Location: Russia; Belarus; Georgia; Armenia; Kazakhstan; Moldova
About the company
The company is a games publisher that licenses free-to-play mobile and browser games from international studios and brings them to players in Russia and the CIS. It already has a live portfolio, partnerships with major regional platforms, a release and operations team, and a steady flow of new titles to evaluate.
The company is looking for a Head of Publishing who will own publishing decisions and turn that flow of games into a profitable portfolio.
About the role
As Head of Publishing, you will decide which games the company takes on, build the economics behind every title, and make sure each game delivers a financial result. The role comes with real autonomy: leadership sets the goals, and you own the decisions and the plan to get there.
Responsibilities
Review a steady flow of games across genres and make fast, well-reasoned go / test / no-go decisions
Build a financial model and P&L for every title: investment, payback period, revenue forecast
Negotiate licensing deals with developers and take them all the way to signature
Oversee user acquisition through the company's UA agency and partners, and make sure campaigns pay back
Work with regional platforms and app stores on launches and commercial terms
Set priorities for the release, operations and scouting teams; define processes and responsibilities
Identify gaps in the team and plan the next hires
Report regularly to the company's leadership: current financial position and the plan for the next 1, 3 and 6 months
Requirements
3+ years in publishing of F2P mobile and/or browser games as a Publishing Producer, Producer, Product Lead, Publishing Manager or Head of Studio (management side), with ownership of results
Hands-on experience building financial models and game P&Ls in Excel / Google Sheets, and the ability to explain and defend your assumptions
Strong command of game metrics: retention, ARPU / ARPPU, LTV, ROAS, cohorts, payback
Experience evaluating many games across different genres and making go / no-go decisions
Track record of negotiating and closing deals with game developers
Solid understanding of UA unit economics and experience working with UA teams or agencies
Good knowledge of the Russian games market and what works for local players
Experience managing people or cross-functional processes
Working English for calls and correspondence with international partners
Fluent Russian
Based in Russia, or able to travel to Russia regularly
Makes decisions quickly, takes ownership of them and comes to meetings with checked numbers
Finds solutions when budgets are limited
Nice to have
Experience with regional platforms and stores: RuStore, VK Play, VK Games, Yandex Games, OK Games
Experience publishing licensed games from Asian developers
Experience at a publisher with a large and diverse portfolio
Startup or small-team experience, wearing multiple hats
Plays games personally
Benefits
Full ownership of publishing decisions without micromanagement
Competitive fixed compensation plus a performance-based bonus
Fully remote work
A steady pipeline of new titles from international studios
The opportunity to build the publishing function and team
Fast decision-making: days, not months
Зарплаты и спрос: Продукт и менеджмент
Сейчас в каталоге 4 155 вакансий по этому направлению, удалённо можно работать в 30%.
Зарплата здесь не указана. Медиана по направлению: 215 000 $ в год. У половины вакансий от 170 000 $ до 250 000 $ (вакансий с вилкой: 238).
Навыки этой вакансии, которые чаще всего просят по направлению: Excel (6%). В скобках доля вакансий направления.
seniorAvailable to provide leadership coverage for critical escalations outside standard business hours as needed, and to work across AMER, EMEA, and APJ time zones to support globally distributed teams