Location: Los Angeles, United States; United States
Mortgage Loan Officer Position!
LBC Mortgage
is looking for a licensed
Mortgage Loan Officer
to work remotely or on-site in the North Hollywood office.
If you are a superstar on the phone and know how to convert leads to loans, we could be a great fit for each other.
What we offer:
We provide leads;
Access to our
90+ lenders
(wholesale and direct lender channels);
In-house DIRECT
Hard Money Fund
that we manage.
BE A DIRECT HARD MONEY LENDER!!!
Team of professional in-house processors-they will help you
structure deals
; loan officer assistant;
In-house
marketing team
: Editor, copywriter, social media, targeting, SEO, PPC;
In-house
Video Recording Studio
- record reels, videos, podcasts to promote yourself;
Custom CRM & Custom
App for Agents;
Training provided if you need more experience in Hard money or Conventional/Non-QM loans;
Requirements:
NMLS License
required
;
Knowledge of Conventional, FHA, and Non-QM
loan products
;
Experience with Hard Money would be a plus;
DRE License would be a plus.
Responsibilities:
Present and communicate company loan products and services;
Assist clients in completing loan applications and all necessary paperwork;
Conduct thorough reviews of client financial information to ensure loan eligibility;
Follow up, Follow up, Follow up.
We specialize in Non-QM Loans, Hard Money, Conventional, Government loans, Bank Statements, P&L, VOE, DSCR, Foreign Citizen loans, and more. Our closing ratio is 99%, if we take a deal we make sure it will be closed on time. We have been doing loans for 20 years. We make sure that our loan officers get
deals closed!
Currently licensed in CA, FL, TX, WA, IL, and NC. Hard Money loans and DSCR loans nationwide!
Location: Warsaw
Workplace: onsite
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Graphics Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
To maintain and extend our proprietary engine on its VFX related part (particle simulation, materials, post-process effects, rendering/lighting pipeline).
Work closely together with Art/VFX department, to implement visual effects of topnotch quality and extending our library of existing VFX components.
Debug and optimize code to hit quality and performance targets
Document code features.
Requirements
Thorough knowledge of C++.
Strong technical background (bachelor’s degree or comparable experience).
Good spoken/written English.
Passion for making and playing great games.
Experience with modern graphics APIs like DirectX 12, Vulkan, Metal.
Experience with a wide range of CPU and GPU profiling tools.
Experience with particle system algorithms, including GPU particle implementations.
Excellent knowledge of shading languages and experience with writing complex GPU algorithms using shading languages.
Multi threading should be second nature.
Excellent software design and problem-solving skills.
Excellent software debugging skills.
You are a team player and willing to take responsibility.
This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
Nice to Haves
C# experience
Previously shipped game/console titles is a strong plus
What we Offer
An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback
Location: Paris; Warsaw; Istanbul
Workplace: OnSite
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
In this role, you'll work across our midcore game portfolio, contributing your artistic skills to titles that have already demonstrated strong core mechanics and real player engagement. Midcore games demand a rich and immersive visual language, from compelling character and environment art to visceral combat feedback and cohesive world-building, and your work will be central to delivering that.
You'll have the opportunity to contribute directly to the growth and visual refinement of our midcore titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while still having a significant impact on the creative direction within a dedicated and agile studio environment.
ROLE
- Design UX flows and UI visual assets, working closely with the Game Designer to create intuitive and engaging player experiences
- Contribute as a generalist UI/UX designer, applying strong visual design and art skills across both user experience and interface aesthetics
- Build and maintain the product's UI/UX framework in Figma, ensuring consistency, scalability, and clear design documentation
- Iterate quickly based on feedback, playtesting results, and evolving design needs in a fast-paced development environment
- Prepare and export UI assets for implementation in Unity, collaborating with developers to resolve integration challenges
PROFILE
- 3–5 years of UI art experience in mobile games
- Solid UX design fundamentals with hands-on experience shipping titles
- Proficient in Figma and Photoshop
- Comfortable handling the implementation of UI and assets into Unity.
- Experience building and maintaining UX/UI framework libraries within a game project
- Comfortable using AI tools to accelerate prototyping and asset creation
- Proactive mindset — able to identify product needs, source references, and drive solutions independently
BENEFITS
• Best-in-class compensation
• Other benefits according to the country you reside
Location: South Africa
About Huzzle
At Huzzle, we connect exceptional talents with top opportunities at leading companies across the UK, US, Canada, Europe, and Australia. Our clients include startups, digital agencies, and tech platforms in industries such as SaaS, MarTech, FinTech, and EdTech. Unlike an outsourcing agency, we place you directly with a client where you’re hired in-house as a valued member of their team.
Role Type: Full-time
Engagement: Independent Contractor
Job Summary
We are seeking a highly skilled and performance-driven
Senior Meta Ads Specialist (Media Buyer)
to manage, optimize, and scale paid advertising campaigns across Facebook and Instagram. The ideal candidate has extensive experience driving customer acquisition, lead generation, and revenue growth through strategic media buying and data-driven campaign optimization.
In this role, you will be responsible for managing high-performing Meta ad campaigns, analyzing performance metrics, testing creatives and audiences, and continuously improving return on ad spend (ROAS). You will collaborate closely with creative, marketing, and leadership teams to execute growth-focused advertising strategies for international brands.
Key Responsibilities
Plan, launch, and manage high-budget Meta advertising campaigns across Facebook and Instagram.
Develop and execute full-funnel paid social strategies focused on lead generation, eCommerce sales, or customer acquisition.
Conduct audience research, targeting optimization, and A/B testing to improve campaign performance.
Monitor campaign KPIs including ROAS, CPA, CTR, CPC, and conversion rates.
Analyze performance data and provide actionable recommendations for scaling campaigns.
Collaborate with creative teams to develop high-converting ad creatives and copy.
Implement retargeting and remarketing strategies to improve conversion performance.
Manage advertising budgets efficiently while maximizing ROI.
Stay updated with Meta Ads platform changes, trends, and best practices.
Generate weekly and monthly performance reports with insights and optimization recommendations.
Troubleshoot account issues, tracking discrepancies, and ad performance fluctuations.
Requirements
4+ years of experience managing Meta Ads campaigns at a high level.
Proven track record of scaling campaigns with strong ROAS performance.
Strong understanding of Facebook Ads Manager, Meta Pixel, Conversion API, and attribution models.
Experience handling monthly ad budgets ranging from $10,000 to $100,000+.
Deep knowledge of audience segmentation, retargeting, and conversion optimization.
Strong analytical skills with the ability to interpret campaign data and make strategic decisions.
Experience using tools such as Google Analytics, Looker Studio, Hyros, Triple Whale, or similar analytics platforms.
Excellent communication and collaboration skills.
Experience working with eCommerce, SaaS, lead generation, or direct-response brands is highly preferred.
Ability to work independently in a fast-paced remote environment.
Benefits
💻 Fully Remote: Work from anywhere with international teams
🚀 Career Growth: Join companies in SaaS, MarTech, and B2B services
🤝 Peer Community: Connect with high-performing sales professionals in our network
🧭 Ongoing Support: Receive guidance from Huzzle before and after placement
💰 Tailored Compensation: Salaries vary by client and candidate preference — we’ll match you with options that fit your goals
Location: Colombia; Mexico; Chile; Brazil; Argentina; Honduras
About Huzzle
At Huzzle, we connect exceptional talents with top opportunities at leading companies across the UK, US, Canada, Europe, and Australia. Our clients include startups, digital agencies, and tech platforms in industries such as SaaS, MarTech, FinTech, and EdTech. Unlike an outsourcing agency, we place you directly with a client where you’re hired in-house as a valued member of their team.
Role Type: Full-time
Engagement: Independent Contractor
Job Summary
We are seeking an experienced Senior Media Buyer with a strong background in the pharmaceutical and healthcare industries to lead paid media strategy, campaign execution, and performance optimization across multiple digital advertising channels. The ideal candidate has deep expertise in managing compliant healthcare advertising campaigns, scaling paid acquisition efforts, and driving measurable ROI while navigating industry regulations.
This role is ideal for a highly analytical and results-driven media buying professional with hands-on experience across Meta Ads, Google Ads, LinkedIn Ads, programmatic platforms, and healthcare-focused advertising strategies.
Key Responsibilities
Plan, launch, and optimize paid media campaigns across Meta, Google, LinkedIn, and programmatic platforms.
Manage healthcare and pharmaceutical advertising campaigns while ensuring compliance with industry regulations and platform policies.
Develop audience targeting and acquisition strategies for patients, healthcare professionals, and healthcare organizations.
Monitor campaign performance, analyze KPIs, and optimize for ROAS, lead generation, and conversion growth.
Conduct A/B testing across creatives, messaging, audiences, and landing pages.
Manage advertising budgets and scale campaigns based on performance insights.
Collaborate with creative and marketing teams to develop high-performing healthcare-focused campaigns.
Prepare performance reports and provide strategic recommendations to stakeholders.
Requirements
4+ years of experience in media buying and paid advertising.
Proven experience within the pharmaceutical, healthcare, medical, or wellness industries.
Strong expertise in Meta Ads, Google Ads, LinkedIn Ads, and programmatic advertising platforms.
Experience managing compliant healthcare and pharmaceutical marketing campaigns.
Strong understanding of conversion tracking, attribution, retargeting, and campaign optimization.
Proficiency with analytics and reporting tools such as Google Analytics and Looker Studio.
Experience managing advertising budgets and optimizing for ROI.
Strong analytical, communication, and project management skills.
Experience working with remote or cross-functional teams is preferred.
Benefits
💻 Fully Remote: Work from anywhere with international teams
🚀 Career Growth: Join companies in SaaS, MarTech, and B2B services
🤝 Peer Community: Connect with high-performing sales professionals in our network
🧭 Ongoing Support: Receive guidance from Huzzle before and after placement
💰 Tailored Compensation: Salaries vary by client and candidate preference — we’ll match you with options that fit your goals
Location: Bucharest, Romania
AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life.
Responsibilities:
Compose and dress environments to support gameplay readability, player navigation, and visual storytelling
Maintain visual quality and consistency of levels according to the project's quality bar and art direction
Gather and organize reference materials for environment assets
Follow studio pipelines, naming conventions, and asset management guidelines
Assemble and modify modular environment assets to build architectural and environmental spaces
Prepare visual breakdowns, reference boards, and asset lists when required
Act as production and artistic support for the Lead Level Artist
Integrate environment assets and textures into the level
Optimize levels for performance in collaboration with Tech Art and Design (draw calls, LODs, streaming)
Set up asset properties related to visuals and performance (LODs, collisions, materials)
Support bug fixing and visual polish throughout production and testing
Verify level quality in engine and make necessary improvements
Requirements
Understanding of architectural and natural environment composition, scale, and structure
Knowledge of gameplay readability, player navigation, and visual guidance principles
Experience optimizing levels for real-time engines (LOD, draw calls, streaming,etc.)
Strong modeling skills for modular environment assets
Experience with Maya and/or Blender
Experience with material blending and vertex painting systems
Proficiency in Unreal Engine or similar real-time engines
Experience with Substance Painter/Designer
Understanding of physically based rendering (PBR) workflows and material standards
Strong eye for detail and consistency with the project’s art style
Ability to collaborate effectively in a multidisciplinary team
Nice to have:
Knowledge of material optimization techniques for real-time engines
Basic understanding of lighting principles and experience adjusting lighting in real-time engines
Experience with procedural tools such as Houdini is a plus
Experience working on shipped titles
Benefits
Competitive remuneration
Projects aligned with your expertise and interests
Collaboration with industry leaders on AAA titles
Professional growth opportunities
Flexible work arrangements
An environment dedicated to diversity and inclusion
Location: Paris; Warsaw; Istanbul
Workplace: Hybrid
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototypes in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
In this role, you'll work across our midcore game portfolio, contributing your artistic leadership to titles that have already demonstrated strong core mechanics and real player engagement. Midcore games demand a rich and immersive visual language, from compelling character and environment art to visceral combat feedback and cohesive world-building, and your vision will be central to delivering that.
You'll have the opportunity to drive the growth and visual refinement of our midcore titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while having a defining impact on the creative direction within a dedicated and agile studio environment.
ROLE
- Define and own the overall artistic vision for the game, ensuring consistency, quality, and alignment with the product's creative and commercial goals.
- Establish and maintain a cohesive visual style across all art disciplines — UI/UX, characters, environments, VFX, and animation.
- Lead, mentor, and inspire a multidisciplinary art team, providing clear creative direction and actionable feedback at every stage of production.
- Collaborate closely with the General Manager to align the visual direction with gameplay intent and player experience goals.
- Drive the creation and governance of visual style guides, asset pipelines, and quality benchmarks.
- Actively contribute hands-on to key art assets and concepting where needed, setting the quality bar for the team.
- Champion player-centric design thinking, using live data, competitor analysis, and playtesting insights to continuously refine the game's visual experience.
PROFILE
- Proven experience as an Art Director or Senior Lead Artist on at least one shipped mobile title, ideally within the midcore genre.
- Strong portfolio demonstrating end-to-end ownership of a game's visual identity, from early concept through to live product.
- Deep understanding of the visual language of midcore games — including character design, environment art, UI/UX, and combat feedback systems.
- Demonstrated ability to lead and develop multidisciplinary art teams in a fast-paced, iterative environment.
- Hands-on proficiency in Unity, with the ability to implement, integrate, and optimise assets directly in-engine.
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
- Fluent in English.
BENEFITS
• Best-in-class compensation
• Other benefits according to the country you reside
Location: Jinan, China
Workplace: remote
About Welocalize
Welocalize, a Welo Global brand, serves localization teams through AI-enabled multilingual content solutions that enable enterprises to operate and scale globally. Welocalize combines AI, automation, and human expertise to support enterprises in more than 300 languages, enabling accurate, culturally aligned, and compliant multilingual content at scale.
Welocalize’s Opal Platform comprises patented technology designed to automate multilingual content and improve workflow performance for enterprises. Opal functions as an agentic system that orchestrates AI, automation, and human expertise to coordinate content workflows across the lifecycle, improving speed, scalability, and operational control for global enterprises. These solutions operate within a secure and compliant environment supported by seven ISO certifications. Welocalize is headquartered in New York with offices worldwide. welocalize.com
Job Responsibilities:
This role involves managing translation and copy-editing tasks, ensuring high-quality linguistic deliverables for assigned projects or accounts. Responsibilities include coordinating with freelancers and agencies, maintaining language resources, resolving terminology queries, and collaborating with clients and internal teams to enhance workflow efficiency. #LI-JC1
The following is a non-exhaustive list of responsibilities and areas of ownership for this role:
Performing copy-edit tasks on assigned projects or accounts
Performing on-demand translation tasks
Performing lead support on assigned projects or accounts
Managing and maintaining the language materials (including glossaries, Style Guides, work instruction) up to the quality standards and up to date as required by the account or project
Managing project-related queries
Ensuring good interaction among team members and resolving questions on terminology and language matters
Testing and qualifying new freelancers and vendors as required
Developing and training of internal linguists and external partners according to the accounts’ and Welocalize’s needs
Interacting with clients on linguistic matters as required
Participating in the development of new and improved working processes
Meet or exceed the KPIs in terms of productivity, on time delivery, quality
Achieving the goals set by the team manager
Additional Job Details:
REQUIREMENTS
Education Level
University degree in Translation/Applied Languages/Linguistic Studies or equivalent combination of education and experience (University degree in other fields plus 2 years of full time experience in translation; OR 5 years of full time professional experience in translating)
Experience
Native level fluency in Chinese
Fluency in English, both written and spoken, in a variety of registers
4+ years of experience in translation/localization/editing or content writing
2+ years of review experience
Thorough understanding of the localization process
Good user experience of standard software, such as Windows and Office applications
Good user experience of standard CAT tools, e.g. XTM, SDL Studio and issue tracking and query management tools, e.g. JIRA
Ability to learn new localization tools and applications quickly
Excellent interpersonal, written and verbal communication skills
Excellent knowledge of terminology used in two or more subject matters
Ability to work with tight deadlines
Ability to give clear, concise and constructive feedback
Ability to effectively present information and respond to questions from groups of managers, clients, customers, linguists
Ability to solve practical problems and deal with a variety of concrete variables in situations where only limited standardization exists. Ability to interpret a variety of instructions furnished in written, oral, diagram, or schedule form.
Ability and willingness to train/teach others and pass on knowledge
Ability, willingness and experience in communicating positively with customers at various levels
Ability to work within a virtual team
Location: Japan
Workplace: remote
About Welocalize
Welocalize, a Welo Global brand, serves localization teams through AI-enabled multilingual content solutions that enable enterprises to operate and scale globally. Welocalize combines AI, automation, and human expertise to support enterprises in more than 300 languages, enabling accurate, culturally aligned, and compliant multilingual content at scale.
Welocalize’s Opal Platform comprises patented technology designed to automate multilingual content and improve workflow performance for enterprises. Opal functions as an agentic system that orchestrates AI, automation, and human expertise to coordinate content workflows across the lifecycle, improving speed, scalability, and operational control for global enterprises. These solutions operate within a secure and compliant environment supported by seven ISO certifications. Welocalize is headquartered in New York with offices worldwide. welocalize.com
Job Responsibilities:
This role involves managing translation and copy-editing tasks, ensuring high-quality linguistic deliverables for assigned projects or accounts. Responsibilities include coordinating with freelancers and agencies, maintaining language resources, resolving terminology queries, and collaborating with clients and internal teams to enhance workflow efficiency. The position also supports broader team efforts through editing, error arbitration, and active participation in quality initiatives. Job Reference: #LI-JC1
The following is a non-exhaustive list of responsibilities and areas of ownership for this role:
Performing copy-edit tasks on assigned projects or accounts
Performing on-demand translation tasks
Performing lead linguist role on assigned accounts
Taking ownership of deliveries that were translated internally or by external partners for one or more accounts into Japanese language
Preparing, managing and maintaining the language materials (including glossaries, Style Guides, work instruction) up to the quality standards and up to date as required by the account or project
Managing project-related queries
Ensuring good interaction among team members and resolving questions on terminology and language matters
Coordinating with freelancers, agencies and internal linguists on assigned projects or accounts
Testing and qualifying new freelancers and vendors as required
Developing and training of internal linguists/new and existing freelancers according to the accounts’ and Welocalize’s needs
Interacting with clients on linguistic matters as required
Participating in the development of new and improved working processes. Propose process improvements.
Meet or exceed the KPIs in terms of productivity, on time delivery, quality
Achieving the goals set by the team manager
Additional Job Details:
REQUIREMENTS
Education Level
University degree in Translation/Applied Languages/Linguistic Studies or equivalent combination of education and experience (University degree in other fields plus 2 years of full time experience in translation; OR 5 years of full time professional experience in translating)
Experience and Skills
Fluent in English, both written and spoken
Native fluency in Japanese language
8+ years of relevant experience in translation/localization/editing or content writing
5+ years of review experience
Thorough understanding of the localization process
Excellent knowledge of terminology used various subject matters
Subject-matter expert within company for assigned content specialities, service lines and processes
Excellent user experience of standard CAT tools, e.g. XTM, SDL Studio and issue tracking and query management tools, e.g. JIRA
Ability to learn new localization tools and applications quickly
Excellent user experience of standard software, such as Windows and Office applications
Ability to give clear, concise and constructive feedback
Ability to coordinate internal and external translators
Excellent interpersonal, written and verbal communication skills
Ability and willingness to train/teach others and pass on knowledge.
Ability to work with tight deadlines
Excellent problem solving skills
Ability to effectively present information and respond to questions from groups of managers, clients, linguists
Ability, willingness and experience in communicating with customers at various levels
Ability to solve practical problems and deal with a variety of concrete variables in situations where only limited standardization exists
Ability to work in a virtual team
Location: United States, Santa Monica, CA
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
This is a hybrid/ onsite position.
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and we’d love to find talented individuals to join us.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
What you will do:
Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, AI behaviors, and other mechanics and systems.
Communicating with animation, programming, and art departments to effectively produce the assets and code support required for the areas you’re owning.
Fostering team cohesion, advising design leadership regarding communication breakdowns and personality conflicts.
Working with minimal supervision while keeping lead designers and directors well-informed.
What skills you will use:
5+ years of industry experience in Technical Design for games
2+ shipped games
Significant programming ability (Computer Science undergraduate degree preferred)
Deep understanding of narrative principles and how to convey emotion through gameplay
Expertise in 3D math
Fluent in C++, C#, Lua, or other text-based scripting language
Ability to identify and act on opportunities for improvements to tools and workflows that can help the team be more efficient
Self-starter with excellent communication and teamwork skills
Bachelors degree or equivalent
Bonus Skills:
Experience developing third-person action games
Experience with the following areas of design
Behavior Trees
Narrative Gameplay Sequences
Encounter Design
#LI-SP3
The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.
$145,100
—
$181,400 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice (where applicable) for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: Cambridge / Hybrid
Workplace: hybrid
Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.
This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.
WHAT’S THE ROLE?
We are looking for a Lead Game Designer to join our Design team in a key leadership role, working on our portfolio of Creative Management Simulation (CMS) titles. In this role, you will be responsible for driving the game vision and translating it into compelling, high-quality game experiences.
Working as both the lead designer on a project, and supporting project leadership, you will influence key design decisions and provide line management and mentorship to members of the Design Team, helping to support their performance, career progression and long-term team development.
Interview Process
Please note that candidates invited to interview may be asked to complete a role-related assessment in their own time as part of the selection process. Further details regarding the expected time commitment will be provided in advance.
WHAT YOU'LL BE DOING
L
eading t
he
Desig
n T
eam
o
n
an
en
tire pro
ject
and
t
aking ownership of design for major feature areas.
Providing line management to designers, including performance management, career
development
and mentoring
.
Working with the Game Director
en
suring
deliver
y
on the game’s vision.
Managing project risks and
identifying
blockers and inefficiencies.
Driving quality using playtests, player feedback, QA reporting, and your own insights.
Designing game features, creating in-game content and balancing game systems.
Collaborating closely with other development disciplines to build understanding and gain alignment throughout development.
Management of game design documentation & communication across the team.
Working with Production to ensure effective feature prioritisation and work scheduling.
WHAT YOU'LL BRING
Game Design experience in a senior,
lead
or principal design role
.
Stron
g
e
xperience
in
leading, managing and developing designers through effective line management and mentorship
.
Strong awareness and passion for CMS games
.
Proven experience in campaign design, systems design and delivering major game features
.
Deep
understanding of player psychology.
Excellent presentation skills, and experience in presenting your ideas to stakeholders both within and outside the project.
Knowledge of a variety of game design theories and methods.
Experience collaborating across multi-disciplinary teams
BONUS IF YOU HAVE
Experience working on management games.
Knowledge of UX/UI design principles.
Experience of supporting and growing live games.
WHAT WE CAN OFFER YOU
You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.
Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.
We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.
We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.
For queries, please email: recruitment@frontier.co.uk
Location: București, Romania
Workplace: hybrid
EveryMatrix is a leading B2B SaaS provider delivering iGaming software, content and services. We provide casino, sports betting, platform and payments, and affiliate management to 300 customers worldwide.
But that's not all! We're not just about numbers, we're about people. With a team of over 1400 passionate individuals spread across twelve countries in Europe and Asia, we're all united by our love for innovation and teamwork.
Join us on this exciting journey as we continue to redefine the iGaming landscape, one groundbreaking solution at a time.
We are looking for a highly driven and execution-focused Head of Operations to lead the day-to-day performance of our Live Casino business within PlayMatrix!
This role is responsible for running a tight, efficient, and scalable live casino operation—ensuring 24/7 delivery, optimizing costs, and maximizing studio revenues. You will own operational performance across studios, workforce, and service delivery, turning strategy into disciplined execution.
What You’ll Own:
Studio Efficiency & Cost Optimization
Optimize cost structures across studios, including staffing, scheduling, and resource allocation.
Closely monitor and improve key metrics such as:
Cost per table / per shift
Staffing ratios
Studio utilization
Identify inefficiencies and implement initiatives to reduce operational costs without impacting quality.
Maximize revenue generation from live casino studios through:
Table performance optimization
Capacity utilization
Market-specific adjustments
Operational Performance & Delivery
Drive operational discipline, consistency, and reliability in game delivery.
Ensure seamless 24/7 live casino operations across all studios and markets.
Lead incident management, escalation handling, and rapid resolution processes.
Maintain clear KPIs, SLAs, and performance tracking across all operational layers.
Compliance & Risk Management
Ensure full adherence to gaming regulations, licensing requirements, and internal policies.
Partner with Compliance and Legal teams on operational governance.
Maintain strong fraud prevention and risk control practices.
Scalability & Execution
Oversight of new studio launches and High level Technical understanding of what it takes to launch a new studio
Ensure operational readiness and smooth execution of growth initiatives.
What We’re Looking For:
8+ years of experience in operations, with strong exposure to high-volume, 24/7 environments.
Experience in live casino similar real-time operations is crucial.
Proven track record in cost optimization and operational efficiency.
Experience managing large, shift-based teams.
Strong operator mindset: structured, disciplined, and results-driven.
Highly analytical, with a focus on metrics, performance, and continuous improvement.
Ability to balance cost efficiency with quality and revenue outcomes.
Hands-on leader who can dive into operational details when needed.
Strong stakeholder management across Operations, Tech, Product, and Commercial teams.
Comfortable working in fast-paced, high-pressure environments.
Here's What We Offer:
Start with 22 days of annual leave, with 2 additional days added each year, up to 32 days by your fifth year with us.
Hybrid work schedule is available after the first three months of employment, with up to 50 days of work from home per year.
Benefit from two Free Fridays each year, limited to one per quarter.
3 sick leave days per year, no doctor's note required.
Daily catered lunch or monthly lunch allowance.
Private Medical Subscription.
Access online learning platforms like Udemy for Business and LinkedIn Learning, and a budget for external training.
Access to an Employee Assistance Program through TELUS Health.
Our office perks include parking, on-site massages, and frequent team-building activities in various locations. And did we mention our amazing office space complete with its own pool and gym?
At EveryMatrix, we're committed to creating a supportive and inclusive workplace where you can thrive both personally and professionally. Come join us and experience the difference!
EveryMatrix is a member of the World Lottery Association (WLA) and European Lotteries Association. In September 2023 it became the first iGaming supplier to receive WLA Safer Gambling Certification. EveryMatrix is proud of its commitment to safer gambling and player protection whilst producing market leading gaming solutions.
Location: Warszawa, Poland
Workplace: hybrid
What will you be doing on a day-to-day basis?
This position requires working in hybrid model in our Warsaw office
Ownership & Vision
Taking ownership and developing the game direction,
Owning the game's trajectory from first concept & prototypes to market & release, taking full accountability for the delivery of a high-quality, enjoyable & positive player experience with commercial success,
Work with creative leadership and members of the management team to define the game and unify visions,
Delivering guidelines, mandates to the team to design specific gameplay features,
Translating the creative vision into design mechanics, systems and whole player experience,
Ensuring that all elements work together to fulfill the vision,
Manage various creative ideation steps from pitching ideas to rapid prototyping,
Adapting to technical & production constraints and readjusting design direction if needed,
Ensuring strong alignment with the CCO and CPO on the creative and production vision.
Production
Reviewing and debating budgets & schedules with the producers,
Working with production team to set the best direction and track the progress during game production,
Supporting best practices through the production process.
Cooperation & Leadership
Collaborate with cross-functional teams to ensure cohesion of all conceptual, technical, visual and narrative elements,
Supporting designers in delivering high quality features that enhance game’s vision,
Working with tech team to evolve technology and ensure that it supports game direction,
Resolving creative and technical roadblocks,
Hands-on attitude while using tools and leading all teams by example.
Feedback
Regularly play the game for feedback and quality control purposes,
Support team members in feature development and provide mentoring and constructive feedback to reach quality.
Market research
Anticipate technological advances and stay informed of market trends to evolve our production processes and define best practices, and share them with our studios,
Aligning the creative vision with the project's business goals and target audience expectations.
Following market trends to update the production processes and our best practices.
What will help you succeed in this role?
At least 7 years of experience with a focus on design, art or creative direction,
Experience in game design will be a big plus and advantage,
Experience as Game Director, Creative Director, Design Lead/Director or Art Director/Lead,
Experience in leading teams with size of at least 20 developers,
Experience with prototyping and shipping games using Unreal Engine and knowledge of its limitations,
Very good knowledge of both Polish and English (minimum B2 level),
Understanding of our approach - meaningful entertainment & relatable games
Proven experience in working on games with similar approach will be a big plus and advantage
Mindset & Attitude
Towards creative work: Innovative, creative, curiosity
Towards people: empathetic, collaborative
Toward project: problem solving, critical thinking, strong adaptability;
Ability to examine data and draw meaningful conclusions;
Very good communication, organizational, interpersonal and mentoring skills,
Deep understanding of the gamedev market & current trends and a strong passion for video games.
What we offer?
Health and Wellness
psychological support/care
private medical package
Multisport
Development
team training budget
in-office library
Our office
near Metro Stadion Narodowy and Dworzec Wschodni stations
dog-friendly
in-house gym
no dress code
car and bike parking
chill zone
video, board and arcade games
Working conditions
flexible working hours
hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
20 or 26 days of fully-paid holiday leave
international working environment
Fair compensation
attractive bonus system – annual bonus, motivation programme
transparent salary brackets
Events and more
attendance in game dev events
relocation budget for candidates from abroad
referral program
annual company events
merch/swag
preferential loans
Location: Yerevan, Armenia
Sperasoft is a leading game co-development company headquartered in the heart of Silicon Valley. We work closely with our partners to deliver high-quality titles for world-class publishers. Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.
Responsibilities
Design, build and maintain efficient, reusable and reliable C++ code
Help maintain code quality and organization
Implement performance and quality modules
Perform communications within a team
Requirements
Proficiency in C++, with fair knowledge of the language specification
Knowledge of the standard library, STL containers, and algorithms
Understanding of memory management in non-garbage collected environments
Understanding of dynamic polymorphism and C++ specific notions
Familiarity with C++ templates
Production experience in UE4/5 will be a plus
Familiarity with continuous integration
Good communication skills and spoken English
"Common UI" practical experience would be a big plus
Benefits
Working with an international team of world-class professionals on exciting and challenging projects;
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;
Medical Care package;
Sensibly flexible working hours;
Breakfasts, snacks and fruits available during the day, tea and coffee machines;
Friendly team and a family-like environment;
Additional benefits – care bonus to cover health, educational and safety needs.
Location: Belgrade, Serbia
Sperasoft is a leading game co-development company. We work closely with our partners to deliver high-quality titles for world-class publishers. Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.
Responsibilities
Design, build and maintain efficient, reusable and reliable C++ code
Help maintain code quality and organization
Implement performance and quality modules
Perform communications within a team
Requirements
Proficiency in C++, with fair knowledge of the language specification
Knowledge of the standard library, STL containers, and algorithms
Understanding of memory management in non-garbage collected environments
Understanding of dynamic polymorphism and C++ specific notions
Familiarity with C++ templates
Production experience in UE4/5 will be a plus
Familiarity with continuous integration
Good communication skills and spoken English
Production UI experience would be a big plus
Benefits
Working with an international team of world-class professionals on exciting and challenging projects
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
Medical Care package
Sensibly flexible working hours
Breakfasts, snacks and fruits available during the day, tea and coffee machines
Location: Costa Mesa, United States
WHAT YOU'LL DO
Conduct EMI/EMC testing and analysis on electronic systems and components.
Drive product maturity through rapid prototyping, design verification, and qualification activities.
Develop and implement design strategies to mitigate EMI/EMC issues.
Prepare test plans, reports, and documentation for compliance verification.
Collaborate with product design teams to ensure EMC requirements are integrated during the design phase.
Identify program EMI/EMC risks and define strategies for reducing risk through the definition of modeling, simulation, or experimental activities.
Stay updated on relevant standards (e.g., MIL-STD-461G, MIL-STD-464D, DOD-160, FCC, CISPR, IEC) and regulatory requirements.
Conduct field tests and assessments to evaluate product performance in real-world environments.
Work in a fast-paced environment, having to juggle multiple concurrent projects and customers.
REQUIRED QUALIFICATIONS
Bachelor’s degree in Electrical Engineering, Electronics, or a related field.
7+ years of experience in EMI/EMC design and testing.
Familiarity with EMC/EMI standards and regulations (e.g., MIL-STD-461G, MIL-STD-464D, RTCA DOD-160, FCC, IEC, CISPR, SAE).
Proven expertise in E3 design, analysis, testing and mitigation strategies. Specialized in HERO, HEMP, Lightning Protection, ESD, RF exposure limits and operational electromagnetic compatibility.
Proficiency in using EMI/EMC testing equipment (e.g., spectrum analyzers, oscilloscopes, antennas, LISN etc.)
Experience with simulation tools (e.g., ANSYS, CST Microwave Studio) for EMI analysis.
Strong analytical and troubleshooting skills for identifying and resolving EMI/EMC issues.
Excellent verbal and written communication skills for reporting findings and collaborating with teams.
Ability to manage multiple projects and meet deadlines in a fast-paced environment.
Full understanding of PCB Layout techniques to meet mechanical, electrical, EMI/EMC, and manufacturing requirements.
Ability to read and interpret schematics and apply best practices appropriate for each design.
Familiarity with standard interfaces such as MIPI, DP, I2C, SPI, PCIe, USB, etc.
Must be able to obtain and maintain a DoD Secret Clearance
Location: Remote
Workplace: Remote
HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.
Now we're looking for an Senior Unity Developer (Anti Cheat) with background in game development to take ownership of protecting Oxide from cheats and exploits.
WHAT YOU’LL BE DOING:
- Develop and evolve anti-cheat systems for Oxide: Survival Island.
- Identify, analyze, and fix vulnerabilities in game code and gameplay logic.
- Analyze logs, crashes, and runtime behavior to detect and investigate exploits.
- Design solutions based on authoritative server principles.
- Detect and counter common cheat patterns.
- Research and improve anti-cheat detection methods and overall system robustness.
- Integrate anti-cheat mechanisms into an existing codebase
WHAT WE EXPECT FROM YOU:
- Hands-on experience building anti-cheat systems in multiplayer games (preferably shooters).
- Experience working on multiplayer projects with authoritative server architecture.
- Strong understanding of client-server interactions and networking in games.
- Strong experience with Unity or other game engines.
WHAT WE OFFER:
- Competitive salary.
- Remote work option or relocation to Cyprus, with full company support including visa and housing assistance.
- The chance to shape and influence an ambitious multiplayer survival shooter for mobile platforms.
- A strong, supportive team passionate about creating great games.
- A flexible work environment.
- Opportunities for professional growth.
- A culture that values creativity, initiative, and collaboration.
УдалённоseniorКипр; Remote work option or relocation to Cyprus, with full company support including visa and housing assistance
Location: Remote; New York, NY; San Francisco, CA
Workplace: Remote
We are building AI to simulate the world through merging art and science.
We believe that world models are at the frontier of progress in artificial intelligence. Language models alone won’t solve the world’s hardest problems – robotics, disease, scientific discovery. Real progress requires models that experience the world and learn from their mistakes, the same way that humans do. And this kind of trial and error can be massively accelerated when done in simulation, rather than in the real world.
World models offer the most clear path to general-purpose simulation, changing how stories are told, how scientific progress is made and how the next frontiers of humanity are reached.
Our team consists of creative, open minded, caring and ambitious people who are determined to change the world. We aspire to continuously build impossible things and our ability to do so relies on building an incredible team. If you are driven to do the same, we'd love to hear from you.
*Titles posted to our careers page are updated regularly to best advertise the role and expected seniority, but internally we have a flat titling system with two types of titles: one for individual contributors and one for people managers.
ABOUT THE ROLE
*Preferable to have someone near one of our offices in NYC or San Francisco, but open to hiring around the US for the right candidate.
Join the frontier of shaping generative AI video and its legal landscape as an early lawyer at Runway. We are looking to hire a Commercial Counsel who has a strong background in B2B SaaS customer negotiations. Other nice-to-have experience includes: legal operations, privacy, and strategic IP-heavy partnerships, and product counseling. You are a self-starter who thrives at getting things done in fast-paced, unstructured environments. You have a passion for helping companies build and bringing scalable initiatives across our commercial and other legal workstreams.
While the role is in large part focused on the commercial legal function, you might also bring to the table generalist experience across domains such as data privacy, vendor negotiations, and compliance. You will serve as a strategic thought partner to cross-functional teams from sales to partnerships to marketing and to the Runway Executive Team. Comfort working within a highly technical, rapidly evolving area of the law is a must.
WHAT YOU’LL DO
- Lead negotiations with Runway’s customers and strategic partners. These include B2B SaaS customer contracts for our generative AI SaaS platform and APIs, DPAs, partnership agreements, and vendor agreements.
- Implement commercial processes, tools, and infrastructure to help us scale, including improving templates, playbooks, contract review automation, and our legal tech stack
- Empower the sales team with tools and knowledge to close deals quickly
- Dive into the technical aspects of our generative AI products to learn them inside and out, to inform your advice to the business
- Closely follow technical, legal, and policy developments in the generative AI space
WHAT YOU’LL NEED
- A J.D. and admission in good standing with at least one state bar
- 3+ years of negotiating complex technology transactions, including 1+ years negotiating B2B SAAS customer contracts on a commercial legal team at a fast-paced late stage private or mid-sized public B2B SaaS company
- In addition to B2B SaaS customer contract negotiations, experience with data privacy, legal operations, strategic IP-heavy partnerships and preferably B2C legal issues are nice-to-have
- Bias for action and a willingness to take ownership
- Growth mindset that prioritizes continuous operational improvement and service excellence
- Experience with scaling business processes globally and operating in environments that have achieved significant scale
- Excitement about generative AI and motivation to continuously learn more about the legal landscape governing a new and exciting industry
Runway strives to recruit and retain exceptional talent from diverse backgrounds while ensuring pay equity for our team. Our salary ranges are based on competitive market rates for our size, stage and industry, and salary is just one part of the overall compensation package we provide.
There are many factors that go into salary determinations, including relevant experience, skill level and qualifications assessed during the interview process, and maintaining internal equity with peers on the team. The range shared below is a general expectation for the function as posted, but we are also open to considering candidates who may be more or less experienced than outlined in the job description. In this case, we will communicate any updates in the expected salary range.
Lastly, the provided range is the expected salary for candidates in the U.S. Outside of those regions, there may be a change in the range, which again, will be communicated to candidates.
WORKING AT RUNWAY
Great things come from great teams. https://www.youtube.com/watch?v=kwmj4ato2kw&ab_channel=Runway We’d love to hear from you.
We’re committed to creating a space where our employees can bring their full selves to work and have equal opportunity to succeed. So regardless of race, gender identity or expression, sexual orientation, religion, origin, ability, age, veteran status, if joining this mission speaks to you, we encourage you to apply.
More about Runway
- Universal World Simulator https://runwayml.com/world-simulator.html
- GWM-1 https://runwayml.com/research/introducing-runway-gwm-1
- Gen-4.5 https://runwayml.com/research/introducing-runway-gen-4.5
- General World Models https://runwayml.com/research/introducing-general-world-models
- Robotics SDK https://runwayml.com/research/introducing-runway-gwm-1#robotics-section
- Conversational Real-time Agents https://runwayml.com/research/introducing-runway-gwm-1#avatars-section
- Runway Studios https://runwayml.com/studios
We're excited to be recognized as a best place to work:
Crain's https://www.crainsnewyork.com/awards/best-places-work-2023 | InHerSight https://www.inhersight.com/companies/best/city/new-york-city-ny | BuiltIn NYC https://builtin.com/awards/new-york-city/2024/best-places-to-work | INC https://www.inc.com/best-workplaces/2024
ОфисParis; Warsaw; Istanbul
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ГибридleadWe can provide a comprehensive relocation support package as part of any offer, should you need to relocate; Please note that candidates invited to interview may be asked to complete a role-related assessment in their own time as part of the selection process; We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events
ГибридheadBucurești, Romania
ГибридWarszawa, Poland; relocation budget for candidates from abroad
УдалённоseniorRemote; New York, NY; San Francisco, CA; Lastly, the provided range is the expected salary for candidates in the U.S