, or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventure. Skeleton Key is a game development studio and division of Wizards of the Coast. We are a group of people who are guided by the belief that by empowering our teams and providing the necessary time, tools, and support we can foster a creative culture where everyone can do their best work. Skeleton Key is headquartered in Austin, TX, and we’re building out a new, growing team in Montreal, QC. We’re looking for a skilled Senior VFX Artist with a strong passion for building a variety of real-time effects for environments, characters, and assets to join the Montreal team and help bring our first AAA game to life. What You'll Do: Improve the visual quality of the game by crafting high-quality real-time visual effects. Collaborate with Art, Lighting, Design, Sound, Animation, and Production to bring levels and features to life. Help to improve technical pipelines and VFX creation techniques/tools. Assist in research and development. Mentor junior visual effect artists. What You'll Bring: Experience working within Unreal Engine. Proven track record at building beautiful and integrated VFX for Games Knowledge of Niagara Systems, Material Building, Texturing, Blueprints, Chaos Destruction, and other real-time VFX systems. Both technical and creative with an artistic vision. Strong understanding of particle systems and dynamics. Familiarity with supportive software such as EmberGen, LiquiGen, Houdini, Maya, 3ds Max, Blender, Photoshop, and After Effects. Experience with giving and receiving feedback. Experience multi-tasking and adapting easily to change. Passion for making and playing games. Enthusiastic, positive, team-oriented; must have the ability to interact and collaborate with all departments and teams. Self-sufficient and self-motivated, can perform duties with little oversight. We are an equal opportunity / affirmative action employer Wizards is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to the religion, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status. The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know. #StudiosWizards Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include: Health & Wellness Time Off to Recharge Financial Well-being Life & Family Support Volunteer and Community Initiatives Learning & Development Exclusive Perks Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
Collaborates regularly with Digital Marketing, Brand and Visuals, and IS teams to discuss project requirements and makes technical recommendations. Writes efficient code and maintains custom donation forms, advocacy forms, other webpages, and email templates.
Location: Tallinn, Harjumaa, Estonia Welcome to Torrero - all-in-one source for cutting-edge white label casino, sportsbook solutions and B2B aggregation. Built on a foundation of trust and compliance, we proudly offer an extensive library of 30,000+ games sourced from diverse providers, positioning Torrero as the preferred partner for transforming the iGaming enterprise. With huge number of sports events and easy payment options, we cater to diverse interests. Available in 35+ languages, we make gaming accessible worldwide. If you like a fast paced, dynamic and start-up work culture with full of passionate and enthusiastic mindsets, you’re most welcome to explore the opportunity. This is a chance to take part in an exciting journey as the company grows and expands its business at a rapid pace. You will be doing: Design slot/game symbols Create characters & backgrounds Sketch rough ideas & concepts Work with Product designer on integrating artwork Work with motion designer for interactive elements Key Deliverables: Final slot symbols Final game symbols Character designs Background assets Early-stage concept sketches Prepare design assets for animation If you don’t have experience with slots, then rendering skills and the ability to finalize graphics are very important. Your expertise to meet the requirement: Experience in character designs, game symbols and sketches Experience in illustrations & digital painting Experience in Adobe - Photoshop, Illustrator etc. and Figma (Optional) design tools We offer: Competitive salary Private health insurance Sports benefit Annual paid vacation for 28 calendar days 3 paid sick days a year without medical certificate Seniority leave Birthday Day off Regular team and company events Comfortable office in the centre of Tallinn with the flexible working schedule Top notch work equipment Amicable work environment and supportive team members Real career opportunities and professional growth The great team across the world Hiring Stages: Introductory call Test Task Hiring Manager round References check Job offer
Location: Paris Workplace: Hybrid ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. TEAM The Engineering & Data team builds innovative tech products and platforms to support the impressive growth of their gaming and consumer apps which allow Voodoo to stay at the forefront of the mobile industry. Helix is our flagship Ad-Network team of around 60 top-tier engineers and data scientists spanning backend, mobile SDKs, data engineering, infrastructure, and AI. Helix has evolved beyond powering Voodoo's own gaming portfolio—our technology is now directly integrated into games from external, third-party publishers worldwide. Operating across millions of third-party devices in real-time bidding environments creates unique technical challenges around SDK performance, ultra-low latency, and intelligent automation. Within Helix, you’ll join the AdExperience squad—a focused team of Senior Product Managers, QA/Release Engineers, and five exceptional Senior Engineers specialized in backend and mobile SDK development. Together, you will push the boundaries of iOS SDK architecture and champion modern, agentic AI workflows to set new industry standards. ROLE We’re looking for a visionary and talented Senior iOS Engineer to join our dynamic, passionate, and committed to excellence team at the forefront of advertising technology! As a Senior iOS Engineer, you will drive the development of cutting-edge SDKs, influencing the experience of millions of users across diverse devices. A pivotal member of our engineering team, you will help shape the direction of our iOS technical efforts while serving as a high-impact, hands-on individual contributor. - Technical Vision & Code Standards: Guide the technical direction for our iOS projects. Drive innovation, establish architectural best practices, and ensure the highest standards of code craftsmanship across our codebase. - AI Usage & Agentic Workflows: Raise the bar in AI adoption across the team—actively integrating agentic workflows, LLMs, and AI-driven automation tools to solve complex challenges and elevate developer productivity. - Code Excellence: Craft robust, maintainable, and high-performance code that sets industry benchmarks as a senior hands-on individual contributor. - Collaborative Code Reviews: Actively participate in thorough code reviews, fostering a culture of continuous technical improvement and knowledge sharing within the engineering team. - Architectural Decisions: Make critical decisions regarding the architecture and technical stack of our iOS SDKs and applications to ensure long-term stability and scalability. - Quality Assurance: Guarantee the enduring quality and reliability of our iOS projects through rigorous testing, performance profiling, and continuous integration practices. PROFILE - 6/7+ years of experience in mobile software development. - 5 years minimum in Swift. - Strong proficiency and proactive mindset towards leveraging AI technologies (e.g., agentic AI, LLMs, AI coding assistants) to enhance software development efficiency and code quality. - Excellent problem-solving, critical thinking, and communication skills. - Demonstrated ability to make critical technical decisions independently. - Extensive experience in writing robust, maintainable, and high-performance Swift code. - Writing efficient unit tests, integration tests, and UI tests. - In-depth knowledge of iOS development tools, frameworks (SwiftUI, Combine, and CoreData), and best practices (MVVM, Protocols, Delegates). - Excellent level of spoken English. NICE TO HAVE - Previous experience in the AdTech industry or in mobile ads integration. - Experience with SDK development and a deep understanding of the challenges and opportunities in this space. - Experience in Objective-C, Kotlin, Node. - Practical experience setting up or customizing AI developer agents and automated AI workflows. - Experience in optimizing App performance, reducing memory footprint, and decreasing package size. - Experience in deploying iOS frameworks on CocoaPods. - Experience in deploying iOS applications with CircleCI and Fastlane. - Working knowledge of remote APIs, concurrency, layouts, transitions, animations. OUR STACK ⧫ Xcode ⧫ Swift ⧫ Objective-C ⧫ SwiftUI ⧫ Combine ⧫ CoreData ⧫ GitHub ⧫ CocoaPods ⧫ CircleCI ⧫ AWS ⧫ AI Coding Tools & Agentic Workflows BENEFITS - Competitive salary based on experience - Swile Lunch voucher - Gymlib (100% covered by Voodoo) - Premium healthcare coverage with SideCare, 100% covered for you and your family - Wellness activities in our Paris office - Remote Fridays