Location: Tblisi
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Belka Games
Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
Role Overview
We’re looking for an experienced
Game Producer to build new Hybrid Casual games from scratch
.
You’ll identify product opportunities, test game hypotheses, and guide projects from concept and prototype through marketability, launch, retention validation, and D7/D30 performance evaluation.
This role is ideal for someone with hands-on Hybrid Casual experience who can move quickly in a high-uncertainty environment, make data-driven decisions, and confidently decide when to iterate – and when to stop.
Key Responsibilities
Creating new games from scratch.
Identify promising product opportunities and turn them into testable game concepts and prototypes
Researching the market.
Monitor Hybrid Casual trends, emerging mechanics, successful products, competitors, player behavior, and new market opportunities
Leading projects through early-stage validation.
Take games from concept and prototype through marketability testing, technical launch, retention testing, and D7/D30 validation
Defining product hypotheses and validation criteria.
Determine what needs to be tested at each stage and what minimum product scope is required to get a reliable answer
Making go / iterate / kill decisions.
Analyze test results and decide whether to continue development, change direction, or stop a project
Owning early-stage product metrics.
Analyze CPI, CTR, retention, engagement, playtime, monetization, ARPU/ARPDAU, ROAS, and other key indicators of product potential
Developing the core product.
Work closely with Game Design on core gameplay, progression, difficulty, economy, meta systems, and monetization required for successful validation
Working closely with UA and Creative teams.
Evaluate marketability and creative potential together with product metrics and identify opportunities for further testing
Running multiple product hypotheses.
Build and maintain a healthy pipeline of concepts and experiments rather than focusing exclusively on the long-term development of one mature product
Leading a cross-functional R&D team.
Coordinate Game Design, Development, Art, Analytics, UA, and Creative teams to move from hypothesis to validated product as efficiently as possible
Required Skills, Knowledge and Expertise
3+ years of experience as a
Game Producer, Product Manager, Product Owner, or Lead Game Designer
in mobile games
Proven experience taking
multiple game concepts from idea or prototype to market validation
, including projects that reached retention and D7/D30 testing stages.
A portfolio of Hybrid Casual projects
where you can clearly explain:
the original product hypothesis
how the concept was validated
which metrics were used
what results were achieved
what decisions were made based on those results
Strong understanding of the
Hybrid Casual mobile games market
, including current genres, mechanics, monetization models, and product trends
Strong understanding of early-stage product and UA metrics, including
CPI, CTR, retention, engagement, playtime, ARPU/ARPDAU, and ROAS
Ability to identify whether a project's main issue lies in
core gameplay, product depth, monetization, creatives, or user acquisition
, and define the next experiment accordingly
Strong analytical and product thinking with the ability to make decisions based on incomplete data
Experience managing and coordinating cross-functional development teams
Strong communication, leadership, and prioritization skills
English and Russian spoken and written at B2 level and above
Working at Tripledot
Hybrid Working
Paid Holiday:
Enjoy 20 business days of paid holiday
Collaborative and Data-Driven Culture:
Work in an environment where strong opinions are welcomed, ideas are challenged constructively, and product decisions are based on metrics and insights
Continuous Professional Development:
Grow your expertise through professional development opportunities within the company’s learning budget
Medical Insurance Compensation:
Receive compensation for private medical insurance
Sport Compensation:
Stay fit and active with partial reimbursement for your gym membership
Location: Minsk
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Belka Games
Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
Role Overview
We’re looking for an experienced
Game Producer to build new Hybrid Casual games from scratch
.
You’ll identify product opportunities, test game hypotheses, and guide projects from concept and prototype through marketability, launch, retention validation, and D7/D30 performance evaluation.
This role is ideal for someone with hands-on Hybrid Casual experience who can move quickly in a high-uncertainty environment, make data-driven decisions, and confidently decide when to iterate – and when to stop.
Key Responsibilities
Creating new games from scratch.
Identify promising product opportunities and turn them into testable game concepts and prototypes
Researching the market.
Monitor Hybrid Casual trends, emerging mechanics, successful products, competitors, player behavior, and new market opportunities
Leading projects through early-stage validation.
Take games from concept and prototype through marketability testing, technical launch, retention testing, and D7/D30 validation
Defining product hypotheses and validation criteria.
Determine what needs to be tested at each stage and what minimum product scope is required to get a reliable answer
Making go / iterate / kill decisions.
Analyze test results and decide whether to continue development, change direction, or stop a project
Owning early-stage product metrics.
Analyze CPI, CTR, retention, engagement, playtime, monetization, ARPU/ARPDAU, ROAS, and other key indicators of product potential
Developing the core product.
Work closely with Game Design on core gameplay, progression, difficulty, economy, meta systems, and monetization required for successful validation
Working closely with UA and Creative teams.
Evaluate marketability and creative potential together with product metrics and identify opportunities for further testing
Running multiple product hypotheses.
Build and maintain a healthy pipeline of concepts and experiments rather than focusing exclusively on the long-term development of one mature product
Leading a cross-functional R&D team.
Coordinate Game Design, Development, Art, Analytics, UA, and Creative teams to move from hypothesis to validated product as efficiently as possible
Required Skills, Knowledge and Expertise
3+ years of experience as a
Game Producer, Product Manager, Product Owner, or Lead Game Designer
in mobile games
Proven experience taking
multiple game concepts from idea or prototype to market validation
, including projects that reached retention and D7/D30 testing stages.
A portfolio of Hybrid Casual projects
where you can clearly explain:
the original product hypothesis
how the concept was validated
which metrics were used
what results were achieved
what decisions were made based on those results
Strong understanding of the
Hybrid Casual mobile games market
, including current genres, mechanics, monetization models, and product trends
Strong understanding of early-stage product and UA metrics, including
CPI, CTR, retention, engagement, playtime, ARPU/ARPDAU, and ROAS
Ability to identify whether a project's main issue lies in
core gameplay, product depth, monetization, creatives, or user acquisition
, and define the next experiment accordingly
Strong analytical and product thinking with the ability to make decisions based on incomplete data
Experience managing and coordinating cross-functional development teams
Strong communication, leadership, and prioritization skills
English and Russian spoken and written at B2 level and above
Working at Tripledot
Hybrid Working:
We work in the office 4 days a week
20 business days paid holiday
in addition to bank holidays to relax and refresh throughout the year
20 business days remote working:
Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year
Lunch:
Provided daily in the office to keep you fueled and focused
Continuous Professional Development:
Propel your career with continuous opportunities for professional development
Private Medical Cover:
Ensure your health is in good hands through private health insurance
Sport Compensation:
Stay fit and active with our sport compensation benefit
Taxi to compensate
for travel to the office
English Classes:
Enhance your English skills with our provided English classes
Компания TechHive ищет SDET на TypeScript/JavaScript для тестирования iOS/Android приложений и веб-сайтов для продуктовой компании из Британии.
Требования:
— Опыт работы в качестве SDET, инженера по автоматизации тестирования или аналогичной должности более 3 лет
— Умение писать автоматизированные тесты на TypeScript/JavaScript
— Практический опыт работы с Appium, WebdriverIO (WDIO) и Playwright
— Опыт тестирования приложений iOS и Android, включая использование эмуляторов Android Studio и симуляторов Xcode
— Опыт в розничной торговле — преимущество
— Свободное владение английским языком
Обязанности:
— Разработка, внедрение и поддержка автоматизированных тестов для iOS/Android приложений и веб-платформ
— Создание и улучшение автоматизированного тестирования с использованием Appium, WDIO и Playwright
— Выполнение автоматизированных наборов тестов, анализ результатов и предоставление отчетов
— Проведение ручного тестирования при необходимости
— Устранение неполадок и исправление проблем автоматизированного тестирования
— Сотрудничество с разработчиками, бизнес-аналитиками и менеджерами по релизам
Условия:
— Agile
— Full-time, Remote, B2B
— Location: НЕ РФ и НЕ РБ
— Working hours: 8 AM - 5 PM London time
— Start: конец августа
УдалённоmiddleГеография найма не уточнена
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
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Location: Hong Kong
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.
Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore
Have Fun
and
Is Motion Gaming Back?
, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.
Nex employees may be expected to collaborate with colleagues across different time zones. Depending on the role and location, occasional travel may also be required for company events, external meetings, and other business-related activities.
Important Notice:
⚠️ To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in
@nex.inc
. If you receive a suspicious email or message, please do not respond and report it immediately to us.
Location: Hong Kong
Type: Full time
Reports to:
Sr. Director, Design
The Role
As our Senior Designer, you will drive the visual direction of motion games and other experiences on the Nex platform, balancing hands-on design with creative leadership. This role is ideal for a senior creative who wants to define art direction while still staying close to execution and raise the bar for visual quality. You’ll work with the Senior Director of Design to shape digital products that are distinctive, playful, and remarkable in the world of family entertainment.
What You’ll Do
Define and uphold Nex’s visual language across game studio projects, from original Nex IPs to external partnerships.
Elevate the standard across projects by pushing for craft excellence and innovative ideas.
Establish clear benchmarks, style guides, and design review processes to ensure consistent, polished execution throughout the team.
Collaborate with Engineering, Publishing, and other teams on the production and promotion of our games.
Help cultivate a strong Design team culture and share creative leadership responsibilities through feedback and coaching efforts, in coordination with the Senior Director of Design.
What You’ll Bring
5+ years of experience. We welcome candidates with a strong background in communication design and art direction. Video game industry experience is a plus but not required.
Excellent taste and attention to detail across design disciplines, from typography to layout, color, composition, and motion.
Strong creative point of view, and the ability to bring others along through clear communication.
Desire to make something distinctive, playful, and remarkable. Challenge the team to question established trends and conventions when appropriate.
Ability to execute hands-on work at a high level.
Ability to balance priorities and maintain standards across multiple projects in a fast-moving environment with evolving priorities.
Candidates with more experience may be considered for the Associate Art Director position
We Offer
Competitive compensation package.
Flexible working hours and vacation policy.
Product-driven culture that treasures talents and individual growth.
Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Nex is located in
San Jose, California, USA
and
Hong Kong
. Learn more about us at
https://www.nexplayground.com/about
.
We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!
Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.
We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.
Location: Hybrid
About Us
At Cloudflare, we are on a mission to help build a better Internet. Today the company runs one of the world’s largest networks that powers millions of websites and other Internet properties for customers ranging from individual bloggers to SMBs to Fortune 500 companies. Cloudflare protects and accelerates any Internet application online without adding hardware, installing software, or changing a line of code. Internet properties powered by Cloudflare all have web traffic routed through its intelligent global network, which gets smarter with every request. As a result, they see significant improvement in performance and a decrease in spam and other attacks. Cloudflare was named to Entrepreneur Magazine’s Top Company Cultures list and ranked among the World’s Most Innovative Companies by Fast Company.
At Cloudflare, we’re not looking for people who wait for a polished roadmap; we’re looking for the builders who see the cracks in the Internet that everyone else has simply learned to live with. We value candidates who have the instinct to spot a "normalized" problem and the AI-native curiosity to create a solution using the latest tools. Our culture is built on iteration, leveraging AI to ship faster today to make it better tomorrow, while ensuring that every improvement, no matter how small, is shared across the team to lift everyone up. If you’re the type of person who values curiosity over bureaucracy, and that AI is a partner in solving tough problems to keep the Internet moving forward, you’ll fit right in.
Location: Austin, US
About the Department
Cloudflare’s Enterprise Applications Team is responsible for running and maintaining the essential systems that enable internal teams to operate efficiently. Within the Enterprise Applications Team is a technical group responsible for the HR tech suite and associated integrations with various platforms.
About the Role
We are looking for a Workday Integration Specialist to join our People & Payroll Systems team, an energetic team focused on building resilient and efficient solutions to difficult problems. The Workday Integration Specialist serves as a technical point of contact for production support issues and assigned projects, including solution design, technical documentation, and implementation. We strive to build reliable, fault-tolerant systems that can operate at Cloudflare’s scale.
What You’ll Do
Work on a range of system integration support, technical debt and HR initiatives involving Workday, Greenhouse, middleware, data lakes and other systems.
Help design, build, test, and support inbound and outbound Workday integrations.
Integrate Workday HCM with third-party global payroll and benefits providers.
Configure integration security.
Troubleshoot and fix production support issues.
Develop Workday custom reports, including BIRT.
Create and launch EIBs.
Work with teams to communicate, verify, and test desired functionality changes.
Leverage AI to build solutions, document solutions and streamline processes.
Work with internal business users to demonstrate changes to the system and ensure all relevant business needs are addressed.
Create and maintain system design documentation.
Enforce Workday integration best practices and standards.
Manage multiple competing priorities through effective organization and communication.
Work on other assigned projects and tasks as needed.
Examples of Desirable Skills, Knowledge and Experience
Bachelor’s degree or higher in a technology-related field, or relevant experience implementing business systems.
Proficient technical knowledge of Workday HCM, Benefits, Compensation, Talent Management, and third-party payroll vendors such as ADP, CloudPay, Safeguard, and TMF.
Workday integration certifications preferred.
2–3 years of experience in software development.
Experience developing Workday inbound and outbound integrations.
Experience developing Workday custom reports, dashboards, and calculated fields.
Experience developing Workday EIBs, Core Connectors, RaaS, and web services.
Experience working with Workday Studio.
Experience working with Workday Object Transporter (OX).
Experience leveraging AI tools to help build solutions and build documentation.
Knowledge of XML and XSLT; Java and MVEL are secondary technical skills.
Experience monitoring and maintaining interfaces between Workday and internal or external vendor systems.
Self-motivated and exceptionally detail-oriented.
Highly organized with the ability to multitask and prioritize effectively while demonstrating a sense of urgency.
Ability to think through and deliver creative, value-added solutions through self-initiative and ownership.
Experience with Jira and Google Suite.
Experience building strong working relationships with business partners, application users, project managers, internal IT teams, and external application consultants.
What Makes Cloudflare Special?
We’re not just a highly ambitious, large-scale technology company. We’re a highly ambitious, large-scale technology company with a soul. Fundamental to our mission to help build a better Internet is protecting the free and open Internet.
Project Galileo
: Since 2014, we've equipped more than 2,400 journalism and civil society organizations in 111 countries with powerful tools to defend themselves against attacks that would otherwise censor their work, technology already used by Cloudflare’s enterprise customers--at no cost.
Athenian Project
: In 2017, we created the Athenian Project to ensure that state and local governments have the highest level of protection and reliability for free, so that their constituents have access to election information and voter registration. Since the project, we've provided services to more than 425 local government election websites in 33 states.
1.1.1.1
: We released
1.1.1.1
to help fix the foundation of the Internet by building a faster, more secure and privacy-centric public DNS resolver. This is available publicly for everyone to use - it is the first consumer-focused service Cloudflare has ever released. Here’s the deal - we don’t store client IP addresses never, ever. We will continue to abide by our
privacy commitment
and ensure that no user data is sold to advertisers or used to target consumers.
Sound like something you’d like to be a part of? We’d love to hear from you!
Please note that applicants who progress to the offer stage of the interview process may be asked to attend an in-person interview within one of the Cloudflare Offices or Cloudflare Hubs. More details about this will be available at that stage of the interview process.
This position may require access to information protected under U.S. export control laws, including the U.S. Export Administration Regulations. Please note that any offer of employment may be conditioned on your authorization to receive software or technology controlled under these U.S. export laws without sponsorship for an export license.
Cloudflare is proud to be an equal opportunity employer. We are committed to providing equal employment opportunity for all people and place great value in both diversity and inclusiveness. All qualified applicants will be considered for employment without regard to their, or any other person's, perceived or actual
race, color, religion, sex, gender, gender identity, gender expression, sexual orientation, national origin, ancestry, citizenship, age, physical or mental disability, medical condition, family care status, or any other basis protected by law.
We are an AA/Veterans/Disabled Employer.
Cloudflare provides reasonable accommodations to qualified individuals with disabilities. Please tell us if you require a reasonable accommodation to apply for a job. Examples of reasonable accommodations include, but are not limited to, changing the application process, providing documents in an alternate format, using a sign language interpreter, or using specialized equipment. If you require a reasonable accommodation to apply for a job, please contact us via e-mail at
hr@cloudflare.com
or via mail at 101 Townsend St. San Francisco, CA 94107.
Location: Limassol
HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.
Are you a commercially minded leader with a passion for the video game industry? Do you aspire to shape and lead the legal function at a fast-growing gaming company?
This is a unique opportunity to establish and own the legal department at HyperHug, the creator of Oxide: Survival Island—a multiplayer survival shooter that has engaged over 100 million players worldwide. We're looking for an experienced law leader to join our Limassol office and oversee our global legal strategy.
As our Senior Legal Counsel, you will take on a broader remit than most in-house roles. You’ll build, implement, and maintain the corporate, commercial, and employment framework, protect our intellectual property across international markets, collaborate closely with product teams to help launch new features, and work directly with founders and key stakeholders. If you’re ready to move from advising on decisions to making them, this role is for you.
WHAT YOU'LL DO
- Lead Operational Excellence: Build and maintain corporate, commercial and employment framework.
- Drive Commercial & IP Strategy: Protect and commercialise the IP behind the company’s game and brand.
- Partner with Product: Work with product, design and marketing teams on new features and designs.
- Own the Platform Relationship: Develop terms, in-app purchase, subscription rules and refunds.
- Protect Players and Data: Own terms of service, privacy policies, GDPR compliance, and the requirements of the Apple App Store and Google Play. Own player safety and child protection: age rating, age assurance, parental controls, moderation and reporting.
- Negotiate Commercial Deals: Draft and negotiate publishing, distribution, platform, UA and outsourcing agreements.
WHAT YOU'LL NEED
- Experience: 7+ years of post-qualification experience (PQE) in Corporate, Commercial and IP at a Cypriot or UK law firm or Big 4 company; Candidates combining top-tier law firm or Big 4 experience with in-house experience at a leading video game, IT or tech company will also be considered.
- Education: A UK or Cypriot bachelor’s degree in law (LL.B.) is required; other jurisdictions will not be considered given Cyprus's common law framework. An LL.M. and/or legal ranking recognition is a strong advantage.
- Technical Expertise: Deep expertise in intellectual property law.
- Compliance Expertise: Applied GDPR experience beyond policy drafting, and working knowledge of app store policy in practice (Apple and Google developer terms, in-app purchase, subscription and refund rules) and player safety/content moderation obligations for a multiplayer game.
- Language Skills: Native-level Greek and fluent English (written and spoken).
WHAT WE OFFER
- Medical insurance for you and your family, including dental and optical coverage
- €500 monthly Wolt allowance
- SportBenefit subscription
- Company car
- Up to €900 per month towards school or university fees for your children
- Top-level equipment (laptop, monitor, etc.)
- Learning and development opportunities
- Discounts with partner businesses
WHO WE ARE
HyperHug is based in Limassol, building and publishing hit games enjoyed by millions. Our flagship title, Oxide: Survival Island, drops players into a persistent multiplayer world to gather, build, raid, and survive together.
Ready to take charge of the legal function behind a game played by millions every day? Apply now!
Ищем Lead Graphics Engineer - Web 3D в visualization studio, которая делает real-time 3D experiences для браузера. Роль для инженера, который глубоко работает с rendering, WebGPU, Three.js, shaders, materials и performance — не на уровне демо, а в production-продукте.
Что важно:
Production-опыт с vanilla Three.js WebGPU / WebGL2, render & compute passes, pipelines, bind groups
Shaders: WGSL / GLSL / HLSL / Metal
PBR materials, HDRI/IBL, tone mapping, color spaces
Postprocess stack: SSAO, SSR, bloom, DOF, TAA
GPU profiling и оптимизация, в том числе под iPad / mobile GPUs
TypeScript, React, clean architecture вокруг 3D layer
Задачи:
— проектировать render pipeline end-to-end
— развивать render graph / pass system
— работать с GLB/material pipeline
— писать shader / node-material code
— интегрировать 3D layer в React + TypeScript приложение
— отвечать за performance и visual quality
Стек: TypeScript, React, vanilla Three.js r183+, WebGPU.
Location: US - Remote - Connecticut
Who is Tenable?
Tenable® is the Exposure Management company. Over 40,000 organizations around the globe rely on Tenable to understand and reduce cyber risk. Our global employees support 65 percent of the Fortune 500, 50 percent of the Global 2000, and large government agencies. Come be part of our journey!
What makes Tenable such a great place to work?
Ask a member of our team and they’ll answer, “Our people!” We work together to build and innovate best-in-class cybersecurity solutions for our customers; all while creating a culture of belonging, respect, and excellence where we can be our best selves. When you’re part of our #OneTenable team, you can expect to partner with some of the most talented and passionate people in the industry, and have the support and resources you need to do work that truly matters. We deliver results that exceed expectations and we win together!
Applicants must be authorized to work for any employer in the U.S. without sponsorship. We are unable to provide sponsorship for work visas of any kind at the time of hire, or at any point during employment. This includes, but is not limited to: F1-OPT, F1-CPT, H-1B, TN, J-1, etc
Your Role:
Lead the Portfolio Enablement & Creative team to turn technical concepts into clear, on-brand, field-ready content for the Professional Services Portfolio, including service briefs, FAQs, presentations, courseware and digital assets. The role is accountable for the narrative, creative direction and brand quality of that content, and for launching the portfolio's offerings to the field.
The role carries a dual mandate: lead a small, AI-enabled creative studio, and launch the portfolio's offerings on behalf of Portfolio. That means getting GTM assets into Prime, enabling sellers, and finding new ways to market and promote the portfolio. SAMs deliver their own theatre enablement and SAM Academy is the portfolio's route to sellers, but no role currently owns or showcases the portfolio's offerings. This role fills that gap, co-delivering with technical representation from Services Architects and SMEs and in partnership with SAM Academy. Launch communications are coordinated with the Program Offering Manager & Communications Lead. The ideal candidate has led creative or editorial teams, writes well, presents credibly to senior stakeholders and the field, and works with minimal supervision. Working familiarity with security and the Tenable portfolio is needed to partner with Services Architects and SMEs, who remain accountable for technical accuracy.
Organization Structure:
Reports to: Senior Director, Services Portfolio
Direct reports: Creative Production Developer and Creative eLearning Developer (a two-person, AI-enabled studio)
Your Opportunity:
Portfolio Enablement & Go-to-Market
Launch Portfolio Offerings:
Launch new and updated offerings on behalf of Portfolio, from positioning through to presenting to the field, including monthly Prime enablement launches and partner-facing content. A launch is only complete once the GTM assets are in Prime and sellers have been enabled to use them. Other members of the team may front a launch where it makes sense.
GTM Assets & Seller Enablement:
Get the GTM assets for each offering into Prime, keep them current, and enable sellers to use them, through Prime enablement sessions, Prime Weekly and content built for the field.
SAM Academy Partnership:
Work with SAM Academy, who are the portfolio's route to sellers, to get offerings in front of sales. SAMs currently deliver their own theatre enablement and no one owns portfolio sales enablement, so this role fills that gap, co-delivering with technical representation from Services Architects and SMEs.
Launch Coordination:
Work with the Program Offering Manager & Communications Lead, who manages communications across all Portfolio teams, so that launch plans, milestones, dependencies and messages are joined up.
Marketing & Promotion Innovation:
Look for new ways to market and promote the portfolio, testing formats, channels and AI-enabled approaches, and keep what works.
Face and Voice of the Portfolio:
Serve as the portfolio's presenter on Prime Weekly TV and in webinars, presenting service solution frameworks and customer training offerings, supported by the Senior Director and a Services Architect.
Creative Direction & Brand:
Set creative direction and Professional Services house style across One Tenable and Prime assets, and keep the Tier 1/2 brand consistent as new content is produced. Use outsourcing where it is the better option.
Content Production & Editorial
Technical Writing & Editorial:
Make sure technical writing is covered for the portfolio. For now it is shared across the team, Services Architects and SMEs. This role sets editorial standards, coordinates the shared capability and signs off narrative and editorial quality on service briefs, FAQs, collateral and launch content.
Briefs, FAQs & Collateral:
Create and maintain service briefs, FAQs and sales collateral, and own the Professional Services collateral library and house assets.
Storytelling, Presentations & Digital Content:
Develop presentations, storytelling, webinars, and Articulate and digital content that make technical offerings easy for sellers and customers to understand.
Language & Localization:
Manage translation and localization of portfolio content for the global field.
AI-Enabled Production:
Run a governed, AI-enabled workflow in place of ad hoc production: SME source, AI draft, production by the Creative Production Developer, narrative and creative judgement applied by this role, SME validation, publish.
Cross-Team Collaboration:
Partner with Services Architects, SAM Academy, Education Governance, the Program Offering Manager & Communications Lead and Domain Specialists. Curricula, education standards and review gates sit with Architecture & Education and Education Governance; the Creative eLearning Developer handles SCORM and LMS publication.
People Leadership & Performance
Team Leadership:
Lead a two-person creative studio: set priorities, coach, and unblock the team so that output is consistent and on time.
Production & Adoption Metrics:
Track throughput, cycle time and use of launch and enablement content, using the portfolio health dashboard, and act on what it shows.
Talent Development:
Foster a high-performance culture capable of adapting to rapid shifts in corporate direction, messaging and strategy, and develop the team's use of AI-enabled tools.
Quality & Stakeholder Management
Content Standards:
Own the narrative, editorial and brand quality of all portfolio content before release. Technical accuracy is validated by SMEs and Services Architects.
Stakeholder Interface:
Serve as the primary point of contact for internal stakeholders (Sales, SAM Academy, Product Marketing, Theatre leadership) regarding content and launch enablement requests and timelines.
Risk & Dependency Management:
Identify production bottlenecks and launch dependencies early, and escalate to the Program Offering Manager & Communications Lead where they put launch dates at risk.
What You'll Need:
Experience
Related Experience:
8+ years of related experience producing content, managing people and projects, and working across functions, ideally in a professional-services, training or technical-content environment.
Creative Leadership:
Hands-on creative or editorial leadership of a small team, with demonstrable work in writing, storytelling or content production. Technical writing experience is a strong advantage while that capability is shared.
Launch & Sales Enablement Experience:
Experience launching or enabling service or training offerings to a sales audience, and working with a sales-enablement function. A record of trying new approaches to promotion is valued.
Delivery Lifecycle:
Exposure to the full content delivery lifecycle: requirements, design, production, review and launch.
Knowledge and Education
Education:
B.S. or M.S. in Communications, Instructional Design, Computer Science or a related field preferred.
Technical Familiarity:
Working familiarity with network security and vulnerability management, enough to partner with Services Architects and SMEs. Familiarity with Tenable products is preferred.
Tools & Platforms:
Experience with Articulate (Storyline or Rise), AI-assisted content tools and managing a content or collateral library.
Data Fluency:
Comfortable reading dashboards (e.g., Tableau) to follow portfolio health and production metrics.
And Ideally:
Communication:
Strong written and verbal communication skills; comfortable presenting live and on camera to the field and senior stakeholders.
Autonomy:
Strong initiative and the ability to work remotely, both self-directed and as part of a geographically distributed team.
Agility:
Ability to manage multiple concurrent launches and content requests in an agile, frequently shifting environment.
#LI-Hybrid #LI-MM1
This is the base pay range for this position. Compensation for the role will depend on a number of factors, including the candidate's qualifications, skills, competencies, location and experience, and may fall outside of the range shown. Employees are also eligible for variable compensation in addition to base pay (commission for sales roles, bonus for non-sales roles), depending on company and individual performance. Tenable also offers a variety of comprehensive and competitive benefits which include: medical, dental, vision, disability and life insurance; 401(k) retirement savings with company match; an employee stock purchase plan; an employee referral program; flexible spending accounts; an Employee Assistance Program (EAP); education assistance; parental leave; paid time off (PTO); company-paid holidays; health and wellness events; and community programs.
US Pay Range
$114,500
—
$152,500 USD
We’re committed to promoting Equal Employment Opportunity (EEO) at Tenable - through all equal employment opportunity laws and regulations at the international, federal, state and local levels. If you need a reasonable accommodation due to a disability during the application or recruiting process, please contact
Recruiting@Tenable.com
for further assistance.
Tenable Data Consent Statement
Tenable is committed to protecting the privacy and security of your personal data. Depending on your location, one or more of the following notices may apply to you:
General Applicant Privacy Notice
California Applicant Privacy Notice
EU/EEA/UK Applicant Privacy Notice
Location: Boston, Massachusetts, United States
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
Job Overview
The Senior Network Engineer leads Wizards of the Coast's enterprise network — datacenters, corporate offices, studios, and AWS cloud. Our stack runs on a Juniper/Mist campus fabric, a Palo Alto Networks security edge, and cloud-native AWS connectivity. You'll set technical direction, drive complex initiatives end to end, and mentor the broader team. Your work keeps the network that connects our datacenters, offices, studios, and cloud environments secure, reliable, and ready to support the teams creating our games.
Location and Work Arrangement
This role is based at our Boston, Massachusetts office and follows a hybrid schedule designed to support in-person collaboration. Employees are expected to work onsite on Tuesdays, Wednesdays, and Thursdays, with the flexibility to work remotely or onsite on Mondays and Fridays.
What You'll Do
Own the architecture, build, and roadmap for our Juniper/Mist campus and branch infrastructure, and lead its evolution across sites and business units.
Lead the Palo Alto Networks security stack, from policy architecture to secure-by-design standards across teams.
Own end-to-end AWS cloud network implementation — Virtual Private Cloud (VPC), Transit Gateway, Direct Connect/VPN, Route 53 — and hybrid connectivity, including Border Gateway Protocol (BGP), Open Shortest Path First (OSPF), and Software-Defined Wide Area Network (SD-WAN) traffic engineering at scale.
Drive automation and AI adoption across network operations, from config deployment to AI-powered monitoring, observability, and root-cause analysis.
Be the go-to for critical issues, and mentor less-experienced engineers through code review, troubleshooting, and skill-building.
What You'll Bring
At least 10 years of experience in enterprise network engineering — routing, switching, wireless — or equivalent demonstrated experience, with deep expertise in Juniper (EX/QFX/SRX, Mist) and/or Cisco (Catalyst, Nexus), plus hands-on work with intelligent ops tools like Mist/Marvis at scale.
Expert-level Border Gateway Protocol (BGP), Open Shortest Path First (OSPF), Software-Defined Wide Area Network (SD-WAN), and load balancing experience, including designing and building these solutions from the ground up.
Extensive Palo Alto Networks firewall experience, including policy architecture and Panorama at enterprise scale.
Proven AWS production experience — Virtual Private Cloud (VPC), Transit Gateway, Direct Connect/VPN, Route 53, security groups, CloudWatch, DNS, Dynamic Host Configuration Protocol (DHCP), IP Address Management (IPAM) — with the judgment to make platform decisions independently.
Hands-on use of AI tools like Mist/Marvis and coding assistants (Claude, Copilot) to power automation and network ops, plus a track record of leading cross-functional work and mentoring engineers.
What Sets You Apart
Active advanced certifications: Cisco Certified Internetwork Expert (CCIE), Juniper Networks Certified Internet Expert (JNCIE), AWS Advanced Networking Specialty, or AWS Solutions Architect Professional.
Prisma Access / Secure Access Service Edge (SASE) deployment leadership, or Palo Alto Cloud Identity Engine (CIE) build ownership.
Terraform or Ansible pipelines you've built and owned in production — not just maintained.
Experience in a multi-studio, multi-business-unit (BU) entertainment or gaming environment, or another complex, highly distributed org.
Who We Are
We’re a team of creators, storytellers, and innovators united under the Hasbro family and home to beloved brands, AAA digital games studios and immersive experiences that spark imagination across generations. Together, we’re committed to a culture rooted in creativity, excellence, curiosity, and inclusion, and where every employee is empowered to think boldly, act with integrity, and spark joy for all.
Hasbro
About the Company – Hasbro
Wizards of the Coast
Who We Are – Wizards of the Coast
Equal Opportunity
Hasbro is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
Accommodations
If you have a disability and need reasonable accommodation during the hiring process, please inform your recruiter anytime throughout the process.
Notice Regarding Hasbro’s use of AI in the Recruitment Process
We use Greenhouse’s AI-powered Talent Matching tool to compare your application against our job requirements.
How it works: Talent Matching compares information from your resume and application responses with job-related criteria established and weighted by Hasbro’s recruiting and hiring teams. Depending on the role, these criteria may include relevant skills, work experience, prior job titles, and industry experience. The tool then assigns a match category to help organize applications for review.
Human oversight: Talent Matching supports — but does not replace — human review. It does not automatically advance or reject candidates or make employment decisions. Hasbro’s recruiters and hiring managers review applications and remain responsible for all hiring decisions.
Greenhouse has published the results of an independent bias audit of Talent Matching.
View the Greenhouse Talent Matching audit results
.
The pay transparency range for this role is listed below. The hiring range will vary based on factors such as experience, skills, location and market conditions. Additionally, employees may be eligible for annual and long-term incentives as part of their overall compensation package.
Pay Range
$119,600
—
$179,500 USD
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks
Please review our
Applicant Privacy Notice
to learn how we collect, use, and protect your personal information in connection with the application process.
Location: Belgrade
Job Overview
Wargaming is looking for an
Armored Vehicle Technical Consultant
for World of Tanks.
If you are a huge fan of technology and military history, you are welcome to join the Military Design and Research team.
Our ideal candidate has the skills to read drawings, knowledge of the layout of combat vehicles, their appearance, and internal structure, and an understanding of the technology of operation of units and equipment assemblies, primarily armored vehicles of the period 1940 - 1990s.
Reports to
Head of Military Design and Research
What will you do?
Work in a team of historians with a group of contractors for the production of 3D models and drawings of military equipment (selection of source materials, execution and issuance of assignments, support during work progress, acceptance of work deliverables, and transfer to production)
Search for and systematize historical materials on military equipment (Internet, printed publications, archives, museums, exhibitions, private collections, company partners, etc.)
Consult on equipment, uniforms, and historical events for other divisions of the company
Check 3D models of military equipment for historical and technical compliance
Development of vehicle concept sketches, scale schemes, estimation and calculation of principal technical and performance specifications, and preparation of vehicle design descriptions, including the use of open-source publications and archival materials
What are we looking for?
Technical or engineering education
Knowledge of the military history of auto and armored vehicles of the world of the XX-XXI centuries (structure, layout)
Understanding of the fundamentals of design and materials of vehicles and armored vehicles (calculations of tactical and technical data, layout data, armor protection, etc.)
PC skills, knowledge of text and graphic editors (Photoshop, E-Drawings, standard office programs, Blender)
A combination of creative and technical thinking
English language skills on a good level
C1- C2 Russian proficiency (for the effective search, reading, and comprehension of historical and engineering materials related to military equipment)
What additional skills will help you stand out?
Knowledge of world history on military subjects and military conflicts
Skills in CAD (SolidWorks and analogues)
Passion for modeling
Experience with military archives
Work mode
On-site at the office in Belgrade
This role is eligible for relocation & immigration support
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
X-FLOW is a mobile game development studio known for casual titles like Happy Color, featuring coloring and puzzle mechanics.
Work format: Remote or on-site.
X-FLOW is a mobile game development studio known for casual titles like Happy Color, featuring coloring and puzzle mechanics.
Work format: Remote or on-site.
Location: London, England, United Kingdom
About Us
Fanatics is a leading global sports platform redefining how fans connect with the teams, players and moments they love. Our businesses — Fanatics Commerce, Fanatics Collectibles, Fanatics Betting & Gaming, Fanatics Events, Fanatics Advertising, Fanatics Markets and Fanatics Studios — maximize the presence and reach for hundreds of partners globally and create a one-stop experience that allows fans to buy, bet, collect, and earn, while engaging with sports in deeper, more immersive ways. This includes licensed fan gear and lifestyle products, sportsbook and iGaming, physical and digital trading cards, live events, premium sports entertainment content, credit card offerings and more. Together, they form a powerful, integrated ecosystem — connected by the Fanatics ONE loyalty program and FanCash, the currency of sport — delivering personalized experiences to over 100 million fans worldwide. Fanatics holds partnerships with over 900 sports properties, from professional leagues and players’ associations to teams, colleges and retail partners; over 7,000 athletes and celebrities; and over 2,000 retail locations, including all Lids stores. Backed by a team of more than 22,000 employees, Fanatics is committed to relentlessly enhancing the fan experience.
Software Engineer III - Data - FMX
United Kingdom
About Us
Fanatics is building a leading global digital sports platform. We ignite the passions of global sports fans and maximize the presence and reach for our hundreds of sports partners globally by offering products and services across Fanatics Commerce, Fanatics Collectibles, and Fanatics Betting & Gaming, allowing sports fans to Buy, Collect, and Bet. Through the Fanatics platform, sports fans can buy licensed fan gear, jerseys, lifestyle and streetwear products, headwear, and hardgoods; collect physical and digital trading cards, sports memorabilia, and other digital assets; and bet as the company builds its Sportsbook and iGaming platform. Fanatics has an established database of over 100 million global sports fans; a global partner network with approximately 900 sports properties, including major national and international professional sports leagues, players associations, teams, colleges, college conferences and retail partners, 2,500 athletes and celebrities, and 200 exclusive athletes; and over 2,000 retail locations, including its Lids retail stores. Our more than 22,000 employees are committed to relentlessly enhancing the fan experience and delighting sports fans globally.
Data Engineer III
About the Role
We're looking for a Data Engineer III to join our Data Engineering team, which builds and governs the data foundation that powers the business. You'll work within our stack — Python ingestion pipelines, Airflow orchestration, and Snowflake/Databricks — helping move data reliably and securely from source to decision-ready output.
You'll implement features and fixes against a given design, handle known classes of pipeline issues on your own, and escalate genuinely novel problems with clear context rather than working them in isolation. You're also expected to start contributing meaningfully in code review — catching real bugs, not just style nits.
What You'll Do
Implement new ingestion sources end-to-end against a senior engineer's design — connector code, DAG, schema, monitoring, and catalog registration — extending the team's existing framework where a new source needs a pattern it doesn't yet support
Investigate pipeline failures independently, recognize known classes of issues, and ship the documented fix without needing to escalate
Before shipping a new pipeline, identify downstream consumers and what would break if data were late or wrong, and flag gaps like this during spec review — before writing code
Write clear handovers when escalating a genuinely unresolved issue — what you tried, what you ruled out, and where things diverge — so a senior can pick up without re-discovery
Review peers' pipeline PRs and catch non-obvious issues (e.g., missing idempotency checks, race conditions) that could cause incorrect downstream data
Turn ambiguous "why is this data wrong?" questions into structured investigations — tracing data lineage from source to warehouse and communicating back what you found
Surface concerns in spec review as specific, well-reasoned questions rather than staying silent or blocking progress
Support data security and governance work (e.g., PII masking, access controls) and contribute to data delivery work, including reverse ETL integrations
Build strong working relationships with internal stakeholders and help scope and clarify requirements for new work
Mentor DE2s on their first significant projects — pairing on tricky decisions and helping them apply team conventions
What We're Looking For
3–5 years of professional software or data engineering experience
Strong SQL and Python skills, with solid experience building and operating production data pipelines
Comfort investigating and root-causing pipeline issues independently before escalating
Experience with workflow orchestration tools (Airflow or similar) and a cloud data warehouse/lakehouse (Snowflake, Databricks, or similar)
Solid understanding of data pipeline concepts: idempotency, schema evolution, backfills, and data quality/testing
Experience giving substantive code review feedback, not just style or formatting comments
Strong communication skills — can write a clear technical handover, ask sharp questions in spec review, and explain a data lineage investigation to a non-technical stakeholder
A track record of taking ownership of known-class problems end-to-end rather than needing step-by-step direction
Nice to Have
Experience extending or building reusable pipeline frameworks/templates
Exposure to reverse ETL tools or patterns, PII masking, or data access governance (RBAC)
Exposure to observability/monitoring tooling (e.g., Datadog) for pipeline health and alerting
Some experience mentoring or informally supporting more junior engineers
Background in gaming, betting, e-commerce, or another regulated/high-compliance industry
Why Join Us
Real ownership over known-class problems, with senior/staff support available for the genuinely novel ones
Work on high-visibility, high-trust systems that the business depends on
A culture built around clear tenets: standardize before you scale, own the outcome (not just the ticket), and clarity over complexity
Clear growth path into Senior Data Engineer, with room to start mentoring and shaping team practices along the way
By submitting your application, you agree to our terms of service and acknowledge you have read our
Candidate Privacy Policy.
Fanatics will never ask candidates for money, banking information, or other sensitive personal information as part of the interview process. If you receive a suspicious message claiming to be from Fanatics recruiting, please do not respond and report it
here
.
Location: Jakarta
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Ludios
About Ludios
Ludios takes its name from the Latin, it means "The Game People". Led by Eyal, one of the co-founders of Tripledot Studios, and some of the most experienced people in mobile games, we are a studio that makes and publishes our own casual, free-to-play mobile games. Our team is based across APAC, with the majority of our development happening in Jakarta and Melbourne. We are data-driven, creative, and genuinely passionate about the industry we work in. Right now, we are working on a number of exciting projects, including one built around a globally recognised IP, alongside several original titles we are equally excited about. If crafting games and reaching millions of players is what gets you out of bed, we would love to hear from you.
Role Overview
We are looking for a Unity Software Engineer to join our team!
At Tripledot we work collaboratively in a productive, Agile team environment. You will be working primarily in Unity, collaborating with our product and design team to add new and exciting game features, build tools and help to maintain good health of the game on both IOS and Android.
Implement gameplay features in Unity.
Develop new titles, features and support live operations.
Optimize code & memory for high performance on iOS and Android.
Design and plan architecture, implement maintainable code.
Review code and write unit tests..
Required Skills, Knowledge and Expertise
Strong architectural, design pattern and OOP experience.
Understanding of SOLID Principles is a must.
At least 5+ years of experience working with Unity and C# as a programmer
A “Can Do” mentality that drives improvement and meeting deadlines.
Strong mobile gaming and liveops system background is a plus.
Experience with prototyping but also extending a large legacy project.
Experience with Deep Profiler, Frame Debugger, Memory Profiler.
Experience with Unity UI and gameplay programming.
Experience with Git or other source control systems.
Experience in working with existing code bases.
Experience with GLSL/HLSL and ShaderGraph is a plus.
Excellent English skills, both written and verbal
Working at Tripledot
Hybrid Working:
We work in the office 4 days a week, Monday to Thursday.
20 days fully remote working:
Work from anywhere in the world, 20 days of the year.
Regular company events and rewards:
Join in regular events and rewards that celebrate cultural events, our achievements and our team spirit.
Breakfast & Lunch:
Relish daily provided breakfast and lunch to keep you fueled and focused.
BPJS HEALTH:
Elevate your well-being and peace of mind, ensuring robust health security with seamless enrolment in BPJS Health!
BPJS SOCIAL:
Secure your employment rights with BPJS Social.
Festivity Allowance:
Celebrate festive occasions with an additional festive allowance.
Health Insurance:
Stay covered with comprehensive health insurance for you and your loved ones.
Employee Assistance Program:
Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
Location: Barcelona
Workplace: onsite
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programming Intern to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Help to maintain and extend our proprietary engine’s tech stack (Memory management, networking, ECS, data structures, performance optimization, physics systems, animation systems …)
Work closely together with the other departments to implement the needed game components.
Write robust, performant, well tested and maintainable code.
Be an active participant in the design and production of the game; the technical side of the creative team!
Requirements
Good knowledge of C++.
Strong understanding of basic C++ concepts (types, OOP, memory management, etc.)
Portfolio of personal C++ project(s) (with source code), not older than 2 years
Projects must be personal work (university coursework will not be considered)
Applications without coding examples will not be considered
Open minded, willing to experiment and iterate over a specific feature.
Good communication skills in English.
You are a team player and willing to take responsibility.
Problem-solving skills.
Willingness to work full-time on-site at our Barcelona studio.
What We Offer
An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with likeminded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback
Location: Barcelona
Workplace: onsite
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Graphics Programming Intern to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Help to maintain and extend our proprietary engine’s graphics stack (Global illumination, particle simulation, custom materials, post-process effects, culling, texture or visual streaming …).
Work closely together with the content production teams, (Tech) Art, level design, VFX … to implement visual effects of topnotch quality.
Write robust, performant, well tested and maintainable code.
Be an active participant in the design and production of the game; the technical side of the creative team!
Requirements
Good knowledge of C++
Knowledge of the DirectX 12 API and HLSL
Understand concepts like GPU driven rendering, culling, deferred rendering, lighting, and post processing
Open minded, willing to experiment and iterate over a specific feature
Good communication skills in English
You are a team player and willing to take responsibility
Problem-solving skills
Willingness to work full-time on-site at our Barcelona studio
Proven track record: share your portfolio with explicit work you have done.
What we offer
An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with likeminded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback
Location: San Jose, California or Remote
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.
Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore
Have Fun
and
Is Motion Gaming Back?
, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.
Nex employees may be expected to collaborate with colleagues across different time zones. Depending on the role and location, occasional travel may also be required for company events, external meetings, and other business-related activities.
Important Notice:
⚠️ To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in
@nex.inc
. If you receive a suspicious email or message, please do not respond and report it immediately to us.
Location: Remote
Annual salary:
USD 190,000– USD 215,000
Final base salary within this range will be determined based on job-related factors, including the candidate’s experience, skills, qualifications, and geographic location.
Type: Full-time
Reports to: General Counsel
About the Role
We're looking for an experienced commercial attorney to lead legal support for Nex's content and partnerships ecosystem - the agreements and relationships that bring games, experiences, and brand collaborations onto the Nex Playground platform. You will be the primary legal partner to our Content, Partnerships, and Business Development teams, negotiating content and IP licensing deals, developer and publishing agreements, and strategic partnerships that grow our content catalog and platform reach. You'll also provide secondary support on our commercial vendor, retail/distribution, and hardware supply chain agreements as needed, in partnership with the GC and outside counsel.
This is a hands-on role for someone who wants to build the playbook for a growing platform business, not just execute one that already exists.
What You'll Do
Content & Developer Agreements
Draft, review, and negotiate developer and publishing agreements for third-party studios and content creators building games and experiences for the Nex Playground platform, including revenue share, IP ownership, quality/certification requirements, and platform terms.
Structure and negotiate Play Pass content licensing and distribution agreements, balancing catalog growth with sustainable economics and IP protection.
Brand & Strategic Partnerships
Lead negotiation of brand and content licensing agreements with entertainment and children's media partners, including royalty structures, approval rights, marketing commitments, and IP/trademark compliance obligations.
Serve as the go-to legal partner to Business Development and Partnerships teams on strategic collaborations, co-marketing arrangements, and platform integrations, functioning as a strategic advisor embedded in partnership planning rather than a late-stage reviewer.
Independently lead complex, multi-party negotiations involving revenue-sharing arrangements, joint go-to-market plans, and cross-promotional commitments.
Commercial, Vendor & Hardware Support (Secondary)
Support retail, distribution, vendor, and marketing agreements as needed, partnering with Legal Operations on templates and process.
Provide secondary review and negotiation support on manufacturing, supply chain, and OEM/ODM agreements alongside the GC and outside counsel.
Partner with Product Counsel to identify commercial, product liability, regulatory, and privacy issues arising from any transaction you touch. Flag privacy/COPPA-relevant terms to Product Counsel, who owns Nex's privacy program and day-to-day privacy advisory work - you are not expected to advise on these substantively yourself.
Cross-Functional Partnership & Process
Build trusted relationships with [Content, Partnerships, Business Development, Product, and Marketing] - you'll be known as the attorney teams want in the room when a deal is taking shape, not just when paper needs signing.
Partner with Legal Operations on intake triage, template design, and CLM workflow design for content, developer, and partnership agreement types.
Manage and coordinate outside counsel on specialized or high-stakes IP, regulatory, or hardware/supply chain matters, with Legal Operations administering the underlying vendor relationship and spend.
Use AI-powered legal tools to accelerate contract review, drafting, and analysis, and help identify opportunities to further integrate AI into the team's workflows.
Contribute to Nex's broader legal function build-out over the next 18 months - templates, policies, and training - as one of the company's early in-house attorneys.
You Might Thrive in This Role If You
Hold a J.D. and active bar membership in good standing (California or another U.S. state, as applicable).
Have 7-10+ years of combined law firm and in-house experience, including meaningful time supporting a content/media partnerships business.
Have direct experience negotiating publishing/content licensing deals; experience with brand/entertainment IP licensing is a strong plus.
Understand partnership economics: how revenue share and attribution work, and how to structure incentives that align interests between Nex and its content and brand partners.
Are comfortable operating in an entrepreneurial environment with little existing precedent. You are proactive, independent, and energized by building rather than maintaining.
Communicate with clarity and business judgment, tailoring advice to enable responsible, fast-moving growth, and are comfortable presenting partnership strategy to business leaders.
Demonstrate sound judgment in ambiguous or fast-changing situations, and can distinguish real risk from theoretical risk.
Are willing and able to flex into commercial, vendor, or hardware-adjacent agreements when the business needs it, even though that's not the core of the role.
Bring genuine curiosity about AI tools and how they're reshaping commercial legal practice.
Nice to Have
Experience at a gaming or consumer content/media company. Experience negotiating with entertainment studios, media brands, or children's content licensors.
Working knowledge of children's privacy frameworks (e.g., COPPA) or international data privacy regimes as applied in a commercial/platform context.
Some exposure to hardware, manufacturing, or supply chain agreements - helpful for the secondary scope of this role, though not the primary focus.
Familiarity with CLM systems (Spotdraft, Ironclad, or similar) from a heavy end-user or template-owner perspective.
What Success Looks Like
[Content, Partnerships, and Business Development] teams have a legal partner they trust to move deals forward quickly and with confidence.
Developer, content, and brand partner agreements are negotiated efficiently, with clear risk framing and business-enabling solutions.
Brand and licensing partnerships are structured to protect Nex's IP and reputation while still closing quickly.
Privacy and platform compliance issues are surfaced early and routed to Product Counsel, not resolved after the fact.
Templates and negotiation playbooks scale with the business so Legal doesn't become a bottleneck as Nex's content and partnership ecosystem grows.
We Offer
Competitive compensation package.
Flexible working hours and vacation policy.
Product-driven culture that treasures talents and individual growth.
Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Nex is located in
San Jose, California, USA
and
Hong Kong
. Learn more about us at
https://www.nexplayground.com/about
.
We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!
Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.
We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.
Location: CH - Shanghai, China
Scopely is looking for an
Art Director
to join an unannounced title based in our Shanghai office (5 days in the office).
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are in the early stages of development on an ambitious mobile game in China, and we’re assembling a team of passionate game makers to craft unforgettable characters and immersive adventures that players will love.
What You Will Do
Partner with the Global Sr. Art Director to execute the visual vision and quality standards for mobile game features, events, and content.
Lead the artistic development of game features from concept through final implementation.
Serve as the primary art liaison with external IP partners by presenting work for review, facilitating feedback and approvals, and ensuring clear communication and alignment between external stakeholders and the internal art team.
Create, review, and provide feedback on art assets to ensure consistency, quality, and adherence to brand standards.
Act as the art representative on cross-functional feature teams, collaborating closely with Design, Product, Engineering, UX, and external partners.
Establish and maintain visual targets, benchmarks, and best practices for content creation.
Supervise outsource vendors, overseeing schedule, assigning work and providing feedback.
Organize and lead art reviews, brainstorming sessions, and creative discussions.
Help improve workflows, pipelines, and production processes in partnership with Technical Art and Engineering.
Identify creative risks and opportunities and communicate recommendations to project leadership.
Contribute directly to production as needed while helping the team deliver high-quality work on schedule.
What We're Looking For
6+ years of experience in game development, visual design, or a related creative field.
Experience leading art production for shipped games, live-service products, or major game features.
Strong artistic fundamentals, including composition, color, visual hierarchy, and player-focused design.
Proven ability to provide clear, constructive feedback and mentor artists across disciplines.
Experience working closely with cross-functional teams throughout the development process.
Strong communication, organization, and problem-solving skills.
Knowledge of game development pipelines, content creation workflows, and production processes.
Proficiency with industry-standard art and design tools..
Possesses 2D/3D generalist skill set, including modeling and rendering.
Proficient experience with Maya.
Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.
Must be proficient in English.
Plus if...
Experience with JIRA and GIT.
BA or equivalent degree in studio art, computer graphics or technical field.
Minimum 6 years of experience preferred.
Familiarity with top F2P mobile games.
Experience with Unity 3D.
Please ensure that the résumé/CV you attach is written in English.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Minsk
seniorHong Kong; Nex employees may be expected to collaborate with colleagues across different time zones
Hybrid
seniorLimassol
seniorUS - Remote - Connecticut
seniorBoston, Massachusetts, United States
Belgrade; This role is eligible for relocation & immigration support
London, England, United Kingdom
Jakarta
США; Nex employees may be expected to collaborate with colleagues across different time zones