Location: Ardmore, PA
About Ernesta:
Ernesta is on a mission to bring gorgeous, design-focused custom rugs to homes and places of gathering through an enjoyable, frictionless, and affordable experience. At the same price as a store-bought standard-sized rug, a custom-cut rug from Ernesta will not only be a better fit, but also a better buying experience. We believe that high-quality custom design shouldn't be out of reach for consumers and aim to address this need in the multi-billion dollar global rug industry.
Driven by our collective mission, our team is hungry, hardworking, and highly ambitious. We’re problem solvers, innovators, design enthusiasts, and executors. We are relentlessly focused on creating and delivering beautiful and delightfully simple solutions and experiences for our customers. Together, we are excited and humbled by the opportunity to expand the market for custom rugs and allow more people to live in elevated design settings. Put simply, we believe more soft surfaces mean happier homes.
About the Role:
Ernesta is looking for an experienced
full-time
Sales and Design Consultant (who we call a Design Assistant) to join the Retail team in our showroom located in Ardmore, PA. You will be a key hire to help build an enjoyable, frictionless, and industry-defining rug buying experience. This is an opportunity to join a small but visionary team - a high impact role pioneering a new age of customer experience. As a Design Assistant you will wear two hats. First, you will educate and advise customers on rug selection, material selection, and spatial planning. Second, you will be a customer champion – delighting customers and assisting with inquiries, concerns, and matters related to orders, delivery, and more. In each interaction, you will take pride in building strong relationships with customers and ensuring their happiness and loyalty at every touchpoint.
What You’ll Do:
Set the industry standard for customer experience and sales
Drive sales through customer followup and outreach
Deliver exceptional design and product expertise to customers
Maintain a clean, organized, and on-brand showroom that delights customers at every touchpoint
Provide customers a high quality and personalized experience through multiple channels - in person, chat, text, email, video, phone.
Advise customers on floor plan layout, material selection, and custom rug measurements
Provide a fantastic experience to our customers by responding to inquiries and resolving order-related matters such as order tracking, product inquiries, delivery logistics, and more.
Surprise and delight customers - exceed their expectations - create memorable experiences
Learn innovative technologies to help customers visualize their space i.e CAD modeling, adobe, 3D rendering, etc.
Maintain feedback loops to improve internal processes
Qualifications Include:
2+ years of experience in a consumer-facing role. 2+ years of direct consumer sales and/or account management experience is required.
Passionate about interior design and home décor. You stay up to date on home décor trends.
Delights in communicating and building trust with customers, self motivated, curious, empathetic, and great at listening
Solutions oriented with sound judgment, business sense, and high integrity. Willingness to provide creative solutions and wear many hats.
High level of proficiency working online across multiple software tools, 2D/3D tools, Zoom, Google suit, etc.
Great time management and organizational skills with high level of accountability
Ability to establish and improve processes. Excited to establish and build feedback loops within the organization and across business units.
This role is located in our Retail Showroom and will require a flexible schedule, including weekend and holiday hours.
Nice to Have:
Experience with design tools and spatial planning
BA or experience working in a creative field, interior design, art history, architecture, etc.
Ernesta is committed to inclusion. We are an equal opportunity employer and do not discriminate based upon race, religion, color, national origin, gender (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.
The anticipated starting base pay for this role is between $20 - $30 per hour. This range represents the low and high end of the anticipated pay range for this role. The actual base pay is dependent upon many factors, such as: experience, education, and skills.
#LI-Onsite
Location: Remote Canada
At Affirm, we exist for the moments that matter—giving people a clear, predictable way to pay over time, with no hidden fees, no surprises, and no tradeoffs on what matters most.
About Our Team
Visual Design turns complex financial products into experiences customers can understand, trust, and remember. Through motion, illustration, and visual storytelling, we connect brand promise to product reality, bringing clarity and cohesion to every moment, from discovery and onboarding to everyday use.
We partner with Product Design, Brand, Content Design, Engineering, and Product Marketing to create expressive, accessible, and scalable experiences across Affirm’s ecosystem. Our role is to elevate the quality of execution, build visual systems that help teams move with consistency, and use craft to guide attention, explain value, and create moments of confidence and delight. We ensure Affirm does not simply work well - it communicates clearly, feels unmistakably our own, and earns customer trust at every touchpoint.
About the Role
We’re looking for a motion-forward Visual Designer who brings strong craft in animation, visual storytelling, and illustration. You’ll help elevate the quality and consistency of customer experiences across Affirm’s product ecosystem, using motion to guide attention, explain product behavior, improve comprehension, and create moments of clarity and delight.
This role sits at the intersection of product and brand. Your work will range from in-product interactions and animated illustrations to web, email communications, lifecycle journeys, and product launches. You’ll pair deep motion and visual-design craft with UX thinking and an understanding of design systems to create experiences that are cohesive, accessible, scalable, and purposeful.
You think holistically about end-to-end customer journeys, care deeply about craft, and understand how thoughtful motion and visual systems can make experiences both functional and emotionally engaging.
What You’ll Do
Design motion-forward experiences across in-app surfaces, web, email, lifecycle comms, and product marketing, with a focus on clarity, accessibility, performance, and storytelling.
Create animations, motion studies, animated illustrations, iconography, and interaction patterns that explain product behavior, guide attention, and improve customer comprehension.
Own defined visual and motion-design projects from concept and storyboarding through production and implementation, maintaining a consistently high level of craft.
Contribute to product-design initiatives by mapping user flows, developing interaction concepts, and carrying solutions through high-fidelity design and prototyping.
Create and extend reusable visual assets, motion patterns, guidelines, and components that strengthen Affirm’s product and communication systems.
Collaborate with Product Design, Design Systems, Product, Engineering, Brand, Content Design, Lifecycle, and Growth partners to deliver cohesive end-to-end experiences.
Prepare production-ready assets and specifications, partnering with engineers to ensure motion and visual details are accessible, performant, and implemented as intended.
What We Look For
3+ years of professional experience in motion, animation, visual, communication, or product design within a product-driven environment.
A portfolio demonstrating strong motion and visual-design craft, including animation, interaction, illustration, and storytelling across digital product experiences.
Strong knowledge of animation principles, including timing, pacing, easing, transitions, and choreography, and proficiency with tools such as After Effects, LottieFiles, Rive, or comparable software.
Mastery of tools including Figma, Adobe Creative Suite, After Effects, LottieFiles, and relevant 2D/3D animation tools.
Familiarity with HTML/CSS and the technical constraints of production environments (especially in email and mobile).
UX and product-design experience, including an understanding of user flows, interaction design, information hierarchy, and how motion can support an end-to-end experience.
Ability to storyboard, prototype, and articulate design decisions to technical and non-technical audiences alike.
Ability to independently deliver defined projects, communicate design rationale, incorporate feedback, and collaborate effectively with designers, engineers, marketers, and other cross-functional partners.
Pay Grade - J
Equity Grade - 4
Employees new to Affirm typically come in at the start of the pay range
. Affirm focuses on providing a simple and transparent pay structure which is based on a variety of factors, including location, experience and job-related skills.
Base pay is part of a total compensation package that may include monthly stipends for health, wellness and tech spending, and benefits (including 100% subsidized medical coverage, dental and vision for you and your dependents). In addition, the employees may be eligible for equity rewards offered by Affirm Holdings, Inc. (parent company).
CAN base pay range per year: $101,000 - $151,000
This posting is for an existing vacancy.
#LI-Remote
Remote-first with flexibility built in
Affirm is proud to be a remote-first company. Most roles can be done from almost anywhere within the country of employment. Some positions may occasionally require in-person work at an Affirm office, and a few are office-based due to the nature of the work. All new hires will be invited to attend an in-person onboarding experience.
Benefits designed for you
Our benefits reflect our commitment to care, transparency, and flexibility. Here are a few highlights:
Health coverage at no cost: We cover 100% of premiums for employees and their dependents.
Spending stipends: Monthly stipends support your tech setup, and the ability to choose health and wellness options that are right for you.
Time off to recharge: Flexible time off and generous holiday calendars help you rest when you need to.
Own a piece of what you build: Our employee stock purchase plan (ESPP) lets you buy Affirm stock at a discount.
We’re committed to providing an inclusive interview process, including accommodations for candidates with disabilities. If you need support, we’re happy to help.
For positions based in San Francisco or Los Angeles: Affirm considers qualified applicants with arrest and conviction records, as required by law.
By clicking "Submit Application," you acknowledge that you have read Affirm's
Global Candidate Privacy Notice
and consent to the use of your personal information as described.
Стажировка для иностранных студентов, желающих поработать в качестве специалиста по UI/UX дизайну продуктов.
Требования:
— знание английского
— высокая академическая успеваемость
— хорошие организаторские способности
Дедлайн: как можно скорее.
Оплата: стажировка предусматривает стипендию.
СтажёрГеография найма не уточнена
Не хотите искать каждый день?
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Location: New York, NY (HQ); San Francisco, CA; Remote (US)
Workplace: Remote
ABOUT RAMP
Ramp is building the smart infrastructure for finance teams, embedded in the transaction flow of every dollar a business spends. We automate how over $275B in annualized spend flows in and out of 85,000+ companies: authorizing payments, flagging risk, categorizing spend, and closing books.
The problems are high-stakes, data-dense, and unforgiving.
We hire people with high agency and high urgency. We look for slope over intercept. We care less about where you trained and more about what you’ve built. At Ramp, everyone is a builder who owns problems end to end and makes consequential decisions that shape the outcome.
The median Ramp customer saves 7.5% and grows revenue 16% in their first year – far in excess of businesses operating without Ramp. We believe every ambitious company deserves the same.
If you want to build systems that directly shape how companies move and manage billions, Ramp is the place to do it.
ABOUT THE ROLE
How we build software is changing. Designers are building tools and agents, prototyping in code, and shipping directly into the product. More people can create software than ever before. That makes design judgment more important, not less.
We’re looking for a Design Systems Lead to build that judgment into the foundations of Ramp.
This is not just about maintaining a component library. It’s about making it possible for designers, engineers, and agents to build experiences that look, feel, and work like Ramp—without a designer driving every decision or the design systems team reviewing every change.
You’re a designer first, with the technical depth to guide architecture and get into the code. You have exceptional taste and strong opinions about typography, hierarchy, interaction, and motion. Just as importantly, you know how to turn that judgment into patterns, tools, and guidance that make everyone else’s work better.
You’re deeply curious about AI and already using it to change how you work. You build, experiment, inspect the results, and push past the demo. You can imagine a different way of building software—and lead a team toward it.
This role is for you if you’re excited by:
- Making great design reproducible. Raise the quality of Ramp’s product and encode what makes it good, so people and agents can produce coherent, usable experiences by default. The system should make excellent work easier, not make every experience look the same.
- Reimagining what a design system can be. Build beyond components and tokens into composition, interaction patterns, agent guidance, and evaluations. Connect exploration and production so the fastest way to build is also a path to great quality.
- Leading a team that multiplies everyone else’s impact. Create clear direction, ambitious goals, and a caring yet demanding environment. Inspire curiosity, develop people, and stay close enough to the work to help make it exceptional.
The opportunity is to raise the floor for everyone building at Ramp, while giving designers more room to make the most important experiences extraordinary.
WHAT YOU'LL DO
- Lead and develop the design systems team. Set clear priorities, ownership, and goals. Give direct, timely feedback, hold people accountable, and help them do the best work of their careers.
- Own the system’s vision and direction. Decide what to preserve, evolve, simplify, or replace based on what builders and customers need. Turn that direction into focused work the team can deliver.
- Elevate Ramp’s visual and interaction design. Raise the bar for typography, hierarchy, density, motion, responsive behavior, accessibility, and the states beyond the happy path.
- Make design judgment usable by people and agents. Translate principles into reusable patterns, reference experiences, composition rules, and guidance that produce better work without you in the room.
- Guide technical architecture with engineering. Shape everything from components and tokens to how agents discover guidance, compose interfaces, and check their work. Make sound tradeoffs between flexibility, coherence, performance, and ease of use.
- Stay hands-on. Build prototypes, work in code, and get into implementation details to test ideas, unblock the team, and understand where the system breaks down.
- Define and measure quality. Build repeatable evaluations grounded in real tasks. Measure whether builders can ship better work faster, with less rework—not just whether they use the tools.
- Improve the path from idea to shipped experience. Partner with engineering and AI teams on workflows that support fast exploration, useful iteration, and appropriate production safeguards.
- Earn adoption. Work alongside product teams, listen closely, teach through examples, and turn recurring questions and exceptions into improvements to the system.
- Keep the team moving forward. Experiment as models and tools evolve, share what you learn, and change direction when the evidence calls for it.
WHAT YOU NEED
- Experience leading and developing strong design or design engineering teams, with a track record of setting direction and delivering meaningful outcomes.
- Exceptional visual and interaction design skills. Your work shows a clear point of view, attention to detail, and an ability to make complex experiences feel simple.
- Deep systems thinking and experience building systems that other teams actually adopt. You can show how your work improved both their speed and the quality of what shipped.
- Strong technical fluency. You can prototype and build in code, understand front-end architecture, and work through implementation tradeoffs with engineers—not just hand off specifications.
- Active, hands-on use of AI in your design and building workflow. You understand where it helps, where it fails, and how to improve its output rather than accept it.
- Experience turning design principles into practical guidance, reusable patterns, and quality checks that work at scale.
- Strong product judgment and a habit of staying close to the people using what you build. You connect system decisions to real workflows and customer outcomes.
- The ability to create clarity in ambiguity, make decisions, give difficult feedback, and maintain momentum without losing the quality bar.
- Curiosity that borders on obsession about how AI changes software and how we build it—and the ability to ignite that curiosity in others.
NICE TO HAVES
- Experience building agent-usable design guidance, generation workflows, or evaluations for design quality.
- Experience building developer or designer tools that became part of other teams’ daily workflow.
- Experience leading a major design-system migration or company-wide change in how teams build.
- Experience evolving a system across platforms or connecting product and brand experiences.
- Founder or early-stage startup experience.
BENEFITS AVAILABLE TO ALL FULL-TIME RAMP EMPLOYEES (GLOBAL)
- Flexible PTO
- Centralized home-office equipment ordering
- Health and wellness stipend
- Budget for intra-office travel
- Weekly coffee stipend
UNITED STATES
- 100% medical, dental & vision insurance coverage for you, with partial coverage for dependents
- One Medical annual membership
- 401(k), including employer match on contributions made while employed by Ramp
- Fertility HRA (up to $10,000 per year)
- Parental leave: up to 16 weeks (birthing + bonding) or 8 weeks (bonding only) at 100% pay
- Pet insurance
- In-office perks: lunch, snacks, drinks, and more
- Relocation expense coverage to NYC or SF (if needed)
CANADA
- Group medical, dental, and vision coverage through Sun Life
- Life, AD&D, and disability coverage
- Fertility drug coverage (up to $4,000 lifetime)
- Group Retirement Plan with employer match (RRSP + DPSP)
- Parental leave: up to 16 weeks (birthing + bonding) or 8 weeks (bonding only) at 100% pay, with additional time available at reduced pay
- Employee Assistance Program and virtual care through Lumino Health
UNITED KINGDOM
- Private medical insurance through Freedom Elite
- Virtual GP and at-home care via eMed x Livi
- Workplace pension through Penfold, with salary sacrifice option
- Parental leave: up to 16 weeks (birthing + bonding) or 8 weeks (bonding only) at 100% pay with additional time available at reduced pay
REFERRAL INSTRUCTIONS
If you are being referred for the role, please contact that person to apply on your behalf.
OTHER NOTICES
Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records.
Beware of recruiting scams: Ramp will only contact you through official @Ramp.com http://Ramp.com email addresses and will never ask for payment or sensitive personal information during the hiring process.
Ramp Applicant Privacy Notice https://ramp.com/legal/applicant-privacy-notice
Задачи:
— Управлять дизайн-командой и организовывать её работу.
— Распределять задачи с учётом компетенций и загрузки дизайнеров.
— Ставить задачи, контролировать сроки, качество и результат.
— Приоритизировать дизайн-задачи совместно с другими отделами.
— Проводить дизайн-ревью и осуществлять финальный контроль качества.
— Давать конструктивный фидбек и развивать дизайнеров.
— Формировать и развивать визуальное направление компании и продуктов.
— Участвовать в запуске новых продуктов и направлений: концепция, айдентика, брендбук, визуальные гайдлайны.
— Самостоятельно закрывать ключевые и сложные дизайн-задачи.
— Создавать лендинги, web/UI-дизайн, рекламные креативы и графические материалы.
— Взаимодействовать с маркетингом, SMM, продуктом, разработкой и другими командами.
— Контролировать полный дизайн-production cycle — от постановки задачи до готового результата.
— Внедрять AI-инструменты и современные подходы в дизайн-процессы.
— Формировать и поддерживать дизайн-системы и единые визуальные стандарты.
Требования:
— От 4 лет опыта в дизайне.
— Опыт в роли Lead Designer / Design Team Lead или аналогичный управленческий опыт.
— Senior Designers с опытом менторинга, распределения задач, проведения ревью и координации команды также рассматриваются.
— Сильный hands-on уровень и готовность самостоятельно работать над дизайном.
— Уверенное владение Figma.
— Опыт создания брендов и айдентики с нуля.
— Опыт разработки брендбуков и визуальных гайдлайнов.
— Сильные навыки в Graphic Design + Web/UI Design.
— Опыт проектирования лендингов и digital-продуктов.
— Хорошее понимание UX/UI, композиции, типографики, цвета и визуальной иерархии.
— Умение управлять загрузкой команды и эффективно распределять задачи.
— Сильные hard и soft skills.
— Умение давать конструктивный фидбек и развивать сотрудников.
— AI-first подход и практический опыт работы с Claude, Nano Banana, ChatGPT, Midjourney, Gemini и другими AI-инструментами.
— Самостоятельность, системность и ответственность за конечный результат.
Условия:
— Full-time.
— График 5/2.
— Работа в офисе.
— Локация: Кипр.
Задачи:
— Глубокое понимание потребностей, мотиваций и поведения фанатов, продавцов, команд и артистов
— Определение направления через создание четких и значимых стратегий, а также внимание к деталям на этапе исполнения и запуска
— Балансировка скорости и качества с акцентом на влияние через оптимизации и разработку продукта с нуля
— Демонстрация выдающихся дизайнерских навыков и страсти к экспериментам, данным и системному мышлению
— Совместное улучшение компонентных систем для обеспечения последовательного и качественного пользовательского опыта
Требования:
— Опыт работы 4+ года
— Отличное мастерство в дизайне
— Понимание технических и логистических препятствий, создающих трения во время живых мероприятий
— Мышление вызова, новатора и агента изменений
— Наличие 4+ часов пересечения рабочего времени с 9:30 до 17:30 по восточному времени
— Страсть к живым мероприятиям
Условия:
— Доля в компании (equity stake)
— Дискреционный ежегодный бонус
— Гибкая рабочая среда: возможность работать в офисе столько дней в неделю, сколько хотите, или полностью удаленно
— Стипендия на организацию домашнего офиса
— Неограниченный оплачиваемый отпуск
— До 16 недель полностью оплачиваемого семейного отпуска
— Соответствие взносов в 401(k)
— Программа погашения студенческих кредитов
— Медицинская, стоматологическая, офтальмологическая и страхование жизни
— До $25,000 на услуги по планированию семьи, репродуктивному здоровью и гендерно-утверждающей помощи
— $500 в год на расходы по оздоровлению
— Подписки на Headspace (медитация), Headspace Care (терапия) и One Medical
— $360 в квартал на билеты на живые мероприятия
— Годовая подписка на Spotify, Apple Music или Amazon Music
Задачи:
— разрабатывать концепции AI-новелл;
— прорабатывать сюжет, главы, сцены, персонажей и эмоциональные арки;
— создавать branching narrative: выборы, последствия, альтернативные ветки и концовки;
— продумывать взаимодействие пользователя с AI-персонажами;
— работать над удержанием через сюжет, прогрессию, интригу и персонализацию;
— писать англоязычные тексты, реплики, сцены и описания;
— ставить задачи сценаристам, AI prompt engineers, разработчикам и дизайнерам;
— анализировать adult visual novels, dating sims и AI companion products;
— участвовать в проработке монетизации: платные сцены, unlock-механики, coins, subscriptions, premium content.
Требования:
— опыт в game design, narrative design, interactive fiction или visual novels;
— готовность работать с тематикой 18+;
— умение создавать персонажей и романтические сюжетные линии;
— понимание ветвлений, выборов и последствий;
— хороший английский;
— умение структурировать идеи и превращать их в понятные ТЗ;
— насмотренность в visual novels, dating sims и AI companion products.
Будет плюсом:
— опыт с Nutaku и 18+ играми;
— понимание AI-продуктов, AI-персонажей и roleplay-механик;
— опыт работы с AI-промптами;
— понимание монетизации игр;
— опыт работы с международной аудиторией.
Условия:
— full-time;
— контент преимущественно на английском;
— быстрые обсуждения, понятные задачи и свобода для инициативы.
Задачи:
— Определять и реализовывать опыт продукта безопасности Cribl.
— Проектировать для специалистов по безопасности в областях обнаружения, оповещений, расследований, триажа, поиска, охвата угроз, телеметрии и AI-поддерживаемых рабочих процессов.
— Вести дизайн от постановки проблемы и исследований до прототипирования, валидации и внедрения.
— Проектировать рабочие процессы для создания и управления обнаружениями, обзора оповещений, расследований, триажа, поиска, охвата угроз, нормализации и обогащения.
— Применять суждения по безопасности к доказательствам, происхождению, уверенности, серьезности, разрешениям, аудиту, разрушительным действиям и операционным рискам.
— Проектировать AI-поддерживаемые и агентные интерфейсы с ясностью намерений, контекста, источников, возможностей, неопределенности и одобрения пользователя.
— Использовать дизайн-систему Cribl и вносить вклад в переиспользуемые компоненты, паттерны, рекомендации и модели взаимодействия.
— Работать в Figma для исследования, прототипирования, документации, сотрудничества и передачи, включая библиотеки, переменные, компоненты, варианты и токены.
— Сотрудничать с инженерами, менеджерами продуктов и дизайнерами для поддержки реализуемости, доступности, устойчивости и высококачественной реализации.
— Регулярно делиться работой через критики и рабочие сессии.
— Давать и принимать конкретную конструктивную обратную связь.
— Использовать исследования и продуктовые данные для приоритизации возможностей, оценки концепций и улучшения рабочих процессов.
— Четко коммуницировать обоснования дизайна, компромиссы и рекомендации техническим и нетехническим партнерам.
Требования:
— 5+ лет опыта проектирования сложного B2B ПО, корпоративных платформ или продуктов для технических пользователей.
— Опыт в области безопасности, включая дизайн продуктов безопасности, операции безопасности, обнаружение угроз, реагирование на инциденты, охоту за угрозами, инженеринг обнаружения, SOC, SIEM, EDR, SOAR или смежные дисциплины.
— Понимание реалий специалистов по безопасности: шумные сигналы, неполные данные, давление времени и высокие риски.
— Сильное продуктовое мышление и навыки интерактивного дизайна для упрощения сложных технических рабочих процессов без излишнего упрощения.
— Опыт проектирования AI-поддерживаемых, агентных, разговорных или других новых моделей взаимодействия.
— Экспертные навыки работы в Figma, включая продвинутое прототипирование и документацию дизайна.
— Опыт работы с дизайн-системами и вклад в них.
— Понимание, когда использовать существующие паттерны и когда расширять их.
— Знание AI-инструментов и моделей взаимодействия AI UX.
— Умение проектировать опыт, где AI помогает, рекомендует, генерирует, исследует или действует, сохраняя понимание, контроль и доверие пользователя.
— Опыт тесного сотрудничества с продуктом и инженерией в итеративной и изменяющейся среде.
— Сильные коммуникативные, фасилитационные и проблемно-решающие навыки, включая способность работать при неполной информации.
— Портфолио с кейсами, демонстрирующими роль, процесс, решения, сотрудничество и результаты.
— Готовность представить и обсудить предыдущие работы.
Желательно:
— Знакомство с исследовательскими инструментами, такими как Dovetail.
— Опыт работы с данными безопасности, обнаружениями, оповещениями, расследованиями, разведкой угроз, телеметрией, конвейерами данных или аналитическими рабочими процессами.
— Опыт проектирования для ролей, разрешений, арендаторов, сред или разных уровней технической экспертизы.
Плюсом:
— Понимание доступного дизайна продуктов и инклюзивных практик взаимодействия.
— Знакомство с принципами WCAG, клавиатурным взаимодействием, управлением фокусом, семантической структурой, контрастом цветов и паттернами доступного контента.
— Знакомство с OCSF, MITRE ATT&CK, KQL, Sigma, правилами обнаружения, разведкой угроз или смежными концепциями.
Условия:
— Удалённая работа с возможными обязанностями вне стандартных рабочих часов из-за работы в разных часовых поясах.
About the Client:
A consumer products brand organization working across consumer electronics, wellness, and lifestyle categories is hiring a Packaging Designer to own packaging and visual design across its portfolio. The client designs and ships physical products into retail, and treats packaging as a primary brand touchpoint rather than a container. Work runs on launch cycles, with external vendors and production partners involved in most projects.
About the Role:
Day-to-day, the Packaging Designer leads packaging systems from concept through production, extends the brand's visual system across retail displays and campaign assets, and presents concepts to internal stakeholders and clients. Success means retail-ready packaging that holds up at print, and a visual system that stays consistent across packaging, retail, and marketing.
Core Responsibilities:
Packaging Design & Production:
— Lead packaging systems from concept through production across multiple product categories.
— Build dielines, artwork, and print-ready files that meet vendor and production specifications.
— Review proofs and press checks to confirm structural, material, and print accuracy.
— Track packaging projects against launch timelines and production deadlines.
Brand & Visual Systems:
— Translate brand strategy into packaging and structural design solutions.
— Maintain visual systems that stay consistent across packaging, retail, and marketing.
— Extend brand identities across new product lines and consumer touchpoints.
Art Direction & Retail Assets:
— Art direct product launches, packaging refreshes, and brand campaigns.
— Design retail displays, point-of-sale materials, and supporting brand assets.
— Keep retail-facing assets aligned with the live packaging system.
Collaboration & Stakeholder Presentation:
— Work with marketing, product development, production, and external vendors on each launch.
— Present concepts and design rationale to internal stakeholders and clients.
— Manage feedback cycles and turn revisions around within project timelines.
Creative Leadership:
— Mentor junior designers on packaging and production standards.
— Review team output against brand and print-quality standards.
— Document design standards and file conventions for reuse across projects.
Requirements:
Must-Have:
— 3+ years in packaging design, brand design, or creative direction with ownership from concept through production.
— Portfolio showing at least 2–3 packaging systems that shipped to retail, covering both structural and graphic work.
— Advanced Adobe Illustrator, Adobe Photoshop, and Adobe InDesign for dielines, artwork, and print layout.
— Working knowledge of packaging structures, substrates, print processes, and production specifications.
— Experience designing for consumer electronics, wellness, lifestyle, or consumer packaged goods brands.
— Demonstrated development of brand identities extended across packaging, retail, and marketing touchpoints.
— C1+ English (CEFR) for presenting concepts to client-side stakeholders.
Nice-to-Have:
— Adobe Dimension or Cinema 4D for 3D packaging mockups and visualization.
— Figma for brand systems and cross-functional collaboration.
— Retail merchandising and point-of-sale display design experience.
— Direct working relationships with packaging manufacturers and production vendors.
— Packaging work for global brands or international market launches.
Benefits:
— Competitive Salary based on experience and skills.
— Fully remote work from anywhere.
— Recognition for maintaining 100% CRM hygiene and on-time reporting.
— Generous PTO in accordance with company policy.
— Health coverage (HMO) for PH-based talents after 3 months for full-time employees.
— Direct mentorship from international industry experts.
— Ongoing access to resources for professional growth.
— Global networking opportunities.
Recruitment Process:
Application, Screening, Skills Assessment, Topgrading Interview, Client Interview, Job Offer, Client Onboarding.
Требования и задачи
— 2+ года опыта работы Game Designer
— ведение и обновление GDD, дизайн-документации и конфигураций баланса
— готовность работать с контентом для взрослых
Условия
— полностью удалённая работа
— full-time
— гибкий график, 5/2
— 15 оплачиваемых дней отпуска + 5 оплачиваемых больничных
— комфортную коммуникацию без лишней бюрократии
Задачи:
— Создавать продающую инфографику и Rich-контент для Wildberries в команде с опытными дизайнерами;
— Разрабатывать визуальные материалы для сайта, соцсетей и полиграфии;
— Взаимодействовать с маркетологом для улучшения конверсии карточек товара;
— Работать с нейросетями (AI-инструментами) для ускорения и улучшения качества дизайна.
Требования:
— Желательно профильное образование или опыт, важна ваша база;
— Уверенное владение Figma и Photoshop;
— Гиперответственность: соблюдение дедлайнов и внимание к мелочам;
— Совершеннолетие и гражданство РФ;
— Огромное желание развиваться;
— Владение нейросетями или готовность их освоить.
Условия:
— Старт карьеры и рост в быстрорастущей нише;
— Удаленный формат: работайте из любой точки мира;
— Стабильность: оклад 30 000 рублей + премии, зарплата от 43 000 рублей, оформление по ТК РФ.
Задачи:
— Разработка и развитие фирменного визуального стиля аналитических материалов по AI, технологиям и рынкам
— Создание единой дизайн-системы и библиотеки шаблонов для аналитических отчетов, презентаций, дайджестов и других материалов команды
— Дизайн аналитических отчетов и презентаций для топ-менеджмента и внешней аудитории
— Визуализация сложной аналитической информации: графики, диаграммы, матрицы, инфографика, схемы и карты трендов
— Разработка визуальных концепций для ключевых исследований и специальных аналитических проектов
— Совместная работа с аналитиками над структурой материалов: перевод сложных данных и выводов в понятную визуальную историю
— Контроль визуальной целостности и качества выпускаемых командой аналитических материалов
— Подготовка материалов к публикации и печати, взаимодействие с подрядчиками при необходимости
— Развитие подходов и инструментов дизайн-производства, в том числе с использованием AI-инструментов для дизайна и визуализации
— Поддержка и развитие созданной дизайн-системы по мере появления новых форматов аналитики
Требования:
— Опыт работы дизайнером от 3 лет, желательно в консалтинге, технологических компаниях, исследовательских центрах, медиа или аналитических командах
— Сильное портфолио в области информационного дизайна, презентаций, аналитических отчетов и визуализации данных
— Умение превращать сложную информацию и большие объемы данных в простую, понятную и визуально убедительную коммуникацию
— Опыт разработки визуальных концепций, дизайн-систем, шаблонов и гайдлайнов
— Уверенное владение Figma и PowerPoint, желательно Adobe Illustrator / Photoshop / InDesign
— Сильные навыки работы с графиками, диаграммами, схемами и инфографикой
— Понимание принципов типографики, композиции, сеток и editorial-дизайна
— Способность самостоятельно работать с задачей от визуальной концепции до финального макета
— Внимание к деталям и высокий уровень визуальной культуры
— Умение работать в тесной связке с аналитиками и быстро погружаться в сложную технологическую тематику
— Опыт использования генеративного AI и современных AI-инструментов для дизайна будет преимуществом
— Английский язык на уровне, достаточном для работы с международными визуальными референсами и материалами
Условия:
— Бюджет: по договоренности
Location: London, England
Fin
, now part of Salesforce, is on a mission to help businesses provide perfect customer experiences.
Our AI Agent Fin is the highest-performing AI Customer Agent on the market today, enabling businesses to deliver impeccable, always-on customer support across the customer journey, from service, to sales, to ecommerce. Powered by our own AI models, Fin resolves complex customer issues end-to-end across every channel, with minimal set-up and integration. Fin can also be combined with our natively integrated Intercom help desk, giving modern support teams one single system.
Together with Salesforce, the #1 AI CRM, where humans with agents drive customer success, we're building the future of customer experience. Here, ambition meets action. Tech meets trust. And innovation isn't a buzzword, it's a way of life. The world of work as we know it is changing, and we're looking for Trailblazers who are passionate about bettering business and the world through AI.
Ready to level up your career at the company leading workforce transformation in the agentic era? You're in the right place. Agentforce is the future of AI, and you are the future of Salesforce.
About this role
Our website is one of the most important ways people discover what we offer, understand our value, and decide whether to talk to Sales or start a trial. The Web Growth team owns its roadmap and continuously improves the journey from first impression through to lead capture, demo engagement, signup, and trial start.
You’ll treat the website like a product: understand user intent, find confusion and friction, form strong hypotheses, test them with users and data, and turn what you learn into better experiences.
You’ll be just as comfortable shaping the problem and influencing the roadmap as you are designing the final interaction, prototype, or page.
What you’ll be doing
Experimentation:
Designing and iterating on experiments across landing pages, pricing, signup, and conversion flows to improve engagement, conversion, qualified leads, and trial starts.
Collaboration:
Working with Growth, Self-serve, Brand, Marketing, Product, Data, Research, and Engineering to turn opportunities into clear, buildable experiences.
Data and insight:
Using user insights and funnel data to identify opportunities, define hypotheses, and measure impact.
Product design:
Applying product design thinking to comprehension, navigation, forms, interactive demos, responsiveness, and accessibility.
Prototyping and systems:
Prototyping in Figma and code, using AI tools where useful, and working within shared components and brand systems.
Roadmap ownership:
Bringing ideas to the Web Growth roadmap, not just executing briefs.
Must have experience
Experience:
5+ years in web, product, growth, or a closely related design role, with a strong portfolio of shipped, conversion-focused work.
Growth mindset:
A track record of using design, growth frameworks, conversion rate optimisation, and funnel analysis to improve outcomes such as leads, conversion, trials, activation, or revenue.
Experimentation:
Experience designing and iterating on experiments, including A/B tests or other data-informed approaches. B2B SaaS experience is a plus.
Craft and taste:
Excellent visual and interaction design skills, with a sharp eye for typography, hierarchy, detail, and polish.
Systems and brand:
Comfortable working within an existing design system and brand, while identifying opportunities to extend and improve it.
AI fluency:
Experience using AI in your design practice, including tools such as Claude Code, Cursor, Codex, Figma Make, or similar. You should be able to explain how AI has changed your workflow and what you have built or shipped with it.
Ownership:
Able to take a brief and run with it. You work independently, make good decisions, ask the right questions, and bring solutions rather than just options.
Who this role is not for
This role is not for you if:
You only want to design campaign or marketing pages from a fixed brief. This role owns the journey from first visit through to lead, demo, signup, or trial.
You care about visual polish but not about comprehension, navigation, forms, interactive demos, or reducing friction.
You don’t want to work with funnel data, user research, experimentation, or the realities of implementation.
You want to focus on brand expression without balancing it with usability, accessibility, performance, and measurable growth.
You need a fixed roadmap and detailed requirements rather than identifying opportunities and shaping what the team should test next.
You’re not interested in working closely with Growth, Marketing, Product, Data, Research, and Engineering to make the website perform better.
What success looks like
You’ll know you’re successful if:
More visitors understand Fin and Intercom, find the right path for their needs, and take the next step with less friction.
You’ve improved meaningful growth outcomes across qualified leads, demo engagement, signups, and trial starts.
Experiments are well designed, clearly measured, and used to inform what the team does next.
You’ve made complex product value easier to understand and act on without relying on extra explanation from Sales or Marketing.
You’ve built strong working relationships with Growth, Marketing, Product, Engineering, Data, Research, Sales, and Customer Success.
You’ve raised the bar for web growth design through thoughtful, high-quality experiences that people trust and want to use.
Interview process
We understand that interviewing for a new role is both time- and energy-consuming. We aim to be thorough, speedy, and transparent in our approach.
You should expect the entire process to take no more than four weeks from start to finish. You’ll meet with members of our team and have the opportunity to validate that Intercom and the role are the right fit for you.
Ready to build something great?
If you’re excited by the opportunity to help existing businesses get more value from a self-serve product, and you have the craft, curiosity, commercial thinking, and autonomy to make a real impact, we’d love to hear from you.
#LI-Hybrid
Unleash Your Potential
When you join Salesforce, you’ll be limitless in all areas of your life. Our benefits and resources support you to find balance and be your best, and our AI agents accelerate your impact so you can do your best. Together, we’ll bring the power of Agentforce to organizations of all sizes and deliver amazing experiences that customers love. Apply today to not only shape the future — but to redefine what’s possible — for yourself, for AI, and the world.
In the United States, compensation offered will be determined by factors such as location, job level, job-related knowledge, skills, and experience. Certain roles may be eligible for incentive compensation, equity, and benefits. At Fin, we want to give people what they need to do the best work of their careers. Our benefits and programs are designed to support your health and wellbeing, your family, your time away from work, and your financial future. Offerings vary by location in line with local practices and requirements. Learn more about working at Fin and the benefits we offer at
fin.ai/careers
. Pursuant to the San Francisco Fair Chance Ordinance and the Los Angeles Fair Chance Initiative for Hiring, Salesforce will consider for employment qualified applicants with arrest and conviction records.
Policies
Fin has a hybrid working policy. We believe that working in person helps us stay connected, collaborate easier and create a great culture while still providing flexibility to work from home. We expect employees to be in the office at least three days per week.
We have a radically open and accepting culture at Fin. We avoid spending time on divisive subjects to foster a safe and cohesive work environment for everyone. As an organization, our policy is to not advocate on behalf of the company or our employees on any social or political topics out of our internal or external communications. We respect personal opinion and expression on these topics on personal social platforms on personal time, and do not challenge or confront anyone for their views on non-work related topics. Our goal is to focus on doing incredible work to achieve our goals and unite the company through our
core values
.
Salesforce is an equal opportunity employer and maintains a policy of non-discrimination with all employees and applicants for employment. What does that mean exactly? It means that at Salesforce, we believe in equality for all. And we believe we can lead the path to equality in part by creating a workplace that’s inclusive, and free from discrimination.
Know your rights: workplace discrimination is illegal.
Any employee or potential employee will be assessed on the basis of merit, competence and qualifications – without regard to race, religion, color, national origin, sex, sexual orientation, gender expression or identity, transgender status, age, disability, veteran or marital status, political viewpoint, or other classifications protected by law. This policy applies to current and prospective employees, no matter where they are in their Salesforce employment journey. It also applies to recruiting, hiring, job assignment, compensation, promotion, benefits, training, assessment of job performance, discipline, termination, and everything in between. Recruiting, hiring, and promotion decisions at Salesforce are fair and based on merit. The same goes for compensation, benefits, promotions, transfers, reduction in workforce, recall, training, and education.
Задачи:
— Отрисовывать уникальные кейсы для сайта
— Создавать разные серии и тематики кейсов
— Делать визуал в стилистике CS2 / gaming
— Подготавливать изображения кейсов для размещения на сайте
— Соблюдать единый стиль проекта
— При необходимости создавать несколько вариантов одного концепта
Требования:
— Уверенное владение Photoshop / Illustrator / Blender или аналогичными программами
— Опыт в 2D или 3D-дизайне
— Понимание стилистики CS2 и игровых скинов
— Умение делать яркие, кликабельные и визуально дорогие кейсы
— Соблюдение сроков
Будет большим плюсом:
— Опыт работы с сайтами открытия кейсов
— Опыт создания 3D-кейсов, игровых предметов или UI-графики
— Понимание CS2 и популярных скинов
Условия:
— Формат работы: удалённо, проектная или постоянная работа
— Оплата: обсуждается индивидуально — готовы рассматривать как оплату за каждый кейс, так и фиксированный объём работ в месяц
Задачи:
— создавать рекламные видео;
— работать с AI-generated video и content;
— использовать Midjourney, Runway, Pika, Kling и Sora;
— анимировать интерфейсы и игровые процессы;
— создавать win effects и другие визуальные эффекты;
— делать динамичный монтаж;
— создавать сильные hooks;
— заниматься цветокоррекцией, compositing, stabilization и retouching;
— адаптировать видео под разные платформы;
— быстро выпускать новые итерации креативов.
Требования:
— от 1 года опыта Motion Design;
— After Effects;
— Premiere Pro;
— Photoshop;
— опыт рекламных видео;
— AI video / image generation;
— lip-sync и синхронизация voice / video;
— английский B1+.
Опыт Gambling / iGaming / Sweepstakes, affiliate, media buying и performance-рекламы будет преимуществом.
Условия:
— удалённая работа / online office;
— график 5/2;
— 09:00–18:00 по Праге;
— B2B-сотрудничество;
— $900–1 500.
Задачи:
— Разработать дизайн корпоративного сайта: структура, страницы, ключевые блоки.
— Сделать аккуратный, стильный визуал — не шаблонный.
— Отработать UI/UX: логика, навигация, читаемость, адаптив.
— Подготовить макеты в Figma, готовые к вёрстке (компоненты, сетки, состояния).
Требования:
— Уверенное владение Figma.
— Понимание UI/UX: сетки, типографика, цвет, композиция, адаптив.
— Опыт самостоятельной работы над проектом от брифа до передачи в вёрстку.
— Опыт с Claude Design / AI-инструментами в дизайне.
— Понимание современных трендов в корпоративном вебе.
Будет преимуществом:
— Сильное портфолио с крутыми кейсами.
Условия:
— Оплата: 80 000 – 120 000 ₽/проект (потенциально меньше месяца).
— Полностью удалённая работа.
— Гибкий график, полная занятость (9:00–18:00 по Новосибирску).
— Оформление по ИП или самозанятости.
Ищу графического дизайнера на дополнительный проект.
Задачи:
— снимать короткие Reels / TikTok / Shorts для SaaS-сервиса по готовым референсам;
— показывать в ролике результат и короткий туториал работы с сервисом.
Требования:
— чувство визуала;
— готовность быть в кадре;
— выпускать минимум 1 ролик в день.
Условия:
— удалённо;
— референсы предоставляются;
— оплата зависит от просмотров.
УдалённоГеография найма не уточнена
УдалённоRemote Canada
УдалённоleadNew York, NY (HQ); San Francisco, CA; Remote (US); Relocation expense coverage to NYC or SF (if needed)
УдалённоseniorWe are a remote-first company and work happens across many time-zones - you may be required to occasionally perform duties outside your standard working hours
УдалённоseniorСША; Pearl works with the top 1% of candidates from around the world and connects them with the best startups in the US and EU