Задачи:
— Следить за качеством игрового проекта на всех этапах
— Создавать и поддерживать тестовую документацию (чек-листы, тест-кейсы)
— Функциональное, исследовательское и регрессионное тестирование
— Взаимодействовать с командой проекта на всех этапах
Требования:
— Оконченные курсы по тестированию ПО
— Интерес к AI и желание развиваться в этой области
— Плюсом будет коммерческий опыт в тестировании и опыт в GameDev
Условия:
— 100% удаленка
— Работа над проектами с многомиллионной аудиторией и возможностью влиять на их развитие
— Современные AI-инструменты и свободу внедрять новые подходы
— Команда, где ценят инициативу и профессиональный рост
Задачи:
— Следить за качеством игрового проекта на всех этапах
— Создавать и поддерживать тестовую документацию (чек-листы, тест-кейсы)
— Функциональное, исследовательское и регрессионное тестирование
— Взаимодействовать с командой проекта на всех этапах
Требования:
— Оконченные курсы по тестированию ПО
— Интерес к AI и желание развиваться в этой области
— Плюсом будет коммерческий опыт в тестировании и опыт в GameDev
Условия:
— 100% удаленка
— Работа над проектами с многомиллионной аудиторией и возможностью влиять на их развитие
— Современные AI-инструменты и свободу внедрять новые подходы
— Команда, где ценят инициативу и профессиональный рост
Задачи:
— создание рекламных креативов в GameDev и анимационных роликов
— работа со сборкой локаций
— сборка креативов с нуля до финала
Требования:
— уровень Middle - middle+
— владение 3D софтом
— опыт создания креативов 3D роликов
— умение работы со сборкой локаций
— умение собирать креативы с нуля до финала
— персонажная анимация будет большим преимуществом
— подтверждённый опыт и наличие примеров работ
— ответственность и скорость работы
Условия:
— полностью удалённый формат работы
— постоянный объём задач
— оплата, привязанная к доллару
УдалённоmiddleГеография найма не уточнена
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В роли Senior Influence Marketing Manager в компании Chillbase, международном разработчике и издателе игр, предстоит управлять полным циклом инфлюенс-маркетинга: взаимодействовать с агентствами и блогерами, вести переговоры и оформлять контракты. Задачи включают развитие международной программы UGC и креаторов, запуск специальных проектов с участием знаменитостей и управление крупными бюджетами. Также необходимо продюсировать вирусный контент для платформ TikTok, Shorts и Reels, формулировать технические задания и контролировать качество материалов. Важной частью работы является анализ эффективности интеграций по показателям вовлеченности, охватов и конверсии, а также согласование контента с целями продукта. Требуется опыт в Influence или Creator Marketing от 3 до 5 лет, предпочтительно в GameDev, приложениях или ведущих агентствах, свободное владение английским языком на уровне Advanced или B2+, а также практические навыки продюсирования контента, высокая самостоятельность и способность работать в интенсивном режиме.
Задачи:
— производство рекламных креативов в GameDev и анимационных роликов
Требования:
— уровень middle - middle+
— владение Photoshop и Figma
— умение работать с нейронными сетями
— умение собирать локации из готовых ассетов
— опыт создания креативов 2D роликов
— подтверждённый опыт и наличие примеров работ
— ответственность и скорость работы
Условия:
— полностью удалённый формат работы
— постоянный объём задач
— оплата, привязанная к доллару
Задачи:
— Отслеживать требования законодательства ЕС, США и UK;
— Контролировать возрастные рейтинги, внутриигровые покупки (IAP) и соблюдение правил Google Play / App Store;
— Проверять контент на предмет нарушения авторских прав (IP, арт) и вести Privacy Policy;
— Работать с досудебными претензиями, проблемами кражи аккаунтов и читерством совместно с IT-командой.
Требования:
— Точечный профильный опыт в комплаенсе (желательно именно в GameDev);
— Свободный английский язык (С1) для международных коммуникаций;
— Понимание специфики платформ (App Store / Google Play) и игрового контента.
Задачи:
— Ведение международной договорной операционки (от закупки сервисов до контрактов с подрядчиками);
— Регистрация юридических лиц, получение сертификатов и прохождение KYC/KYB процедур;
— Управление локальными внешними юристами и консалтерами.
Требования:
— Свободный английский язык (С1) для устной и письменной коммуникации;
— Опыт работы с юрисдикциями UK, US, Европы, Кипра;
— Внимательность к деталям и готовность уверенно закрывать операционные задачи;
— Опыт в IT или GameDev.
Задачи:
— Создавать мокапы и интерфейсы для игровых фич
— Вести фичи от идеи до финальной реализации
— Отрисовывать и подготавливать графические UI-элементы
— Поддерживать визуальную целостность интерфейсов проекта
— Совместно работать с геймдизайнерами над улучшением интерфейсов и пользовательского опыта
Требования:
— Опыт работы UI/UX дизайнером в gamedev от 3 лет
— Понимание принципов построения современных интерфейсов в мобильных играх
— Сильное портфолио с примерами игрового UI/UX
— Умение вести задачу от концепта до финальной реализации
Будет плюсом:
— Интерес к GTA-like играм
— Опыт работы с Unity
— Опыт в мобильных midcore проектах или со сложными игровыми интерфейсами
— Опыт использования AI-инструментов в рабочих процессах
Условия:
— Официальное трудоустройство и 100% белая заработная плата
— 100% покрытие больничных
— Частичная компенсация тренажерного зала и курсов профессионального развития
— Оплата конференций
— Мощный ноутбук и другие необходимые инструменты
— Команда вовлеченных профессионалов без лишней бюрократии и monkey job =)
Location: Serbia
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Belka Games
Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
Role Overview
As a Marketing Creatives Producer, you'll have
plenty of opportunity for research
and
complete responsibility for your project. Developing your own framework for analyzing creative content
will allow you to create better content, and having a good relationship with partners will let you conduct extensive market research. If this challenge excites you and
you want to join our amazing marketing team, make extremely effective, high-budget marketing content with us, get in touch.
Key Responsibilities
Define and shape the creative strategy for one of our projects
Set creative production priorities and contribute to planning
Lead the creative development process end-to-end: generate hypotheses, select ideas, and oversee production
Analyze creative performance and hypotheses, turning findings into actionable insights for the production team
Improve creative analytics tools in collaboration with the Marketing Analytics team
Monitor and analyze the mobile advertising market, trends, and best practices
Maintain the Creative Knowledge Base and share relevant insights with the team
Collaborate with cross-functional teams and external partners
Required Skills, Knowledge and Expertise
Extensive experience in a similar role in GameDev, with a portfolio demonstrating successful creative production
Deep understanding of the mobile gaming and mobile advertising market
Strong knowledge of advertising channels, placements, and performance marketing
Solid understanding of end-to-end art, video, and playable ad production
Experience working with creative performance data and analytics
Hands-on experience using AI tools and generative technologies in creative production workflows
Strong written and verbal communication skills, with the ability to generate, prioritize, and evaluate ideas
Experience launching creative production for new games from scratch will be a plus
Working at Tripledot
Fully remote
Paid Holiday:
Enjoy 20 business days of paid holiday
Collaborative and Data-Driven Culture:
Work in an environment where strong opinions are welcomed, ideas are challenged constructively, and product decisions are based on metrics and insights
Continuous Professional Development:
Grow your expertise through professional development opportunities within the company’s learning budget
Medical Insurance Compensation:
Receive compensation for private medical insurance
Sport Compensation:
Stay fit and active with partial reimbursement for your gym membership
Location: Tblisi
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Belka Games
Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
Role Overview
As a Marketing Creatives Producer, you'll have
plenty of opportunity for research
and
complete responsibility for your project. Developing your own framework for analyzing creative content
will allow you to create better content, and having a good relationship with partners will let you conduct extensive market research. If this challenge excites you and
you want to join our amazing marketing team, make extremely effective, high-budget marketing content with us, get in touch.
Key Responsibilities
Define and shape the creative strategy for one of our projects
Set creative production priorities and contribute to planning
Lead the creative development process end-to-end: generate hypotheses, select ideas, and oversee production
Analyze creative performance and hypotheses, turning findings into actionable insights for the production team
Improve creative analytics tools in collaboration with the Marketing Analytics team
Monitor and analyze the mobile advertising market, trends, and best practices
Maintain the Creative Knowledge Base and share relevant insights with the team
Collaborate with cross-functional teams and external partners
Required Skills, Knowledge and Expertise
Extensive experience in a similar role in GameDev, with a portfolio demonstrating successful creative production
Deep understanding of the mobile gaming and mobile advertising market
Strong knowledge of advertising channels, placements, and performance marketing
Solid understanding of end-to-end art, video, and playable ad production
Experience working with creative performance data and analytics
Hands-on experience using AI tools and generative technologies in creative production workflows
Strong written and verbal communication skills, with the ability to generate, prioritize, and evaluate ideas
English and Russian spoken and written at B2 level and above
Experience launching creative production for new games from scratch will be a plus
Working at Tripledot
Hybrid Working
Paid Holiday:
Enjoy 20 business days of paid holiday
Collaborative and Data-Driven Culture:
Work in an environment where strong opinions are welcomed, ideas are challenged constructively, and product decisions are based on metrics and insights
Continuous Professional Development:
Grow your expertise through professional development opportunities within the company’s learning budget
Medical Insurance Compensation:
Receive compensation for private medical insurance
Sport Compensation:
Stay fit and active with partial reimbursement for your gym membership
Location: Minsk
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Belka Games
Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
Role Overview
As a Marketing Creatives Producer, you'll have
plenty of opportunity for research
and
complete responsibility for your project. Developing your own framework for analyzing creative content
will allow you to create better content, and having a good relationship with partners will let you conduct extensive market research. If this challenge excites you and
you want to join our amazing marketing team, make extremely effective, high-budget marketing content with us, get in touch.
Key Responsibilities
Define and shape the creative strategy for one of our projects
Set creative production priorities and contribute to planning
Lead the creative development process end-to-end: generate hypotheses, select ideas, and oversee production
Analyze creative performance and hypotheses, turning findings into actionable insights for the production team
Improve creative analytics tools in collaboration with the Marketing Analytics team
Monitor and analyze the mobile advertising market, trends, and best practices
Maintain the Creative Knowledge Base and share relevant insights with the team
Collaborate with cross-functional teams and external partners
Required Skills, Knowledge and Expertise
Extensive experience in a similar role in GameDev, with a portfolio demonstrating successful creative production
Deep understanding of the mobile gaming and mobile advertising market
Strong knowledge of advertising channels, placements, and performance marketing
Solid understanding of end-to-end art, video, and playable ad production
Experience working with creative performance data and analytics
Hands-on experience using AI tools and generative technologies in creative production workflows
Strong written and verbal communication skills, with the ability to generate, prioritize, and evaluate ideas
English and Russian spoken and written at B2 level and above
Experience launching creative production for new games from scratch will be a plus
Working at Tripledot
Hybrid Working
20 business days paid holiday
in addition to bank holidays to relax and refresh throughout the year
20 business days remote working:
Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year
Lunch:
Provided daily in the office to keep you fueled and focused
Continuous Professional Development:
Propel your career with continuous opportunities for professional development.
Private Medical Cover:
Ensure your health is in good hands through private health insurance
Sport Compensation:
Stay fit and active with our sport compensation benefit
Taxi
to compensate for travel to the office
English Classes:
Enhance your English skills with our provided English classes
Location: Limassol Cyprus
Workplace: OnSite
Scorewarrior is a game developer and publisher based in Limassol, Cyprus. The company focuses on the 4X strategy genre, with an ambitious goal to grow its hit game, Total Battle, to become the No.1 strategy game in the world. Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
Our mission: to unite and excite people all over the world.
We are looking for an experienced Recruiter who loves communication, numbers, and creativity and feels that recruitment is their vocation, to join our energetic Recruitment team at Scorewarrior!
This particular role focuses on recruitment for a cross-functional team responsible for gameplay and monetization development. The team includes game designers, client and backend developers, QA engineers, UI/UX specialists, product analysts, and project managers.
WHAT WILL YOU DO?
- Recruiting exceptional people to join Scorewarrior’s growing team (focus on hiring client and backend developers, game designers, QA engineers, UI/UX specialists, product analysts).
- Collaborating with hiring managers and stakeholders to create the ideal candidate profile.
- Organizing all processes of interaction with candidates till offer acceptance.
- Organizing a collection of references on candidates.
- Developing and refining an interview process that enhances our assessment quality while optimizing the candidate experience.
- Screening CVs and interviewing qualified candidates.
- Maintain ATS, Notion, and other candidate tracking systems with precision.
- Implementing modern sourcing/recruiting methods.
- Collecting and analyzing data on the work and presenting reports to stakeholders.
- Preparation and negotiation of offers with candidates.
- Training hiring managers on best hiring practices.
- Research and use compensation data to align offers with market expectations.
WHAT ARE WE LOOKING FOR?
- 4+ years of proven work experience as an IT Recruiter. Gamedev experience would be a plus.
- Successful experience in searching candidates and their contacts on specialized resources: LinkedIn / GitHub / Stackoverflow / FB / Habr, and other professional sources, and social networks.
- Knowledge and experience of using X-ray and Boolean search.
- Ability to provide and receive constructive feedback.
- Ability to work effectively with a large amount of information in a limited time frame.
- High attention to details.
- English - B1 or higher, Russian - B2 or higher.
- Strong communication skills (written and oral).
- Result orientation, proactivity, flexibility, and the ability to adapt to changes.
- Interest in games.
- Strong organisational, multi-tasking, and time-management skills.
- Located in or willing to relocate to Limassol, Cyprus.
WHAT WE OFFER
- The best team in the world!
- An excellent remuneration package, including a 13th salary.
- Full relocation coverage for you and your family to Cyprus (Limassol).
- A modern, sunny office close to the sea.
- Private health insurance for you and your family members.
- A monthly pre-school, school, and university allowance for employees' children.
- Lunch compensation.
- A sports and fitness allowance.
- Company-funded personal development opportunities (professional and language courses, books, etc.).
- Bonuses for outstanding results, years of service, marriage, and childbirth.
- Friendly monthly office parties and epic annual offsite company birthday and Christmas celebrations.
Location: Nicosia
Job Overview
We are looking for a
Senior Performance QA Engineer
with experience in GameDev
to join our World of Warships PC team.
This position is open in our Belgrade or Nicosia office
.
In this role, you’ll focus on performance testing and automation, helping us identify performance bottlenecks and ensure a smooth and stable experience for our players. You’ll work closely with QA and development teams to investigate, analyze, and improve game performance.
If you’re enjoy sharing your expertise and learning from others, and want to contribute to the quality of a large-scale PC game, we’d love to hear from you.
Reports to
Lead Automation QA Engineer
What will you do?
Develop and maintain automated tests for functional, performance, and stability testing on Python
Develop and maintain core functionality of the automation framework
Analyze automated test results and investigate failures
Performance testing and profiling of game client and backend services
Maintain documentation for existing automated tests, frameworks, and tools
Collaborate with other teams and provide support based on automated test results
Participate in the development and maintenance of CI/CD pipelines and related tools
Work with different teams as internal customers, understand their needs, and provide automation solutions
Participate in code reviews and contribute to improving automation code quality
What are we looking for?
3+ years of experience in Performance Testing or Performance QA
3+ years of experience in Automation QA or a similar position
1+ year of commercial experience in Python-based automated testing, including writing performance test suites using pytest
Experience in Performance testing tools and frameworks (k6, load testing, profiling tools)
Experience in analyzing and optimizing game performance (PC games)
Experience with Elasticsearch for log collection and analysis
Experience with CI/CD systems (Jenkins, TeamCity)
Knowledge of PC architecture basics and component interaction (CPU, GPU, memory, disk I/O)
Understanding of performance metrics: FPS, frame time, CPU/GPU utilization, memory consumption
Knowledge of the theory and methods of software testing and performance testing methodologies
Upper-Intermediate (B2) or higher English knowledge
What additional skills will help you stand out?
Experience in game development or game engines (Unreal, Unity)
Experience in log parsing and data analysis with pandas and NumPy
Experience in Python profiling and optimization (cProfile, line_profiler)
Experience with PostgreSQL performance analysis and query optimization
Experience in Docker, docker-compose
Experience in monitoring tools (Grafana, Prometheus)
Experience with Python async/await and multiprocessing
Experience in designing and maintaining performance test infrastructure
Experience in Linux-based systems
Mentoring experience in QA team
Work mode
This position is open in our Belgrade or Nicosia office
During the probation period: onsite work
After the probation period: onsite or hybrid (3 days per week in the office)
This role is eligible for relocation & immigration support
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
21 days annual leave (additional days based on years of service: up to 25 days)
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave (10 days top-up to statutory allowance per year)
Maternity Leave (18 weeks top-up to statutory allowance per case)
Career development and education opportunities within the company
English Language courses fully covered by the company upon Manager’s approval
Private Health Care
Mental well-being program (iFeel)
Onsite gym and spa
Free parking close to the Nicosia offices, based on availability
Free drinks-equipped kitchen in every floor building
Eurobank benefits (if applicable)
Employee discounts (e.g. restaurants, bars, etc.)
Personal Gaming Account
Onsite canteen with subsidized prices for food and drinks
Company events, Social Clubs
Seniority Awards
Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
Location: Belgrade
Job Overview
We are looking for a
Senior Performance QA Engineer
with experience in GameDev
to join our World of Warships PC team.
This position is open in our Belgrade or Nicosia office
.
In this role, you’ll focus on performance testing and automation, helping us identify performance bottlenecks and ensure a smooth and stable experience for our players. You’ll work closely with QA and development teams to investigate, analyze, and improve game performance.
If you’re enjoy sharing your expertise and learning from others, and want to contribute to the quality of a large-scale PC game, we’d love to hear from you.
Reports to
Lead Automation QA Engineer
What will you do?
Develop and maintain automated tests for functional, performance, and stability testing on Python
Develop and maintain core functionality of the automation framework
Analyze automated test results and investigate failures
Performance testing and profiling of game client and backend services
Maintain documentation for existing automated tests, frameworks, and tools
Collaborate with other teams and provide support based on automated test results
Participate in the development and maintenance of CI/CD pipelines and related tools
Work with different teams as internal customers, understand their needs, and provide automation solutions
Participate in code reviews and contribute to improving automation code quality
What are we looking for?
3+ years of experience in Performance Testing or Performance QA
3+ years of experience in Automation QA or a similar position
1+ year of commercial experience in Python-based automated testing, including writing performance test suites using pytest
Experience in Performance testing tools and frameworks (k6, load testing, profiling tools)
Experience in analyzing and optimizing game performance (PC games)
Experience with Elasticsearch for log collection and analysis
Experience with CI/CD systems (Jenkins, TeamCity)
Knowledge of PC architecture basics and component interaction (CPU, GPU, memory, disk I/O)
Understanding of performance metrics: FPS, frame time, CPU/GPU utilization, memory consumption
Knowledge of the theory and methods of software testing and performance testing methodologies
Upper-Intermediate (B2) or higher English knowledge
What additional skills will help you stand out?
Experience in game development or game engines (Unreal, Unity)
Experience in log parsing and data analysis with pandas and NumPy
Experience in Python profiling and optimization (cProfile, line_profiler)
Experience with PostgreSQL performance analysis and query optimization
Experience in Docker, docker-compose
Experience in monitoring tools (Grafana, Prometheus)
Experience with Python async/await and multiprocessing
Experience in designing and maintaining performance test infrastructure
Experience in Linux-based systems
Mentoring experience in QA team
Work mode
This position is open in our Belgrade or Nicosia office
During the probation period: onsite work
After the probation period: onsite or hybrid (3 days per week in the office)
This role is eligible for relocation & immigration support
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
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Location: Limassol Cyprus
Workplace: OnSite
ABOUT US
Scorewarrior is a game developer and publisher based in Limassol, Cyprus.
We are working on Total Battle — a cross-platform MMO 4X strategy game with a deep social system and extensive player interaction. We have 2 million monthly active players and continue to grow with the goal of becoming the #1 game in the genre.
Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
ABOUT THE POSITION
We are looking for a QA Engineer to ensure the high quality of endgame features through early defect detection.
You will join a cross-functional team of 25+ professionals focused on developing gameplay and monetization for mid- and high-level players.
WHAT YOU WILL BE DOING
- Drive end-to-end QA support for endgame features - from requirement analysis to final release
- Take part in planning: evaluate testability, identify risks, and estimate effort
- Assess test coverage and ensure critical test cases remain relevant and up to date
- Review testing documentation and help improve its structure and quality
- Contribute to both minor and major release cycles: conduct full testing, smoke tests, regression, final acceptance, and post-release monitoring
- Share knowledge across the QA team
REQUIRED QUALIFICATIONS
- Experience in game testing
- 5+ years of experience in testing web and mobile applications
- Strong knowledge of testing methods and techniques
- Good understanding of client–server architecture and practical experience in testing such systems
- Proficiency in working with requirements and documentation
- Hands-on experience with bug-tracking systems
- Familiarity with test management tools
- Experience analyzing and working with system logs
THE FOLLOWING WOULD BE TO YOUR ADVANTAGE
- Good understanding of core game mechanics and game design principles
- Experience collaborating with customer support to investigate and reproduce edge-case issues
- High level of gaming knowledge and/or skill
WHAT WE OFFER
- A team of professionals with a passion for gamedev and a drive to make Total Battle the #1 MMO 4X strategy game.
- An excellent remuneration package, including a 13th salary.
- Full relocation coverage for you and your family to Cyprus (Limassol).
- A modern, sunny office close to the sea.
- Private health insurance for you and your family members.
- A monthly pre-school, school, and university allowance for employees' children.
- Lunch compensation.
- A sports and fitness allowance.
- Company-funded personal development opportunities (professional and language courses, books, etc.).
- Bonuses for outstanding results, years of service, marriage, and childbirth.
- Friendly monthly office parties and epic annual offsite company birthday and Christmas celebrations.
Location: Yerevan, Armenia
Please, note! The working schedule for this position is from 8:00 till 16:30
We are looking for a Junior QA Engineer/Intern to perform as Playtester as a part of the mobile AAA game development team and develop themselves into a solid GameDev QA Engineer.
Playtest is your ticket to the creative world of GameDev and a great opportunity to get earliest possible access to newest games and features. You will be the one who will help make games better for players all around the world!
Job responsibilities (optional)
Passionate gamer with knowledge of various genres and titles.
Run smoke and playthrough tests on a daily basis;
Perform functional, regression, compatibility, performance and ad-hoc testing;
Investigate and localize issues;
Playtests sessions;
Creating checklists;
Report detected defects into the bug tracking system;
Actively communicate with the team.
Requirements
Experience in alpha/beta test sessions on any platform. Experience in mobile game testing and work as QA Engineer will be your advantage;
Experience with bug tracking and source control utilities;
Good written English;
Good communication skills.
Benefits
Working with an international team of world-class professionals on exciting and challenging projects;
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;
Medical Care package;
Sensibly flexible working hours;
Breakfasts, snacks and fruits available during the day, tea and coffee machines;
Friendly team and a family-like environment;
Additional benefits – care bonus to cover health, educational and safety needs.
Role Information:
EN
Studio:
Sperasoft
Location:
Armenia, Yerevan
Area of Work:
Engineering
Service:
Create
Employment Type:
Full-time, Permanent
Working Pattern: Office
Location: Warsaw, Poland; Kraków, Poland
[EN] Responsibilities:
Analyzing and investigating new project requirements, preparing project plans; assessing risks and proposing mitigations
Ensuring that project meets deadlines and delivering product of required quality
Managing large project teams or multiple sub-teams within a project (programmers, artists, game designers, QA, etc)
Identifying and clarifying team goals; ensuring that expectations are aligned between stakeholders
Managing communications within the team and between the team and company departments as well as people on the client's side
Managing and planning team capacity
Conducting team meetings, providing various reports
Working with leads on tracking team's performance
Supporting team growth through regular feedback and Career Development plans
Conducting project interviews, contributing to hiring process.
[PL] Obowiązki
Analizowanie i ustalanie nowych wymagań projektowych, przygotowywanie planów projektu; szacowanie ryzyka i proponowanie działań minimalizujących ryzyko
Dbanie o dotrzymywanie wyznaczonych terminów przez projekt, oraz dostarczanie produktu o wymaganej jakości
Zarządzanie dużymi zespołami projektowymi lub wieloma zespołami w ramach projektu (programiści, artyści/graficy, projektanci gier, QA itp.)
Identyfikowanie i precyzowanie celów zespołu
Zarządzanie komunikacją wewnątrz zespołu oraz pomiędzy zespołem a działami firmy, jak również osobami po stronie klienta
Zarządzanie i planowanie zasobów zespołu
Prowadzenie spotkań zespołowych, przygotowywanie różnego rodzaju raportów
Współpraca z liderami w zakresie monitorowania efektywności zespołu
Wspieranie rozwoju zespołu poprzez regularne spotkania i rozmowy oraz plany rozwoju kariery
Prowadzenie rozmów rekrutacyjnych do projektów, udział w procesie rekrutacji
Requirements
[EN]
Experience of work on all project phases (from idea to release), adjusting methodologies depending on the project’s phase and team size
Experience of work with external Clients: ability to establish collaborative relationship and a high level of trust
Ability to tell critical from just important, work out plans, set priorities, assess risks, track tasks to completion
Ability to efficiently manage teams of 10+ people
Ability to prioritize, delegate and manage multiple tasks under pressure
Excellent organizational and communication skills, result-oriented approach
Fluent English
Native Korean
Experience in GameDev
[PL] Wymagania
Doświadczenie w pracy na wszystkich etapach projektu (od pomysłu do wydania gry) oraz umiejętność dostosowywania metodologii w zależności od fazy projektu i wielkości zespołu
Doświadczenie w pracy z klientami zewnętrznymi: umiejętność budowania relacji opartych na współpracy i wysokim poziomie zaufania
Umiejętność odróżniania kwestii krytycznych od jedynie ważnych, opracowywania planów, ustalania priorytetów, szacowania ryzyka oraz monitorowania zadań aż do ich zakończenia
Umiejętność efektywnego zarządzania zespołami liczącymi ponad 10 osób
Umiejętność układania priorytetów, delegowania zadań i zarządzania wieloma wątkami pod presją czasu
Doskonałe umiejętności organizacyjne i komunikacyjne oraz podejście zorientowane na rezultaty
Biegła znajomość języka angielskiego
Język koreański (ojczysty)
Doświadczenie w branży GameDev
Benefits
[EN]
Working with an international team of world-class professionals on exciting and challenging projects
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
Medical Care package
Sensibly flexible working hours
Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
Friendly team
Additional benefits – Care Bonus to cover health, educational and safety needs, MyCafeteria, corporate parties and team buildings and many more others
[PL]
Praca w międzynarodowym zespole światowej klasy profesjonalistów przy ekscytujących i pełnych wyzwań projektach
Możliwości nauki i rozwoju: mentoring, wykłady, udział w konferencjach i wydarzeniach branżowych
Pakiet opieki medycznej
Elastyczne godziny pracy (w ramach potrzeb zespołu)
Program Wsparcia Pracowników (EAP), oferujący poufne porady prawne, finansowe oraz psychologiczne/osobiste
Przyjazny zespół
Benefity dodatkowe – Care Bonus (pokrywający wydatki związane ze zdrowiem, edukacją i bezpieczeństwem), platforma MyCafeteria, imprezy firmowe oraz wyjazdy integracyjne, a także wiele więcej
Location: South Korea
Responsibilities:
Analyzing and investigating new project requirements, preparing project plans; assessing risks and proposing mitigations
Ensuring that project meets deadlines and delivering product of required quality
Managing large project teams or multiple sub-teams within a project (programmers, artists, game designers, QA, etc)
Identifying and clarifying team goals; ensuring that expectations are aligned between stakeholders
Managing communications within the team and between the team and company departments as well as people on the client's side
Managing and planning team capacity
Conducting team meetings, providing various reports
Working with leads on tracking team's performance
Supporting team growth through regular feedback and Career Development plans
Conducting project interviews, contributing to hiring process.
Requirements
Experience of work on all project phases (from idea to release), adjusting methodologies depending on the project’s phase and team size
Experience of work with external Clients: ability to establish collaborative relationship and a high level of trust
Ability to tell critical from just important, work out plans, set priorities, assess risks, track tasks to completion
Ability to efficiently manage teams of 10+ people
Ability to prioritize, delegate and manage multiple tasks under pressure
Excellent organizational and communication skills, result-oriented approach
Fluent English
Native Korean Speaker
Experience in GameDev
Availability to overlap with European working hours
Benefits
Working with an international team of world-class professionals on exciting and challenging projects,
Learning & Development opportunity
Sensibly flexible working hours
УдалённоSouth Korea
Serbia
География найма не уточнена
Minsk
ОфисseniorLimassol Cyprus; Full relocation coverage for you and your family to Cyprus (Limassol)
seniorNicosia; This role is eligible for relocation & immigration support
seniorBelgrade; This role is eligible for relocation & immigration support
ОфисseniorLimassol Cyprus; Full relocation coverage for you and your family to Cyprus (Limassol)