Задачи: — создание графики для одежды в эстетике гранжа и «грязной роскоши» — re-work культовых визуальных мотивов — подготовка принтов под разные способы нанесения Требования: — релевантный опыт — портфолио Условия: — оплата обсуждается
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Задачи: — создание графики для одежды в эстетике гранжа и «грязной роскоши» — re-work культовых визуальных мотивов — подготовка принтов под разные способы нанесения Требования: — релевантный опыт — портфолио Условия: — оплата обсуждается
Требования: — Опыт разработки мобильных игр от 5 лет, управления командой дизайнеров от 2 лет. — Знание визуального дизайна и UI/UX для iOS/Android. — Владение Figma, Photoshop, Illustrator, After Effects или аналогами. — Опыт создания графики, иллюстраций, анимации и маркетинговых материалов для App Store и Google Play. — Навыки прототипирования, контроля качества и подготовки графики для разработки. — Опыт управления дизайн-командой, построения процессов, взаимодействия с другими отделами и найма дизайнеров. — Английский — B1+. Условия: — Удалённая работа, локация ЕС / Грузия.
Location: Abu Dhabi, UAE; Kuala Lumpur, Malaysia About Us Established in 2018, Bybit is one of the world’s leading cryptocurrency exchanges and digital financial platforms, serving over 80 million users across more than 200 countries and regions. Powered by world-class technology and a user-first mindset, Bybit delivers a seamless ecosystem across trading, payments, wealth management, custody, institutional services, and Web3 — connecting users to the future of digital finance. Our core values define how we build. We listen, care and improve to create products and experiences that put users first. Backed by a global team of ambitious builders, problem-solvers, and innovators, we foster a high-performance and fast-moving environment where talent is empowered to drive real impact at the global scale. Supported by 24/7 multilingual customer service and a strong commitment to innovation, we are shaping the future of finance through technology, collaboration, and bold execution. Today, Bybit is recognized as one of the most trusted and transparent platforms in the digital asset industry, continuing to expand its global presence while building the infrastructure for the next generation of financial services. Role Overview A versatile professional combining strong design execution with deep user research expertise. Capable of leading UX/UI design for Crypto trading products, while leveraging qualitative research to drive design decisions — covering the full loop, from identifying problems to delivering solutions. Key Responsibilities Product Design : Lead UX/UI design for Crypto trading products across Web and mobile platforms, ensuring high-quality delivery. User Research : Plan and conduct user interviews, usability testing, and surveys to uncover user behaviors and needs. Insight-Driven Decision Making : Translate research findings into actionable design solutions and product recommendations that shape product direction. Cross-Functional Collaboration : Work closely with Product, Engineering, and Business teams to balance business objectives with user experience goals. Requirements Bachelor's degree or above in Design, HCI, or UX-related fields; overseas study experience preferred. 3–5 years of UI/UX design or user research experience with end-to-end project involvement. Excellent bilingual communication skills (Chinese & English), able to distill complex findings into clear, actionable recommendations. Proficient in Figma, AI, and mainstream research & analytics tools. Strong product thinking and interaction design mindset; able to understand business context and independently produce design solutions. Passion for or experience in financial trading, cryptocurrency, blockchain, or Web3 preferred. Experience in growth design or AI-related design is a plus. Nice to Have Research or design experience with Crypto/trading products Portfolio demonstrating how research insights drove design outcomes Why Join Us At Bybit, we are committed to fostering a supportive and enriching work environment. Our benefits include: - Study Growth Fund: We support your professional development and continuous learning. - Internal Events: Participate in regular team-building activities, workshops, and events designed to promote collaboration and innovation. - Global Collaboration: Be part of a diverse, international team, working alongside colleagues from around the world. - Career Advancement: Access opportunities for growth and advancement within a rapidly expanding global company. - Internal Mobility: Grow with us- Your long-term development is important to us. We offer internal job opportunities to help build your career path.
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Настроить подборЗадачи: — Бренды и социальные сети: обучать созданию графического и motion-контента на практике; — Помогать студентам в создании портфолио и подготовке к Demo Day. Требования: — Опыт в Graphic или Motion Design не менее 3 лет и наличие сильного портфолио (обязательно); — Уверенное владение Photoshop, Illustrator или Figma, а также AI-инструментами; — Умение просто объяснять композицию, типографику и цвет; — Высшее образование в дизайне или смежной области; — Опыт менторства, After Effects или Premiere Pro. Условия: — Участие в первой команде нового филиала и возможность быстрого карьерного роста; — Обмен опытом и повышение квалификации с менторами из головного офиса в Ташкенте; — Современно оборудованные учебные классы и комфортная рабочая среда.
Задачи: — Разрабатывать концепции и механику игр для новых и существующих проектов, включая структуру раундов, символы, бонусные механики и дополнительные игровые функции с учётом опыта игрока и бизнес-целей. — Исследовать и подбирать визуальные и аудио референсы для определения общего направления игры. — Создавать и поддерживать GDD (Game Design Documents), описывающие механику игры, логику, визуальный стиль, анимации, игровые состояния и ключевые элементы продукта. — Готовить макеты, документацию и презентационные материалы по концепциям игр для команды и внутренних заинтересованных лиц. — Согласовывать GDD с разработчиками, дизайнерами и другими участниками проекта, собирать обратную связь и вносить необходимые корректировки. — Переводить игровые концепции в чёткие задачи и требования для производственной команды. — Создавать и поддерживать структурированные списки ассетов, включая арт, звук, эффекты, анимации и другие элементы игры. — Определять логику, взаимодействия и последовательность ассетов в зависимости от игровых условий и событий. — Давать обратную связь по визуальной части игры и обеспечивать соответствие конечного результата исходной концепции. — Оценивать качество выполненных игровых компонентов и конечного продукта как внутри команды, так и у внешних подрядчиков. — Анализировать игровые метрики и поведение игроков, выявлять области для улучшения и предлагать изменения в механике и пользовательском опыте. Требования: — Опыт коммерческой разработки слотов не менее 2 лет. — Практический опыт проектирования игровых механик, бонусных функций и сценариев геймплея. — Хорошее понимание математики слотов и принципов балансировки игры. — Опыт создания и поддержки GDD. — Умение работать с визуальной частью продукта и давать конструктивную обратную связь по арт-части. — Сильное аналитическое мышление и понимание продуктовых и игровых метрик. — Хорошее понимание поведения игроков и принципов создания увлекательного игрового опыта. — Способность тесно сотрудничать с разработчиками, художниками, аниматорами и другими членами производственной команды.
Задачи: — рисовать модели в программе COSMOS (CAD) и других программах Требования: — наличие в портфолио примеров работ в сфере промышленного дизайна: часы, детали и прочее, относящееся непосредственно к промышленности Условия: — занятость несколько часов в неделю — постоянная удалённая работа по мере поступления задач Необходимо направить CV, портфолио и сопроводительное письмо с описанием опыта в промышленном дизайне.
Задачи: — Вести фичи от концепта через OnePage до релиза и доработки — Набрасывать макеты UI и ставить задачи дизайнеру — Продумывать влияние механик на экономику и игроков Требования: — Middle уровень, умеешь самостоятельно вести фичу — Опыт на ПК-проектах обязателен — Мыслишь системно и пишешь лаконичную документацию Условия: — Возможность работать удалённо или в офисе в Москве — Отпуска и дополнительные выходные в сумме 50 дней
Задачи: — Вести фичи: концепт → OnePage → релиз → доработка — Набрасывать макеты UI и ставить задачи дизайнеру — Продумывать влияние механик на экономику и игроков Требования: — Middle, умеешь самостоятельно вести фичу — Опыт на ПК-проектах обязателен — Мыслишь системно и пишешь лаконичную документацию Условия: — Remote или офис в Москве — отпуска (!) + day off = 50 дней
Location: San Francisco; Remote; New York Workplace: Hybrid Patreon is a media and community platform where over 300,000 creators give their biggest fans access to exclusive work and experiences. We offer creators a variety of ways to engage with their fans and build a lasting business including: paid memberships, free memberships, community chats, live video, and selling to fans directly with one-time purchases. Ultimately our goal is simple: fund the creative class. And we're leaders in that space, with: - $10 billion+ generated by creators since Patreon's inception - 100 million+ free memberships for fans who may not be ready to pay just yet, and - 25 million+ paid memberships on Patreon today. We're continuing to invest heavily in building the best creator platform with the best team in the creator economy and are looking for a Product Designer to support our mission. This role is open to remote candidates in select U.S. locations. For those based in New York or San Francisco, we ask that you work from the office 3 days per week on a hybrid work model. ABOUT THE TEAM We’re hiring a Product Designer to help shape the experiences that define how creators and fans connect on Patreon. You’ll work on meaningful product problems across the creator and fan journey, from how creators share and grow their work to how fans discover, engage with, and build deeper relationships with the creators they love. You’ll tackle complex, high-impact opportunities that span the product, bringing clarity to ambiguous problems and turning ideas into thoughtful, polished experiences. Your work may involve evolving core product experiences, exploring new ways for creators to showcase their work and connect with fans, or designing tools and systems that help creators build sustainable businesses and engaged communities. You’ll be part of a collaborative design organization, partnering closely with Product, Engineering, and Research to shape product direction, explore opportunities, and bring experiences from early concepts through launch. You’ll have the opportunity to make an impact on both the details of the experience and the broader product vision. ABOUT THE ROLE - Solve meaningful product problems through thoughtful design, prototyping, and iteration - Partner with Product, Engineering, and Research to develop and ship end-to-end experiences - Own design projects from early exploration through launch and iteration - Create polished, intuitive experiences that help creators build businesses and deepen relationships with fans - Contribute to a high bar for craft and collaboration across the design team ABOUT YOU - 4+ years of experience designing and shipping end-to-end product experiences - A portfolio demonstrating thoughtful product design, strong craft, and meaningful impact - Strong collaboration and communication skills, with experience working closely with Product and Engineering - Curiosity about AI and emerging tools, with an interest in exploring how they can enhance your design process - Excited to tackle evolving product challenges, with the curiosity and creativity to turn complex problems into simple, intuitive experiences - A deep commitment to craft, product excellence, and learning - A humble, collaborative approach and a bias toward action We hire talented and passionate people from different backgrounds because workplace diversity and inclusion is critical to our ability to serve creators worldwide. If you’re excited about a role but your past experience doesn’t match with every bullet point outlined above, we strongly encourage you to apply anyway. If you’re a creator at heart, are energized by our mission, and share our company values, we’d love to hear from you. ABOUT PATREON Patreon powers creators to do what they love and get paid by the people who love what they do. Our team is passionate about making this mission and our core values come to life every day in our work. Through this work, our Patronauts: - Put Creators First | They’re the reason we’re here. When creators win, we win. - Build with Craft | We sign our name to every deliverable, just like the creators we serve. - Make it Happen | We don’t quit. We learn and deliver. - Win Together | We grow as individuals. We win as a team. Patreon is proud to be an equal opportunity employer. We provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, veteran status, or any other protected class. If you need a reasonable accommodation during the interview process, please let us know via email at accommodations@patreon. Patreon offers a competitive benefits package including and not limited to salary, equity plans, healthcare, flexible time off, company holidays and recharge days, commuter benefits, lifestyle stipends, learning and development stipends, patronage, parental leave, and 401k plan with matching. Patreon operates under a hybrid work model, where employees based in office locations are expected to come into the office three days per week, excluding sick time and paid leave. The goal of this policy is to be intentional about the in-person time we spend together to strengthen the feeling of community at Patreon. Candidates hired into remote-eligible roles are not expected to meet the same requirements. At Patreon, we believe in fair and transparent pay. In compliance with New York and California pay transparency laws, we are sharing the expected salary range for this role.
Задачи: — Разработка бренд-систем — Создание кампаний — Построение рабочих процессов дизайна с использованием искусственного интеллекта Требования и условия в тексте не указаны.
Задачи: — поддержка механического проектирования — разработка прототипов — тестирование — документация — интеграция аппаратного обеспечения
Location: Argentina Paired is a global staffing and recruiting agency that pairs remote work with top-tier talent. We help individuals from around the world connect with great companies that are looking for their specific skill set. Our mission is to provide great jobs to talented people, no matter where they are located. Role Overview: We are looking for a Senior Designer to shape the visual identity and creative output of its growing portfolio of consumer brands. This hands-on role spans brand design, e-commerce, paid media, email marketing, campaigns, product launches, and digital experiences. Key Responsibilities: Develop creative assets across brand identities, campaigns, product launches, paid social, email marketing, landing pages, and e-commerce experiences. Translate existing brand guidelines into fresh, distinctive creative while maintaining recognizable visual elements across digital touchpoints. Own projects from initial concepts and loosely defined briefs through creative development, refinement, and final delivery. Integrate generative AI tools into daily workflows for creative exploration, concept development, image generation, and production. Prompt, direct, iterate, composite, manipulate, and refine AI-generated and traditional imagery to achieve sophisticated, commercially usable results. Use Figma and Adobe Creative Cloud to develop high-quality visual assets, design systems, and digital experiences across multiple channels. Adapt brand aesthetics to e-commerce and paid media environments while preserving creative differentiation and visual quality. Partner with creative, brand, growth, retention, e-commerce, and product teams to develop effective visual solutions aligned with business objectives. Contribute visual references, original ideas, creative perspectives, and constructive feedback while incorporating input from stakeholders. Manage multiple brands, deadlines, and shifting priorities while maintaining strong organization, attention to detail, and consistently high creative standards. Requirements Proven experience as a Senior Designer or in a comparable senior-level creative role, supported by a strong portfolio demonstrating exceptional visual taste, typography, composition, and digital design execution. Professional design experience working with consumer brands in DTC, CPG, lifestyle, beauty, wellness, food and beverage, or related industries. Advanced proficiency in Figma and Adobe Creative Cloud, including experience with collaborative design systems and digital production workflows. Hands-on experience with generative AI tools and creative workflows, including prompting, image generation, iteration, selection, and integration into finished design assets. Strong image-making skills, including compositing, retouching, image manipulation, and visual refinement. Understanding of how brand identities translate into e-commerce, paid media, and other performance-driven digital environments without sacrificing originality. Ability to take ownership of projects, work independently, make confident creative decisions, and communicate the rationale behind design choices. Adaptability to work across multiple brands, visual identities, audiences, and creative disciplines. Comfort working in a fast-paced startup environment with evolving priorities, loosely defined briefs, and a high degree of autonomy. Benefits Remote Working for US Company Competitive Salary
Location: Mexico; Netherlands; Germany; France; United Kingdom; Israel At SPD Technology, we bring together a team of like-minded people who are driven by the desire to bring value through their work, united in their commitment to high performance and delivering custom, cutting-edge tech solutions that drive clients’ growth. We empower our people with a culture of excellence and enable them with the opportunity to uphold their accountability to contribute on each level. We value humanity and collaboration, encourage professional and personal growth, and foster a supportive and flexible work environment where everyone’s contribution is welcomed. And now we are looking for a Package Design Engineer to join us as part of our team. About Role Be part of a team pushing the boundaries of semiconductor innovation by developing custom silicon solutions that power next-generation consumer and infrastructure products. You will contribute to technologies used at massive global scale, helping shape future hardware platforms with a strong focus on performance, efficiency, reliability, and system-level integration. As a Chip Package Designer within the Silicon Integration team, you will develop package substrate designs for advanced 2.5D/3.5D packaging technologies used in high-performance ML and AI chips. You will collaborate closely with Signal Integrity/Power Integrity (SI/PI), Thermal/Mechanical, Assembly, and PCB engineering teams to develop complex, high-performance substrate designs. The primary objective will be to optimize package substrate architecture for electrical performance, reliability, manufacturability, and assembly. You will manage all major phases of the package design process, including routing feasibility studies, test vehicle development, product-level designs, design reviews, artwork export, DFM activities, and preparation of final manufacturing documentation. You will also contribute to the evaluation and adoption of advanced chip packaging technologies within the broader silicon product development pipeline. Your work will directly support successful deployment of advanced computing systems in large-scale data center environments, helping optimize PPA (Power, Performance, Area) while improving overall system performance, power efficiency, and TCO (Total Cost of Ownership). The broader AI and Infrastructure organization is focused on building next-generation computing platforms and infrastructure at exceptional scale, efficiency, reliability, and speed. These technologies support internal engineering teams, enterprise customers, and large-scale consumer-facing services worldwide. The organization works across both hardware and software, including custom AI accelerators, advanced silicon platforms, AI infrastructure, large-scale networking, data center technologies, distributed computing systems, and systems research. Work Environment Fully remote role. Flexible schedule with participation in team ceremonies and cross-functional collaboration. As a qualified expert, You will: Develop physical package substrate design of large form-factor package for ML high-performance computers (HPCs). Develop and implement the methodology and CAD flow for efficient substrate design and enhanced productivity. Manage and drive co-design initiatives across chip, package, and system levels, including securing production sign-off for package designs. Collaborate closely with signal integrity/power integrity (SI/PI), thermal, and mechanical engineering teams to refine and optimize product package designs, test vehicles, and mock-up designs for product feasibility. Define and document the requirements for the package substrate design and bill of materials (BOM). We’re looking for you if you have Bachelor's degree in Mechanical Engineering, Material Engineering, Electrical Engineering, Technology, Science, a related field, or equivalent practical experience. 8 years of experience in chip package substrate design using Cadence APD or Mentor Expedition. Experience in chip package substrate layout, design verification, DFM and taping out for production. Experience in design automation and scripting. English — Upper Intermediate or higher. Bonus points Master's degree or PhD in Electrical Engineering, Computer Engineering, Computer Science, or a related field. Experience in working with cross-functional teams including chip design, SI/PI, and PCB design teams. Experience in 2.5D/3.5D advanced package design. Experience in physical verification flow (LVS, DRC, connectivity). Experience with CAD for creating simple mechanical drawings, such as package outline drawings (POD). Ability to write scripts to customize elements of the Cadence or Mentor workflow. Reveal great tech solutions Join the team of experts who create custom, cutting-edge tech solutions for world-renowned businesses, fueling clients growth. Unleash your potential, tackle new challenges, and be part of a team that values your skills and contributions. Focus on long-term impact and building tailored, long-lasting partnerships with our clients. Experience an agile and flexible working environment Work fully remote around the globe, or in a hybrid work model from our office hubs which are equipped with everything needed for comfortable work. Enjoy a flexible working schedule and create work and rest balance for yourself. Empower yourself with a stable workload and a stable income, focusing on lasting cooperation and high-performance culture. Embrace the opportunity for personal and professional growth Take advantage of performance review and career path. Elevate your skills with mentorship program, personal development plan, and individual learnings through the corporate library, public speaking support, and more. Feel cared about Be among like-minded people and feel supported with collaboration, open communication and mutual respect. Join company-wide tech and cultural events, and contribute to meaningful CSR initiatives that resonate with your values.
Задачи: — подготовить макет коробки для печати.
Задачи: — создавать анимацию для приложения платёжного терминала; — собирать и передавать анимацию в формате Rive (RIV); — подключаться к проектным задачам по мере необходимости. Требования: — уверенная работа с Rive; — портфолио с релевантными анимациями; — готовность работать с продуктовой и интерфейсной анимацией. Условия: — долгосрочное проектное сотрудничество; — гибкие условия; — возможность работать с проектами крупных банков; — почасовая оплата, ставка обсуждается индивидуально.
Location: Worldwide Minerva Project | Fully remote, worldwide | Junior through senior Annual compensation: US$70,000–$125,000, depending on experience and role scope. Nurturing critical wisdom for the sake of the world Why should you join Minerva? The salary and benefits are competitive; the people you’ll work with are authentic, thoughtful, driven, and human; but the reason we chose Minerva is our strong belief in the company’s mission: if we want to change the world, it’s imperative that we improve education everywhere. As our first step to achieving that goal, we built Minerva University from the ground up, refining and improving every aspect of a traditional university. Minerva University boasts an unbiased admissions process , seminars instead of lectures , and a global experience over 4 years ; and has been named the most innovative university in the world - three times . Now, we are expanding our reach and impact by partnering with emerging and established higher education institutions around the world. Our methodology, which emphasizes active class participation, deliberate practice, and other empirically-proven methods, is enabled by Minerva Forum. Built to address the central educational challenges of the modern era, Minerva Forum embodies the leading research on the science of learning to enable the rapid development of sophisticated, durable skills-based programs. The role We're looking for a product designer who can make complex software clear and usable, and carry a design from understanding the problem through implementation and review. You'll work closely with another designer, engineers, and product and technology leadership to make complex software clear and usable. We're looking for someone who enjoys hands-on design, asks thoughtful questions, and can explain the reasoning behind their work. We welcome junior, mid-level, and senior candidates. Junior designers will work on defined projects with guidance and regular review from an experienced designer. Mid-level designers will independently carry defined product work through implementation. Senior designers will take broader ownership of ambiguous problems and patterns shared across the product. What you'll do Understand the workflow. Learn what users are trying to accomplish, where the current experience breaks down, and which parts of the problem matter most. Use conversations, support feedback, research and usage data to inform your work. Design coherent experiences. Map flows and create designs and prototypes in Figma. Work with teammates to identify what each user role needs, including permissions, empty states, errors, and other important edge cases. Make the interface clear. Design layouts, hierarchy, responsive behavior and accessible interactions. Write useful labels, instructions, warnings and confirmations. Work with the existing design system. Reuse established components where they fit, identify when a new pattern is needed, and work with engineering to keep Figma and the implemented product consistent. Make practical tradeoffs. Explore options and explain their strengths and limitations. Work with experienced teammates to understand technical constraints, agree on scope, and choose an approach the team can build. Make your work easy to build and review. Keep designs, intended behavior, edge cases and decision notes clear enough that teammates can follow them without a live walkthrough. Seek critique early and use it to improve the work. Follow the design into the product. Review implementations with teammates, identify confusing or broken interactions, and help resolve them. Learn how design decisions translate into the shipped product. Learn from real use. Look for places where people get stuck or behave differently than expected, and bring those findings back into the next design decision. What you'll bring Examples of software design work that show your contribution, reasoning, and ability to use feedback. These may come from professional work, internships, coursework, or substantial personal projects. For experienced candidates, we'll also look for shipped work and collaboration with engineers. A portfolio that shows interaction design, visual clarity and thoughtful handling of complex workflows. We want to understand the constraints, decisions and iterations behind the screens. Working knowledge of Figma, including components and prototyping, and a willingness to develop your skills within an established design system. More experienced candidates should be comfortable using these tools independently. An understanding of accessibility and responsive web design, and an interest in learning the details that help people complete tasks successfully. The ability to identify missing information, ask useful questions and make reasonable progress while uncertainty is being resolved. Clear written communication, openness to critique and the ability to explain design decisions to people with different backgrounds. Clear communication about progress, questions, and blockers, and the ability to follow through on agreed work in a distributed team. For senior candidates, we'd also look for evidence of framing ambiguous problems, improving patterns across multiple workflows and helping teammates make stronger design decisions. Experience with education software, complex business applications, user research or mobile web experiences would be useful. Experience using AI tools to support exploration, prototyping or other parts of your design workflow is a plus. We're interested in how you evaluate and refine the results. Working together This position is fully remote. We welcome candidates anywhere in the world who can maintain regular working-hour overlap with the team. We'll confirm the required window early in the process. You'll own design decisions for your work in collaboration with the existing team. Product leadership will own prioritization, roadmap commitments and the business goals that guide it. Hiring process Our hiring process includes an initial conversation, a design exercise and review discussion, conversations about collaboration with engineering, and a final conversation with product and technology leadership. We'll share the exercise scope, expected time commitment and interview details before each stage. What to share Please share your resume or profile and a portfolio with 1–2 relevant projects. Show the problem, your role, the constraints, how the design changed, and what you learned. Professional, internship, coursework, and substantial personal projects are welcome. Anonymized case studies are welcome when your work is confidential. Salary: $70,000 – $125,000 / year
Задачи: — Создавать кликабельные, яркие и эмоциональные обложки для видео. — Работать с разными жанрами видео и адаптировать визуал под тематику. Основные форматы, с которыми предстоит работать: тревел, трукрайм и лайфстайл. Требования: — Уметь работать с лицами, передавать живые эмоции. — Уметь работать по техническому заданию и привносить свой креатив. В отклике обязательно прикрепить ссылку на портфолио с работами. Без портфолио отклики не рассматриваются.
В обязанности входит разработка и обновление гайдлайнов и логобуков для брендов СТМ TRUCKMASTER / TM, подбор материалов для упаковки с учётом характеристик картона, покрытий и лаков, а также анализ дизайна конкурентов с подготовкой нескольких вариантов оформления для новых товарных групп. Необходимо взаимодействовать с отделом развития СТМ для адаптации технических заданий под макеты и вырубные штампы поставщиков, создавать технические карты заказов совместно с типографиями и поставщиками, контролировать поля, штампы и клеевые зоны. В задачи входит согласование дизайна внутри компании и с поставщиками, проверка предсерийных образцов, контроль соответствия цвета и материалов, разработка палетных коробок с учётом логистических требований, создание шаблонов стикеров и этикеток с учётом печатных требований и материалов, а также генерация уникальных макетов стикеров для каждого артикула на основе штрихкодов, артикулов и состава продукции. Помимо этого, требуется разработка корпоративных презентаций, листовок, визиток, дилерских сертификатов, инструкций, гарантийных талонов и памяток, создание рекламной продукции, POS-материалов, мерча, брендированного скотча, оформление выставочных зон и стендов. В обязанности входит обработка фотографий товаров, создание карточек для маркетплейсов Wildberries, Ozon и Яндекс Маркета, коллажей и инфографики, разработка рекламных баннеров, графики для сайта, оформление витрин торговых площадок, промостраниц, e-mail-рассылок и соцсетей, подготовка к печати каталогов продукции и макетов страниц акций, новостей и баннеров для сайта, а также массовое создание изображений для маркетплейсов и стикеров со штрихкодами с помощью скриптов, например на Python. Требования включают наличие портфолио с реализованными проектами по упаковке и полиграфии, глубокое знание Adobe Illustrator, Photoshop и InDesign с уверенным владением кривыми и цветокоррекцией, понимание допечатной подготовки (цветоделение, треппинг, спуск полос, работа с вырубными штампами), знание видов картона, плёнок, лаков и требований типографий к макетам, уверенное владение ПК, умение работать с большими объёмами файлов, корпоративными облачными хранилищами и базами артикулов, навыки работы с Excel или Google Sheets для заполнения технических карт, а также умение автоматизировать массовое создание изображений и стикеров с помощью скриптов. Работа предполагается в офисе в Москве.