Приглашаем в команду 2D/3D Playable Developer на проектную работу с возможностью перехода в штат. Задачи: Разработка 3D и 2D Playable креативов на основе готовых брифов.
Location: Paris
Workplace: OnSite
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 900 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
TEAM
Voodoo’s Growth team is responsible for turning our games into successful products, combining user acquisition, creative, monetization, and data.
Within Growth, the Playable Ads team turns our games into short, interactive experiences designed to make players stop, play, and want more. Working closely with playable developers and creative teams, we design, produce, test, and iterate on playable ads across our 20+ game portfolio.
ROLE
You’ll join our high-performing Playable Ads team and get hands-on experience creating interactive ads for some of the biggest mobile games in the market. You’ll:
- Create and edit video ads designed to grab attention and drive performance.
- Design 2D assets and UI elements that make playable and video ads feel polished and engaging.
- Stay ahead of the market by benchmarking competitor ads, spotting creative trends, and keeping up with what’s happening on social media.
- Track ad performance and turn data into insights to understand what makes players engage.
- Bring your own ideas to the table: pitch new concepts, experiment with creative formats, and help us find new ways to make players want to play.
PROFILE
- Final-year student from a top engineering or business school (Programme Grande Ecole), looking for your end-of-study internship for January 2027
- Clear communicator, fluent both in English and French
- Strong analytical mindset; comfortable digging into data to make decisions
- Genuine interest in mobile apps, games, or performance marketing
- Autonomous and proactive; you'd rather figure things out than wait to be told
- Good understanding of the casual mobile game market and mobile advertising
- Ability to create clean 2D assets in Photoshop
- A sharp eye for social media trends and mobile marketing
For all our opportunities, it starts as a final-year internship, and converts to a permanent contract based on performance.
- Start: ASAP
- Duration: 6 months minimum
- Location: Paris (on-site)
BENEFITS
- Swile Lunch voucher
- Gymlib (100% covered by Voodoo)
- Wellness activities in our Paris office
- Remote Fridays
Location: Paris
Workplace: OnSite
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 1000+ employees, 8 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps like BeReal and Wizz.
TEAM
Our Growth team is a transversal entity aiming to maximize and deliver the potential of any mobile product. It combines user acquisition, creative content production, monetization, and the tech capabilities required to turn applications into global hits. With over 150 experts, we operate at the forefront of mobile marketing and ad tech across various types of games and consumer apps.
ROLE
Voodoo is looking for a Playable Ads Chapter Lead to sit in the Central Growth Team. In this role, you'll lead key initiatives developed by our playable ads team, while staying hands-on with production and driving innovation in our playable ad formats across games.
KEY TASKS
- Lead and coach a team of playable ads developers/strategists embedded within franchise-dedicated squads, ensuring high autonomy and strong performance
- Stay hands-on with playable ad production, contributing directly to the creation and iteration of high-quality playable creatives
- Oversee operational topics for the playable team, including workflows, tooling, and best practices
- Drive innovation in playable ad formats, constantly exploring new mechanics, interactions, and creative concepts to stay ahead of market trends
- Collaborate closely with the Growth Manager and creative strategists to align on priorities and franchise-level objectives
- Benchmark competitor playable ads and analyze performance data to improve production quality and effectiveness
- Act as a technical and/or strategic reference for the team, providing guidance on both development and marketing performance topics
- Support the rollout of playable ads across multiple game franchises, adapting formats to each title's creative strategy
- Contribute to defining and evolving the playable ads chapter's vision, standards, and processes
PROFILE
- 4+ years of experience in playable ad or game development
- Hands-on, maker mindset - you're comfortable getting into production yourself while also stepping back to coordinate
- Experience with relevant playable ads development tools or frameworks Unity (Luna), Cocos Creator or other relevant platforms
- Knowledge of object-oriented programming and web game development
- Hands-on experience with AI-assisted development (Claude Code, Codex, Cursor) and asset generation (Scenario, Flux, ElevenLabs)
- Solid understanding of mobile marketing performance metrics and creative testing
- Proven ability to mentor and coach peers
- You have entrepreneurial mindset and can adapt to a high-paced environment
- You can demonstrate excellent teamwork and collaboration skills
- You are fluent in English (fluency in French is a plus)
BENEFITS
- Competitive salary upon experience
- Swile restaurant lunch voucher
- Gymlib sports subscription (100% taken in charge by us)
- Sidecare healthcare coverage for your family
- Child day care facilities (Les Petits Chaperons rouge)
- Wellness activities in our Paris office
- Full stack desk and computer equipment upon your request
- Cooperate within a globally diverse team and a rich cross-cultural work environment
Location: Paris
Workplace: Remote
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
TEAM
Voodoo’s Growth team is responsible for turning our games into successful products, combining user acquisition, creative, monetization, and data.
Within Growth, the Playable Ads team turns our games into short, interactive experiences designed to make players stop, play, and want more. Working closely with playable developers and creative teams, we design, produce, test, and iterate on playable ads across our 20+ game portfolio.
ROLE
Your goal will be to make someone stop-scrolling, understand a game, enjoy playing it, and want to discover more: all within a few seconds. You’ll coordinate creative production with internal and external teams, improve performance, and drive innovation.
Managing your own portfolio of games, you will:
- Deconstruct games into their most engaging moments: understand core loops, player motivations, difficulty curves and “aha” moments, then identify what can be turned into a compelling playable ad.
- Design playable concepts from scratch: come up with interactive experiences that capture the essence of a game in seconds, balancing gameplay depth, accessibility, pacing and curiosity.
- Think like both a game designer and a growth strategist: make creative decisions with a clear hypothesis around player behavior, then use performance data to understand what actually drives engagement.
- Write sharp gameplay briefs: translate ideas into clear mechanics, flows, difficulty progressions and player journeys that developers and production partners can execute.
- Work closely with developers and creative teams: guide production from the first concept to the final playable, making sure the gameplay feels intuitive, satisfying and true to the original game.
- Iterate relentlessly: analyze performance, identify where players drop off or engage, and turn those learnings into the next, better version.
PROFILE
We’re open to different backgrounds. What matters most is your ability to understand what makes a game engaging, turn insights into strong creative concepts, and drive them through production.
- You have a strong understanding of gameplay, player behavior, creative strategy, or growth, and know how to turn insights into actionable ideas.
- You have strong analytical and problem-solving skills, with the ability to benchmark markets, identify trends, formulate hypotheses, and turn them into creative strategies.
- You have excellent project management skills and can turn ideas into clear briefs, align internal and external stakeholders, and drive projects from concept to execution.
- You have a sharp creative eye and can articulate why a concept, mechanic, or design choice works (or doesn’t).
- You have a strong interest in mobile games and apps, and enjoy understanding what makes players engage within seconds.
- You’re entrepreneurial, autonomous, and comfortable in a fast-paced environment, with a strong bias towards testing, learning, and iterating.
- Hands-on experience with AI creative tools (Scenario, Seedance, Kling, Veo, Runway, etc.) is a plus.
- Experience with playable ads, game production, or third-party creative partners is a plus.
- You are fluent in English.
BENEFITS
- Competitive salary and other benefits according to the country you reside in.
Full remote for candidates based abroad, with relocation to Paris subject to discussion. Hybrid for candidates based in France.
Location: Remote (Global) or onsite/hybrid in Cyprus, Armenia, or Kazakhstan
Company: International game development company listed on NASDAQ, focused on bringing core gaming experiences to casual players.
What you will do:
— Design and develop a framework for creating Playable Ads for the Hero Wars mobile game.
— Create efficient internal tools to accelerate the creative development process.
— Develop a variety of Playable Ads based on the custom-built engine.
— Implement advanced technical solutions and optimize performance across diverse devices.
— Act as the lead developer, making key technical decisions and architecture choices.
— Mentor and grow the developer team by sharing technical expertise.
Requirements:
— At least 3 years of experience in Playable Ads development.
— In-depth knowledge of JavaScript and commercial experience with Pixi.js or Three.js.
— Strong knowledge of shaders and the ability to create FX effects.
— Familiarity with Cocos Creator architecture or similar game development tools.
— Experience in code optimization and configuring builds with Webpack.
— Proficiency with Git and preprocessors like Sass/Less/Stylus or Pug.
Culture & Benefits:
— Medical care program (including dental) available globally regardless of work location.
— Relocation support package available for those joining official offices in Cyprus, Armenia, or Kazakhstan.
— Paid vacation days and sick leave to ensure work-life balance.
— English language courses, as well as Greek and Armenian lessons for local staff.
— Company support for participating in game jams, hackathons, and speaking at conferences.
— Vibrant corporate culture with legendary strategic sessions, workshops, and parties.
Location: Paris
Workplace: Remote
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 1,000+ employees, 8 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Paper.io, alongside popular apps such as BeReal and Wizz.
TEAM
Our Growth team helps maximize the potential of each Voodoo product within the ecosystem. Our Growth team is split across several areas of expertise, such as user acquisition, ad monetization, video ads, playable ads, and influencer marketers. Being part of the Growth Team at Voodoo requires strong operational excellence and creativity in order to constantly adapt and stay ahead of the market.
The core mission of the Playable Ads team is to create engaging and interactive advertising experiences that captivate audiences and drive conversions. We work with playable developers and coordinators that turn a game into an HTML interactive ad experience. Your main mission will be to produce high-performing ads by creating and uploading them to our various ad networks.
ROLE
We are looking for talented individuals interested in creating playable ads that let users try our games! To succeed in this role, you need extensive Unity development experience with a past of creating unique user experiences for a global audience. You will be converting existing games into playable ads and collaborating on the creation of tools for other interactive ad formats.
- Transform existing games into interactive user experiences
- Optimize playable ads for the best user experience, scalability, and adaptability
- Integrate an analytics solution to measure interactions and gain insights to offer the best user experience
- Build interactive playable templates that can be customized by graphic designers
- Contribute to cross-functional initiatives (e.g. testing new tools, implementing new processes, etc.)
- Develop a deep understanding of how your creations perform and why
- Work within a small creative squad with amazing people from diverse backgrounds and nationalities
- Have the opportunity to cover different product scopes (e.g., hypercasual, casual, consumer apps, etc.)
- Become a creative expert in mobile gaming: benchmark what our competitors are doing, experiment with new ideas
PROFILE
- Fully proficient in playable ad creation or in developing Unity projects (size optimized to be used as playable)
- Experience creating playable ads in Unity (Luna), Cocos Creator or any relevant platform
- Adequate knowledge of object-oriented programming and web game development
- Proactive problem diagnosis and creative problem-solving skills
- Fluent in English, both oral and written
- 3+ years of experience in a similar role
- Deeply familiar with the mobile gaming market, in particular, hyper casual and casual games
- Creative mindset and knowledge in game design
- Familiarity with 3rd party SDKs, analytics, and A/B testing in mobile games (preferred but not essential)
- Hands-on experience with AI-assisted development (Claude Code, Codex, Cursor) and asset generation (Scenario, Flux, ElevenLabs)
BENEFITS
Competitive salary and other benefits according to the country you reside in.
Full remote for candidates based abroad, with relocation to Paris subject to discussion. Hybrid for candidates based in France.
Location: Warsaw
Workplace: Hybrid
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This role will be on-site in Warsaw.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
ROLE
We’re seeking a talented and seasoned Game Designer who is deeply passionate about RPG/midcore games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.
- Define a clear, cohesive design pipeline
- Pitch and implement big features to the team, deconstructing them into smaller components
- Own game balancing, pace, feel
- Always back up your ideas with available data points
- Ability to deconstruct and analyze mobile games mechanics
- Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc.
- Fine-tune game balancing, pacing, and feel
- Benchmark the market to stay on top of new trends
- Understanding of models and tools to analyze gameplay and user behavior
- Proficiency in Unity a huge plus
- Familiarity with Figma or similar visual collaboration software
- Able to create a playable prototype individually as well as within a team
PROFILE
- At least 5 years of professional experience in Game Development and at least 3 years as a game designer
- Experience working on mobile games, F2P or RPG
- Experience in designing LiveOps for a live product is a huge plus
- Creative and hacker mindset
- Good sense of gameplay experience, and special attention to detail
- Communication skills in English, both written and verbal
- Knowledge of casual games
- Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback
- Accountability, independence, and responsibility when given ownership over your work
- An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
BENEFITS:
- Best-in-class compensation
- Other benefits according to the country you reside
Location: Paris; Madrid; Warsaw; Tallinn; Karkiv; Malta; Helsinki; Stockholm; Istanbul; Lisboa; Berlin; Tbilisi; Milan; Krakow; Bucharest; London; Barcelona
Workplace: Remote
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io2 https://play.google.com/store/apps/details?id=io.voodoo.paper2&hl=en.
ROLE
Paper Party is the multiplayer mode of Paper.io 2. We are looking for a dedicated Game Designer to improve the modes we already have and create new ones from scratch.
All modes will keep the Paper universe, camera and controls. Beyond that, there is a lot of creative freedom. You will explore new rules, objectives, win conditions, pacing and team setups to create a broad range of fun and replayable multiplayer experiences.
You will:
- Design and prototype new gameplay modes
- Improve existing Paper Party modes
- Define simple, readable rules for one-finger controls
- Iterate quickly through testing, feedback and playtests
- Balance accessibility, competition, pacing and replayability
- Identify weak ideas early and confidently cut or reshape them
- Work closely with the Paper.io 2 team to turn concepts into playable experiences
- Document your designs clearly
- Fine-tune modes directly in Unity whenever possible
This is a hands-on role for someone who enjoys moving quickly from an idea to a playable prototype, testing it and improving it.
PROFILE
- 5+ years of experience in mobile F2P games, designing new games, gameplay modes or prototypes from scratch
- Experience shipping player-facing content, ideally in mobile games
- A strong understanding of multiplayer and competitive gameplay
- A good sense of pacing, clarity and player motivation
- A pragmatic and iterative approach: prototype, test, cut and retry
- The ability to work independently and take full ownership
- Strong English communication and collaboration skills
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
NICE TO HAVE
- Strong Unity experience
- Ability to prototype directly in the engine
- Experience with mobile controls, multiplayer or party games
- Experience working on live games or live content
Location: Paris
Workplace: OnSite
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
TEAM
Our Growth team maximizes the potential of every Voodoo product through a mix of user acquisition, ad monetization, video and playable ads, and influencer marketing. We combine operational excellence with creative thinking to constantly adapt, innovate, and stay ahead of the market.
ROLE
Voodoo is looking for a Lead Creative Manager to lead a squad of creative operators. You will own creative production for a large scope of our games or apps and play a central role in helping Voodoo turn great mobile products into global hits.
- Prioritize and drive creative production for multiple games based on product and user acquisition strategy
- Analyze your team’s performance, define action plans, and hit your KPIs
- Lead up to 6 people: recruit, coach, and increase talent density
- Discover new creative concepts, and share best practices with other creative teams
- Lead key projects to test new tools, improve processes, etc.
PROFILE
- You have 6+ years of experience in creative performance marketing, in the gaming and/or mobile apps industry
- You have hands-on experience with AI creative tools (Scenario, Seedance, Kling, Veo, Runway, etc.)
- You have an extensive track record of managing a team in a creative field
- You’ve successfully led high-impact projects
- You speak and write English fluently
- You wish to work in an environment that values candor, freedom, and responsibility
BENEFITS
- Competitive salary
- Premium healthcare (SideCare) for you and your family 100% borne by Voodoo
- Swile Lunch voucher
- Gymlib (100% borne by Voodoo)
- Wellness activities in our Paris office
- Flexible vacation policy
- Remote days
- Child daycare facilities (Les Petits Chaperons rouges)
— Руководить AI-артистами: ставить задачи, развивать команду и отвечать за качество видео и ассетов для креативов. — Самостоятельно создавать ролики под ключ: анализировать ТЗ, планировать шоты, генерировать видео, монтировать и обрабатывать результат.
- Руководить AI-артистами: ставить задачи, развивать команду и отвечать за качество видео и ассетов для креативов. - Самостоятельно создавать ролики под ключ: анализировать ТЗ, планировать шоты, генерировать видео, монтировать и обрабатывать результат.
УдалённоleadИщем Лида, который возглавит направление AI-видео и выстроит процесс продакшена на базе ComfyUI с приоритетом open-source моделей генерации визуального контента, использованием всех доступных ресурсов для достижения максимального качества и обращением к коммерческим моделям только в исключительных случаях
JКомпания не указана
51
Управление вакансиями скоро появится
Скрытые компании и отметки о просмотре ещё не подключены.
Мы быстро растем и расширяем команду, поэтому в поиске SMM Specialist’а, который будет развивать социальные сети студии, предлагать новые идеи и превращать их в работающий контент. - Опыт в SMM от 2 лет;
-Вместе с Head of AI Enablement задавать техническую стратегию направления и воплощать её руками. -Разрабатывать внутренние AI-инструменты и веб-сервисы для креативных команд (генерация и обработка изображений и видео, инструменты для создания креативов и плейблов).
Evaluate AI-generated games and interactive experiences for gameplay quality, technical execution, and overall player experience. Provide clear, structured feedback on gameplay loops, mechanics, controls, physics, level design, UI, visual feedback, and overall game feel.
Задачи:
- Разработка ассетов для рекламных видеороликов и playable ads для мобильных игр
Требования:
- Обязателен опыт работы в маркетинге для мобильных игр + примеры работ
- Хорошие навыки владения Photoshop, умение рисовать персонажей и их частей (рук, эмоций) с 0, нарезать ассеты для анимации и правильно подготавливать PSD для моушен-дизайнеров
- Владение AI инструментами для генерации статики: GPT, Nanо Banana, Forge/ComfiUI/SwarmUI
- Способность адекватно рассчитывать свои силы и время на выполнение задачи, соблюдение дедлайнов
Условия:
- Возможность работать по гибкому графику
- Удалённая работа: работай из любой точки мира, без ограничений
- Отсутствие обязательного количества заказов
- Разноуровневые задачи
- Своевременная оплата
- Возможность работы с разными заказчиками
УдалённоГеография найма не уточнена
ОфисleadParis
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