Задачи:
— Скаутинг, аудит при поддержке аналитиков и отбор внешних команд и проектов.
— Ведение переговоров с внешними командами.
— Продюсирование разработки: управление сроками, бюджетом, разработка видения, приоритизация, GTM-стратегия, решение ключевых проблем.
— Участие в формировании видения и реализации внешнего издательства и системы трендвотчинга.
Требования:
— Опыт разработки новых ПК и консольных игр от 3-х лет.
— Опыт издания ПК и консольных игр на стороне компании-издателя или разработчика.
— Широкий кругозор и глубокие знания рынка ПК и консольных игр.
— Проактивность и нацеленность на результат.
Условия:
— Работа в аккредитованной IT-компании.
— Расширенный полис ДМС.
— Доплаты по больничным листам и days off.
— Компенсация спорта и оборудованные спортивные зоны в офисе.
— Компенсация питания.
— Подарки на день рождения и в первый день в компании, выплаты в день свадьбы и день рождения детей.
— Комнаты отдыха с настолками, приставками, игровыми автоматами/столами.
— Релакс-зоны с массажными креслами Yamaguchi и топовыми кофемашинами.
— Ежедневное начисление от 500 до 1000 единиц игрового золота на аккаунт в игре.
— Work-life balance: гибкий приход в офис с 8 до 11, уход с 17 до 20.
— Возможна удалённая работа.
Location: Russia; Belarus; Georgia; Armenia; Kazakhstan; Moldova
About the company
The company is a games publisher that licenses free-to-play mobile and browser games from international studios and brings them to players in Russia and the CIS. It already has a live portfolio, partnerships with major regional platforms, a release and operations team, and a steady flow of new titles to evaluate.
The company is looking for a Head of Publishing who will own publishing decisions and turn that flow of games into a profitable portfolio.
About the role
As Head of Publishing, you will decide which games the company takes on, build the economics behind every title, and make sure each game delivers a financial result. The role comes with real autonomy: leadership sets the goals, and you own the decisions and the plan to get there.
Responsibilities
Review a steady flow of games across genres and make fast, well-reasoned go / test / no-go decisions
Build a financial model and P&L for every title: investment, payback period, revenue forecast
Negotiate licensing deals with developers and take them all the way to signature
Oversee user acquisition through the company's UA agency and partners, and make sure campaigns pay back
Work with regional platforms and app stores on launches and commercial terms
Set priorities for the release, operations and scouting teams; define processes and responsibilities
Identify gaps in the team and plan the next hires
Report regularly to the company's leadership: current financial position and the plan for the next 1, 3 and 6 months
Requirements
3+ years in publishing of F2P mobile and/or browser games as a Publishing Producer, Producer, Product Lead, Publishing Manager or Head of Studio (management side), with ownership of results
Hands-on experience building financial models and game P&Ls in Excel / Google Sheets, and the ability to explain and defend your assumptions
Strong command of game metrics: retention, ARPU / ARPPU, LTV, ROAS, cohorts, payback
Experience evaluating many games across different genres and making go / no-go decisions
Track record of negotiating and closing deals with game developers
Solid understanding of UA unit economics and experience working with UA teams or agencies
Good knowledge of the Russian games market and what works for local players
Experience managing people or cross-functional processes
Working English for calls and correspondence with international partners
Fluent Russian
Based in Russia, or able to travel to Russia regularly
Makes decisions quickly, takes ownership of them and comes to meetings with checked numbers
Finds solutions when budgets are limited
Nice to have
Experience with regional platforms and stores: RuStore, VK Play, VK Games, Yandex Games, OK Games
Experience publishing licensed games from Asian developers
Experience at a publisher with a large and diverse portfolio
Startup or small-team experience, wearing multiple hats
Plays games personally
Benefits
Full ownership of publishing decisions without micromanagement
Competitive fixed compensation plus a performance-based bonus
Fully remote work
A steady pipeline of new titles from international studios
The opportunity to build the publishing function and team
Fast decision-making: days, not months
We’re looking for a leader to take ownership of our mobile game publishing business: managing a portfolio of games, setting resource priorities, developing the team, and driving profitable growth.
Location: Tokyo, Japan
As the VALORANT Publishing Lead for Japan, you will play a pivotal role in shaping and executing the publishing strategy of VALORANT in the Japan market. You will bridge global ambition with local execution, ensuring our strategy serves our player base in-market.
As a
Publishing Product Management Lead, Japan
on VALORANT publishing team, you will lead Riot’s long-term strategy for VALORANT in Japan, scale our publishing efforts and programs across product and esports marketing, community building, influencer management, local channel strategy and partnerships, all while acting as the voice of the Japan region.
Team building and management is a core responsibility of this role and you will have the privilege of leading a team of experienced publishing professionals to contribute to the product’s success. You will report to Regional Publishing Product Lead, VALORANT APAC.
Responsibilities:
Design and guide local publishing strategy to ensure our goals, player needs and game health metrics are achieved
Lead and grow an experienced publishing team as VALORANT grows with subsequent content releases and player community-facing events
Represent and advocate for market and its needs to the global team
Implement global brand strategy locally while optimizing owned and earned channels
Make key decisions across the region’s communications strategies, audience targeting, performance measurement and integration of community channels
Build and scale local partnerships to support the local community and game ecosystem
Required Qualifications:
5+ years of experience in a publishing, business development or product management role; 4+ years leading an externally facing program related to experiential marketing
3+ years directly managing an initiative, program, or small team
Business fluent in English and Japanese
Deep understanding of regional/cultural landscape and gaming communities in Japan
Experience building strategies and managing resources to achieve desired outcomes
Strong strategic and operational planning skills, including translating strategy into team roadmaps, priorities, milestones, and measurable goals
Experience directly managing and developing individual contributors, with responsibility for team performance, player outcomes, and market business results
Ability to establish effective team processes and operating rhythms, set clear goals, provide direction and actionable feedback and hold team members accountable while fostering ownership
Desired Qualifications:
Experience applying community best practices to drive player engagement, retention, and sustainable community growth
Experience developing and executing marketing, social media, and influencer campaigns.
Understanding of channel management, from technical fundamentals to the creation of content that delights and surprises its users
Strong quantitative background with a track record of using data, player insights, and attribution models to optimize strategy and publishing outcomes
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Location: Los Angeles, USA; Mercer Island, USA
Technical Product Managers combine deep technical knowledge with product leadership to deliver key Riot Games products and experiences that make it better to be a player. Technical Product Managers drive strategic vision across Riot's products and technologies. By leading multidisciplinary teams, they solve complex technical and user-experience challenges to deliver impactful solutions.
As a
Principal Technical Product Manager
on the Commerce (Store) team, you will own and operate large-scale, distributed services that support millions of Riot players worldwide, enabling them to purchase digital goods such as champions and cosmetics within their favorite games. Working closely with game studios, you’ll help identify and deliver platform solutions that prioritize efficiency, scalability, and reliability for developers, while powering in-game experiences across all of Riot’s titles. Your primary focus will be on Storefront experiences across numerous channels within the Riot ecosystem, as well as the critical inventory fulfillment systems that support them. Your expertise will extend across adjacent Commerce product spaces including inventory, payments, battle pass, loyalty systems, fraud, gifting, and configuration management. You will report to the Director of Technical Product Management of the Commerce team within Publishing Platform.
Responsibilities:
Define and align product strategy for critical, cross-cutting platform areas, prioritizing outcomes that create measurable value for developers and players
Bring strategic structure and clarity to Commerce's hardest, most ambiguous initiatives so they're set up for long-term success
Lead a team of engineers to design, build, and operate critical microservices for managing store, inventory fulfillment, and randomization based systems for Riot’s players and fans
Partner deeply with engineering leads to ensure platform solutions are robust, scalable, and seamlessly integrated into developer workflows
Work with teams of experts across the company to design, prototype, build, and ship new features
Help ensure that your team is consistently executing with excellence
Be part of a rotational on-call schedule for live product and internal customer support when required
Work with technical and non-technical customers to understand their requirements and design solutions that fit their needs
Own and communicate the product vision, mission, strategy, and multi-year roadmap in partnership with other Commerce product leads
Required Qualifications:
10+ years of relevant experience in Technical Product Management or a related engineering/technical field
Experience leading backend engineering teams to design, build, operate, and maintain large scale microservice ecosystems
Proven ability to operate at a Principal level, navigating organizational complexity to drive outcomes without direct authority
Strong technical background (CS degree or equivalent experience) sufficient to credibly debate tradeoffs with engineering leads
Experience translating open-ended or ambiguous technical capabilities into concrete product roadmaps with defined milestones and success metrics
Track record owning platform, developer-tools, or systems products with internal customers
Experience integrating agentic AI tooling into product management processes and craft
Desired Qualifications:
Experience building ecommerce platforms and experiences including payments, fulfillment, fraud, store, inventory, and admin tools
Experience with global products, regional requirements, privacy, compliance, identity, payments, or other domains with significant operational and regulatory complexity
Experience designing products for internal technical customers such as game teams, engineers, or platform partners
Experience working in games, live services, consumer technology, entertainment, or another globally scaled product environment
Experience creating reusable platform capabilities that reduce duplicated work and improve outcomes across multiple products or business units
Bachelor’s degree in computer science, engineering, product management, business, or equivalent practical experience
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we
put players first
. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Задачи: руководить направлением издания мобильных игр, развивать существующие проекты и выбирать перспективные новые, управлять бюджетом, принимать решения о масштабировании или закрытии проектов, выстраивать эффективное сотрудничество с игровыми студиями. глубокое понимание монетизации, удержания пользователей и экономики мобильных игр;
УдалённоheadУсловия: удаленная работа в европейских часовых поясах с регулярными командировками в Ригу
Location: Seoul
Workplace: Remote
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
In South Korea, one of the most advanced and competitive gaming markets in the world, our publishing operations are growing fast, and we are expanding our local publishing team with an additional Publishing Manager.
You will join our publishing team in South Korea, working hand in hand with our local Publishing Manager, and in close collaboration with our global publishing, product, and analytics teams.
Together, you will share and grow a portfolio of Korean partner studios. You will own your own studios and titles, while benefiting from a local teammate who already knows the ecosystem and from the support of our global teams.
ROLE
As Senior Publishing Manager, you will:
- Act as the local face of the company in South Korea, representing us with studios, partners, and key industry stakeholders.
- Build and maintain a high-quality network of South Korean game studios, with a strong focus on long-term partnerships.
- Work closely with selected studios on game ideation, prototyping, and iteration, from early concepts to global scale.
- Fully own the publishing lifecycle of multiple titles, including soft launch, global launch, live operations, and scaling.
- Lead product strategy, roadmap definition, and P&L ownership for your portfolio.
- Launch multiple games per year and drive their performance using data, market insights, and product intuition.
- Serve as a key decision-maker in publishing strategy, with direct impact on revenue and growth.
PROFILE
- You should have:
- At least 3 years of professional experience in a fast-paced, high-expectation environment such as:
- Top-tier management consulting
- Investment banking
- Leading tech companies (for example Amazon, Google, or similar big tech)
- High-performing startups in gaming or consumer tech
- A strong track record of independent ownership and decision-making.
- Deep passion for the gaming industry, mobile games, and consumer products.
- Excellent analytical, strategic, and communication skills.
- The ability to build a business from scratch in a new market.
- Fluency in English and Korean.
BENEFITS
- Unparalleled performance-based bonus scheme
Location: Los Angeles, USA
As the
VALORANT Publishing Lead for the Americas
, you will play a pivotal role in shaping and executing the publishing strategy across one of VALORANT’s most critical and high-stakes global footprints. You will bridge global ambition with local execution, ensuring our strategy serves a diverse player base across North America & Latin America.
With deep expertise in competitive FPS gaming, publishing, and cultural offenses, you will act as the voice of the Americas region. You will lead cross-functional publishing teams, manage subregional strategies, and advocate for Americas players in global leadership discussions to amplify the game’s success and propel VALORANT into its next era.
Responsibilities:
Define and execute a cohesive publishing strategy for the Americas that aligns with global objectives while tailored to the unique cultural nuances and player behaviors across the US, Canada, LATAM, and Brazil.
Serve as the strategic authority for the Americas, with dedicated focus on driving growth, cultural resonance, and retention across North America and Brazil.
Act as the primary regional voice in global publishing and game leadership discussions. Integrate regional player insights into global product, marketing, and content roadmaps.
Lead cross-functional discipline leads (Brand, Creative, Community, Comms, and Content) to execute Category Offenses, product launches, and ecosystem beats across the region.
Oversee the Americas publishing OpEx budget, driving efficient resource allocation across subregions, optimizing marketing performance, and balancing global bets with local activations.
Align local agency retainers, regional programs (e.g., VCT Americas, local roadshows, community events), and go-to-market activations with central publishing strategies.
Recruit, mentor, and lead a matrixed, regionally diverse team of managers and individual contributors across the US, LATAM, and Brazil, fostering a high-craft, growth-oriented culture.
Required Qualifications:
12+ years of experience in video game publishing, entertainment, or tech, with a track record of driving product, marketing, and community strategy for major live-service titles.
5+ years of experience directly managing and leading multi-functional, multicultural teams across different international markets.
Deep understanding of the gaming landscape, creator economy, and cultural nuance across North America and Latin America, with specific expertise in the US gaming and esports ecosystem.
Proven ability to launch, scale, and sustain live-service game products or major content beats in a complex, multi-region territory.
Demonstrated success navigating matrixed organizations, advocating for regional needs with executive stakeholders, and executing within budget constraints.
Desired Qualifications:
Professional fluency in English, with a strong benefit to proficiency in Spanish or Portuguese
Deep familiarity with the VALORANT player base, VCT ecosystem, and the tactical FPS genre.
Strong quantitative background with a track record of using data, player insights, and attribution models to optimize strategy and publishing outcomes.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we
put players first
. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Location: Paris
Workplace: Hybrid
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is Paris based. We can support your relocation if needed.
TEAM
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
The Core Central Team provides hands-on support and mentoring to all Voodoo studios looking to create new casual and midcore games, and anything hybrid in between.
ROLE
We are looking for a Product Data Analyst who is deeply passionate about data-driven decisions, transforming raw data into clear actionable business insights, and who is constantly driving themselves and the team towards completing the next challenge.
By joining this team, you will have a strong impact on the business and a unique opportunity to reach hundreds of millions of users with your insights and recommendations.
- Providing valuable insights and recommendations to shape game features, economies and future roadmaps.
- Proposing AB Test and benchmarking the good practices in competitors games
- Overseeing the tracking design and QA processes to ensure accurate data collection.
- Developing dashboards and analysis that provide actionable insights into key product and monetization metrics.
- Building and maintaining robust data pipelines
- Conducting comprehensive product playtests to refine gameplay mechanics and user experience.
PROFILE
- 2+ years of experience as a Data Analyst/Scientist in a fast‑paced environment, with strong skills in building production‑ready data pipelines.
- Master Degree in Statistics / Math / Engineering / Economics or other quantitative fields
- Strong SQL with experience querying large, complex datasets
- Experience building production-ready data pipelines
- Experience working with Tableau – advantage
- Experience with data modeling tools (e.g., dbt) – advantage
- High level of analytical and rigorous problem‑solving skills with strong attention to detail
- Strong sense of ownership, builder’s mindset, and intellectual curiosity
- Ability to turn complex concepts into actionable recommendations
- Curiosity for games/player behavior and comfort in ambiguity"
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
BENEFITS
- Competitive salary upon experience
- Swile Lunch voucher
- Gymlib (100% borne by Voodoo)
- Premium healthcare coverage SideCare, for your family is 100% borne by Voodoo
- Child day care facilities (Les Petits Chaperons rouges)
- Wellness activities in our Paris office
- Remote days
Задачи:
— Руководить командой Publisher Managers: ставить цели, развивать сотрудников и повышать эффективность работы;
— Взаимодействовать с Product и Tech-командами, передавать обратную связь от клиентов и рынка;
— Искать новые возможности для роста бизнеса и развития партнерств;
— Контролировать KPI команды, показатели онбординга и развитие клиентского портфеля;
— Привлекать новых паблишеров и сопровождать их на всех этапах сотрудничества;
— Развивать отношения с существующими партнерами, увеличивать их доход и эффективность размещений;
— Участвовать в международных конференциях и отраслевых мероприятиях.
Требования:
— Опыт работы в AdTech (Publisher Management, Account Management, Client Success или Business Development);
— Опыт управления командой;
— Сильные навыки переговоров и развития партнерских отношений;
— Умение работать с KPI, аналитикой и искать точки роста;
— Английский язык — Upper-Intermediate (B2) и выше.
Условия:
— Релокация в Лимассол (Кипр) и помощь с переездом семьи;
— Оплата перелета и жилья на первый месяц;
— Официальное трудоустройство и оформление виз;
— Ноутбук на выбор (Mac или PC);
— Медицинская страховка;
— Бесплатные обеды, напитки, фрукты и снеки в офисе;
— Компенсация мобильной связи и занятий спортом;
— Бесплатные курсы английского языка;
— Частичная компенсация детского сада и школы.
ОфисleadЛимассол, Кипр (релокация); Релокацию в Лимассол (Кипр) и помощь с переездом семьи
Задачи:
— Управление беклогом команды продуктовой разработки
— Формирование требований к форматам (display/native/video/pops/push/in-page push/banner)
— Балансировка монетизации и пользовательского опыта: частота, refresh, latency, CLS, viewability
— Проведение CustDev и глубинных интервью с паблишерами
— Разбор интеграций: анализ сети/консоли, параметров запросов, типичных ошибок внедрения, воспроизведение проблем
— Улучшение процесса подключения паблишеров: от выдачи тега до первого revenue (TTFR)
— Построение метрик воронки паблишера: integration → first request → fill → revenue → retention
— Сегментация паблишеров, формирование гипотез и тестирование
— Тесная работа со смежными командами для выстраивания общей стратегии коммуникаций с клиентами, включая аналитику, маркетинг, продажи, финансы и другие проекты холдинга
Требования:
— Опыт PO более 3 лет, обязателен опыт в CPA продуктах или AdTech
— Глубокое понимание работы трафика на стороне паблишеров
— Экспертиза в форматах display, native, video, pops, push, in-page push, banner
— Уверенные навыки описания требований (PRD/spec/user stories) и работы с беклогом
— Опыт CustDev и проведения интервью
— Умение подкреплять идеи цифрами и разбираться в метриках продукта
— Умение выстраивать коммуникацию со стейкхолдерами
— Английский уровень В2
Условия:
— Формат работы: удалёнка
— Зарплата до 4500$ в месяц
Задачи:
– Управление беклогом команды продуктовой разработки
- Формировать требования к форматам (display/native/video/pops/push/in-page push/banner)
- Балансировать монетизацию и пользовательский опыт: частота, refresh, latency, CLS, viewability.
- Проводить CustDev и глубинные интервью с паблишерами.
- Разбирать интеграции: смотреть сеть/консоль, параметры запросов, типичные ошибки внедрения, воспроизводить проблемы.
- Улучшать процесс подключения паблишеров: от выдачи тега до первого revenue (TTFR).
- Строить метрики воронки паблишера: integration → first request → fill → revenue → retention.
- Сегментировать паблишеров, формировать гипотезы и тестировать.
- Тесная работа со смежными командами для выстраивания общей стратегии коммуникаций с клиентами.
Помимо разработки это аналитика, маркетинг, продажи, финансы и команды других проектов холдинга
Требования:
– Опыт PO более 3х лет, (обязателен опыт в СРА продуктами/ опыт в AdTech)
- Глубокое понимание как работает трафик на стороне паблишеров
- Экспертиза в разных форматах((display/native/video/pops/push/in-page push/banner)
- Уверенные навыки описания требований (PRD/spec/user stories) и работы с бэклогом.
- Опыт CustDev и интервью
– Умение подкреплять идеи цифрами и разбираться в метриках продукта
– Умение выстраивать коммуникацию со стейкхолдерами
– Английский В2
Условия:
- Возможность работать удаленно, из любой точки мира
- Оплачиваемый отпуск - 21 день и больничный
- Отгулы 3 дня в году за счет компании, а также отгулы по событиям: свадьба, рождение ребенка и др.
- Финансовая поддержка по важным событиям в жизни сотрудников: рождение детей, свадьба и тд
- Качественно выстроенные онбординг и система адаптации
- Четкий и понятный план на Испытательный срок
- Обучение внутри компании с бизнес-тренерами
- Культура Hub-ов и обмена опыта (sales-hub, dev hub, product hub и тд)
- Обратная связь высокого качества - ты всегда можешь расчитывать на честный и не токсичный фидбек о своей работе, не анонимно
- Прозрачность и открытость процессов
- Возможность влиять на процессы компании, изменять и улучшать продукты и проекты, предлагать и воплощать в жизнь свои идеи через инициативу
Задачи:
— принимать и обрабатывать входящие запросы, согласовывать сроки и стоимость;
— распределять среди верстальщиков задачи по подготовке файлов к переводу и обеспечить своевременно финальные материалы: верстка, экспорт, проверка форматов;
— верстать многостраничные документы, презентации, PDF, макеты под разные языки;
— обеспечивать соблюдение внутренних стандартов качества и сроков, фиксировать отклонения и риски;
— взаимодействовать с клиентами и подрядчиками, отвечать на вопросы и снимать возражения по проектам.
Требования:
— английский язык на уровне не ниже B2 (свободное чтение и письменная коммуникация), желательно знать и немецкий, но необязательно;
— знание принципов работы с CAT-инструментами (Trados, MemoQ и аналогами);
— продвинутый пользователь Word, PowerPoint и Visio;
— умение правильно конвертировать PDF в Word для загрузки в CAT-программы;
— умение работать с InDesign, Illustrator, FrameMaker, QuarkXpress либо с аналогами для верстки многоязычных материалов;
— умение работать в CAD-программах;
— понимание полного цикла переводческого проекта: от оценки и расчёта стоимости до сдачи финального файла;
— опыт работы в бюро переводов или в локализации будет преимуществом;
— внимательность, системность, умение держать несколько проектов одновременно и соблюдать дедлайны.
Условия:
— стабильная загрузка и понятные процессы;
— работа в команде опытных специалистов;
— возможности для роста: от менеджера до руководителя направления;
— формат работы: удаленно с понедельника по пятницу;
— ежемесячная оплата.
Location: Los Angeles, USA
Riot Engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Senior Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.
As a
Senior Software Engineer
on the Riot Client team, you will deliver high-quality technical solutions that improve the player experience across Riot’s out-of-game ecosystem. Riot Client is the fast-evolving desktop software gateway for millions of players to play, discover, and install Riot games, and every single desktop player goes through the Riot Client on their way to experience one of Riot’s games, ensuring their needs, whether they be providing more ways to discover games, engage with Riot’s culture & community, or getting into their game as fast as possible, is the primary goal of the Riot Client team. You’ll contribute hands-on across the software development lifecycle, partnering closely with engineers, product managers, designers, and other cross-functional teammates to build reliable, scalable, and maintainable client capabilities. You will help shape technical direction within your area of ownership, make sound implementation and design decisions, and collaborate with peers across Riot to support game distribution, content, social features, and developer productivity. Through strong engineering practices, thoughtful code reviews, and mentorship of other engineers, your work will help advance the next generation of Riot Client experiences for players and developers.
Responsibilities:
Develop and maintain desktop application features focusing on web tech, with the ability to integrate with and contribute C++ components
Deliver high-quality, scalable, and reliable engineering solutions within your area of ownership, through hands-on contribution and technical design
Contribute to technical planning and design discussions, helping evaluate tradeoffs between long-term sustainability and near-term delivery needs
Build and apply a strong understanding of the Riot Client’s dependency landscape, partnering with teams to align on technical solutions
Work closely with cross-functional partners, including product, production, QA, design, and data insight
Level up other engineers through mentorship and technical guidance
Required Qualifications:
6+ years of industry experience
Bachelor's degree in Computer Science or a related field, or comparable experience in software development
Expertise in web technologies (React.js, Node.js) with application level complexity
Experience in C++
Experience working with complex code bases
Experience of cross-functional collaboration with product, design, and QA
Desired Qualifications:
Experience of working with desktop applications
Experience of working with Electron
Experience with build pipelines
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we
put players first
. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
УдалённоheadRussia; Belarus; Georgia; Armenia; Kazakhstan; Moldova
leadTokyo, Japan
Los Angeles, USA; Mercer Island, USA
УдалённоSeoul
Los Angeles, USA
ГибридseniorParis; We can support your relocation if needed