Обязанности Проведение функционального, регрессионного и смоук-тестирования; Тестирование баланса, монетизации, игровых механик, вёрстки и игровой логики;
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Обязанности Проведение функционального, регрессионного и смоук-тестирования; Тестирование баланса, монетизации, игровых механик, вёрстки и игровой логики;
📌 Что предстоит делать: • Разрабатывать и поддерживать мобильные приложения на React Native; • Участвовать в развитии web-приложений на React;
– техническое образование;
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Настроить подбор- Разработка веб-приложений, Telegram-ботов, мобильных приложений. - Проектирование бэкенда, интеграция AI-моделей.
-Развивать архитектуру mobile test automation (Python/Pytest/Appium): проектировать и рефакторить ключевые компоненты фреймворка, участвовать в принятии архитектурных решений, проводить code review. -Автоматизировать тестирование Android/iOS клиентов и игрового сервера (UI, API, геймплейные сценарии).
• Разрабатывать и поддерживать мобильные приложения на React Native; • Участвовать в развитии web-приложений на React;
Сейчас мы ищем Mobile Integration Specialist, который поможет развивать техническую инфраструктуру сервиса аренды мобильных приложений, обеспечивать корректную передачу данных и решать технические задачи клиентов. • Мобильные интеграции.
Ищу senior devops.
3+ года функционального тестирования. 3+ года автоматизации качества.
Задачи: — Ручное тестирование мобильных приложений на платформах iOS и Android — Анализ и использование аналитических данных для улучшения качества продукта Требования: — Опыт работы в ручном тестировании мобильных приложений — Знание платформ iOS и Android — Навыки работы с аналитическими инструментами Условия: — Полная занятость — Удалённая работа (за пределами России и Украины) Ограничения: — Работа возможна только удалённо вне России и Украины.
🚀 🎯 Задачи: • Тестирование игр на Web, Android и iOS. • Проверка игровых механик, LiveOps, покупок, рекламы и игровой экономики.
— Разработка, проектирование и тестирование приложений для iOS и Android с использованием Flutter. — Создание и поддержка надежной и расширяемой архитектуры Flutter, способной поддерживать различные функции и интеграции на платформе.
Location: Yerevan, Armenia; Vienna, Austria; Brussels, Belgium; Sofia, Bulgaria; Zagreb, Croatia; Praha 114, Czechia; Paris, France; Nicosia, Cyprus; Tallinn, Estonia; Tbilisi, Georgia; Berlin, Germany; Athens, Greece; Budapest, Hungary; Rome, Italy; Dublin, Ireland; Riga, Latvia; Valletta, Malta; Vilnius, Lithuania; Podgorica, Montenegro; Oslo, Norway; Amsterdam, Netherlands; Chișinău, Moldova; Warsaw, Poland; Lisbon, Portugal; Bucharest, Romania; Bratislava, Slovakia; Madrid, Spain; Ljubljana, Slovenia; Ankara, Türkiye; Kyiv, Ukraine; London, United Kingdom Workplace: fully About Replika In 2017, no one knew what AI was supposed to be. We built the world's first consumer AI app. Two million people showed up in two months. Today it's over 40 million, and the thing they keep telling us hasn't changed: it helped. It made their life better, steadier, a little less alone. Most AI is built for tasks, not for people. It gives you answers, but it doesn't care what you do with them. AI doesn't just need intelligence. It needs intention. Because the real question isn't just what AI can do. It's what AI is for. When the world's leading researchers wanted to understand whether AI could actually change someone's life, they studied Replika, because there was nothing else to study. What they found at Stanford, at Harvard, across years of research, was that Replika doesn't replace human connection. It deepens it. People become more social, more confident, more themselves. Not in theory. In their actual lives. Every major AI company talks about their mission for humanity. None of them has ever clearly said what they're trying to do for a single person. We will. We want to help you flourish in real life. Not become a better version of yourself, just more yourself. Strong relationships. Better health. Meaning. Momentum. A life that feels worth living while you're living it. We're building the kind of AI that follows up. That knows the people in your life and nudges you to reach out when it matters. That sends you a poem, just because. The goal is conversations that lead somewhere real. Maybe it's a text you send to a long lost friend. A hobby you pick up again. A moment you show up for yourself. Everyone else is building AI that thinks. We're building AI that cares. Senior Product Engineer, Mobile About this role We need a senior engineer who can build across the whole Replika product: iOS, Android and backend. Two engineers carry all of our app work today, and there's more to build than they can ship. New product features, and the monetization features that pay for them. This isn't a big company role. There's no org to slot into and no layer between you and the decision. You'll work directly with our CEO, product manager, designer and engineering lead in a tiny team, own features end to end, and turn ideas into product while the idea is still taking shape. You'll be expected to have an opinion, push back when a spec doesn't hold up, and then build it. Most of the time that means moving fast. When a problem deserves real thought, you slow down and think it through. Rough is fine early on. It's not fine as a final product. What You’ll Be Doing Own features end to end across iOS, Android and backend, from the idea to the thing users actually touch. Build the product features users notice, from avatars to new ways to spend time with their Replika. Build the monetization features in the apps, like paywalls, offers and pricing tests, with our growth team. Turn ambiguous ideas into something concrete without waiting for every question to be answered first. Push back on specs that don't hold up, and make the case for the version that does. Talk to people. Unblock people. Nobody here works in a silo. What We’re Looking For 5+ years of professional software engineering experience. You've built and shipped consumer mobile apps that reached real users. Native depth on one platform (Swift on iOS or Kotlin on Android), and features shipped on the other. You are not shy of backend development. API design is your bread and butter. You can ship the API your feature needs. A track record of driving complex features end to end, not just incremental improvements and refactors. You love coding and agentic engineering, and use every tool available to move faster. Design intuition and taste. You can tell when something feels wrong before anyone tells you. You shape what gets built and build it yourself. Fluent English. You can write a spec, or argue against one, without it needing a rewrite. Bonus Points You've been a founding engineer, or early enough somewhere that you built things from zero. Backend experience in Python (we use FastAPI) or any JVM Language (we use Scala). In-app purchases and subscriptions on the App Store and Google Play. Real-time features: chat, voice, animation. You've shipped consumer products where a lot of people felt the difference. You've run A/B tests and used product analytics to decide what ships. What You’ll Get Unlimited access to the latest AI coding assistants. Flexible job schedule and generous vacation policy. Direct impact on millions of worldwide users within months. Push the boundaries of applied AI in a consumer setting. Fully remote, able to work CET hours.
Location: Yerevan, Armenia; Vienna, Austria; Brussels, Belgium; Sofia, Bulgaria; Zagreb, Croatia; Praha 114, Czechia; Paris, France; Nicosia, Cyprus; Tallinn, Estonia; Tbilisi, Georgia; Berlin, Germany; Athens, Greece; Budapest, Hungary; Rome, Italy; Dublin, Ireland; Riga, Latvia; Valletta, Malta; Vilnius, Lithuania; Podgorica, Montenegro; Oslo, Norway; Amsterdam, Netherlands; Chișinău, Moldova; Warsaw, Poland; Lisbon, Portugal; Bucharest, Romania; Bratislava, Slovakia; Madrid, Spain; Ljubljana, Slovenia; Ankara, Türkiye; Kyiv, Ukraine; London, United Kingdom Workplace: fully About Replika In 2017, no one knew what AI was supposed to be. We built the world's first consumer AI app. Two million people showed up in two months. Today it's over 40 million, and the thing they keep telling us hasn't changed: it helped. It made their life better, steadier, a little less alone. Most AI is built for tasks, not for people. It gives you answers, but it doesn't care what you do with them. AI doesn't just need intelligence. It needs intention. Because the real question isn't just what AI can do. It's what AI is for. When the world's leading researchers wanted to understand whether AI could actually change someone's life, they studied Replika, because there was nothing else to study. What they found at Stanford, at Harvard, across years of research, was that Replika doesn't replace human connection. It deepens it. People become more social, more confident, more themselves. Not in theory. In their actual lives. Every major AI company talks about their mission for humanity. None of them has ever clearly said what they're trying to do for a single person. We will. We want to help you flourish in real life. Not become a better version of yourself, just more yourself. Strong relationships. Better health. Meaning. Momentum. A life that feels worth living while you're living it. We're building the kind of AI that follows up. That knows the people in your life and nudges you to reach out when it matters. That sends you a poem, just because. The goal is conversations that lead somewhere real. Maybe it's a text you send to a long lost friend. A hobby you pick up again. A moment you show up for yourself. Everyone else is building AI that thinks. We're building AI that cares. Lifecycle & CRM Specialist About this role Millions of people have already met Replika: free users who haven't upgraded yet, subscribers who've lapsed, and people who signed up years ago and drifted away. Almost none of them hear from us in a way that's worth opening. That's the biggest untapped channel we have, and you'll own it. You'll build our lifecycle program from the ground up. Email first, then in-app messages, push and any other channel that gets the right message to the right person at the right moment. Onboarding, free-to-paid conversion, renewals, win-back, product launches. The goal is revenue and retention, not open rates. This is a hands-on role. You'll help set the lifecycle strategy and build it yourself: the segments, the flows, the copy, the tests and the reporting. Our users are in almost every country, so you'll work within consent and privacy rules for a global audience, and you'll know how to design a program that is both compliant and effective. What You’ll Be Doing Build the core lifecycle flows: onboarding, free-to-paid conversion, intro offers ending, renewals, cancellation saves and win-back. Convert free users. Work with product on in-app messages and offers that move people to paid at the right moment. Reactivate our base. Plan and run campaigns to lapsed users and our long-dormant email list, cleanly and within consent. Segment and personalize with product and subscription data, so each person gets the message that fits where they are. Test everything: timing, subject lines, offers, channels. Keep what wins and kill what doesn't. Own deliverability, list health and the reporting that ties every flow to revenue. What We’re Looking For Hands-on lifecycle or CRM experience at a consumer subscription app, with revenue results you can show. You've built flows yourself in a modern messaging platform like Braze, Customer.io, Iterable or Klaviyo. Strong with data. You build your own segments and read your own results without waiting for an analyst. You understand compliant communication for a global audience: consent, unsubscribes, GDPR, CAN-SPAM and their equivalents. You write good copy, or know exactly how to brief and edit it. You shape the strategy and do the implementation yourself. Excellent written English. Bonus Points In-app messaging and push experience on iOS and Android. Deliverability experience: domain reputation, warming, and bringing a large dormant list back safely. Experience with web and app subscription billing and the events it sends. You've worked on a product where trust and tone really matter. What You’ll Get Flexible job schedule and generous vacation policy. Direct impact on millions of worldwide users within months. Push the boundaries of applied AI in a consumer setting. Fully remote, able to work CET hours.
-развивать новый проект, а так же поддерживать уже имеющийся. -разрабатывать и поддерживать онлайн-игры: создание игровых механик, улучшение пользовательского опыта, оптимизация производительности, исправление багов, тестирование игр и участие в интеграции новых функций.
Location: Tel Aviv Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others. We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we’re just getting started. Role Overview We're looking for a Technical Project Manager to join the Supersonic team. You'll run technical projects that span our games, studios and publishing tools, and lead our Integration Engineering team of two - working with R&D, business teams and the external studios we publish. Key Responsibilities Hands-on Run several technical projects at once that span games, studios and Supersonic's tools, and take each one from kickoff to delivery. Prioritise projects by business value and adjust the plan when new requests come in. Work with external studios to get what each project needs, from SDK upgrades to source code, and follow up until it is delivered. Roll out SDK and platform changes across the live portfolio, tracking each game's status and chasing blockers. Act as the escalation point for integration issues and drive root-cause analysis with R&D. Turn internal requirements into tickets studio developers can act on, and studio feedback into product input. Define and track KPIs for integration time and quality, and automate manual steps such as SDK checks and studio onboarding. Keep integration docs, checklists and test flows up to date as the Wisdom SDK, mediation and attribution tools change. Leading the team Lead two Integration Engineers: set priorities, assign tickets, run dailies and support their growth. Hire and onboard new team members as the team grows. Required Skills, Knowledge and Expertise Hands-on 4+ years in project management, mostly on technical projects in mobile, games or tech Experience running several projects at once with internal teams and external partners end-to-end, using a tool such as monday.com or Jira. Comfortable going into technical detail with developers, such as SDK versions, library issues or app store submissions. Daily use of AI tools to plan, research and speed up your work. Fluent English. Leading the team 1+ year experience leading or prioritising work for engineers, as a manager or day-to-day team lead. Strong advantage Hands-on experience in the Unity Editor: importing packages, building to a device and reading logs to reproduce integration bugs. Working knowledge of the mobile ads and analytics stack: mediation (AppLovin MAX or LevelPlay), attribution (AppsFlyer), ad formats and app-store submission on iOS and Android. Background as a Unity or mobile developer or QA engineer (C#, Java, Swift or Objective-C). SQL skills and experience reading product and monetisation KPIs. Experience at a mobile games publisher or a mobile ad-tech company. Our stack: Unity, C#, Wisdom SDK, AppLovin MAX, AppsFlyer.
Руководитель QA возглавит направление качества контентных сервисов: Ленты, Клипов, монетизации, социальной коммерции и SMB. Обязанности: Руководить QA-функцией через тимлидов и QA-лидов: развивать сотрудников и лидов, ставить ожидания, проводить performance-цикл и формировать ответственность.
- Управление и развитие команды медиабайеров; - Стабильные результаты и масштабирование объёмов закупки трафика;