Location: Kyiv; Lviv
Workplace: onsite
Ajax Systems — міжнародна технологічна компанія і найбільший у Європі виробник охоронних систем.
Ми шукаємо фахівця до Operations підрозділу на позицію Data Analyst.
Необхідні знання та навички:
SQL та робота з даними: SQL (JOIN, CTE, Window Functions), Databricks / Spark SQL, Delta Lake, моделювання та перевірка якості даних.
Автоматизація: Google Sheets (QUERY, ARRAYFORMULA, IMPORTRANGE), Apps Script, API.
Інструменти: Jira (JQL, REST API), Confluence, BI-дашборди.
Виробничі процеси: розуміння BOM, NPI, специфікацій, 1С / SAP MM, планування матеріалів і закупівель.
Аналітичні навички: робота з великими обсягами даних, визначення KPI, виявлення помилок і пошук першопричин.
Системне мислення, уважність до деталей, проактивність, самостійність та комунікація.
Буде плюсом:
Досвід роботи з Python (pandas, numpy), ETL-процесами та автоматизацією звітності.
Знання інструментів оркестрації: Airflow, Databricks Jobs.
Досвід роботи з dbt, Unity Catalog, Data Lineage та Data Catalog.
Розуміння процесів планування закупівель, ABC/XYZ-аналізу, Lead Time та прогнозування запасів.
Досвід інтеграції систем через API та Webhooks, створення ботів для Jira.
Досвід роботи з великими наборами даних (CSV / Parquet, 10+ млн рядків).
Навички побудови прогнозних моделей і статистичного аналізу.
Розуміння BPMN, User Stories, Git.
Завдання:
Збирати, обробляти та звіряти дані з різних джерел (РНД-план, 1С, Jira тощо).
Розробляти та підтримувати аналітичні моделі, звіти й BI-дашборди.
Автоматизувати збір, обробку даних і регулярну звітність.
Аналізувати виробничі процеси, потреби в матеріалах, запаси та закупівлі.
Виявляти помилки, розбіжності й операційні ризики, знаходити їхні причини та пропонувати рішення.
Розробляти метрики й KPI для моніторингу ефективності R&D Operations.
Інтегрувати внутрішні системи та автоматизувати обмін даними між ними.
Взаємодіяти з R&D, виробництвом, закупівлями та плануванням для оптимізації процесів.
Пропонуємо:
Можливість пропонувати та реалізовувати власні ідеї, які впливають на продукт та його масове виробництво;
Місце у стрімко зростаючій компанії з вмотивованою професійною командою;
Конкурентну заробітну плату;
Медичне страхування;
Корпоративні заняття з англійської мови;
Можливість взяти участь у внутрішньому проєкті бета-тестування систем безпеки Ajax;
Знижки на продукти компанії та партнерів
Ajax Systems — це українська історія успіху, яка виросла в глобальний продукт. Пристроям Ajax довіряють уже понад 4,5 мільйони кінцевих користувачів і 330 тисяч PRO-користувачів у більш ніж 180 країнах. Компанія пропонує комплексні рішення для захисту житлових і комерційних об'єктів різного масштабу. Нині портфоліо Ajax налічує 280 пристроїв для захисту від вторгнення, відеоспостереження, пожежної безпеки та комфорту й автоматизації.
Location: GB - Dundee, United Kingdom
Scopely is looking for a Senior Client Engineer to join our Stumble Guys Team in a hybrid set up at our Dundee office.
At Scopely, we care deeply about what we do and want to inspire play, every day — both through our work environment and through the strong connections we build with our player communities. We are a global team of game lovers developing, publishing, and innovating in the mobile games industry, connecting millions of players worldwide daily.
Stumble Guys is one of our most recent hits, with millions of fans joining the party every day and keeping the game at the top of the charts in more than 50 countries. Our ambition is to build a beloved franchise that players enjoy for many years to come.
What You Will Do
Ship production-grade mobile games used by millions of gamers
Drive the implementation of game mechanics and system processes using Unity and C#
Drive the development of big and complex new features or improvements to existing ones
Ensure technical performance (crash rates, FPS, startup times, CPU usage, etc) is healthy throughout the development
Collaborate and communicate with cross-functional departments including game design, product management, marketing, etc.
Think about and propose solutions to the challenging problems of game development
What We're Looking For
Strong knowledge of C# and/or C++, or other relevant game-programming language
Extensive experience and knowledge of game engines, in particular Unity or a similar technology (like Unreal Engine)
Knowledge of Photon Quantum is a plus
Strong understanding of the basics of software engineering fundamentals: design patterns, game framework architecture at scale, maintainability over time, robust API design, etc.
Solid understanding of mobile networking best practices: request limiting, request caching, batching, content aggregation, minification, integrating with rest and TCP/UDP services, etc.
Experience with asynchronous, multi-threaded, parallel programming paradigms and other techniques to maximize UI responsiveness and do operations in background
Experience and understanding around client-side testing, like unit, functional or integration testing
Strong knowledge of game programming fundamentals, common patterns, how systems work together and various common architectural approaches
Strong mobile experience (iOS and Android): ability to debug native device issues, strong understanding of hardware and platform limitations, performance metrics, etc.
Good understanding of tooling around game development, like Git, Jenkins for build automation, etc.
Enjoy solving complex technical problems, especially in large systems
Please ensure that the résumé/CV you attach is written in English.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: ES - Barcelona, Spain
Scopely
is looking for a talented
Playable Ads Developer
to join
Forge
, our Creative Technology & AI team within Flamed, in our Barcelona office on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play, every day—whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers developing, publishing, and innovating the mobile games industry, connecting millions of people around the world every day.
Forge
is shaping the future of creative production. We combine AI, engineering, automation, and creative technology to build the platforms, products, and workflows that empower every creative team to move faster, experiment more, and scale creativity across Scopely.
What You’ll Do
As a
Playable Ads Developer
, you will work at the intersection of game development, creative technology, design and art. You will build interactive, playable ads, prototypes and reusable creative systems that help our teams test ideas, showcase game mechanics and deliver engaging experiences for User Acquisition campaigns.
Build interactive playable ads, prototypes and lightweight game experiences for mobile User Acquisition campaigns
Translate creative briefs, game mechanics and visual concepts into engaging, responsive and production-ready playable experiences
Develop playable content using Unity, C#, HTML5, JavaScript/TypeScript and relevant game frameworks
Work directly with 2D and 3D assets, including characters, environments, UI, animation, VFX, lighting, materials and camera setups
Adapt and optimize assets from existing game projects for use in lightweight playable experiences
Make thoughtful decisions around composition, colour, motion, pacing, interaction design and visual clarity
Create intuitive onboarding flows, gameplay interactions, end cards and calls to action that communicate the core mechanic quickly
Iterate rapidly on different creative concepts, gameplay variations, visual treatments and performance-driven improvements
Package and deliver playables for platforms and ad networks such as AppLovin, Unity Ads, Google and other relevant environments
Optimize experiences for strict technical constraints, including file size, loading time, memory usage, frame rate, draw calls, texture compression and responsive layouts
Test and debug playables across different devices, screen sizes, orientations and input methods
Collaborate closely with Creative Strategy, User Acquisition, Production, Engineering, artists and designers
Help develop reusable templates, components, workflows and tools that increase the speed and consistency of playable production
Contribute to documentation, technical standards and best practices for playable ads and interactive creative
Explore the use of AI and automation to accelerate prototyping, asset preparation, iteration and playable production
What We’re Looking For
3+ years of experience building interactive experiences, game prototypes, playable ads, mobile games or similar creative technology products
Strong hands-on experience with Unity and C#, or an equivalent game engine and programming environment
A strong artistic eye and practical understanding of visual composition, animation, color, timing, UI and interaction design
Experience working directly with 2D and/or 3D game assets and integrating them into interactive experiences
Understanding of mobile performance constraints, including build size, load time, memory, FPS, texture compression and asset optimization
Experience working with tools or frameworks such as Cocos, Phaser, PixiJS, PlayCanvas, Godot or other relevant technologies is valuable
Comfortable taking ownership from an initial brief through implementation, optimization, QA and final delivery
Strong communication skills and the ability to collaborate effectively with technical and non-technical teams
Pragmatic, curious and comfortable working in a fast-moving environment where ideas need to be tested and improved quickly
A portfolio of playable ads, interactive prototypes, games or other relevant creative technology work
Nice to Have
Experience with HTML5, JavaScript or TypeScript, and an understanding of how interactive experiences run in constrained mobile environments
Experience working with AppLovin, Unity Ads, Google Ads, Meta or other playable ad networks
Knowledge of User Acquisition metrics such as CTR, IPM, CPI, retention and conversion
Experience creating or optimizing 3D WebGL experiences
Experience with Blender, Maya, Photoshop, Illustrator, After Effects, Spine or similar creative tools
Knowledge of animation systems, shaders, particles, lighting, materials and post-processing
Experience creating responsive UI and interaction systems for different mobile aspect ratios
Experience building reusable templates, components, editor tools or export pipelines
Familiarity with Node.js, build automation, Git and basic testing workflows
Experience using AI tools to support code generation, prototyping, asset iteration or creative production
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Проведение практических занятий в группах до 16 человек в соответствии с учебными планами и материалами (все методические материалы уже есть, придумывать ничего не нужно!).
Location: Warsaw, PL
We bring startups and disruptive tech companies to the local market, offering engineers the opportunity to work on innovative, high-impact products. Join us and become a member of their R&D team while we take care of employment, HR support, a benefits package, and an enjoyable work environment.
App Central
creates and grows mobile apps used by millions worldwide. Their apps are primarily monetized through in-app advertising.
We’re building the RnD team for
App Central
.
Every UA decision is judged on real ad revenue per user, not vanity installs.
We're looking for a
Senior UA Manager
to own and scale paid acquisition across our client’s mobile portfolio.
You'll manage significant daily budgets across Meta, TikTok, Mintegral, AppLovin, Unity and other networks, with one clear goal: profitable growth measured by ROAS.
This is a hands-on role with direct impact on company revenue and a short path from idea to live test.
Plan, launch and optimize mobile UA campaigns across Meta, TikTok, Mintegral, AppLovin, Unity and additional networks (Google App Campaigns, ironSource, Moloco, Liftoff, DSPs)
Own budgets and hit ROAS targets (D0/D3/D7) by managing tROAS bids, daily caps and budgets at campaign and country level
Scale winners and cut losers fast, based on trends and total profit, not single-day noise
Build and run a structured testing roadmap: new networks, geos, bidding strategies, audiences and creatives
Work closely with the Creative team on briefs, concepts and creative performance analysis
Partner with Data and Monetization teams to connect UA cost with ad revenue (eCPM, ARPDAU, LTV curves)
Analyze performance in SQL and BI dashboards, and spot issues before they cost money
Manage relationships with network account managers and push for betas, better terms and support
Report weekly to management on spend, ROAS, learnings and next steps
5+ years of hands-on mobile UA experience
Proven track record managing significant budgets on at least two of: Meta, TikTok, Mintegral, AppLovin, Unity
Deep understanding of ROAS-based bidding (tROAS, AEO/VO, CPI/CPE) and cohort-based KPIs
Strong analytical skills: comfortable with Excel/Sheets, BI tools, and MMP data (AppsFlyer, Adjust or similar)
Ownership mindset: you treat the budget like your own money
English from Upper-Intermediate (B2)
Experience in mobile gaming or adtech companies
Experience growing apps monetized mainly through in-app ads (IAA) or hybrid models, not only IAP
Understanding of ad monetization: mediation, eCPM, ARPDAU and how they drive LTV and ROAS
Hands-on experience with AppLovin and Mintegral at scale
SQL skills (Snowflake, BigQuery or similar)
Experience launching new networks and geos from zero
Experience with creative testing frameworks and working with creative teams
At On The Spot, we’re creating a workplace people would want to stay in:
supportive, well-organized, and fair in terms of conditions and benefits.
We’ll share more about our benefit package during the interviews. In the meantime, you can always check our
Glassdoor reviews
.
Location: Warsaw, PL
We bring startups and disruptive tech companies to the local market, offering engineers the opportunity to work on innovative, high-impact products. Join us and become a member of their R&D team while we take care of employment, HR support, a benefits package, and an enjoyable work environment.
Unity Aura
is a large-scale content discovery platform used across 330M devices worldwide. Mission: help users find and access their favorite content in a native and easy way.
We are looking for an exceptional and passionate Android Team Leader to join our top-notch Mobile Development group.
Our perfect candidate will have the opportunity to help build a large-scale revolutionary platform used by hundreds of millions of users worldwide.
You will shape both the technical direction and team culture while delivering products that make a real impact.
Leadership & People management
Lead, mentor, and grow a team of Android developers and QA/AQA engineers
Conduct 1-on-1s, performance reviews, and career development planning
Foster a culture of innovation, collaboration, and continuous improvement
Facilitate knowledge sharing and technical excellence within the team
Technical leadership
Design scalable solutions and evaluate architecture options
Define technical direction, coding standards, and quality guidelines
Conduct code reviews and ensure best practices are followed
Stay up to date with Android ecosystem trends and drive adoption of relevant technologies
Contribute hands-on to critical features and complex technical challenges
Product & Delivery
Collaborate closely with Product Managers, Designers, and cross-functional teams
Drive sprint planning, estimation, and delivery commitments
Track team progress using Agile/Scrum metrics and ensure timely delivery
Balance technical debt with feature development
Manage priorities in a fast-paced, dynamic environment
Leadership experience
(Preferred) 2+ years of people management experience in a technical leadership role
Proven track record of building and scaling high-performing teams
Experience leading development teams using Agile/Scrum methodology
Ability to manage competing priorities and adapt to changing requirements
Technical expertise
5+ years of native Android application development experience
Expert knowledge of Kotlin and modern Android development practices
Deep understanding of Kotlin Coroutines, Flow, and reactive programming
Proficiency with MV* patterns (MVVM, MVI), Clean Architecture, and SOLID principles
Strong understanding of Android internals, app lifecycle, and performance optimization
Experience with multi-module architecture and dependency injection
Hands-on experience with AI-assisted development tools (GitHub Copilot, Cursor, etc.)
Experience with CI/CD pipelines and automated testing
Knowledge of build variants, product flavors, and build configuration
Experience with system-level apps or privileged APIs
Background in mobile security, app hardening, or compliance requirements
Experience with large-scale apps (1M+ users)
This is a hybrid role with 3 days a week in our Warsaw office (Wednesday to Friday).
At On The Spot, we’re creating a workplace people would want to stay in:
supportive, well-organized, and fair in terms of conditions and benefits.
We’ll share more about our benefit package during the interviews. In the meantime, you can always check our
Glassdoor reviews
.
Location: Cambridge / Hybrid
Workplace: hybrid
Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.
This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.
WHAT’S THE ROLE?
Are you passionate about crafting compelling character and creature animation that elevates gameplay? At Frontier, animation is at the heart of our storytelling. We’re looking for an experienced Lead Animator to helm one of our Animation teams on an exciting new project.
WHAT YOU'LL BE DOING
Own animation progress, delivery, and quality on the assigned project.
Lead and organise a large animation team, delegating meaningful ownership, balancing workload, and maintaining appropriate oversight.
Set a clear animation vision, quality bar and delivery plan, with defined priorities, responsibilities and dependencies.
Work closely with Production on scope, estimates, schedules, capacity, milestones and delivery risks.
Coordinate with Project Direction and discipline leadership to align Animation with wider project goals and dependencies.
Identify and communicate risks, assumptions and mitigations to Project Direction and studio senior management.
Manage team performance and delivery expectations through timely, direct, and constructive feedback.
Guide character and creature animation practice, engine implementation and creative standards across internal and external contributors.
Partner with Technical Animation, Animation Code and Rigging to improve tools, pipelines and workflows.
Manage animation outsource relationships, briefs, feedback, quality expectations and delivery.
Support recruitment, onboarding, and capability planning.
Facilitate documentation and reinforcement of workflows, technical decisions, and best practice.
WHAT YOU'LL BRING
Significant animation experience in the games industry, including leading large teams on complex projects.
Strong character and/or creature animation craft, visual judgement, implementation knowledge and understanding of animation pipelines.
Proven experience planning team delivery, tracking progress, balancing capacity and recovering work that is off track.
Effective people leadership, including delegation, objective setting, coaching, development and performance management.
Strong partnership with Production and experience coordinating with Project Direction, discipline leaders and external partners.
Sound judgement and decision-making, including the ability to maintain progress through uncertainty and align stakeholders where needed.
Expert knowledge of anatomy, movement and performance, with the ability to give clear, actionable direction.
Strong knowledge of animation engine tools and systems such as blend trees, state machines and retargeting systems.
Experience collaborating with Animation/Gameplay Code, Technical Animation and Rigging on pipeline, process and tool improvements.
Excellent communication and influencing skills, including constructive challenge, difficult feedback and clear escalation.
BONUS IF YOU HAVE
Experience on AAA or large multidisciplinary productions and with engines such as Unreal or Unity.
Experience shaping animation strategy, team structures, hiring plans and long-term capability.
Knowledge of cinematics, camera theory, motion capture, and motion capture clean-up.
Experience creating Python or MEL tools and maintaining internal documentation.
Experience leading distributed teams or mixed internal and external development groups.
WHAT WE CAN OFFER YOU
You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.
Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.
We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.
We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.
For queries, please email: recruitment@frontier.co.uk
Location: Intellias
Meet your recruiter
Khrystyna Derpak
khrystyna.derpak@intellias.com
https://www.linkedin.com...
Vacancy details
AI/ML Engineering
Data Scientist
Senior
Bulgaria, Croatia, Poland, Portugal, Spain
Remote
APPLY NOW
REFER A FRIEND
Let’s breathe life into great tech ideas! With 3,000 people globally, Intellias is a company where benchmark technological solutions are born. Join in and take your part in digitalizing the world.
What project we have for you
Join a transformative data and AI platform initiative aimed at modernizing enterprise-scale capabilities and enabling real-time decision-making. This project delivers a comprehensive roadmap covering AI, MLOps, data governance, and platform scalability, supporting a shift towards data-first operations and intelligent automation.
What you will do
Platform setup.
With customer’s platform team, provision and configure the Databricks environment in customer’s cloud account: catalog and permissions, compute (including GPU), secrets, experiment tracking.
Secure data ingestion.
Build repeatable ingestion of raw verification outputs and document images: parsing, pseudonymisation, data-quality checks, schema handling.
Feature engineering at scale.
Implement the feature tables:
batch image-embedding jobs;
exact and approximate linkage keys;
cross-transaction and velocity aggregates;
pseudonymous entity resolution.
Modelling support.
Implement feature-selection and mixed-data clustering methods. Run model comparisons and stability tests, and support density-model training runs.
Automation.
Orchestrate the end-to-end pipeline as a scheduled, idempotent, re-runnable workflow.
Monitoring.
Set up the data-quality and drift-monitoring prototype, with alerting, on feature and score tables.
Privacy engineering.
Implement access controls, provenance fields, lineage and the scripted deletion procedure. Confirm that no raw personal data reaches the analytic layer.
Documentation and handover.
Write runbooks and give a live walkthrough, so engineers can operate everything independently
What you need for this
PySpark & Spark SQL:
Nested-JSON flattening (explode, structs),`mapInPandas` / pandas UDFs, window functions for velocity and distinct-count aggregates, partitioning and performance tuning
Databricks:
Unity Catalog (catalogs, schemas, grants, column masks, tags, lineage), external locations on S3, cluster / compute policies incl. GPU, Auto Loader, Delta (MERGE, time travel, VACUUM), Workflows, Repos, secret scopes
AWS:
S3, IAM roles / instance profiles, KMS decryption in jobs, Secrets Manager, basic cost awareness
Data engineering for ML:
Medallion design (Bronze / Silver / Gold), schema evolution, idempotent loads, DQ profiling, Feature Engineering in UC (feature tables)
Pseudonymisation in pipelines:
HMAC tokenization with per-key-type keys, normalisation (Unicode NFKD, case, token sort), phonetic keys, never logging raw values, scripted deletion (DROP / VACUUM / secret destruction)
Entity resolution (implementation):
Blocking / candidate generation with exact and approximate keys, edit-distance tolerance, match scores, surrogate IDs, conflict counting rather than merging
Image processing at scale:
Running a GPU batch job that decrypts, crops and embeds images in memory (PyTorch / timm), PCA, LSH bucketing
Mixed-data clustering:
Hands-on:
`kmodes` (k-prototypes), `gower` + `kmedoids` with sampling, R `kamila` on Databricks, `StepMix` (latent class), bootstrap ARI
Bayesian statistical analysis:
Hands-on experience applying Bayesian methods to real-world data problems, including prior/posterior modelling, Bayesian inference, uncertainty estimation, and interpretation of probabilistic results.
Feature selection:
Mutual information, correlation pruning, PCA. Can run a BPSO / GA search with`mealpy`
MLOps & monitoring: M*Lflow experiments and registry (aliases),
Lakehouse Monitoring
* (profile and drift metrics on Delta tables), SQL alerts, PSI / JS divergence
Handover:
Writes runbooks and README-level documentation. Leaves a single end-to-end Workflow that someone else can run
Nice to have
Experience with AssureID / identity-verification JSON outputs.
PyOD and basic PyTorch training (to support A on the VAEs in week 2).
What it’s like to work at Intellias
At Intellias, where technology takes center stage, people always come before processes. By creating a comfortable atmosphere in our team, we empower individuals to unlock their true potential and achieve extraordinary results. That’s why we offer a range of benefits that support your well-being and charge your professional growth.
We are committed to fostering equity, diversity, and inclusion as an equal opportunity employer. All applicants will be considered for employment without discrimination based on race, color, religion, age, gender, nationality, disability, sexual orientation, gender identity or expression, veteran status, or any other characteristic protected by applicable law.
We welcome and celebrate the uniqueness of every individual. Join Intellias for a career where your perspectives and contributions are vital to our shared success.
Skills
AWS
Python
Задачи:
— Ежедневное тестирование новых механик внутри Unity, воспроизведение багов и проверка их исправлений.
— Внедрение процесса, где QA не только находит и локализует баги, но и самостоятельно исправляет часть простых проблем с помощью AI.
— Сложные баги остаются на разработчиках.
Требования:
— Опыт QA в играх.
— Базовое знание Unity, умение ориентироваться в сценах, prefab'ах и Inspector.
— Базовый опыт работы с AI, включая ChatGPT и Claude.
— Хороший опыт в кооперативных играх, таких как R.E.P.O., RV There Yet? и похожих.
Условия:
— Удалённая работа по всему миру.
Контакт для отклика: через Telegram https://t.me/Rendwork
Location: Istanbul
Workplace: Remote
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Voodoo is creating a new Studio with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a small team that is growing, composed of veterans from the industry, where you will participate in every aspect of development.
The Studio is working on refreshing and expanding one of our top legacy games. This game has already achieved great success, and we're eager to build on that momentum to (i) deploy learnings to more portfolio games and (ii) obtain a moonshot outcome; Paper.io http://Paper.io & Hole.io http://Hole.io are good such past examples.
ROLE
As a Product Manager for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.
- Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
- Develop and iterate on game mechanics and features that enhance the core gameplay loop
- Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
- Collaborate with engineers and artists to bring level designs and features to life
- Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
- Balance game difficulty curves to ensure appropriate challenge and retention across all levels
- Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
- Test and playtest levels and features to ensure quality and enjoyment
- Contribute to the product roadmap and strategic direction
- Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
PROFILE
- 2+ years of professional experience in game design, product specialist, or similar role in the mobile gaming industry
- Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
- Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
- Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
- Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
- Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
- Fluent in English
- Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you reside
Location: Brighton, United Kingdom
We’re FuturLab, the award-winning game studio behind PowerWash Simulator, the Velocity series, Peaky Blinders Mastermind, and many more awesome games.
We are looking for an experienced game designer with a strong eye for detail and a passion for creating unique unorthodox experiences to join our team on a 6-Month Fixed Term Contract.
Working closely with the Design Director, the Senior External Game Designer will oversee the design of multiple projects that are primarily designed and created by external partners. Each project will require a different level of involvement with regards to the game’s design.
They will take ownership of all game design aspects of the projects and be confident and effective in providing direction to members of the external teams across all disciplines.
The Senior External Game Designer will also assist on internal projects when necessary.
Core Responsibilities:
- Own and maintain the design vision and quality of a portfolio of externally developed game projects.
- Collaborate with internal stakeholders to ensure each project is aligned with product, franchise and company goals.
- Define design goals, pillars, principles and requirements for each project.
- Identify and document the success criteria for each project.
- Forsee risks or issues with a game’s design or feature before implementation and provide clear reports on these for review by internal stakeholders.
- Provide clear verbal and written feedback throughout the development of each project.
- Assess and provide the suitable level of hands-on involvement for each project and each development stage within them.
- Empower the external teams to take ownership of the design as much as possible.
- Recognise and adapt when a project needs an adjustment to their level of design input.
- Review and feedback on design documentation, specifications and feature designs at an implementation level.
- Work with external designers to solve design problems and optimize the gameplay experience.
- Identify risks or gaps to the design and work with the external partners to resolve them, escalating to the Design Director if necessary.
- Regularly play and assess the projects and use feedback from internal playtest sessions to inform design decisions and improvements.
- Ensure external partners always understand and meet the high-level creative goals of the project.
- Assist with design work on internal projects when necessary.
Requirements
- A passion for playing and creating games.
- Employed as a Game Designer on at least one commercial game from conception to completion.
- Excellent understanding and working knowledge of the Unity game engine.
- Demonstrable level design experience.
- Demonstrable experience in providing detailed verbal and written feedback for other designers’ work.
- Excellent interpersonal skills and a proven ability to liaise effectively with all game development disciplines.
- Deep understanding of game design and mechanics.
Benefits
- Competitive salary (dependent on experience)
- Performance related bonus.
- Monday to Friday 9am - 5pm (No weekends, No overtime, No Crunch!)
- 27 days of paid annual leave, including 21 standard days, 3 days over the Christmas closure, 2 discretionary 'Duvet Days,' 1 day to celebrate your birthday, plus all 8 UK bank holidays and an extra day off for our very own FuturLab bank holiday! (Pro-rated for FTC)
- Opportunities to attend and speak at gaming events/conferences.
- Free MS Game Pass or PS+ subscription
- Free game codes, game swag and merchandise.
- Bike2work scheme.
- Enhanced Maternity - 9 months full pay (statutory benefit topped up by FL)
- Paternity leave - 8 weeks full pay
- Enhanced Sick Pay.
- Enhanced Pension.
- Remote therapy service through Spill -8 x 50-minute virtual sessions over 6 months whenever you need them. Unlimited ‘ask a therapist’ text questions.
- Eye tests & standard glasses for display work.
- Amazing offices with a great culture.
FuturLab foster an inclusive and welcoming culture, check out the Life at FuturLab page (
www.futurlab.co.uk/life-at-futurlab
) for reasons why you’d love working here!
If you have the skills, experience and passion for the role then please get in touch as we’d love to hear from you!
Apply here
Senior External Game Designer - 6-Month FTC - (UK Only - Remote/Hybrid-Brighton) - FuturLab Ltd
with a cover letter.
Equal Opportunities
We welcome applicants from all backgrounds and are committed to making reasonable adjustments to the recruitment process as required, please add any adjustment requests to your application.
Candidates without a valid UK work Visa cannot be considered.
Location: San Jose, California (Hybrid)
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.
Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore
Have Fun
and
Is Motion Gaming Back?
, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.
Nex employees may be expected to collaborate with colleagues across different time zones. Depending on the role and location, occasional travel may also be required for company events, external meetings, and other business-related activities.
Important Notice:
⚠️ To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in
@nex.inc
. If you receive a suspicious email or message, please do not respond and report it immediately to us.
Location: San Jose, California (Hybrid)
Salary: USD 30 - USD 40 per hour
Type: Full Time Internship (June 1, 2027 - August 31, 2027)
The Role
We are a passionate team of engineers, designers, and artists building active, camera-based games for Nex Playground. Our products span fitness, character-driven action, family party play, and experimental new formats, including:
Fitness & training:
NexGym
,
Zumba Fitness Party
,
Family Fitness Challenge
, and Training Ground.
Party & Action:
Kung Fu Panda: Train Like A Master
and
Copy Cat Deluxe
.
As our
Software Engineer Intern (Game Development)
, you will work with the US game development team on production games, content updates, and new prototypes. You will collaborate with experienced engineers, designers, and artists to turn gameplay ideas into responsive motion controls, polished game systems, and fun physical experiences for players of all ages.
What You Will Bring to the Table
Build high-quality motion-based gameplay experiences using Unity, C#, and Nex's proprietary motion engine.
Contribute directly to production games and content updates, iterating on features to improve the player experience.
Brainstorm, prototype, and evaluate new game ideas in close collaboration with designers and fellow engineers.
Participate in playtesting, technical discussions, knowledge sharing, and code reviews.
Should Have
Must be currently enrolled in an undergraduate or graduate degree program at an accredited college or university.
Solid foundation in software development and algorithms.
Passion for games and curiosity about what makes them fun.
Strong communication and collaboration skills.
Care for users and attention to detail when building products and features.
Growth mindset and excitement for working in a fast-paced environment.
Nice To Have
Familiarity with Unity and C# is helpful, but not expected at the start; our onboarding includes training for interns who are new to the engine.
Experience with gameplay systems, motion controls, physics, UI/UX, tools, prototypes, or game jams.
Interest in fitness, family play, party games, or creative physical gaming experiences.
We Offer
Competitive compensation package.
Flexible working hours and vacation policy.
Product-driven culture that treasures talents and individual growth.
Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Nex is located in
San Jose, California, USA
and
Hong Kong
. Learn more about us at
https://www.nexplayground.com/about
.
We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!
Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.
We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.
Location: Boston, MA, United States, New York, NY, United States
Title of role: Senior Data Scientist
Location:
New York or Boston; Hybrid (2 days in the office required)
Approved Salary Range: 145k- 150k
About the Role
:
Rue Gilt Groupe is hiring a Senior Data Scientist to build and ship the personalization systems behind Rue La La, Gilt, and ShopSimon. You will own products end to end, not just the models behind them: from problem framing and success metrics through feature engineering, training, real-time serving, and monitoring, and see your work reach 50M+ members every day.
Flash sale off-price is one of the hardest settings in e-commerce for recommendations. Inventory is limited and short-lived, new products and boutiques launch daily, and cold start is the norm, not the edge case. If that sounds like a fun problem, we would like to talk.
Key Responsibilities:
Personalization at scale:
Ranking and recommendation models that power product discovery across boutiques, product pages, and our AI shopping assistant
Core algorithms:
Boutique sort, similar styles, complete the look, and real-time reranking that blends member intent with merchandising goals
Exploration and learning:
Contextual bandits and adaptive strategies that adjust the experience to how each member likes to shop
Product and model ownership:
Shape the roadmap and success metrics with Product, then build the production training and inference pipelines, batch and real-time, with the monitoring and reliability to match
Experimentation:
Design offline evaluation and online A/B tests, and turn results into clear decisions with Product and Merchandising
GenAI where it helps:
Use LLMs and embeddings where they improve recommendations, and expose models as tools the shopping assistant can call
Cross-functional impact:
Partner with engineering, product, marketing, and merchandising teams, and present your work to leadership
Experience and Background Needed
:
Contextual bandits, reinforcement learning, or cold-start techniques
Embeddings, two-tower or sequence models, and vector search
Databricks (MLflow, Unity Catalog, Model Serving) or GCP (Gemini Enterprise Platform)
Production LLM for inference, RAG, evaluation, or agent tool calling
E-commerce, retail, or fashion experience
Deriving insights from complex data through analysis and modeling
Our Stack:
Databricks, Python, SQL, Spark, PyTorch, GCP (Gemini Enterprise Platform), and AWS.
About the AI & Data Science Team
We are a small, senior team that owns the product, the science, and the production systems. There is no handoff between deciding what to build, building the model, and shipping it, so you carry your work from idea to launch. You will have the freedom to try new techniques, the data to test them, and a direct line from your work to member experience and revenue.
What Our Team Offers
Working at RGG is more than just a job; it’s an opportunity to join a mission-driven team that values Innovation and Impact. We are committed to supporting our employees' success and well-being:
Comprehensive Coverage:
Robust health, dental, and vision insurance effective on the date of hire.
Time & Flexibility:
Generous Flex Time Off (FTO) and flexible remote/hybrid work options that support a healthy work-life balance.
Culture:
A supportive, inclusive culture that encourages innovation, safety, and creative risk-taking.
Community:
Paid volunteer opportunities and regular DEI celebrations to foster a strong sense of community and collaboration.
Impact:
The chance to make a real, measurable impact at a mission-driven, fast-growing company poised for major expansion.
We encourage you to apply
Even if you don’t meet every single qualification, we’d still love to hear from you. We value passion, curiosity, and a commitment to learning as much as experience. We celebrate diverse perspectives and strive to create an inclusive environment for all our Associates.
Work Authorization
Rue Gilt Groupe requires all applicants to be currently authorized to work in the United States on a full-time basis.
This position is not eligible for visa sponsorship now or in the future
. Rue Gilt Groupe is an Equal Opportunity Employer and will consider all qualified applicants without regard to race, color, religion, sex, national origin, disability, or protected veteran status.
Rue Gilt Groupe is committed to providing Associates with equal pay for equal work and carefully considers a wide range of compensation factors, including but not limited to, prior experience, education, certification(s), license(s), skills and expertise, location, internal equity, and other factors that are job related and consistent with business need. Our goal is to support, reward and compensate the entire individual. Depending on role eligibility, your offer may also include bonus/commission, stock options, paid time off, medical, dental, vision and basic life insurance. Therefore, final offer amounts may vary from the amount stated.
The above statements are intended to describe the general nature and level of work being performed by the employee(s) assigned to this job. They are not intended to be an exhaustive list of all responsibilities, duties and skills required of the employee(s) assigned to this job. Rue Gilt Groupe reserves the right at any time, with or without notice, to alter or change job responsibilities, reassign or transfer job positions or assign additional job responsibilities within your general skill set or capabilities. Rue Gilt Groupe is proud to be an Equal Opportunity workplace. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status.
ABOUT US:
Ready for the most memorable – and stylish – experience of your professional career? Then join us at Rue Gilt Groupe. Combining three complementary brands, Rue La La, Gilt, and Shop Simon, we are the premier off-price e-commerce portfolio company.
Our model defined the online treasure hunt through its daily sale events allowing our customers to discover over 5,000 premium and luxury brands at prices up to 70% off full-price retail. We believe in fashion for all, sparking delight through daily discovery and shopping as an occasion to celebrate! World-class merchandising, technology and marketing bring our shopping experience to life, and we hire world-class people to do it. Living our values and being empowered, tenacious, passionate, collaborative, innovative, and kind is something we strive for every single day. We meet over coffee and brainstorm new ways to spark delight for our members. Volunteer on- and off-hours together. Plan some serious surprises for our coworkers, because nothing ignites innovation like a breakfast cereal buffet or an afternoon slice of cake.
And we don't hesitate to use our associate discount – after all, we're as enthusiastic about style as our customers. The way we work? It's so much more than what happens between the weekends. It empowers us to think, create, and innovate, so we can deliver the first-rate experience today's customer’s demand.
Rue Gilt Groupe GDPR/CCPA Pre-Collection Notice for Job Applications:
We collect personal information (PI) from you in connection with your application for employment with Rue Gilt Groupe, including identifiers, contact information, employment and education history, and related information. We use this PI for purposes related to evaluating your application and potential employment. Depending on your location, you may have rights under GDPR or U.S. state privacy laws. For additional details or if you have questions, please see our
GDPR Applicant Privacy Notice
and
CCPA Applicant Privacy Notice
or contact us at recruitingcoordinator@ruegiltgroupe.com.
seniorGB - Dundee, United Kingdom
ES - Barcelona, Spain
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
ГибридleadWe can provide a comprehensive relocation support package as part of any offer, should you need to relocate; We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events
seniorГеография найма не уточнена
УдалённоIstanbul
УдалённоseniorBrighton, United Kingdom; Senior External Game Designer - 6-Month FTC - (UK Only - Remote/Hybrid-Brighton); Senior External Game Designer - 6-Month FTC - (UK Only - Remote/Hybrid-Brighton) - FuturLab Ltd; We welcome applicants from all backgrounds and are committed to making reasonable adjustments to the recruitment process as required, please add any adjustment requests to your application
СтажёрСША; Nex employees may be expected to collaborate with colleagues across different time zones
seniorBoston, MA, United States, New York, NY, United States