Location: Almaty, Kazakhstan
Workplace: OnSite
Why work at Higgsfield AI?
Higgsfield AI is the fastest-scaling generative AI company in history, hitting $1B in annual revenue run rate, 40M+ users worldwide, 6M+ generations per day, and powering 430 of Fortune 500 brands.
We’re building at the absolute frontier of AI-powered video creation and next-generation creative tools. Joining Higgsfield means becoming part of a high-impact team shaping the future of AI-native experiences, at a company that isn’t just moving fast, but rewriting what fast looks like.
What you’ll do
- Generate production assets for animation and AI-native film productions: character sheets, locations, props, and key visuals
- Keep characters and worlds consistent across angles, poses, wardrobe, and scenes
- Build interiors and exteriors that hold up in perspective, scale, and architecture
- Retouch, refine, and quality-check every asset before it goes to the team
- Keep the asset library organized so everything is easy to find and reuse
- Work closely with the creative director and animation team, iterate fast
What we’re looking for
- Strong image editing and retouching skills, with a background in photography, art direction, production design, or a related field
- Broad visual culture across film, art, fashion, architecture, interiors, and product design, with an eye for current trends
- Strong eye for lighting, color, composition, perspective, and anatomy
- A creative and technical mindset: you structure your work and find the fastest way to a high-quality result
- Experience with generative AI or 3D tools is a big plus
- Portfolio showing retouching or image work. It matters more than your CV
What we offer
- Cutting-edge projects at the intersection of film, animation, and GenAI
- High creative ownership and a fast team without bureaucracy
- Competitive compensation
Главное — умение точно воспроизводить наши готовые дизайны и эскизы на холсте: передавать композицию, оттенки, пропорции и фактуру и работать с объемными текстурами.
Location: Singapore
As a
Manager, 3D Character Art
in the Singapore Studio for Riot’s Unpublished R&D Product, you will channel your knowledge of color and light to explore and produce the best player value for players.
You’ll guide the exploration and execution of the 3D character content. Through your expertise, you’ll mentor and level-up the craft and game developer skills of your 3D team. You will work with the Associate Art Director to implement a 3D style that fits within the art pillars and punctuates the game design.
You’ll expand and support a high-performing external team and give them guidance and knowledge. You will set high expectations, push for growth for both each individual artist and the entire team, and streamline the production efficiency. You will use your broad knowledge of art, craft, technique, and people management, to set clear goals for your team and make sure the process of delivering those goals is as smooth as possible for your team and their stakeholders. You will ensure your team stays motivated and empowered to take ownership of creativity, you will coach your team to be a triple A team.
You will work closely with Product Leads, Delivery Leads, Stakeholders, and the Associate Art Director to stay aligned on vision and priorities. Quickly mediate and resolve craft disagreements and misalignments. Prioritize the craft’s health and support, above personally contributing to art production. Run and manage healthy and productive craft review sessions. Work closely with the other craft leads on your team to cultivate a great cohesive culture and ensure a consistent quality and style.
Responsibilities:
As a Manager, 3D Character Art on the team, you will oversee and be accountable for the quality of the work the team delivers and set the bar for excellence.
Provide craft direction for your team.
Provide as-needed support of all aspects of 3D production process; from set-up through production and troubleshooting
You will balance visual satisfaction and gameplay clarity.
Provide hands on craft support to the product where needed
Support the Associate Art Director on emergent tasks where needed.
Own the full lifecycle management of your team members - from selection and onboarding through performance development, feedback, and exits where necessary - ensuring the right people and skills are in place to deliver at Riot’s quality bar.
You will establish and maintain a highly engaged, creative, and motivated culture to unleash artists’ potential.
You will drive and improve the rituals in your team to support high-quality craft delivery and enable efficient growth of your team.
Collaborate with the Associate Art Director, art discipline leads, and Production teams in Singapore and Los Angeles to maintain consistency in workflow, and quality expectations.
You will be vigilantly finding creative and effective solutions to eliminate complex problems.
Required Qualifications:
5+ years of professional experience in 3D Character art for games, including creating high-quality stylized characters, cosmetics, or other 3D assets.
2+ years in a lead or management role, providing artistic direction, feedback, mentorship, and guidance to individual artists or teams.
Experience shipping game titles as a Senior or Lead 3D Artist, with responsibility for artistic quality and consistency.
Strong understanding of modeling, sculpting, and texturing fundamentals, including stylized hand-painted techniques, PBR workflows, and their application in modern game engines.
Strong artistic foundation in anatomy, shape language, form, proportion, composition, color theory, and design.
Proficiency with industry-standard 3D art tools such as Maya, 3ds Max, ZBrush, Substance Painter, and Photoshop.
Experience reviewing and guiding 3D art production, including providing clear, actionable feedback to internal artists and external vendors to ensure assets meet established quality and style standards.
Strong communication and collaboration skills, with experience working across art disciplines such as concept art, animation, technical art, and production.
Desired Qualifications:
AAA game development experience, particularly creating stylized characters, skins, or cosmetic content.
Experience working with distributed teams or external co-development partners across regions.
Multilingual ability (Mandarin or other regional languages) to communicate effectively with partner studios.
Our Perks:
Full relocation support
Full health insurance for you, your spouse and children
Open paid time off
Retirement benefits with company matching
Life insurance, parental leave, plus short-term and long-term disability
Play Fund so you can broaden and deepen your knowledge of our players and community through games
We will double down on your donations of time and money to non-profits
Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
• LowPoly / HighPoly моделирование зданий и примыкающих элементов (входные группы, лестницы, ограждения, тех.элементы и т.п.) без интерьеров. • Оптимизация по поликаунту/вершинам/нормалям, контроль топологии.
Location: Malaysia, Petaling Jaya
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Division Overview
The PlayStation Studios: Creative team is an award winning, global internal creative agency within PlayStation Studios. We endeavour to build a working environment where we can flourish and create industry leading work. Structured around 2 teams; Brand & Strategy and the Creative Studio, comprising of four core disciplines; Design & illustration, UI/UX, Motion & 3D, Film and Video. We deliver projects in collaboration with our game development and marketing/PR teams.
Role Overview
As a Senior 3D Designer, you will play a pivotal role in the design and creation of high end imagery to promote PlayStation products, as well as conceptualizing and producing high-quality motion graphics, animations, and video content for a wide variety of PlayStation hardware projects and game content. You’ll collaborate closely with a multidisciplinary team, including designers, producers, and creative directors, to deliver engaging visuals that align with our brand strategies.
You’ll be responsible for delivering high end visuals, under the guidance of our Creative Direction team, and ensuring that our work continues to set creative standards.
Responsibilities
Imagery Creation: Work closely with our Creative Director to transform production-ready 3D assets into high-quality product imagery through lighting, composition, and rendering for PlayStation hardware packaging and promotional materials.
Creative Development: Conceptualise, storyboard, and develop motion design projects, creating engaging and visually compelling content.
Production: Create, animate, and edit motion graphics, videos, and 2D/3D assets for various platforms, including web, social media, and broadcast.
Collaboration: Collaborate with producers, creative teams, and stakeholders to bring creative visions to life while ensuring projects are delivered on time.
Brand Consistency: Maintain PlayStation's brand guidelines and ensure high-quality, visually consistent deliverables across all projects.
Qualifications
Experience: 5+ years of experience in 3D and motion design, animation, or a related field, preferably in an agency or fast-paced environment.
Product Imagery: Skilled designer with proven experience in creating dramatic and engaging product imagery.
Lighting: Highly skilled and proven experience in lighting to reveal the form of a product.
Technical Skills:
Expert proficiency in Maya, VRay and Adobe After Effects and/or Nuke.
Good working knowledge of Premiere Pro, Illustrator and Photoshop Other 3D software is a plus.
Familiarity with audio editing, motion tracking, and compositing techniques.
Portfolio: A strong portfolio showcasing a range of key visuals, static CG artwork, motion design work, including 2D and 3D animation.
Creativity: A keen eye for detail, typography, colour, and composition, with the ability to translate complex ideas into compelling visuals.
Project Management: Strong organisational skills and the ability to juggle multiple projects under tight deadlines.
Team Player: Excellent communication and collaboration skills, with a proactive and solutions-focused mindset.
Nice to Have(s)
Cinema4D and Redshift experience.
Professional Adobe After Effects Experience.
Why Join Us?
At PlayStation Studios Malaysia, we believe in encouraging a diverse and inclusive work environment. We are committed to providing our employees with opportunities for professional growth and development. By joining our team, you will have the chance to work on exciting projects, collaborate with dedicated professionals, and contribute to delivering world-class gaming experiences.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice (where applicable) for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Мы — небольшая команда, занимающаяся разработкой моделей для печати, и ищем 3D-моделлера(ов) для создания проработанных персонажей. • Умение работать с нормальной сеткой и без моноблоков и лепки все из 1ого куска.
Задачи:
— Создавать игровые локации для визуальной новеллы 18+ в едином стиле.
Требования:
— Наличие портфолио.
— Желателен опыт работы в GameDev от полугода.
Условия:
— Проектная работа.
— Оплата $30–50 за фон.
Задачи:
— рисовать игровые локации в едином стиле для визуальной новеллы 18+
Требования:
— портфолио
— желательно от полугода опыта в GameDev
Условия:
— проектная работа
— оплата $30–50 за фон
— формат работы удалённый