3D ARTIST (CREATURES/DRAGONS) | REMOTE OR RELOCATION VEGAS | TWIN ATLAS #remote #fultlime #3d #artjob #gamedev https://teletype.in/@remoteit/vvH8XBTsZeh; Location: Fully remote, but if Vegas sounds exciting, we can chat about relocation options
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What we are looking for We're looking for a 3D Artist who loves creating animals, creatures or dragons and can take them from concept art all the way to rigged, animated and in-game. Responsibilities: Model full-mesh creatures and dragons from supplied concept art, working within set triangle budgets.
Responsibilities:
— Model full-mesh creatures and dragons from supplied concept art, working within set triangle budgets.
— Rig and animate creatures to established naming conventions, bone hierarchies and animation requirements.
— Import and test assets in Roblox Studio, checking appearance, scale, rig compatibility and animation playback.
— Identify and fix topology, deformation, rigging and animation issues throughout production.
— Model and vertex paint supporting assets when needed, including simple NPCs, props, accessories and environment pieces.
— Create camera and character animation for cutscenes when projects require it.
Requirements:
— A strong portfolio showing creature or character modelling, rigging and animation.
— Experience building game-ready models to a triangle budget with clean, deformation-friendly topology.
— Solid rigging and animation skills, particularly for non-humanoid or multi-limbed creatures.
— Experience working in Roblox Studio and with Roblox asset and animation pipelines.
— Comfortable working from concept art and staying true to an established art style.
— Ability to hit consistent deadlines in a live, content-driven environment.
— Clear communicator who takes feedback well and works well as part of a team.
Bonus:
— Experience creating content for live-service games with regular release cadences.
— A genuine passion for creature-collecting games and the Roblox community.
Location:
— Fully remote, but relocation to Las Vegas is possible.
Salary:
— $45,000 - $60,000 per year plus bonus. Most offers fall within this range, but candidates outside this range are encouraged to apply.
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3D Artist (Creatures/Dragons); понятные задачи; прозрачная оплата; гибкий формат.
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Понятные задачи
Задачи и требования конкретны: создание 3D моделей существ и драконов, риггинг, анимация, тестирование в Roblox Studio, исправление ошибок, работа с концепт-артом и соблюдение стиля.
Из объявления
What we are looking for We're looking for a 3D Artist who loves creating animals, creatures or dragons and can take them from concept art all the way to rigged, animated and in-game. … Responsibilities: Model full-mesh creatures and dragons from supplied concept art, working within set triangle budgets. … Rig and animate creatures to our established naming conventions, bone hierarchies and animati