Own the design and long-term evolution of metagame systems.
Design and implement meta systems that enhance progression, engagement, and long-term retention.
Work closely with design leadership and vision owners to ensure meta systems reinforce the game's core pillars, player fantasy, and product vision.
Define feature goals, player journeys, success metrics, and KPIs.
Produce clear design documentation, user flows, balancing specifications, and feature requirements.
Collaborate with Engineering, UI/UX, Art, Production, Analytics, QA, and other design disciplines.
Prototype, configure, and iterate features using engine tools and data-driven workflows.
Balance progression pacing, economies, resource generation, and reward structures.
Own features throughout the entire development lifecycle, from concept through implementation, iteration, and release.
Participate in playtests and drive improvements based on feedback.
5+ years of professional Game Design experience.
Experience shipping at least one multiplayer or live-service title.
Strong expertise in metagame systems, progression, economy, and LiveOps.
Experience designing systems for competitive and/or cooperative online games.
Strong understanding of player motivation, retention, engagement, and game economies.
Advanced balancing skills using spreadsheets and data analysis tools.
Experience working with Unreal Engine, Unity, or proprietary game engines.
Strong written communication and design documentation skills.
Ability to independently own complex features while collaborating across multiple disciplines.
Broad knowledge of multiplayer games, especially FPS titles, with the ability to identify industry best practices, evaluate their trade-offs, and apply them appropriately.
Professional-level English/Russian communication skills.
Preferred Qualifications
Experience working on FPS or extraction shooter titles.
Experience designing matchmaking, MMR, or ranked progression systems.
Experience with virtual economies, monetization, and progression systems.
Knowledge of SQL, Python, or similar data analysis and scripting tools.
Familiarity with Unreal Engine data-driven workflows (Data Assets, Data Tables, Gameplay Ability System).
Experience supporting games after launch through LiveOps.
Understanding of analytics platforms and telemetry pipelines.
Participation in ambitious, world-class projects
Work with a team of top-tier professionals
Various additional perks depending on your location (private health insurance, English lessons, sports, etc.)
100% paid sick leave
Flexible work schedule.
Зарплаты и спрос: Гейм-дизайн
Сейчас в каталоге 238 вакансий по этому направлению, удалённо можно работать в 53%.
Навыки этой вакансии, которые чаще всего просят по направлению: Unity (21%), Unreal (18%). В скобках доля вакансий направления.
У компании Saber сейчас 8 вакансий по этому направлению.