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Minerva Project
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Location: Worldwide Minerva Project | Fully remote, worldwide | Junior through senior Annual compensation: US$70,000–$125,000, depending on experience and role scope. Nurturing critical wisdom for the sake of the world Why should you join Minerva? The salary and benefits are competitive; the people you’ll work with are authentic, thoughtful, driven, and human; but the reason we chose Minerva is our strong belief in the company’s mission: if we want to change the world, it’s imperative that we improve education everywhere. As our first step to achieving that goal, we built Minerva University from the ground up, refining and improving every aspect of a traditional university. Minerva University boasts an unbiased admissions process , seminars instead of lectures , and a global experience over 4 years ; and has been named the most innovative university in the world - three times . Now, we are expanding our reach and impact by partnering with emerging and established higher education institutions around the world. Our methodology, which emphasizes active class participation, deliberate practice, and other empirically-proven methods, is enabled by Minerva Forum. Built to address the central educational challenges of the modern era, Minerva Forum embodies the leading research on the science of learning to enable the rapid development of sophisticated, durable skills-based programs. The role We're looking for a product designer who can make complex software clear and usable, and carry a design from understanding the problem through implementation and review. You'll work closely with another designer, engineers, and product and technology leadership to make complex software clear and usable. We're looking for someone who enjoys hands-on design, asks thoughtful questions, and can explain the reasoning behind their work. We welcome junior, mid-level, and senior candidates. Junior designers will work on defined projects with guidance and regular review from an experienced designer. Mid-level designers will independently carry defined product work through implementation. Senior designers will take broader ownership of ambiguous problems and patterns shared across the product. What you'll do Understand the workflow. Learn what users are trying to accomplish, where the current experience breaks down, and which parts of the problem matter most. Use conversations, support feedback, research and usage data to inform your work. Design coherent experiences. Map flows and create designs and prototypes in Figma. Work with teammates to identify what each user role needs, including permissions, empty states, errors, and other important edge cases. Make the interface clear. Design layouts, hierarchy, responsive behavior and accessible interactions. Write useful labels, instructions, warnings and confirmations. Work with the existing design system. Reuse established components where they fit, identify when a new pattern is needed, and work with engineering to keep Figma and the implemented product consistent. Make practical tradeoffs. Explore options and explain their strengths and limitations. Work with experienced teammates to understand technical constraints, agree on scope, and choose an approach the team can build. Make your work easy to build and review. Keep designs, intended behavior, edge cases and decision notes clear enough that teammates can follow them without a live walkthrough. Seek critique early and use it to improve the work. Follow the design into the product. Review implementations with teammates, identify confusing or broken interactions, and help resolve them. Learn how design decisions translate into the shipped product. Learn from real use. Look for places where people get stuck or behave differently than expected, and bring those findings back into the next design decision. What you'll bring Examples of software design work that show your contribution, reasoning, and ability to use feedback. These may come from professional work, internships, coursework, or substantial personal projects. For experienced candidates, we'll also look for shipped work and collaboration with engineers. A portfolio that shows interaction design, visual clarity and thoughtful handling of complex workflows. We want to understand the constraints, decisions and iterations behind the screens. Working knowledge of Figma, including components and prototyping, and a willingness to develop your skills within an established design system. More experienced candidates should be comfortable using these tools independently. An understanding of accessibility and responsive web design, and an interest in learning the details that help people complete tasks successfully. The ability to identify missing information, ask useful questions and make reasonable progress while uncertainty is being resolved. Clear written communication, openness to critique and the ability to explain design decisions to people with different backgrounds. Clear communication about progress, questions, and blockers, and the ability to follow through on agreed work in a distributed team. For senior candidates, we'd also look for evidence of framing ambiguous problems, improving patterns across multiple workflows and helping teammates make stronger design decisions. Experience with education software, complex business applications, user research or mobile web experiences would be useful. Experience using AI tools to support exploration, prototyping or other parts of your design workflow is a plus. We're interested in how you evaluate and refine the results. Working together This position is fully remote. We welcome candidates anywhere in the world who can maintain regular working-hour overlap with the team. We'll confirm the required window early in the process. You'll own design decisions for your work in collaboration with the existing team. Product leadership will own prioritization, roadmap commitments and the business goals that guide it. Hiring process Our hiring process includes an initial conversation, a design exercise and review discussion, conversations about collaboration with engineering, and a final conversation with product and technology leadership. We'll share the exercise scope, expected time commitment and interview details before each stage. What to share Please share your resume or profile and a portfolio with 1–2 relevant projects. Show the problem, your role, the constraints, how the design changed, and what you learned. Professional, internship, coursework, and substantial personal projects are welcome. Anonymized case studies are welcome when your work is confidential. Salary: $70,000 – $125,000 / year
Location: Worldwide Minerva Project | Fully remote, worldwide Annual compensation: US$100,000–$125,000, depending on experience. Nurturing critical wisdom for the sake of the world Why should you join Minerva? The salary and benefits are competitive; the people you’ll work with are authentic, thoughtful, driven, and human; but the reason we chose Minerva is our strong belief in the company’s mission: if we want to change the world, it’s imperative that we improve education everywhere. As our first step to achieving that goal, we built Minerva University from the ground up, refining and improving every aspect of a traditional university. Minerva University boasts an unbiased admissions process , seminars instead of lectures , and a global experience over 4 years ; and has been named the most innovative university in the world - three times . Now, we are expanding our reach and impact by partnering with emerging and established higher education institutions around the world. Our methodology, which emphasizes active class participation, deliberate practice, and other empirically-proven methods, is enabled by Minerva Forum. Built to address the central educational challenges of the modern era, Minerva Forum embodies the leading research on the science of learning to enable the rapid development of sophisticated, durable skills-based programs. The role We're looking for a senior product manager who can turn user needs, partner requirements and business goals into clear product decisions, then work with design and engineering to get the right changes shipped. You'll own the problem, priority, scope and success measures for your product work. You'll get close enough to the details to make useful tradeoffs, while keeping the team focused on the outcome we're trying to achieve. This is a hands-on individual contributor role in a small team, with substantial responsibility for moving work forward independently. What you'll do Decide what to work on and why. Bring together user research, support patterns, partner feedback and business priorities. Make a clear case for the problems worth solving now and the work that can wait. Own scope and sequence. Define goals, non-goals, acceptance criteria and dependencies. Work with engineering on capacity and feasibility, and keep the roadmap realistic when priorities compete. Connect product, design and engineering. Give designers the context and constraints they need, evaluate options together, and resolve product questions as implementation progresses. Keep decisions and their reasoning clear enough for people to work asynchronously. Make success measurable. Define useful measures such as adoption, task completion, failure rates or support load. Agree with engineering on the tracking needed before release, check that the data is usable, and use what we learn to decide what happens next. Manage stakeholder needs and commitments. Understand the needs of partners, academic teams, support and leadership, including integration, privacy and operational constraints. Make conflicting priorities visible and communicate changes early. Work directly with partners when needed to understand product needs, and coordinate with Support and account management on issues, expectations and follow-through. Carry work through release. Help test important workflows, prioritize defects and decide whether remaining gaps affect release readiness. Decide who needs to know about a change, when, and how it should be explained to customers. Work with the people closest to the product and its users to make launch communication and documentation accurate. Follow up after launch. Look at actual use and feedback, identify where the result differs from the intention, and turn that into concrete product improvements. What you'll bring Experience independently owning software product work from problem definition through launch and follow-up, with clear examples of decisions you made and what happened as a result. Sound judgment about prioritization and scope. You can explain what you chose not to build, what evidence informed the choice, and when you changed your mind. Experience working closely with designers and engineers on products with complex workflows, multiple user roles or competing stakeholder needs. Comfort reasoning with data, asking what a metric really tells us, and making decisions when the available evidence is incomplete. Strong writing and clear communication with both technical and nontechnical people. You can make a complicated product decision understandable without hiding the tradeoffs. The ability to organize your own work, surface risks early and close open questions in a distributed team. An interest in education and the patience to understand how learners, educators and administrators actually use software. Experience in education or education technology—including teaching—as well as work with institutional customers, learning-platform integrations or product analytics, is a plus. Show us the relevant work and judgment you've developed; a specific degree or tool background isn't the focus of this search. Working together This position is fully remote. We welcome candidates anywhere in the world who can maintain regular working-hour overlap with the team. We'll confirm the required window early in the process. You'll work closely with product and technology leadership, design, engineering and partner-facing colleagues. You'll have room to make decisions within an agreed area of responsibility, with leadership involved in company priorities and commitments beyond that scope. What to share Please share your resume or profile and a brief example of a product decision you owned: the problem, the options you considered, your choice and what you learned after shipping. Existing work or an anonymized summary is welcome. Salary: $100,000 – $125,000 / year