Location: United States, Los Angeles, CA
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
SIE Studio IT is seeking a Lead Systems Engineer to lead the design, operation, and evolution of our production infrastructure and data center platforms. This role provides technical direction for the Systems Administration team and serves as the senior engineering authority for Linux systems, enterprise server hardware, virtualization, storage, and high-availability infrastructure.
Responsibilities
Lead the design, deployment, and operational support of Linux and Windows platforms in a production environment.
Architect and support enterprise server hardware, including platform selection, RAID configuration, firmware lifecycle management, hardware diagnostics, and performance troubleshooting.
Lead the design, deployment, and operation of enterprise and distributed storage platforms, including technologies such as Ceph, NFS-based NAS, and SAN architectures.
Design and maintain high‑availability and load‑balanced systems, including clustered servers.
Define and own the monitoring, alerting, and observability strategy for infrastructure platforms including storage, virtualization, servers, and operating systems.
Partner with vendors and internal teams on hardware selection and lifecycle planning.
Establish technical standards, patterns, and documentation that can be executed by the Systems Administration team.
Review designs, changes, and implementations performed by Systems Administrators to ensure quality, consistency, and reliability.
Act as the technical lead during infrastructure incidents, driving restoration efforts and post-incident review actions.
Ensure infrastructure designs align with security standards and requirements.
Requirements
Bachelor’s degree or equivalent.
Strong Linux and Windows administration and engineering experience in enterprise or production environments.
Strong hands-on experience with enterprise server hardware, including troubleshooting, lifecycle planning, and firmware management.
Strong experience with enterprise storage and distributed storage systems; Ceph experience strongly preferred.
Strong experience architecting and administering Windows and Linux server platforms in enterprise or production environments.
Strong understanding of how storage, compute, and virtualization interact in performance‑sensitive production environments.
Strong scripting and automation skills, preferably Python and/or PowerShell.
Proficiency with Active Directory, DNS, and DHCP; Infoblox experience is a plus.
Experience designing or overseeing monitoring, alerting, and observability solutions, including dashboarding platforms such as Grafana or equivalent tools.
Ability to lead and mentor Systems Administrators.
5+ years of relevant enterprise IT experience in a senior or lead infrastructure role.
Available to work varying hours, on-call shifts, including evenings, weekends, and holidays as required.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role
is eligible
for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products.
This role also may be eligible for a bonus package.
Click
here
to learn more.
The estimated base pay range for this role is listed below.
$155,900
—
$233,900 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: United States, Remote
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
About the Role
The Senior Director, Sound leads the creative, technical, and strategic vision for sound, dialogue and talent casting across PlayStation Studios globally. This leader sets the standard for world-class audio experiences, guiding teams and collaborating with internal studios and external partners to deliver groundbreaking, emotionally resonant sound for PlayStation’s portfolio of AAA titles.
As the global head of the sound function, the Senior Director partners with studio leadership, technology groups, and executive management to drive innovation, quality, and alignment with PlayStation Studios’ creative and strategic goals.
Why Join Us
At PlayStation Studios, you’ll help define the future of sound in interactive entertainment. Collaborating with award-winning teams across the globe, you will influence the sonic identity of world-class titles while shaping the next generation of immersive PlayStation audio experiences.
Key Responsibilities
Leadership & Direction
Establish and drive global sound direction and creative vision that aligns with PlayStation Studios.
Partner directly with executive and senior leadership to align sound strategy with overall PlayStation Studios goals.
Partner with Studio and Audio Directors to ensure the quality of sound across studios, ensuring world-class consistency.
Define and champion long-term initiatives that enhance creative and technical excellence globally.
Creative Design & Implementation
Drive Audio best practices across all PlayStation Studios titles.
Lead research and development initiatives with internal teams, hardware partners, and external vendors.
Oversee implementation pipelines and raise overall sound quality and performance standards.
Present innovation and technology recommendations to executive leadership.
Tools, Technology & Asset Management
Partner with various technology groups to define and guide PlayStation Studios’ global sound technical roadmap.
Direct investment in new tools and technologies impacting audio creation and delivery.
Develop new approaches to tracking, analyzing, and improving audio production workflows.
Ensure all sound content meets or exceeds the PlayStation Studios quality bar.
Recording & Audio Capture
Maintain strong global relationships with external recording and production partners.
Own PlayStation Studios standards and processes for audio acquisition and recording.
Communication & Collaboration
Lead global communication efforts for the sound department.
Represent PlayStation Studios’ sound innovations through conferences, PR, and industry forums.
Partner with leadership to maintain consistent and transparent communication across regions.
Cultivate collaboration and knowledge sharing across all sound teams and development partners.
Process & Strategic Planning
Monitor and forecast global sound team resources, staffing, and budgets to ensure the organization is both sustainable and future ready.
Translate executive decisions into regional or studio-level action plans.
Collaborate to enhance production processes, improve efficiency, and strengthen cross-studio coordination.
Oversee budgeting, scheduling, and headcount allocation globally to maintain a responsive and efficient organization.
Innovation
Lead global sound innovation initiatives and foster creative experimentation.
Regularly benchmark and research emerging industry practices and technologies.
Encourage risk-taking and creative excellence within the sound and technology teams.
Talent Acquisition & Performance Management
Oversee headcount planning and talent strategy for the global sound department.
Participate in senior recruiting and key leadership interviews.
Define global workforce and succession plans for the sound function.
Build a culture of performance, development, and mentorship across the organization.
Serve as a model for coaching, feedback, and professional growth.
Qualifications
15+ years of audio leadership experience within AAA game development.
Minimum of 6 shipped AAA games in a senior sound leadership role.
Proven record of managing, mentoring, and inspiring high-performing sound teams.
Deep expertise in interactive audio, post-production, and advanced authoring tools (Wwise, FMOD, or proprietary engines).
Strong understanding of multidisciplinary development workflows (animation, level design, AI, physics, mechanics).
Exceptional executive communication, presentation, and organizational leadership skills.
History of delivering innovative, high-quality sound experiences under tight time constraints.
Collaborative, visionary leader with a passion for pushing audio boundaries in gaming.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role
is eligible
for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products.
This role also may be eligible for a bonus package.
Click
here
to learn more.
The estimated base pay range for this role is listed below.
$235,400
—
$353,000 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: United States, Santa Monica, CA
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
This is a hybrid/ onsite position.
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and we’d love to find talented individuals to join us.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
What you will do:
Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, AI behaviors, and other mechanics and systems.
Communicating with animation, programming, and art departments to effectively produce the assets and code support required for the areas you’re owning.
Fostering team cohesion, advising design leadership regarding communication breakdowns and personality conflicts.
Working with minimal supervision while keeping lead designers and directors well-informed.
What skills you will use:
5+ years of industry experience in Technical Design for games
2+ shipped games
Significant programming ability (Computer Science undergraduate degree preferred)
Deep understanding of narrative principles and how to convey emotion through gameplay
Expertise in 3D math
Fluent in C++, C#, Lua, or other text-based scripting language
Ability to identify and act on opportunities for improvements to tools and workflows that can help the team be more efficient
Self-starter with excellent communication and teamwork skills
Bachelors degree or equivalent
Bonus Skills:
Experience developing third-person action games
Experience with the following areas of design
Behavior Trees
Narrative Gameplay Sequences
Encounter Design
#LI-SP3
The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.
$145,100
—
$181,400 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: Ireland, Dublin
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Why Join Us?
Be part of a team building brand new tools and platforms used by thousands of developers worldwide. We foster a diverse, inclusive culture where innovation, learning, and collaboration are at the core of everything we do.
The role
We are looking for a strong Software Development Manager to lead high-impact teams within the PlayStation SDK Developer Host Tools division.
This role requires a balanced leader, someone who can manage a high-performing team, while also maintaining strong technical depth to guide architecture, review designs, and support engineers at a code level when needed.
You will operate across both backend distributed systems and web-based and/or native frontends, helping to shape solutions that are both technically sound and highly usable for developers.
What
you’ll
be doing
Support, encourage, and help develop a team of engineers, fostering a positive and collaborative work environment
Assist with technical discussions and contribute to code reviews and system design
Work together with other groups and teams across different time zones
Help carry out the team's goals and follow the established plans
Manage daily tasks while keeping in mind the team’s long-term objectives
Promote a strong developer experience by focusing on ease of use, performance, and reliability
Recognize challenges, help remove obstacles, and clarify tasks in situations that are not well defined
What we are looking for
Must have
7–10 years of overall software engineering experience with 3–5+ years of experience managing engineering teams.
Strong technical background with hands-on understanding of backend/platform fundamentals
Ability to operate at code-level depth when needed (design reviews, debugging, guiding engineers)
Proven experience designing and delivering complex, distributed systems
Track record of building and scaling high-performing engineering teams
Experience working on developer tools, internal platforms, or productivity systems
Strong ability to influence and align stakeholders across teams
Excellent communication skills across both technical and non-technical audiences
Ability to operate effectively in fast-moving, ambiguous environments
Nice to have
Solid grasp of frontend systems, including JavaScript, React, and React Native
Familiarity with AI/ML-driven workflows or developer tooling
Background in performance profiling and developer ecosystems
Skilled in C# and .NET technologies
Experience with low-level languages such as Rust and C++
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role
is eligible
for SIE’s top-tier benefits package that includes paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package.
Click
here
to learn more.
The estimated base pay range for this role is listed below.
€96.900
—
€145.300 EUR
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: United Kingdom, London
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Role Description:
We are looking for an independent, dedicated Lead or Senior Lead: Machine Learning to join the Visual Computing Group (VCG). This role contributes to redefining game play and live streaming through advanced R&D. VCG’s mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and streaming systems of SIE that exceed the state-of-the-art in runtime efficiency, visual quality and latency.
Who Are You?
You have a demonstrated ability in managing high performance research teams in the field of ML or Graphics
You are a dynamic and visionary leader with a passion for building and leading high-performance teams.
Your leadership style is grounded in clear communication, inspiration, and empathy.
You possess the ability to motivate and empower your team, fostering an environment where creativity and collaboration thrive.
A strong advocate for personal and professional growth, you ensure that every team member feels valued and heard.
Your approach to leadership is proactive, adaptable, and driven by a deep commitment to the success of both your team and the organization.
Experience in coaching and mentoring team members, fostering an inclusive and collaborative work environment.
You have the courage to speak up and take smart risks
You have strong and well-formed technical ideas that are weakly held; you can discuss, listen and participate in a passionate debate.
You are experienced in managing team communications in a large organization
What Do You Do?
As a Manager / Senior Manager within the Visual Computing Group, you will lead a multidisciplinary team of machine learning engineers and researchers focused on neural-assisted game rendering.
You will be responsible for coordinating the build, prototyping, development and integration of brand new visual computing technologies into our products.
Your role also involves managing project timelines, ensuring high-quality work, and collaborating with multi-functional teams to drive innovation.
You will also play a key role in aligning the team’s work with the overall strategic objectives of the company, balancing the demands of ongoing projects with the need for continuous improvement and technical debt management.
You will meet with collaborators to build partnerships and establish positive and trustworthy relationships.
What Knowledge Do You Have?
Domain Expertise:
Extensive technical experience and track record of accomplishments within various areas including intelligent systems, visual computing, real-time graphics processing within game engines, or graphics.
Proven track record in managing and delivering sophisticated projects within these areas.
Technical Skills:
Proficiency in programming languages and tools relevant to visual computing (e.g., C++, Python, OpenGL, DirectX).
Familiarity with machine learning frameworks and their application in visual computing
Knowledge in computer vision and machine learning: advanced neural network architectures applied to image analysis and video processing (diffusion models, transformers, distribution alignment, advanced loss functions for computer vision problems)
Knowledge in game engine rendering: knowledge of the stages of the game rendering pipeline, examples in UE5 or similar, knowledge of ray tracing or path tracing, advanced machine learning methods for global illumination, path tracing, frame interpolation and super-resolution in game rendering
Educational Background:
A degree in Computer Science, Engineering, or a related field, or equivalent experience; advanced degrees are a plus.
Industry Knowledge:
Up-to-date with the latest trends and technologies in one or more of: machine learning, computer vision, game engine rendering.
Experience in the interactive entertainment industry or a related field is highly desirable.
Benefits:
Discretionary bonus opportunity
Hybrid Working (within Flexmodes)
Private Medical Insurance
Dental Scheme
25 days holiday per year
On Site Gym
Subsidised Café
Free soft drinks
On site bar
Access to cycle garage and showers
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: Germany, Berlin
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Site Reliability Engineer
As a part of Sony Computer Entertainment, the
Gaming,
Developer
& Future
Technology Group
(
GDFT
)
is leading the cloud gaming revolution, putting console-quality video games on any device, from TVs to consoles to mobile devices and beyond.
Our Site Reliability Engineering team plays a significant role in delivering on the promise of a great cloud gaming experience to our customers. We do this by influencing design and operational decisions towards the overall stability of the gaming service. Our SREs focus on three main things: overall ownership of production, production code quality, and deployments. The successful candidate will be self-directed and able to participate in the way we make decisions at different levels.
We expect our SREs to have opinions on the state of our service and provide critical feedback during different phases of the operational lifecycle. We are engaged throughout the software development lifecycle, ensuring the operational readiness and stability.
What you'll be doing:
Lead team technical discussions, especially around ongoing improvements in Reliability and Scalability
Be involved in creating High Level Designs (HLDs) for new products and platforms
Mentor junior SRE staff and enable them for success
Lead incident response and post-mortem activities within your assigned service team
Work with other Engineers in a cross-functional team to prioritise reliability improvements to address technical debt and toil
Contribute to code to improve reliability
Implement automation to reduce ongoing toil
What we're looking for:
Minimum of 5+ years working experience in Software Development and/or Linux Systems Administration role.
Strong interpersonal, written and verbal communication skills.
Available to be scheduled in on-call rotation.
Skills & Knowledge:
Proficient as a Linux Production Systems Engineer, with experience managing large scale Web Services infrastructure.
Development experience in one or more of the following programming languages:
Python (preferred)
Bash, Go, Java, C++, or Rust
In addition, experience with at least 3 of the following topics:
Distributed data storage at scale (Hadoop, Ceph)
NoSQL at scale (MongoDB, Redis, Cassandra)
Data Aggregation technologies. (ElasticSearch, Kafka)
Scaling and running traditional RDBMS (PostgreSQL, MySQL) with High Availability
Monitoring & Alerting (Prometheus, Grafana), and Incident Management toolsets
Kubernetes and/or AWS (deployment and management)
Software Distribution (Package management and distribution at scale)
Configuration Management (ansible, saltstack, puppet, chef)
S/W Performance analysis and load testing (QA or SDET experience: a plus)
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: Germany, Berlin
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Senior Service Reliability Engineer
As a part of Sony Interactive Entertainment, the Gaming,
Developer
& Future
Technology Group
(
GDFT
) is leading the cloud gaming revolution, putting console-quality video games on any device, from TVs to consoles to mobile devices and beyond.
Our Site Reliability Engineering team plays a significant role in delivering on the promise of a great cloud gaming experience to our customers. We do this by influencing design and operational decisions towards the overall stability of the gaming service. Our SREs focus on three main things: overall ownership of production, production code quality, and deployments. The successful candidate will be self-directed and able to participate in the way we make decisions at different levels.
We expect our SREs to have opinions on the state of our service and provide critical feedback during different phases of the operational lifecycle. We are engaged throughout the software development lifecycle, ensuring operational readiness and stability.
What you'll be doing:
Taking a leadership role in ongoing improvements in Reliability and Scalability
Work closely with SRE Management to define KPIs, processes and drive continuous improvement
Influence the architecture and implementation of solutions within the division
Mentor more junior SRE staff and enable them for success
Act as a voice to represent SRE in the wider organisation
Represent the operational scalability of solutions in the wider division
Lead small-scale projects from inception to implementation
Design platform-wide solutions and provide technical leadership during their implementation
Demonstrate a high-level of organizational skills and initiative in the role
What we're looking for:
Minimum of 7+ years working experience in Software Development and/or Linux Systems Administration role.
Strong interpersonal, written and verbal communication skills.
Available to be scheduled in on-call rotation.
Skills & Knowledge:
Proficient as a Linux Production Systems Engineer, with experience managing large scale Web Services infrastructure.
Development experience in one or more of the following programming languages:
Python (preferred)
Bash, Go, Java, C++, or Rust
In addition, experience with at least 3 of the following topics:
Distributed data storage at scale (Hadoop, Ceph)
NoSQL at scale (MongoDB, Redis, Cassandra)
Data aggregation technologies. (ElasticSearch, Kafka)
Scaling and running traditional RDBMS (PostgreSQL, MySQL) with High Availability
Monitoring & alerting (Prometheus, Grafana), and Incident Management toolsets
Kubernetes and/or AWS (deployment and management)
Software distribution (Package management and distribution at scale)
Configuration management (ansible, saltstack, puppet, chef)
Software performance analysis and load testing (QA or SDET experience: a plus)
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: United Kingdom, London
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Job Title:
Director of Product Management
Location:
Remote
Company:
PlayStation Studios
As the Director of Product Management, you will work as part of the central Live Services team, reporting to the Head of Product Management for Live Service games at PlayStation Studios. Your primary responsibility is to work as a subject matter expert, leading a small central team collaborating with European game studios and other partners (analytics, marketing, etc.) to help build, launch, and manage successful live service games, while helping studios to build out top-notch embedded capabilities.
Responsibilities
Work across multiple live and upcoming titles from PlayStation Studios, partnering closely with game studios and other partners to build capabilities and successfully launch and manage live service titles.
Engage with game teams on everything from high-level product and commercial strategy to evaluating design specs and mockups, with a focus on product prioritization and roadmaps.
Identify opportunities for product performance growth for various titles, influence key stakeholders, and drive initiatives to a successful outcome through strong relationships.
Develop and share best practices to help game studios stand up and evolve their processes and capabilities.
Define product strategy frameworks and standards for live service titles, tailoring approaches to the needs of individual games and studios.
Define and evolve core KPIs in partnership with other publishing resources (analytics, research, marketing, etc), ensuring consistent measurement and actionable insights across titles.
Establish and evolve live service operating rhythms (goal setting, performance reviews, experimentation, roadmap planning, decision trees) across titles.
Partner with finance and forecasting teams to refine revenue models, ensuring assumptions align with product strategy and core KPIs.
Manage, develop, and grow a small team of product management and live service design talent, leading and inspiring a highly skilled team.
Connect development teams across PlayStation studios to the latest competitive research, analyze industry trends, and define best practices.
Function as a conduit between multiple studios to foster knowledge sharing and deeper collaboration.
Help define the processes and methodologies used centrally to level up our product management craft and improve the way we build and operate live service games.
Qualifications & Skills
Strong experience in product management and/or live service design focused on feature development and live operations.
Proven track record working in complex, matrixed development/publishing organizations to deliver outsized results on successful live games.
Seasoned people leader with an ability to manage, lead and inspire a highly skilled team.
Demonstrated track record of success driving initiatives that positively impact core KPIs.
Expert data fluency and track record of partnering with analytics, research, and insights groups.
Experience with game economy and/or monetization modeling and experience with analytical tools (e.g. Looker, Tableau, etc.).
Diverse development experience spanning different types of games, genres, and business models (F2P, paid, cosmetic economy, etc.).
Expert ability to connect creative vision, analytics, and business goals – turning data into actionable product and design decisions.
Deep understanding of industry trends and the competitive landscape, including player motivations and audience segments across genres.
Ability to understand, conceptualize, and improve the design of game systems, features, and mechanics, providing recommendations to shape the direction of the product.
Experience working across products at different development stages (incubation, live operations, etc.).
Strong business and financial acumen, with experience driving revenue forecasting and KPI frameworks for live service products.
Experience working with publishing partners (marketing, release management, store, etc.).
Experience partnering with leadership/executives at a studio and publishing level.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: United States, San Diego, CA
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Senior Graphics Programmer, Mobile (iOS/Android)
PlayStation Studios / San Diego Studio
Why PlayStation? Why San Diego Studio?
Come join San Diego Studio in bringing MLB The Show to mobile platforms. Our focus is on delivering innovative, high-quality gaming experiences, and we are seeking a Senior Mobile Graphics Programmer to help advance the visual and technical quality of our mobile title on iOS and Android.
In this role, you will be responsible for developing and optimizing real-time graphics systems specifically for mobile devices, ensuring strong performance, scalability, and visual fidelity across a wide range of hardware configurations and device capabilities.
You will focus on writing and optimizing our mobile rendering engine, debugging graphics and performance issues, implementing new visual features, and ensuring the game takes full advantage of platform-specific capabilities across Apple and Android ecosystems.
The ideal candidate possesses strong problem-solving abilities, sharp attention to detail, and thrives both independently and in collaborative, cross-functional teams. They are passionate about GPU architecture and real-time rendering innovation, skilled in profiling and optimizing complex graphics systems, and experienced in shipping high-quality graphics features on constrained mobile hardware.
Responsibilities:
Develop, optimize, and maintain real-time rendering systems and graphics features specifically for mobile platforms (iOS and Android)
Identify and resolve performance bottlenecks related to rendering, memory usage, thermal constraints, battery usage, and device-specific hardware limitations
Ensure compatibility, stability, and performance across a broad range of mobile devices, from high-end flagship phones/tablets to lower-spec hardware
Implement scalable graphics systems that support varying performance tiers, screen resolutions, refresh rates, and GPU capabilities
Work with platform-specific graphics APIs and technologies such as Metal and Vulkan
Optimize shaders, rendering pipelines, texture usage, and asset memory footprint for mobile GPU architectures
Implement requested graphics features and enhancements in collaboration with the broader engineering, art, and rendering teams
Debug graphics issues across different chipsets and vendors
Stay current with emerging rendering techniques, mobile GPU technologies, and platform advancements to drive visual improvements and technical innovation
Required Qualifications:
Bachelor's degree in Computer Science, Mathematics, or a related technical field
5+ years of experience programming in C++ with a focus on performance-critical applications
Strong experience with graphics programming on mobile platforms, including low-level graphics APIs such as Metal or Vulkan
Proficiency in GPU shader programming and optimization for mobile platforms
Strong foundational math skills, especially linear algebra, geometry, and trigonometry
Hands-on experience with graphics profiling and debugging tools for mobile development
Proven ability to debug and optimize rendering performance across a wide range of mobile hardware and operating system versions
Strong understanding of the constraints and tradeoffs involved in mobile rendering, including memory bandwidth, battery usage, thermal throttling, frame pacing, and device fragmentation
Preferred Qualifications:
Experience shipping one or more mobile games or interactive applications on iOS and/or Android
Familiarity with platform-specific development environments and tools such as Xcode, Microsoft Visual Studio, GPU frame debuggers, and mobile performance analyzers
Experience optimizing rendering systems for a variety of mobile GPU architectures
Understanding of scalable rendering techniques for mobile, including dynamic resolution, LOD systems, texture streaming, and efficient post-processing
Familiarity with scripting languages such as Python is a plus
Experience working on cross-platform rendering systems is highly desirable
Passion for sports games and delivering visually compelling real-time experiences on mobile devices
.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click
here
to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$172,000
—
$258,100 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: United Kingdom, London
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
About the Advanced Technology Group
The Advanced Technology Group (ATG) is a part of Foundational Systems and Experiences Engineering (FSEE) within the Platform Business Group. Established over 20 years ago as part of PlayStation®’s first-party game development studios, ATG has always focused on helping game developers get the most out of PlayStation® hardware - a mission that continues to this day. As a team, we are responsible for large parts of the graphics software stack used by all PlayStation® games, and collaborate with leading engineering teams worldwide, from game developers to hardware vendors, to deliver key platform technologies.
What you’ll be doing
You will be working on the current and future rendering APIs used by PlayStation games, as well as the hardware underpinning them.
You will design and implement features that enable efficient game development, push GPU programming forward, and create a healthy platform.
You will observe industry trends, understanding of – and empathy for – our customers, and business needs as the foundation of your decision making.
You will help shape the path of the PlayStation graphics stack going forward.
You will collaborate with the platform software and hardware teams, as well as game developers.
You will often take the role as the game-developer advocate when working with the platform teams, or the role as the platform-team advocate when working with game developers.
This is a senior position at the core of PlayStation GPU technology
with an
unusual
degree of
influence
on
future of
console
graphics
-programming
. ATG is granted a high degree of trust and autonomy in shaping the graphics software stack and we are looking for people who are passionate about carrying this forward. You will not be spending your time in committee meetings or writing endless proposals, this is very much an engineering role where your primary role is to determine what needs to be implemented, how best to implement it and to then sit down, code, debug. We believe that this practical focus is crucial in building up the skill, experience, and insight required to make the large-scale and long-term decisions we have been entrusted with.
What we are looking for
Experience and interest in low-level graphics architecture and engineering.
Experience writing rendering code on top of multiple existing rendering APIs.
Experience writing rendering code on console.
The ability to keep an eye on the big picture, even when deep in the weeds.
An eagerness to learn and to take responsibility for the long run.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: United States, San Mateo, CA
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
About the Role
We are looking for a strong Engineering Manager to lead a high-impact team within PlayStation’s Client Developer Experience (DevEx) team.
This role sits at the center of how developers build, test, and ship software across client and system software teams. You will lead the development of modern developer platforms and tools, including documentation systems, intelligent search, performance tooling, and AI powered experiences.
This role requires a balanced leader, someone who can grow and manage a high-performing team, while also maintaining strong technical depth to guide architecture, review designs, and support engineers at a code level when needed.
You will operate across frontend-heavy developer experiences (JS, React, React Native) as well as backend/platform systems, shaping solutions that are both technically sound and highly usable for developers.
What You’ll Do
Lead, grow, and mentor a team of engineers, building a high-performing, ownership driven culture
Drive delivery of developer platforms and tools used across PlayStation
Provide technical leadership at both code and system design levels, especially for frontend and developer-facing systems
Guide the design and evolution of complex, scalable systems across frontend, backend, and platform layers
Partner with AI/ML, QE, System Software, and Product teams to align on priorities and execution
Influence cross-team technical decisions and ensure strong alignment across partner organizations
Balance short-term delivery with long-term platform strategy
Ensure high-quality developer experiences by focusing on usability, performance, and reliability
Identify gaps, remove blockers, and drive clarity in ambiguous problem spaces
What We’re Looking For
7–10 years of overall software engineering experience with 3–5+ years of experience managing engineering teams.
Strong technical background with hands-on understanding of frontend systems (JavaScript, React, React Native) and solid backend/platform fundamentals
Ability to operate at code-level depth when needed (design reviews, debugging, guiding engineers)
Proven experience designing and delivering complex, distributed systems
Track record of building and scaling high-performing engineering teams
Experience working on developer tools, internal platforms, or productivity systems
Strong ability to influence and align stakeholders across teams
Excellent communication skills across both technical and non-technical audiences
Ability to operate effectively in fast-moving, ambiguous environments
Bachelors degree or equivalent
Nice to Have
Experience with Python or backend services supporting developer platforms
Experience with AI/ML-driven workflows or developer tooling
Background in performance profiling and or developer ecosystems
Experience in large-scale, multi-team environments
You will operate in a role that requires leadership, technical depth, and cross-org influence
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including color, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, birthing parent or parental status, trade union membership or membership in any other legally protected category.
We strive to build an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
#LI-AT1
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role
is eligible
for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products.
This role also may be eligible for a bonus package.
Click
here
to learn more.
The estimated base pay range for this role is listed below.
$201,400
—
$302,000 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: United States, San Mateo, CA
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Business
Development
Manager
,
PlayStation
Plus
Would you like to be part of the team that makes PlayStation Plus the greatest game subscription service in the world? We have an exciting opportunity for a Business Development Manager to join PlayStation’s subscription team. We’re looking for a dynamic, highly motivated individual who will help identify and execute new strategic opportunities to enhance PlayStation’s subscription offering.
In this role, you’ll develop a deep understanding of the PlayStation business and broader industry trends in order to identify opportunities for new features, functionalities, and partnerships. You will be responsible for recommending enhancements that deliver mutual value for PlayStation, its partners, and its customers. This includes building and evaluating business cases, assessing the potential scale and impact of new initiatives, and determining their ability to support long-term organizational objectives. The Business Development Manager will help define key performance indicators, shape new strategies, and work closely with cross-functional stakeholders to ensure successful execution through to commercial launch. You’ll collaborate with global teams across product, marketing, finance, growth, and experience, while also playing a key role in driving the culture and effectiveness of the wider Services team.
This role requires the ability to manage multiple complex projects with limited guidance, think critically, execute effectively, and approach opportunities with strong commercial acumen. Success in this position also depends on excellent storytelling skills and a proven ability to build strong partnerships across teams and divisions.
What You'll Do
Supporting on strategic commercial projects from business case to delivery.
Understanding and sharing industry trends helping to identify future opportunities and threats.
Understanding impact of new opportunities and how they fit with wider business goals.
Work closely with key cross-functional stakeholders to obtain strategic alignment, buy in and approval.
Play a key role in driving the culture and development of the global Service’s team.
What We're Looking For
Bachelor’s degree or equivalent.
Ability to propose, shape and lead new propositions and strategies throughout a complex, global organization.
At least 5 years of experience in consumer tech related industries, executing and delivering on business growth strategies.
An understanding of commercial subscription and financial models.
Excellent communication skills, both written and verbal.
Ability to think strategically and execute tactically, and a persistent attention to detail.
Ability to adapt to a quickly in a dynamic, changing, fast-paced environment.
Excellent data analysis and quantitative skills.
Flexible approach to working hours to support global business operations.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role
is eligible
for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products.
This role also may be eligible for a bonus package.
Click
here
to learn more.
The estimated base pay range for this role is listed below.
$131,400
—
$197,200 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: United States, San Diego, CA
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Staff Portfolio Manager
San Diego, CA
We are seeking an experienced leader with expertise in portfolio management to join our Strategic Portfolio Management (SPM) team within the Program Management Office at PlayStation. The Staff Portfolio Manager is responsible for developing and managing processes and procedures to effectively lead the portfolio management capability. This includes prioritizing and executing the portfolio, as well as monitoring and reporting on its overall health and status. This position has a reliance on a matrix of executives and function leaders to advance the strategic portfolio goals and objectives according to commitments, schedules and measurable outcomes. Given the inter-departmental dependencies and shared resources in delivering projects, the position serves within a complex accountability structure. The ideal candidate is a highly responsible, self-directed individual who can work effectively in a matrixed environment.
Responsibilities:
Portfolio Management
Develop and maintain Portfolio Management standards, processes, tools, and templates.
Communicate portfolio information to a wide variety of audiences, including different job levels and functional areas.
Maintain the portfolio program and resource capacity models.
Understand key alignments and interdependencies across programs within portfolio, partnering with Platform Business leaders to address cross-initiative issues.
Act as steward for change management within top priority initiatives, as defined by portfolio governance.
Continuously improve portfolio management processes based on feedback from key stakeholders.
Portfolio Analytics and Reporting
Build and maintain the processes for data collection to drive portfolio reporting capabilities and data-driven decisions.
Provide analysis on the portfolio and create reports for senior management.
Ensure reporting aligns with portfolio management best practices and tracks the overall health of the in-flight program portfolio.
Develop and evolve the portfolio resource planning and tracking models as needed.
Intake and Prioritization
Develop a program intake and prioritization process, including prioritization criteria models and support for reviewing new requests throughout the year.
Facilitate the project intake and prioritization process, ensuring alignment with annual business planning and strategic priorities.
Continuously update intake criteria to understand the impact of program additions or changes on resources, capacity, sequencing, and delivery.
Understand interdependencies across programs and initiatives.
Governance
Develop and facilitate portfolio governance processes, including operational frameworks and cadences to drive standardization and promote active governance of the portfolio.
Qualifications:
12+ years’ direct or related work experience leading complex program portfolios in gaming, technology, consumer electronics, or related field
Bachelor’s degree in related field or equivalent experience
Expertise in portfolio management, including tools and methodologies
Highly organized, dedicated, team player that takes initiative and can influence outcomes autonomously in a matrix organization
Excellent communication and presentation skills, capable of successfully communicating with all levels of the organization
Strong interpersonal and stakeholder management skills
Ability to work in a fast-paced environment and manage multiple priorities
Strong analytical, problem-solving skills
Experience working in a global company and team preferred.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role
is eligible
for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products.
This role also may be eligible for a bonus package.
Click
here
to learn more.
The estimated base pay range for this role is listed below.
$173,000
—
$259,400 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: United States, San Mateo, CA
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Principal Wireless Protocol Architect/Engineer
We are building a small team of versatile and enthusiastic leaders to create new products for the PlayStation community. Our team recently delivered the new PlayStation Link, PULSE Explore and PULSE Elite products, recently announced the FlexStrike and PULSE Elevate products, and are hard at work on what comes next. We need an experienced and innovative firmware engineer to help build and support our new products and features.
In this role, you will be the technical point of accountability for wireless across accessories: hardware, platform software, audio, security, and product all will route protocol questions to you. You will represent the protocol and the implementation to silicon and ODM partners, evaluate combo-SoC roadmaps, drive vendor firmware defects to resolution, and design so that a supplier change is a port, not a rewrite.
You will write the technical strategy documents that let a Director and a VP make an informed decision. And, grow the technical depth by being the leader that mentors senior engineers toward staff and principal, and raise the design-review bar for the whole org.
Come and play with us!
Responsibilities
In this role, you will lead firmware development for high profile product development efforts. You will be responsible for technical leadership, system architecture, and execution across the firmware domain, working closely with internal teams and external partners.
Own firmware architecture and design for transport, wireless protocol, firmware and software stacks for embedded devices from concept through production
Develop and define communication protocols to enable peripheral functionality
Design, implement, and scale low-latency RF/wireless communication protocols for embedded systems
Architect structured, modular, and reusable firmware frameworks that scale across multiple platforms and product lines
Lead and mentor firmware engineers (internal and external partners)
Ensure firmware designs support cross-platform reuse and long-term scalability
Troubleshoot complex system-level issues across hardware, firmware, and RF domains
Skills
Strong in firmware and software architectural patterns
Strong embedded firmware development experience in C/C++
Industry authority level experience with RF/wireless systems (e.g., Bluetooth, low-latency audio, or similar technologies)
Deep understanding of low-latency embedded systems and communication protocol design
Proven ability to design scalable, reusable, and cross-platform firmware architectures
Experience with ARM microcontrollers and low-power system design
Hands-on experience with hardware bring-up and debugging (including RF/system-level issues)
Experience implementing hardware-in-the-loop and automated testing
Strong system-level thinking across hardware and software boundaries
Ability to operate at both high-level system design and low-level implementation
Proven ability to lead firmware efforts across teams and partners
Experience with consumer electronics product development from concept through mass production
Strong problem-solving and debugging skills
Qualifications
Bachelor’s degree in electrical engineering, Computer Engineering, Computer Science, or related field (or equivalent experience)
15+ years of experience in embedded firmware development
Demonstrated experience leading firmware development for shipped products
Strong experience in RF/wireless or low-latency embedded systems
Excellent written and verbal communication skills
Passion for gaming, digital entertainment, and consumer electronics is a plus
Nice to Have
Experience with wireless audio or ultra-low latency systems
Experience working with external development partners or ODMs
Experience with kernel or driver development (Linux, Windows, or similar)
Experience scaling engineering processes and mentoring teams
Working Conditions
Energetic, collaborative and passionate engineers delivering product
Travel (domestic and international) required. Estimated 15-20%
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role
is eligible
for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products.
This role also may be eligible for a bonus package.
Click
here
to learn more.
The estimated base pay range for this role is listed below.
$209,900
—
$314,900 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Location: Finland, Helsinki
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Housemarque is looking for a talented Lead Lighting Artist to join our team!
THE JOB
As the Lead Lighting Artist, you will work closely with the Technical Art Director and help supervise the lighting department, making sure our lighting quality stays consistent with the high visual standards set by the Art Director.
You will bring a strong track record of working with real-time video game lighting technologies, pipelines, and tools, combined with excellent communication and people management skills. You will help define best practices, improve lighting pipelines, and ensure the team maintains both artistic quality and technical performance across the project.
If you care about lighting, enjoy mentoring others, and love crafting beautiful real-time visuals, we’d love to hear from you!
Important
:
A portfolio with a detailed breakdown showcasing high-end, real-time lighting work is required. Applications missing this will be automatically discarded.
What will your day-to-day look like?
Work with the Art Director and Technical Art Director to plan and scope lighting needs for each project.
Define and maintain best practices and workflows for real-time lighting.
Lead and mentor the lighting team, encouraging professional growth and team cohesion.
Establish artistic and technical lighting targets for both in-house and external teams.
Balance leadership tasks with hands-on content creation (lighting levels, cinematics).
Support lighting team members in daily tasks when needed.
Review lighting work regularly, offering both technical and artistic feedback to raise overall quality.
Ensure consistency in lighting style and quality across the entire project.
Collaborate with other departments to ensure lighting assets meet visual, gameplay, and technical needs.
Help drive conversations with Graphics Programmers regarding lighting features and improvements.
Manage lighting tasks, bugs, and priorities together with Production and QA teams.
Troubleshoot and resolve rendering and performance issues related to lighting.
Plan, assign, and review the team’s work.
Appraise performance, provide feedback, and support career growth.
Foster a positive, inclusive, and safe work environment.
What will help you to be successful in this role?
Shipped at least one PC/Console title as a Lead Lighting Artist.
8+ years of experience in AAA game development (PC and/or console).
Expert knowledge of real-time lighting techniques and physically based rendering (PBR).
Strong experience with node-based shaders related to lighting.
Good understanding of scripting for lighting interactions.
Deep understanding of how lighting supports gameplay, storytelling, and mood.
Ability to optimize lighting for performance and memory budgets without sacrificing quality.
Strong eye for aesthetics, color theory, and composition.
Familiarity with version control systems like Perforce.
Experience with project management tools like Jira.
Fluent written and verbal English skills.
A genuine passion for video games.
Bonus skills
Experience with Unreal Engine or a proprietary AAA engine.
Background in cinematic lighting or photography.
Experience working with global illumination and ray tracing systems.
What we offer to you?
Competitive salary, benefits, healthcare, Nordic work-life balance
Tailored immigration and relocation package to help you get settled into Finland
State-of-the-art studio facilities in the heart of Helsinki
Freedom, flexibility and openness in a collaborative culture
Brilliant, diverse and empathetic colleagues to work with
Exciting and ambitious projects executed with the best tools
Access to PlayStation Studios collaboration, games and more!
This is a permanent, full-time position based in Helsinki, Finland.
We will start interviewing promising candidates immediately so please apply as soon as possible.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our
Candidate Privacy Notice
for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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seniorUnited States, Santa Monica, CA
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