Location: Istanbul
Workplace: Hybrid
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is Istanbul-based.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising Puzzle game in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
ROLE
As a Level Designer for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.
- Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
- Develop and iterate on game mechanics and features that enhance the core gameplay loop
- Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
- Collaborate with engineers and artists to bring level designs and features to life
- Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
- Balance game difficulty curves to ensure appropriate challenge and retention across all levels
- Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
- Test and playtest levels and features to ensure quality and enjoyment
- Contribute to the product roadmap and strategic direction
- Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
PROFILE
- 2+ years of professional experience in game design, product specialist, Level Design or similar role in the mobile gaming industry
- Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
- Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
- Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
- Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
- Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
- Fluent in English
- Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games
BENEFITS:
- Best in Class compensation
- Other benefits according to the country you reside.
Location: Istanbul
Workplace: Hybrid
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is Istanbul-based.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
ROLE
We’re seeking a talented and seasoned Game Designer who is deeply passionate about Puzzle games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.
- Define a clear, cohesive design pipeline
- Pitch and implement big features to the team, deconstructing them into smaller components
- Own game balancing, pace, feel
- Always back up your ideas with available data points
- Ability to deconstruct and analyze mobile games mechanics
- Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc.
- Fine-tune game balancing, pacing, and feel
- Benchmark the market to stay on top of new trends
- Understanding of models and tools to analyze gameplay and user behavior
- Proficiency in Unity a huge plus
- Familiarity with Figma or similar visual collaboration software
- Able to create a playable prototype individually as well as within a team
PROFILE
- At least 5 years of professional experience in Game Development and at least 3 years as a game designer
- Experience working on mobile games, F2P or RPG
- Experience in designing LiveOps for a live product is a huge plus
- Creative and hacker mindset
- Good sense of gameplay experience, and special attention to detail
- Communication skills in English, both written and verbal
- Knowledge of casual games
- Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback
- Accountability, independence, and responsibility when given ownership over your work
- An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day
BENEFITS:
- Best in Class compensation
- Other benefits according to the country you reside.
Location: Istanbul
Workplace: Hybrid
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is Istanbul-based.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising Puzzle game in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
ROLE
As a Product Manager for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.
- Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
- Develop and iterate on game mechanics and features that enhance the core gameplay loop
- Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
- Collaborate with engineers and artists to bring level designs and features to life
- Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
- Balance game difficulty curves to ensure appropriate challenge and retention across all levels
- Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
- Test and playtest levels and features to ensure quality and enjoyment
- Contribute to the product roadmap and strategic direction
- Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
PROFILE
- 2+ years of professional experience in game design, product specialist, or similar role in the mobile gaming industry
- Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
- Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
- Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
- Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
- Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
- Fluent in English
- Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games
BENEFITS:
- Best in Class compensation
- Other benefits according to the country you reside.
Location: Istanbul
Workplace: Remote
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Voodoo is creating a new Studio with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a small team that is growing, composed of veterans from the industry, where you will participate in every aspect of development.
The Studio is working on refreshing and expanding one of our top legacy games. This game has already achieved great success, and we're eager to build on that momentum to (i) deploy learnings to more portfolio games and (ii) obtain a moonshot outcome; Paper.io http://Paper.io & Hole.io http://Hole.io are good such past examples.
ROLE
As a Product Manager for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.
- Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
- Develop and iterate on game mechanics and features that enhance the core gameplay loop
- Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
- Collaborate with engineers and artists to bring level designs and features to life
- Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
- Balance game difficulty curves to ensure appropriate challenge and retention across all levels
- Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
- Test and playtest levels and features to ensure quality and enjoyment
- Contribute to the product roadmap and strategic direction
- Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
PROFILE
- 2+ years of professional experience in game design, product specialist, or similar role in the mobile gaming industry
- Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
- Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
- Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
- Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
- Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
- Fluent in English
- Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you reside
Location: Istanbul
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position can be Turkey-based or fully remote within CET +/-2h.
TEAM
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Voodoo is creating a new Studio with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a small team that is growing, composed of veterans from the industry, where you will participate in every aspect of development.
The Studio is working on refreshing and expanding one of our top legacy games - Collect'Em All https://play.google.com/store/apps/details?id=com.tarboosh.collectemall&hl=en. This game has already achieved great success, and we're eager to build on that momentum to (i) deploy learnings to more portfolio games and (ii) obtain a moonshot outcome; Paper.io http://Paper.io & Hole.io http://Hole.io are good such past examples.
ROLE
We are looking for an outstanding Game Developer with a strong understanding of both the hypercasual and casual mobile game markets to help the team deliver on robust game roadmaps at a fast pace. You will take an innovative approach to gameplay ideas/features and give them their own spin.
- Engage in hands-on coding, creating innovative features played by millions of users
- Focus on balancing and core gameplay parameters/features to
- Manage the development cycle with support from teammates, identifying the engineering tasks and processes needed to execute the roadmap
- Partner with the General Manager in taking responsibility for technical team structure, recruitment and onboarding
- Guarantee the game is being built with high standards and solid coding practices, targeting long-term quality and a high development pace
- Monitor product health, working with the technical team to always increase product quality, making sure that issues are addressed on time.
- Deconstruct, analyze and adapt mobile game mechanics
- Work with product leadership on roadmap, rollouts and adoption
With this role, you will have a strong impact on the company by contributing daily to important decisions with a senior, multidisciplinary team of passionate and talented people working on one of the most successful Voodoo games. Flesh out the details of a game's design, oversee its testing and revise the game in response to player feedback. Thanks to your creativity and your teamwork, let’s entertain millions of people with our hit games.
PROFILE
- A creative and hacker mindset
- Good sense of gameplay experience and special attention to details
- At least 5 years of professional experience on Unity or other game engines
- Successful track record in top-tier mobile games
- Familiar with optimization issues
- Comfortable with full-remote environment
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
This is an opportunity to bring your ideas to life, to create your games, in an enjoyable and benign working environment among gaming lovers. Your games will be published by the worldwide leader in this field. You will get the chance to join a newly created small studio, focusing on creating and testing new hyper casual game prototypes to be published by Voodoo. You will have autonomy, a strong impact on the ideation, and a unique opportunity to reach hundreds of millions of players. You will take an innovative approach to gameplay ideas/features and give them their own spin.
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you reside
Location: Paris; Madrid; Warsaw; Helsinki; Stockholm; Berlin; Amsterdam; Eindhoven; Bucharest; London
Workplace: Remote
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Hole.io http://Hole.io, one of Voodoo's top games.
ROLE
We're looking for a talented Senior Level Designer to be a hands-on level designer for our mobile casual game Hole.io http://Hole.io, and also to eventually supervise and mentor a team of level designers . You will work with and define our custom-level editor in Unity to create fun and engaging levels. You’ll be:
- Collaborating with our creative team to plan a level progression and difficulty curve aligned with both the player and business needs
- Using Unity and proprietary tools for hands-on designing of innovative and varied 3D levels that appeal to a global audience and showcase our unique gameplay & art style
- Contributing to the Level Design team and Levels Pod by designing, iterating, and improving gameplay experiences, helping plan and prioritize level design tasks, maintaining high-quality standards, and providing mentorship and guidance to fellow level designers when needed.
- Defining level design guidelines tailored to the needs of our game and audience, in order to deliver content that offers a seamless, engaging gameplay experience with the highest quality in the most efficient way possible
- Defining and iterating the specs of Level Design tools that improve the level design workflow and/or quality
- Keeping up-to-date documentation of all levels, level progressions and ongoing level-related AB tests
- Contributing actively with ideas for new game mechanics, level assets and level themes to ensure continuity, cohesion and gameplay variety and deliver an ongoing assortment of immersive environments, interactive elements, and challenging obstacles
- Working closely with our team of artists, animators, and programmers to ensure level designs are fully realized
- Testing and balancing levels and level progressions, taking into account player feedback and data to ensure they are fun, fair, and in line with our high-quality standards
- Ensuring your designs adhere to technical constraints and opportunities presented by our game engine
- Helping establish and integrate an AI-driven pipeline to successfully scale level production and streamline content generation workflows
PROFILE
- At least 4+ years of proven experience in Level Design for 3D games, with a portfolio demonstrating your ability to create engaging, fun levels
- Intermediate or higher Unity knowledge
- Strong understanding of game design principles, particularly within the casual genre
- Experience, or a genuine interest, in leading and mentoring a team from the ground up
- Experience in continuous, data-driven level balancing and tweaking
- Excellent problem-solving skills, with a creative approach to design challenges
- Strong communication skills, able to work effectively within a team and explain your ideas clearly
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
Nice to have
- Experience designing open-world, outdoors 3D environments
- Experience leading and mentoring a small team of Level Designers
- A degree in game design, computer science, or a related field would be beneficial
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you resident
X-FLOW
is a mobile game development company established in 2018. We gained recognition after the release of
Happy Color
, the most popular digital coloring book and one of the most successful ad-driven mobile apps in the world.
We are currently looking for a proactive Support Specialist to join our in-house support team for our flagship product, Happy Color, which is used by millions of players worldwide
.
Key Responsibilities:
Answer user requests in Zendesk (email) quickly and clearly, following our guidelines.
Reply to reviews in the App Store and Google Play through Zendesk.
Work closely with developers and QA to speed up problem resolution and track bug fixes.
Create, edit, and update internal guides, response templates, and FAQs; keep the knowledge base up to date.
Check tickets handled by the outsourcing team to make sure they’re solved correctly and match our processes; fix tags if needed and give feedback to the outsourcing team.
Coordinate communication between the outsourcing team and internal teams (Development, QA, Marketing, Legal, SMM).
Share knowledge with the outsourcing team and new colleagues.
Occasionally cover user communication on Facebook and Instagram (via Facebook Business Suite and Instagram Direct), when the other in-house specialist is on vacation.
Occasionally play our product to stay in touch with user experience and gameplay mechanics.
Requirements:
English - C1 level.
Russian - C1 level.
2+ years of experience in customer support in the gaming industry.
Experience with Zendesk and Jira.
Collaboration experience with Dev and QA teams, including escalation and follow-up communication skills.
Strong sense of responsibility, attention to detail, and ability to multitask effectively.
It'll be a plus:
Proficiency in additional languages (C1 or higher).
Skills in writing technical documentation or training materials.
Experience with Facebook Business Suite / Instagram Direct.
What We Offer
Work with a top global mobile app with more than 10 millions of active users.
Competitive salary and benefits package.
Flexible remote/office working options.
Opportunity to impact a global product with millions of active users.
A creative, dynamic environment with a talented and friendly team.
Professional growth and leadership opportunities.
Join us and let’s create great product together!
When you apply for this role, we process your personal data in accordance with our Candidate Privacy Notice
(
https://xflowgames.com/candidate-privacy-notice
).
Location: Barcelona; Paris; Amsterdam
Workplace: Remote
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This remote role is located within a two-hour time difference of CET.
TEAM
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io http://Paper.io 2 https://play.google.com/store/apps/details?id=io.voodoo.paper2&hl=en_US.
With Paper.io http://Paper.io 2, we’re building an iconic game that players will never forget!
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
ROLE
- Creating high-quality 2D and 3D VFX, including motion graphics & animations
- Developing and implementing visual effects both for for core gameplay, UI screens and character VFXs
- Collaborating with designers, artists, and developers to integrate 3D assets and VFX seamlessly into the game in Unity
- Working with developers to adapt and integrate new art features based on project specifications
- Optimizing VFX for performance
- Developing and maintaining VFX pipelines and workflows to ensure efficient production processes
- Troubleshooting and solving technical issues related to motion graphics & animations & VFX creation and implementation
PROFILE
- Proven experience as a VFX Artist with a strong portfolio demonstrating a range of 2D/3D VFXs, motion graphics & animations
- Experience with Unity real-time rendering
- Solid understanding of particle systems, physics simulations, shaders, and scripting
- Excellent problem-solving skills and attention to detail
- Strong communication and collaboration skills
- Experience with shader development and optimization techniques is preferred
- Knowledge of animation principles and techniques
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
- Ability to work in a fast-paced environment and manage multiple tasks simultaneously
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you reside
Role overview: We are looking for a Game Mathematician to design, validate, and improve mathematical models for casino games. You will work closely with Product Owners, developers, QA, and certification teams to create engaging, compliant, and mathematically robust game experiences.
Responsibilities:
— Design and develop mathematical models for slots, casual and table games;
— Contribute to game mechanics and feature design together with Product Owners and game designers;
— Build simulations and analytical tools to validate RTP, volatility, hit frequency, maximum win, and other key game parameters;
— Review and verify mathematical implementations together with developers and QA;
— Analyze, update, and adapt legacy mathematical models from previously released games when required;
— Support game balancing, playtesting, and post-release analysis using gameplay and statistical data;
— Work with certification laboratories during game certification, investigate mathematical or technical findings, and prepare required fixes or supporting documentation;
— Analyze market trends and existing game mechanics to identify opportunities for innovation.
Requirements:
— Degree in Mathematics, Statistics, Computer Science, or a related field — or equivalent practical experience;
— Strong knowledge of probability theory, combinatorics, statistics, and mathematical modeling;
— 5+ years of proven experience creating mathematics for slot games and/or other casino games;
— Experience collaborating with certification laboratories and resolving certification-related issues;
— Ability to explain which certification labs you have worked with, what requirements or findings arose, and how you addressed them;
— Proficiency in at least one object-oriented programming language, such as C++, C#, or similar;
— Strong Excel skills and experience with simulations, data analysis, and large datasets;
— Experience with Git;
— Strong analytical thinking, attention to detail, and problem-solving skills.
Nice to have:
— Understanding of player psychology, engagement mechanics, and the iGaming market;
— Experience working with legacy game mathematics, including reviewing, debugging, recalculating, and updating existing models.
Work conditions:
— Work where it suits you: from home, the office, or a mix of both.
— 100% paid vacation and sick days, plus extra days off.
— Medical insurance and mental health support.
— BCoins for internal rewards and fun perks.
— Budget for professional development, certifications, and language courses (English and Polish).
— Hackathons, team events, and legendary parties.
— Kids’ camp for BGamers’ families.
— Referral program with real rewards.
Location: Paris
Workplace: Remote
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. With 1000 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Hole.io http://Hole.io, alongside popular apps such as BeReal and Wizz.
TEAM
Our Growth team is a transversal entity aiming to maximize and deliver the potential of any mobile product. It combines user acquisition, creative content production, monetization, and the tech capabilities required to turn applications into global hits. With over 150 experts, we operate at the forefront of mobile marketing and ad tech across various types of games, including hypercasual, hybrid, and 100% IAP.
Being part of the Growth Team at Voodoo requires both operational excellence and creativity in order to constantly adapt ourselves and stay ahead of the market.
ROLE
This role is in our Creative Squad https://voodoo.notion.site/Meet-our-Creative-team-0a3e236b591848a088e1c76fb22c0633?pvs=74: the team responsible for producing high-performing video ads that drive user acquisition. This team plays a pivotal role at the base of the marketing funnel, transforming our games into compelling visual narratives that capture attention across global platforms.
In this role, you will focus on http://hole.ioHole.io http://Hole.io, one of Voodoo's most iconic games. You will work on adapting its gameplay, visuals, environments, skins, and creative concepts to produce engaging video ads for global user acquisition campaigns.
Working on http://hole.ioHole.io http://Hole.io and its creative variations, you will:
- Use Unity to modify and iterate on http://hole.ioHole.io http://Hole.io, adapting gameplay to make it attractive and engaging for advertising campaigns
- Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production
- Record, edit, and upload http://hole.ioHole.io http://Hole.io gameplay videos for global ad campaigns to be tested
- Share modified game builds and creative assets with the marketing team for testing
- Analyze ad performance and benchmark competitors to improve creative output
This role is a unique chance to grow your technical skills by prototyping and problem-solving on a major Voodoo title, as well as to develop a sharp marketing perspective on what makes a game successful.
PROFILE
- You have a strong sense of ownership and adaptability
- You have excellent Unity skills
- You are interested in casual and arcade games, especially http://hole.ioHole.io http://Hole.io-style gameplay
- You have a creative and hacker mindset
- You have basic notions in 2D/3D graphics design and modeling skills, such as Photoshop or Blender, deeper proficiency is a plus
- You have a good level of spoken and written English, French is not required
BENEFITS
Competitive salary and other benefits according to the country you reside in.
Location: Paris; Beijing
Workplace: Hybrid
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is ideally Paris-based or Beijing- based with relocation support available.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising Puzzle game in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
ROLE
As a Level Designer for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.
- Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
- Develop and iterate on game mechanics and features that enhance the core gameplay loop
- Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
- Collaborate with engineers and artists to bring level designs and features to life
- Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
- Balance game difficulty curves to ensure appropriate challenge and retention across all levels
- Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
- Test and playtest levels and features to ensure quality and enjoyment
- Contribute to the product roadmap and strategic direction
- Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
PROFILE
- 2+ years of professional experience in game design, product specialist, Level Design or similar role in the mobile gaming industry
- Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
- Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
- Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
- Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
- Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
- Fluent in English
- Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
BENEFITS:
- Competitive salary
- Benefits according to the country you reside in
Location: Paris; Beijing
Workplace: Hybrid
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is ideally Paris-based or Beijing- based with relocation support available.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising Puzzle game in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
ROLE
As a Product Specialist for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.
- Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
- Develop and iterate on game mechanics and features that enhance the core gameplay loop
- Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
- Collaborate with engineers and artists to bring level designs and features to life
- Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
- Balance game difficulty curves to ensure appropriate challenge and retention across all levels
- Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
- Test and playtest levels and features to ensure quality and enjoyment
- Contribute to the product roadmap and strategic direction
- Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
PROFILE
- 2+ years of professional experience in game design, product specialist, or similar role in the mobile gaming industry
- Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
- Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
- Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
- Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
- Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
- Fluent in English
- Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
BENEFITS:
- Competitive salary
- Benefits according to the country you reside in
REMOTE GLOBAL OR RELOCATION TO 3 SITES Nexters is an international game development company that strives to introduce the joy of core gaming experiences to casual players. In 2021 we went public and listed on the NASDAQ (GDEV). Nexters is part of the GDEV holding, which also includes Cubic Games, Royal Ark and Game Gears studios. Our people work worldwide from offices in Cyprus, Armenia, and Kazakhstan or remotely. We want brilliant professionals who love building great games in a team with one of the best cultures.
About your role
At Nexters, we create games that capture the hearts of millions of users worldwide. We are seeking an experienced and creative UI Artist to work on our flagship mobile project, Hero Wars Alliance. In this role, you won’t just be enhancing interfaces, you’ll be crafting a user experience that will stay with players for years to come. You’ll be an integral part of the Nexters team, actively involved in creating visually appealing and user-friendly interfaces that elevate the game to a new level. Working closely with game designers, you’ll have a significant impact on the overall gameplay experience, making it even more immersive and enjoyable.
What you’ll be doing
Design and produce high-quality game UI assets, including HUDs, menus, meta-game screens, pop-ups, icons, buttons, and in-game overlays.
Develop and maintain a cohesive UI visual style aligned with the game’s art direction, genre expectations, and target midcore audience.
Collaborate closely with UX designers and game designers to transform wireframes and gameplay requirements into clear, readable, and engaging interfaces.
Optimize UI visuals for multiple resolutions, aspect ratios, and device performance, especially on mobile platforms.
Identify and proactively resolve visual, technical, or usability issues related to UI during development and post-launch.
We hope that you have
Strong understanding of visual design principles: composition, color theory, typography, contrast, and visual hierarchy.
Ability to create clear, readable, and aesthetically consistent UI for complex game systems and long play sessions.
Experience designing UI for different game states: gameplay, meta, menus, pop-ups, tutorials, and live events.
Skill in creating icons, UI elements, and interface graphics that communicate functionality intuitively.
Understanding of genre conventions and player expectations in midcore games.
Basic understanding of UI implementation concepts: anchors, layouts, states, layers, and resolution scaling.
Proficiency in Photoshop and Figma
Autonomy and Proactiveness: We value artists who take initiative and propose ideas without waiting for instructions
Nice to have
Proficiency in Unity
What we offer
Healthcare
Medical care program (including dental service) or medical care compensation are available for you wherever you wish to work. The basic medical care program is also available for your family members if you choose to work from our official locations – Cyprus, Armenia, and Kazakhstan.
Work, life, and balance
We offer a fair amount of paid vacation days and sick leave. You can work at one of our comfortable offices in official locations or from home.
Sports
You can choose various sports activities like yoga, football, and volleyball in our official locations.
Relocation support
A relocation package is available for you if you decide to join us in one of our official locations.
Skills improvement
Let's learn languages: you can visit online English language courses. Greek and Armenian language lessons are available for everyone who works in Cyprus or Armenia. Our company encourages people of Nexters to take part in game jams, hackathons, and relevant conferences and meetups as expert speakers.
Community & ESG
We are proud of our local communities and support employees’ social initiatives. Dream big, act big: Nexters contribute to gaming’s positive impact on the world, hold a sustainability strategy, and take part in charity projects all over the world.
Work format
In one of the company's offices in Cyprus, Armenia and Kazakhstan or remotely.
Role Overview
Our team is looking for a proactive and product-oriented Game Designer to work on new R&D projects in the hybrid-casual puzzle genre. You will participate in the creation of new game concepts and prototypes from the earliest stages — from developing and iterating on core gameplay to building progression systems, balancing mechanics, and shaping the first layers of meta and LiveOps features. We are looking for someone who enjoys experimenting, rapidly iterating on ideas, and turning raw gameplay concepts into strong product foundations.
Key Responsibilities
— Design and develop gameplay systems and features for new game prototypes
— Work on core gameplay, progression, balance, and early meta systems
— Create and maintain game design documentation (concept docs, GDDs, feature specs)
— Analyze gameplay problems and propose solutions to improve player experience and engagement
— Participate in prototyping and iteration processes together with the R&D team
— Design and tune game balance, rewards, pacing, and progression
— Work with product metrics and formulate gameplay hypotheses
— Collaborate closely with game designers, producers, artists, and developers during early production stages
Required Skills, Knowledge and Expertise
— 3+ years of experience as a Game Designer
— Experience in hyper-casual, hybrid-casual, or puzzle games
— Participation in developing games or prototypes from scratch (R&D / pre-production)
— Experience working on at least 5 game projects or prototypes
— Experience creating and maintaining game design documentation
— Understanding of gameplay systems, progression, balancing, and player motivation
— Strong knowledge of the mobile games market and current genre trends
— Ability to clearly communicate ideas and work in a fast iteration environment
— Strong analytical and problem-solving skills
— Russian and English - must have
Working at Tripledot
— Fully remote
— Paid Holiday: Enjoy 20 business days of paid holiday
— Collaborative and Data-Driven Culture: Work in an environment where strong opinions are welcomed, ideas are challenged constructively, and product decisions are based on metrics and insights
— Continuous Professional Development: Grow your expertise through professional development opportunities within the company’s learning budget
— Medical Insurance Compensation: Receive compensation for private medical insurance
— Sport Compensation: Stay fit and active with partial reimbursement for your gym membership
Location: Hybrid, SP
Workplace: hybrid
We are looking for a passionate gamer with strong on-camera presence to join our creative team as the face and force behind our UGC-style advertisements. In this role, you'll act in hook-driven concepts, gameplay commentary, reaction videos, skits, and testimonials.
You need to be comfortable on camera, skilled in fast-paced video editing, and sharp enough to analyze competitor strategies. Working closely with our marketing and post-production teams, you'll brainstorm, film collaborative content, and deliver high-performing ads designed to drive game installs — if you know exactly what makes a gamer stop scrolling on TikTok or Reels, we want o hear from you.
Main Responsibilities
- Independently record high-quality, authentic UGC-style video ads for our portfolio of games. This includes gameplay commentary, reaction videos, skits, testimonials, and "hook-driven" direct response concepts.
- Translate this research into actionable insights and present weekly "trend reports" and new creative proposals to the broader marketing team.
- Coordinate with other team members or influencer peers to plan and execute collaborative recordings (e.g., multiplayer sessions, duets, "versus" challenges, and synchronized reactions).
- Take full ownership of editing your raw footage into a near-final product. This includes pacing cuts, adding trending audio/sound effects, basic text overlays, and subtitles within platforms like CapCut or Premiere Pro.
- Act as the primary liaison between creative ideation and our advanced post-production/localization team.
- Prepare clear, organized project files and briefs for the production team when creatives require high-end Motion Graphics, complex VFX, or localization into multiple languages.
- Review final outputs from the production team to ensure the original creative vision was maintained during the polishing phase.
Requirements
- A strong portfolio of UGC video content, preferably within the gaming or tech space (links to TikTok/Reels/Shorts handles - required).
- A genuine passion for video games (mobile, PC, or console) and a deep understanding of gaming culture, memes, and community language.
- Strong skills in mobile editing apps (CapCut) and/or desktop software (Adobe Premiere Pro, Final Cut). You can turn raw footage into an engaging video quickly.
- Ability to look at other ads not just as a viewer, but as a strategist analyzing why they work.
- Excellent ability to articulate creative concepts to the team and provide clear feedback to post-production artists.
- Comfortable working in a fast-paced performance marketing environment where priorities shift based on data.
What We Offer
Beyond a vibrant and enjoyable work atmosphere, we offer:
- Competitive compensation aligned with market standards.
- Flexible benefits.
- Health and dental insurance.
- Profit sharing.
- Career development opportunities and professional growth.
If you want to share this ride with us and join a lightweight, fun and focused environment that breathes innovation and game culture, apply now!
Location: Montréal
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
Step Into the Multiverse: Your Next Adventure Starts Here
At
Wizards of the Coast
, we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion,
forges
friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether
it's
through the strategic depth of
Magic: The Gathering®
, the rich storytelling of
Dungeons & Dragons®
, or
our AAA digital game studios,
we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms,
we're
seeking
passionate, curious, and innovative minds
to join the adventur
e.
Skeleton Key is headquartered in Austin, TX, and we’re building out a new, growing studio in Montreal, QC. We’re looking for a passionate and dedicated Principal Cinematic Animator to join the Montreal team and help bring our first AAA game to life.
Reporting to the Animation Director, you will be a key contributor as we enter pre-production, focused on creating high-quality cinematic animation that integrates seamlessly with gameplay. This role focuses on interactive cinematic moments, working closely with cinematics, design, and engineering teams to deliver compelling narrative experiences both systemically and through bespoke content.
What you'll do:
Create high-quality cinematic animation using both motion capture and keyframe animation techniques.
Collaborate with the Cinematic Director to define staging, camera work, and shot composition for cinematic sequences.
Previsualize cinematic sequences to support motion capture shoots.
Clean up and polish motion capture performances to a high level of fidelity.
Refine facial animation, including expressions, eyelines, and hand-keyed acting beats.
Craft interactive cinematic moments in collaboration with the Design team.
Contribute to building and maintaining an animation library for systemic narrative content.
Support implementation, maintenance, and debugging of cinematic animation systems, and help improve related pipelines and tools.
What you'll bring to the team:
5+ years of professional experience in cinematic animation for games or film.
Strong understanding of cinematic principles, including pacing, camera movement, shot selection, and character performance.
High-level experience cleaning and polishing performance capture data.
Excellent keyframe animation skills.
Experience working with tools such as Unreal Engine, Maya, MotionBuilder, or comparable software.
Ability to work independently and manage tasks with minimal oversight.
Strong collaboration skills and the ability to work effectively across disciplines.
Passion for games, storytelling, and cinematic animation.
Nice to have:
Experience using Unreal Engine Sequencer.
Experience authoring cinematics for video games.
Familiarity with rigging, skinning, or other technical animation workflows.
Experience with 3D cinematography and camera work.
Experience working with actors in motion capture or performance capture environments.
At Wizards, we believe in the magic of diversity—great ideas come from unique perspectives. We are committed to building an inclusive, welcoming workplace where everyone belongs. Wizards is an equal opportunity employer and does not discriminate based on race, color, religion, sex, sexual orientation, gender identity, national origin, age, marital status, or any other legally protected status.
Wizards will provide reasonable accommodations with the application process, upon your request, as required to comply with applicable laws. If you have a disability and require assistance in this application process, please contact your recruiter or coordinator.
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks
Please review our
Applicant Privacy Notice
to learn how we collect, use, and protect your personal information in connection with the application process.
Location: United States, Los Angeles, CA
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Join the award-winning studio that created God of War
Sony Santa Monica Studio is looking for QA Sr Analysts to assist in the development testing of our internal projects on the PS5 platform.
The QA Sr Analyst is responsible for the execution of high-level/critical test coverage management in support of their assigned projects. The general purpose of this job is to provide a dedicated resource to provide testing expertise for their assigned area of focus and operating as the most experienced, cognitive focused and productive testers on the project. Attention to detail is a critical requirement of the role, as is a highly communicative, amicable, team focused and mature demeanor.
We value talent, self-motivation, and team spirit. In turn, we provide an environment with a large degree of freedom, autonomy and growth opportunities.
Responsibilities
Perform developer support tasks to assist with entry to mid-level development work for your assigned department or area
Perform preventive testing support on developer workflows, tools and testbeds to support embedded testing efforts
Perform high-level/critical scripted and exploratory test coverage using different testing techniques on assigned projects
Perform issue reporting, research, analysis, confirmation and support resolution on assigned projects
Perform specialized testing and support requests for your assigned area of focus and/or department
Maintain a strong knowledge of the project design and scheduling changes to support QA test effectiveness, focus and reporting
Assist in the management of project databases for assigned titles
Assist in the planning, tasking, and execution of all operational testing for assigned projects
Assist in the execution of project operational reporting and day to day communication
Assist in updating test plans and incorporate them into the software testing process
Assist in QA administrative and support requests
Assist in collaborating work across disciplines within the internal/external development team to help drive project to completion
Assist in diagnosing errors and breakdowns in development pipeline and perform technical support as needed
Actively develop and improve skill set and abilities by keeping aware of QA industry trends and techniques
Minimum Requirements
2+ years in Test or Analyst or equivalent position and successfully shipped at least 2 global, large-scale titles on current generation PlayStation platform(s)Experience with Maya software and toolsets
Excellent technical learning agility
Excellent understanding of SDLC
Excellent gameplay skills
Excellent critical analysis skills
Excellent communication, organizational, time management, and interpersonal skills
Experience with current generation PlayStation platforms and peripherals
Experience in quality assurance/control testing
Experience in foundation level testing techniques
Experience with JIRA database and add-on systems
Proficiency in test case design and traditional QA/QC methods
Passion for video games
Preferred Experience
BS Cognitive Science, Computer Science, Communications, BA in Project Management, Business Intelligence, or QA related field
Successful completion, certification and application of ISQTB® Foundation Level CTAL or equivalent
#LI-SMS
#LI-MC1
Avoid Recruitment Scams/Phishing Attempts:
Please be aware that any official outreach in response to your application will always be done from a
@sony.com email address
. Always make sure to double check the spelling on Sony is correct and the characters have not been replaced with any numbers/symbols before replying.
Anyone using an email that is not @sony.com is
not affiliated with us
and should be
reported
either
via the platform they are contacting you on
or
directly to your email service
as a phishing attempt/scam.
At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click
here
to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.
$27.22
—
$40.87 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: Sao Paulo, Brazil; Serbia; Almaty; Armenia; Baku; Barcelona; Berlin, Germany; California; Canada; Cyprus; Dubai, United Arab Emirates; Georgia; Istanbul; Montenegro; Kuala Lumpur
Workplace: remote
ABOUT YOU
We are looking for an experienced Game Tech Lead to drive the engineering direction of a next-generation immersive multiplayer platform built with Unreal Engine 5.
This is a senior leadership role focused on gameplay systems, multiplayer architecture, scalability, and technical performance. You will work closely with cross-functional creative and technical teams to deliver high-quality interactive experiences across large-scale virtual environments.
The role combines hands-on engineering, technical strategy, and team leadership in a fast-moving product environment.
ABOUT US
Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute, market, and monetize their games. Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring opportunities together, and continually make new resources available to creators. Headquartered and incorporated in Los Angeles, California, Xsolla operates as the merchant of record and has helped over 1,500+ game developers to reach more players and grow their businesses around the world. With more paths to profits and ways to win, developers have all the things needed to enjoy the game.
For more information, visit xsolla.com.
RESPONSIBILITIES
Lead the technical implementation of gameplay systems in Unreal Engine 5
Architect and maintain multiplayer systems, networking, and server-side gameplay infrastructure
Drive engineering best practices, code quality, and long-term technical scalability
Optimize runtime performance across gameplay and multiplayer systems
Collaborate with technical art and creative teams on integrated production workflows
Support cloud-delivered interactive experiences and scalable online environments
Mentor engineers and contribute to technical leadership across the project
Work closely with production and stakeholders to align technical execution with project goals
REQUIRED SKILLS & EXPERIENCE
Strong expertise in
Unreal Engine 5
Advanced knowledge of
C++ and Blueprints
Proven experience building and shipping
multiplayer gameplay systems
Deep understanding of networking, dedicated servers, and online infrastructure
Experience with gameplay architecture and performance optimization
Experience integrating game clients with backend platform services (identity, inventory, commerce, matchmaking, social, or similar)
Strong technical leadership and mentoring experience
Ability to work across engineering, art, and production disciplines
Excellent communication and problem-solving skills
NICE TO HAVE
Experience with cloud-streamed or online interactive experiences
Familiarity with persistent online worlds or immersive virtual platforms
Experience scaling multiplayer environments and live systems
Background in technical prototyping or platform-level systems
BENEFITS
We are passionate about fostering a supportive environment for our team, so we prioritize the physical, mental, and emotional well-being of our employees through a comprehensive Benefits Program. This includes unlimited Flexible Time Off and a personalized career roadmap for each employee. By investing in professional development through training and educational opportunities, we ensure that our team thrives both personally and professionally. Together, we’re not just building a business; we’re cultivating a community that values creativity, collaboration, and the transformative power of play.
The duties and responsibilities of this position may evolve over time to support the organization’s goals and individual growth. This job description is intended to outline the general nature and level of work being performed and is not intended to be an exhaustive list of all duties, responsibilities, and qualifications required.
By submitting your application, you consent to Xsolla conducting background checks, where permitted by law, after the final interview stage. All checks will comply with local regulations, and your information will be handled confidentially.
Xsolla takes your privacy seriously and will not sell or externally distribute any personal data received during the hiring process. In accordance with applicable data protection laws, Xsolla is committed to protecting your personal information and respecting your privacy.
For any inquiries related to data privacy, please contact: careers@xsolla.com
Explore more opportunities at: https://xsolla.com/careers
ГибридIstanbul
ГибридIstanbul
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
УдалённоseniorParis; Madrid; Warsaw; Helsinki; Stockholm; Berlin; Amsterdam; Eindhoven; Bucharest; London
УдалённоBarcelona; Paris; Amsterdam
География найма не уточнена
УдалённоParis
ГибридParis; Beijing; This position is ideally Paris-based or Beijing- based with relocation support available
ГибридParis; Beijing; This position is ideally Paris-based or Beijing- based with relocation support available
УдалённоГеография найма не уточнена
ГибридГеография найма не уточнена
География найма не уточнена
seniorUnited States, Los Angeles, CA
УдалённоleadSao Paulo, Brazil; Serbia; Almaty; Armenia; Baku; Barcelona; Berlin, Germany; California; Canada; Cyprus; Dubai, United Arab Emirates; Georgia; Istanbul; Montenegro; Kuala Lumpur
Все вакансии в одном месте - страница 8 · Job Hunters