Location: Paris
Workplace: OnSite
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
Blitz is a gaming platform launched by Voodoo in 2021, allowing players to compete on mobile games for real cash prizes (head-up, tournaments, leagues, etc.). It is leveraging Voodoo’s unique game portfolio to engage users in a fun and rewarding way.
ROLE
We are looking for a talented iOS Engineer who will play a key role in the development of Blitz, our real-money gaming platform.
- Develop, maintain, and optimize Blitz’s iOS application to deliver a high-performance, engaging experience for users.
- Collaborate with designers, product managers, and backend engineers to implement features and functionality.
- Work on integrating visually appealing and interactive motion design elements to enhance the user experience.
- Ensure the app adheres to best practices for code quality, performance, and maintainability.
- Debug and resolve issues, ensuring the app runs smoothly across various iOS devices and versions.
PROFILE
- Excellent iOS development skills with 5+ years of experience building and shipping production-grade applications.
- Expertise in Swift and UIKit, with a deep understanding of their best practices and nuances.
- Solid understanding of iOS design patterns, MVC/N-tiers architecture, and RESTful APIs.
- Proficiency in debugging and optimizing app performance, memory usage, and battery consumption.
- Ability to write clean, maintainable, and testable code.
- Enthusiasm for creating visually engaging and responsive user experiences.
- Nice to have :
- Strong knowledge of integrating and implementing motion design using frameworks like Core Animation or third-party libraries (e.g., Lottie).
- Experience working on real-money gaming or skill-based gaming or gaming applications.
- Experience with CI/CD pipelines for iOS applications.
- Experience in animations and transitions to bring interfaces to life.
- A passion for gaming and understanding of gaming trends.
- Experience working with Figma.
OUR STACK
- Programming Languages: Swift (UIKit)
- Architecture: N-tier
- CI/CD: CircleCi
- Productivity: Figma, Trello, Slack, Notion, Discord, GDrive
BENEFITS
- Competitive salary upon experience
- Swile Lunch voucher
- Gymlib (100% borne by Voodoo)
- Premium healthcare coverage SideCare, for your family 100% borne by Voodoo
- Wellness activities in our Paris office
- Remote days on Fridays
Location: Madrid, Spain; Barcelona, Spain
Workplace: Hybrid
HEALTH CAN’T WAIT.
Not for symptoms to get worse. Not for a six‑month appointment. Not for a system to catch up. But that’s exactly how healthcare works today. You wait, until you can’t.
Alan exists to end the wait.
Health is a universal right, and we believe this right can only become real when it’s coupled with prevention. We need to stop treating health as something we repair and start treating it as something we build, every day. It’s not solely a question of willpower. It’s the healthcare system itself that needs to work for everyone, in a sustainable way.
So we are building the new standard in prevention insurance. Alan is the first company that integrates insurance, prevention, and care into a single, acclaimed user experience.
We are on an incredible journey to build a global leading company, with a unique culture https://alan.com/en/careers. We already partner with 40K+ companies of all sizes, serving more than 1M+ members, and have reached €800M+ in ARR.
Prevention as the new norm. That's what we're building with our team of 1000+ people. If it speaks to you: we're hiring across France, Spain, Belgium, and Canada. And beyond.
⭐ YOUR MISSIONS ON THIS ROLE ⭐
As an associate, you support the General Manager for Spain (GM) on top business priorities, such as unlocking new growth, driving alignment on strategy and building new processes/standards internally and externally.
You will be highly involved in key challenges for Alan, supporting the General Manager by completing high added value tasks.
Your missions will include:
Please note that we can’t be exhaustive on the projects you will perform as a GM associate, as you can be asked to help on almost any subject.
- Corporate & Governance (support for the constitution of our board packs, market research, prepare key meetings, coordinate Monthly Business Reviews...)
- Growth (supporting marketing initiatives, partnerships...)
- Brand & Communication (develop the Corporate brand at major business events, write a newsletter, animate social networks)
- Strategy (contribute to the strategic vision of the company, screen markets and competition, produce business analyses, build models of growth, etc.)
- Product (identify and explore strategic product opportunities)
- Talent Acquisition (source and recruit the best team)
- Team (organize the Spanish off-site, kick-off and key bonding events)
Examples of recent projects by global founder associates team:
- Finance - Taking part and coordinating a fundraising: preparation of Pitch Deck, financial analysis to assess valuation, coordination of fundraising with investors
- Product - Exploring health stories: in-depth market research to understand the opportunity to build new health services within Alan
- Finance - Contributing to a M&A process: involvement on due diligence and valuation, process coordination, and company integration within our community
- Sales - Being project manager on a key tender: involvement throughout the whole process, coordination of Sales and Product teams to make the best offer possible
- Logistics - Organizing the annual Alaner reunion event: managing a budget of €600k and a team of 10 people to bring Alaners together over 2 days and create a sense of belonging
- Recurring tasks - Coordinating the weekly internal communication, supporting the CEO with his weekly newsletter, coordinating the monthly business reviews of the unit.
A unique opportunity to join Alan on a high impact role:
In this position, you will get a great overview of the key strategic topics at Alan and will work with the GM on topics that are instrumental to our success.
You will grow exponentially with the guidance of these senior Alaners. It is a unique chance to work on so many tasks in a different and non traditional environment.
PROFILE & COMPETENCIES
- We are looking for a candidate with 3-7 years of experience in strategy, operations or consulting.
- Fluency in spoken and written English and Spanish. All our company communications are written and in English.
- Sharp analytical thinking: you ask the right questions, break down complex problems, and find solutions backed by solid reasoning.
- Business sense: you think like an owner, understand what makes a company great, and make good calls even when things are unclear.
- Strong execution: you drive projects forward and rally others around a shared goal.
- Versatility: you switch between very different topics without losing impact.
- Autonomy and rigor: you're organized, reliable, and can own a project from start to finish.
- Clear communication: you express your needs clearly and inspire others to act.
- Proactivity: you deliver fast and well, and you go further by spotting problems early and proposing new ideas.
- Growth mindset: you actively seek feedback and use it to improve.
For this role we are looking to hire within the B1-C1 level range https://alan.com/en/careers/a/salary-equity.
🌍 HOW WE WORK
- Location: Based in Barcelona or Madrid.
- Remote work: We offer remote work flexibility.
🎯 IMPORTANT NOTE: WE HIRE PEOPLE, NOT ROLES.
If you're excited about this opportunity but don't check every box, we'd love to hear from you. Everyone, no matter how underrepresented, should feel free to apply, as it can only bring learnings or success.
If you identify yourself as a woman: Did you know that research shows women often apply only when meeting 100% of requirements?
Remember, this is just a guide, not a checklist. We'll be thrilled to receive your application!
🔖 Check out our About Alan https://alan.com/about and Career https://alan.com/careers pages, as well as our Medium https://medium.com/alan, blog https://blog.alan.com/ and Glassdoor page https://www.glassdoor.com/Overview/Working-at-Alan-EI_IE1696043.11,15.htm for more info.
YOU WANT TO KNOW MORE ABOUT ALAN?
🙌 Perks & Benefits https://alan.com/en/careers/a/salary-equity: Alaners are provided with a stimulating environment and perks ensuring they are happy, efficient and spend only high-quality time with co-workers.
🤘A strong culture https://alan.com/en/about/a/leadership-principles: People joining Alan are often surprised and delighted by our innovative working method. We have a set of cultural values that guide our approach to work
Location: New York, NY (HQ); San Francisco, CA
Workplace: Hybrid
ABOUT RAMP
Ramp is building the smart infrastructure for finance teams, embedded in the transaction flow of every dollar a business spends. We automate how over $275B in annualized spend flows in and out of 85,000+ companies: authorizing payments, flagging risk, categorizing spend, and closing books.
The problems are high-stakes, data-dense, and unforgiving.
We hire people with high agency and high urgency. We look for slope over intercept. We care less about where you trained and more about what you’ve built. At Ramp, everyone is a builder who owns problems end to end and makes consequential decisions that shape the outcome.
The median Ramp customer saves 7.5% and grows revenue 16% in their first year – far in excess of businesses operating without Ramp. We believe every ambitious company deserves the same.
If you want to build systems that directly shape how companies move and manage billions, Ramp is the place to do it.
WHAT YOU’LL DO
- Lead implementation of complex projects to establish Ramp.com http://Ramp.com as the gold standard for brand and product marketing
- Work with designers and engineers to maintain and enhance Ramp's brand design system and component library, ensuring consistency across the site
- Partner with designers to create interactive experiences that drive site engagement
- Design and unblock yourself when design resources are constrained
- Work closely with the paid ads and growth teams to conduct A/B testing on landing pages for multi-channel lead generation
WHAT YOU NEED
- Minimum 5 years of experience as a front-end or design engineer, ideally on a marketing site
- Strong skills in React, CSS and modern frameworks (we use Next.js and Tailwind)
- A portfolio site that demonstrates your previous work
- Deep understanding of responsive design and design-to-code workflows.
- Experience maintaining a reusable component library and sweating the design details in code
- Stellar communication skills with a proven ability to work effectively in cross-functional teams
- Desire to work in a fast-paced environment, continuously grow, and master your craft
NICE TO HAVE
- Knowledge of SEO principles and best practices
- Experience with web animations (e.g., GSAP, Motion), 3D libraries, or interactive storytelling
- Experience working with a CMS (e.g., Sanity)
BENEFITS AVAILABLE TO ALL FULL-TIME RAMP EMPLOYEES (GLOBAL)
- Flexible PTO
- Centralized home-office equipment ordering
- Health and wellness stipend
- Budget for intra-office travel
- Weekly coffee stipend
UNITED STATES
- 100% medical, dental & vision insurance coverage for you, with partial coverage for dependents
- One Medical annual membership
- 401(k), including employer match on contributions made while employed by Ramp
- Fertility HRA (up to $10,000 per year)
- Parental leave: up to 16 weeks (birthing + bonding) or 8 weeks (bonding only) at 100% pay
- Pet insurance
- In-office perks: lunch, snacks, drinks, and more
- Relocation expense coverage to NYC or SF (if needed)
CANADA
- Group medical, dental, and vision coverage through Sun Life
- Life, AD&D, and disability coverage
- Fertility drug coverage (up to $4,000 lifetime)
- Group Retirement Plan with employer match (RRSP + DPSP)
- Parental leave: up to 16 weeks (birthing + bonding) or 8 weeks (bonding only) at 100% pay, with additional time available at reduced pay
- Employee Assistance Program and virtual care through Lumino Health
UNITED KINGDOM
- Private medical insurance through Freedom Elite
- Virtual GP and at-home care via eMed x Livi
- Workplace pension through Penfold, with salary sacrifice option
- Parental leave: up to 16 weeks (birthing + bonding) or 8 weeks (bonding only) at 100% pay with additional time available at reduced pay
REFERRAL INSTRUCTIONS
If you are being referred for the role, please contact that person to apply on your behalf.
OTHER NOTICES
Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records.
Beware of recruiting scams: Ramp will only contact you through official @Ramp.com http://Ramp.com email addresses and will never ask for payment or sensitive personal information during the hiring process.
Ramp Applicant Privacy Notice https://ramp.com/legal/applicant-privacy-notice
Location: Limassol Cyprus
Workplace: OnSite
About the product
Total Battle is an MMO 4X strategy game with deep political systems and intense player-to-player interaction. Players build cities, forge alliances, fight monsters, and compete for dominance. The game runs on mobile and web, with millions of active players, which means every technical decision we make is felt at scale.
Why this role exists
Our framework team carries a wide mandate: we own the foundation that every game feature is built on — from the rendering and UI layer to the asset pipeline, build system, debug tooling, and developer documentation. That foundation has real problems today.
🎯Our mission: create a reliable foundation for product development — simple, fast, and high-quality — so that game features can be built without friction.
Right now we have two codebases (C++ mobile, C# Unity), slow developer iteration cycles, UI that only engineers can touch, and technical constraints that limit what we can ship. This hire is part of the team that will fundamentally solve these problems — and make sure they never come back.
What you'll work on
Your area of ownership spans the full client platform stack:
- Framework core and LibRocket integration
- Game engine layer and cross-platform support
- Tooling for artists, animators, and UI/UX specialists
- Build pipeline, CI, and test infrastructure
- App initialization and startup performance
- Debug tooling and observability
- Developer regulations and documentation
Near-term tasks in the backlog include: building an extensible asset loader, reducing nullptr risk, improving code testability, lowering the cost of adding debug functionality, and moving to a unified build pipeline. Alongside this, the team is validating an experiment that may lead to building a new client from scratch — a significant greenfield opportunity.
The north star
We're working toward a single codebase across all platforms, where business logic is engine-agnostic and platform-specific code lives only at the framework level. Features will be isolated modules with explicit interfaces and dependencies. Artists and animators will be able to see their work in the game without a developer in the loop. The game will react to player actions instantly — no spinners, no rollbacks. And no waiting on store review to ship fixes.
That's where we're going. Your job is to help get us there.
Who you are
We're looking for an engineer who goes deeper than the task description. When given a problem, you dig for the root cause before proposing a solution. You think in products: MVP first, iterate, measure against real metrics. You design APIs that don't become roadblocks six months later.
- Self-directed: you work from a problem statement, not a step-by-step spec
- Product-minded: you decompose work into deliverable slices and validate assumptions early
- Strong system designer: your APIs are clean, flexible, and future-proof
- Proactive: you identify problems others have accepted and propose solutions
- Communicates clearly in Russian: your day-to-day communication with your direct team
- Communicates clearly in technical English: written RFCs, code review, cross-team discussion
We're not looking for someone who wants a clearly scoped ticket to execute, or someone whose primary motivation is building gameplay features. This team builds the platform that makes gameplay possible.
Requirements
- 3+ years of C++ (17+) or similar experience in a client application at a product company
- Strong grasp of design principles and patterns (and knowing when not to use them)
- Experience with task decomposition and iterative delivery
- Proficiency in technical English (reading docs, writing RFCs, async collaboration)
Nice to have
- Active use of LLMs in your work to significantly boost your productivity
- Experience with game engines or framework-level development
- Commercial experience with Cocos2d-x
- Experience with Unity (C#)
- Familiarity with cross-platform build systems (CMake, CI pipelines)
How we work
You'll receive a problem, not a ticket. You're expected to explore the context, identify the root cause, propose and align on a solution, ship it, and then verify it worked based on feedback and metrics. Delivery is incremental: proof of concept to validate a hypothesis, then a full solution. Predictability matters as much as output.
After 12 months, a great hire here is fully autonomous — picking up problems that span both technical and product dimensions, delivering in predictable increments, and raising the capability of the people around them.
Why join Scorewarrior
- Onsite work in Limassol, Cyprus: We aim to provide a comprehensive benefits package that supports both your professional growth and comfortable life in Cyprus. You will work from our modern offices in Limassol, surrounded by a highly professional and passionate team that truly enjoys what they do.
- Stable and transparent compensation, 13th salary, a bonus after successfully passing probation
- Additional paid days (sick leaves, Christmas holidays, corporate conferences and events)
- Full relocation coverage for you and your family, if not in Cyprus yet
- Monthly allowance for preschool, school, and university expenses for employees’ children
- Access to courses, learning platforms, and professional resources
- Company-funded professional and language courses, books, and certifications
- Access to gyms and sports facilities via SportBenefit
- Private health insurance for you and your family members
Interview process
1 HR screening
A conversation about your background, motivations, and what you're looking for. We'll also walk you through the role and answer your questions about the team and the product.
60 min · Video call
2 Experience-based interview
A deep-dive into your past work with the team lead. We'll talk through specific decisions you've made, how you approach system design, and how you've handled ambiguous or cross-cutting problems.
90 min · Video call
3 Test task
A practical assignment that reflects the kind of work you'd actually do on the team.
Async · Reviewed with feedback
4 Test task review
We walk through your test task together and explore how you broke down the problem, what tradeoffs you made, and how you'd iterate. This is also where we discuss how you work end-to-end — from understanding a problem to verifying the outcome.
90 min · Video call or On-site interview
5 Behavioral interview
We talk through how you work, make decisions, and collaborate in real situations from your experience. Expect questions about how you've handled technical disagreements, navigated unclear requirements, or driven something forward under pressure.
90 min · Video call or On-site interview
6 Final interview
A conversation about the bigger picture — where the company and the platform are going, your long-term goals, and how the two fit together.
60 min · Video call or On-site interview
AppQuantum is hiring a Middle+ 3D Generalist / Technical 3D Generalist with 2D skills to join their R&D team full-time.
The product is already in development, has shown strong initial metrics, and has promising prospects for future growth.
What you’ll work with:
— 3D modeling & texturing
— Technical Art & Blender → Unity pipeline
— Animation & VFX
— Unity asset setup and mobile optimization
— AI tools and automation
— 2D skills will be a strong plus
Location: Warsaw, Poland
[EN] Sperasoft is a leading game co-development company. We work closely with our partners to deliver high-quality titles for world-class publishers. Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.Game Development is our core competency. We collaborate closely with our partners, assisting them throughout the whole process of developing high quality AAA titles.
Sperasoft has been one of key partners for a Tier-1 global publisher for several years. Together, we are continuously building and expanding one of the most iconic, culturally defining, and massive live-service AAA titles in gaming history.
We are seeking a skilled Technical Artist to join our team. This position is open to candidates with a background in UI design who possess technical expertise in working with game engines, as well as to Technical Artists with experience in UI. If you are passionate about UI design and have a technical background, we encourage you to apply and become a vital part of our dynamic team.
[PL] Sperasoft to wiodąca firma specjalizująca się we współtworzeniu gier (co-development). Ściśle współpracujemy z naszymi partnerami, aby dostarczać wysokiej jakości tytuły dla światowej klasy wydawców. Sperasoft jest częścią Keywords Studios – międzynarodowego dostawcy usług technicznych i kreatywnych dla globalnego przemysłu gier wideo i nie tylko.
Tworzenie gier to nasza główna kompetencja. Blisko współpracujemy z naszymi partnerami, wspierając ich na każdym etapie procesu powstawania wysokiej jakości tytułów AAA.
Od kilku lat Sperasoft jest kluczowym partnerem jednego z czołowych światowych wydawców gier. Wspólnie nieustannie rozwijamy i rozbudowujemy jeden z najbardziej kultowych, wpływowych kulturowo i największych tytułów AAA typu „live-service” w historii branży.
Poszukujemy wykwalifikowanego Technicznego Artysty UI, który dołączy do naszego zespołu. Oferta skierowana jest zarówno do osób zajmujących się projektowaniem UI i posiadających wiedzę techniczną z zakresu obsługi silników gier, jak i do Technical Artistów z doświadczeniem w obszarze UI. Jeśli pasjonujesz się projektowaniem UI i masz przygotowanie techniczne, zachęcamy do aplikowania i stania się ważną częścią naszego dynamicznego zespołu.
[EN ]Responsibilities
Create and implement prefabs based on designs provided in Figma
Manage assets, including preparing images, creating and organizing Unity Game Objects, and maintaining fonts and atlases
Troubleshoot and resolve UI issues within prefabs
Please Note:
This role does not involve creating new designs in Figma or Photoshop
Coding or scripting is not part of this position
[PL] Obowiązki:
Tworzenie i implementacja prefabów na podstawie projektów przygotowanych w Figmie
Zarządzanie zasobami, w tym przygotowywanie grafik, tworzenie i organizowanie obiektów gry (Game Objects) w Unity oraz obsługa czcionek i atlasów
Diagnozowanie i rozwiązywanie problemów z interfejsem użytkownika (UI) w obrębie prefabów
Proszę zwrócić uwagę:
Stanowisko to nie obejmuje tworzenia nowych projektów w Figmie ani Photoshopie
Zakres obowiązków nie obejmuje programowania ani pisania skryptów
Requirements
[EN]
Unity:
Familiarity with the prefab structure (excluding coding), ability to work within Unity to create UI prefabs
Figma:
Understanding of UI design principles, features, and components relevant to the project
Animation:
Basic knowledge of animation types and presentation flows, along with experience using prefabs
Ability to create & maintain 2D animations in Unity
Nice to have:
Familiarity with Figma, Photoshop, and Adobe Animat
Experience in maintaining documentation
[PL]
Wymagania:
Unity:
Znajomość struktury prefabów (z wyłączeniem programowania), umiejętność tworzenia prefabów interfejsu użytkownika (UI) w środowisku Unity
Figma:
Zrozumienie zasad projektowania UI oraz funkcji i komponentów istotnych dla projektu
Animacja:
Podstawowa wiedza na temat rodzajów animacji i przepływów prezentacji, a także doświadczenie w pracy z prefabami
Umiejętność tworzenia i utrzymywania animacji 2D w Unity
Mile widziane:
Znajomość programów Figma, Photoshop i Adobe Animat
Doświadczenie w prowadzeniu dokumentacji
Benefits
[EN]
Medical Care package
MyCafeteria system - including Multisport card and more
Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
English or Polish language classes
Sensibly flexible working hours
Breakfasts, snacks and fruits available during the day, tea and coffee machines
Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings
[PL]
Benefity:
Praca w międzynarodowym zespole światowej klasy profesjonalistów przy ekscytujących i pełnych wyzwań projektach
Możliwości nauki i rozwoju: mentoring, wykłady, udział w konferencjach i wydarzeniach branżowych
Pakiet opieki medycznej
Elastyczne godziny pracy (w ramach potrzeb zespołu)
Śniadania, przekąski i owoce dostępne w ciągu dnia, a także ekspresy do kawy i wybór herbat
Przyjazny zespół
Benefity dodatkowe – Care Bonus (pokrywający wydatki związane ze zdrowiem, edukacją i bezpieczeństwem), platforma MyCafeteria, imprezy firmowe oraz wyjazdy integracyjne, a także wiele więcej
Задачи:
— Развитие стилистики брендов;
— Создание дизайна для маркетинговых, продуктовых и e-com коммуникаций: карточки товаров, баннеры, презентации, макеты для соцсетей и рекламы (статика и моушен), упаковка и др.;
— Разработка дизайна торгового оборудования: полки, шелфтокеры, стойки;
— Оформление спецпроектов и событий — от айдентики до мерча;
— Участие в создании новых брендов: логотип, стиль, гайдлайны;
— Выстраивание шаблонов, гайдов и дизайн-систем — чтобы ускорять и упрощать работу.
Требования:
— Опыт работы дизайнером с брендами из косметической и бьюти-сферы (или очень хорошая насмотренность в них);
— Опыт работы in-house в продуктовой компании, которая самостоятельно разрабатывает и выводит на рынок новые товары;
— Понимание, как устроены внутренние процессы: от задач маркетинга и продуктовой команды до финального дизайна упаковки или карточки;
— Уверенное владение Figma и Adobe-пакетом (Illustrator, Photoshop; плюсом — InDesign, After Effects, Animate);
— Активное использование нейросетей в дизайне, умение писать продуманные промпты на английском.
Условия:
— Стремительно растущий бизнес с амбицией стать одним из лидеров российской beauty-индустрии;
— Официальное оформление по ТК РФ;
— Молодой и амбициозный коллектив;
— Скидки до 50% на всю продукцию;
— Отсутствие дресс-кода и бюрократии;
— График 5/2 (с 9-18 либо 10-19);
— Яркая корпоративная культура с заботой о сотрудниках;
— ДМС с 1-го дня работы;
— Уютный современный офис в центре Москвы, м. Марьина Роща.
AppQuantum is hiring a Middle+ 3D Generalist to join their R&D team. The product is already in development, has shown strong initial metrics, and has promising prospects for future growth.
You will work with:
— 3D modeling and texturing
— Technical Art and Blender to Unity pipeline
— Animation and VFX
— Unity asset setup and mobile optimization
— AI tools and automation
— 2D skills are a strong plus
Задачи:
— Создание 2D-анимации в любом удобном софте: Toon Boom, Animate, Moho
— Анимация под финальную озвучку каждого эпизода
— Работа с предоставленными сценариями, hold map (карта тихих моментов) и референсами персонажей (формы голов, цвета одежды, визуальные подсказки)
Условия:
— Удалённая работа, долгосрочный контракт
— Гибкий график при стабильных сроках
— Международная команда, работа по разным часовым поясам
— База в США
— Оплата обсуждается в личных сообщениях
Задачи:
— Поиск референсов, проектирование пользовательских путей и интерфейсов платформы.
— Доработка, развитие и ведение UI Kit / дизайн-системы.
— Участие в принятии продуктовых решений совместно с командой.
Требования:
— От 4 проектов в портфолио (минималистичный, эстетичный стиль).
— Профессиональное владение Figma (Auto Layouts, компоненты, UI Kit, Smart Animate).
— Преимуществом будет обучение в топовом московском вузе на профильном направлении.
Условия:
— Перспектива выхода на фиксированную ЗП через полгода после получения гранта.
— Фиксированная доля в бизнесе (equity) по системе вестинга с клиффом в 3 месяца.
Задачи:
— Создавать реалистичные VFX в Unreal Engine 5 с использованием Niagara для оружия, персонажей, боевых механик и окружения.
— Вести эффекты от идеи и референсов до финального визуального и технического результата.
— Работать с материалами, шейдерами, текстурами и другими VFX-ассетами.
— Настраивать и оптимизировать эффекты для хорошего визуального восприятия в геймплее.
— Плотно сотрудничать с командами Art, Game Design, Animation и Development для корректного внедрения эффектов.
— Предлагать художественные и технические решения, помогать формировать визуальный язык эффектов проекта.
Требования:
— 3+ года опыта работы VFX Artist в игровой индустрии.
— Уверенная работа с Unreal Engine 5 и Niagara.
— Хорошее понимание материалов, шейдеров, real-time VFX и оптимизации.
— Умение самостоятельно вести задачи и доводить эффекты до нужного качества.
— Хорошее чувство масштаба, таймингов, динамики и читаемости эффектов в геймплее.
— Сильное портфолио / showreel с игровыми VFX, особенно реалистичные боевые эффекты.
Будет плюсом:
— Опыт работы с Houdini.
— Умение работать с Blueprints и создавать игровую логику вокруг эффектов.
— Понимание Lumen, Physical Based Lighting.
— Опыт работы над шутерами или проектами с большим количеством боевых эффектов.
— Опыт создания технически сложных эффектов и переиспользуемых VFX-систем.
Описание компании: В Fake.CGI занимаются дизайн сопровождением для крупных брендов, включая Министерство просвещения РФ, VK, Яндекс Y&Y и другие. Сейчас сотрудничают с российскими банками, объемы задач выросли.
Задачи:
— Разработка 2D/AI креативов для баннеров, создание мастер-анимаций в AfterEffects.
— Создание ресайзов баннеров под форматы диджитал и наружной рекламы, включая html5.
Что вы получите:
— Участие в разработке федеральных рекламных кампаний крупнейших банков.
— Практический опыт работы с медиапланами ведущих рекламных агентств, включенных в рейтинг Sostav.
— Навыки подготовки баннеров наружной рекламы с учетом технических требований более 30 операторов по всей России.
Требования:
— Отличное владение After Effects.
— Хорошее знание Adobe Photoshop и Figma.
— Навыки работы или готовность обучиться Adobe Animate, Illustrator, InDesign.
— Техническая база, чувство дедлайнов и ответственность.
— Креативный ум и способность быстро обучаться.
Условия:
— Удаленная работа из любой точки мира и гибкий график.
— Обучение программам и процессам для быстрого роста в веб-дизайне.
Этапы отбора:
— Заполнение анкеты.
— Тестовое задание после рассмотрения анкеты.
— Собеседование с арт-директором компании.
Location: Kuwait, Kuwait
Our Global Structure
Deliveroo is now part of DoorDash, bringing together teams with even greater reach, scale, and ambition. Depending on your role, you may collaborate with teammates, systems, and leaders across DoorDash and Wolt. Together, we’re unlocking new possibilities as one global team.
Please note we can only accept applications from Kuwaiti nationals for this role.
Why Deliveroo?
When you first think about Deliveroo, you probably think of getting great food delivered to your door in less than half an hour. But behind the scenes, there is a bigger story: one of high growth, exciting challenges, and a huge opportunity ahead.
We want to be the definitive food company — the app people turn to whenever they have a hunger pang. We are transforming the way people think about food and building a technology-driven company at the forefront of one of the fastest-growing industries in the world. Join us for the ride.
About the role
We are looking for a Junior Designer with a strong focus on motion graphics to support the Kuwait marketing team across all campaigns. This role will be hands-on, fast-paced, and highly collaborative, working closely with the local marketing team, brand team, and wider creative stakeholders to deliver engaging visual assets for campaign, social, CRM, and owned-channel activity.
The main responsibility of this role will be to support the development of motion graphics and design assets that bring Deliveroo campaigns to life in a way that feels fresh, on-brand, and locally relevant for the Kuwait market.
Objectives of this role
Thrive in a fast-paced, collaborative environment with a high-volume workload and short turnaround times.
Support the Kuwait marketing team with creative design and motion graphics across campaigns, always delivering work that is on-brand and visually engaging.
Help raise the standard of visual storytelling across marketing channels through strong motion design, layout, and creative execution.
Interpret briefs clearly and translate campaign objectives into compelling visual assets.
Stay up to date with design, motion, social, and digital content trends, especially those relevant to the Kuwait market.
Maintain a strong understanding of Deliveroo’s brand guidelines, visual identity, and campaign style.
Responsibilities
Support the Kuwait marketing team across all campaigns with design and motion graphics requirements.
Create motion graphics for marketing campaigns, social media, CRM, owned channels, digital placements, and other campaign touchpoints.
Interpret creative briefs and develop visual concepts that align with campaign objectives.
Adapt campaign assets across different formats, channels, and audience needs.
Work closely with the marketing and brand teams to ensure all visual assets are consistent with Deliveroo’s brand identity.
Create static and animated assets using Adobe After Effects, Illustrator, Photoshop, and Figma.
Support the localisation of campaign visuals for the Kuwait market.
Take feedback from stakeholders and revise creative work quickly and accurately.
Organise and manage design files, templates, and campaign assets efficiently.
Stay current with emerging design tools, AI-enabled creative workflows, and motion graphics best practices.
Required skills and qualifications
At least 1 year of experience in a corporate, agency, or in-house creative environment.
A strong portfolio showcasing both motion and static graphics work.
Good working knowledge of Adobe After Effects, Illustrator, and Photoshop.
Knowledge of Figma and experience adapting designs across digital formats.
Strong understanding of visual design principles, layout, typography, colour, and composition.
Ability to work independently and collaboratively in a fast-paced environment.
Excellent organisational skills and the ability to manage multiple projects at once.
Strong attention to detail and ability to deliver polished work within tight deadlines.
A proactive attitude and willingness to learn, experiment, and improve.
Preferred skills and qualifications
Bachelor’s degree or equivalent qualification in graphic design, motion design, visual communication, multimedia design, or a related creative field.
Experience working on marketing campaigns, social media content, or digital advertising assets.
Knowledge of AI creative tools and how they can support design, production, or workflow efficiency.
Experience working with local or regional Middle East brands is a plus.
Interest in food, culture, social trends, and digital content.
Benefits
30 days of annual leave
Medical insurance
Free Deliveroo Plus — free delivery and access to special offers
Maternity and paternity benefits
End-of-year parties and regular social events
An extremely fun team to work with
Diversity, Equity and Inclusion
At Deliveroo, we know that a great workplace reflects the world around us and that true diversity and inclusion make us stronger, more creative, and better at what we do. We’re committed to fostering an environment where everyone can do their best work and feel they belong.
We believe in equality of opportunity and welcome candidates from all backgrounds regardless of age, gender, ethnicity, disability, sexual orientation, gender identity, socio-economic background, religion, or belief.
If you have a disability or long-term health condition and need support to apply for one of our roles, or require any reasonable adjustments during the recruitment process, you’ll have the opportunity to let us know once you’ve submitted your application. We’ll share details on how to request support so we can ensure you have a fair and equitable experience.
If you’re excited about making a real impact in a fast-moving marketplace and growing your career alongside ambitious, supportive teams, we’d love to hear from you!
Beware of recruitment scams: DASH Brands will never ask you to pay money or share sensitive financial information during hiring — learn more about DASH Brands' legitimate recruiting process at
careersatdoordash.com/recruitment-scam-awareness
.
About garden3d:
We are a worker owned creative collective innovating on brands, IRL communities, IoT devices, and cross platform apps. We share profit, open source everything, spin out new businesses, and invest in exciting ideas through financial and/or in-kind contributions. Our clients include Google, Stripe, Figma, Hinge, ACLU, Mozilla, The Nobel Prize, MIT, Etsy, and others. We operate a global decentralized community space collective called Index Space.
About Sanctuary Computer:
We build a technology shop prioritizing close collaboration between client and craftsperson, working on design-forward websites, robust web apps, and native mobile development.
Who we’re looking for:
Senior Shopify Developer with deep e-commerce expertise and modern frontend engineering skills. Responsibilities include:
— Collaborate with Technical Leads and Designers to meet custom e-commerce and technical needs.
— Build and maintain high-performance storefronts using custom Liquid (Online Store 2.0) and headless architectures (Shopify Storefront API, GraphQL, Hydrogen/Remix, Next.js).
— Implement responsive, accessible, pixel-perfect interfaces based on design specs with attention to interaction details and motion design.
— Integrate storefronts with headless CMS (Sanity, Contentful), payment gateways, subscriptions, search, and third-party e-commerce APIs.
— Optimize e-commerce performance focusing on Core Web Vitals, asset delivery, bundle size, and runtime efficiency.
— Architect scalable, reusable component libraries and design systems.
— Write clear documentation for store management, custom app integrations, and codebase maintenance.
— Participate in project rituals including Sprint Planning, standups, code reviews, and retrospectives.
Candidate profile:
Happy, relaxed, easy to get along with, flexible except on work quality, smart workflow management, prefers deep work but participates in strategic conversations. Interests in design, art, music, food, or fashion are a plus.
Must-Have Competencies:
— 8+ years writing highly performant frontend code with focus on 95+ Lighthouse scores and Core Web Vitals.
— Deep Shopify ecosystem mastery: custom Shopify themes (Liquid, JSON templates, Online Store 2.0), headless storefronts using Shopify Storefront API (GraphQL), Hydrogen/Remix, Next.js.
— Expert-level TypeScript and modern CSS (Tailwind CSS, CSS Modules), animation libraries (GSAP, Framer Motion).
— Experience integrating Shopify with headless CMS (Sanity, Contentful, Prismic) and third-party services (Klaviyo, Recharge, Algolia/Searchspring, Stripe).
— Fluency with PaaS platforms: Vercel, Netlify, Shopify Oxygen.
— Experience with state management (Zustand, Redux, Pinia) and API integration for cart state, multi-currency, checkout flows.
— Building accessible (WCAG compliant), responsive interfaces with SEO best practices, testing frameworks (Jest, Playwright, Cypress), maintainable code.
— Knowledge of WebSockets, caching strategies (Redis, CDN-level/Cloudflare), advanced image delivery.
Nice-to-Have Competencies:
— Custom Shopify App development using Node.js, Remix, GraphQL Admin API, Shopify CLI.
— Shopify Plus & Enterprise features: Shopify Functions, Checkout Branding API, Shopify Scripts, B2B configurations.
— Tracking & Analytics: server-side tracking, GTM, Meta Pixel, Customer Privacy APIs.
— WebGL, Canvas & 3D: Three.js or similar.
— Full-stack & API design: PostgreSQL, REST/GraphQL API, OAuth, JWT.
— Client-facing and management experience.
Compensation:
$40/hr to $120/hr depending on seniority and leadership experience. Projects typically at least 8 full-time weeks.
Interview process:
Intro call, panel interview, reference call, then offer.
Work culture:
Transparency with profit & loss sharing, carbon negative studio, strong morals rejecting non-aligned work, async and decentralized communication, remote friendly, building open source and internal products.
Application instructions:
Submit complete and thoughtful application with relevant links.
Задачи:
— стилизованное 3D-моделирование
— создание персонажей и 3D-объектов
— UV и текстурирование
— риггинг и подготовка моделей к анимации
— 3D-анимация
— 2D VFX
Стек:
Blender, Substance Painter, After Effects, Adobe Animate, Photoshop, Illustrator
Рассматривается удалённая работа, фриланс, долгосрочное сотрудничество и полная занятость.
Location: Hong Kong
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
Hasbro is seeking a highly skilled, innovative, and creative professional to join its 3D Digital Sculpting team. This team is dedicated to producing content that captivates a global audience through imagination and play. Our products bring narratives to life, ranging from intricately detailed fan-oriented items to children's toys and gaming experiences.
Requirements:
• Bachelor’s degree in art or design Field (Computer Animation, Illustration, Game Art Design, Fine Art, etc.)
• Minimum 4 years of experience in digital sculpting, 3D modeling, art, or product development for consumer goods.
• A robust understanding of anatomy, along with exceptional aesthetic and design sensibilities.
• Solid working knowledge of plastics manufacturing, material drafting, engineering model development, be familiar with material usage, decoration, product safety, and performance reliability.
• Experience in animation rigging, digital texturing, lighting, and painting is a plus.
• Strong project management skills, be able to work in a team environment and have good communication skills with the ability to execute multiple projects with time sensitive schedules and shifting priorities.
• Solid team worker and good at managing internal and external key stakeholders.
• Excellent communication skills with proficiency in English, Mandarin or Cantonese.
Proficiency in the following programs is required:
• Maxon Pixologic Z-Brush
• Blender
• Maya
• Adobe creative suite
• KeyShot
• Microsoft Office
What you will do:
• Responsible for the daily 3D design, development, and execution of specific brands. Tasks include creating original product sculpts that will be used in the engineering, tooling while retaining the original sculpt aesthetics. Expectations include high-quality 3D modeling, hard-surface modeling, organic sculpting (characters/creatures), and PBR rendering. Accurately transform character concepts into detailed models that reflect the intended essence, style, and personality.
• Apply innovative approaches and creative problem-solving (e.g., new technology, software, methods) in the creation and development of new product sculpts to support production. Identify product development and process issues, recommend solutions, and implement them.
• Collaborate closely with development teams, model shops, and tooling vendors to maintain consistency in style and quality across all character assets, from 3D Design to final product. Ensure character models are optimized for manufacturing requirements. Incorporate engineering criteria into design and execute complex problem-solving based on concept sketches, written, and verbal design input specifications.
• Establish and adhere to precise tolerances and manufacturing constraints to ensure safe, effective, and consistently reliable product performance. Contribute to defining and identifying engineering, design, and product requirements. Ensure feasibility and performance meet applicable standards across the brand.
• Assume responsibility and accountability for project execution meeting defined milestones dates. Adhere to critical schedules and provide progress reports.
• Enhance vendor capabilities to address future projects and expand local talent resources.
What you will bring:
• Clearly convey artistic and technical direction through visual and written feedback to internal and external teams.
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks
Please review our
Applicant Privacy Notice
to learn how we collect, use, and protect your personal information in connection with the application process.
Location: Canada, Montreal, QC
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
In May 2021, we embarked on a journey to start
Haven Studios
with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longed to play.
We established a culture at Haven grounded in kindness, adaptability and courage that unlocks creativity. Our first new IP for PlayStation is on track to deliver a AAA multiplayer experience with a vision to build a systemic and evolving world focused on freedom, thrill, and playfulness that will keep players entertained and engaged for years.
Haven joined
the PlayStation Studios family
in 2022, and we are on track to build an exclusive new IP for Playstation and grow the first Sony game development team in Canada.
The Role
We are seeking an incredibly organized, logistics-driven
Character Content Manager
to ensure our Character Art pipeline runs efficiently.
You do not need to be a formal people manager. Instead, your strength lies in
world-class project management, pipeline optimization, and asset logistics
. In this role, you will coordinate the massive influx of daily assets flowing from multiple global external development and outsourcing partners. Your focus is to ensure our character artists can focus on quality while you handle the complex traffic of schedule alignment, tracker integration, risk mitigation, and feedback loops.
Key Responsibilities
Asset Traffic Control & Logistics:
Oversee the day-to-day intake, triage, and pipeline routing of dozens of daily character art assets (high-poly, low-poly, textures, rigs, blendshapes) arriving from external vendors.
Outsourcing & Vendor Integration:
Partner closely with internal character art leads and external vendors.Partner closely with internal character art leads and external vendors. Establish clear delivery milestones, track SLAs and ensure optimized timeline is precisely met by outsourcers
Pipeline & Workflow Optimization:
Design, maintain, and ruthlessly optimize the tracking systems (Jira, Shotgrid/Flow Production Tracking, Confluence) used to monitor asset lifecycles from concept to engine-ready implementation.
Dependency & Risk Management:
Proactively identify bottlenecks across cross-disciplinary dependencies (e.g., ensuring character art handoffs to Rigging, Animation, and Tech Art happen smoothly without stalling production).
Feedback Loop Management:
Facilitate communication between internal Art Directors/Leads, external partners and Producers of other teams.
Sprint Planning & Status Reporting:
Own the sprint schedules for the character team. Maintain clear visibility on asset readiness metrics and escalate potential timeline risks to the Lead Producer.
What We Are Looking For
AAA Production Experience:
Proven experience operating within a full-cycle, large-scale AAA game production environment, specifically managing content-heavy pipelines (Art, Maps, Outsourcing, or Asset Management).
Mastery of Project Management Frameworks:
Deep practical knowledge of Agile, Scrum, or Waterfall methodologies adapted for game production pipelines. You know how to build a milestone plan that accounts for the unpredictability of art iterations.
Tool Proficiency:
Expert-level mastery of
Jira
(including custom workflows, automation, and advanced filtering) and asset tracking tools like
Shotgrid/Flow, Miro, or Airtable
.
Outsourcing Literacy:
Deep understanding of how external development partnerships function. You know how to read asset specification sheets, manage vendor milestones, and run an efficient delivery process.
Exceptional Communication & Diplomacy:
The ability to navigate ambiguity and communicate seamlessly across technical, creative, and external business teams. You can push for deadlines while keeping relationships healthy.
Passion for Asset Mechanics:
While you don't need to be an artist, you should have a solid understanding of the game art pipeline lifecycle
BONUS POINTS:
Experience shipping a Live-Service or Games As A Service (GaaS) title.
Experience with 3d Software (maya, blender etc)
Experience with Perforce/Helix Core or engine integration tools (Unreal Engine).
Bilingualism (English and French), given our studio's location in Montreal
Character art experience
BIG
bonus for knowing Python scripting/having experience coding your own tool
En mai 2021, nous nous sommes lancés dans la création de Haven Studios avec une petite équipe et de grandes ambitions. Notre objectif était de construire un studio où nous pourrions créer le genre de jeux que nous avons toujours voulu créer - et auxquels nous avons toujours rêvé de jouer ! Nous faisons désormais partie de la famille PlayStations Studios et nous sommes fiers d'avoir l'opportunité de créer une nouvelle propriété intellectuelle exclusive pour Playstation et de former la première équipe de développement Sony au Canada.
Nous avons fait des progrès étonnants en peu de temps grâce à notre équipe talentueuse et passionnée et à ses contributions exceptionnelles. Nous avons instauré chez Haven une culture fondée sur la bienveillance, l'adaptabilité et le courage qui libère la créativité. Notre première nouvelle propriété intellectuelle pour PlayStation est sur la bonne voie pour offrir une expérience multijoueur de niveau AAA, avec la vision de construire un monde systémique et évolutif axé sur la liberté, le frisson et le jeu, qui gardera les joueur
·euse·
s diverti
·e·
s et engagé
·e·
s pendant des années.
Haven a rejoint la famille des studios PlayStations en 2022, et nous sommes sur la bonne voie pour créer une nouvelle propriété intellectuelle exclusive pour Playstation et continuer de bâtir la première équipe de développement de jeux Sony au Canada.
Le rôle
Nous recherchons un(e)
Gestionnaire de contenu – Personnages (Character Content Manager)
organisé(e) et orienté(e) vers l’éfficacité afin d’assurer l’efficacité de notre pipeline de production en Character Art.
Il n’est pas nécessaire d’avoir une expérience formelle en gestion d’équipe. Vos principales forces résident plutôt dans
une excellente gestion de projet, l’optimisation des pipelines et la coordination des assets
.
Dans ce rôle, vous coordonnerez un volume important d’assets produits quotidiennement par notre équipe interne et plusieurs partenaires internationaux en développement externe. Votre objectif sera de permettre à nos artistes de se concentrer sur la qualité du contenu pendant que vous prenez en charge la complexité opérationnelle : alignement des échéanciers, intégration et gestion des outils de suivi, gestion des risques et coordination des boucles de feedback.
Principales responsabilités
Coordination et logistique des assets :
Superviser quotidiennement la réception, le triage et l’acheminement dans le pipeline de dizaines d’assets de personnages provenant de partenaires externes (high-poly, low-poly, textures, rigs, blendshapes).
Outsourcing et intégration des partenaires :
Collaborer étroitement avec les Leads Character Art internes et les partenaires externes. Établir des jalons de livraison clairs, suivre les engagements de service (SLA) et s’assurer que les partenaires d’outsourcing respectent les échéanciers établis.
Optimisation des pipelines et workflows :
Concevoir, maintenir et optimiser continuellement les systèmes de suivi (
Jira, ShotGrid/Flow Production Tracking, Confluence
) permettant de suivre le cycle de vie des assets, du concept jusqu’à leur intégration finale dans le moteur.
Gestion des dépendances et des risques :
Identifier de façon proactive les goulots d’étranglement et les risques liés aux dépendances multidisciplinaires, notamment pour assurer des transitions fluides entre Character Art, Rigging, Animation et Tech Art sans ralentir la production.
Gestion des boucles de feedback :
Faciliter la communication et le suivi des feedbacks entre les directeurs et Leads Art internes, les partenaires externes et les Producers des autres équipes.
Planification des sprints et suivi de production :
Prendre en charge la planification des sprints de l’équipe Character. Maintenir une visibilité claire sur l’état de préparation des assets et faire remonter au Lead Producer les risques pouvant affecter les échéanciers.
Profil recherché
Expérience en production AAA :
Expérience démontrée dans un environnement de production AAA à grande échelle et sur l’ensemble du cycle de développement, particulièrement dans la gestion de pipelines à fort volume de contenu (Art, Maps, Outsourcing ou Asset Management).
Maîtrise des méthodologies de gestion de projet :
Solide expérience pratique des méthodologies
Agile, Scrum ou Waterfall
, adaptées aux réalités de la production de jeux vidéo. Vous savez construire un plan de jalons qui tient compte de la nature imprévisible et itérative de la production artistique.
Maîtrise des outils :
Excellente maîtrise de
Jira
, notamment des workflows personnalisés, de l’automatisation et des filtres avancés, ainsi que d’outils de suivi des assets tels que
ShotGrid/Flow, Miro ou Airtable
.
Expérience en outsourcing :
Très bonne compréhension du fonctionnement des partenariats de développement externe. Vous savez interpréter des spécifications d’assets, gérer les jalons avec les partenaires et mettre en place un processus de livraison efficace.
Communication et diplomatie :
Capacité à évoluer dans des contextes ambigus et à communiquer efficacement avec des équipes techniques, créatives et des partenaires externes. Vous êtes capable de maintenir la pression nécessaire sur les échéanciers tout en préservant de bonnes relations de collaboration.
Compréhension du pipeline de production d’assets :
Sans nécessairement être artiste, vous possédez une bonne compréhension du cycle de vie et des différentes étapes d’un pipeline de production artistique pour un jeu vidéo.
Atouts
Expérience sur un jeu
Live Service / Games as a Service (GaaS)
.
Expérience avec des logiciels 3D tels que
Maya ou Blender
.
Expérience avec
Perforce/Helix Core
ou des outils d’intégration dans un moteur comme
Unreal Engine
.
Bilinguisme
français/anglais
, compte tenu de la localisation de notre studio à Montréal.
Expérience en
Character Art
.
Atout majeur :
connaissance du scripting
Python
ou expérience en programmation et en développement de vos propres outils.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: London, United Kingdom
Workplace: remote
Join Our Vision: We are building the next generation of Spatial Media - a new way people experience videos through interaction, multi-user presence, haptics, AI, and immersive storytelling.
DeoVR is the leading immersive streaming technology serving multiple enterprise customers and millions of users globally.
We are now expanding the boundaries of what video can be - moving from passive watching to active, interactive, multi-user journeys.
If this excites you more than it scares you, you are in the right place.
The Role
We're looking for a
Senior Product Designer
to join our team. You'll be instrumental in shaping the design of our VR, web and mobile platforms. It's a hands-on role where your skills will have a direct impact on our products and huge user base.
What You Will Do
Create visually attractive and intuitive user interfaces and experiences for web, mobile, immersive applications and platforms
Understand user needs and behaviours, translating them into compelling and user-friendly design solutions
Develop interactive prototypes to demonstrate and validate design concepts, working closely with development teams
Collaboratively work with cross-functional teams to ensure seamless integration of design into the final product
Stay informed about industry trends, emerging technologies, and best practices in design to contribute to ongoing innovation
What We Are Looking For
A portfolio demonstrating end-to-end product design ownership, from understanding user problems to delivering polished, implementation-ready solutions
Skilled in Figma, or similar design tools
Skilled in AI tools, vibe coding skills
Strong in developing cohesive, scalable design systems
Adept at designing for mobile with a diverse portfolio in UI/UX
Excellent in communication, collaboration, and working with development teams.
Fluency in English (B2 and above)
Bonus Points
Experience in Team Lead or higher positions
Advanced skills in 3D modelling and animation
Experience in immersive projects
Hiring Process
HR Screening (30 min)
HM Interview (30 min)
Case Task (2-6 hours)
Design Interview (1 hour)
CEO call (30 min)
💼
Explore our hiring process
What We Offer
Please note: fully remote contract role. B2B only - work as an independent contractor with your own legal entity.
The chance to be part of a pioneering team in a rapidly evolving industry
Direct impact on the future of immersive media
Flexible working hours and remote-first culture
A team that values initiative, clarity, and collaboration
Access to all tools and tech you need
Unlimited DeoVR Premium
A work environment where ideas matter and people are treated with respect
Stay Connected
Join
our Facebook community
and follow updates as we advance interactive VR experiences through cutting-edge technology. Join us and step into a role where legal expertise meets innovation.
ГибридMadrid, Spain; Barcelona, Spain
ГибридNew York, NY (HQ); San Francisco, CA; Relocation expense coverage to NYC or SF (if needed)
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
ОфисseniorFull relocation coverage for you and your family, if not in Cyprus yet
Warsaw, Poland
juniorKuwait, Kuwait; We believe in equality of opportunity and welcome candidates from all backgrounds regardless of age, gender, ethnicity, disability, sexual orientation, gender identity, socio-economic background, religion, or belief