Cresta is looking for a Senior Product Marketing Manager Healthcare to own healthcare positioning, messaging, launches, and go-to-market strategy.
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Cresta is looking for a Senior Product Marketing Manager Healthcare to own healthcare positioning, messaging, launches, and go-to-market strategy.
Cresta is looking for a Senior Product Marketing Manager Vertical Solutions to own multi-industry positioning, messaging, launches, and go-to-market strategy.
Cresta is looking for a Senior Technical Product Marketing Manager AI Agent to own technical platform positioning, launches, developer enablement, and go-to-market strategy.
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Настроить подборLocation: JP - Tokyo, Japan The Pokémon GO team is looking for a Product Marketing Manager, Live Events to lead product marketing for our global portfolio of real-world Pokémon GO experiences, from major tentpole events to scaled live event programs. This role is expected to focus primarily on Live Events across APAC, including Japan, while also supporting Live Events initiatives at the global level. You will combine strategic thinking, creative marketing, cross-functional leadership, and an AI-forward mindset to shape how Pokémon GO live events are positioned, branded, and brought to market. You will translate product, player, and business priorities into compelling reasons for Trainers to participate both in-game and in the real world, while using advanced AI tools to accelerate insights, planning, creative exploration, and execution. You will partner closely with Live Events Production, Game Design, Product Management, Creative, Community, Social, CRM, Communications/PR, Analytics, regional marketing teams, and other cross-functional partners to create and execute go-to-market plans for Pokémon GO live event experiences. You will also collaborate with key external partners to align on strategy, creative, communications, and approvals while maintaining the quality standards expected of Pokémon GO. What You Will Do Lead Live Events marketing strategy. Own the end-to-end product marketing strategy for assigned Pokémon GO live events, defining objectives, audiences, positioning, marketing approach, and go-to-market plans that support player and business goals. Lead marketing within the Live Events team. Partner with Production, Game Design, Product Management, and other cross-functional leaders to help shape event concepts, drive alignment, and connect the in-game and real-world experience. Develop event positioning, branding, and messaging. Translate event concepts, gameplay, player insights, and regional context into clear positioning, value propositions, campaign narratives, naming and messaging frameworks, and player-facing communications. Lead integrated go-to-market planning. Build global marketing plans across web, social, CRM/direct marketing, community, PR, creators, platform partnerships, paid media, and regional channels, aligning teams around key milestones, deliverables, dependencies, and launch readiness. Leverage advanced AI tools and workflows. Use leading AI capabilities to accelerate insight synthesis, strategic planning, campaign ideation, localization support, project workflows, quality control, and performance analysis. Build repeatable AI-enabled processes that improve speed and quality while applying strong judgment around accuracy, confidentiality, IP, brand standards, and human review. Connect the real-world and in-game player experience. Partner closely with Production, Product Management, and Game Design to ensure marketing reflects the full event experience, communicates player value clearly, and creates cohesion across physical and digital touchpoints. Lead creative development. Develop creative briefs and partner with internal creative teams, agencies, regional teams, and external partners to produce campaign concepts, key art, video, digital assets, event branding, and other player-facing materials. Drive cross-functional marketing execution. Coordinate stakeholders across functions and regions, clarify ownership and timelines, identify risks and trade-offs, and keep complex event marketing work moving from concept through post-event learning. Coordinate global and regional marketing. Create strategies that can scale across Pokémon GO live events while enabling regional teams to adapt plans based on local player behavior, cultural insights, market opportunities, and on-the-ground expertise. Partner with external stakeholders. Lead marketing alignment with key brand, licensing, and external partners on positioning, branding, creative, communications, approvals, and major franchise initiatives connected to live events. Own marketing measurement and learning. Establish KPIs and success criteria upfront, partner with Analytics and cross-functional teams to evaluate performance, and turn event and campaign learnings into recommendations for future programs. Prioritize marketing resources and investments. Help direct creative resources, agency support, channel investment, and marketing budgets toward the highest-impact player and business opportunities. Champion the Trainer perspective. Develop a deep understanding of Pokémon GO players, live event attendees, community sentiment, and participation barriers, and bring those insights into event concepting, positioning, go-to-market planning, and marketing decisions. What you will need 5+ years of experience in product marketing, consumer marketing, integrated marketing, live events marketing, entertainment marketing, or related disciplines. Experience developing and executing go-to-market strategies for consumer products, experiences, or live-service businesses, ideally within mobile gaming, entertainment, technology, or location-based experiences. Demonstrated ability to lead complex cross-functional initiatives involving product, creative, marketing, production, regional, and external partner teams. Strong understanding of positioning, messaging, audience segmentation, campaign strategy, brand development, and integrated marketing. Advanced fluency with AI-powered tools and a demonstrated ability to apply them meaningfully to marketing strategy and execution, build efficient workflows, critically evaluate outputs, and use AI responsibly in a brand- and partner-sensitive environment. Experience using player, product, campaign, and/or event data to identify opportunities, establish success metrics, measure performance, and inform future strategy. Strong strategic thinking with the ability to move comfortably from high-level event strategy into hands-on execution. Excellent written, verbal, and presentation skills, with the ability to create clarity, drive alignment, and communicate recommendations to senior stakeholders and external partners. Strong project management and organizational skills, with the ability to operate effectively across overlapping event timelines in a fast-moving live-service environment. Collaborative working style and demonstrated ability to influence without direct authority, navigate trade-offs, and work effectively across tightly integrated cross-functional teams. Business-level proficiency in both English and Japanese is required. Bachelor’s degree or equivalent practical experience. Plus If... You have experience marketing large-scale live events, experiential programs, location-based entertainment, or other real-world consumer experiences. You have marketed mobile or free-to-play games, or worked on a live-service product with a frequent content and event cadence. You have experience building campaigns that connect a digital product experience with an in-person or experiential component. You have worked with global and regional teams and developed marketing strategies across multiple markets and cultures. You have built or scaled AI-enabled marketing workflows, experimentation frameworks, knowledge systems, or creative processes that improved team speed, decision quality, or campaign effectiveness. You have experience partnering directly with Product Management, Game Design, Production, and/or live event teams. You have experience working with major entertainment or licensed IP, especially in highly collaborative approval environments. You understand Pokémon GO, its community, and the broader Pokémon franchise. Experience planning and executing marketing or live-event initiatives with local governments, tourism boards, or other public-sector partners in Japan. Please ensure that the résumé/CV you attach is written in English. ---------------------------------------------------------------------------- 概要 『Pokémon GO』では、世界各地で開催するリアルイベントのプロダクトマーケティングを推進するマネージャーを募集しています。 主に日本を含むAPAC地域のライブイベントを担当し、世界各地のライブイベント施策にも携わります。戦略的思考、クリエイティブなマーケティング、部門横断のリーダーシップ、AIを積極的に活用する姿勢を組み合わせ、『Pokémon GO』のライブイベントの市場における位置付け、ブランディング、市場展開を担います。プロダクト、プレイヤー、事業それぞれの優先事項を踏まえ、プレイヤーがゲーム内と現実世界の両方で参加したくなる魅力を伝えます。また、AIツールを高度に活用することで、インサイトの整理、企画、クリエイティブの検討、施策の実行を加速させます。 ライブイベント制作・運営、ゲームデザイン、プロダクトマネジメント、クリエイティブ、コミュニティ、ソーシャル、ダイレクトマーケティング、広報・PR、データ分析、各地域のマーケティングチームなど、幅広い関係者と連携し、『Pokémon GO』のライブイベントの市場展開計画を策定・実行します。主要な外部パートナーとも協働し、『Pokémon GO』に求められる品質を維持しながら、戦略、クリエイティブ、コミュニケーションに関する合意形成を進めます。 主な業務内容 ライブイベントのマーケティング戦略の策定・推進。 担当する『Pokémon GO』のライブイベントについて、目標、対象者、ポジショニング、マーケティングの方針、市場展開計画を定め、プレイヤーと事業の目標達成に向けてプロダクトマーケティング戦略を一貫して担います。 ライブイベントチームにおけるマーケティングの主導。 制作・運営、ゲームデザイン、プロダクトマネジメントなどの部門責任者と連携し、イベントコンセプトの具体化、関係者間の合意形成、ゲーム内と現実世界の体験の連動を推進します。 イベントのポジショニング・ブランディング・メッセージの開発。 イベントコンセプト、ゲームプレイ、プレイヤーインサイト、各地域の事情を踏まえ、明確なポジショニング、提供価値、キャンペーンのストーリー、ネーミングとメッセージの指針、プレイヤー向けコミュニケーションを設計します。 統合的な市場展開計画の策定。 Web、ソーシャル、CRM・ダイレクトマーケティング、コミュニティ、PR、クリエイター、プラットフォームとの連携、広告など、各地域のマーケティングチャネルを横断するグローバルのマーケティング計画を策定します。主要なマイルストーン、成果物、依存関係、公開・展開に向けた準備状況について、チーム間の認識を揃えます。 高度なAIツールとワークフローの活用。 先進的なAI機能を活用し、インサイトの統合、戦略立案、キャンペーンの発想、ローカライゼーション支援、プロジェクトの進行管理、品質管理、効果分析を効率化します。情報の正確性、機密情報管理、知的財産、ブランド基準、人によるレビューなどの観点で適切に判断しながら、スピードと品質を高める再現可能なAI活用プロセスを構築します。 現実世界とゲーム内のプレイヤー体験の連動。 制作・運営、プロダクトマネジメント、ゲームデザインと密接に連携し、イベント体験全体をマーケティングに反映します。プレイヤーにとっての価値を明確に伝え、リアルとデジタルの各接点で一貫した体験を実現します。 クリエイティブ制作の推進。 クリエイティブブリーフを作成し、社内のクリエイティブチーム、代理店、各地域のチーム、外部パートナーと連携して、キャンペーンコンセプト、キービジュアル、動画、デジタル素材、イベントのブランド表現など、プレイヤー向けの制作物を開発します。 部門横断でのマーケティング施策の実行。 部門や地域をまたぐ関係者を調整し、担当者とスケジュールを明確にします。リスクや両立の難しい課題を把握し、企画段階からイベント終了後の振り返りまで、複雑なイベントマーケティングを着実に進めます。 グローバルと世界各地域のマーケティングの連携。 『Pokémon GO』の複数のライブイベントに展開できる戦略を策定します。同時に、各地域のチームが、現地のプレイヤー行動、文化的なインサイト、市場機会、現場の知見に基づいて計画を調整できるようにします。 外部ステークホルダーとの連携。 主要なブランド・ライセンス関連のパートナーやその他の外部パートナーと、ポジショニング、ブランディング、クリエイティブ、コミュニケーション、承認、ライブイベントに関連するポケモンの主要施策について、マーケティング面の合意形成を主導します。 マーケティングの効果測定と学びの活用。 KPIと成功基準を事前に設定し、分析チームや関係部門と連携して成果を評価します。イベントやキャンペーンから得られた学びを、今後のプログラムの改善提案につなげます。 マーケティングリソースと投資の優先順位付け。 クリエイティブの制作リソース、代理店の支援、チャネルへの投資、マーケティング予算を、プレイヤーと事業に最も大きな効果をもたらす機会へ配分できるよう支援します。 プレイヤーの視点の示唆。 『Pokémon GO』のプレイヤー、ライブイベント参加者、コミュニティの反応、参加の障壁を深く理解し、その知見をイベントの企画、ポジショニング、市場展開計画、マーケティングの意思決定に反映します。 必須要件 プロダクトマーケティング、コンシューマー向けマーケティング、統合マーケティング、ライブイベントマーケティング、エンターテインメントマーケティング、または関連分野での5年以上の実務経験。 コンシューマー向けプロダクト、運用型サービス、または継続運営型ビジネスにおいて、市場展開戦略を策定・実行した経験。特に、モバイルゲーム、エンターテインメント、テクノロジー、位置情報を活用した体験に関する経験が望ましい。 プロダクト、クリエイティブ、マーケティング、制作・運営、各地域のチーム、外部パートナーが関わる、複雑な部門横断の取り組みを主導した実績。 ポジショニング、メッセージ設計、オーディエンスのセグメンテーション、キャンペーン戦略、ブランド開発、統合マーケティングに関する深い理解。 AIツールを高度に使いこなし、マーケティングの戦略・実行に効果的に活用できること。効率的なワークフローを構築し、出力を批判的に検証するとともに、ブランドやパートナーへの配慮が求められる環境で責任を持ってAIを利用できること。 プレイヤー、プロダクト、キャンペーン、イベントに関するデータのいずれか、または複数を活用し、機会の特定、成功指標の設定、成果測定、今後の戦略策定に取り組んだ経験。 高い戦略的思考力を持ち、イベント全体の戦略立案から実務の遂行まで柔軟に対応できること。 優れた文章力、口頭でのコミュニケーション力、プレゼンテーション力を持ち、複雑な内容を明確に整理し、合意形成を進め、経営層を含む社内関係者や外部パートナーに提案を伝えられること。 高いプロジェクト管理能力と業務整理能力を持ち、変化の速いサービス環境で、複数のイベントのスケジュールが重なる状況にも効果的に対応できること。 協調性を持って業務に取り組み、直接の指揮命令権がない関係者にも働きかけ、両立の難しい課題を調整しながら、密接に連携する部門横断チームで成果を上げられること。 英語・日本語の両方で、ビジネスレベルのコミュニケーションができること。 学士号、またはそれに相当する実務経験。 歓迎する要件 大規模なライブイベント、体験型プログラム、位置情報を活用したエンターテインメント、その他のリアルな消費者体験のマーケティング経験。 モバイルゲームや基本プレイ無料ゲームのマーケティング経験、またはコンテンツやイベントが頻繁に更新される 運用型プロダクトでの業務経験。 デジタルのプロダクト体験と、対面または体験型の施策をつなぐキャンペーンを設計した経験。 グローバルおよび各地域のチームと協働し、複数の市場や文化にまたがるマーケティング戦略を策定した経験。 AIを活用したマーケティングワークフロー、実験・検証の仕組み、ナレッジ管理の仕組み、クリエイティブのプロセスを構築・拡張し、チームのスピード、意思決定の質、キャンペーンの効果を高めた経験。 プロダクトマネジメント、ゲームデザイン、制作・運営、ライブイベントのいずれか、または複数のチームと直接連携した経験。 大手エンターテインメントIPやライセンスIPに携わった経験。特に、多くの関係者との連携・承認が必要な環境での経験。 『Pokémon GO』、そのコミュニティ、ポケモン全般に関する理解。 日本の地方自治体、観光局、その他の公的機関と連携し、マーケティング施策やライブイベントを企画・実行した経験。 About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ . Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com . Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice . Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Москва В Центре Робототехники Сбера мы занимаемся созданием универсального воплощенного ИИ для роботов, который способен управлять разнообразными физическими воплощениями. Кроме этого, одним из ключевых направлений нашей работы является разработка антропоморфного робота общего назначения, не безызвестного Грина. Обязанности 1.разработка концепции продукта: * \- Формирование идей и предложений по новым продуктам или улучшениям существующих. * \- Организация проведение исследований рынка, анализ потребностей клиентов и конкурентов. * \- Разработка бизнес-кейсов и финансовых моделей для новых продуктов. 2.Управление продуктом: * \- Создание и управление бэклогом продукта. * \- Приоритизация задач и определение сроков их выполнения. * \- Организация и проведение встреч с командой разработчиков, дизайнеров, маркетологов и других участников процесса. 3.анализ и отчетность: * \- сбор и анализ данных о поведении пользователей, продажах и удовлетворенности клиентов * \- подготовка регулярных отчетов о состоянии продукта и его развитии * \- выявление проблем и предложение решений для их устранения. * Требования * степень специалиста, бакалавра, магистра или ученая степень по одной из специальностей: робототехника, мехатроника, системный анализ, менеджмент, бизнес, маркетинг * опыт работы на позиции Product Owner — от 3 лет * знание методологий Scrum, Agile, Kanban * умение работать с аналитическими инструментами и данными * опыт в формировании виденья и стратегии продуктов * опыт в создании сложных аппаратно-программных продуктов для B2B сегмента * опыт в формировании маркетинговой стратегии * знание английского языка B1+. Также плюсом будет: наличие международных профильных сертификатов (CSPO; PSPO; SAFe Product owner / Product Manager и иные) опыт собственного старт-апа портфолио реализованных продуктов. Условия * офисный/гибридный формат в Москве (Автозаводская 23а к2) * ежегодный пересмотр зарплаты и годовая премия * расширенный ДМС и льготное страхование для семьи * уникальная система обучения Сбера для профессионального и карьерного развития * выгодная ипотека для сотрудников * подписка Прайм с возможностью совместного использования на трёх близких * вознаграждение за рекомендацию друзей в команду Сбера * корпоративная пенсионная программа.
Опыт от 3 лет в продуктовой или продюсерской роли в играх, собственные кейсы по FTUE и уверенная работа с аналитикой.
Мы ищем Product Manager-а, для которого аналитика — основной источник решений. Вы будете самостоятельно собирать и интерпретировать данные приложения Kiss Kiss, запускать и сопровождать продуктовые эксперименты и проверки гипотез, развивать Kiss Kiss.
Роль предполагает формирование продуктовой стратегии и roadmap, выявление потребностей пользователей, анализ продуктовых метрик и поведения аудитории, поиск точек роста и проверку гипотез, а также взаимодействие с командами разработки, дизайна и аналитики для запуска улучшений и достижения бизнес-результатов.
Задачи: — Отвечать за продуктовый маркетинг по ключевым направлениям.
Location: Alabang, Philippines About Workato Workato is the leading Control and Execution Platform for Enterprise AI — the neutral platform enterprises trust to put AI to work across their business. Workato unifies data, applications, and processes into a single platform so AI can reliably orchestrate business processes in production at enterprise scale. Built on more than a decade of running mission-critical processes for over half the Fortune 500 — including Nasdaq, Amazon, Cisco, Vodafone, Atlassian, and Lucid Motors — Workato turns over 14,000 enterprise systems AI needs to act on into one governed execution layer. For more information, visit workato.com . Why join us? Ultimately, Workato believes in fostering a flexible, trust-oriented culture that empowers everyone to take full ownership of their roles . We are driven by innovation and looking for team players who want to actively build our company. But, we also believe in balancing productivity with self-care . That’s why we offer all of our employees a vibrant and dynamic work environment along with a multitude of benefits they can enjoy inside and outside of their work lives. If this sounds right up your alley, please submit an application. We look forward to getting to know you! Also, feel free to check out why: Business Insider named us an “enterprise startup to bet your career on” Forbes’ Cloud 100 recognized us as one of the top 100 private cloud companies in the world Deloitte Tech Fast 500 ranked us as the 17th fastest growing tech company in the Bay Area, and 96th in North America Quartz ranked us the #1 best company for remote workers Responsibilities Workato’s largest customers run business-critical automations on our platform. When something breaks, or when they’re scaling an agentic workflow into production, they don’t want a ticket queue. They want a person who knows their environment, owns the outcome, and drives it to resolution. That person is the Support Account Manager. You own the support relationship for a portfolio of strategic enterprise accounts. You are accountable for their support experience end to end: response and resolution health, escalation management, proactive risk identification, and the operational reviews that keep leadership on both sides aligned. You are not a queue agent and you are not a salesperson. You are the support owner for your accounts. In this role, y ou will also be responsible to: Own the support health of a defined portfolio of strategic accounts. Track and drive the input and output metrics that define a good support experience: response time, resolution time, backlog age, reopen rate, and customer-reported satisfaction. Run regular support business reviews with your accounts. Bring the data, surface trends, name the problems before the customer does, and commit to specific actions with owners and dates. Orchestrate escalations across Support, Engineering, Customer Success, and Professional Services. Hold the line on follow-through. The customer should never have to chase you. Identify recurring or systemic issues in your accounts and drive them to root cause. Partner with Engineering on correction-of-error reviews where warranted. Build deep familiarity with each account’s Workato environment, use cases, and business priorities so your support is contextual, not generic. Feed the knowledge loop. Capture reusable resolutions and patterns so the broader support org and customers get faster over time. Partner with Customer Success and the account team on renewal and expansion risk that originates from support health. Requirements Qualifications / Experience / Technical Skills 4-6 years in enterprise technical support, technical account management, or a customer-facing support role, including time owning named or strategic accounts. A track record of managing complex, high-severity escalations across multiple internal teams to resolution. Comfort with support metrics and the judgment to know which number matters in which situation. You can build and defend a data-backed account review. Technical fluency sufficient to hold a credible conversation about integrations, APIs, and automation workflows. You don’t need to write the fix, but you need to understand it. Experience working across time zones with global teams and customers. This role is based in the Philippines and will support accounts across APJ and, depending on portfolio, US time zones. Soft Skills / Personal Characteristics Strong written communication. You can summarize a messy multi-week incident into a clear, honest update an executive will read. Nice to Haves Direct experience with Workato or a comparable iPaaS / enterprise automation / orchestration platform. Familiarity with agentic AI or LLM-based workflows in a production enterprise context. Experience with support tooling and KCS-style knowledge practices. (REQ ID: AN2067)
– Полностью вести маркетинг и продажи своими руками. – Изучать рынок и конкурентов: продукты, интерфейсы, цены, бизнес-модели.
– Спроектировать запуск проекта с нуля. – Собрать техническую команду и подрядчиков.
Чем предстоит заниматься: Самостоятельно находить значимые продуктовые проблемы, определять точки роста и формулировать гипотезы. Вести полный цикл продуктовой работы: анализ данных, discovery, формирование и приоритизация гипотез, расчёт экономики, проектирование проверки, запуск, анализ результатов и принятие решения о масштабировании.
Location: Shanghai, China Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience. We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints. That's where you come in. About the Role As a Senior Software Engineer on the Unpublished R&D Product, you will own and evolve tools or CI/CD modules within a defined area. You will contribute to Unreal Engine tooling, build pipeline maintenance, and engineering productivity improvements. Working closely with Client, Gameplay, Technical Art, Art, and QA teams, you will turn production challenges into reliable, reusable tools and workflows. You will report into the Sr Manager, Software Engineering of the team. Responsibilities: Maintain and optimize CI/CD and build pipelines, supporting automated builds, testing, packaging, and release delivery. Maintain jobs, scripts, and configurations in Horde, BuildGraph, or similar systems to support development, testing, and release builds. Develop Unreal Editor tools, automation scripts, asset validation tools, and data processing utilities using C++, Python, and related technologies. Diagnose and resolve build, Cook, packaging, and environment dependency issues, while improving logging, alerting, and recovery mechanisms. Analyze build efficiency and manual operational steps, and drive the standardization of build, packaging, and testing workflows. Partner with Client, Gameplay, Technical Art, Art, and QA teams to support tool adoption, release execution, and issue resolution. Qualifications: 3+ years of experience in software engineering, game tools, build systems, or CI/CD development. Strong proficiency in either C++ or Python; experience reading or maintaining code in the other language is a plus. Experience with Unreal Engine project or tool development, including an understanding of UBT, UAT, and BuildGraph, as well as familiarity with Editor, Build, Cook, and Package workflows. Familiarity with one or more CI/CD pipeline or build orchestration systems, such as Jenkins, Horde, or GitHub Actions. Familiarity with Git, Perforce, or other version control systems. Understanding of the core processes involved in automated builds, automated testing, packaging, artifact management, and version releases. Ability to independently drive engineering tasks within a defined scope, with strong cross-functional collaboration and communication skills. Strong log analysis, troubleshooting, and cross-environment debugging skills. Desired Qualifications: Experience with UAT, UBT, Unreal automated testing, or smoke testing. Experience developing tools for asset validation, performance checks, Cook validation, or resource pipelines. Experience with multi-platform, multi-configuration, distributed, or cloud builds. A track record of improving build stability, reducing build times, or lowering the cost of manual operations. For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Location: Shanghai, China Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience. We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints. That's where you come in. About the Role As a Senior Technical Artist, Rendering on the Unpublished R&D Product team, you will translate creative direction into scalable, performant real-time rendering solutions. You will work across materials, shaders, lighting, and rendering systems in Unreal Engine 5 (UE5), partnering with engineering, art, and design teams to address visual and technical challenges. You will help improve rendering workflows, establish technical standards, and support consistent visual quality across hardware platforms. You will report into the Tech Lead of the team. Responsibilities: Develop and implement rendering solutions that support visual direction and maintain consistency across platforms. Create, maintain, and optimize UE5 materials, shaders, and related rendering content. Partner with rendering engineers, artists, and designers to deliver rendering solutions within established performance budgets. Define rendering scalability settings, quality tiers, and fallback strategies for different hardware configurations. Profile and optimize shader performance, GPU workloads, memory utilization, and asset loading. Improve rendering workflows, technical standards, production tools, and documentation to support efficient content creation. Provide technical guidance to artists, resolve complex rendering challenges, and promote consistent rendering practices across the team. Qualifications: 5+ years of professional experience in technical art, real-time graphics, or related game development disciplines, including 4+ years working with Unreal Engine. Experience contributing rendering or technical art solutions to a shipped or long-running production project. Proficiency with UE5 material systems, shaders, and real-time rendering workflows, including the ability to read and write HLSL. Strong understanding of real-time rendering principles, lighting, material behavior, and content production workflows. Experience translating visual direction into technical rendering implementations involving materials, lighting, post-processing, or visual composition. Experience using profiling and performance analysis tools to identify and resolve GPU, shader, memory, and rendering performance issues across hardware configurations. Experience documenting technical solutions and collaborating with artists and engineers to balance visual quality, performance, and maintainability. Preferred Qualifications: Experience adapting rendering solutions across multiple platforms, including quality tiers, feature fallbacks, and performance optimization strategies. Experience developing stylized rendering solutions or rendering systems for characters, environments, visual effects, vegetation, or related visual content. Experience establishing asset standards, rendering guidelines, technical documentation, or performance budget frameworks. Experience implementing and optimizing advanced UE5 rendering features, including Lumen, Nanite, and Virtual Shadow Maps. For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Разрабатывать и реализовывать стратегию международного масштабирования Rekreate AI. Формировать go-to-market стратегии для рынков США, Европы, MENA и других регионов.
Разработка и реализация GTM-стратегий: Вы будете полностью отвечать за планирование и запуск новых продуктов и ключевых сервисных обновлений.
Ответственность за продажи Кредита наличными в физических каналах: ДО, КЦ; Управление жизненным циклом продукта end-to-end;