Location: Hybrid - Palo Alto
📍 Hybrid,
Palo Alto (Hybrid – 2 days/week in office)
Reports to: Director Data Science + Analytics
Job Type: Full-time, W2
About the Role
We are looking for a highly strategic Senior or Staff Data Scientist to design, build, and own the end-to-end data framework that defines our business health: Unit Economics.
In this role, you won't just build standalone models; you will connect the dots between customer acquisition, multi-product lifecycles, complex healthcare reimbursement cycles, and operational cost structures. Your work will serve as the financial and analytical source of truth, directly influencing how we allocate marketing spend, price our products, manage retention, and project long-term profitability.
You will sit at the intersection of Data Science, Finance, Marketing, and Operations, acting as a critical strategic partner to executive leadership.
What You’ll Do
Unified LTV & Reimbursement Modeling
Bridge Estimated vs. Realized LTV:
Develop sophisticated lifetime value models that account for the volatility of healthcare reimbursements and the time value of money.
Predictive Reimbursement Rates:
Build models to predict actual reimbursement rates across a complex mix of insurance allowables and self-pay tracks, closing the gap between theoretical revenue and cash-in-hand.
Integrate Margin Constraints:
Establish the foundational frameworks that incorporate operational realities—such as state-by-state clinician licensing costs and wage ranges—ensuring our LTV calculations reflect true contribution margins.
Cross-Product Attribution & Portfolio Optimization
Blended Contribution Margin:
Optimize "basket composition" and cross-sell dynamics between our physical supplement lines and clinical services to maximize total margin.
Multi-Touch & Cross-Product Attribution:
Build advanced attribution models (Markov chain, ML-based) to quantify the interplay between product lines—specifically tracking how supplement purchases drive clinical visit adoption and vice versa.
Price Elasticity:
Design and analyze pricing experiments for supplement products to identify optimal margin-maximizing price points without degrading long-term subscriber retention.
Causal Inference & Growth Intelligence
Influence the CAC Decision Curve:
Utilize your LTV and margin frameworks to influence the marginal LTV curves that marketing uses, helping them determine the exact point of diminishing returns on ad spend.
Causal Churn Intervention:
Move beyond simple churn prediction. Build uplift models to identify
which
at-risk customers will respond positively to specific interventions (e.g., targeted offers, clinical outreach), preserving margin by avoiding unnecessary discounting on "sure things" or "lost causes."
Strategic Macro-Simulation
Systemic Stress-Testing:
Build stochastic (Monte Carlo) macro-simulations to help leadership and finance stress-test our business model. You will answer questions like:
"If a major insurance payer shifts an allowable rate in a key state, how does that impact our payback period and portfolio margin?"
What You Bring
Technical Skills
Advanced Modeling & Stats:
Mastery of predictive modeling and
Causal Inference
techniques (e.g., uplift modeling, propensity score matching, synthetic controls, or diff-in-diff).
Production-Grade Engineering:
Proven experience architecture - building, deploying, and maintaining production-grade machine learning models. You write clean, modular, and well-tested code that integrates seamlessly into downstream workflows.
Expert-Level Evaluation:
Deep expertise in model evaluation methodologies, backtesting, and validation. Because your models directly impact financial forecasts and pricing decisions, you have a rigorous approach to error analysis, cross-validation, and drift detection.
Attribution & LTV:
Proven track record building attribution models (algorithmic or heuristic) and handling survival analysis for churn and retention forecasting.
Programming & Querying:
Advanced proficiency in Python for complex statistical analysis, alongside expert-level SQL for manipulating large data streams.
Simulation Design:
Experience structuring systemic business simulations or stochastic modeling.
Modern AI Workflow:
Active adoption and mastery of Large Language Models (LLMs) and generative AI tools within your personal development workflow to accelerate coding, debugging, documentation, and prototyping.
Analytical Capabilities
Unit Economics Intuition:
You have a deep, near-obsessive understanding of the relationship between CAC, LTV, payback periods, gross margins, and contribution margins.
Business Acumen:
The ability to translate complex statistical outputs into clean, actionable frameworks for the CFO, CMO, and executive leaders. You know how to influence cross-functional roadmaps with data.
Strategic Problem Structuring:
Ability to take vague, complex business questions and break them down into answerable, high-impact analytical components.
Experience
8+ years of experience delivering high-impact data science solutions.
Master’s or PhD in Economics, Econometrics, Applied Statistics, or a related quantitative discipline.
Ideally, your background includes time in Marketplaces, Healthcare operations, or D2C subscription businesses.
Demonstrated progression in scope and impact, with a history of acting as a strategic partner to finance and operations teams.
Interview Process:
Recruiter Screen- 30 mins
Hiring Manager Screen- 45 mins
Technical Screen- 1hr
Panel Interviews- 2-3 hours + Lunch in Office in Palo Alto
At this time, Midi is
unable to provide visa sponsorship
. Candidates must be authorized to work in the U.S. without current or future sponsorship needs.
The Salary range base salary is 210-250K and will depend on experience.Midi pays a competitive base salary, plus equity and benefits.
While you’re waiting for us to review your portfolio, here’s some fun content to check out 🎥
https://www.youtube.com/watch?v=1px7i6MVjNg
#LI-PS1
At this time, Midi is unable to provide visa sponsorship.
All Candidates must be authorized to work in the United States without current or future sponsorship needs.
Please note that all official communication from Midi Health will come from an
@joinmidi.com
email address. We will
never
ask for payment of any kind during the application or hiring process. If you receive any suspicious communication claiming to be from Midi Health, please report it immediately by emailing us at
careers@joinmidi.com
.
Midi Health is an Equal Opportunity Employer. We are committed to pay equity and ensure that all qualified applicants receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or protected veteran status. Our compensation philosophy is based on fair, objective criteria and the impact of the role, regardless of an applicant’s salary history.
Please find our
CCPA Privacy Notice for California Candidates
here
.
Location: Remote
Workplace: Remote
Aghanim is an integrated commerce, liveops automation, community engagement, and payments platform for video games.
Mobile games have traditionally depended on app stores for distribution, payments, and player relationships. We believe there is a better way. Aghanim helps game studios build direct relationships with players, sell directly, and build their future on their own terms. Today, more than 100 games worldwide are already building this future with Aghanim.
Our team brings together people across Los Angeles, New York, Seoul, Beijing, London, Lisbon, Belgrade and other locations around the globe, with deep expertise in gaming, fintech and technology. We move quickly, keep communication direct, and focus on getting things done. We believe the best people thrive when they have autonomy, ownership, and a stake in the company's success.
[https://app.ashbyhq.com/api/images/user-content/4f457f07-466b-477b-b552-fbbabd850111/2de3a7cd-8843-41a9-8bbe-ceb897a42c4a/Logo%20(horizontal).svg]
We’re looking for a Senior Marketing Designer to create strong, clear, and effective visual work across brand, digital, campaign, and offline channels. You’ll own marketing design outcomes end to end, set a high creative standard, and be the person the team trusts to turn ideas into polished work.
The role includes a strong focus on B2B marketing: turning complex ideas, products, and messages into visuals that are easy to understand, credible, and engaging.
KEY RESPONSIBILITIES
- Develop creative concepts and visual assets for campaigns, product launches, and brand initiatives
- Design across digital channels, including web, landing pages, social media, paid media, and presentations
- Create, maintain, and evolve brand guidelines and visual systems
- Translate complex product and business concepts into clear, compelling visual communication
- Adapt creative work across channels while maintaining brand consistency
- Support offline initiatives, including events, merchandise, print, outdoor advertising, and other physical formats
- Prepare production-ready assets for digital, print, and external partners
REQUIRED QUALIFICATIONS
- Strong experience in marketing, brand, campaign, or B2B design
- A portfolio demonstrating high-quality brand and digital work
- Excellent understanding of layout, typography, color, composition, and visual hierarchy
- Experience designing for web, social media, paid media, presentations, and offline formats
- Experience creating or evolving brand systems and design guidelines
- Ability to translate complex ideas into clear, structured, and engaging visual communication
- Ability to independently manage projects from concept to final delivery
PREFERRED QUALIFICATIONS
- Experience using AI tools in the creative workflow
- Motion, illustration, 3D, or basic video skills
WHY JOIN US
- World-class team – work alongside experienced professionals from around the globe who have built products used by millions of players
- High growth, high impact – be part of a fast-growing company where ideas turn into products and reach customers in days, not months
- Autonomy and ownership – we trust people to make decisions, take initiative, and drive results
- Modern tools and technology – use AI, automation, and modern tools as part of your everyday work
- Equity – participate in the company's growth and long-term success
Location: Hong Kong or Remote
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.
Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore
Have Fun
and
Is Motion Gaming Back?
, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.
Nex employees may be expected to collaborate with colleagues across different time zones. Depending on the role and location, occasional travel may also be required for company events, external meetings, and other business-related activities.
Important Notice:
⚠️ To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in
@nex.inc
. If you receive a suspicious email or message, please do not respond and report it immediately to us.
Team: Metaverse Cell
Location: Hong Kong or Remote (Preferred: UTC +6 to UTC +10 – works well with Hong Kong hours)
Reports to: Art Director
Work Arrangement
Freelance / contractor role
Fully remote, or onsite at our Hong Kong office
Preferred start date: as soon as possible
Project Overview
Sports game title for
Nex Playground
Anime-inspired sports game visual style
Experience with, or a strong interest in, sports games is a plus
Key Requirements
Strong understanding of the full
3D environment art production pipeline
, from blockout to final in-engine implementation
Hands-on experience working with
Unity
Ability to create high-quality environment assets while meeting
mobile-level performance budgets
Familiarity with mobile platform optimization, efficient asset creation, and performance-conscious workflows
Experience optimizing environments for lower-spec hardware is highly desirable
Strong understanding of anime-inspired or stylized art direction, including shape language, color, lighting, and composition
Ability to translate anime aesthetics into compelling environment design through modeling, texturing, lighting, and overall scene presentation
Nice to Have
Experience shipping mobile games or other performance-sensitive titles
Passion for anime, stylized visuals, and expressive game environments
Interest in sports-related games or interactive sports experiences
We Offer
Competitive compensation package.
Flexible working hours and vacation policy.
Product-driven culture that treasures talents and individual growth.
Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Nex is located in
San Jose, California, USA
and
Hong Kong
. Learn more about us at
https://www.nexplayground.com/about
.
We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!
Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.
We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.
Location: New York City; Remote (United States); San Francisco
ABOUT THE ROLE
We're looking for a Web Designer to own the design of Perplexity's marketing and landing pages. You'll be the person who makes sure every page we ship looks and feels like it belongs to one of the most exciting AI products in the world — clear, beautiful, and fast.
You're a great designer first and foremost, with the visual taste to set the bar for our web presence. But you also understand how modern web pages get built and maintained. As page volume grows across consumer and enterprise, a big part of this role is making our landing page system more self-serve internally: you'll create and own the design side of our CMS so the rest of the company can spin up on-brand pages without a designer in the loop every time.
You'll report into the Brand/Creative Studio team and work closely with Growth, Product Marketing, Brand, and our front-end engineers.
WHAT YOU'LL DO
- Own the design of marketing pages, landing pages, and growth surfaces end-to-end — you're the DRI for web craft
- Create and own the CMS design system: the templates, components, and patterns that let teams build on-brand pages themselves
- Partner with Growth and Product Marketing to translate business goals into compelling, high-converting page designs
- Work with Brand to keep visual consistency across every web touchpoint
- Collaborate directly with front-end engineers to ship pages quickly and at a high quality bar, including the ongoing migration off Framer
- Bring a strong point of view on layout, typography, motion, and interaction design for the web
- Raise the floor on self-serve page creation so the design team can focus on the highest-craft work
WHAT WE'RE LOOKING FOR
- A strong portfolio of web and marketing design work — landing pages, campaign pages, product marketing sites — that shows you're a designer first
- Excellent visual design skills with a clear sense of brand, typography, and composition
- Hands-on experience designing within and for CMS / templating systems, and an instinct for building scalable, self-serve page systems
- Experience at the intersection of brand and growth — you understand conversion without sacrificing craft
- Comfort working fast and iterating in real time alongside engineers
- Fluency in Figma and a solid understanding of responsive design, accessibility, and web performance
- A clear opinion on what makes a great web page, and the ability to articulate why
NICE TO HAVE
- Front-end development knowledge (HTML, CSS, and enough JS to prototype, tweak, and ship)
- Background in brand or marketing design at a consumer tech company
- Familiarity with SEO fundamentals and how design decisions affect discoverability
- Motion design skills for web interactions and micro-animations
Location: New York City; Remote (United States); San Francisco
ABOUT THE ROLE
We're looking for a Web Designer to own the design of Perplexity's marketing and landing pages. You'll be the person who makes sure every page we ship looks and feels like it belongs to one of the most exciting AI products in the world — clear, beautiful, and fast.
You're a great designer first and foremost, with the visual taste to set the bar for our web presence. But you also understand how modern web pages get built and maintained. As page volume grows across consumer and enterprise, a big part of this role is making our landing page system more self-serve internally: you'll create and own the design side of our CMS so the rest of the company can spin up on-brand pages without a designer in the loop every time.
You'll report into the Brand/Creative Studio team and work closely with Growth, Product Marketing, Brand, and our front-end engineers.
WHAT YOU'LL DO
- Own the design of marketing pages, landing pages, and growth surfaces end-to-end — you're the DRI for web craft
- Create and own the CMS design system: the templates, components, and patterns that let teams build on-brand pages themselves
- Partner with Growth and Product Marketing to translate business goals into compelling, high-converting page designs
- Work with Brand to keep visual consistency across every web touchpoint
- Collaborate directly with front-end engineers to ship pages quickly and at a high quality bar, including the ongoing migration off Framer
- Bring a strong point of view on layout, typography, motion, and interaction design for the web
- Raise the floor on self-serve page creation so the design team can focus on the highest-craft work
WHAT WE'RE LOOKING FOR
- A strong portfolio of web and marketing design work — landing pages, campaign pages, product marketing sites — that shows you're a designer first
- Excellent visual design skills with a clear sense of brand, typography, and composition
- Hands-on experience designing within and for CMS / templating systems, and an instinct for building scalable, self-serve page systems
- Experience at the intersection of brand and growth — you understand conversion without sacrificing craft
- Comfort working fast and iterating in real time alongside engineers
- Fluency in Figma and a solid understanding of responsive design, accessibility, and web performance
- A clear opinion on what makes a great web page, and the ability to articulate why
NICE TO HAVE
- Front-end development knowledge (HTML, CSS, and enough JS to prototype, tweak, and ship)
- Background in brand or marketing design at a consumer tech company
- Familiarity with SEO fundamentals and how design decisions affect discoverability
- Motion design skills for web interactions and micro-animations
Location: Europe
We are toogeza, a Ukrainian recruiting company that is focused on hiring talents and building teams for tech startups worldwide. People make a difference in the big game, we may help to find the right ones.
Currently, we are looking for AI Video Agent Engineer for Elva.
Location: Remote
Job Type: Full-Time
OVERVIEW:
We are building an AI-driven video production system designed as an intelligent multi-agent orchestration layer capable of transforming raw ideas and references into fully structured video content.
The system operates as a black-box creative engine for different types of users:
- professional video creators
- casual users
- creators of short narrative concepts
Users provide an idea, references, or media fragments, and the system automatically orchestrates multiple AI agents responsible for analysis, scripting, editing, and production of video content.
We are looking for an engineer who can design and implement multi-agent pipelines, orchestrate AI tools, and build intelligent workflows that combine video analysis, storytelling logic, and automated editing.
This role sits at the intersection of AI systems architecture, creative tooling, and multimodal content generation.
RESPONSIBILITIES:
AI Agent Architecture
Design and implement the architecture of a multi-agent video editing system including agents responsible for:
- video analysis
- narrative generation
- editing orchestration
- production and output synthesis
Define system prompts, behavioral rules, and structured instructions for agents interacting within the pipeline.
Pipeline Orchestration (n8n)
Develop and maintain complex orchestration pipelines in n8n, including:
- multi-agent workflows
- tool-calling logic
- dynamic routing between tools and models
- context passing between agents
Pipelines must be capable of selecting the most appropriate models, tools, and strategies depending on the task.
Multimodal Data Processing
Design robust pipelines for handling:
- video materials
- image assets
- user text prompts
- structured metadata
Ensure proper data transformation and context transfer across the pipeline stages.
Tool & API Integration
Integrate both external and internal APIs for multimodal generation and processing, including:
- image generation
- video generation
- speech synthesis
- audio generation
- video processing services
Rapidly evaluate available APIs and select the best quality tools and models for each task.
Model Orchestration & Optimization
Tune and optimize model interactions, primarily based on Gemini models, including:
- prompt engineering
- structured outputs
- tool-calling workflows
- agent collaboration logic
Optimize pipelines for quality, reliability, and execution efficiency.
Future Architecture (RAG & Knowledge Systems)
Design systems that support:
- vector databases
- retrieval-augmented generation (RAG)
- memory and contextual reasoning between agents
EXPECTED OUTCOMES:
The pipeline system should be capable of:
1. Taking an idea + references as input
2. Analyzing the content
3. Generating a coherent narrative structure
4. Selecting appropriate visual and audio elements
5. Producing a high-quality, structured video output
REQUIREMENTS:
AI Systems & Agent Architecture
Strong experience building multi-agent systems, including:
- intent and sub-intent modeling
- agent orchestration
- agent communication and transport layers
- summarization pipelines
- context passing between agents
Workflow Orchestration
Hands-on experience with:
- n8n
- Agent tool-calling
- n8n MCP
Experience designing complex automation pipelines is essential.
Programming
Strong practical coding skills with vibe coding mindset:
Primary languages:
- Python
- JavaScript
Bonus experience:
- ComfyUI custom nodes
- lightweight APIs (e.g., HuggingFace Spaces or inference endpoints)
Multimodal Tooling Knowledge
Ability to quickly navigate API documentation and integrate tools for:
- image generation
- video generation
- speech synthesis
- audio generation
- multimodal analysis
You should know where and how to obtain the best generation quality for each modality.
Creative Thinking
- Strong sense of visual rhythm and composition
- Creative intuition and storytelling awareness
- Good taste in video structure and montage
- Ability to evaluate AI-generated output not only by metrics, but also by creative quality and narrative coherence
Video & Media Processing
Preferred experience with:
- FFmpeg
- video processing pipelines
- image processing workflows
NICE TO HAVE:
The following qualifications are not mandatory, but will significantly strengthen a candidate’s profile during the evaluation process:
Agentic Frameworks
Deep understanding of frameworks such as LangGraph and LangChain for building complex cyclic state graphs and stateful agent systems.
Advanced RAG & Memory Management
Experience designing long-term memory systems for agents, including mechanisms for storing and retrieving successful execution patterns or scenarios to improve future performance through experience-based retrieval.
Self-Correction & Reflection
Experience building agents with feedback loops such as self-reflection, self-critique, or strategy correction, enabling them to verify their own actions and adapt execution logic dynamically.
Evaluation & Observability
Experience with tools for monitoring, debugging, and evaluating agent chains and prompt behavior, such as LangSmith, Arize Phoenix, or Promptfoo, with the ability to identify logical failures, quality regressions, and orchestration bottlenecks.
IDEAL CANDIDATE:
The ideal candidate is someone who naturally operates between engineering and creative production, capable of building systems that automate complex media workflows while preserving narrative coherence and aesthetic quality.
You enjoy designing systems where AI agents collaborate to produce meaningful creative outputs.
What’s next?
If this role sounds like a fit — we’d love to hear from you! Just send over your CV and anything else you’d like us to consider.
We’ll review everything within five working days, and if your background matches what we’re looking for, we’ll get in touch to set up a call and get to know each other better.
Location: New York, NY
Workplace: OnSite
We are building AI to simulate the world through merging art and science.
We believe that world models are at the frontier of progress in artificial intelligence. Language models alone won’t solve the world’s hardest problems – robotics, disease, scientific discovery. Real progress requires models that experience the world and learn from their mistakes, the same way that humans do. And this kind of trial and error can be massively accelerated when done in simulation, rather than in the real world.
World models offer the most clear path to general-purpose simulation, changing how stories are told, how scientific progress is made and how the next frontiers of humanity are reached.
Our team consists of creative, open minded, caring and ambitious people who are determined to change the world. We aspire to continuously build impossible things and our ability to do so relies on building an incredible team. If you are driven to do the same, we'd love to hear from you.
*Titles posted to our careers page are updated regularly to best advertise the role and expected seniority, but internally we have a flat titling system with two types of titles: one for individual contributors and one for people managers.
ABOUT THE ROLE
*Open to candidates based near our NYC office or those willing to relocate.
Building general world models — systems that understand and simulate reality across tasks, modalities, and domains — requires closing the loop between learned representations and real-world action. We're looking for a Robotics Engineer to bring our video-native foundation models onto real hardware: deploying world-model-based policies on real robots and making them work in the real world.
You will work across the full stack of robot learning — from data collection and task design, to policy deployment, to physical evaluation. This is a hands-on, execution-oriented role at the intersection of foundation models, learned robot policies, and hardware. You'll bring deep robotics domain expertise and help us ship world-model-based robot policies end-to-end, with applications ranging from manipulation to mobile robotics.
WHAT YOU’LL DO
- Own the deployment loop for learned policies (VLAs, diffusion policies, World Action Models) on real robot arms: inference serving, action decoding, controller integration, latency budgets, and safety limits
- Diagnose real-world policy failures — determining whether the problem is data coverage, camera/proprioception mismatch, or execution — and partner with the research team to fix it at the right layer
- Design demonstration data collection protocols (task setup, camera placement, teleop conventions) that produce data our world models can actually learn from — working with our existing teleop and lab infrastructure
- Partner with research to run controlled experiments connecting world model representations, data composition, and fine-tuning recipes to physical success rates
- Define and run physical evaluation protocols so results are trustworthy and comparable across policy iterations
- Adapt our policy recipe to partner hardware and new embodiments
WHAT YOU’LL NEED
- You have personally deployed software on real robot hardware and iterated to make it work — whether learned policies, motion planning, classical control, or perception-driven manipulation. You can walk through a specific system you shipped, what broke on the physical robot that didn't break in sim or testing, and how you fixed it.
- Fluency in the software-to-robot interface: action/command spaces, control frequencies, observation pipelines, calibration, and how each affects real-world behavior
- Comfort working at the intersection of software and physical systems: you can reconfigure a robot workspace and trace a policy failure in the same afternoon
- Bonus: direct experience deploying learned policies (VLAs, diffusion policies) on real hardware; experience with video/multimodal generative models or world models
Runway strives to recruit and retain exceptional talent from diverse backgrounds while ensuring pay equity for our team. Our salary ranges are based on competitive market rates for our size, stage and industry, and salary is just one part of the overall compensation package we provide.
There are many factors that go into salary determinations, including relevant experience, skill level and qualifications assessed during the interview process, and maintaining internal equity with peers on the team. The range shared below is a general expectation for the function as posted, but we are also open to considering candidates who may be more or less experienced than outlined in the job description. In this case, we will communicate any updates in the expected salary range.
Lastly, the provided range is the expected salary for candidates in the U.S. Outside of those regions, there may be a change in the range, which again, will be communicated to candidates.
WORKING AT RUNWAY
Great things come from great teams. https://www.youtube.com/watch?v=kwmj4ato2kw&ab_channel=Runway We’d love to hear from you.
We’re committed to creating a space where our employees can bring their full selves to work and have equal opportunity to succeed. So regardless of race, gender identity or expression, sexual orientation, religion, origin, ability, age, veteran status, if joining this mission speaks to you, we encourage you to apply.
More about Runway
- Universal World Simulator https://runwayml.com/world-simulator.html
- GWM-1 https://runwayml.com/research/introducing-runway-gwm-1
- Gen-4.5 https://runwayml.com/research/introducing-runway-gen-4.5
- General World Models https://runwayml.com/research/introducing-general-world-models
- Robotics SDK https://runwayml.com/research/introducing-runway-gwm-1#robotics-section
- Conversational Real-time Agents https://runwayml.com/research/introducing-runway-gwm-1#avatars-section
- Runway Studios https://runwayml.com/studios
We're excited to be recognized as a best place to work:
Crain's https://www.crainsnewyork.com/awards/best-places-work-2023 | InHerSight https://www.inhersight.com/companies/best/city/new-york-city-ny | BuiltIn NYC https://builtin.com/awards/new-york-city/2024/best-places-to-work | INC https://www.inc.com/best-workplaces/2024
Location: Almaty, Kazakhstan
Workplace: OnSite
WHY WORK AT HIGGSFIELD AI?
Higgsfield AI is the fastest-scaling generative AI company in history, hitting $1B in annual revenue run rate, 30M+ users worldwide, 6M+ generations per day, and powering 390 of Fortune 500 brands.
We're building at the absolute frontier of AI-powered video creation and next-generation creative tools. Joining Higgsfield means becoming part of a high-impact team shaping the future of AI-native experiences, at a company that isn't just moving fast, but rewriting what fast looks like.
WHO WE ARE LOOKING FOR
Everyone at Higgsfield is an A-player. We’re looking for a Film / Commercial Director who:
- Has exceptional taste, strong storytelling instincts, and a clear cinematic vision.
- Knows how to direct emotionally compelling, visually striking, and culturally relevant content.
- Can develop ideas from concept to execution across commercials, short-form content, and experimental AI-driven productions.
- Has experience with AI creative tools, prompting, or generating AI-powered visual content — or is excited to learn extremely fast.
- Moves fast, iterates quickly, and thrives in a high-output creative environment.
- Takes ownership end-to-end and constantly raises the creative bar.
- Understands internet culture, trends, pacing, and how to create content that captures attention instantly.
WHAT YOU WILL WORK ON
- Direct commercials, cinematic campaigns, social content, and experimental AI-native productions.
- Develop creative concepts, treatments, visual references, scripts, and storytelling approaches.
- Collaborate closely with cinematographers, editors, motion designers, and founders.
- Experiment with new AI filmmaking workflows and hybrid production techniques.
- Help define the visual language and creative direction of Higgsfield AI.
- Turn ambitious ideas into high-quality content with speed and strong creative execution.
YOUR MUST HAVES
- Strong portfolio or reel showcasing commercial, film, music video, branded, or digital storytelling work.
- Excellent understanding of visual storytelling, pacing, composition, and directing performance.
- Strong creative taste and ability to develop original concepts.
- Experience working with fast-paced production pipelines and creative teams.
- Experience with prompting and AI-generated visual workflows is a strong plus.
- High energy, ownership, adaptability, and strong communication skills.
- Deep interest in AI-powered creative tools and the future of filmmaking.
- Willingness to complete a test assignment focused on generating cinematic AI content.
THE DEAL
- Competitive salary in USD.
- On-site role in our Almaty office (we will relocate you from anywhere), with lunch and dinner provided daily.
- Full-time position.
Location: Guildford
Workplace: onsite
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Level Designer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Build white box versions of areas after consulting with all relevant parties
Handoff areas to environment art, scripting, combat and cinematics while helping them elevate the experience
Finalize areas for shipping
Understand the role an area plays in the composition of the game experience, based on the narrative and design/creative directors briefing
Know and apply all features and mechanics that are available to the player for exploration
Reserve space for features that are in development but not available yet
Be ready to throw away everything you made and start from scratch with a new perspective obtained through previous iterations
Fix level design related bugs in your own or other peoples' areas
Make sure the level is always playable and ready to go
Requirements
A design relevant degree
Proven commercial experience in video game level design
Ability to work well as part of a distributed, international team
An extremely positive can do attitude
Ability to give and receive feedback
The ability to efficiently communicate designs through 2D mockups or flowcharts
Ability to experience the game as a player
An RPG gamer with a passion for narrative-driven games
This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
Nice to Haves
A background or degree in: Industrial Design, Architecture, Classical Art or Interaction Design
What we offer
An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback
Location: Cambridge / Hybrid
Workplace: hybrid
Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.
This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.
WHAT’S THE ROLE?
We’re looking for a Lead Artist to help shape and deliver the scenery for our games, leading a small team to create high-quality 3D assets including props, modular building sets, and assembled environment content.
In this role, you’ll be responsible for guiding your team to deliver work that meets expectations for quality, performance, and schedule, while maintaining a strong and consistent visual style. Just as importantly, you’ll support the growth and wellbeing of the artists you work with, helping them develop their skills and confidence through clear direction, feedback, and regular support.
You’ll work closely with Art Direction, Production, and teams across the project to turn creative vision into something tangible and achievable, ensuring your team is aligned, supported, and set up for success. Your artistic judgement and hands-on experience will help you guide quality, solve problems, and step in where needed to keep things moving.
WHAT YOU'LL BE DOING
Leading the delivery of scenery assets and set-based content across your team’s workstreams, ensuring output meets quality, performance, and schedule expectations.
Translating art direction into clear, actionable goals and supporting your team to deliver consistent, high-quality results.
Working closely with Production to plan work, provide estimates, track progress, and identify risks early.
Supporting your team day-to-day by reviewing work, providing clear feedback, and helping to resolve challenges to keep delivery moving.
Ensuring assets are combined into cohesive, believable scenery that supports gameplay, readability, and visual storytelling.
Maintaining alignment with technical requirements, pipelines, and performance constraints.
Line managing artists, supporting their development through feedback, coaching, and structured growth.
Assigning work effectively to balance delivery needs with individual development.
Creating a positive, collaborative team environment where people feel supported and motivated.
Acting as the main point of contact for scenery-related work, collaborating with Art Direction, Production, and other teams to keep everything aligned and moving forward.
Contributing to team planning and resourcing, supporting improvements to workflows and processes, and working with external partners where required.
WHAT YOU'LL BRING
Strong experience delivering high-quality 3D assets within a game development environment.
Highly developed capability in asset creation workflows, including modelling, texturing, and real-time integration.
Solid hands-on experience with industry tools such as Maya, Substance Painter, and ZBrush.
Experience leading or coordinating a team delivering content at scale.
Experience line managing individuals, including performance reviews, goal setting, and development planning.
A good understanding of production pipelines, scheduling, and working across disciplines.
The ability to balance visual quality with performance and delivery constraints.
Strong artistic judgement, including composition, scale, and visual storytelling.
Clear communication, organisation, and decision-making skills.
BONUS IF YOU HAVE
Experience working with outsourcing teams and external partners.
Experience supporting team planning or resourcing.
Familiarity with modular workflows, kit building, or large asset libraries.
An interest in improving workflows, tools, or processes.
Experience working in different styles or across different types of projects.
Exposure to areas like foliage, terrain, or organic asset creation.
WHAT WE CAN OFFER YOU
You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.
Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.
We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.
We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.
For queries, please email: recruitment@frontier.co.uk
Location: Paris
Workplace: Remote
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io http://Paper.io 2.
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
ROLE
- Support the Art director in the ideation and execution of the game’s vision.
- Develop and optimize UX flows of new and existing features.
- Create and maintain a comprehensive UI Style Bible and reusable component libraries.
- Create high-quality 2D assets (menus, HUDs, buttons, icons, etc) and ensure optimal performance across mobile devices.
- Work with Game Designers and the Product Team to ensure UI supports gameplay and accessibility goals.
- Iterate quickly based on team feedback and live user data.
- Propose creative ideas to boost player engagement and improve the user experience.
- Nice to have: experience designing and implementing high-quality, scalable UI systems in Unity.
PROFILE
- 4+ years experience as a UI/UX Artist on shipped mobile games.
- You must have experience designing in Figma.
- Excellent design skills, with a keen eye for visual hierarchy, composition, and readability.
- A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
- Ability to design, document and execute a consistent UI visual language.
- Experience collaborating with cross-functional remote teams.
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
- Fluent in English.
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you reside
Location: Almaty, Kazakhstan
Workplace: OnSite
Higgsfield AI is the fastest-scaling generative AI company in history, hitting $1B in annual revenue run rate, 30M+ users worldwide, 6M+ generations per day, and powering 390 of Fortune 500 brands.
We're building at the absolute frontier of AI-powered video creation and next-generation creative tools. Joining Higgsfield means becoming part of a high-impact team shaping the future of AI-native experiences, at a company that isn't just moving fast, but rewriting what fast looks like.
WHO WE ARE LOOKING FOR
Everyone at Higgsfield is an A-player. We’re looking for a Motion Designer who:
- Has exceptional taste in motion, composition, and visual storytelling.
- Can turn ideas, scripts, and concepts into polished, high-impact motion content.
- Moves fast, iterates quickly, and thrives in a high-output creative environment.
- Takes ownership of projects end-to-end and constantly raises the creative bar.
- Understands pacing, transitions, rhythm, and attention-grabbing visuals for digital platforms.
WHAT YOU WILL WORK ON
- Create motion graphics and visual assets for product marketing, social media, and brand campaigns.
- Design high-quality animations, transitions, and visual effects for short-form and long-form content.
- Collaborate closely with Creative Directors, video editors, founders, and growth teams.
- Transform product features and concepts into visually engaging motion pieces.
- Experiment with GenAI workflows to create innovative visual content faster and at higher quality.
- Optimize creative assets for engagement across YouTube, Instagram, X and other social platforms.
YOUR MUST HAVES
- Strong experience with image and video GenAI tools.
- Advanced skills in After Effects, Cinema 4D, Blender, or similar motion design software.
- Strong understanding of typography, composition, animation principles, and visual storytelling.
- Proven ability to deliver creative content end-to-end.
- Sharp sense of visual and marketing culture — able to pitch ideas that hook.
- Understanding of social media formats, trends, and audience engagement.
THE DEAL
- Competitive salary in USD.
- On-site role in our Almaty office (we will relocate you from anywhere).
- Full-time position.
Location: Hong Kong
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.
Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore
Have Fun
and
Is Motion Gaming Back?
, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.
Nex employees may be expected to collaborate with colleagues across different time zones. Depending on the role and location, occasional travel may also be required for company events, external meetings, and other business-related activities.
Important Notice:
⚠️ To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in
@nex.inc
. If you receive a suspicious email or message, please do not respond and report it immediately to us.
Location: Hong Kong
Type: Full time
Reports to:
Sr. Director, Design
The Role
As our Associate Art Director / Art Director, you will drive the visual direction of motion games and other experiences on the Nex platform, balancing hands-on design with creative leadership. This role is ideal for a senior creative who wants to define art direction while still staying close to execution and raise the bar for visual quality. You’ll work with the Senior Director of Design to shape digital products that are distinctive, playful, and remarkable in the world of family entertainment.
What You’ll Do
Define and uphold Nex’s visual language across game studio projects, from original Nex IPs to external partnerships.
Elevate the standard across projects by pushing for craft excellence and innovative ideas.
Establish clear benchmarks, style guides, and design review processes to ensure consistent, polished execution throughout the team.
Collaborate with Engineering, Publishing, and other teams on the production and promotion of our games.
Help cultivate a strong Design team culture and share creative leadership responsibilities through feedback and coaching efforts, in coordination with the Senior Director of Design.
What You’ll Bring
5+ years of experience. We welcome candidates with a strong background in communication design and art direction. Video game industry experience is a plus but not required.
Excellent taste and attention to detail across design disciplines, from typography to layout, color, composition, and motion.
Strong creative point of view, and the ability to bring others along through clear communication.
Desire to make something distinctive, playful, and remarkable. Challenge the team to question established trends and conventions when appropriate.
Ability to both lead creatively and execute hands-on work at a high level.
Ability to balance priorities and maintain standards across multiple projects in a fast-moving environment with evolving priorities.
Candidates with less experience may be considered for the Associate Art Director position
We Offer
Competitive compensation package.
Flexible working hours and vacation policy.
Product-driven culture that treasures talents and individual growth.
Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Nex is located in
San Jose, California, USA
and
Hong Kong
. Learn more about us at
https://www.nexplayground.com/about
.
We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!
Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.
We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.
Location: Europe
We are toogeza, a Ukrainian recruiting company that is focused on hiring talents and building teams for tech startups worldwide. People make a difference in the big game, we may help to find the right ones.
Currently, we are looking for a CTO to join one of Toogeza’s clients.
COMPANY OVERVIEW
AI-native consumer mobile company with a subscription monetization model. Our iOS app is live: an AI agent with voice control that automatically assembles a finished video clip with music and subtitles from multiple videos a user uploads from their camera roll. The agent determines the theme, selects shots, edits, and adds audio. Android is in active development.
We build a full-stack product: the AI agent is the core, with mobile apps, performance marketing, growth, and product analytics built around it. Industry references — Lightricks, Bending Spoons, Codeway, Photoroom: subscription mobile publishers with in-house R&D and mature growth infrastructure.
CURRENT TECHNICAL LANDSCAPE
The architecture is hybrid: AI video analysis runs server-side, the final clip assembly happens on-device. A strategic direction the CTO will own — gradually migrate decisions from backend to device without quality loss, to improve unit economics.
The voice stack is built on third-party providers (Whisper / Deepgram / OpenAI Realtime / ElevenLabs). The CTO must evaluate trade-offs between providers across latency, cost, and quality, and decide when to replace or hybridize parts of the stack.
The LLM agent (Operator / Director / Producer hierarchy) uses a memory system on pgvector + Neo4j (GraphRAG hybrid retrieval). The user portrait is built from multi-signal data — camera, voice, gallery, social analytics.
TEAM
The engineering team today is 6 people, all reporting directly to the CTO:
- AI / Agent: 2 people (including a recently hired AI Engineer)
- iOS: 2 engineers
- Android: 1 engineer
- Backend: 1 engineer
Plus product, marketing, and growth. The plan for engineering team growth is targeted — +1–2 people over 6 months. This is not "build a team from scratch" — it is "lead an existing team and reinforce it where needed".
WHY WE ARE HIRING A CTO
Our product is entering a phase where the engineering team must become a full product engineering vertical with its own tempo, processes, and culture. We need a CTO who simultaneously owns three intersections:
- Production mobile video stack at the level of Core Image / Metal / OpenGL ES / AVFoundation, video processing, rendering, on-device inference — real experience, not theory
- Agentic AI and LLMs in production — LLM orchestration, RAG/GraphRAG, agentic architectures, memory systems, evaluation frameworks, hands-on with voice stacks
- Subscription growth infrastructure at Codeway / Bending Spoons / Lightricks level — paywall A/B, MMP attribution, SKAN/AdAttributionKit, LTV/ROAS pipelines, cost optimization
This is the owner of the product engineering vertical, with direct accountability for the production product, hiring, unit economics, and technical strategy.
WHAT YOU WILL OWN
PRODUCTION PRODUCT
- Full technical ownership of the live iOS app and the Android launch
- Auto-edit quality and stability: scene understanding, shot selection, beat matching, subtitle generation, thematic coherence
- Voice agent: latency, recognition accuracy, dialog quality, selection and optimization of third-party providers (Whisper / Deepgram / OpenAI Realtime / ElevenLabs)
- Hybrid pipeline: video analysis server-side, assembly on-device — and the strategic shift toward more on-device without quality loss
- Operational excellence: uptime, incident management, AI output quality monitoring
UNIT ECONOMICS AND COST OPTIMIZATION
- Migrating tasks from backend to device as the key unit-economics lever — prioritization, technical plan, quality metrics during migration
- GPU inference and server-side video pipeline optimization (FFmpeg, queues, CDN)
- Cost management for third-party AI APIs (LLM, ASR, TTS, music generation/licensing) — hybrid of in-house and third-party
- Cost-aware decisions across cloud, third-party SDKs, infrastructure
ENGINEERING ORGANIZATION
- Manage the current engineering team (6 people: 2 AI, 2 iOS, 1 Android, 1 backend)
- Targeted hiring of 1–2 people over 6 months to address specific tasks and stack gaps
- Performance reviews, technical onboarding, engineering culture
- Process design — sprint cadence, code review, on-call, incident management — proportionate to stage, without premature process overhead
AGENT ARCHITECTURE AND PLATFORM
- Evolve product's agentic architecture (Operator / Director / Producer hierarchy)
- Memory system on pgvector + Neo4j (GraphRAG hybrid retrieval), Knowledge Graph, user portrait pipeline
- Voice-first interface — optimize end-to-end latency and cost through provider selection and stack hybridization
- Evaluation infrastructure for LLM agents — LLM-as-judge, regression tests for edit quality and tone of voice
MOBILE VIDEO STACK
- iOS: Swift, Core Image, Metal, AVFoundation, Vision; on-device CoreML inference where it improves unit economics
- Android (in development): Kotlin, OpenGL ES / Vulkan, MediaCodec, CameraX, ML Kit / TensorFlow Lite
- Server-side rendering pipeline (FFmpeg, GPU inference), CDN, video delivery
- On-device video composition, real-time preview, optimization across device classes
GROWTH INFRASTRUCTURE AND UNIT ECONOMICS
- Subscription stack: RevenueCat / Adapty, paywall A/B testing, server-driven paywalls
- Attribution: AppsFlyer / Adjust / Branch, SKAN / AdAttributionKit, probabilistic modeling, web-to-app funnels
- Product analytics and data warehouse: event pipeline, BI, cohort analysis, LTV/ROAS dashboards
STRATEGY AND INVESTOR READINESS
- Translate company strategy into a roadmap: from tactical quick wins to stable long-term
- Tech due diligence readiness for the next round
- Direct partner to the founder on product and business decisions
WHO WE ARE LOOKING FOR
MUST HAVE
- CTO / VP Engineering / Head of Engineering experience in a consumer mobile subscription company. Experience leading a team of 10+ engineers is required; companies of 30+ people — strong plus
- Production video/photo stack: Core Image, Metal, OpenGL ES / Vulkan, AVFoundation, MediaCodec — both mobile platforms
- Experience migrating workloads from backend to device (on-device inference, on-device video processing) with measurable unit-economics impact
- Subscription growth experience at the level of Codeway / Bending Spoons / Lightricks / Photoroom — paywall optimization, MMP attribution, post-ATT/SKAN, LTV-driven decisions
- Agentic AI / LLMs in production: you understand the difference between "calling the OpenAI API" and building an agent system with memory, tools, and an eval loop. Hands-on experience with voice stacks (ASR/TTS, real-time voice agents) — required
- Management maturity: hiring, performance reviews, budgeting, cost-aware decisions, business orientation
STRONG PLUS
- Production launch experience with an auto-edit video or voice-controlled app (Captions / Descript / Opus Clip / Submagic / CapCut-class)
- Proprietary ML models in production — fine-tuning, on-device CoreML/TFLite, model distillation
- Experience optimizing third-party AI API cost and latency (LLM, ASR, TTS) through hybridization and in-house replacements
What’s next?
If this role sounds like a fit — we’d love to hear from you! Just send over your CV and anything else you’d like us to consider.
We’ll review everything within five working days, and if your background matches what we’re looking for, we’ll get in touch to set up a call and get to know each other better.
Location: Guangzhou, China
我们以玩家体验为核心,致力于用创新技术为全球玩家带来卓越的游戏体验。作为
Unpublished R&D Product
团队的一员,你将与客户端、引擎、美术、设计及跨职能团队紧密合作,围绕 UE5 前沿能力开展研究与工程化实践,持续完善高品质、稳定高效的视觉设计流程。
我们正在寻找能够"构建设计体验,而不仅是绘制场景"的设计师。
作为一名优秀的场景设计师,你将从空间体验与视觉表达出发,定义环境设计的视觉语言,与美术、设计、叙事及技术团队紧密合作,打造兼具沉浸感、可读性与制作可行性的高品质环境内容。
我们希望你不仅具备出色的视觉表达能力,更具备系统化的空间设计思维,能够在艺术表现、设计需求与技术约束之间建立平衡。
You will report into the Creative Director of the team.
Responsibilities
Environment Design
负责核心场景内容的概念设计,从草图探索到高完成度场景设定。
探索并定义符合设计方向的环境视觉语言,包括地形结构、建筑风格、材质表现、色彩氛围等。
构建具有高度辨识度和沉浸感的环境设计,支撑整体体验与视觉表达。
Design Systems & Methodology
构建场景设计逻辑,包括空间布局、视觉语言、设计原则及叙事关联。
建立并持续完善场景设计规范,包括尺度体系、模块化原则、细节密度及视觉引导等。
在设计中平衡视觉表现、空间可读性及长期内容扩展需求。
Spatial Design & Collaboration
与跨职能团队紧密合作,确保场景设计满足空间体验及整体设计目标。
设计清晰的视觉引导与空间层级,提升整体体验及信息传达效率。
在空间规划过程中充分考虑功能分区、视觉可读性及制作可行性。
Cross-functional Collaboration
与3D场景美术、技术美术及技术团队密切合作,确保设计方案具备良好的制作可行性及稳定表现。
提供清晰、可执行的设计交付,包括结构拆解、模块建议、材质指引等。
持续跟进场景从概念到最终实现的整体质量。
Quality
参与整体环境视觉风格建设,建立关键区域的视觉质量标准。
根据产品需求及目标平台要求,平衡设计复杂度与制作成本。
在探索阶段提供多方向设计方案,快速支持设计迭代。
Team Contribution
指导团队成员,提升整体设计能力。
参与外部合作伙伴的反馈及质量把控。
推动设计经验沉淀,建立可复用的设计方法与规范。
Required Qualifications
拥有6–10年以上游戏行业经验,至少参与过1–2个完整项目(上线或关键开发阶段)。
具备扎实的美术基础,包括透视、构图、色彩、光影及空间表达能力。
具备成熟的场景设计方法论,而不仅仅是优秀的画面表现能力。
能够独立完成从草图探索、空间设计到精细设定的完整设计流程。
熟悉多种风格化场景设计表现方式。
理解空间设计及内容制作流程,对视觉表现与空间体验之间的关系有清晰认知。
理解3D内容制作流程及实时渲染流程,具备设计可落地意识。
熟练使用 Photoshop、Blender 及其他3D辅助设计工具。
具备良好的沟通能力,能够推动设计跨团队落地。
Desired Qualifications
具有复杂环境内容制作项目经验。
熟悉模块化场景设计、内容搭建及资产复用流程。
具备3D能力,包括 Blockout、Layout 或基础场景搭建能力。
熟悉 Unreal Engine 基础工作流程,包括场景搭建、灯光及材质基础。
熟悉程序化工具(如 Houdini、PCG)或具备相关设计思维。
熟悉跨文化设计,理解不同文化元素的融合与视觉表达。
有外部合作伙伴管理或团队指导经验。
Portfolio Requirements
请提供3–5个代表性场景设计案例,内容包括:
草图探索(Ideation)
空间方案(Layout / Blockout / Composition)
最终设计方案(Final Concept)
作品集应重点展示完整的设计思路与空间设计逻辑,而不仅仅是最终视觉效果(
非常重要
)。
请展示不同类型的场景设计案例,并附带设计说明,包括设计思路、空间规划及功能考虑。
如有内容制作或3D落地对比案例,也欢迎一并提供。
如有商业项目成果,也欢迎一并提供。
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Location: London
DRW
is a diversified trading firm with over 3 decades of experience bringing sophisticated technology and exceptional people together to operate in markets around the world. We value autonomy and the ability to quickly pivot to capture opportunities, so we operate using our own capital and trading at our own risk.
Headquartered in Chicago with offices throughout the U.S., Canada, Europe, and Asia, we trade a variety of asset classes including Fixed Income, ETFs, Equities, FX, Commodities and Energy across all major global markets. We have also leveraged our expertise and technology to expand into three non-traditional strategies: real estate, venture capital and cryptoassets.
We operate with respect, curiosity and open minds. The people who thrive here share our belief that it’s not just what we do that matters–it's how we do it.
DRW
is a place of high expectations, integrity, innovation and a willingness to challenge consensus.
DRW is seeking a highly motivated Quantitative Trader to join our Equity Options team, focusing on US and European markets with a specialization in dispersion strategies. This role combines deep quantitative analysis, real-time decision-making, and hands-on trading to identify and capture opportunities between index and single-stock options.
You will work closely with technologists, researchers, and other traders to develop, implement, and optimize systematic and discretionary trading strategies.
Key Responsibilities
Develop, implement, and manage quantitative trading strategies in US and EU equity options markets
Design and execute dispersion trades, capturing relative value between index volatility and single-name volatility
Conduct in-depth analysis of volatility surfaces, correlation structures, and cross-asset relationships
Monitor and manage risk exposures, including vega, gamma, correlation, and tail risks
Collaborate with developers to build and enhance trading infrastructure, models, and execution systems
Work with LLM’s and AI to work on tools that help improve opportunity spotting
Continuously refine models using large datasets, improving forecasting of implied vs realized volatility and correlations
Respond to market events in real time, adjusting positions and strategies accordingly
Contribute to research on new products, markets, and trading opportunities
Required Skills & Experience
Strong academic background in Mathematics, Physics, Engineering, Computer Science, or a related quantitative field
Proven experience trading equity options, across US and/or European markets
Deep understanding of options theory, volatility modeling, and derivatives pricing
Experience with or strong knowledge of dispersion and correlation trading strategies
Proficiency in programming (Python, C++, or similar) and working with large datasets
Strong statistical and analytical skills, with the ability to translate insights into trading decisions
Ability to operate effectively in a fast-paced, high-stakes environment
Familiarity with market microstructure and execution algorithms
Knowledge of index composition, corporate actions, and dividends in US/EU equities
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#LI-JW1
Location: China
Workplace: OnSite
ABOUT HUMAN ARCHIVE
Human Archive is a research lab backed by Y Combinator focused on modeling human embodied intelligence.
Humans are the most sophisticated biological systems we have ever observed, yet we still do not fully understand ourselves. Research into human physical intelligence — including the human hand, proprioception, and vision — remains largely unsolved. Our mission is to recover human embodied intelligence as a learned model. To achieve this, we build custom hardware products, deploy them globally at scale, and publish research. Today, our data is used for robotics and world modeling, but the broader opportunity is advancing scientific research into intelligence itself.
Founded by Stanford and UC Berkeley researchers, we are lean, deeply technical, and operate at extreme speed, taking on unglamorous and conventionally impossible problems that directly unlock step-function gains in model capability.
The deployment of capable humanoids at scale will permanently redefine human labor. Undesirable physical work will disappear, and human effort will shift toward a new era of abundant creativity.
We are building the infrastructure to accelerate that transition by assembling the Human Archive mafia. You will own meaningful systems from day one and see your work directly impact model capabilities. This is a once-in-a-generation inflection point. If you want to help reshape physical labor and work on problems that matter at civilizational scale, join us.
We're hiring a mechanical / CAD engineer to lead the mechanical design of our wearable capture hardware. Hands-on work where physics, optics, manufacturing, and human factors all converge.
What you'll work on
Mechanical architecture
- Chassis design across consumer-grade and production-grade materials
- Packaging, weight distribution, and human fit
- Serviceability and assembly architecture
Optical mount and alignment
- Camera and lens mounting systems for multi-camera arrays
- Tolerance stack-up against calibration accuracy targets
- Kinematic alignment systems and bonded inserts
Power and battery packaging
- Battery enclosures including swap mechanisms
- Connector layout and cable routing
- Drop and impact resistance
Thermal management
- Passive thermal dissipation in tight wearable form factors
- Heat spreader integration with chassis materials
- Touch-temperature constraints against the user
DFM and manufacturing handoff
- Design for CNC, injection molding, sheet metal, and composite layup
- Production drawings, GD&T, fixture design
- Tolerance verification and first-article inspection
Required technical experience
- Hands-on mechanical CAD: SolidWorks, NX, Creo, or Fusion 360
- Shipped consumer or wearable hardware to real users
- DFM fluency across CNC, injection molding, and sheet metal
- Tolerance stack-up and GD&T for precision optical systems
- Structural and thermal FEA
Strong plus
- Head-worn or body-worn product background (AR/VR, action cameras, sports tech, smart eyewear)
- Composite chassis design (carbon fiber, cyanate ester matrix)
- Multi-camera optical alignment
- Direct work with Asian ODMs and tooling shops
- Background in research-grade capture systems or medical wearables
About this role You own mechanical design end-to-end. The product surface is broad, the pace is fast, and your work ends up on real users within months. Compensation reflects the stage. The autonomy reflects it too.
УдалённоseniorГеография найма не уточнена
Nex employees may be expected to collaborate with colleagues across different time zones; Location: Hong Kong or Remote (Preferred: UTC +6 to UTC +10 – works well with Hong Kong hours)
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
New York City; Remote (United States); San Francisco
New York City; Remote (United States); San Francisco
Europe
ОфисNew York, NY; Open to candidates based near our NYC office or those willing to relocate; Lastly, the provided range is the expected salary for candidates in the U.S
ОфисAlmaty, Kazakhstan
ГибридleadWe can provide a comprehensive relocation support package as part of any offer, should you need to relocate; We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events
УдалённоParis
Hong Kong; Nex employees may be expected to collaborate with colleagues across different time zones