Ищем менеджера, который уверенно закрывает полный цикл работы с проектами: от заявки клиента до финального файла с версткой. принимать и обрабатывать входящие запросы, согласовывать сроки и стоимость;
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Загружаем вакансии…
Ищем менеджера, который уверенно закрывает полный цикл работы с проектами: от заявки клиента до финального файла с версткой. принимать и обрабатывать входящие запросы, согласовывать сроки и стоимость;
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Компания Hooligapps Games занимается разработкой игр в жанрах match 3, RPG, кликер, покер, слот, hidden object и карточные игры. Формат работы: удалённая работа.
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Ищем человека, который поможет выпускать игры в Steam. Игры предназначены для взрослой аудитории 18+, поэтому важна профессиональная и спокойная реакция на специфику контента без неловкости, осуждения и странного восторга.
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Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Задачи: — вести портфель крупных издателей мобильных приложений в Западной и Восточной Европе, в том числе на русскоязычных рынках; — сопровождать клиентов от подключения и интеграции до оптимизации и дальнейшего развития; — помогать увеличивать доход от рекламы; — анализировать показатели аккаунтов и давать рекомендации Требования: — свободный русский и английский; — желательно от 2 лет опыта в AdTech в account management, client services или customer success; — понимание мобильной рекламы, RTB, programmatic, ad exchanges, DSP и mediation-платформ; — знание рынка мобильных приложений, особенно utility- и gaming-продуктов Условия: — full-time; — гибридный формат работы в Берлине
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Задачи: — Руководить командой Publisher Managers: ставить цели, развивать сотрудников и повышать эффективность работы; — Взаимодействовать с Product и Tech-командами, передавать обратную связь от клиентов и рынка; — Искать новые возможности для роста бизнеса и развития партнерств; — Контролировать KPI команды, показатели онбординга и развитие клиентского портфеля; — Привлекать новых паблишеров и сопровождать их на всех этапах сотрудничества; — Развивать отношения с существующими партнерами, увеличивать их доход и эффективность размещений; — Участвовать в международных конференциях и отраслевых мероприятиях. Требования: — Опыт работы в AdTech (Publisher Management, Account Management, Client Success или Business Development); — Опыт управления командой; — Сильные навыки переговоров и развития партнерских отношений; — Умение работать с KPI, аналитикой и искать точки роста; — Английский язык — Upper-Intermediate (B2) и выше. Условия: — Релокация в Лимассол (Кипр) и помощь с переездом семьи; — Оплата перелета и жилья на первый месяц; — Официальное трудоустройство и оформление виз; — Ноутбук на выбор (Mac или PC); — Медицинская страховка; — Бесплатные обеды, напитки, фрукты и снеки в офисе; — Компенсация мобильной связи и занятий спортом; — Бесплатные курсы английского языка; — Частичная компенсация детского сада и школы.
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Storyblok is a headless CMS enabling marketers and developers to create and publish content across websites, apps, AI search, and more. The company serves brands like Virgin Media O2, Oatly, and TomTom. Benefits include monthly remote work stipend, home office equipment package and upgrades, sick leave, parental leave, 25 days annual leave plus local holidays, personal development fund, international team-building trips, flexible schedules, and an international team culture. Job Summary: As Director of Product Marketing, you will shape product positioning, launch, and growth in the US, UK, and EMEA markets. This senior, hands-on role requires translating complex technical capabilities into credible narratives and collaborating closely with engineers and executives. You will lead a team focused on sales enablement, website conversion, feature adoption, and market positioning with analysts and review platforms. Your mission is to influence revenue, customer acquisition, and market leadership by clearly articulating Storyblok's value and differentiation. What you’ll bring: - Comfort operating in technical territory, reading API documentation, understanding headless CMS architecture, and engaging with engineers and technical evaluators. - Ability to write accurate, trusted positioning for developers. - Experience working hands-on with developers in technical product marketing, solutions engineering, or related roles. Essential Job Functions: - Product Positioning & Messaging: Own and evolve core messaging and value proposition across audiences; direct customer, market, and competitive research; ensure messaging consistency across channels. - Go-To-Market Strategy & Execution: Own GTM strategy for product launches; define rollout strategies; set launch toolkits standards; establish measurement frameworks. - Sales Enablement & Sales Plays: Build sales playbook aligned to product capabilities and customer pain points; equip revenue teams with content; partner with sales leadership; use data to prioritize enablement. - Analyst & Review Site Strategy: Lead analyst relations strategy; orchestrate briefing cycles; manage presence on review platforms; monitor and respond to reviews. - Website & CRO Performance: Partner with marketing and web teams to ensure clear product positioning; prioritize CRO initiatives; define messaging strategy and success metrics; direct testing and optimization. - Team Leadership: Lead, mentor, and inspire the Product Marketing team; set structure and priorities; coach on messaging and technical fluency; foster ownership and learning culture; develop growth plans; ensure collaboration across teams. Education and Experience: - 8+ years in Product Marketing with 2+ years in leadership. - Proven experience in fast-growing B2B SaaS. - Strong understanding of PLG motions, SaaS business models, and product lifecycle. - Success in GTM execution, analyst engagement, and pricing strategy. - Exceptional communication and executive presence. - Skilled in cross-functional collaboration and stakeholder influence. - Familiarity with Salesforce, Marketing Automation, G2, and PMM platforms (e.g., Klue) is a plus. - AI literacy to leverage AI tools effectively. Location: U.S. Salary Range: $184,200 - $250,000 per year. Work Environment: - Fully remote with home work opportunity or funded co-working space. Storyblok is committed to diversity and inclusion, ensuring a respectful hiring environment regardless of identity or background. To apply, visit: https://weworkremotely.com/remote-jobs/storyblok-director-of-product-marketing-usa
- Создание и развитие воронки поиска новых проектов. - Проводить первичную оценку найденных проектов и определять, насколько они соответствуют критериям WayOne.
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In this role you will develop our system – its architecture, APIs, contracts, and reusable modules, and as well implement and generalize specific game mechanics, turning successful solutions into new “building blocks” for the entire company. Experience with 2D/3D game engines (e.g., Cocos2d-x, Unity, or their equivalents).
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Key Responsibilities Content strategy and ideation Identify content angles that differentiate Lineup and FatTail in a crowded, relationship-driven market, grounded in competitive intelligence, customer research, and product knowledge. Qualifications 5+ years experience Strong storytelling instincts.
90 000 – 115 000 $
What you'll do: Own the full sales cycle with new advertisers globally — from lead qualification to signed contract and first integration. Deliver quarterly and annual targets on revenue and number of onboarded advertisers. Build and defend commercial terms: commission rates, tech fees, minimum budgets, in line with margin goals. Maintain a transparent pipeline and reliable forecast for leadership. Partner with account management, publisher, legal and finance teams to launch client programs fast, and feed market and competitor insights to product. What we expect: 5+ years in B2B sales within affiliate/performance marketing, AdTech, or MarTech, with a proven track record of closing deals with international brands and e-commerce enterprise clients. Deep understanding of CPA/CPS models, attribution, and tracking — fully fluent in key metrics including ROAS, CAC, and incrementality. Proven full-cycle hunting experience, including self-generated pipelines, direct access to Head of Performance / CMO-level decision-makers, and managing long sales cycles. Fluent English (C1+) for high-level negotiations; a second language relevant to target regions is a strong plus. Disciplined approach to CRM management and accurate forecasting, with a readiness to travel and represent the company at key industry events. We offer: Work in the international company. Hybrid working format (office/home office). Corporate education — courses and trainings, meetups and conferences. Voluntary health insurance after probation period. We promote healthy lifestyle and encourage employees by special fitness reimbursement policy. Effective onboarding program for a better start. Corporate events and team buildings.
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Easybrain is a global mobile game developer and publisher based in Limassol, Cyprus, known for creating popular puzzle and casual games. Work format: Hybrid (Cyprus, Warsaw or Minsk).
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Heliax is a remote-first company that researches, develops, deploys, and maintains open-source protocols and mechanisms to serve everyday needs, including Anoma and Namada projects. Applicants must be based in Europe (including the UK) and willing to travel to Berlin for initial onboarding. Responsibilities: — Design new cryptographic protocols (e.g. shielded state sync) to meet specified information flow, security, and performance goals. — Evaluate and analyze existing cryptographic protocols and proof systems (e.g. zkSNARKs, zkSTARKs, Halo2, ProtoStar, Risc0 zkVM) for security, expressivity, and performance. — Update, reimplement, and combine cryptographic protocols, customizing them for proofs-of-concept and production use-cases. — Produce comprehensive technical specifications for cryptographic designs and collaborate with engineers on implementations. — Implement, review, and test cryptographic operations and protocols, primarily in Rust, and evaluate implementations for correctness and performance. Requirements: — Mathematical and/or cryptographic background in relevant subfields (complexity theory, abstract algebra, cryptographic protocol design). — Expertise (formal or informal) in constructive protocol design and analysis of distributed cryptographic protocols. Nice to have: — Published papers in mathematics, theoretical CS, and/or cryptography. — Experience with distributed systems and/or operating systems architecture/design. — Experience with Zerocash/Zexe/VeriZexe and related architectures. — Academic qualifications in a relevant field (cryptography or mathematics). Stack includes Rust, zkSNARKs, zkSTARKs, Halo2, ProtoStar, Risc0 zkVM, Arkworks, elliptic curves, hash functions, DKG, threshold encryption. Benefits: — Relocation and visa assistance for Germany. — High degree of independence in working conditions and task prioritization. — Work closely with a small cross-disciplinary team on research-led projects. — Opportunity for travel, including initial onboarding in Berlin.
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CAS.AI is a growth operator that works hands-on with mobile game and app teams on monetisation, publishing, and growth, leveraging its own product-building experience. Remote work.
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CAS.AI is a growth operator that works hands-on with mobile game and app teams on monetisation, publishing, and growth, leveraging its own product-building experience. Remote work.
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Задачи: — Review and evaluate a growing catalog of AI-generated games — Decide whether games meet our quality standards — Test the end-to-end game creation and upload flow — Publish approved games on Playgama — Provide developers with clear feedback on their games — Answer developers' questions and help them improve and polish their projects — Identify recurring problems and opportunities to improve our AI game publishing experience — Work with our internal team when additional information or decisions are needed Требования: — Hands-on experience with LLM and AI tools such as ChatGPT, Claude Code, DeepSeek, Kimi, or similar products — Curiosity about AI-generated products and games — Experience in Manual Testing and Customer Support Условия: — Fully remote work — A team working primarily in the GMT+2 time zone — A chance to work at the intersection of AI and gaming — Direct influence on a new product direction that we are actively developing — Plenty of room to grow as Playgama and this direction scale
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Задачи: — Определение технического видения и архитектуры внутренней платформы для Publishing, LiveOps, Community, Support, CRM и BI команд — Проектирование масштабируемых распределённых сервисов — Решения Build vs Buy и интеграции со сторонними SaaS — Найм и развитие инженерной команды — Управление техническим бюджетом — Обеспечение соответствия требованиям Steam, PlayStation и Xbox Требования: — 8+ лет в разработке — 3-5+ лет в роли Tech Lead, архитектора или Technical Director — Опыт в геймдеве или платформах для игр — Опыт проектирования high-scale распределённых сервисов — Глубокое понимание облачной архитектуры и микросервисов — Опыт построения и масштабирования команд — Работа с большими данными (мультитерабайтные БД, high-throughput события) Условия: — Работа в международной студии SportSpired Games, разрабатывающей AAA спортивный симулятор с релизом в 2028-2029 — В команде специалисты из Wargaming, MY.GAMES, Ubisoft, EA Sports
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Voodoo is a tech company that creates mobile games and apps. Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. The vacancy is for a Game Designer focused on Gameplay Modes for the game Paper.io 2. The position is remote, targeting candidates in Europe.
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Responsibilities Design engaging & challenging core gameplay loops, player experiences, and monetization strategies. Partner with external studios in Turkey throughout the new game development pipeline, from early concepts to playable builds. Design new mechanics that enhance depth and progression while fitting seamlessly into the game’s design approach. Evaluate player data, identify trends, and optimize level funnels for retention and monetization. Collaborate cross-functionally with developers to align with overall product goals. Keep an eye on top-performing games to understand market trends and extract insights. Required Skills, Knowledge and Expertise At least 3+ years of experience as a game designer, or in a similar field. Professional experience in game design, with the ability to contribute across mechanics, systems, progression, and player experience. Confidence using data and player insights to identify design problems and recommend solutions. Strong creative and problem-solving skills, with the ability to collaborate and communicate effectively with cross-functional stakeholders to align design with the product vision. Advanced analytical skills, ability to spot patterns and trends Experience with balancing levels and funnel optimization Fluency in Turkish and the ability to communicate effectively with Turkish-speaking studio teams. Desired Skills Game design experience as a publisher in puzzle genres is a huge plus Experience with liveops, A/B testing, or data-informed iteration cycles. Familiarity with Figma or similar visual collaboration software for mock-ups Proficient using AI tools for generating early prototypes Track record of publishing/working on successful hypercasual, casual, or AAA titles
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184 200 – 250 000 $