Задачи:
— Управлять командой дизайнеров — осуществлять арт-дирекшен решений, настраивать эффективные процессы, развивать каждого;
— Быть играющим тренером, иметь отличную насмотренность, крепкий визуал и уметь быстро работать руками;
— Выстраивать эффективное взаимодействие между командами дизайна, продукта, бизнеса и инженерами;
— Формулировать вижен и работать над стратегией продукта, искать точки улучшения UX и UI продукта и уметь протащить их в продашкен.
Требования:
— Имеете опыт управления дизайнерами (от 3х лет) и понимание процессов разработки интерфейсов;
— Можете выстраивать продуктовую стратегию и находить решения, влияющие на бизнес-метрики;
— Глубоко понимаете UX/UI и умеете проектировать удобные сервисы;
— Ориентированы на результат, умеете приоритизировать задачи и аргументировать решения.
Location: United States
About Nysonian
Nysonian is a 9-figure consumer products company built around two brands:
NOBL
and
Flo Pilates
. We grew revenue 8x in 2025 and are building the next phase of the US-based business across physical products, software, and subscription experiences.
NOBL is a functional travel brand built around a simple idea: travel products should solve real problems, not just look better. Every feature is designed to eliminate friction from the travel experience — from seamless organization and easy access, to tracking, connectivity, and protection.
Flo Pilates brings studio-quality Pilates into the home through connected fitness hardware, content, and subscription experiences.
Across both brands, we're building product ecosystems that deepen the customer relationship beyond the initial purchase and create recurring value over time. We're looking for builders who want autonomy, speed, and the ability to shape products at scale.
The Opportunity
Nysonian is hiring a Senior Product Designer (UI/UX) to own the end-to-end design of our digital product experiences — app, web, and subscription/account flows — across NOBL and Flo Pilates.
This role reports to VP of eCommerce and works closely with eCommerce, engineering, and brand creative.
What You'll Own
Lead end-to-end UI/UX design for digital product experiences — from early concept and wireframes through high-fidelity design and shipped product — across web, app, and connected hardware interfaces (Flo Pilates).
Own the design system and component library, ensuring consistency and speed of execution as both brands scale.
Translate ambiguous product and business problems into clear, tested design solutions — running (or partnering closely on) user research, usability testing, and iteration based on real usage data.
Partner directly with engineering to ensure design intent survives implementation, and with product management to shape roadmap priorities from a user-experience lens.
Balance two brands with distinct customer bases and product types (physical/travel vs. connected fitness/subscription) without diluting either brand's design identity.
Mentor or provide design direction to other designers/contractors as the team grows.
Skills & Qualifications
7-10 years of experience in product design (UI/UX) for consumer-facing digital products, ideally at a DTC, subscription, or connected-hardware company.
Strong portfolio demonstrating end-to-end ownership — from research and problem framing through shipped, measurable outcomes, not just polished mockups.
Experience designing for both web and mobile app, and comfort designing for connected hardware/IoT product experiences is a plus.
Fluency with modern design tooling — e.g. Figma, FigJam, Framer, or similar for prototyping — and analytics/testing tools (e.g. Amplitude, Mixpanel, Maze, Hotjar) to validate design decisions with data.
Experience building or maintaining a design system at scale.
Comfortable working daily with LLM tools (Claude, ChatGPT, or similar) — for research synthesis, copy drafting, rapid prototyping, or workflow acceleration. You don't need to be an AI expert, but you should already have this in your workflow, not be learning it on the job.
Prior experience designing for two distinct brands or product lines simultaneously is a plus.
This Role Is Not a Fit If
You're primarily a visual/UI designer without research, testing, or data-informed iteration experience — this role requires owning outcomes, not just interfaces.
You need a mature, fully-built design system and established design ops to plug into — this is being built and refined as you go.
You're looking for heavy creative-review layers before shipping — this team expects senior designers to make and defend their own calls.
Compensation
We use a market-based approach to compensation. The expected total compensation range for this role is: USD $130,000 to $160,000.
Why You'll Love Working at Nysonian
Culture
We're founder-led and operate with speed, direct communication, and clear accountability
We invest in tools and management practices that help colleagues do their best work
Our products are used by customers globally
AI is intentionally embedded in how we work, create, and scale
Senior leaders are expected to create structure, make decisions, and stay close to execution
Growth & Development
Competitive pay and meaningful opportunities for performance-based advancement
Ownership of strategy, systems, execution, and team buildout within your function
Opportunity to build and scale a meaningful part of the business across two consumer brands
Scope and compensation growth tied to performance, role expansion, and measurable business impact
Benefits
Comprehensive Health, Dental, and Vision Insurance options for you and your family
100% Paid for Life and Disability Insurance
Paid Time Off
Nine (9) paid holidays per year
Complimentary NOBL & Flo Pilates products
Remote-first — core operating hours are 9-5 EST
We are proud to be an equal opportunity employer. All qualified applicants will receive consideration without regard to race, color, ancestry, sex, religion, gender, gender identity or expression, sexual orientation, marital status, natio
nal origin, genetics, disability, age, veteran status or other characteristics.
Anion — платформа для международного общения, поиска новых друзей и изучения языков. У нас более 4 млн активных пользователей со всего мира, и сайтом каждый день пользуются сотни тысяч людей. Ищем дизайнера для сайта и мобильных приложений. Нужен креативный человек, помешанный на мелочах и юзабилити, который ценит и красоту, и удобство. Идеальный дизайнер будет исследовать поведение и желания пользователей, чтобы сделать платформу наиболее удобной для существующих юзеров и привлекательной для новых.
Обязанности:
— Отрисовка макетов интерфейсов (мобилка/веб), лендингов, шаблонов рассылок, прототипов
— Анализ пользовательского использования платформы и его улучшение
— Совместно с фаундером спланировать новые услуги и разделы платформы
— Выявить и решить пользовательские проблемы с помощью UI-фиксов
— Ставить задачи и передавать макеты/ресурсы разработчикам так, чтобы меньше вопросов возникало по вёрстке
Требования:
— Широкий опыт создания интерфейсов и лендингов
— Экспертное знание как минимум одного инструмента дизайна и прототипирования (Sketch+Zeplin, Figma и т.д.)
— На волне современных трендов UI/UX, отличный вкус по композиции, типографике и цветам
— Умение рисовать векторные иконки и иллюстрации
— Навыки проведения A/B-тестирования
— Интерес к языкам, путешествиям и общению с людьми из разных стран также приветствуется
Условия:
— Удалёнка со свободным графиком и достойной зарплатой (фиксирована в долларах)
— З/п от 200 000 руб
— Команда дружно общается в Slack, созваниваемся ежедневно
— Собираемся минимум раз в год на недельку совместного коворкинга и face-to-face общение
— Город: любой город РФ (удалённо)
УдалённоГеография найма не уточнена
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Задачи:
— работать внутри одной продуктовой вертикали банка
— получать задачи и требования напрямую от бизнеса своей вертикали
— проектировать сценарии, архитектуру интерфейса, роли, состояния и логику переходов
— работать в Agile: планирование, итерации, синки, демо
— улучшать систему внутри заданной рамки, шаг за шагом
— быть частью дизайн-направления банка: другие дизайнеры, дизайн-лид, Head of Design, общие стандарты
— обсуждать задачи и ходить на встречи на английском
Требования:
— разбирать продукт на уровни: цели, ограничения, роли, сценарии, зависимости
— уверенно работать с архитектурой интерфейса, состояниями и логикой переходов
— понимать связь UX-решений с бизнес-логикой, процессами и устройством организации
— в трудном разговоре опираться на аргументы и качество решения
— доводить решения до состояния, с которым команда живёт и развивает продукт дальше
— понимать свою роль в команде и держать профессиональные границы
— опыт с цифровыми продуктами; финтех, банки, SaaS, платформы, сложные сервисы — в плюс
— сильная база в UX и архитектуре интерфейсов
— опыт работы в Agile-командах и с бизнесом
— уверенный английский, рабочий и разговорный (общение каждый день идёт на английском)
— внимание к деталям при том, что целое не разваливается
— самостоятельность в своей зоне ответственности
Условия:
— удалённая работа
— проектная работа (3 месяца)
— работа в международной команде внутри крупного банковского продукта
— участие в цифровой трансформации банка
— embedded-модель работы и зрелый процесс
— быстрый отбор
Задачи:
— Проектирование пользовательских сценариев (User Flow, CJM) для iOS/Android
— Разработка UX-решений, направленных на улучшение ключевых продуктовых метрик
— Проработка продуктовой логики новых функций совместно с продактами, аналитиком и разработчиками
— Подготовка подробных описаний логики работы функционала для передачи в разработку
— Анализ пользовательского опыта и поиск точек роста продукта
— Исследование рынка, конкурентов и лучших практик мобильных приложений, в первую очередь дейтинг-сервисов
— Развитие и поддержка дизайн-системы, обеспечение консистентности интерфейсов
— Сопровождение разработки: ответы на вопросы команды, проверка соответствия реализации макетам и UX
— Участие в продуктовых обсуждениях, генерация и защита собственных гипотез по улучшению продукта
Требования:
— Опыт работы Product Designer / UX/UI Designer от 3 лет
— Опыт проектирования мобильных приложений (iOS и Android)
— Отличное владение Figma
— Сильная экспертиза в UX: User Flow, CJM
— Умение проектировать сложные пользовательские сценарии, а не только отдельные экраны
— Опыт создания и поддержки дизайн-систем
— Понимание платформенных гайдлайнов iOS и Android
— Умение документировать продуктовую логику и описывать поведение интерфейсов
— Навык анализа конкурентов и поиска лучших UX-решений
— Портфолио с реализованными мобильными продуктами, где виден подход к работе: задача, пользовательский сценарий, логика, решения и путь от идеи до реализации
Будет плюсом:
— Опыт дизайна в dating / social discovery сервисах, особенно российских или международных приложениях для знакомств
— Опыт работы с социальными сетями, видеосервисами и продуктами с пользовательским контентом (UGC)
— Понимание специфики сценариев знакомств: анкеты, рекомендации, лайки, мэтчи, чаты, видеоконтент, подарки, механики вовлечения и удержания
— Опыт проектирования high-engagement mobile-продуктов с быстрым первым впечатлением и регулярным возвращением пользователя
— Опыт работы с B2C-продуктами с большой аудиторией и высокой частотой пользовательских взаимодействий
— Опыт проектирования механик, связанных с контентом, видео, коммуникацией, рекомендациями и персонализацией
Условия:
— Возможность работать удалённо или в офисе в Москве
— Современное техническое оснащение
— Комфортный офис с кофе, чаем, фруктами, зонами отдыха и спортивным инвентарём
— Оплата курсов, конференций, митапов, доступ к внутренним тренингам и обмену опытом
— Живая корпоративная культура с мероприятиями, тимбилдингом, квизами
— Программа лояльности Best Benefits с скидками на еду, спорт, отдых, обучение и украшения Sunlight
— Расширенный ДМС
Про продукт:
Sunlight Знакомства — продукт про людей, эмоции и настоящую коммуникацию, где видео помогает показать себя живым человеком, а не только фотографией и текстом. В продукте реализованы живое общение, умные рекомендации, новые механики взаимодействия и постоянное развитие продукта с анализом пользовательского опыта и тестированием гипотез.
Про процесс знакомства:
— HR-интервью для обсуждения опыта, мотивации, задач и команды
— Тестовое задание на продуктовое мышление с оценкой работы с гипотезами и аргументацией решений
— Собеседование с командой с презентацией тестового задания и обсуждением подхода и продуктовых гипотез
Задачи:
— Руководство командой из примерно 20 дизайнеров, развитие и вдохновение команды
— Работа в связке с коммуникациями и маркетингом
— Защита дизайн-решений перед C-level с аргументацией через метрики и данные
Требования:
— 6–8 лет опыта в продуктовом дизайне (B2C, e-commerce, travel-tech)
— Последнее время на позиции лида крупной команды или head направления
— Наличие портфолио с реальными кейсами: перестройка визуального языка, внедрение дизайн-системы, измеримый бизнес-эффект
Условия:
— Формат работы гибридный, офис в Москве
Location: San Francisco, CA • New York, NY
Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world. If you're excited to shape the future of design and collaboration, join us!
As a Product Designer at Figma, you will own real impactful projects and take them from ideation to execution. You will work fluidly and collaboratively with the rest of the design team, as well as other functions. Because of this, you should have a broad set of design skills and be motivated to learn.
This is a full time role based in one of our San Francisco or New York hubs, with hybrid flexibility.
What you'll do at Figma:
Own the design from start to finish for impactful features that ship quickly
Collaborate with product, research, marketing, and other functions to identify user and business needs
Work closely with Engineering to ensure a high-quality implementation
Create flows, prototypes, and high-fidelity visuals for your features
Help with hiring, mentoring, and establishing a design culture within the company
Contribute to the culture and processes of our growing design team
Launches from early career designers on our team:
Figma Grid
Billing Experience
Figma Draw
We’d love to hear from you if you have:
Demonstrated proficiency in visual design and/or interaction design skills
Experience shipping projects with strong product strategy and visual design
An ability to express ideas through prototyping and code
An interest in design tools and design systems
Demonstrated ability to come up with novel, simple solutions
While it’s not required, it’s an added plus if you also have:
An interest in design tools and design systems
An aptitude or interest in systems thinking and information architecture
Knowledge of the building blocks of a design tool or similar aspects of other creative tools
A few resources to help you get ready and learn more about the Figma design team:
Breaking In: A guide to landing your first product design role
Build a portfolio that tells your story | Figma for Edu Early Career Week
Portfolios 101 | Figma for Edu Early Career Week
Craft and beauty: The ROI of marrying form and function
At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you’re excited about this role but your past experience doesn’t align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.
Pay Transparency Disclosure
Job level and actual compensation will be decided based on factors including, but not limited to, individual qualifications objectively assessed during the interview process (including skills and prior relevant experience, potential impact, and scope of role), market demands, and specific work location.
Figma offers equity to employees, as well as a competitive package of additional benefits, including health, dental, and vision coverage; retirement benefits with company contributions; parental leave and reproductive or family planning support; mental health and wellness benefits; and paid time off. Figma provides paid sick leave, holidays, and other leave benefits in compliance with applicable federal, state, and local laws, including the requirements of the Washington Minimum Wage Act and related regulations. Exempt employees are eligible for employer‑provided paid flexible PTO in addition to flexible paid sick leave. PTO is subject to manager approval. Additional benefits may include company recharge days, cell phone and home internet reimbursements, and a number of lifestyle spending accounts. Figma also offers sales incentive compensation for most sales roles and an annual bonus plan for eligible non-sales roles. All compensation and benefits are subject to applicable plan terms and may be modified by Figma at any time, consistent with applicable law.
Annual Base Salary Range:
$140,000
—
$140,000 USD
At Figma we celebrate and support our differences. We know employing a team rich in diverse thoughts, experiences, and opinions allows our employees, our product and our community to flourish. Figma is an
equal opportunity workplace
- we are dedicated to equal employment opportunities regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity/expression, veteran status
,
or any other characteristic protected by law. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements.
We will work to ensure individuals with disabilities are provided reasonable accommodation to apply for a role, participate in the interview process, perform essential job functions, and receive other benefits and privileges of employment. If you require accommodation, please reach out to
accommodations-ext@figma.com
. These modifications enable an individual with a disability to have an equal opportunity not only to get a job, but successfully perform their job tasks to the same extent as people without disabilities.
Examples of accommodations include but are not limited to:
Holding interviews in an accessible location
Enabling closed captioning on video conferencing
Ensuring all written communication be compatible with screen readers
Changing the mode or format of interviews
To ensure the integrity of our hiring process and facilitate a more personal connection, we require all candidates keep their cameras on during video interviews. Additionally, if hired you will be required to attend in person onboarding.
By applying for this job, the candidate acknowledges and agrees that any personal data contained in their application or supporting materials will be processed in accordance with
Figma's Candidate Privacy Notice
.
Application limits:
To help candidates focus on the opportunities most relevant to their skills and experience, Figma limits the number and frequency of applications. These limits apply to all roles:
Candidates may submit up to 5 applications during any rolling 30-day period.
Candidates may not reapply to the same role while an application is active or within 90 days of receiving a rejection.
Once the applicable days has passed, candidates are welcome to apply again.
Основные требования:
— 2–5 лет опыта в продуктовом / UX/UI-дизайне
— Сильное портфолио, где видно мышление, а не только финальные экраны
— Уверенное владение Figma (прототипирование, компоненты, авто-лейаут)
— Умение объяснять и защищать дизайн-решения перед командой и стейкхолдерами
— Внимание к деталям и чувство визуального вкуса
— Английский на уровне рабочей коммуникации
— Будет плюсом опыт в ed-tech или работа с обучающими продуктами
— Базовое понимание frontend или совместная работа с разработкой
— Опыт построения или развития дизайн-системы
Чем предстоит заниматься:
— Превращать потребности клиентов и бизнеса в понятные, привлекательные продуктовые решения
— Проектировать пользовательские сценарии, wireframe’ы и интерактивные прототипы до старта разработки
— Работать в тесной связке с продакт-менеджерами, инженерами, sales и маркетингом, чтобы дизайн доходил до релиза без потерь
— Быстро итерировать на основе обратной связи, данных и пользовательских тестов
— Поддерживать и развивать визуальный язык продукта и дизайн-систему
Условия:
— Гибридный формат и гибкий график
— Возможность влиять на продукт, который меняет то, как люди учатся
Задачи:
— Проектировать и развивать пользовательские сценарии игровой платформы.
— Работать с продуктом на уровне целостных user flow, состояний и переходов, а не отдельных экранов.
— Разбираться в пользовательской задаче и находить причину проблем до перехода к интерфейсному решению.
— Использовать JTBD и user flow при проектировании и аргументации решений.
— Проверять, можно ли решить задачу существующими паттернами, прежде чем создавать уникальные сценарии.
— Формировать и проверять продуктовые гипотезы.
— Самостоятельно проводить небольшие исследования и использовать данные исследований / аналитики в работе.
— Прорабатывать UI с балансом между визуальным качеством и удобством.
— Презентовать и аргументировать дизайн-решения перед продуктовой командой и бизнесом.
— Работать совместно с продуктом, исследованиями, аналитикой и разработкой.
Требования:
— Опыт работы от 4-х лет в роли продуктового дизайнера.
— Опыт работы с игровыми, gamification, EdTech, спортивными или social-продуктами.
— Опыт работы с игровыми механиками, progression, retention / engagement.
— Опыт проектирования сложных B2C-продуктов с большим количеством взаимосвязанных пользовательских сценариев и состояний.
— Опыт проектирования решений на уровне системы и user flow, а не только отдельных экранов.
— Системное мышление: умение видеть продукт как совокупность взаимосвязанных состояний, переходов и сценариев.
— Практический опыт применения JTBD и user flow.
— Умение начинать работу с пользовательской задачи и проблемы, а не с интерфейсного решения.
— Сильный UI и развитое чувство визуального качества.
— Опыт работы в связке с исследованиями или аналитикой.
— Способность самостоятельно проводить исследования, формулировать и защищать гипотезу.
— Умение аргументировать решения перед бизнесом и командой.
Условия:
— Возможность выбора проектов из сотен компаний и проектов.
— Удалённая работа или возможность работать в офисе клиента или в офисе SkillStaff в центре Москвы на Воздвиженке.
— Белая зарплата и удобный график работы.
— Возможность развития через обмен опытом и участие в разных проектах.
— Культура, создаваемая сотрудниками, поддержка и развитие.
Location: San Francisco, CA • New York, NY • United States
Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world. If you're excited to shape the future of design and collaboration, join us!
We're looking for an experienced Design Leader to oversee our Context Platform Pillar, which homes several critical company initiatives including Design Systems, Code, MCP, CMS, Community, and more. Think of it as the team that drives the most important context for AI agents to help you design better products.
In this role, you'll tackle strategic challenges from building new products to evolving and scaling existing ones - all while empowering your teams to deliver ambitious, high-quality work. If you're a leader who is especially deep in understanding modern AI + Design Systems workflows, and very passionate about empowering Designers through platform-wide investments in Figma's ecosystem, this role is for you.
As a Design leader at Figma, you'll guide and grow a team of world-class designers, with the opportunity to expand this group as the scope and impact of our work evolves. In this deeply cross-functional role, you'll work in close collaboration with product management, engineering, research, marketing, and other teams to shape both product and business strategy in our next chapter.
This is a full time role that can be held from one of our US hubs or remotely in the United States.
What you'll do at Figma:
Hire, manage, and develop a multi-team design group spanning Design Systems, Code, MCP, CMS, and Community
Partner with Product and Engineering leads in this area to improve team processes and execution and coach individual teams through setting roadmap and strategy
Develop a perspective on your team's product areas and successfully advocate for it across the organization
Lead critique, sprint, and design review practices across the pillar
Advance your own skills at people management in a supportive and growth-oriented environment
Operate hands-on across both people management and strategy and execution
We'd love to hear from you if you have:
5+ years of design management experience, ideally including experience managing managers and leading teams through ambiguity and change
Deep understanding of the latest AI developments, modern tooling, and component-driven design practices
Strong hands-on expertise with Figma's tools, with the ability to mentor and guide design teams effectively
Proven track record of partnering cross-functionally to solve complex design challenges and drive meaningful outcomes
Strong strategic thinking and communication skills, demonstrated through influencing teams, adapting quickly, and taking a proactive, solution-oriented approach
While it's not required, it's an added plus if you also have:
Background contributing to open-source or developer-facing design tools
Experience partnering with Research and Marketing on platform-wide initiatives
At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you're excited about this role but your past experience doesn't align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.
Pay Transparency Disclosure
Job level and actual compensation will be decided based on factors including, but not limited to, individual qualifications objectively assessed during the interview process (including skills and prior relevant experience, potential impact, and scope of role), market demands, and specific work location.
Figma offers equity to employees, as well as a competitive package of additional benefits, including health, dental, and vision coverage; retirement benefits with company contributions; parental leave and reproductive or family planning support; mental health and wellness benefits; and paid time off. Figma provides paid sick leave, holidays, and other leave benefits in compliance with applicable federal, state, and local laws, including the requirements of the Washington Minimum Wage Act and related regulations. Exempt employees are eligible for employer‑provided paid flexible PTO in addition to flexible paid sick leave. PTO is subject to manager approval. Additional benefits may include company recharge days, cell phone and home internet reimbursements, and a number of lifestyle spending accounts. Figma also offers sales incentive compensation for most sales roles and an annual bonus plan for eligible non-sales roles. All compensation and benefits are subject to applicable plan terms and may be modified by Figma at any time, consistent with applicable law.
Annual Base Salary Range:
$290,000
—
$376,000 USD
At Figma we celebrate and support our differences. We know employing a team rich in diverse thoughts, experiences, and opinions allows our employees, our product and our community to flourish. Figma is an
equal opportunity workplace
- we are dedicated to equal employment opportunities regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity/expression, veteran status
,
or any other characteristic protected by law. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements.
We will work to ensure individuals with disabilities are provided reasonable accommodation to apply for a role, participate in the interview process, perform essential job functions, and receive other benefits and privileges of employment. If you require accommodation, please reach out to
accommodations-ext@figma.com
. These modifications enable an individual with a disability to have an equal opportunity not only to get a job, but successfully perform their job tasks to the same extent as people without disabilities.
Examples of accommodations include but are not limited to:
Holding interviews in an accessible location
Enabling closed captioning on video conferencing
Ensuring all written communication be compatible with screen readers
Changing the mode or format of interviews
To ensure the integrity of our hiring process and facilitate a more personal connection, we require all candidates keep their cameras on during video interviews. Additionally, if hired you will be required to attend in person onboarding.
By applying for this job, the candidate acknowledges and agrees that any personal data contained in their application or supporting materials will be processed in accordance with
Figma's Candidate Privacy Notice
.
Application limits:
To help candidates focus on the opportunities most relevant to their skills and experience, Figma limits the number and frequency of applications. These limits apply to all roles:
Candidates may submit up to 5 applications during any rolling 30-day period.
Candidates may not reapply to the same role while an application is active or within 90 days of receiving a rejection.
Once the applicable days has passed, candidates are welcome to apply again.
Location: United States Remote; Canada Remote
ABOUT THE TEAM
At Mural, we’re reimagining how teams think and create together. The Design and Research team brings clarity to complexity, shaping experiences that help people collaborate, ideate, and solve problems visually. We partner deeply with engineering, product, and research to invent the next generation of collaborative work combining craft, systems thinking, and bold exploration.
YOUR MISSION
As a Lead Product Designer focused on Growth, you’ll define how Mural earns user trust at the moments that matter most when someone first encounters the product's value, decides to go deeper, or chooses to stay.
This is end to end growth journey ownership. It's about designing the logic of how Mural grows: the moments where clarity converts, where friction is a design failure, and where the line between growth and product quality either holds or breaks. You'll work across discovery, activation, and pricing surfaces, onboarding paths, upgrade flows, lifecycle touchpoints, and in-product nudges. Most importantly, you'll orchestrate how those surfaces work together and set the standard for how growth design is practiced at Mural.
You'll succeed if you can bring full journey thinking, rigor and craft to a domain that often defaults to shortcuts and if you can help a cross-functional team understand what good growth design actually looks like.
WHAT YOU'LL DO
PLAYER RESPONSIBILITIES (INDIVIDUAL CONTRIBUTOR WORK):
- Define high-quality, user-centered discovery, activation, and monetization experiences across problem to success flows, upgrade flows, pricing surfaces, and lifecycle touchpoints — setting patterns that scale across the platform.
- Work from concept to production, delivering thoughtful UX, polished visual design, and vibe coded prototypes that help the organization understand direction, risk, and value.
- Use behavioral data as a primary design input: interpret funnel metrics, experiment results, and user signals to inform design decisions, not just validate them.
- Design and lead experiments across acquisition, activation, and expansion funnels — from hypothesis formation through read-out, in close partnership with product and data science.
- Establish reusable growth patterns in Mural's design system that balance clarity, persuasion, and long-term user trust.
- Partner with engineers to ensure accurate, high-quality implementation of flows and components.
COACHING RESPONSIBILITIES (PRACTICE LEADERSHIP & MANAGEMENT):
- Directly manage one to three designers on the growth surface: run regular 1:1s, set goals, give performance feedback, and support their career growth.
- Balance IC output with people leadership — this is a hands-on management role, not a full-time management track. Expect the majority of your time to remain in design work.
- Model how to hold craft and commercial intent simultaneously — showing peers what it looks like to design for conversion without compromising user trust.
- Mentor designers working on growth-adjacent surfaces, developing their instincts around hierarchy, motivation, friction, and funnel thinking.
- Contribute to how the team understands growth design as a discipline: a principled approach to earning user commitment.
- Champion the relationship between growth quality and product quality, helping leadership understand when they align and when they're in tension.
- Partner with research, data science, and product to elevate experimentation quality across the organization.
HYBRID RESPONSIBILITIES (BOTH PLAYER & COACH):
- Reframe problems at the funnel level helping teams understand where value is earned or lost and why.
- Lead workshops or working sessions that bring clarity to pricing, packaging, onboarding, and upgrade moment opportunities.
- Collaborate with product, research, and data science to define success metrics, shape experiment hypotheses, and interpret outcomes.
- Advocate for user trust as a growth asset, not an obstacle to conversion — and model how design holds that line.
DESIGN & RESEARCH TEAM CONTRIBUTION:
- Share growth approaches for designing discovery, onboarding, and identity flows with peers through critique and collaboration.
- Partner with research, data, and product teams to elevate experimentation quality and improve how Mural understands user value signals.
- Contribute to a culture of design excellence, especially in areas where growth and monetization intersect with core product experiences.
WHAT YOU’LL BRING
- 8+ years of product design experience, ideally in SaaS, productivity tools, collaboration software, or product-led growth environments.
- 2+ years of managing other designers
- A track record of leading growth, monetization, or conversion-focused design work — not just contributing to it.
- Deep fluency in funnel thinking: you understand acquisition, activation, retention, and expansion as a connected system, not isolated moments.
- Strong data instincts: you can read behavioral data, interpret experiment results, and use both to sharpen design decisions.
- Exceptional craft: visual clarity, spacing, motion, and interaction polish are second nature.
- Systems thinking: you understand how decisions cascade across surfaces, journeys, and user relationships over time.
- Experience mentoring or leading other designers, even informally — you know how to raise the quality of work around you.
- Strong communication skills that help cross-functional partners make smart, user-centered decisions.
- Comfort operating in spaces where patterns don’t yet exist and playbooks need to be written.
ALSO GREAT IF YOU BRING
- Experience with pricing architecture, packaging strategy, or monetization model design.
- Deep experience mapping and designing activation journeys — the full arc from first action to genuine value realization.
- Hands-on experience using AI-assisted tools and vibe coding to prototype growth flows, simulate behavioral nudges, and stress-test funnel logic in motion — treating code as a design material for rapid exploration.
- Background in organic acquisition or activation funnels at scale.
- Familiarity with AI-assisted experiences or contextual intelligence in growth flows.
- Experience working with data science teams on experimentation frameworks or causal inference.
- History of shaping 0→1 growth systems or redesigning broken acquisition or retention loops.
WHY YOU’LL LOVE MURAL
You’ll help shape how millions of people discover value in Mural, understand what the product can do for them, and make confident choices about their journey. You’ll design experiences that balance business goals with user trust, clarity, and delight. You’ll collaborate with thoughtful partners who care about evidence, craft, and outcomes.
At Mural, we “drink our own champagne” and use our product daily to collaborate, ideate, and prototype together. This role is Canada Remote. Your design work will shape how millions of people around the world collaborate.
Compensation offered will be determined by factors such as location, level, job-related knowledge, skills, and experience.
EQUAL OPPORTUNITY
We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us to request accommodation.
Задачи:
— Редактура/написание текстов в интерфейсах разных продуктов.
— Работа с дизайнерами (Figma) и фронтендерами.
— Участие в проверке пользовательских сценариев.
Требования:
— Опыт работы на позиции продуктового редактора, копирайтера (упор на интерфейсы) в ИТ компании – от 2-х лет.
— Понимание UI/UX, умение читать интерфейсы, навык построения user flow, опыт UX-редактуры/UX-writing.
— Владение английским языком на уровне С1.
— Умение отстаивать свои решения и принимать фидбэк, коммуникация с кросс-функциональной командой.
— Готовность выполнить небольшое тестовое задание.
Условия:
— Офис/гибрид, СПб.
Старший продуктовый дизайнер, Design Team Lead в компании Звук — аудиостриминг с музыкой в HiFi-качестве, подкастами, аудиокнигами, эксклюзивными плейлистами и разделом для детей.
Возможен гибридный формат работы или офис в Москве.
Компания Endear, специализирующаяся на разработке CRM-системы и AI-платформы для розничной торговли, ищет Product Designer для удалённой работы из США. В обязанности входит участие в создании и улучшении продуктов компании, тесное сотрудничество с командами разработки и маркетинга, а также обеспечение высокого качества пользовательского опыта. Кандидат должен обладать опытом в дизайне цифровых продуктов, пониманием принципов UX/UI, навыками работы с современными инструментами дизайна и умением эффективно коммуницировать в распределённой команде.
В роли Product Designer в команде Apple Services Design, ориентированной на международный рынок, вы будете заниматься разработкой и улучшением пользовательских интерфейсов и опыта для сервисов Apple. Работа предполагает тесное сотрудничество с кросс-функциональными командами для создания инновационных решений, которые отвечают потребностям глобальной аудитории. Требуется опыт в дизайне цифровых продуктов, понимание принципов пользовательского опыта и владение современными инструментами дизайна. Место работы — офис в Лондоне, Великобритания.
EXNESS is a leading trading broker with over 2,000 people across 13 countries, serving more than a million clients globally.
On-site (Limassol, Cyprus).
Location: Ukraine; Turkey; European Union; Serbia; Georgia
Workplace: Remote
ABOUT US
Ruby Labs is a leading tech company that creates and operates innovative consumer products. We offer a diverse range of opportunities across the health, education, and entertainment industries. Our innovative teams are driving the future of consumer-led products, and we're always looking for passionate individuals to join us. Learn more about our story at: https://rubylabs.com/about-us/
ABOUT THE ROLE
We are looking for a Senior UI/UX Engineer to completely own the UI/UX quality of one of our core D2C subscription products. You are the final person responsible for every UI/UX decision that ships: you self-QA all new UI/UX work against a documented standard before it reaches the Managing Director, and you hold the quality bar for the whole product. Working AI-first, you will also take major features from brief to production: exploring design directions, arguing for the chosen one, building it in Next.js and Tailwind CSS, and shipping polished, mobile-first interfaces.
The work splits into three parts: full responsibility for all UI/UX on the project, hands-on development of design in code, and UI/UX supervision of team members. When another developer does the work, the quality is still yours: you guide them with concrete direction, review the result, and drive the task to the same standard as your own. Seniority here is measured by the quality and depth of your work. The bar is high and so is the upside - performance here is directly and significantly rewarded, and strong operators take on bigger scope fast.
KEY RESPONSIBILITIES
- UI/UX Quality Ownership: Own the UI/UX quality of the entire product. Every interface decision that ships is your responsibility, and its standard is yours to define and hold.
- UI/UX Supervision: Supervise team members' UI/UX work: set direction, review output, advise on solutions, and drive any task to done at your own quality standard.
- Feature Design & Delivery: Own major visual features end to end: brief, design exploration in multiple directions, written rationale, implementation, and final polish.
- Design System & Consistency: Own the design system and its documentation. Keep the product visually and behaviourally consistent across every screen, device, and locale. Document the reasoning behind key decisions: the user need, the pattern or research behind it, and the alternatives considered.
- AI-Native Design Workflow: Work AI-first: run a disciplined AI workflow from generation to production quality, own the team's shared prompting assets, judge critically when output is ready to ship, and keep the team's tooling ahead of the market.
QUALIFICATIONS
MUST-HAVE EXPERIENCE
- Quality Ownership: Experience as the final quality owner for a product's UI/UX, with sign-off responsibility for what ships.
- AI-Native Workflow: Hands-on production experience with AI design and code tools (Claude Code, Cursor, or close equivalents) as the core of your daily workflow, including advanced prompting, and current knowledge of the AI-era UI/UX landscape.
- Portfolio: Shipped, live consumer web products with visible craft in the details. Depth of work matters more to us than years of experience.
- Front-End Fundamentals: React/Next.js, Tailwind CSS, and TypeScript - enough to implement and refine your own designs in production code.
- Design Systems: Experience building or maintaining a design system.
- Supervision: Experience guiding other developers' UI/UX work and driving it to shipped quality.
LEADERSHIP ATTRIBUTES
- Holds a high bar for visual detail - in their own work and the team's - and catches issues before anyone else does
- Keeps growing - constantly learns and adopts new tools and techniques
- Ambitious - driven to build large-scale products used and seen by millions
- Explains design decisions clearly and in writing, grounded in user needs, patterns, or data
- Communicates clearly and proactively in a fully remote, async environment
Important: This is first and foremost a Product Design / UI/UX role, not a Frontend /Full-stack Engineering role. We are looking for someone with strong product design and UX instincts who can also implement their designs in code. Design thinking, UX quality, and product craft come first; frontend skills are essential for bringing that work to production, but they are not the primary focus of the role.
LIFE AT RUBY LABS
At Ruby Labs, we move fast, aim high, and expect the same from our team. We’re not here to play small—we’re here to build, grow, and win. That means we look for people who are ambitious, driven, and ready to give their best every single day.
This is a place for individuals who thrive under pressure, embrace challenges, and see opportunity in every obstacle. If you’re hungry to achieve, motivated by impact, and want to grow at the speed of your own ambition, Ruby Labs offers the platform to make it happen.
Here, effort is matched with reward. We recognize those who go all in and deliver results, and we create space for people who want more—more responsibility, more growth, and more success.
#LI-Remote
ГибридМосква
San Francisco, CA • New York, NY
San Francisco, CA • New York, NY • United States
United States Remote; Canada Remote
УдалённоseniorUkraine; Turkey; European Union; Serbia; Georgia