- Design, prototype, setup and playtest unique weapons in big FPS IP (from paper design to shippable weapon)
- Design weapon system, balance weapons and player equipment
- Work with close collaboration with Art, GD and Direction
- Skills and knowledge how to make weapon feel good (3c, recoils, animations, sound etc)
- Big shooter experience (both playing and developing)
- Experience working on multiplayer shooters, extraction shooters, tactical shooters, survival games, immersive simulations, or multiplayer action games.
- Professional-level English/Russian communication skills.
- Ability to create clear, structured, and implementation-ready design documentation.
- Experience with Unreal Engine or a comparable modern game engine.
- Preferable to have understanding of Unreal Engine pipelines: Data Assets, Blueprints, ABP, skeletal meshes and montages
Participation in ambitious, world-class projects
Work with a team of top-tier professionals
Various additional perks depending on your location (private health insurance, English lessons, sports, etc.)
100% paid sick leave
Flexible work schedule.
Зарплаты и спрос: Гейм-дизайн
Сейчас в каталоге 238 вакансий по этому направлению, удалённо можно работать в 53%.
Навыки этой вакансии, которые чаще всего просят по направлению: Unreal (18%). В скобках доля вакансий направления.
У компании Saber сейчас 8 вакансий по этому направлению.