Location: Remote / Hybrid (Los Angeles-based preferred)
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.
Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore
Have Fun
and
Is Motion Gaming Back?
, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.
Nex employees may be expected to collaborate with colleagues across different time zones. Depending on the role and location, occasional travel may also be required for company events, external meetings, and other business-related activities.
Important Notice:
⚠️ To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in
@nex.inc
. If you receive a suspicious email or message, please do not respond and report it immediately to us.
Location: Remote / Hybrid (Los Angeles-based preferred)
Annual salary: USD 85,000 - 115,000 per year (Final base salary within this range will be determined based on job-related factors, including the candidate’s experience, skills, qualifications, and geographic location.)
Type: Full-time
Reports to: Senior Game Producer
About the Role
As an Associate Producer, you will support the end-to-end development of motion-based games — from concept through launch — ensuring projects stay on track, teams stay aligned, and our player experience remains magical, intuitive, and family-friendly.
You’ll work closely with design, engineering, art, QA, and external partners to coordinate deliverables, manage schedules, and maintain clear communication across stakeholders.
This is an ideal role for someone who loves games, thrives in fast-moving environments, and cares deeply about creating meaningful experiences for kids and families.
What You’ll Do
Production & Execution
Maintain production schedules, and milestone tracking
Participate in and help run stand-ups and cross-functional sync meetings
Track dependencies, risks, and blockers across teams
Ensure builds and deliverables are on time and aligned with scope
Prepare milestone reports and stakeholder updates
Motion-Based Gameplay Support
Coordinate implementation of camera-based motion gameplay systems
Support playtesting with kids and families; synthesize feedback into actionable insights
Track motion calibration, usability improvements, and accessibility features
Ensure experiences are intuitive for a wide age range and skill levels
Evaluate milestones, write build notes and help compile stakeholder feedback.
Kids & Family Focus
Advocate for age-appropriate design and safety considerations
Support external brand or IP collaboration workflows when applicable
Keep fun, accessibility, and inclusivity at the center of development
Cross-Functional Collaboration
Act as the communication bridge between creative, technical, and business teams
Partner with QA to prioritize and track bug resolution
Support publishing needs (build delivery, feature documentation, gameplay capture coordination)
Help coordinate external development partners when needed
What We’re Looking For
Required
3+ years experience in game production or project management
Experience working on shipped game titles (mobile, console, or interactive platform)
Strong organizational and communication skills
Familiarity with Agile/Scrum workflows
Experience with tools such as GitHub, Notion, Slack, Asana, or equivalent
Passion for kids, family entertainment, and active play
Flexibility to collaborate across global time zones, including Asia (particularly Hong Kong), with the understanding that recurring meetings and coordination will be required outside standard U.S. business hours.
Bonus Points
Experience with motion-based, camera-based, or fitness-style games
Experience working with licensed IP or external partners
Background in consumer hardware or platform-based products
Experience conducting or coordinating playtests with children
Who You Are
Highly organized and detail-oriented
Proactive problem solver
Comfortable operating in a fast-growing startup environment
Collaborative and low-ego
Energized by building products that get kids moving and families playing together
Comfortable with ambiguity
Able to take initiative in a fast-paced environment
Why Join Nex Playground?
Build category-defining motion gaming experiences
Help shape a growing platform at an exciting stage
Work with a passionate team focused on joy, movement, and meaningful play
Make a real impact on how families experience games together
We Offer
Competitive compensation package.
Flexible working hours and vacation policy.
Product-driven culture that treasures talents and individual growth.
Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Nex is located in
San Jose, California, USA
and
Hong Kong
. Learn more about us at
https://www.nexplayground.com/about
.
We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!
Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.
We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.
УдалённоNex employees may be expected to collaborate with colleagues across different time zones; Flexibility to collaborate across global time zones, including Asia (particularly Hong Kong), with the understanding that recurring meetings and coordination will be required outside standard U.S
— создавать видеокреативы полного цикла продолжительностью 15–30 секунд; — придумывать и реализовывать сильные хуки, удерживающие внимание с первых двух секунд;
Location: Remote
Workplace: Remote
We are building AI to simulate the world through merging art and science.
We believe that world models are at the frontier of progress in artificial intelligence. Language models alone won’t solve the world’s hardest problems – robotics, disease, scientific discovery. Real progress requires models that experience the world and learn from their mistakes, the same way that humans do. And this kind of trial and error can be massively accelerated when done in simulation, rather than in the real world.
World models offer the most clear path to general-purpose simulation, changing how stories are told, how scientific progress is made and how the next frontiers of humanity are reached.
Our team consists of creative, open minded, caring and ambitious people who are determined to change the world. We aspire to continuously build impossible things and our ability to do so relies on building an incredible team. If you are driven to do the same, we'd love to hear from you.
*Titles posted to our careers page are updated regularly to best advertise the role and expected seniority, but internally we have a flat titling system with two types of titles: one for individual contributors and one for people managers.
ABOUT THE ROLE
*Open to hiring remote across North America. We have offices in NYC, San Francisco, and Seattle.
We’re looking for an AI-Native Social Media Creative, a creative generalist who works natively with AI tools to produce exceptional short-form work for Instagram Reels, TikTok, YouTube Shorts and X. Your background might be in editing, directing, design, animation, art direction or writing. What matters is that you’re already deeply embedded in AI-assisted creative workflows and are pushing the boundaries of what these tools can do. Editing is the core of the role, and you know how to cut short-form video that holds attention from the first frame to the last.
This is a making role. You’ll create work across formats, from short-form video and motion to design and editorial, using Runway’s products and the broader landscape of generative AI tools. Some days you’ll be cutting a launch-day Reel from generated footage. Other days you’ll be jumping on a trend the moment it breaks, building out tutorial content or exploring a creative application of a product feature no one’s tried yet. The output varies; the throughput and quality standard don’t.
Much of your work will sit at the top of the funnel, often as someone’s first encounter with Runway. It needs to stop the scroll, perform with the algorithm and feel native to each platform. You’ll also work in real time, turning model releases, trends and cultural moments into fast, reactive content while they’re still peaking.
You’ll sit within the creative department and report to the Social Media Lead. But the nature of the role means you’ll also work across product, research and marketing, often as the person who translates a product capability into a compelling creative artifact that’s geared to social audiences.
WHAT YOU’LL DO
- Create high-quality short-form video, motion, design and animation for Instagram Reels, TikTok, YouTube Shorts and X using AI tools, primarily Runway’s own products
- Edit short-form content built to hold attention, from the opening hook through the final frame
- Develop concepts and execute finished work, not just prototypes, from initial idea through final output
- Create top-of-funnel content that stops the scroll and performs with each platform’s algorithm
- Respond to trends, news and cultural moments with fast, real-time content
- Explore and push the creative boundaries of generative AI tools, finding new techniques, workflows and visual languages
- Produce content across brand campaigns, product marketing, social, tutorials and internal demos
- Partner with product and research teams to translate new features and model capabilities into creative work that showcases what’s possible
- Contribute to the team’s evolving creative process by sharing workflows, techniques and best practices as the tools themselves evolve
WHAT YOU’LL NEED
- 4 to 8 years of professional creative experience in social, in editing, directing, design, animation, art direction, writing or a combination
- Exceptional short-form editing skills, with a strong instinct for hooks, pacing and sound
- A portfolio that demonstrates exceptional creative output made with AI tools, not just traditional work, and not just experimentation, but polished, intentional creative work
- Deep, hands-on fluency with generative AI creative tools: you use them daily and understand their capabilities and constraints at a practitioner level
- Strong visual and conceptual taste: you know what good looks like regardless of the medium or how it was made
- Proven understanding of social media across Instagram, TikTok, YouTube and X, with a strong handle on trends, formats, strategies and what each algorithm rewards
- Real-time instincts: you spot trends early and turn quality work around fast
- Self-direction and creative initiative: you don’t wait for a brief to start making
- Curiosity about the technology itself: you follow model releases, experiment with new tools and understand the trajectory of generative AI
- Comfort working in a fast-moving environment where the tools, workflows and possibilities are changing constantly
Runway strives to recruit and retain exceptional talent from diverse backgrounds while ensuring pay equity for our team. Our salary ranges are based on competitive market rates for our size, stage and industry, and salary is just one part of the overall compensation package we provide.
There are many factors that go into salary determinations, including relevant experience, skill level and qualifications assessed during the interview process, and maintaining internal equity with peers on the team. The range shared below is a general expectation for the function as posted, but we are also open to considering candidates who may be more or less experienced than outlined in the job description. In this case, we will communicate any updates in the expected salary range.
Lastly, the provided range is the expected salary for candidates in the U.S. Outside of those regions, there may be a change in the range, which again, will be communicated to candidates.
WORKING AT RUNWAY
Great things come from great teams. https://www.youtube.com/watch?v=kwmj4ato2kw&ab_channel=Runway We’d love to hear from you.
We’re committed to creating a space where our employees can bring their full selves to work and have equal opportunity to succeed. So regardless of race, gender identity or expression, sexual orientation, religion, origin, ability, age, veteran status, if joining this mission speaks to you, we encourage you to apply.
More about Runway
- Universal World Simulator https://runwayml.com/world-simulator.html
- GWM-1 https://runwayml.com/research/introducing-runway-gwm-1
- Gen-4.5 https://runwayml.com/research/introducing-runway-gen-4.5
- General World Models https://runwayml.com/research/introducing-general-world-models
- Robotics SDK https://runwayml.com/research/introducing-runway-gwm-1#robotics-section
- Conversational Real-time Agents https://runwayml.com/research/introducing-runway-gwm-1#avatars-section
- Runway Studios https://runwayml.com/studios
We're excited to be recognized as a best place to work:
Crain's https://www.crainsnewyork.com/awards/best-places-work-2023 | InHerSight https://www.inhersight.com/companies/best/city/new-york-city-ny | BuiltIn NYC https://builtin.com/awards/new-york-city/2024/best-places-to-work | INC https://www.inc.com/best-workplaces/2024
Требования:
— Опыт работы в области моушен-дизайна от 2х лет;
— Опыт работы с Unreal Engine от 1 года;
— Знание Photoshop и After Effects;
— Соблюдение сроков;
— Чувство стиля и цветовой гармонии;
— Понимание специфики рекламного контента;
Обязанности:
— Разработка рекламных креативов для мобильных игр и приложений;
— Соблюдение установленных сроков;
— Оперативные ответы менеджеру;
Условия:
— Конкурентная оплата за каждый креатив;
— Еженедельные выплаты;
— Максимально понятные корректировки;
— Компетентные в моушене и дизайне менеджеры.
• Motion Design: создавать 2D-анимацию, анимировать графические элементы, титры, типографику и интерфейсы. • UI Animation: работать с анимацией интерфейсов, приложений, сайтов и digital-продуктов.
Location: San Jose, California
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.
Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore
Have Fun
and
Is Motion Gaming Back?
, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.
Nex employees may be expected to collaborate with colleagues across different time zones. Depending on the role and location, occasional travel may also be required for company events, external meetings, and other business-related activities.
Important Notice:
⚠️ To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in
@nex.inc
. If you receive a suspicious email or message, please do not respond and report it immediately to us.
Location: San Jose, CA
Type: Full Time Internship
The Role
As a UI Motion Artist Intern, you’ll help bring our games and experiences to life through expressive, polished, and engaging UI motion. You’ll work across a variety of projects, each with its own unique visual style and audience.
One day, you might be creating goofy, playful, and personality-driven UI animations for one of our games; the next, you could be designing clean, energetic, and polished motion for a fitness experience. From screen transitions and button interactions to UI animations and visual effects, you’ll learn how to adapt your motion design to support the tone, style, and goals of each project.
With multiple projects across our team, you’ll have the opportunity to explore a wide range of UI motion styles, collaborate closely with artists and designers, and take your work from early ideas and prototypes through final implementation in Unity. This isn’t just portfolio work. Your work has the opportunity to ship in a real commercial product and be seen by over 500k+ users every day.
What You'll Do
Create
UI motion, transitions, button interactions, and visual effects
that make our games and experiences feel polished, responsive, and engaging.
Work across a variety of projects and adapt your motion design to different visual styles—from
goofy, playful, and personality-driven games
to
clean and polished fitness experiences
.
Turn
static UI designs and game screens into dynamic, expressive experiences
through thoughtful animation and VFX.
Explore and prototype different
motion concepts, timing, transitions, and visual treatments
to find the right feel for each project.
Collaborate closely with
UI/UX designers, artists, and game designers
to ensure motion supports both the visual direction and the player experience.
Take UI motion from
concept and prototyping through final implementation in Unity
.
Create and maintain
reusable UI animation and VFX assets
while following established art and production guidelines.
Should Have
Must be currently enrolled in an undergraduate or graduate degree program at an accredited college or university.
Strong foundation in
UI motion design and animation
, with a good understanding of timing, pacing, easing, and visual feedback.
Ability to bring
static UI designs to life
through engaging transitions, button interactions, motion, and VFX.
Ability to
adapt to different visual styles
, from goofy and playful game experiences to clean and polished fitness interfaces.
Familiarity with
Unity
and a basic understanding of implementing UI animation and VFX in a game engine.
Comfortable exploring multiple ideas,
prototyping quickly, receiving feedback, and iterating
toward a polished result.
Communicates well, is
eager to learn, and takes ownership
of assigned tasks and responsibilities.
A portfolio or demo reel showcasing
UI motion, animation, motion graphics, VFX, or other relevant interactive work
.
Passionate about playing, making, and learning about video games! :)
Nice to Have
Familiarity with creating and working with shaders and materials, particularly for real-time game UI and VFX.
Proficiency with relevant 2D and motion design tools, particularly Adobe After Effects, Photoshop, and Illustrator.
Experience using or designing for AR, VR, fitness, or other motion-based games and interactive experiences.
We Offer
Competitive compensation package.
Flexible working hours and vacation policy.
Product-driven culture that treasures talents and individual growth.
Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Nex is located in
San Jose, California, USA
and
Hong Kong
. Learn more about us at
https://www.nexplayground.com/about
.
We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!
Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.
We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.
Location: Yerevan, Armenia; Vienna, Austria; Brussels, Belgium; Sofia, Bulgaria; Zagreb, Croatia; Praha 114, Czechia; Paris, France; Nicosia, Cyprus; Tallinn, Estonia; Tbilisi, Georgia; Berlin, Germany; Athens, Greece; Budapest, Hungary; Rome, Italy; Dublin, Ireland; Riga, Latvia; Valletta, Malta; Vilnius, Lithuania; Podgorica, Montenegro; Oslo, Norway; Amsterdam, Netherlands; Chișinău, Moldova; Warsaw, Poland; Lisbon, Portugal; Bucharest, Romania; Bratislava, Slovakia; Madrid, Spain; Ljubljana, Slovenia; Ankara, Türkiye; Kyiv, Ukraine; London, United Kingdom
Workplace: fully
About Replika
In 2017, no one knew what AI was supposed to be. We built the world's first consumer AI app. Two million people showed up in two months. Today it's over 40 million, and the thing they keep telling us hasn't changed: it helped. It made their life better, steadier, a little less alone.
Most AI is built for tasks, not for people. It gives you answers, but it doesn't care what you do with them. AI doesn't just need intelligence. It needs intention. Because the real question isn't just what AI can do. It's what AI is for.
When the world's leading researchers wanted to understand whether AI could actually change someone's life, they studied Replika, because there was nothing else to study. What they found at Stanford, at Harvard, across years of research, was that Replika doesn't replace human connection. It deepens it. People become more social, more confident, more themselves. Not in theory. In their actual lives.
Every major AI company talks about their mission for humanity. None of them has ever clearly said what they're trying to do for a single person. We will. We want to help you flourish in real life. Not become a better version of yourself, just more yourself. Strong relationships. Better health. Meaning. Momentum. A life that feels worth living while you're living it.
We're building the kind of AI that follows up. That knows the people in your life and nudges you to reach out when it matters. That sends you a poem, just because. The goal is conversations that lead somewhere real. Maybe it's a text you send to a long lost friend. A hobby you pick up again. A moment you show up for yourself.
Everyone else is building AI that thinks. We're building AI that cares.
Motion Designer, Growth
About this role
Replika is growing fast, and paid social is one of the biggest drivers of that growth. The ads people see on TikTok, Meta, and YouTube are often their first impression of Replika — and this role owns the motion behind them.
You’ll design and animate video ads and UGC creatives for our paid campaigns, working on a small growth team alongside producers and user acquisition managers. You’ll take a concept, turn it into a finished ad, put it live, and iterate based on how it performs — treating channel data and results as creative input, not an afterthought. It’s fast-paced and high-volume, and you own the craft from idea to final cut.
The goal is simple: creative that stops the scroll, gets people to try Replika, and looks and feels like Replika while doing it.
3-month contract position, with the opportunity to extend or convert to permanent.
What You’ll Be Doing
Concept and animate video ads and UGC creatives for paid social — from first idea to finished, ready-to-run ad — for Meta, TikTok, YouTube, and wherever attention moves next.
Bring your own concepts and hooks to the table — spot fresh angles, pitch them, and turn the best ones into ads worth testing.
Explore a range of creative styles — from polished motion to raw, native-feeling UGC — to find what breaks through.
Produce a steady stream of new creative and variations at the pace paid social demands, without dropping quality.
Work with producers and UAMs, and keep an eye on what’s working across the market, to turn briefs into winners — and winners into more winners.
Create and maintain an appealing, consistent Replika presence across social media.
Own the motion craft of our paid creative end-to-end: set the bar, ship fast, and keep raising it.
What We’re Looking For
A strong motion design portfolio (a portfolio of ad creatives that performed in real paid campaigns is a plus).
Hands-on mastery of After Effects, Figma, and the rest of the Adobe Creative Suite — plus whatever visual editing tools get the job done.
Good taste and a strong eye for composition, colour, and easing — the details that make motion polished and pleasant to watch.
A feel for ad structure — hook, emotion, CTA — and the pacing and timing that hold attention in the first few seconds.
A knack for making stop-scrollers that still make Replika look and feel on brand.
You actively use AI models across your work — image, video, and sound — and know how to weave them into your workflow to get the best possible results out of generated media.
A real interest in the product and the people who use it.
You’re fast and self-directed. You ship, you learn, you tighten. No hand-holding.
Excellent communication skills in English (C1 or higher preferred).
Bonus Points
Comfort with vibe-coding — building little tools or automating parts of your workflow to save time. No CS background needed.
A solid understanding of the different AI models out there, and a habit of keeping up as the industry moves.
You’re proactive with ideas and can write your own hooks and short ad scripts.
You’re comfortable digging into ad performance data in Meta Ads Manager to see what’s working and why.
Fluent in internet culture — you know what’s funny, shareable, and trending, and can turn it into creative fast.
What You’ll Get
Flexible job schedule and generous vacation policy.
Direct impact on millions of worldwide users within months.
Push the boundaries of applied AI in a consumer setting.
Fully remote, able to work CET hours.
What you will be responsible for Design and produce engaging video and visual content for Clario apps (iOS and Android) and new mobile products, primarily using AI creative tools. Collaborate daily with the marketing team to discuss acquisition results, marketing metrics, and campaign performance.
• Работать в двух режимах: анимировать готовые макеты и придумывать визуальное решение ролика самому — моушн, типографику, графику. • Делать моушн-дизайн для роликов студии — в основном 30–60 секунд: контент для соцсетей, рекламные и брендовые ролики.
Ищем 3D Motion Designer / 3D Generalist для создания динамичного имиджевого ролика для бренда профессионального электроинструмента и оснастки. Создать качественный и технологичный 3D/2.5D моушн-ролик для светодиодного экрана на стенде выставки.
Задачи:
— создавать анимацию для приложения платёжного терминала;
— собирать и передавать анимацию в формате Rive (RIV);
— подключаться к проектным задачам по мере необходимости.
Требования:
— уверенная работа с Rive;
— портфолио с релевантными анимациями;
— готовность работать с продуктовой и интерфейсной анимацией.
Условия:
— долгосрочное проектное сотрудничество;
— гибкие условия;
— возможность работать с проектами крупных банков;
— почасовая оплата, ставка обсуждается индивидуально.
Задачи:
— оперативная эфирная графика
Требования:
— опыт от 3 лет
Условия:
— официальное оформление
— стабильная работа
— работа в офисе, г. Москва, рядом с метро ВДНХ
— ночная смена: пн–пт 03:00–13:00, сб–вс 07:00–17:00
— возможен привоз
Задачи:
— Быстро выполнять задачи по креативам: футаж, монтаж, наложение эффектов и звуков, переходы, простой моушен.
Требования:
— Опыт создания креативов;
— Быстрая скорость, соблюдение сроков;
— Можно работать с любой программе (главное чтобы на выходе было видео в указанных форматах);
— Будет плюсом: опыт создания креативов для мобильных игр.
Условия:
— Удаленная работа из любой точки мира;
— Работа в свободном графике (важны только дедлайны);
— Наличие подробного ТЗ по каждой задаче перед стартом работ;
— Оплата за каждую выполненную задачу в день сдачи проекта (в удобной для вас валюте).
Задачи:
— Создание рекламных креативов и монтаж роликов;
— Анимация интерфейсов и продуктовых механик;
— Генерация AI-видео и визуальных эффектов;
— Адаптация креативов под разные платформы.
Требования:
— Опыт Motion Design от 1 года (портфолио обязательно!);
— Уверенное владение AE, Premiere Pro, Photoshop;
— Практический опыт с AI-инструментами;
— Опыт в iGaming будет плюсом.
Условия:
— Удаленка (Online Office), 5/2 (09:00–18:00 по Праге);
— ЗП: до $1500.
В рамках данной позиции необходимо создавать видео и статичные материалы для performance-маркетинга, используя AI для генерации контента и последующей сборки в After Effects. В задачи также входит адаптация материалов под различные географические регионы и форматы, а также анализ данных с помощью Spy-сервисов. Работа предполагает тесное взаимодействие с байерами. Кандидат должен иметь опыт работы не менее 1.5 лет и портфолио с креативами, включающими хуки и призывы к действию. Требуется уверенное владение After Effects, Figma и Photoshop, а также практический опыт в AI-генерации контента. Важно уметь работать, исходя из бизнес-задач, без строгих технических заданий. Условия работы предусматривают удалённый формат с пятидневной рабочей неделей и гибким началом рабочего дня.
УдалённоГеография найма не уточнена
УдалённоСША; Lastly, the provided range is the expected salary for candidates in the U.S
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