Управление вакансиями скоро появится
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– техническое образование;
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– техническое образование;
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Необходимо изучить текущую версию проекта, согласовать видение игры на основе существующих возможностей и определить необходимые изменения. Результат работы - геймдизайн-документ с описанием игрового цикла, правил и взаимодействия систем, а также конкретный план завершения игры.
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Location: Warsaw Workplace: Hybrid ABOUT VOODOO Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way. This role will be on-site in Warsaw. TEAM You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become. ROLE We’re seeking a talented and seasoned Game Designer who is deeply passionate about RPG/midcore games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation. - Define a clear, cohesive design pipeline - Pitch and implement big features to the team, deconstructing them into smaller components - Own game balancing, pace, feel - Always back up your ideas with available data points - Ability to deconstruct and analyze mobile games mechanics - Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc. - Fine-tune game balancing, pacing, and feel - Benchmark the market to stay on top of new trends - Understanding of models and tools to analyze gameplay and user behavior - Proficiency in Unity a huge plus - Familiarity with Figma or similar visual collaboration software - Able to create a playable prototype individually as well as within a team PROFILE - At least 5 years of professional experience in Game Development and at least 3 years as a game designer - Experience working on mobile games, F2P or RPG - Experience in designing LiveOps for a live product is a huge plus - Creative and hacker mindset - Good sense of gameplay experience, and special attention to detail - Communication skills in English, both written and verbal - Knowledge of casual games - Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback - Accountability, independence, and responsibility when given ownership over your work - An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day - AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work BENEFITS: - Best-in-class compensation - Other benefits according to the country you reside
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Настроить подборСкрытые компании и отметки о просмотре ещё не подключены.
Location: Warsaw Workplace: Hybrid ABOUT VOODOO Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way. This role will be on-site in Warsaw. TEAM You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become. ROLE As a Product Specialist for one of our Midcore Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained. - Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression - Develop and iterate on game mechanics and features that enhance the core gameplay loop - Analyze player behavior, game metrics, and feedback to identify opportunities for improvement - Collaborate with engineers and artists to bring level designs and features to life - Structure, run, and monitor A/B tests to validate design decisions and optimize player experience - Balance game difficulty curves to ensure appropriate challenge and retention across all levels - Stay up-to-date with the hybrid-casual and midcore game market, analyzing competitor games and emerging trends - Test and playtest levels and features to ensure quality and enjoyment - Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data PROFILE - 2+ years of professional experience in game design, product specialist, or similar role in the mobile gaming industry - Strong passion for mobile midcore and hybrid-casual games, with a deep understanding of what makes them engaging and successful - Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions - Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games - Strong communication skills and ability to clearly articulate design ideas to cross-functional teams - Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback - AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work - Fluent in English - Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games BENEFITS - Best-in-class compensation - Other benefits according to the country you reside
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• Проектировать мат. модели: расчет paytable, RTP, волатильности, вероятностей и распределений выигрышей.
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-развивать новый проект, а так же поддерживать уже имеющийся. -разрабатывать и поддерживать онлайн-игры: создание игровых механик, улучшение пользовательского опыта, оптимизация производительности, исправление багов, тестирование игр и участие в интеграции новых функций.
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Location: Paris; Madrid; Warsaw; Tallinn; Karkiv; Malta; Helsinki; Stockholm; Istanbul; Lisboa; Berlin; Tbilisi; Milan; Krakow; Bucharest; London; Barcelona Workplace: Remote ABOUT VOODOO Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way. TEAM Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. You will be joining one of our Live Studios, working on Paper.io2 https://play.google.com/store/apps/details?id=io.voodoo.paper2&hl=en. ROLE Paper Party is the multiplayer mode of Paper.io 2. We are looking for a dedicated Game Designer to improve the modes we already have and create new ones from scratch. All modes will keep the Paper universe, camera and controls. Beyond that, there is a lot of creative freedom. You will explore new rules, objectives, win conditions, pacing and team setups to create a broad range of fun and replayable multiplayer experiences. You will: - Design and prototype new gameplay modes - Improve existing Paper Party modes - Define simple, readable rules for one-finger controls - Iterate quickly through testing, feedback and playtests - Balance accessibility, competition, pacing and replayability - Identify weak ideas early and confidently cut or reshape them - Work closely with the Paper.io 2 team to turn concepts into playable experiences - Document your designs clearly - Fine-tune modes directly in Unity whenever possible This is a hands-on role for someone who enjoys moving quickly from an idea to a playable prototype, testing it and improving it. PROFILE - 5+ years of experience in mobile F2P games, designing new games, gameplay modes or prototypes from scratch - Experience shipping player-facing content, ideally in mobile games - A strong understanding of multiplayer and competitive gameplay - A good sense of pacing, clarity and player motivation - A pragmatic and iterative approach: prototype, test, cut and retry - The ability to work independently and take full ownership - Strong English communication and collaboration skills - AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work NICE TO HAVE - Strong Unity experience - Ability to prototype directly in the engine - Experience with mobile controls, multiplayer or party games - Experience working on live games or live content
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Что нужно делать: • провести аудит текущей аналитики и определить пробелы; • анализировать игровые воронки, поведение и возвращаемость игроков (retention);
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🤝 Oversee the product throughout its development, working closely with team members like artists, animators, composers, and developers. 📈 Analyze statistics to help shape strategies for game launches and marketing.
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• Тестировать интерактивные продукты, включая направление YouTube Playables.
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- 3+ years of experience in Game Design. - Strong experience with LiveOps and monetization systems.
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• провести аудит текущей аналитики и определить пробелы; • анализировать игровые воронки, поведение и возвращаемость игроков (retention);
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Тестовое задание оплачивается Локация работы: #Удаленка Квалификации сотрудника: #Senior Занятость: Проектная Работодатель: Tempyr Games Описание вакансии: Делаю мобильную 3D-игру: Tower Defense Ищу в команду сильного 3D-художника, который может вести визуал игры целиком: от персонажей до готовой картинки в Unity.
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Elemental Towers - VR-игра, сочетающая головоломку, строительство башен и сражения с драконами. Игрок выступает в роли мага, восстанавливающего магические башни.
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Location: Limassol HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games. We are seeking a Game Designer to contribute to the development of our flagship game, Oxide: Survival Island. You will work across multiple layers of game design, with a primary focus on LiveOps — designing and improving events, passes, offers, and related game systems. We keep this role open on an ongoing basis because we’re always interested in meeting exceptional Game Designers who can make a real impact on the project. WHAT YOU’LL BE DOING: - Design and manage LiveOps features — including events, passes, and offers — from initial concept and scheduling through launch, performance analysis, and iteration. - Contribute to core gameplay design (including reworking and improving core mechanics) and meta systems design (social features, FTUE, progression, retention). - Collaborate with 2D/3D art teams: define requirements, brief leads, and manage asset pipelines for in-game features and content. - Configure and implement game content in Unity. - Run A/B tests, analyze the performance of events, passes, and offers, and use the findings to improve future iterations. WHAT WE EXPECT FROM YOU: - 3+ years of experience in Game Design with a focus on mid-core/hardcore multiplayer mobile games. - Strong experience designing LiveOps and monetization systems and integrating them into the game’s economy and progression. - Experience running the full LiveOps loop: events, offers, testing, scheduling, performance analysis. - Successfully shipped monetization features with measurable impact on KPIs. - Strong hands-on experience with Unity. - Proven work in cross-functional teams: dev, art, analytics, marketing. - Extensive player experience and strong interest in the shooter genre. - English - B1+ level. WHAT WE OFFER: - Competitive salary. - Relocation support to Cyprus, including visa and housing assistance. - Monthly lunch allowances via Wolt. - Health benefits - comprehensive medical insurance and SportBenefit membership. - Car rental. - Greek lessons. - School fee contribution for children. - A passionate and supportive team that values creativity and ownership. - Opportunities for professional growth. - A culture built on initiative, transparency, and collaboration.
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Location: Barcelona; Madrid; Warsaw; Tallinn; Karkiv; Malta; Helsinki; Stockholm; Istanbul; Lisboa; Berlin; Tbilisi; Amsterdam; Milan; Krakow; Bucharest; London; Kiev Workplace: Remote ABOUT VOODOO Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way. This position can be fully remote within CET +/-2h. TEAM Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. You will be joining one of our Live Studios, working on Paper.io 2 https://play.google.com/store/apps/details?id=io.voodoo.paper2&hl=en_US. With Paper.io 2, we’re building an iconic game that players will never forget! We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards. ROLE We are looking for a talented Senior Game Developer with a good understanding of the casual mobile game market to help the team deliver fun, innovative, and entertaining features. You will take an innovative approach to gameplay ideas/features and give them their own spin. - Responsibilities will align with your strengths - Develop client-facing features, with a focus on UI, Animations & polish - Work on core gameplay improvements - Develop new meta features - Enhance and refine existing systems With this role, you will have a strong impact on the company by contributing daily to important decisions with a senior, multidisciplinary team of passionate and talented people. Flesh out the details of a game's design, oversee its testing, and revise the game in response to player feedback. Thanks to your creativity and your teamwork, let’s entertain millions of people with your hit games. PROFILE - 5+ years of professional experience in C# and Unity - Proven track record in successful mobile game development - Exceptional expertise in a specialized area (e.g., animation, particle systems, shaders, architecture, performance optimization or networking) is a major plus - Strong problem-solving skills with a focus on optimization and performance - Excellent written and verbal communication skills in English - A creative, hands-on developer with a passion for quality work - AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work BENEFITS - Best-in-class compensation - Other benefits according to the country you reside
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– Опыт работы геймдизайнером от 2 лет на коммерческих проектах (в идеале доведённых до релиза). – Умение писать понятную, структурированную документацию (GDD, фича-документы, схемы, флоучарты) и превращать хаос в рабочую систему.
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Location: Paris Workplace: OnSite ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. TEAM Our Growth team maximizes the potential of every Voodoo product through a mix of user acquisition, ad monetization, video and playable ads, and influencer marketing. We combine operational excellence with creative thinking to constantly adapt, innovate, and stay ahead of the market. ROLE Voodoo is looking for a Lead Creative Manager to lead a squad of creative operators. You will own creative production for a large scope of our games or apps and play a central role in helping Voodoo turn great mobile products into global hits. - Prioritize and drive creative production for multiple games based on product and user acquisition strategy - Analyze your team’s performance, define action plans, and hit your KPIs - Lead up to 6 people: recruit, coach, and increase talent density - Discover new creative concepts, and share best practices with other creative teams - Lead key projects to test new tools, improve processes, etc. PROFILE - You have 6+ years of experience in creative performance marketing, in the gaming and/or mobile apps industry - You have hands-on experience with AI creative tools (Scenario, Seedance, Kling, Veo, Runway, etc.) - You have an extensive track record of managing a team in a creative field - You’ve successfully led high-impact projects - You speak and write English fluently - You wish to work in an environment that values candor, freedom, and responsibility BENEFITS - Competitive salary - Premium healthcare (SideCare) for you and your family 100% borne by Voodoo - Swile Lunch voucher - Gymlib (100% borne by Voodoo) - Wellness activities in our Paris office - Flexible vacation policy - Remote days - Child daycare facilities (Les Petits Chaperons rouges)