Location: Cambridge / Hybrid
Workplace: hybrid
Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.
This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.
WHAT YOU’LL BE DOING
Develop and implement influencer engagement strategies and ideas across multiple titles.
Build and maintain meaningful relationships with influencers, agencies, and key stakeholders.
Manage day-to-day influencer relationships, focusing on long-term organic partnerships.
Collaborate with PR, community, brand, and digital teams to deliver influencer-led campaigns.
Drive creative ideas for influencer activations and content opportunities.
Work with internal and external teams to select and implement influencers for paid activity, including setting and tracking KPIs.
Prepare SOW documents and manage POs when required.
Execute influencer strategies from start to finish across multiple products simultaneously.
Perform reporting and analysis on influencer activities to measure impact and ROI.
Support influencer elements at events, including invitations and logistics.
Create and present influencer plans and ideas to key stakeholders.
WHAT YOU’LL BRING
A passion for gaming, the industry and watching gaming influencers.
Previous experience within the games industry, and understanding of publishing, community and/or PR in games.
Interest and knowledge in the influencer space, including a strong knowledge of platforms such as YouTube, Twitch, TikTok, social media etc.
Passionate about finding and supporting creators and influencers from a wide range of diverse backgrounds.
Organised with the ability to multi-task across several projects at the same time.
Proficient user of Microsoft Suite.
Excellent communication, presentation and team-work skills.
Ability to travel internationally.
BONUS IF YOU HAVE
Experience in influencer marketing or creator partnerships, e.g. previous influencer dedicated role.
Familiarity with paid influencer campaigns and KPI tracking.
WHAT WE CAN OFFER YOU
You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.
Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.
We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.
We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.
For queries, please email: recruitment@frontier.co.uk
ГибридWe can provide a comprehensive relocation support package as part of any offer, should you need to relocate; We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events
Location: Los Angeles, USA
All Game Designers at Riot have a base set of skills: you design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players.
As a Technical Game Design Intern, you will work extensively in technical problem spaces, building tools and systems that unlock themselves and other game designers, and also own key gameplay designs. In your application, you will select which product you prefer to apply for.
Potential Responsibilities:
League of Legends
Work on live operations and new content for one of the core gameplay expressions of League of Legends (Summoner’s Rift or ARAM: Mayhem)
Work on champion abilities, items, augments, or supporting game systems
Collaborate with Designers and Engineers to add features and workflows to existing tools and pipelines to help the team work efficiently, or tackle unforeseen gameplay problems
Teamfight Tactics
Work on the TFT Gameplay initiative, contributing directly to a set that will be released in 2027
Work on Traits, champions, champion abilities, or supporting systems such as the set mechanic
Collaborate with Designers and Engineers to add features and workflows to existing tools and pipelines to help the team work efficiently, or tackle unforeseen gameplay problems
Required Qualifications:
Graduating in the 2026 or 2027 academic year studying Computer Science, Engineering, or Technology related field
Completed courses or related work experience in data structures and algorithms
Coding experience using C++ and Blueprints in Unreal Engine
Deep gameplay experience with League of Legends or TFT
Experience collaborating through testing, tuning, and partnering with designers, engineers, and artists to reach player experience goal
Available to work full-time hours for the 12 week internship duration
Minimum GPA of 3.0
Desired Qualifications:
Unreal or Game Engine experience, specifically with building character abilities
Experience working in data-driven setups such as spreadsheets, scripts, config tables
Experience reading, modifying, and improving code or Blueprints built by others
Demonstrated understanding of animation timing, hit impact, and incorporating player feedback
Demonstrated experience creating a prototype, mod, or school project that shows your design and implementation experience.
Experience playing Ranked League of Legends or TFT
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will certainly be looking at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Work Authorization:
Candidates must be legally authorized to work in the United States for the duration of the program.
This position is not eligible for visa sponsorship. We do not sponsor visas for this position or internship conversions.
Applications Close Monday, January 4th, 2027
at 11:59pm PT
Our Perks:
Riot Internships are paid, and interns can also participate in our 401(k) plan. You can expect in-game perks, and the ability to participate in our Play Fund, so you can broaden and deepen your knowledge of our players and community through games. The University Recruiting team also invites you to intern focused events so you can connect with your fellow interns and Rioters to make the most out of your experience.
Riot Games fosters a player and workplace experience that values teamwork embodied by the
Summoner's Code
and
Community Code
. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of
thriving together
and our ongoing work to build the
most inclusive company in Gaming
.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
(Remote Only) The hourly rate for this internship is USD $44.86
Location: Oakland, CA, United States
* Fraud and phishing warning *
Please apply directly via our volunteering portal/ATS at https://wevote.applytojob.com/apply. Do not apply via any other job portals, aggregators, or sites, as your information may not be secure, or the role may no longer be accepting applications. Thank you
*About WeVote*
WeVote is a 100% volunteer-powered, nonpartisan nonprofit that uses technology to help voters make informed decisions. With 250+ active volunteers and a national reach—we prove grassroots, mission-first civic tech can have real impact.
Join the WeVote Movement
WeVote has an open volunteer position for a
Newsletter Team Co-Lead
, for 2 hours or more per week. You are an experienced professional with a passion for helping America navigate our current political environment. This is an opportunity to work remotely with our active team to help us get ready for multiple upcoming elections. Our ideal volunteer is passionate about politics and excited to use technology to educate voters and increase voter turnout. You’ll also gain valuable technical skills, have opportunities for leadership development, and expand your personal and professional network.
About Us
WeVote is a nonpartisan get-out-the-vote nonprofit startup and a celebrated
Fast Forward nonprofit technology grantee
. WeVote is a movement of over 180 active passionate, part-time volunteers (starting with the founders) who build mobile technologies that will touch and mobilize millions of voters on Election Day. We believe that many voters are busy, distracted, and impatient. We have a goal of providing a positive voting experience that helps people decide how to vote. More information at
https://WeVote.US
or @WeVote on X.
What You'll Do
Assemble, edit, and get reviewed our regular newsletter (in Mailchimp). We send a public newsletter approximately once per month to ~5,000 subscribers, and an internal newsletter once per month to ~1,200 current and former volunteers
Work with our 15+ person marketing team, including graphic artists, writers, videographers, and political data managers
Inspire other volunteers to craft text, photos, and images for the newsletter
Work within WeVote content guidelines, leverage our existing assets (Canva), and create new assets
Who you are: Must haves.
You want to work with an established and successful team. You are committed to strengthening American Democracy.
You are striving for personal excellence, and want to do meaningful work that will make a difference.
2+ hours per week during our core team hours M-F 8 a.m. - 6 p.m.
A willingness to work with and support other volunteers.
You agree with
WeVote’s Core Values
.
We are seeking a marketing perfectionist; someone who loves the iteration process, someone who strives for artistry in their deliverables.
How to apply:
Submit your resume (at https://wevote.applytojob.com/apply/) and include a brief note/cover letter to why you are interested in WeVote and helping our mission.
Location: Tbilisi
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Belka Games
Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
Role Overview
We’re looking for a Senior Content Game Designer with strong AI expertise to create new game locations, from storyline and questline to approval of final art and cutscenes.
You’ll define player flow, write stories and questlines within the established setting, prepare inputs for all teams, and build AI-powered workflows that make content production significantly faster.
Key Responsibilities
Defining location feel. Develop the concept, environment, mood, and key story beats for new locations within the established setting and global storyline
Writing stories and questlines. Create storylines, questlines, and dialogues for each location
Controlling the player flow. Define how the player will engage with the game mechanics throughout the location
Preparing inputs for all teams. Turn location vision into clear briefs for Art, Animation, and Development
Ordering and accepting art and cutscenes. Brief artists, set the vision for cutscenes, give feedback, and accept final results
Building AI-powered content workflows. Identify where AI can speed up location production and redesign the process around it
Required Skills, Knowledge and Expertise
4+ years of experience as a Content or Narrative Designer in live-service mobile games
Proven experience creating location-based content
Strong storytelling skills within an existing setting and tone of voice
Experience briefing and accepting art and cutscenes
A portfolio of real AI cases, beyond generating texts with LLMs, where you can clearly explain:
which process you accelerated
which tools or agents you used
how you controlled quality
what results were achieved
English and Russian spoken and written at B2 level and above
Working at Tripledot
Hybrid Working:
We work in the office 4 days a week
Paid Holiday:
Enjoy 20 business days of paid holiday
Collaborative and Data-Driven Culture:
Work in an environment where strong opinions are welcomed, ideas are challenged constructively, and product decisions are based on metrics and insights
Continuous Professional Development:
Grow your expertise through professional development opportunities within the company’s learning budget
Medical Insurance Compensation:
Receive compensation for private medical insurance
Sport Compensation:
Stay fit and active with partial reimbursement for your gym membership
Location: Minsk
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Belka Games
Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
Role Overview
We’re looking for a Senior Content Game Designer with strong AI expertise to create new game locations, from storyline and questline to approval of final art and cutscenes.
You’ll define player flow, write stories and questlines within the established setting, prepare inputs for all teams, and build AI-powered workflows that make content production significantly faster.
Key Responsibilities
Defining location feel. Develop the concept, environment, mood, and key story beats for new locations within the established setting and global storyline
Writing stories and questlines. Create storylines, questlines, and dialogues for each location
Controlling the player flow. Define how the player will engage with the game mechanics throughout the location
Preparing inputs for all teams. Turn location vision into clear briefs for Art, Animation, and Development
Ordering and accepting art and cutscenes. Brief artists, set the vision for cutscenes, give feedback, and accept final results
Building AI-powered content workflows. Identify where AI can speed up location production and redesign the process around it
Required Skills, Knowledge and Expertise
4+ years of experience as a Content or Narrative Designer in live-service mobile games
Proven experience creating location-based content
Strong storytelling skills within an existing setting and tone of voice
Experience briefing and accepting art and cutscenes
A portfolio of real AI cases, beyond generating texts with LLMs, where you can clearly explain:
which process you accelerated
which tools or agents you used
how you controlled quality
what results were achieved
English and Russian spoken and written at B2 level and above
Working at Tripledot
20 business days paid holiday
in addition to bank holidays to relax and refresh throughout the year
Hybrid Working:
We work in the office 4 days a week
20 business days remote working:
Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year
Lunch:
Provided daily in the office to keep you fueled and focused
Continuous Professional Development:
Propel your career with continuous opportunities for professional development
Private Medical Cover:
Ensure your health is in good hands through private health insurance
Sport Compensation:
Stay fit and active with our sport compensation benefit
Taxi to compensate
for travel to the office
English Classes:
Enhance your English skills with our provided English classes
Location: Shanghai, China
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title
League of Legends
to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the
League of Legends
experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As a Game Producer on the Wild Rift product team, you will drive the planning, coordination, and delivery of core gameplay initiatives for Summoner's Rift. As part of the Core Gameplay team, you will translate gameplay goals and product priorities into clear production plans, milestones, and delivery processes across champions, items, runes, map content, objectives, and game pacing.
You will work closely with designers, engineers, artists, quality partners, analysts, researchers, and product leaders to align priorities, manage dependencies and risks, and deliver gameplay improvements that strengthen competitive integrity and the player experience. Data analysis and measurement will be a substantial and ongoing part of your role. You will collaborate with Insights Analysts and Researchers across Shanghai, Singapore, and Los Angeles to monitor gameplay health, investigate performance trends, and translate quantitative data and qualitative player feedback into actionable priorities.
Beyond the core Summoner's Rift experience, you will lead production for proof-of-concept initiatives across the Modes portfolio. You will partner with development teams to define scope, feasibility, success criteria, and validation plans, helping teams make informed decisions before committing initiatives to full production.
You will report into the Wild Rift Game Production Lead of the team.
Responsibilities:
Translate core gameplay goals and product strategy into actionable production roadmaps, milestones, schedules, and delivery plans, driving alignment from planning through launch.
Coordinate production across core gameplay systems, including champions, items, runes, maps, objectives, and game pacing, partnering with design and development teams to manage scope, dependencies, risks, and execution quality.
Establish and maintain operating processes for monitoring core gameplay health, including key metrics, dashboards, reporting, and investigation of meaningful performance changes.
Define success criteria, measurement plans, launch-readiness expectations, and post-launch review processes, translating findings into prioritized gameplay improvements.
Partner with Insights Analysts and Researchers to combine quantitative analysis and qualitative player research, informing gameplay priorities, production decisions, and follow-up actions.
Lead production of proof-of-concept initiatives across game modes, coordinating hypotheses, validation plans, scope, milestones, and decision points before full production.
Coordinate production plans and execution across development partner teams, aligning on feasibility, resourcing, requirements, dependencies, and delivery across regions and time zones.
Communicate production priorities, tradeoffs, risks, progress, and outcomes to stakeholders and leadership, facilitating decisions and resolving blockers to maintain delivery momentum.
Required Qualifications:
5+ years of professional experience in game production, game product management, game design, or a related field.
2+ years of experience driving delivery of in-game features through ideation, scoping, development, launch, and post-launch iteration.
Experience coordinating production for gameplay systems or competitive multiplayer features on a shipped game.
Experience working with competitive multiplayer games, including PvP or mobile multiplayer titles.
Experience defining and analyzing gameplay or product metrics, working with dashboards, identifying performance changes, and applying quantitative evidence to production decisions.
Experience coordinating planning, execution, dependencies, and delivery across multiple teams and stakeholders.
Experience managing production risks, prioritizing competing requirements, and communicating tradeoffs and decisions in a changing development environment.
Fluency in written and spoken English and Mandarin Chinese.
Desired Qualifications:
Experience with advanced data analytics, statistical modeling, experimentation, or related analytical methods.
Experience owning or coordinating features across the full development lifecycle on a live game.
Experience producing, prototyping, or validating new gameplay formats or experimental features.
Experience coordinating cross-functional teams, managing stakeholder relationships, or mentoring production partners.
Experience collaborating with distributed development teams across regions and time zones.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Location: Los Angeles, USA
As an Animation Artist Intern at Riot, you will bring champions and characters to life through classic animation principles and body mechanics. You will create high quality animations for a diverse and rapidly growing universe, including bipeds, quadrupeds, and creatures. A great reel will showcase a variety of body types, a diverse selection of action oriented game-related animation, and a strong foundation in the principles of animation, including weight, anticipation, and impact. Also working to expand our current content pipeline, you will collaborate with designers and artists to develop new features and technologies. Your craft expertise will breathe life into iconic and beloved characters for players.
In your application, you will select which product you prefer to apply for:
Teamfight Tactics
As an Animation Artist Intern on Teamfight Tactics, you will animate a large variety of things, ranging from champions (old and new), creatures, and even props! Your animations will have to consider how to synthesize both animation principles and the needs of strict gameplay requirements. Throughout development you will be hand-keying/editing animations in Maya, learning about League’s proprietary game engine, and implementing assets within the Unreal Game Engine. Throughout the internship you will have an onboarding partner and a team supporting you through our set development.
League of Legends
As an Animation Artist Intern on League, you will focus on champion animation. You will collaborate with animators on character lore, their motivations, and incorporate their core identity with project requirements to create impactful character performances. Your animations will be hand keyed in Maya using classic animation principles. You will also be responsible for implementation within our proprietary game engine. Throughout the process you will have an onboarding partner and a mentor to guide you through our development process.
Responsibilities:
Create high quality animations for a diverse and expanding universe, including bipeds, quadrupeds, and monsters
Help develop new features and technologies to expand the content pipeline
Collaborate with designers and artists to create animation assets that fulfill the requirements of the project’s game and visual design
Recognize areas of opportunity and help other animators level up to AAA-title-standards
Consistently meet project deadlines in a timely manner without compromising artistic integrity
Balance craft and product feedback with a strong empathy and focus on player value
Consistently communicate by proactively collaborating, directing next steps, and providing clear goals and outcomes to your team
Required Qualifications:
Currently enrolled in a college, university or non degree program
Available to work full-time hours for 10-12 weeks
Authorized to work in the U.S.
Experience with action and combat based animations showcasing locomotion cycles for characters and creatures of diverse shape and size (bipeds, quadrupeds, etc.)
Experience with Maya
Desired Qualifications:
Gaming specific animations through professional or personal work
Experience w/ Unreal Engine and Animation Blueprints
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Work Authorization
Candidates must be legally authorized to work in the United States for the duration of the program.
This position is not eligible for visa sponsorship. We do not sponsor visas for this position or internship conversions.
General Portfolio Advice:
Please limit application submission to 1 role. You will automatically be considered for similar roles based on your portfolio
Online format is preferred (Artstation, personal websites, etc.)
If you have private work that is under NDA, please include the password in your application. Otherwise, we recommend you do not password protect your portfolio
Test that your Portfolio or reel is accessible. Please include access to your portfolio on your resume in addition to the application form in case the link breaks
Ensure your portfolio showcases your best work
Fan Art? Sure! It shows your versatility as it relates directly to our art style
Depending on the role, immersing yourself in the game to get the feel, tone and look can go a long way for your portfolio
Applications close Monday, January 4th, 2027 at 11:59pm PT
Our Perks:
Riot Internships are paid, and interns can also participate in our 401(k) plan. You can expect in-game perks, and the ability to participate in our Play Fund, so you can broaden and deepen your knowledge of our players and community through games. The University Recruiting team also invites you to intern focused events so you can connect with your fellow interns and Rioters to make the most out of your experience.
Riot Games fosters a player and workplace experience that values teamwork embodied by the
Summoner's Code
and
Community Code
. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of
thriving together
and our ongoing work to build the
most inclusive company in Gaming
.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
(Remote Only)
The hourly rate for this internship is USD $35.48
Location: Los Angeles, USA
As a
Motion Graphics Artist Intern
at Riot, you'll take the player experience to the next level by creating high-quality motion graphics for our gameplay and systems. Your technical skill for motion and compositing will breathe life into the game, transforming static scenes into powerful moments for players. You will collaborate with other artists and designers to establish how assets and UI elements will respond, transition, and increase player immersion.
In your application, you will select which product you prefer to apply to:
League of Legends
As a Motion Graphics Artist Intern on League of Legends, you’ll help bring player-facing UI and product experiences to life across in-game and around-game features. Working alongside motion artists and a multidisciplinary team, you’ll explore how motion can make League’s interfaces feel clear, responsive, and unmistakably part of the game. You’ll create motion studies and UI animatics from visual designs using tools such as After Effects and Spine. With guidance from the team, you’ll help translate approved concepts into real-time experiences in League’s proprietary game engine, balancing visual quality, clarity, and performance while contributing a fresh perspective to League.
Teamfight Tactics
As a Motion Graphics Artist on Teamfight Tactics, you will contribute to in-game and around-game aspects of Teamfight Tactics's UI. You will craft animatics, design eye-catching transitions / interactive states, and visualize full motion user flows in a variety of tools like After Effects, Spine, and Unreal Engine. You will work under guidance of the Motion Graphics craft lead to translate designs into real-time executions by working directly in our game engine. Performance and optimization are top of mind as you push for the highest visual quality.
Responsibilities:
Create UI animatics out of static visual designs, following the Teamfight Tactics and League of Legends quality, style and motion conventions
Work closely with the Visual Design lead and UI team to support in and around-game features
Implement your animations in the most efficient way, carefully balancing performance and visual quality for our range of supported PC and Mobile devices
Collaborate with a team of Motion Graphics Artists, UX, Audio, Visual Design and Engineering experts to design + bring new UI to life
Reinforce the product's goals by breathing life into the player experience
Balance craft and product feedback with a strong empathy and focus on player value
Participate in Motion Graphics and Visual Design craft reviews and Community of Practice to get guidance and build skills / confidence while contributing with a fresh perspective.
Required Qualifications:
Currently enrolled in an art, design or related degree program
Graduating during the 2028 calendar year
Available to work full-time hours for the 12 week internship duration
Eligible to work in the country that you reside in during this remote program
Has a portfolio that demonstrates understanding / grasp of motion fundamentals like easing, pacing, timing, sequences, etc.
Animation experience in After Effects with plugins like Trapcode, Element, and Lottie
Experienced with Photoshop
Knowledge of best practices for optimized implementation
Desired Qualifications:
Comfortable working in game engines like Unity or Unreal
Experience with Spine Animation Software or similar 2D rigging software
Experience with VFX authoring tools (Trapcode or Niagara)
Familiarity with Figma
Familiarity with 3D software (Blender, C4D, Maya)
Knowledge of League of Legends / Teamfight Tactics IP and style
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Work Authorization
Candidates must be legally authorized to work in the United States for the duration of the program.
This position is not eligible for visa sponsorship. We do not sponsor visas for this position or internship conversions.
General Portfolio Advice:
Please limit application submission to 1 role. You will automatically be considered for similar roles based on your portfolio
Online format is preferred (Artstation, personal websites, etc.)
If you have private work that is under NDA, please include the password in your application. Otherwise, we recommend you do not password protect your portfolio.
Test that your Portfolio or reel is accessible. Please include access to your portfolio on your resume in addition to the application form in case the link breaks
Ensure your portfolio showcases your best work
Fan Art? Sure! It shows your versatility as it relates directly to our art style
Depending on the role, immersing yourself in the game to get the feel, tone and look can go a long way for your portfolio
Applications close Monday, January 4th, 2027 at 11:59pm PT
Our Perks:
Riot Internships are paid, and interns can also participate in our 401(k) plan. You can expect in-game perks, and the ability to participate in our Play Fund, so you can broaden and deepen your knowledge of our players and community through games. The University Recruiting team also invites you to intern focused events so you can connect with your fellow interns and Rioters to make the most out of your experience.
Riot Games fosters a player and workplace experience that values teamwork embodied by the
Summoner's Code
and
Community Code
. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of
thriving together
and our ongoing work to build the
most inclusive company in Gaming
.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
(Remote Only)
The hourly rate for this internship is USD $36.49.
Location: US - United States
Get excited to join Scopely’s AI-native incubation team, which is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA.
Rather than spending years developing a single title, we believe one of the most effective ways to find great games is to rapidly transform ideas into playable experiences, launch them to real players, and learn from live market feedback.
We’re pioneering a new approach to game creation—one in which AI enables creators to work across traditional discipline boundaries, take greater ownership of ideas from concept through launch, and bring more great games to players.
What You’ll Do
If you’re a producer who is excited by rapid experimentation, comfortable creating clarity in ambiguous environments, and loves helping teams bring new ideas to life, you’ll feel at home on this team.
We don’t organize our work strictly around traditional disciplines. We believe AI enables skilled creators to contribute to more of the game development process than ever before. As a Producer, you’ll create the structure, workflows, and momentum that allow a small, AI-native team to move quickly from idea to live game. You’ll help shape schedules and roadmaps, keep shared development work moving, manage the build and release process, and contribute hands-on to prototype and game development.
Build and maintain schedules across concept development, prototyping, production, testing, release, and live iteration.
Help define the team’s roadmap, development goals, milestones, dependencies, and decision points.
Manage the backlog and roadmap for shared infrastructure, frameworks, tools, and reusable features, balancing immediate game needs with investments that benefit future Horton projects.
Partner with engineers, designers, artists, analytics, user acquisition, and product leads to move games from prototypes to live tests.
Manage builds, QA, submissions, releases, and post-launch updates across testing and distribution platforms.
Establish release-readiness criteria, track issues and dependencies, and coordinate triage and go/no-go decisions.
Manage external development and service providers, including relationships, scopes, schedules, deliverables, and day-to-day communication.
Work with central legal, procurement, finance, and other groups to secure external resources and manage MSAs, SOWs, contracts, purchase orders, and vendor onboarding.
Use AI tools to improve planning, documentation, production workflows, communication, and game development.
Contribute hands-on to prototype and game development, using AI-native tools and workflows to unblock work and help turn ideas into playable experiences.
What We’re Looking For
Demonstrated experience using AI tools as a meaningful part of your production, product, or development workflow.
Experience in game production, product operations, release management, or a closely related role. Mobile game experience is strongly preferred.
A track record of managing schedules, roadmaps, backlogs, dependencies, and cross-functional development teams.
Experience coordinating builds, QA, platform submissions, releases, and post-launch updates.
Strong organizational and communication skills, with the ability to create clarity and momentum in ambiguous environments.
Experience managing external developers, vendors, or service providers.
Familiarity with MSAs, SOWs, contracts, procurement, and vendor onboarding processes. You do not need to draft legal documents, but you should be comfortable owning the process and follow-through.
Comfort working hands-on with modern game engines, development tools, project-management systems, and release pipelines.
A bias toward building, testing, learning, and iterating quickly rather than relying on lengthy planning cycles.
The ability to balance speed, quality, risk, and team capacity while keeping work moving.
A collaborative mindset and the ability to work effectively across engineering, design, art, product, analytics, user acquisition, legal, procurement, and external partners.
Passion for games and curiosity about how AI will change the way games are created and shipped.
Build repeatable production and release practices that can scale across Horton and Scopely.
Bonus Points:
Experience building shared tools, frameworks, or production processes across multiple projects.
Experience working in small, highly autonomous teams or startup environments.
Experience shipping multiple mobile games or prototypes.
Familiarity with Unity, Unreal, Godot, or other modern game engines.
Experience with mobile app-store submissions, live-service releases, analytics, or user acquisition testing.
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range
$91,300
—
$150,000 USD
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: San Francisco
Workplace: Hybrid
WHY HARVEY
At Harvey, we’re transforming how legal and professional services operate. By combining frontier agentic AI, an enterprise-grade platform, and deep domain expertise, we’re reshaping how critical knowledge work gets done for decades to come.
This is a rare chance to help build a generational company at a true inflection point. We have strong product-market fit and world-class investor support. We’re scaling fast and defining a new category in real time. The work is ambitious, the bar is high, and the opportunity for growth — personal, professional, and financial — is unmatched.
Our team moves fast, takes ownership, and is deeply committed to the mission — operating with intensity, staying close to our customers, and pushing each other for excellence. We live by three values: Decisiveness, Simplicity, and Job's Not Finished. We act quickly on clear judgment over perfect information, we believe simplicity is what scales, and we're never satisfied with where we are. If you want to do the best work of your career alongside people who share that drive, we'd love to build with you.
At Harvey, the future of professional services is being written today — and we’re just getting started.
ROLE OVERVIEW
The Senior Producer, Video joins Harvey's Creative Operations team to lead end-to-end video production that brings the Harvey brand to life across campaigns, social series, product storytelling, and customer narratives. The team sits within Harvey's creative studio and partners with designers, motion artists, and cross-functional marketing stakeholders to produce high-quality visual content at startup speed. You'll work with our senior producers to plan and run productions: scopes, budgets, schedules, crews, vendors, and delivery. You'll work with the Creative Directors leading video and the Content & Social team every day, turning their ideas and roadmap into realistic production plans and helping get finished work out on time. The role includes regular travel for shoots.
WHAT YOU'LL DO
- Support production across Harvey's video slate from brief through delivery. That includes recurring social series, executive content, event coverage, product launches, use-case explainers, and brand campaigns. You'll often juggle several projects at once on one- to two-week turnarounds, and lead smaller productions yourself.
- Take in briefs from Creative Directors and Content & Social leads, and coordinate with Product Marketing, Brand, Comms, and Events to secure inputs. Ask the questions that clarify objectives, audience, and deliverables, flag gaps before they become problems, and plan shoots around every channel version and cutdown.
- Help manage timelines, budgets, and scopes of work, and keep stakeholders informed across every workstream.
- Source, book, and coordinate production agencies, freelance crews, editors, and post vendors, and help grow the vendor roster as the program scales.
- Support shoots in the studio, at the office, on location, and at events, with executives and non-professional talent. That covers preparing interview subjects, locations, permits, talent releases, call sheets, equipment, travel, and on-set logistics.
- Run post-production with editors, motion designers, and post vendors through edit, sound, color, captions, and platform deliverables. Keep review rounds tight and projects moving, often while you're in pre-production on the next shoot.
- Manage the organization and storage of final files, project files, and raw footage from vendors and editors, so every asset is easy to find and reuse. Help build and maintain the processes, templates, and systems the team relies on: intake, scheduling, budget tracking, asset management, release tracking, and gear.
WHAT YOU HAVE
- 6+ years of professional video production experience, in-house at a technology company or at an agency or production company, with a strong focus on live-action productions from brief through delivery.
- A track record producing high-volume social video: recurring series, vertical and short-form formats, event content, and fast-turn edits for LinkedIn, YouTube, Instagram, and X.
- Experience sourcing and managing production agencies, vendors, and freelance crews across the full production lifecycle, including budgets, scopes of work, and contracts.
- Experience producing shoots with executives and other non-professional talent, and knowing how to make a senior subject comfortable on camera.
- Strong post-production skills. You know the workflow from assembly through finishing and delivery, and you have working knowledge of Premiere Pro, After Effects, DaVinci Resolve, and Frame.io http://Frame.io.
- Strong organization. You run pre-production and post across multiple projects at once, against competing deadlines and budgets, and you're comfortable with regular travel.
- Strong interpersonal skills and calm under pressure. You keep internal stakeholders and external partners aligned without being the loudest person in the room, and you bring structure to ambiguity.
Nice to Have
- Experience in legal, financial services, or another professional services environment where the subjects are senior and the subject matter is technical, and an interest in the legal industry.
- Experience with product launches, keynotes, or major marketing moments at scale.
- Knowledge of delivery formats and platform requirements across web, social, events, and sales enablement.
- Experience building or scaling video production programs or workflows.
- Hands-on shooting or editing for small, fast productions.
COMPENSATION
$128,800 - $177,100 USD
DEPENDING ON YOUR LOCATION, AN APPLICANT PRIVACY NOTICE MAY APPLY TO YOU. YOU CAN FIND ALL OF OUR APPLICANT PRIVACY NOTICES HERE https://harveyai.notion.site/Harvey-Candidate-Privacy-Notices-319ac3fcdd7a803bb807d5094f249922?pvs=74.
#LI-LR1
Harvey is an equal opportunity employer and does not discriminate on the basis of race, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition, or any other basis protected by law.
We are committed to providing reasonable accommodations to applicants with disabilities, and requests can be made by emailing accommodations@harvey.ai
Location: Belarus; Serbia; Ukraine; Georgia; Poland
Workplace: Remote
🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!
🔝 Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US:
🏆 #1 in the Cryptogram niche by downloads
✏️ #3 in Word Games
We’re looking for an experienced Level Designer to join the Picture Blast Solitaire team.
What are you working on?
- Genres: Puzzle, Casual
- Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?
- Ownership of the level design direction and weekly delivery of levels to production: art review, feedback to artists, uploading levels to the build, control of deadlines and quality
- Difficulty curve tuning across levels and within a single level
- Work with the level editor: setting up generation of the content delivery queue based on defined constraints
- Analysis of level metrics (churn, playtime), replacement and improvement of underperforming levels
- Generating and testing level design hypotheses to improve key metrics: playtime, retention, monetization (e.g. interstitial vs. rewarded ad balance)
- Assembly of level sets for A/B tests and test setup together with developers and the game designer
- Automation of routine processes in the content pipelinel
What kind of professional are we looking for?
- 3+ years of level design experience in puzzle, solitaire, match-3, or merge games
- Strong experience in difficulty curve tuning
- Experience with A/B testing of levels and level sets
- Experience with analytics: behavioral and monetization metrics, including ad metrics (interstitial, rewarded, eCPM)
- Experience with level editors or internal tools
- Ownership of results and proactivity
Nice to have
- Visual taste or an art background
- Experience with procedurally generated levels
What are the conditions and bonuses?
For your success we offer:
🌴 18 business days of compensated day-offs
8 paid Personal Days a year + 1 day is added every year
👉 Flexible Public Holidays policy
❤️🩹 100% Sick Leave compensation
💻 Payment for wear and tear on equipment while using a personal computer
🌐 Remote work
Location: Los Angeles, USA
Riot engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As the Senior Engineering Manager, you'll be tasked with building the long-term success for your organization by helping define the product vision, mentoring and growing talent, and being accountable for delivering results.
As a Senior Engineering Manager on the Graphics team, you’ll own the vision and staffing strategy for the core rendering engine features and tools that power League of Legends. Reporting to an Engineering Director, you’ll lead a team of one of the most seasoned engineering teams in League of Legends that build and evolve the technology that artists, designers, and developers rely on every day. You’ll grow and mentor individual contributors over the long arc of their careers while partnering closely with other teams to make sure our work meaningfully improves their workflows and impact.
Our platform is primarily written in C++ with heavy use of the Qt ecosystem for UI/UX, and we also leverage Python for a variety of tools and automation.
Responsibilities:
Serve as the vision holder for the rendering technology that powers League of Legends
Staff, manage, mentor, lead, and cultivate a team of 5-10 software engineers
Partner closely with product, delivery, technical, and quality leads to support your team and align on outcomes
Ensure the technology you build serves the long-term needs of a wide range of content developers
Coordinate with individuals and external partners across multiple time zones around the world
Design the composition of your team and hire to ensure it has the skills and experience needed to achieve your goals
Required Qualifications:
Bachelor’s degree in Computer Science or a related field, or equivalent experience
8+ years of professional software engineering experience, including 3+ years in engineering management
Experience leading teams shipping large-scale, modular client/engine or tools software
Extensive experience in C/C++ development
4+ years of experience in game development industry
Hands-on experience with rendering or graphics systems (e.g., modern rendering pipelines, GPU/CPU performance, graphics tooling)
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we
put players first
. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Location: Jakarta
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Ludios
About Ludios
Ludios takes its name from Latin; it means "The Game People". Led by Eyal, one of the co-founders of Tripledot Studios, and some of the most experienced people in mobile games, we are a studio that makes and publishes our own casual, free-to-play mobile games. Our team is based across APAC, with the majority of our development happening in Jakarta and Melbourne. We are data-driven, creative, and genuinely passionate about the industry we work in. Right now, we are working on a number of exciting projects, including one built around a globally recognised IP, alongside several original titles we are equally excited about. If crafting games and reaching millions of players is what gets you out of bed, we would love to hear from you.
Role Overview
As a Sound Designer at Ludios, you'll be responsible for creating, editing, and implementing audio components for our portfolio of games. You will collaborate with our creative teams to craft an immersive audio experience that compliments the game's visuals and gameplay.
Key Responsibilities:
Create original and engaging sound design for games, including gameplay actions, user interface interactions, animations, rewards, transitions, and other in-game moments.
Take ownership of sound design across multiple features and projects, from initial concept through final delivery.
Edit, mix, and master audio to produce polished, balanced results across different devices.
Collaborate closely with game designers, artists, developers, producers, and other members of the audio team.
Communicate effectively with international colleagues, particularly teams based in London, Barcelona, and Australia.
Interpret creative briefs, propose suitable audio direction, and respond constructively to feedback.
Review audio within the game, identify areas for improvement, and iterate until the sound supports the intended player experience.
Organize audio assets and project files clearly, following consistent naming and delivery practices.
Manage priorities and deliver high-quality work within agreed timelines.
Contribute positively to team discussions and support a collaborative working environment.
Requirements
:
Strong sound design, sound editing, and mixing skills.
A good understanding of audio processing, including equalization, compression, dynamics, spatial effects, and level balancing.
Proficiency with at least one professional digital audio workstation.
Music composition and production skills
Ability to create a complete audio experience using sound effects, audio libraries, voice-over, music, recording, layering, and creative processing.
A strong ear for detail, timing, tonal balance, and how sound supports visual feedback and the player experience.
Openness to learning and adopting new audio tools, technologies, and workflows.
Ability to interpret a creative brief and independently develop an appropriate audio direction.
Professional working proficiency in written and spoken English.
Strong communication and collaboration skills, including confidence working with colleagues across different locations and time zones.
Good organizational skills and the ability to manage multiple tasks or projects.
A reliable and constructive approach to teamwork and feedback.
Nice to Have
Previous experience creating audio for games, particularly mobile or casual games.
An understanding of mobile audio limitations, file optimization, loudness, and playback consistency across devices.
Experience with collaborative asset-management workflows.
Working at Tripledot
Hybrid Working
20 days of remote working:
Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
Regular company events and rewards:
Join in regular events and rewards that celebrate cultural events, our achievements, and our team spirit.
Breakfast & Lunch:
Relish daily breakfast and lunch provided in the office to keep you fueled and focused.
BPJS HEALTH:
Elevate your well-being and peace of mind, ensuring robust health security with seamless enrolment in BPJS Health.
BPJS SOCIAL:
Secure your employment rights with BPJS Social.
Festivity Allowance:
Celebrate festive occasions with an additional festive allowance.
Private Health Insurance:
Stay covered with comprehensive health insurance for you and your loved ones.
Employee Assistance Program:
Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
Family Forming Support:
Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
English Classes:
Enhance your English skills with our provided English classes
Location: Warszawa, Poland
Workplace: hybrid
At
11 bit studios
, we're looking for an
Expert Technical Animator
who enjoys working at the intersection of animation and technology. You'll have the opportunity to design and develop animation systems in Unreal Engine, tackle technical challenges and help bring characters, creatures and machines to life.
Hybrid work in our Warsaw office is preferred for this role.
What will you be doing on a day-to-day basis?
Creating gameplay animations for characters, machines and animals, including locomotion, traversal, melee and ranged combat, interactions and narrative sequences.
Working with both keyframe animation and motion capture data.
Implementing and iterating on animations in Unreal Engine.
Collaborating with designers, artists and other team members to develop animation solutions and pipelines for the project.
What will help you succeed in this role?
A versatile animation skill set, covering keyframe animation, motion capture, rigging and skinning.
Advanced knowledge of Animation Blueprints, including the ability to design and develop animation systems using Animation Notifies, Sequences and Montages.
Knowledge of Control Rig and Physics Rigs in Unreal Engine, including creating Physics Assets for skeletal meshes, as well as skinning.
At least 4 years of professional experience in game animation.
At least one shipped game title.
Strong proficiency in Unreal Engine.
Experience with Blender, Maya or MotionBuilder.
Understanding of how animation supports gameplay and the ability to use it to achieve broader game design goals.
A proactive and independent approach to work, including research, seeking context and proposing your own solutions.
Openness to feedback and the ability to collaborate with others to find the best solutions.
Nice to have
Polish language skills sufficient for effective communication within the team.
What we offer?
Health and Wellness
psychological support/care
private medical package
Multisport
Development
team training budget
in-office library
Our office
near Metro Stadion Narodowy and Dworzec Wschodni stations
dog-friendly
in-house gym
no dress code
car and bike parking
chill zone
video, board and arcade games
Working conditions
flexible working hours
hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
20 or 26 days of fully-paid holiday leave
international working environment
Events and more
attendance in game dev events
relocation budget for candidates from abroad
referral program
annual company events
merch/swag
ГибридWarszawa, Poland; relocation budget for candidates from abroad
Location: Belgrade
Job Overview
Wargaming is looking for a
Game Balance Designer
to join the
World of Tanks Console
team. In this role, you will work on the technical aspects of vehicle balancing, ensuring that vehicle collision models and armor configurations are accurate, consistent, and aligned with the game's design requirements.
What will you do?
Create collision models for new vehicles and maintain or update collision models for existing vehicles.
Configure and maintain vehicle armor values using internal development tools and XML files.
Work closely with 3D artists, historical consultants, and other balance designers to ensure the accuracy and consistency of vehicle configurations.
Analyze vehicle geometry and armor layouts to support the implementation of new vehicles and adjustments to existing ones.
What are we looking for?
English proficiency at B2 level or higher.
Extensive experience playing World of Tanks and excellent knowledge of its gameplay mechanics and vehicle characteristics.
Strong technical mindset, attention to detail, and the ability to understand and work with 3D geometry.
Analytical thinking and the ability to translate design requirements into accurate technical implementations.
Good communication and collaboration skills.
What additional skills will help you stand out?
Experience with 3D modeling software such as Maya, 3ds Max, or Blender.
Familiarity with game engines such as Unreal Engine or Unity.
Basic understanding of vehicle armor layouts, historical vehicle designs, or military technology.
Experience working with XML or other structured data formats.
Work mode
Hybrid (3 days of work from the office).
This role is eligible for relocation & immigration support.
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
Daily Responsibilities Independently craft, edit, and iterate on high-visibility promotional assets, including cinematic trailers, teasers, gameplay reveals, dev diaries, behind-the-scenes content, and paid media, shaping narrative structure, pacing, rhythm, and emotional impact.
ГибридseniorWarsaw; Помогают с релокацией (Польша); Relocation Support Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings — it's all covered; Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements — all you need to feel right at home is taken care of
Location: Colombia
About the role:
We are looking to hire a talented and experienced Video Editor to join our busy production team. As a video editor, you will be responsible for assembling recorded film and video footage, applying artistic editing techniques and creating finished, broadcast-worthy projects that accurately reflect the vision of the production director.
About us:
Advantage HQ is a tech-enabled growth firm helping leading brands scale profitably and predictably. We combine full-service performance marketing with proprietary tech, including:
• A creator marketplace managing over 80,000 influencer partnerships monthly
• An AI-powered platform to streamline discovery, outreach, and whitelisting
• Proven playbooks in influencer marketing, paid media, performance creative, and CRO
We’re trusted by 200+ high-growth DTC brands across beauty, wellness, lifestyle, and health. Our team of 100+ growth operators, analysts, and creatives manages over $500M in annual media spend and drives meaningful bottom-line impact for our partners.
Responsibilities:
Edit short-form videos for TikTok, Instagram Reels, and other social media platforms, ensuring they align with the brand’s voice and message.
Collaborate with content creators to refine and polish UGC-style videos, enhancing their impact and engagement.
Edit raw footage into performance-driven ads for paid social media campaigns, including Facebook, Instagram, and TikTok ads.
Optimize videos for different platforms, ensuring they meet size, length, and technical specifications.
Add engaging effects, transitions, captions, and music to enhance the viewer experience.
Stay updated on social media trends, editing styles, and best practices for viral content.
Work with the marketing team to ensure that video ads are A/B tested and iterated based on performance data and client feedback.
Requirements:
Must have availability for up to three months to start (further contract dependent on performance)
Demonstrated proficiency in Adobe Premiere Pro and Media Encoder with a knowledge of After Effects and the entire Adobe Suite.
2+ years experience editing for social media and digital platforms (advertising content a big plus).
Understanding of social media best practices and ecosystem trends.
Online editing skills: color correction, music supervision, sound mixing.
A firm grasp of digital camera formats, frame rates, codecs and file-based workflows.
Excellent communication and comprehension skills in English (both written and verbal).
Able to take direction well and conduct a thorough review of own work.
Excellent attention to detail and ability to manage editing many projects at once.
Familiarity with web-based collaboration tools, such as Frame.io, Zoom, Monday & Slack.
Excellent organizational, problem-solving, and time management skills.
Flexible and able to adapt to a fast-paced, collaborative environment.
Able to conduct themselves in a professional, remote-first environment.
Ideal candidate profile:
Bachelor’s degree in film studies, cinematography, or related field (not mandatory).
Previous work experience as a video editor.
Hands-on experience with editing software, including Adobe After Effects, Final Cut Pro X, Avid Media Composer, Lightworks, and Premier.
Creative and artistic skills.
Familiarity with 3D composition and special effects.
Portfolio of completed film productions.
Ability to work to a tight schedule.
Ability to translate ideas into complete projects.
Compensation:
The compensation range is $800-$1,800 USD a month (based on the experience).
Location:
All of our team is working completely remotely. Yes, that’s right! Work remotely from wherever you want! We’ll make sure your working experience is as comfortable as possible!
Location: 6th of October City, Egypt
As a Creative QC Technician (Quality Controller) at Pixelogic Media, you will be responsible for performing end-to-end measurements and quality checks on the media files received from our global clients. You will work closely with our Producers, Designers, Production Artists and Data I/O teams to identify and report any graphic, audio and video technical issues.
Responsibilities
Perform quality reviews on all required graphic, audio and video source materials received.
Perform detailed quality control of static creative assets, including marketing posters, key art, covers, thumbnails, banners, promotional artwork and other still-image deliverables, ensuring visual accuracy
Experience with trailers, marketing/promotional content, localization, graphics, VFX, finishing or other specialized post-production workflows.
Follow and complete workflow-specific QC checklists without deviation.
Monitor and maintain your schedule through Pixelogic’s workflow management system and complete all the tasks in an efficient and quality manner following the defined priorities and guidelines.
Maintain, update, and document the team’s knowledge database and training materials.
Identify opportunities for improvement in our IQC processes and work with the relevant teams to implement changes and put them into practice.
Abide by security policies and protect information assets entrusted to you.
Build and ensure consistent and thorough QC procedures of all elements throughout the project’s lifecycle
Engage and support interdepartmental teams, workflows, and initiatives
Manage multiple ongoing titles, teams, and responsibilities of varying degrees of complexity simultaneously
Ability to provide clear, concise and actionable QC feedback that can be understood and resolved efficiently by production teams.
Requirements
Bachelor’s degree in Graphic Design, Media, a related field or equivalent work experience.
At least 2+ years of experience working in a post-production environment, ideally with media quality control or finalizing knowledge.
Excellent knowledge and understanding of media terminologies related to graphics, audio and video.
Technically literate; comfortable with a variety of computer applications with expertise working with various tools for graphics and video playback, working with complex software and hardware such as Adobe Photoshop, Premiere, After Effects, Indesign, Illustrator, Davinci Resolve, etc.
Requires attention to detail and strong analytical and problem-solving skills.
Ability to communicate professionally both written and verbally.
Ability and willingness to learn new methods, procedures, or techniques and take on new tasks.
Must be a self-starter and able to work with only general supervision.
High level of adaptability, flexibility, and effectiveness in handling multiple priorities simultaneously.
Strong working knowledge of Word, Excel. Skill with Keynote, Pages, Numbers a plus.
Experience in video content production and editorial a plus.
Requirements
Benefits
At Pixelogic, we pride ourselves on fostering a supportive and engaging environment. Our comprehensive benefits include top-notch medical and social insurance fully covered for you and your family, ongoing training and development opportunities, and fun department outings to boost team spirit. Enjoy delicious catered meals, unlimited snacks and drinks, and a fun office activity area for games and stress relief. We also provide free internet for remote work, convenient office transportation, and a rewarding referral bonus system.
СтажёрLos Angeles, USA
leadOakland, CA, United States
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