Location: Tashkent, Uzbekistan
We are looking for Engineers experienced in Unreal Engine to work on AAA game titles.
Join us if you would like to raise your expertise by completing challenging tasks with the help from experts in game development.
Being a developer in our company means:
Working in different areas (e.g. Gameplay, AI, Engine), making new features and supporting the existing ones.
Meeting interesting people from different areas of game development.
Supporting different platforms and stores from Sony, Microsoft, Nintendo and others.
Participating in architectural decisions, design of new systems and modules, or prototyping new features.
Performance optimizations.
Going through each stage of the game development pipeline and release of the game.
Requirements
Commercial experience with C++ and Unreal Engine 4 or 5.
Experience with popular subsystems, e.g. Gameplay Ability System, Behavior Trees, UMG.
Comprehension of Unreal Engine memory management model.
Good understanding of dynamic polymorphism and C++ specific notions.
Practical knowledge with Blueprint scripting.
Good communication skills and fluent spoken English.
Benefits
Cooperating with an international team of world-class professionals on exciting and challenging projects
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
Location: Astana, Kazakhstan
We are looking for Engineers experienced in Unreal Engine to work on AAA game titles.
Join us if you would like to raise your expertise by completing challenging tasks with the help from experts in game development.
Being a developer in our company means:
Working in different areas (e.g. Gameplay, AI, Engine), making new features and supporting the existing ones.
Meeting interesting people from different areas of game development.
Supporting different platforms and stores from Sony, Microsoft, Nintendo and others.
Participating in architectural decisions, design of new systems and modules, or prototyping new features.
Performance optimizations.
Going through each stage of the game development pipeline and release of the game.
Requirements
Commercial experience with C++ and Unreal Engine 4 or 5.
Experience with popular subsystems, e.g. Gameplay Ability System, Behavior Trees, UMG.
Comprehension of Unreal Engine memory management model.
Good understanding of dynamic polymorphism and C++ specific notions.
Practical knowledge with Blueprint scripting.
Good communication skills and fluent spoken English.
Benefits
Cooperating with an international team of world-class professionals on exciting and challenging projects
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
УдалённоAstana, Kazakhstan
JКомпания не указана
Управление вакансиями скоро появится
Скрытые компании и отметки о просмотре ещё не подключены.
Задачи:
— Моделирование персонажей и настройка скелета (риг) под стандартный UE5 Mannequin для корректной работы стандартных анимаций движка.
— Создание модульных элементов зданий (стены, крыши, проемы) строго по сетке (Grid Snapping) для удобной сборки уровней в UE5.
— Создание пропсов: элементов окружения, предметов, оружия.
Требования:
— Опыт создания Low-Poly моделей с правильной сеткой, оптимизацией и отсутствием лишних полигонов.
— Понимание пайплайна экспорта в Unreal Engine 5, включая настройку пивотов, масштаба и коллизий.
— Текстурирование с использованием цветовых палитр/атласов или Vertex Color.
— Наличие портфолио в стиле low-poly (ссылки на ArtStation приветствуются).
Условия:
— Удаленная работа, свободный график.
— Оплата проектная (поштучно или за пак моделей), обсуждается индивидуально.
УдалённоГеография найма не уточнена
Не хотите искать каждый день?
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Location: Sao Paulo, Brazil; Serbia; Almaty; Armenia; Baku; Barcelona; Berlin, Germany; California; Canada; Cyprus; Dubai, United Arab Emirates; Georgia; Istanbul; Montenegro; Kuala Lumpur
Workplace: remote
ABOUT YOU
We are looking for an experienced Game Tech Lead to drive the engineering direction of a next-generation immersive multiplayer platform built with Unreal Engine 5.
This is a senior leadership role focused on gameplay systems, multiplayer architecture, scalability, and technical performance. You will work closely with cross-functional creative and technical teams to deliver high-quality interactive experiences across large-scale virtual environments.
The role combines hands-on engineering, technical strategy, and team leadership in a fast-moving product environment.
ABOUT US
Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute, market, and monetize their games. Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring opportunities together, and continually make new resources available to creators. Headquartered and incorporated in Los Angeles, California, Xsolla operates as the merchant of record and has helped over 1,500+ game developers to reach more players and grow their businesses around the world. With more paths to profits and ways to win, developers have all the things needed to enjoy the game.
For more information, visit xsolla.com.
RESPONSIBILITIES
Lead the technical implementation of gameplay systems in Unreal Engine 5
Architect and maintain multiplayer systems, networking, and server-side gameplay infrastructure
Drive engineering best practices, code quality, and long-term technical scalability
Optimize runtime performance across gameplay and multiplayer systems
Collaborate with technical art and creative teams on integrated production workflows
Support cloud-delivered interactive experiences and scalable online environments
Mentor engineers and contribute to technical leadership across the project
Work closely with production and stakeholders to align technical execution with project goals
REQUIRED SKILLS & EXPERIENCE
Strong expertise in
Unreal Engine 5
Advanced knowledge of
C++ and Blueprints
Proven experience building and shipping
multiplayer gameplay systems
Deep understanding of networking, dedicated servers, and online infrastructure
Experience with gameplay architecture and performance optimization
Experience integrating game clients with backend platform services (identity, inventory, commerce, matchmaking, social, or similar)
Strong technical leadership and mentoring experience
Ability to work across engineering, art, and production disciplines
Excellent communication and problem-solving skills
NICE TO HAVE
Experience with cloud-streamed or online interactive experiences
Familiarity with persistent online worlds or immersive virtual platforms
Experience scaling multiplayer environments and live systems
Background in technical prototyping or platform-level systems
BENEFITS
We are passionate about fostering a supportive environment for our team, so we prioritize the physical, mental, and emotional well-being of our employees through a comprehensive Benefits Program. This includes unlimited Flexible Time Off and a personalized career roadmap for each employee. By investing in professional development through training and educational opportunities, we ensure that our team thrives both personally and professionally. Together, we’re not just building a business; we’re cultivating a community that values creativity, collaboration, and the transformative power of play.
The duties and responsibilities of this position may evolve over time to support the organization’s goals and individual growth. This job description is intended to outline the general nature and level of work being performed and is not intended to be an exhaustive list of all duties, responsibilities, and qualifications required.
By submitting your application, you consent to Xsolla conducting background checks, where permitted by law, after the final interview stage. All checks will comply with local regulations, and your information will be handled confidentially.
Xsolla takes your privacy seriously and will not sell or externally distribute any personal data received during the hiring process. In accordance with applicable data protection laws, Xsolla is committed to protecting your personal information and respecting your privacy.
For any inquiries related to data privacy, please contact: careers@xsolla.com
Explore more opportunities at: https://xsolla.com/careers
Location: Belgrade, Serbia
We are looking for Engineers experienced in Unreal Engine to work on AAA game titles.
Join us if you would like to raise your expertise by completing challenging tasks with the help from experts in game development.
Being a developer in our company means:
Working in different areas (e.g. Gameplay, AI, Engine), making new features and supporting the existing ones.
Meeting interesting people from different areas of game development.
Supporting different platforms and stores from Sony, Microsoft, Nintendo and others.
Participating in architectural decisions, design of new systems and modules, or prototyping new features.
Performance optimizations.
Going through each stage of the game development pipeline and release of the game.
Requirements
Commercial experience with C++ and Unreal Engine 4 or 5.
Experience with popular subsystems, e.g. Gameplay Ability System, Behavior Trees, UMG.
Comprehension of Unreal Engine memory management model.
Good understanding of dynamic polymorphism and C++ specific notions.
Practical knowledge with Blueprint scripting.
Good communication skills and fluent spoken English.
Benefits
Working with an international team of world-class professionals on exciting and challenging projects
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
Medical Care package
Sensibly flexible working hours
Breakfasts, snacks and fruits available during the day, tea and coffee machines
Location: Yerevan, Armenia
We are looking for Engineers experienced in Unreal Engine to work on AAA game titles.
Join us if you would like to raise your expertise by completing challenging tasks with the help from experts in game development.
Being a developer in our company means:
Working in different areas (e.g. Gameplay, AI, Engine), making new features and supporting the existing ones.
Meeting interesting people from different areas of game development.
Supporting different platforms and stores from Sony, Microsoft, Nintendo and others.
Participating in architectural decisions, design of new systems and modules, or prototyping new features.
Performance optimizations.
Going through each stage of the game development pipeline and release of the game.
Requirements
Commercial experience with C++ and Unreal Engine 4 or 5.
Experience with popular subsystems, e.g. Gameplay Ability System, Behavior Trees, UMG.
Comprehension of Unreal Engine memory management model.
Good understanding of dynamic polymorphism and C++ specific notions.
Practical knowledge with Blueprint scripting.
Good communication skills and fluent spoken English.
Benefits
Working with an international team of world-class professionals on exciting and challenging projects;
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;
Medical Care package;
Sensibly flexible working hours;
Breakfasts, snacks and fruits available during the day, tea and coffee machines;
Friendly team environment;
Additional benefits – care bonus to cover health, educational and safety needs.
Location: Kraków, Poland; Warsaw, Poland
[EN] We are looking for Engineers experienced in Unreal Engine to work on AAA game titles.
Join us if you would like to raise your expertise by completing challenging tasks with the help from experts in game development.
Being a developer in our company means:
Working in different areas (e.g. Gameplay, AI, Engine), making new features and supporting the existing ones.
Meeting interesting people from different areas of game development.
Supporting different platforms and stores from Sony, Microsoft, Nintendo and others.
Participating in architectural decisions, design of new systems and modules, or prototyping new features.
Performance optimizations.
Going through each stage of the game development pipeline and release of the game.
[PL] Poszukujemy inżynierów z doświadczeniem w
Unreal Engine
do pracy przy tytułach gier klasy
AAA
.
Dołącz do nas, jeśli chcesz podnieść swoje kwalifikacje, realizując pełne wyzwań zadania przy wsparciu ekspertów w dziedzinie tworzenia gier.
Być programistą w Sperasoft oznacza:
Pracę w różnych obszarach (np. Gameplay, AI, Engine), tworzenie nowych funkcjonalności oraz utrzymywanie już istniejących.
Poznawanie interesujących ludzi z różnych dziedzin gamedevu.
Wspieranie różnych platform i sklepów m.in. od Sony, Microsoftu, Nintendo i innych.
Udział w podejmowaniu decyzji architektonicznych, projektowaniu nowych systemów i modułów oraz prototypów.
Optymalizację wydajności.
Przejście przez każdy etap procesu produkcyjnego aż po wydanie gry na rynek.
Requirements
[EN]
Commercial experience with C++ and Unreal Engine 4 or 5.
Experience with popular subsystems, e.g. Gameplay Ability System, Behavior Trees, UMG.
Comprehension of Unreal Engine memory management model.
Good understanding of dynamic polymorphism and C++ specific notions.
Practical knowledge with Blueprint scripting.
Good communication skills and fluent spoken English.
[PL] Wymagania:
Komercyjne doświadczenie w pracy z C++ oraz Unreal Engine 4 lub 5
Doświadczenie z popularnymi podsystemami, np. Gameplay Ability System (GAS), drzewami zachowań (Behavior Trees), UMG
Rozumienie modelu zarządzania pamięcią w Unreal Engine
Dobre rozumienie polimorfizmu dynamicznego oraz pojęć specyficznych dla C++
Praktyczna znajomość programowania z Blueprintami
Dobre umiejętności komunikacyjne i biegła znajomość języka angielskiego
Benefits
[EN]
Working with an international team of world-class professionals on exciting and challenging projects
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
Medical Care package
Sensibly flexible working hours
Breakfasts, snacks and fruits available during the day, tea and coffee machines
Friendly team
Additional benefits – Care Bonus to cover health, educational and safety needs, MyCafeteria, corporate parties and team buildings and many more others
[PL]
Praca w międzynarodowym zespole światowej klasy profesjonalistów przy ekscytujących i pełnych wyzwań projektach
Możliwości nauki i rozwoju: mentoring, wykłady, udział w konferencjach i wydarzeniach branżowych
Pakiet opieki medycznej
Elastyczne godziny pracy (w ramach potrzeb zespołu)
Śniadania, przekąski i owoce dostępne w ciągu dnia, a także ekspresy do kawy i wybór herbat
Przyjazny zespół
Benefity dodatkowe – Care Bonus (pokrywający wydatki związane ze zdrowiem, edukacją i bezpieczeństwem), platforma MyCafeteria, imprezy firmowe oraz wyjazdy integracyjne, a także wiele więcej
УдалённоleadSao Paulo, Brazil; Serbia; Almaty; Armenia; Baku; Barcelona; Berlin, Germany; California; Canada; Cyprus; Dubai, United Arab Emirates; Georgia; Istanbul; Montenegro; Kuala Lumpur
УдалённоKraków, Poland; Warsaw, Poland
Unreal Engine разработчик вакансии: зарплаты и требования
Сейчас в каталоге 7 вакансий по направлению «Unreal Engine разработчик». Дубли из разных источников объединены, сначала свежие.