Нам нужен человек, готовый взять на себя операционное лидерство: координировать дизайн-процессы бренда, управлять внутренней командой продакшена (младшие дизайнеры, верстальщики) и внешними подрядчиками.
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Нам нужен человек, готовый взять на себя операционное лидерство: координировать дизайн-процессы бренда, управлять внутренней командой продакшена (младшие дизайнеры, верстальщики) и внешними подрядчиками.
Задачи: — проводить онлайн занятия по рисованию на графическом планшете; — создавать и поддерживать атмосферу дружеской командной работы среди учеников; — отслеживать качество учебного процесса; — обеспечивать обратную связь по обучению Требования: — Опыт рисования на графическом планшете от 1 года; — Наличие портфолио с примерами цифровых иллюстраций; — Опыт преподавания детям; — Владение основами академического рисунка: композиция, перспектива, светотень, пропорции и объём; — Умение работать с цветом, подбирать гармоничные цветовые сочетания и создавать выразительные иллюстрации; — Знание графических редакторов для цифрового рисования (Procreate, Photoshop, Krita или аналогов); — Навык построения фигуры человека с учетом анатомических закономерностей; — Навык конструктивного построения формы на основе простых геометрических тел Условия: — удаленная работа преимущественно в выходные дни и вечернее время; — проводить занятия в индивидуальном формате
📍 Компания базируется на Кипре 🌍 Формат: удалённая работа 💰 Зарплата: 2 500–3 000 € gross в месяц Смотрим кандидатов вне РФ Задачи: • Проектировать и дорабатывать игровые интерфейсы, улучшать их удобство и визуальное качество. • Создавать иконки, UI-компоненты и декоративные элементы.
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Настроить подбор– От 3 лет опыта работы с игровыми интерфейсами и 2D-графикой. – Портфолио с примерами игрового UI.
The eLearning Developer plays a key role in bringing this vision to life by designing and delivering innovative, effective, and visually compelling training solutions. This position collaborates closely with Subject Matter Experts (SMEs) to create technical and functional eLearning courses that meet learner needs and business objectives.
▪️ Консультировать художников и супервайзеров по применению AI в их задачах. ▪️ Уметь делать генерации похожими на фото или реальные видео материалы.
• Наставничество для сотрудников с ОВЗ, которые выполняют различные несложные задания в сфере графического дизайна. • Помощь сотрудникам с ОВЗ с выполнением задания посредством созданных методических материалов и личное наставничество.
Высокий уровень владения программами: photoshop, illustrator, indesign. Навык работать с ИИ.
Разработка и подготовка к печати брендированной продукции (календари, коробки и т.д). Разработка дизайн-проектов помещений, создание обмерных планов, планов расстановок мебели;
● Разработка и поддержка сайтов, лендингов, и внутренних редакционных сервисов холдинга. ● Адаптивная кроссбраузерная вёрстка по макетам (Photoshop, Figma), реализация анимаций (CSS/JS).
Location: United Kingdom; Brazil; United Arab Emirates; Ireland; Peru; Sweden; Colombia; Argentina; Romania; Cyprus; Switzerland; Portugal; Lithuania; South Africa; Czech Republic; Canada; Hungary; Mexico; Chile; Poland; Spain; Bulgaria Workplace: Remote BUILDING THE FUTURE OF OPEN FINANCE Payward - the parent company behind Kraken, NinjaTrader, Breakout, xStocks, Payward Services and CF Benchmarks - has spent the last 15 years building one of the most modern and globally accessible financial infrastructure platforms in the industry, built to advance an open, global financial system. THE TEAM Kraken's Consumer Creative & Design team owns end-to-end creative execution for Kraken Consumer and Krak. Our disciplines cover performance ad creative, brand design, motion design, AI video creative and web design. We turn growth strategy into creative that converts across paid, owned and organic surfaces. We work closely with Product Marketing, Performance Marketing, Content & Social, Lifecycle and our regional leads, and we hold the line on brand and messaging quality on everything that ships. THE OPPORTUNITY As our Staff Brand Designer, you come to the table with a strong design vision and set the visual standard for Kraken. You design static work for launches, campaigns and always-on activity, and you make sure it looks like one brand wherever someone meets it. You can take a brief or proactive idea to a finished, approved asset set, and you're comfortable building a clean, systemized layout in Figma. If you can also model and render a hero 3D asset in Cinema 4D, that's a real bonus. You report to the Creative Lead, Consumer Creative & Design, who gives you direction, feedback and cover in reviews. This is a senior individual contributor role with no direct reports. Senior here means craft and ownership: you set the bar for brand quality on the team, you build systems others can work from, and you're the person colleagues come to with design questions. WHAT YOU'LL DO - Design static creative for Kraken across product launches, campaigns, promotions and always-on activity. - Apply and extend the Kraken Consumer brand across surfaces, from organic social, lifecycle and web to illustration and foundational projects like key visual updates, keeping everything cohesive and recognizable without making it repetitive. - Design initiative-specific work, including a distinct look and partner-branded assets for launches, and purpose-built illustration for go-to-market and product moments. - Build scalable systems: Figma component libraries, marketing templates and modular campaign kits with localization-ready layouts, so other designers, other teams and our automated workflows can produce on-brand work quickly. - Use AI-assisted production as a core part of how the brand gets made, and know when it speeds the work up and when it doesn't. - Bring ideas to briefs rather than executing them literally. Push back with a point of view when a brief is unclear or the idea can be stronger. - Version and localize work across markets, languages and formats, with layouts that hold up under translation and market-specific requirements. - Partner with Product Marketing, compliance and regional teams to get work approved without losing the idea. - Collaborate closely with our motion, web, performance and AI video designers so work travels well across formats. - Hold a high craft bar on your own work and give clear, constructive feedback on others'. WHAT YOU'LL BRING - 7+ years of brand and static design experience at a high-volume in-house team or agency, ideally in fintech, crypto or another regulated category (a competitor or similar company is a big plus). - A portfolio that proves it, submitted with your application. Include the brief or objective alongside the work and the result where you're able to share it. We'd like to see brand and static work, an example of work you adapted for multiple formats or markets, and an example of a system or template set that other people built from. If you have 3D work, include a piece with a short note on your process. - Expert-level Figma: components, auto layout, variables, and files that are easy to hand off and build on. - Strong layout, hierarchy, type and composition that hold up at small sizes and in multiple languages. - Hands-on experience with AI-assisted production tools, and good judgment about where they belong in a workflow. - Comfort working inside regulatory constraints, including layouts that accommodate risk warnings, disclaimers and market-specific requirements without compromising the design. - Working fluency in Adobe CC (Photoshop, Illustrator, and After Effects for light motion). - Speed without sloppiness. You're comfortable with fast turnarounds, several review rounds and late changes. - A solid instinct for plain language and clear communication: value first, no hype, no jargon. - Curious about investing and crypto at a minimum, and able to make the space legible to others. Unless a specific application deadline is stated in the job posting, applications are accepted on an ongoing basis. Please note, applicants are permitted to redact or remove information on their resume that identifies age, date of birth, or dates of attendance at or graduation from an educational institution. We consider qualified applicants with criminal histories for employment on our team, assessing candidates in a manner consistent with the requirements of the San Francisco Fair Chance Ordinance. OUR COMMITMENT Payward is powered by people from around the world and we celebrate the diverse talents, backgrounds, contributions, and unique perspectives that everyone brings to the table. We hire based on merit, seeking out people with the right abilities, knowledge, and skills for the job. We encourage you to apply for roles where you don't fully meet the listed requirements, especially if you're passionate or knowledgeable about crypto. We may ask candidates to complete job-related skills or work-style assessments as part of our hiring process. These assessments evaluate competencies relevant to the role and are applied consistently across candidates for similar positions. Results are considered alongside experience and interviews, and are not the sole basis for any employment decision. As an equal opportunity employer, we don't tolerate discrimination or harassment of any kind, whether based on race, ethnicity, age, gender identity, citizenship, religion, sexual orientation, disability, pregnancy, veteran status, or any other protected characteristic as outlined by federal, state, or local laws. Stay connected Follow us on X https://twitter.com/krakenfx Learn on the Kraken Blog https://blog.kraken.com/#:~:text=Enter%20your%20email%20address Connect on LinkedIn https://www.linkedin.com/company/kraken-exchange/ Candidate Privacy Notice https://www.kraken.com/legal/candidate-privacy-notice
Location: United States Workplace: Remote BUILDING THE FUTURE OF OPEN FINANCE Payward - the parent company behind Kraken, NinjaTrader, Breakout, xStocks, Payward Services and CF Benchmarks - has spent the last 15 years building one of the most modern and globally accessible financial infrastructure platforms in the industry, built to advance an open, global financial system. THE TEAM Kraken's Consumer Creative & Design team owns end-to-end creative execution for Kraken Consumer and Krak. Our disciplines cover performance ad creative, brand design, motion design, AI video creative and web design. We turn growth strategy into creative that converts across paid, owned and organic surfaces. We work closely with Product Marketing, Performance Marketing, Content & Social, Lifecycle and our regional leads, and we hold the line on brand and messaging quality on everything that ships. THE OPPORTUNITY As our Staff Brand Designer, you come to the table with a strong design vision and set the visual standard for Kraken. You design static work for launches, campaigns and always-on activity, and you make sure it looks like one brand wherever someone meets it. You can take a brief or proactive idea to a finished, approved asset set, and you're comfortable building a clean, systemized layout in Figma. If you can also model and render a hero 3D asset in Cinema 4D, that's a real bonus. You report to the Creative Lead, Consumer Creative & Design, who gives you direction, feedback and cover in reviews. This is a senior individual contributor role with no direct reports. Senior here means craft and ownership: you set the bar for brand quality on the team, you build systems others can work from, and you're the person colleagues come to with design questions. WHAT YOU'LL DO - Design static creative for Kraken across product launches, campaigns, promotions and always-on activity. - Apply and extend the Kraken Consumer brand across surfaces, from organic social, lifecycle and web to illustration and foundational projects like key visual updates, keeping everything cohesive and recognizable without making it repetitive. - Design initiative-specific work, including a distinct look and partner-branded assets for launches, and purpose-built illustration for go-to-market and product moments. - Build scalable systems: Figma component libraries, marketing templates and modular campaign kits with localization-ready layouts, so other designers, other teams and our automated workflows can produce on-brand work quickly. - Use AI-assisted production as a core part of how the brand gets made, and know when it speeds the work up and when it doesn't. - Bring ideas to briefs rather than executing them literally. Push back with a point of view when a brief is unclear or the idea can be stronger. - Version and localize work across markets, languages and formats, with layouts that hold up under translation and market-specific requirements. - Partner with Product Marketing, compliance and regional teams to get work approved without losing the idea. - Collaborate closely with our motion, web, performance and AI video designers so work travels well across formats. - Hold a high craft bar on your own work and give clear, constructive feedback on others'. WHAT YOU'LL BRING - 7+ years of brand and static design experience at a high-volume in-house team or agency, ideally in fintech, crypto or another regulated category (a competitor or similar company is a big plus). - A portfolio that proves it, submitted with your application. Include the brief or objective alongside the work and the result where you're able to share it. We'd like to see brand and static work, an example of work you adapted for multiple formats or markets, and an example of a system or template set that other people built from. If you have 3D work, include a piece with a short note on your process. - Expert-level Figma: components, auto layout, variables, and files that are easy to hand off and build on. - Strong layout, hierarchy, type and composition that hold up at small sizes and in multiple languages. - Hands-on experience with AI-assisted production tools, and good judgment about where they belong in a workflow. - Comfort working inside regulatory constraints, including layouts that accommodate risk warnings, disclaimers and market-specific requirements without compromising the design. - Working fluency in Adobe CC (Photoshop, Illustrator, and After Effects for light motion). - Speed without sloppiness. You're comfortable with fast turnarounds, several review rounds and late changes. - A solid instinct for plain language and clear communication: value first, no hype, no jargon. - Curious about investing and crypto at a minimum, and able to make the space legible to others. Unless a specific application deadline is stated in the job posting, applications are accepted on an ongoing basis. Please note, applicants are permitted to redact or remove information on their resume that identifies age, date of birth, or dates of attendance at or graduation from an educational institution. We consider qualified applicants with criminal histories for employment on our team, assessing candidates in a manner consistent with the requirements of the San Francisco Fair Chance Ordinance. OUR COMMITMENT Payward is powered by people from around the world and we celebrate the diverse talents, backgrounds, contributions, and unique perspectives that everyone brings to the table. We hire based on merit, seeking out people with the right abilities, knowledge, and skills for the job. We encourage you to apply for roles where you don't fully meet the listed requirements, especially if you're passionate or knowledgeable about crypto. We may ask candidates to complete job-related skills or work-style assessments as part of our hiring process. These assessments evaluate competencies relevant to the role and are applied consistently across candidates for similar positions. Results are considered alongside experience and interviews, and are not the sole basis for any employment decision. As an equal opportunity employer, we don't tolerate discrimination or harassment of any kind, whether based on race, ethnicity, age, gender identity, citizenship, religion, sexual orientation, disability, pregnancy, veteran status, or any other protected characteristic as outlined by federal, state, or local laws. Stay connected Follow us on X https://twitter.com/krakenfx Learn on the Kraken Blog https://blog.kraken.com/#:~:text=Enter%20your%20email%20address Connect on LinkedIn https://www.linkedin.com/company/kraken-exchange/ Candidate Privacy Notice https://www.kraken.com/legal/candidate-privacy-notice
— верстать многостраничные издания в рамках общей дизайн-концепции; — работать со стилями;
• Проектировать и дорабатывать игровые интерфейсы, улучшать их удобство и визуальное качество. • Создавать иконки, UI-компоненты и декоративные элементы.
3+ лет опыта с игровым интерфейсом и 2D-графикой.
Location: Shanghai, China Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience. We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints. That's where you come in. As part of the Real-Time VFX team, you’ll design and help implement the sleek, dynamic and dramatic special effects that add atmosphere and depth to gameplay. With your experience, you’ll create aesthetically astounding visual effects that communicate essential game information. You’ll use your artistic and technical skills to breathe life into undead spells, channel primal emotions and capture the essence of hundreds of champions. As a Senior VFX Artist on the Unpublished R&D Product, you will help establish the project's VFX quality bar and work closely with Design, Animation, Technical Art, Engineering, Narrative, and external partners to deliver high-quality content. You will report into the Art Director of the team. Responsibilities: Partner with fellow Senior VFX Artists, the Art Director, and cross-functional leaders to establish and continuously improve VFX visual standards, production guidelines, and quality goals. Lead early visual exploration, defining timing, color, composition, motion, layering, and readability, and translating creative direction into actionable production standards. Create high-quality in-game VFX using Unreal Engine and related real-time VFX toolchains, contributing across the full process from creative exploration and prototyping through final implementation and iteration. Solve complex artistic and technical challenges while exploring new VFX techniques, workflows, and tools that improve the team's visual quality and production efficiency. Collaborate closely with Gameplay Design, Animation, Technical Art, Engineering, Narrative, and other partner teams to clarify goals, align expectations, and ensure that the visual experience supports gameplay. Provide clear, specific, and actionable feedback to internal artists and external partners, including demonstrations, revision guidance, and paintovers when needed, ensuring that final work meets the project's visual direction and readability standards. Partner with Technical Art and Engineering to support performance, asset standards, runtime stability, and cross-scenario adaptability, and help drive timely resolution of VFX-related technical issues. Help develop team workflows, training materials, and shared knowledge that enable new team members and external partners to understand and meet project standards. Required Qualifications: 8+ years of professional experience in game VFX or real-time visual effects, with experience shipping or developing full game projects. Strong command of VFX and art fundamentals, including timing, rhythm, color, composition, motion, layering, material expression, and visual readability. Strong aesthetic judgment and visual communication skills, with the ability to create and iterate efficiently within an established art direction. Experience with Unreal Engine and real-time VFX production workflows; experience with Niagara or comparable tools is a plus. Ability to translate abstract creative goals into clear visual solutions, production standards, and actionable feedback. Strong cross-functional communication skills, with the ability to collaborate effectively across disciplines, cultures, and regions. Fluency in Mandarin Chinese. Desired Qualifications: Experience establishing VFX guidelines, quality standards, or production workflows from the ground up. Experience managing external partners, mentoring partner teams, or collaborating with distributed teams. Familiarity with Houdini, Substance, Photoshop, Maya, Blender, or other relevant tools. Fluency in English. Application Materials: Please provide a portfolio or demo reel highlighting real-time VFX and the specific contributions you made to each project. Whenever possible, please clarify your responsibilities, tools, and individual impact. Some candidates may be asked to complete an art test. For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Location: Shanghai, China Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience. We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints. That's where you come in. As a Character Artist at Riot, you will bring champions to life by creating and texturing high and low poly models. You will help craft some of the most iconic characters in the world of gaming. Your sculpting skills, artistic eye and keen understanding of anatomy, form, and color will lead the way in character creation. Working within both technical and design constraints, you will use your knowledge of proportions, anatomy and readability to ensure models are optimized in game. Your craft expertise, high-level execution and attention to detail will enrich the player’s immersive experience. As a 3D Character Artist on the Unpublished R&D Product, you will translate character concepts into game-ready assets that meet technical and design requirements. You will contribute throughout the character production process, from concept to final implementation, and collaborate with multiple disciplines and external partners to deliver consistently high-quality character assets. You will create appealing, distinctive, and readable characters that help deliver a high-quality player experience. You will report into the Art Director of the team. Responsibilities: Use your knowledge of stylized character art to create high-quality 3D character models. Interpret and execute character concepts while considering technical and design constraints such as polygon counts, texture memory, and topology. Understand the complete asset creation process, from concept design, modeling, baking, and texturing through successful integration into the game. Review and provide guidance on character content created by external partners, helping maintain stylistic consistency, quality standards, and project budgets. Collaborate with other teams and disciplines to plan and drive the production and delivery of character assets. Help mature character asset pipelines and establish best practices for high-quality and efficient asset creation. Maintain a strong focus on in-game performance, readability, and long-term maintainability while meeting the visual quality bar. Required Qualifications: 5+ years of professional character modeling experience. Experience with stylized rendering or cel-shaded rendering. Experience shipping game content. Professional experience with modeling, sculpting, baking, and texturing tools such as Maya, ZBrush, Substance, and Photoshop. Strong understanding of stylized shape language, with the ability to represent a wide range of character looks through an economy of form and detail. Understanding of technical constraints, performance requirements, and in-game integration workflows for character assets. Strong cross-functional communication and collaboration skills, with the ability to work effectively with Design, Technical Art, Engineering, and external partners. Strong ownership and problem-solving skills, with the ability to move work forward consistently within clear goals and complex constraints. Proficiency in Mandarin Chinese Desired Qualifications: Experience working closely with Technical Art. Experience using Unreal Engine. A broad 3D skill set including polygon modeling, sculpting, basic rigging and animation, painting, and presentation. Experience on games or projects centered on character experiences. Experience managing external partners, reviewing character assets, or collaborating on outsourcing workflows. Familiarity with character asset optimization, material creation, or real-time rendering workflows. Proficiency in English. Application Materials: Please provide a portfolio highlighting high-quality 3D character work, stylized characters, character modeling, sculpting, texturing, and final in-game results. Whenever possible, please clarify your responsibilities, tools, technical constraints, and individual contributions to each project. For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Задачи: — доработка конфигурации 1С, написание кода, отчётов, обработок, обменов и интеграций — проверка работоспособности программ 1С, выявление и исправление ошибок — администрирование серверов и рабочих станций — администрирование облачных сервисов (виртуальные сервера, почта яндекс360) — администрирование и поддержка сетевой инфраструктуры — контроль резервных копий и мониторинг сетевой инфраструктуры — администрирование антивирусных решений (Kaspersky) — администрирование сайта на Битриксе — администрирование внутренних сервисов компании — мелкий ремонт компьютерной техники Требования: — опыт работы с разработкой, внедрением и сопровождением 1С (10.3 и 11 на базе MS SQL) — знание языка программирования 1С и встроенного языка запросов — опыт администрирования и обновления 1С — опыт работы с Windows Server 2016+ (AD, GPO, DFS, RDP) — знание сетевых технологий, протоколов и служб (VLAN, NAT, DHCP, DNS) — опыт администрирования программ резервного копирования (Veeam Backup & Replication или аналогичных) — взаимодействие с подрядными организациями (контроль и исполнение договоров) — опыт работы с системами мониторинга сети (Zabbix, Grafana) — базовые навыки Adobe Photoshop и Illustrator — опыт работы с VMware (ESXi / vCenter) — практический опыт работы с АТС Asterisk — практический опыт работы с сетевым оборудованием (MikroTik, UniFi) — практический опыт администрирования сайтов на Битриксе — практический опыт работы с серверным оборудованием HPE ProLiant — уровень сертификации не ниже 1С:Специалист Условия: — график 5/2, работа с 9:00 до 18:00 — оформление по ТК РФ, испытательный срок 3 месяца — офис в 9 минутах от метро Калужская