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Location: Barcelona Workplace: onsite With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Junior Graphics Programmer to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities Maintain and extend our proprietary engine's VFX systems (particle simulation, materials, post-process effects, rendering/lighting pipeline) Collaborate closely with the Art/VFX department to implement top-quality visual effects and grow our library of VFX components Debug and optimize code to meet quality and performance targets Document code features as you build them Requirements Thorough knowledge of C++ Strong technical background (bachelor's degree or comparable experience) Clear communication skills, written and spoken, in English Enthusiasm for making and playing great games Proficiency with modern graphics APIs such as DirectX 12, Vulkan, or Metal Skilled in using CPU and GPU profiling tools to diagnose and resolve bottlenecks Solid grasp of particle system algorithms, including GPU-based implementations Strong command of shading languages, with a track record of writing complex GPU algorithms Comfort working with multithreaded systems Strong software design, problem-solving, and debugging skills Comfortable collaborating with others and taking ownership of your work Nice To Haves C# experience Experience shipping a game or console title is a strong plus What We Offer An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with like-minded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback
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Мы — небольшая команда единомышленников, которая делает игры в жанре сюжетного постапокалиптического шутера от первого лица в стиле ядерной войны. Движок — Unreal Engine 5. Нам требуются: 1. C++ программисты/блупринт. Нужно уметь: - писать игровую логику; - оптимизировать код; - уверенно работать в движке. 2. Level Designer. - понимание принципов левел-дизайна; - умение делать блокаут; - проектировать и создавать игровые локации. Сейчас мы на этапе Pre-production: планируем сюжет, механики и реализуем основу в самом движке. От нас: дизайн-док, проработанные ТЗ, абсолютно свободный график, чисто на энтузиазме.
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Location: United States, San Diego, CA Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. Why PlayStation? Why San Diego Studio? We are the team behind MLB The Show, a critically acclaimed AAA sports franchise developed for PlayStation, Xbox, and Nintendo platforms. Our focus is on delivering innovative, high-quality gaming experiences – and we’re looking for a Sr Programmer to help build, package, and ship the game on every platform we support. The ideal candidate possesses strong problem-solving abilities, sharp attention to detail, and thrives both independently and in collaborative, cross-functional teams. They are a versatile generalist who is as comfortable owning a build and data-packaging pipeline as they are bringing the engine up on new hardware or diving into low-level systems to track down a crash or reclaim memory. They enjoy the planning side of the work: scoping infrastructure changes, sequencing a platform or SDK migration so the team is never blocked, and modernizing tools and systems that have grown over many years. Not only does this person have a strong understanding of how large codebases are built, shipped, and maintained, they are also comfortable with the system-level aspects of the target hardware they’re working on when transitioning to new platforms. Key Responsibilities: • Develop, optimize, and maintain the cross-platform build and data-packaging pipeline that turns our game into shippable products across all our supported platforms, current and future. • Bring the engine up on new platforms and drive platform SDK upgrades, resolving the low-level and system-level issues that come with them (toolchains, file systems, memory and address-space behavior, boot and packaging requirements). • Identify and resolve crashes, out-of-memory conditions, and stability issues across a broad range of hardware, from high-end consoles to memory-constrained mobile devices. • Build, package, harden, and release our mobile (Android and iOS) products, and keep the associated build automation healthy. • Own and evolve the studio’s internal tools – data packaging, memory tracking, metrics and profiling – that the wider team relies on every day. • Plan and lead the modernization of long-lived build systems, toolchains, and infrastructure. • Manage branch integration and keep builds flowing across mainline, staging, production, and patch branches in collaboration with engineering, QA, and production teams. Required Qualifications : • Bachelor’s degree in computer science, mathematics, or a related technical field or equivalent. • 5+ years of experience programming in C++ with a focus on performance-critical and system level application. • Strong experience with development and release of one or more AAA titles. • Demonstrated ability to work effectively across many unfamiliar systems rather than within a single specialty. • Strong debugging and problem-solving skills on hard, intermittent, and low-level issues (memory management, crashes, toolchain and SDK behavior). • Experience with build systems, packaging and deployment pipelines, and build automation (e.g. Jenkins, MSBuild, gradle, and shell/batch scripting). • Comfort at a low level: memory management, pointers and address spaces, compiler and linker flags, and optimization behavior. • Hands-on experience with Visual Studio, Perforce, and other standard development tools. • Working proficiency in C# for tools and pipeline development. Preferred Qualifications : • Experience developing and shipping on console platforms (PlayStation, Xbox, and/or Nintendo Switch), including platform SDKs and certification/packaging requirements. • Experience shipping mobile titles (Android/iOS): NDK, app-bundle and store submission, code obfuscation and app hardening, and crash reporting. • Experience developing internal developer tools with graphical front-ends (e.g. C#/WinForms). • Familiarity with scripting languages like Python is a plus. • Exposure to graphics/rendering concepts, in particular how rendering features fit within platform memory and performance budgets (desired but not required). At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more. The estimated base pay range for this role is listed below. $138,700 — $208,100 USD Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights. Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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Location: United States ClinChoice is a global full-service CRO committed to professional growth and a quality-driven “one-team” culture. We are seeking a Senior Statistical Programmer to join our in-house team and support projects across a diverse client portfolio, including pharmaceutical, biotechnology, medical device, and consumer health companies of varying sizes. We are seeking a highly skilled Senior Statistical Programmer to lead statistical activities for clinical trials. This role requires hands-on statistical expertise, strong communication skills, and the ability to independently lead projects while collaborating closely with cross-functional teams. Join our team: you can be part of making a difference in peoples' lives and experience a fulfilling and rewarding career! Main Job Tasks The Senior Statistical Programmer is a delivery-focused role responsible for leading and supporting aspects of the programming effort to deliver technical programming and information components of a project. The position requires strong technical skills, thorough knowledge of the industry, and demonstrated experience leading statistical programming activities and providing technical guidance to other programmers . The individual should be able to independently perform programming tasks, oversee programming deliverables, and effectively collaborate with cross-functional teams and external vendors. Responsibilities Programing for clinical trials: Program and validate derived datasets, tables, figures, listings. Process data from the external sources. Perform ad hoc exploratory analyses for publications and programming support other functions of Research and Development or other organizations. Oversee programing work/deliverables from CROs. Contribute to the design/implementation/review of Case Report Form, Data Transfer Specification, Statistical Analysis Plan, SDTM/ADaM Specification documents, Define packages. Electronic submissions: Program and validate CDISC compliant deliveries for the electronic submissions. Support in the creation of supporting documentation for submissions. Project Management: Ensure programming deliverables are on time and of high quality. Help managing internal contractors and external vendors. Standards and Guidelines: Participate in development of departmental working instructions and guidelines. Help in creation of enhanced functions/macros and utilities. Qualification & Experience Bachelor or Master degree in Computer Science, Mathematics, Engineering, Medical or related discipline. BS with more than 5 or MS with 3 years of experience in statistical programming (SAS, R) in the pharmaceutical industry. Working knowledge of SAS and its various components. Knowledge of R programming in clinical trials Familiarity of the drug development process. Strong SAS and SAS Macro language skills. R programming skils in clinical trials Strong knowledge of industry standards. Ability to work on data integrations (ISS and ISE). Strong oral and written communication skills. Ability to communicate details of the analysis to other team members with less technical experience. The Application Process Once you have submitted your CV, you will receive an acknowledgement that we received it. If you have the requirements we need, you will be invited for phone interview as the first step. Unfortunately, due to the number of applications we receive, we cannot reply to everyone individually if you are not successful. Who will you be working for? About ClinChoice ClinChoice is a global full-service CRO specializing in clinical development and functional solutions for pharmaceutical, biotechnology, medical device, and consumer health companies. We have over 28 years of proven high-quality delivery and results across all our services, with over 4,000 professionals in more than 20 countries across the Americas, Europe, and Asia-Pacific. Our Company Ethos Our mission drives our culture: to contribute to a healthier and safer world by accelerating the development and commercialization of innovative drugs and devices. Our employees are the most valuable company asset and they are the fulcrum around which all ClinChoice activities are built and close management and training is the core instrument to develop and maintain highly-qualified personnel. The continuous training keeps the resources qualified in terms of competence and expertise and gives all personnel the clear tools needed to manage both internal and client processes with the same methodology. The success of these core values is evidenced by our below industry average turnover rates. ClinChoice is an equal opportunity employer. We have based our success on attracting, developing, and promoting talent guided by diversity and inclusivity. Our employees come from very diverse backgrounds: gender, race, beliefs, and ethnicities. We recognize this is our strength and celebrate it. #LI-TT1 #LI-Remote #senior #permanent
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Location: Barcelona; Warsaw Workplace: onsite With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the team that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer to join the team and help us in maintaining the previous projects (Baldur’s Gate 3, Divinity: Original Sin 2…) and keep them up to date. Responsibilities Maintaining our PC/Mac/iOS/Console builds Write performant, robust and maintainable code Debug, profile and optimize code to hit quality and performance targets Contribute in code reviews, testing and documentation Show strong passion for making the highest quality state of the art games Requirements 3+ years game development experience For Mac/iOS - experience in Metal, XCode, C++ and ObjectiveCd For PC - experience with DX11 and C++ For Console - experience with DX12/AGC/NVN, console SDKs and C++ Experience with a wide range of CPU and GPU profiling tools Strong knowledge of multithreading Open-minded, willing to collaborate, experiment and iterate over a specific feature Passion for making and playing great games Knowledge of modern hardware Nice to haves Bachelor / Master degree in computer science or software engineering Experience with SIMD programing Experience with low-level x86/ARM/DXBC/Spir-V assembly Experience with networking / multiplayer Experience with CMake Experience with Vulkan Experience with CI & Devops Track record of major contributions to shipped games What We Offer An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with like-minded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback
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Location: Barcelona Workplace: onsite With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Graphics Programming Intern to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities Help to maintain and extend our proprietary engine’s graphics stack (Global illumination, particle simulation, custom materials, post-process effects, culling, texture or visual streaming …). Work closely together with the content production teams, (Tech) Art, level design, VFX … to implement visual effects of topnotch quality. Write robust, performant, well tested and maintainable code. Be an active participant in the design and production of the game; the technical side of the creative team! Requirements Good knowledge of C++ Knowledge of the DirectX 12 API and HLSL Understand concepts like GPU driven rendering, culling, deferred rendering, lighting, and post processing Open minded, willing to experiment and iterate over a specific feature Good communication skills in English You are a team player and willing to take responsibility Problem-solving skills Willingness to work full-time on-site at our Barcelona studio Proven track record: share your portfolio with explicit work you have done. What we offer An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with likeminded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback
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Location: Georgetown, Guyana We are EnerMech, a specialist service company that delivers safe, integrated solutions for complex energy projects. For over 50 years, we’ve been energizing our clients across the world with unrivalled expertise, equipment, and technology that supports the entire asset life cycle – offshore and on land. We enable progress through our three global business lines: Energy Solutions, Infrastructure & Industrial Solutions, and Lifting Solutions. Within these areas, we offer a wide range of services, including cranes, lifting, fluid power, training, equipment rental, pipeline, subsea, process, and valves – all designed to help you optimize performance, enhance reliability, and improve efficiency. With a focus on operational excellence, we deliver value through our customized integrated solutions. This approach reduces risk and enhances efficiencies making us a leading and trusted partner every step of the way. Role Overview The Engineering Graduate will support the delivery of engineering and operational activities across EnerMech projects, gaining hands-on experience in a fast-paced, global oil & gas and industrial services environment. The role is designed to develop technical capability, commercial awareness, and field readiness through structured rotations and on-the-job learning. As a Graduate Mechanical Engineer at EnerMech, you won’t just be watching from the sidelines. You’ll get hands-on exposure to real projects, equipment and operations, working alongside experienced engineers and technicians and building your career from day one. Get hands-on with real engineering – support the maintenance, inspection, testing and preparation of mechanical equipment used on live projects. Solve real-world problems – work alongside experienced engineers and technicians to troubleshoot mechanical challenges and find practical solutions. Experience life in the field – gain exposure to onshore and offshore operations and see how engineering solutions are delivered in real working environments. Be part of major projects – contribute to mobilisation plans, project schedules, resource planning and the preparation of equipment for deployment. Turn engineering theory into practice – work with drawings, specifications, calculations, technical documentation and client requirements. See projects from start to finish – gain exposure to the full project lifecycle, from initial planning and equipment preparation through to mobilisation, execution and close-out. Make safety part of how you engineer – contribute to risk assessments, safety planning and safe systems of work. Work across the business – collaborate with engineering, operations, project management, procurement and other teams to understand how successful projects come together. Build your commercial mindset – learn how engineering decisions connect to project costs, labour, materials, logistics and overall project performance. Learn from industry experts – work alongside experienced professionals, developing your technical knowledge, confidence and understanding of EnerMech’s equipment, services and technologies. Build the foundations of your career – develop a broad mix of technical, operational, project and commercial experience designed to prepare you for your next step within EnerMech. Development & Learning Participate in a structured graduate development programme Gain exposure across multiple service lines (e.g. cranes, lifting, hydraulics, or process services depending on business line) Receive mentorship from experienced engineers and operational leaders Build understanding of project lifecycle from bid through to execution and close-out Requirements Bachelor’s degree in Mechanical, Electrical, Civil, or related Engineering discipline 0–2 years’ experience (internships or placements advantageous) Strong analytical and problem-solving skills Good communication and interpersonal skills Willingness to travel and work in field environments when required Basic understanding of engineering principles and industry standards What We’re Looking For Ready to get stuck in – proactive, hands-on and keen to learn. An eye for detail – you care about doing things properly (and safely). Curious by nature – you want to understand how and why things work. A team player – comfortable working with different people to get things done. Adaptable – because in the real world, plans sometimes change. The right attitude – we don’t expect you to know everything. That’s what the graduate programme is for. Diversity & Inclusion EnerMech is dedicated to fostering a diverse and inclusive organization. We believe that diversity enriches our team, and we welcome applications from candidates of all backgrounds, cultures, and identities.
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Location: Netherlands, Utrecht Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. Nixxes Software is an industry-leading Dutch company specializing in video game design, development and porting. Working alongside global partners since 1999, our work is fueled by a love for gaming and commitment to innovation. Our Utrecht based team prides itself on delivering the best possible experience for every gamer, regardless of platform. In July 2021 Nixxes joined PlayStation Studios to focus on delivering the highest-quality gameplay experiences for PlayStation fans. We’re looking for a highly collaborative, passionate, and skilled Senior Optimization Programmer that can support our teams for upcoming AAA titles. Essential Duties Own optimization challenges on the project both on CPU and GPU. Prioritize optimization challenges with leadership. Support the developers on the team with optimization challenges. Competencies, Skills & Knowledge Excellent understanding of optimization techniques on both CPU and GPU. Excellent debugging and profiling skills. Excellent understanding of code performance and complexity. Able to work in an environment with deadlines and milestones. Able to write well-structured, readable and maintainable code. Fluent in C/C++ and other applicable programming languages. Function well working in a team and on a large code base. Communicates with directness/candor and is adept at conflict resolution. Fluent in written and spoken English. Essential Requirements 5(+) years programming experience in the game industry or a related industry Plusses: (Native) Dutch speaker. Up to date knowledge of the current graphics APIs such as DirectX 12. Experience with console programming. Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights. Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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Location: Netherlands, Utrecht Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. Nixxes Software is an industry-leading Dutch company specializing in video game design, development and porting. Working alongside global partners since 1999, our work is fueled by a love for gaming and commitment to innovation. Our Utrecht based team prides itself on delivering the best possible experience for every gamer, regardless of platform. In July 2021 Nixxes joined PlayStation Studios to focus on delivering the highest-quality gameplay experiences for PlayStation fans. For our studio in Utrecht, Netherlands, we are looking for a highly collaborative, passionate and skilled Graphics Programmer that can support our graphics programming team and implement high-level graphical effects as well as as well as making low-level enhancements to the graphics engines we work with to enable and optimize these on various platforms. Responsibilities Designing and writing well structured, readable and maintainable code Key role in a team working on a large code base Working with state of the art graphics and lighting techniques Debugging and solving different development problems pragmatically Essential Requirements At least 3 years of previous experience as a programmer in the games industry or a related industry Up to date knowledge of the current APIs such as DirectX 11/12 and OpenGL 4.x and Vulkan. Profound understanding of state of the art graphics and lighting techniques. Solid mathematical background. Fluent in C++ and other applicable programming languages Strong understanding of optimization techniques Thorough understanding of code performance and complexity Works well in an environment with deadlines and milestones Good communication skills in written and spoken English Living in the Netherlands, not a remote role Plusses (Native) Dutch speaker Ability to think creatively to overcome technical challenges Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights. Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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Location: Novi Sad, South Bačka, Serbia, EMEA From Fivetran’s founding until now, our mission has remained the same: to make access to data as simple and reliable as electricity. With Fivetran, customer data arrives in their warehouses, canonical and ready to query, with no engineering or maintenance required. We’re proud that more organizations continue to leverage our technology every day to become truly data-driven. About Us Fivetran and dbt Labs are bringing together two industry-leading companies with a shared mission: helping organizations unlock the full value of their data. Together, we’re delivering the data infrastructure layer that helps organizations move, transform, and trust their data — from the moment data moves, through every transformation, to the context teams and AI systems rely on. Fivetran helps organizations automate data movement across the systems, clouds, engines, and tools they rely on. dbt Labs pioneered analytics engineering, helping teams transform data into reliable, governed insights. Together, we support thousands of organizations as they build a trusted foundation for analytics, AI, and better business decisions. As we bring our teams and technology together, we’re building on the strengths of both companies while continuing to deliver the products and experiences our customers know and trust. It’s an exciting time to join us: we’re creating a company with the scale, talent, and technology to help more organizations put their data to work with greater speed, confidence, and impact. During this transition period, you may see references to both Fivetran and dbt Labs throughout our recruiting process as we integrate our teams, systems, and career sites. About the Role Fivetran is building data pipelines to power the modern data stack for thousands of companies. We’re looking for a Senior Software Engineer to join our core team and perform a healthy mix of design and implementation tasks to advance the technical foundation behind the Fivetran product offering. This team is tasked with evolving a high performance extract-load-trans form data integration system that enables our engineering teams to correctly implement hundreds of data connectors with minimal maintenance effort. The role will challenge you to reason about relational semantics, powerful abstractions, data representation, and software performance. You don’t need to be a subject matter expert before you join us (you will be one before you leave!), but you will need to have experience working carefully with a high impact software team — especially in environments where the best option may not be obvious, your decisions have cascading implications, and where you sometimes need to measure twice before you cut once. A successful candidate will be humble enough to collect diverse input and build consensus, will be experienced and confident enough to be decisive when it’s needed, and will be practical enough to build and iterate on the system while it’s in production. We are also looking for expertise and productivity with both modern and legacy software development environments. This is a full-time position based out of our Novi Sad office. Our hybrid work model offers a blend of remote flexibility and in-person collaboration. Technologies You’ll Use C (our main language), Python (used in testing), relational databases (Postgres, Oracle, SQL Server), make GitHub Copilot, Claude Code, Jenkins, GCP , Azure, AWS macOS/Linux/Unix/Windows, git What You’ll Do Learn deeply about Fivetran in order to focus development on practical and relevant system improvements Contribute to the development and planning of our roadmap Collaborate with a small but mighty core team, and with a broader set of stakeholders Work across the project lifecycle: requirements, design, prototype, implementation, review, release, monitoring Review and approve pull requests Care and feel ownership of our product, and leverage your skills towards improving it Skills We’re Looking For You are execution-oriented, and understand the need to target your “innovation budget” for the greatest impact: you find the middle ground between “perfect, but takes forever to code” and “fixes it now, but nobody will ever be able to understand what I did” You know how to design and code systems and software that is effective, intuitive, easy-to-operate, and elegantly simple You have worked with the relevant tooling and techniques: cloud services, network protocols, serialization, relational databases, etc. You have knowledge of complex structures, object orientation, exceptions, memory management techniques. Bonus Skills Experience with data replication, ETL/ELT tools, cloud and software defined infrastructure tools (for instance AWS Cloud Formation, Kubernetes, Docker), API technologies and analytics is definitely a plus Knowledge of DBMS internals is a strong plus Familiarity with low level concepts, such as encoding and the internals of network communication, is a strong plus Familiarity with system level programming (such as process and memory management and inter-process communication) is a plus #LI-IM1 #LI-HYBRID Perks and Benefits 100% employer-paid medical insurance * Generous paid time away from work, including paid vacation or flexible/unlimited vacation depending on role and country, plus paid sick time, inclusive parental leave, paid holidays, including a year-end Global Week of Rest, and volunteer days off. RSU stock grants* Professional development and training opportunities Company virtual happy hours, free food, and fun team-building activities Monthly cell phone stipend Access to an innovative mental health support platform that offers personalized care and resources in areas such as: therapy, coaching, and self-guided mindfulness exercises for all covered employees and their covered dependents. * May vary by country and worker type - please reach out to your recruiter for more information Click here to learn more about Fivetran's Benefits by Region. We’re honored to be valued at over $5.6 billion , but more importantly, we’re proud of our core values of Get Stuck In, Do the Right Thing, and One Team, One Dream . Read about us in Forbes . Fivetran brings together high-quality talent across the globe to make data access as easy and reliable as electricity for our customers. We value and recognize that our customers benefit from having innovative teams made of people from many backgrounds, experiences, and identities. Fivetran promotes diversity, equity, inclusion & belonging through attracting, recruiting, developing, and retaining a diverse workforce, not only because it is the right thing to do, but because it helps us build a world-class company to better serve our customers, our people and our communities. To learn more about Fivetran’s culture and what it’s like to be part of the team, click here and enjoy our video. To learn more about our candidate privacy policy, you can read our statement here . We are committed to ensuring that all candidates have an equal opportunity to participate in our interview process. If you require accommodations at any stage of the process due to a disability, medical condition, or any other circumstance, please don't hesitate to submit your request by filling out this form . We will work with you to provide reasonable accommodations to facilitate your participation and ensure a fair and accessible interview experience. Your request and any information provided will be kept confidential and will not impact your candidacy. We look forward to hearing from you and accommodating your needs to the best of our ability.
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Location: United States Are you interested in working directly for a single sponsor while having the security and additional career opportunities that working for a global CRO can bring? Our team says it’s the best of both worlds…. ClinChoice is searching for a Senior Real World Data Programmer Consultant to join one of our clients. ClinChoice is a leading global CRO, dedicated to supporting clinical trials and real-world evidence research with a focus on exceptional quality, career development, and a supportive culture. As we expand our presence and offerings, we’re looking for an experienced Senior Real World Data Analytics Consultant to join our dynamic team and lead analytical efforts across diverse therapeutic areas for a high-profile sponsor. Position Overview: We are seeking a Senior Real World Data (RWD) Analytics Consultant/Senior Real World Data Programmer Consultant to lead and oversee complex statistical analyses, provide high-level strategic recommendations, and guide junior analysts in the execution of observational research. This leadership position combines technical expertise with client-facing responsibilities, allowing the successful candidate to influence key decisions within our client’s RWE and cross-functional teams. The Senior Consultant will be responsible for ensuring the highest standards of data analysis and driving innovations that enhance our client’s research outcomes. Key Responsibilities: Lead the development and execution of statistical analysis plans (SAPs) for large-scale real-world evidence (RWE) studies. Work directly with cross-functional teams and senior stakeholders to design data-driven solutions that meet sponsor needs. Oversee and mentor junior analysts, reviewing work for accuracy, quality, and consistency. Provide guidance on the development and optimization of RWD analytics workflows. Establish and maintain strong, trusted relationships with client counterparts. Act as a key advisor, offering strategic insights based on data findings, and helping guide decision-making processes. Lead the development of new tools and automated workflows to improve the efficiency and impact of RWD analysis. Drive the use of advanced analytics and machine learning to derive actionable insights from large, complex datasets. Lead the creation of sophisticated data visualizations, dashboards, and other reporting tools. Ensure that findings are effectively communicated to both technical and non-technical stakeholders. Drive the continuous improvement of data management, analysis methodologies, and reporting standards. Actively contribute to the development of best practices and standard operating procedures. Collaborate with internal teams (data scientists, epidemiologists, statisticians) and external stakeholders to integrate data from multiple sources and design innovative solutions. Qualifications: Experience: Minimum 4-5 years of experience in RWD analytics, biostatistics, epidemiology, or a related field, with at least 3 years in a leadership or consultancy role. Proven track record in managing complex observational research projects in the life sciences or healthcare sector, particularly with large health databases (claims data, EMR, etc.). Technical Skills: Expertise in SAS programming; advanced proficiency in SQL, R, Python, and other relevant programming languages (e.g., MATLAB, Hadoop, Spark). Experience working with cloud platforms like AWS, Azure, or Google Cloud is strongly preferred. Expertise in advanced data visualization tools such as Tableau, Power BI, or D3.js. Knowledge & Expertise: Deep understanding of the US healthcare system, health insurance claims data, and electronic medical records (EMR). Experience applying advanced statistical methods and machine learning techniques to large healthcare datasets. Familiarity with database management, data wrangling, and data integration techniques.. Education: Advanced degree (Master’s or PhD) in Biostatistics, Epidemiology, Data Science, Computer Science, or a related field. The Application Process Once you have submitted your CV, you will receive an acknowledgement that we received it. If you have the requirements we need, you will be invited for phone interview as the first step. Unfortunately, due to the number of applications we receive, we cannot reply to everyone individually if you are not successful. Who will you be working for? About ClinChoice ClinChoice is a global full-service CRO specializing in clinical development and functional solutions for pharmaceutical, biotechnology, medical device, and consumer health companies. We have over 28 years of proven high-quality delivery and results across all our services, with over 4,000 professionals in more than 20 countries across the Americas, Europe, and Asia-Pacific. Our Company Ethos Our mission drives our culture: to contribute to a healthier and safer world by accelerating the development and commercialization of innovative drugs and devices. Our employees are the most valuable company asset and they are the fulcrum around which all ClinChoice activities are built and close management and training is the core instrument to develop and maintain highly-qualified personnel. The continuous training keeps the resources qualified in terms of competence and expertise and gives all personnel the clear tools needed to manage both internal and client processes with the same methodology. The success of these core values is evidenced by our below industry average turnover rates. ClinChoice is an equal opportunity employer. We have based our success on attracting, developing, and promoting talent guided by diversity and inclusivity. Our employees come from very diverse backgrounds: gender, race, beliefs, and ethnicities. We recognize this is our strength and celebrate it. #LI-TT1 #LI-Remote #LI-Senior #Contract
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Location: Quebec Workplace: onsite (Version française ci-dessous) With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an additional Lead Graphics Programmer to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities Lead, mentor and coach our Graphics team Assist with recruiting of Graphics Programmers Manage code reviews and code features documentation Work in tandem with Larian Studios other programming Leads Assist in maintaining, porting and extending our proprietary engine on multiple platforms Debug and optimize code to hit quality and performance targets Show a strong passion for low level coding and a big interest in performance analysis Complete all tasks in a timely manner and to a consistent high quality standard Develop well designed software within project schedule to team standards Show strong passion for making the highest quality state of the art games Safeguard company assets including source code, art work, tools, technical know-how Requirements Demonstrable Lead or Management experience Extensive experience programming for games Excellent C++ skills Strong mentor and coaching ability Passion for making and playing great games Experience with graphics APIs like Directx 12 and Vulkan Experience with a wide range of CPU and GPU profiling tools Multi threading should be second nature This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity. A professional level of written and spoken English* What we offer: An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with like-minded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback * Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian. ------------------------------------------ Maintes fois primé, Larian Studios a amplement démontré sa volonté de proposer des jeux de rôle de très haute qualité. À l’heure où le studio à l’origine de titres comme Baldur’s Gate 3 et Divinity: Original Sin 2 se tourne vers de nouveaux projets, nous sommes en quête d’un programmeur de graphismes principal qui rejoindra l’équipe et nous aidera à créer les jeux d’excellence auxquels nos fans sont habitués. Responsabilités Diriger et encadrer notre équipe Graphismes Aider à l’embauche de programmeurs de graphismes Gérer les revues de code et la documentation des fonctionnalités du code Travailler de concert avec les autres responsables de la programmation de Larian Studios Aider à la maintenance, au portage et au développement de notre moteur propriétaire sur de multiples plateformes Déboguer et optimiser le code pour atteindre nos objectifs en termes de qualité et de performance Démontrer une passion évidente pour la programmation de bas niveau et un intérêt manifeste pour l’analyse des performances Mener les tâches à bien dans les délais et selon des normes élevées et systématiques de qualité Développer des logiciels de qualité en respectant les échéances des projets et en satisfaisant les normes de l’équipe Démontrer une volonté manifeste de créer des jeux du plus haut niveau de qualité possible Assurer la protection des ressources de l’entreprise telles que le code source, les illustrations, les outils et le savoir-faire technique Profil recherché Une expérience démontrable dans le domaine de l’encadrement Une expérience très poussée dans la programmation de jeux D’excellentes compétences en C++ Des compétences avancées d’accompagnement et d’encadrement La passion de faire, et de jouer à, des jeux exceptionnels Une expérience avec des API graphiques comme DirectX 12 et Vulkan Une expérience avec un large éventail d’outils de profilage d’unité centrale et de processeur graphique Le multithread devrait être un réflexe Ceci est un poste à temps plein dans nos locaux. Votre présence au bureau est requise pour favoriser un esprit de collaboration et de créativité. Bonnes compétences orales et écrites en anglais* Ce que nous proposons Une équipe internationale de plus de 600 employés répartis dans 7 studios à travers le monde, chacun avec ses propres qualités uniques, le tout en conservant une ambiance conviviale de petite entreprise Un environnement de travail ouvert et collaboratif, où les idées nouvelles sont encouragées et bienvenues Une équipe de gestion composée de développeurs expérimentés et au sommet de leur art Des collègues ayant les mêmes valeurs, avec lesquels partager vos passions et vos passe-temps Un environnement inclusif avec de nombreuses activités organisées par les studios ou les employés Un engagement à réaliser le meilleur jeu possible pour les fans, en prenant en compte les commentaires de la communauté * En raison de la portée mondiale de nos opérations et de la nécessité d'interagir quotidiennement avec une équipe internationale, des connaissances professionnelles en anglais sont indispensables pour ce poste chez Larian.
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Key Responsibilities: — Develop and implement gameplay mechanics, systems, and tools. — Collaborate with designers and artists to bring game features to life. — Optimize code for performance and memory usage. — Debug and resolve technical issues throughout the development cycle. — Contribute to the design and improvement of game engines and pipelines. Requirements: — Proven experience as a Programmer in game development or a related field. — Proficiency in programming languages like C++, C#, or Python. — Experience with game engines like Unreal Engine or Unity. — Strong problem-solving and debugging skills. — Excellent communication and teamwork abilities. Preferred Qualifications: — Experience with multiplayer or networked game development. — Knowledge of graphics programming (e.g., HLSL, GLSL). — Familiarity with AI programming and physics simulations. What We Offer: — Competitive salary and benefits. — Opportunity to work on exciting, high-profile game projects. — Collaborative and inclusive work environment. — Professional growth and development opportunities.
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Location: Quebec Workplace: onsite (Version française ci-dessous) Senior Engine Programmer With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Senior Engine Programmer to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities Work on all aspects of engine development Write performant, robust and maintainable code Debug, profile and optimize code to hit quality and performance targets Contribute in code reviews, testing and documentation Show strong passion for making the highest quality state of the art games Be an active participant in the design and production of the engine Mentor and support team members Requirements 5+ years game development experience Expert in C++ Open-minded, willing to collaborate, experiment and iterate over a specific feature Passion for making and playing great games Experience with data driven development Experience with a wide range of CPU and GPU profiling tools Multithreading should be second nature Knowledge of modern hardware This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity. Fluent in English, both spoken and written* Nice to haves Bachelor / Master degree in computer science or software engineering Experience with modern graphics API's (Vulkan, D3D12, GNM, ...) Experience with modern console development (PS4/5, Xbox One/Series, ...) Experience with SIMD programing Experience with low-level x86/ARM/DXBC/Spir-V assembly Experience with networking / multiplayer Track record of major contributions to shipped games What we offer An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with like-minded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback * Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian. ------------------------------------------ Programmeur moteur senior Maintes fois primé, Larian Studios a amplement démontré sa volonté de proposer des jeux de rôle de très haute qualité. À l’heure où le studio à l’origine de titres comme Baldur’s Gate 3 et Divinity: Original Sin 2 se tourne vers de nouveaux projets, nous sommes en quête d’un programmeur moteur senior qui rejoindra l’équipe et nous aidera à créer les jeux d’excellence auxquels nos fans sont habitués. Responsabilités Travailler sur tous les aspects du développement du moteur Écrire du code performant, robuste et maintenable Déboguer, profiler et optimiser le code pour atteindre nos objectifs en termes de qualité et de performance Participer aux revues de code, aux tests et à la documentation Démontrer une volonté manifeste de créer des jeux du plus haut niveau de qualité possible Participer activement à la conception et à la production du moteur Servir de mentor aux membres de l’équipe et les soutenir Profil recherché Plus de 5 ans d’expérience en développement de jeu Une expertise en C++ Une ouverture d’esprit et la volonté de collaborer, d’expérimenter et d’améliorer des fonctionnalités spécifiques par itération La passion de faire, et de jouer à, des jeux exceptionnels Une expérience de développement axé sur les données Une expérience avec un large éventail d’outils de profilage d’unité centrale et de processeur graphique Le multithread devrait être un réflexe La connaissance du matériel moderne Ceci est un poste à temps plein dans nos locaux. Votre présence au bureau est requise pour favoriser un esprit de collaboration et de créativité. Maîtrise courante de l’anglais, à l’écrit comme à l’oral* Compétences appréciées Baccalauréat ou maîtrise en informatique ou en génie logiciel Une expérience avec des API graphiques modernes (Vulkan, D3D12, GNM, etc.) Une expérience avec le développement sur les consoles modernes (PS4/5, Xbox One/Series, etc.) Une expérience en programmation SIMD Une expérience en langage d’assemblage de bas niveau (x86/ARM/DXBC/Spir-V) Une expérience en gestion de réseau/multijoueur Des contributions majeures et vérifiables à des jeux commercialisés Ce que nous proposons Une équipe internationale de plus de 600 employés répartis dans 7 studios à travers le monde, chacun avec ses propres qualités uniques, le tout en conservant une ambiance conviviale de petite entreprise Un environnement de travail ouvert et collaboratif, où les idées nouvelles sont encouragées et bienvenues Une équipe de gestion composée de développeurs expérimentés et au sommet de leur art Des collègues ayant les mêmes valeurs, avec lesquels partager vos passions et vos passe-temps Un environnement inclusif avec de nombreuses activités organisées par les studios ou les employés Un engagement à réaliser le meilleur jeu possible pour les fans, en prenant en compte les commentaires de la communauté * En raison de la portée mondiale de nos opérations et de la nécessité d'interagir quotidiennement avec une équipe internationale, des connaissances professionnelles en anglais sont indispensables pour ce poste chez Larian.
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Location: London, United Kingdom Workplace: none School Programme Administration Manager Location: Tower Hill / Aldgate Reporting to: Head of Programme Administration Salary - Competitive About the Role We’re looking for an experienced and proactive School Programme Administration Manager to play a central role in supporting the delivery of high-quality academic administration across the College. This is a key leadership position within Programme Administration, where you will oversee a team of Programme Administrators and take ownership of core administrative processes that underpin the student journey. You’ll ensure our systems, processes, and communications are efficient, compliant, and responsive to the needs of both students and our academic colleagues. Working closely with Deans, Course Directors and wider academic teams, you’ll help shape and continuously improve administrative practices—ensuring consistency, accuracy, and a strong focus on student experience. More about the role: You’ll lead from the front; balancing people management with operational delivery: • Lead and develop a high-performing team, providing guidance, structure, and ongoing support to ensure quality and efficiency • Act as a key point of contact for students, academic staff and hourly paid lecturers, responding to queries with professionalism and care • Support the smooth delivery of teaching through timetabling coordination, teaching cover arrangements, and communications • Oversee key administrative processes such as interruptions of study, course and group changes • Ensure the Virtual Learning Environment (Canvas) is accurately maintained, including submission links, module templates and updates • Monitor and maintain compliance with academic regulations, policies and governance requirements • Support the preparation of exam boards, audits, and reporting processes • Analyse and report on student data (attendance, engagement, performance) to support decision-making and continuous improvement About You You’ll bring a strong blend of leadership capability, organisational expertise, and a genuine commitment to student-focused administration. We’re particularly interested in candidates who have: • Experience in a student or programme administration environment, ideally within Higher Education • Proven ability to lead, motivate and develop teams in a fast-paced setting • Strong working knowledge of data systems, databases and Microsoft Office • Excellent organisational skills with the ability to manage competing priorities and tight deadlines • Confidence in interpreting and applying complex regulations and policies accurately • Outstanding communication skills, with the ability to engage effectively and sensitively with a diverse student and staff population • A detail-oriented, methodical approach, combined with adaptability and a willingness to improve processes Why Join Us? This is a fantastic opportunity to take ownership of a critical function within the College and make a genuine impact on the student experience. You’ll be joining a collaborative and fast-moving environment where your ideas, leadership, and expertise will help shape how academic administration is delivered. How to Apply Please submit a CV and a supporting statement outlining how you meet the essential criteria. Applications should be made via our online careers’ portal by the closing date. We are committed to recruiting a diverse workforce and welcome applications from all sections of the community. LCCA is committed to equality, diversity and inclusion and welcomes applications from all backgrounds. We are committed to ensuring our workforce is reflective of our diverse student population, striving to increase the representation of age, disability, gender identity and expression, religion, race, sex, sexual orientation, and socio-economic background of our employees. We’re also committed to providing adjustments to those who may require support with the recruitment process - please contact the LCCA Talent Acquisition Team collegedivisionrecruitment@gus.global Please note: For this opportunity, you must be able to prove you have the right to work in the UK - if in doubt please visit the following link Employers' right to work checklist - GOV.UK ( www.gov.uk ). Please note we are not a licenced sponsor.
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Location: Warsaw Workplace: onsite With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an additional Lead Graphics Programmer to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities Lead, mentor and coach our Graphics team Assist with recruiting of Graphics Programmers Manage code reviews and code features documentation Work in tandem with Larian Studios other programming Leads Assist in maintaining, porting and extending our proprietary engine on multiple platforms Debug and optimize code to hit quality and performance targets Show a strong passion for low level coding and a big interest in performance analysis Complete all tasks in a timely manner and to a consistent high quality standard Develop well designed software within project schedule to team standards Show strong passion for making the highest quality state of the art games Safeguard company assets including source code, art work, tools, technical know-how Requirements Demonstrable Lead or Management experience Extensive experience programming for games Excellent C++ skills Strong mentor and coaching ability Excellent written and spoken English skills Passion for making and playing great games Experience with graphics APIs like Directx 12 and Vulkan Experience with a wide range of CPU and GPU profiling tools Multi threading should be second nature This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity. What We Offer An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with like-minded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback
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Location: Quebec Workplace: onsite (Version française ci-dessous) Lead Tools Programmer With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Lead Tools Programmer to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities: Lead, mentor and coach members of the Tools team. Support the Tools Director / Tools leadership in planning, prioritizing and delivering tools features. Assist with recruiting, onboarding and developing Tools Programmers. Manage code reviews, technical documentation and feature documentation for tools development. Work closely with all teams to understand workflows and improve content creation pipelines. Collaborate with Engine and Gameplay teams to help maintain, extend and improve our proprietary engine, editor, internal tools and development pipelines. Design, implement and maintain user interfaces for internal development tools. Identify workflow bottlenecks and propose practical, scalable solutions that improve team productivity. Assist in maintaining a culture of unit testing, automation testing, documentation and technical ownership. Support long-lived internal tools, including legacy systems and components. Help ensure tools can support internal development needs and player-developer workflows such as modding. Represent the Tools team in day-to-day communication with stakeholders and other departments .Communicate openly and regularly with team members, leadership and end-users. Show strong passion for improving developer productivity and enabling creative teams to build high-quality games efficiently. Requirements: Demonstrable lead, associate lead experience within a tools, engine, editor or game development team. 7+ years of experience creating tools or technology for game development or digital content creation. Shipped game titles. Excellent C# and .NET skills for desktop applications. Strong experience with WPF and XAML. Thorough C++ knowledge. Strong understanding of UI/UX principles and practical tool design. Strong mentoring and coaching ability. Ability to analyse and understand the workflows of other disciplines, including design, art, narrative, scripting or cinematics. Experience working closely with end-users, gathering feedback and iterating on tools features. Ability to drive feature development from start to finish, including planning, communication, implementation and delivery. Open-minded attitude and willingness to iterate based on feedback. Supportive communication style and passion for improving developer productivity. Team-oriented mindset with a strong sense of ownership. Advanced / Fluent written and spoken English.* Passion for making and playing great games. This is a full-time, on-site role requiring presence in the office to support collaboration and creativity. Nice to haves: Familiarity with Python. Experience developing DCC pipelines. Experience writing plugins or tools for Maya, Blender or similar content creation software. Experience with game modding workflows or releasing tools to player-developers. Experience working with proprietary engines and editors. Experience with automated testing for tools, editors or content pipelines. Experience with performance profiling and optimization of editor workflows. Experience collaborating with distributed or multi-location development teams. What We Offer: An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with like-minded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback * Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian. ------------------------------------------ Responsable Programmeur outils Maintes fois primé, Larian Studios a amplement démontré sa volonté de proposer des jeux de rôle de très haute qualité. À l’heure où le studio à l’origine de titres comme Baldur’s Gate 3 et Divinity: Original Sin 2 se tourne vers de nouveaux projets, nous sommes en quête d’un responsable programmeur outils qui rejoindra l’équipe et nous aidera à créer les jeux d’excellence auxquels nos fans sont habitués. Responsabilités Diriger, mentorer et accompagner les membres de l’équipe Outils Assister le responsable/la direction Outils dans la planification, la priorisation et la livraison des fonctionnalités pour les outils Participer à l’embauche, à l’accueil, à l’accompagnement et au développement des programmeurs d’outils Gérer les revues de code, la documentation technique et la documentation des fonctionnalités pour le développement des outils Travailler en étroite collaboration avec toutes les équipes afin de comprendre les processus et d’améliorer les cycles de création de contenus Travailler avec les équipes Moteur et Gameplay pour aider à développer, maintenir et améliorer nos moteurs, éditeurs, outils internes et processus de développement propriétaires Concevoir, implémenter et maintenir des interfaces utilisateur pour les outils de développement internes Identifier les goulots d’étranglement des processus et proposer des solutions pratiques et évolutives qui amélioreront la productivité des équipes Aider à maintenir une culture de tests unitaires, de tests d’automatisation, de documentation et de responsabilité technique Maintenir les outils internes vieillis, y compris les systèmes et composants d’ancienne génération Aider à garantir que les outils contribuent aux besoins internes de développement et aux processus de joueurs-développeurs (par exemple, la création de mods) Représenter l’équipe Outils dans la communication quotidienne avec les parties prenantes et les autres départements Communiquer régulièrement et en toute transparence avec les membres de l’équipe, la direction et les utilisateurs finaux Démontrer une volonté d’améliorer la productivité des développeurs et de permettre aux équipes créatives de créer efficacement des jeux de très haute qualité Profil recherché Expérience démontrable de responsable ou de responsable associé dans une équipe dédiée aux outils, aux moteurs, aux éditeurs ou au développement de jeu Une expérience de 7 ans ou plus en création d’outils ou de technologies dans le cadre du développement de jeux vidéo ou de la création de contenus numériques Plusieurs jeux lancés D’excellentes compétences en C# et .NET dans les applications bureautiques Une solide expérience avec WPF et XAML Des connaissances approfondies en C++ Une solide compréhension des principes d’interface utilisateur/d’expérience utilisateur et de la conception d’outils pratiques Des compétences avancées d’accompagnement et d’encadrement Une capacité à analyser et à comprendre les processus de travail des autres disciplines, y compris la conception, l’art, la narration, le script et les cinématiques Une expérience de collaboration étroite avec les utilisateurs finaux, de collecte de rétroactions et d’amélioration graduelle de fonctionnalités d’outils La capacité à mener le développement d’une fonctionnalité du début jusqu’à la fin, y compris la planification, la communication, la mise en œuvre et la livraison Une ouverture d’esprit visible dans votre attitude et une capacité à améliorer des fonctionnalités graduellement en fonction des rétroactions Un style de communication positif et une passion pour l’amélioration de la productivité des développeurs Un esprit d’équipe et un sens aigu des responsabilités La capacité à s’exprimer de manière avancée ou courante en anglais, à l’oral comme à l’écrit* La passion de faire, et de jouer à, des jeux exceptionnels Ceci est un poste à temps plein dans nos locaux. Votre présence au bureau est requise pour favoriser un esprit de collaboration et de créativité. Compétences appréciées Des connaissances en Python Une expérience dans le développement de processus de création de contenus numériques Une expérience dans la création de plugiciels ou d’outils pour Maya, Blender ou autres outils de création de contenus similaires Une expérience avec les processus de création de mods, ou une expérience de lancement d’outils pour les joueurs-développeurs Une expérience de travail avec des moteurs et éditeurs propriétaires Une expérience avec les tests automatisés pour les outils, les éditeurs ou les processus de contenu Une expérience avec le profilage des performances et l’optimisation des processus d’éditeur Une expérience de collaboration avec une équipe de développement décentralisée ou répartie en plusieurs endroits Ce que nous proposons Une équipe internationale de plus de 600 employés répartis dans 7 studios à travers le monde, chacun avec ses propres qualités uniques, le tout en conservant une ambiance conviviale de petite entreprise Un environnement de travail ouvert et collaboratif, où les idées nouvelles sont encouragées et bienvenues Une équipe de gestion composée de développeurs expérimentés et au sommet de leur art Des collègues ayant les mêmes valeurs, avec lesquels partager vos passions et vos passe-temps Un environnement inclusif avec de nombreuses activités organisées par les studios ou les employés Un engagement à réaliser le meilleur jeu possible pour les fans, en prenant en compte les commentaires de la communauté * En raison de la portée mondiale de nos opérations et de la nécessité d'interagir quotidiennement avec une équipe internationale, des connaissances professionnelles en anglais sont indispensables pour ce poste chez Larian.