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Задачи: — помочь создать хороший тизер игры. Требования: — присылать портфолио работ.
Необходимо изучить текущую версию проекта, согласовать видение игры на основе существующих возможностей и определить необходимые изменения. Результат работы - геймдизайн-документ с описанием игрового цикла, правил и взаимодействия систем, а также конкретный план завершения игры.
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Настроить подборТребуется дизайнер для создания аватарки.
Задачи: — Дизайн лендинга, 1 экран + адаптив.
Задачи: верстка контента многостраничников согласно общей дизайн-концепции, работа со стилями (построение графиков, работа с фотоматериалами и иконками, отрисовка несложных схем). — Опыт работы с многостраничными изданиями.
Location: Remote Workplace: Remote We are building AI to simulate the world through merging art and science. We believe that world models are at the frontier of progress in artificial intelligence. Language models alone won’t solve the world’s hardest problems – robotics, disease, scientific discovery. Real progress requires models that experience the world and learn from their mistakes, the same way that humans do. And this kind of trial and error can be massively accelerated when done in simulation, rather than in the real world. World models offer the most clear path to general-purpose simulation, changing how stories are told, how scientific progress is made and how the next frontiers of humanity are reached. Our team consists of creative, open minded, caring and ambitious people who are determined to change the world. We aspire to continuously build impossible things and our ability to do so relies on building an incredible team. If you are driven to do the same, we'd love to hear from you. *Titles posted to our careers page are updated regularly to best advertise the role and expected seniority, but internally we have a flat titling system with two types of titles: one for individual contributors and one for people managers. ABOUT THE ROLE *Open to hiring remote across North America. We have offices in NYC, San Francisco, and Seattle. We’re looking for an AI-Native Social Media Creative, a creative generalist who works natively with AI tools to produce exceptional short-form work for Instagram Reels, TikTok, YouTube Shorts and X. Your background might be in editing, directing, design, animation, art direction or writing. What matters is that you’re already deeply embedded in AI-assisted creative workflows and are pushing the boundaries of what these tools can do. Editing is the core of the role, and you know how to cut short-form video that holds attention from the first frame to the last. This is a making role. You’ll create work across formats, from short-form video and motion to design and editorial, using Runway’s products and the broader landscape of generative AI tools. Some days you’ll be cutting a launch-day Reel from generated footage. Other days you’ll be jumping on a trend the moment it breaks, building out tutorial content or exploring a creative application of a product feature no one’s tried yet. The output varies; the throughput and quality standard don’t. Much of your work will sit at the top of the funnel, often as someone’s first encounter with Runway. It needs to stop the scroll, perform with the algorithm and feel native to each platform. You’ll also work in real time, turning model releases, trends and cultural moments into fast, reactive content while they’re still peaking. You’ll sit within the creative department and report to the Social Media Lead. But the nature of the role means you’ll also work across product, research and marketing, often as the person who translates a product capability into a compelling creative artifact that’s geared to social audiences. WHAT YOU’LL DO - Create high-quality short-form video, motion, design and animation for Instagram Reels, TikTok, YouTube Shorts and X using AI tools, primarily Runway’s own products - Edit short-form content built to hold attention, from the opening hook through the final frame - Develop concepts and execute finished work, not just prototypes, from initial idea through final output - Create top-of-funnel content that stops the scroll and performs with each platform’s algorithm - Respond to trends, news and cultural moments with fast, real-time content - Explore and push the creative boundaries of generative AI tools, finding new techniques, workflows and visual languages - Produce content across brand campaigns, product marketing, social, tutorials and internal demos - Partner with product and research teams to translate new features and model capabilities into creative work that showcases what’s possible - Contribute to the team’s evolving creative process by sharing workflows, techniques and best practices as the tools themselves evolve WHAT YOU’LL NEED - 4 to 8 years of professional creative experience in social, in editing, directing, design, animation, art direction, writing or a combination - Exceptional short-form editing skills, with a strong instinct for hooks, pacing and sound - A portfolio that demonstrates exceptional creative output made with AI tools, not just traditional work, and not just experimentation, but polished, intentional creative work - Deep, hands-on fluency with generative AI creative tools: you use them daily and understand their capabilities and constraints at a practitioner level - Strong visual and conceptual taste: you know what good looks like regardless of the medium or how it was made - Proven understanding of social media across Instagram, TikTok, YouTube and X, with a strong handle on trends, formats, strategies and what each algorithm rewards - Real-time instincts: you spot trends early and turn quality work around fast - Self-direction and creative initiative: you don’t wait for a brief to start making - Curiosity about the technology itself: you follow model releases, experiment with new tools and understand the trajectory of generative AI - Comfort working in a fast-moving environment where the tools, workflows and possibilities are changing constantly Runway strives to recruit and retain exceptional talent from diverse backgrounds while ensuring pay equity for our team. Our salary ranges are based on competitive market rates for our size, stage and industry, and salary is just one part of the overall compensation package we provide. There are many factors that go into salary determinations, including relevant experience, skill level and qualifications assessed during the interview process, and maintaining internal equity with peers on the team. The range shared below is a general expectation for the function as posted, but we are also open to considering candidates who may be more or less experienced than outlined in the job description. In this case, we will communicate any updates in the expected salary range. Lastly, the provided range is the expected salary for candidates in the U.S. Outside of those regions, there may be a change in the range, which again, will be communicated to candidates. WORKING AT RUNWAY Great things come from great teams. https://www.youtube.com/watch?v=kwmj4ato2kw&ab_channel=Runway We’d love to hear from you. We’re committed to creating a space where our employees can bring their full selves to work and have equal opportunity to succeed. So regardless of race, gender identity or expression, sexual orientation, religion, origin, ability, age, veteran status, if joining this mission speaks to you, we encourage you to apply. More about Runway - Universal World Simulator https://runwayml.com/world-simulator.html - GWM-1 https://runwayml.com/research/introducing-runway-gwm-1 - Gen-4.5 https://runwayml.com/research/introducing-runway-gen-4.5 - General World Models https://runwayml.com/research/introducing-general-world-models - Robotics SDK https://runwayml.com/research/introducing-runway-gwm-1#robotics-section - Conversational Real-time Agents https://runwayml.com/research/introducing-runway-gwm-1#avatars-section - Runway Studios https://runwayml.com/studios We're excited to be recognized as a best place to work: Crain's https://www.crainsnewyork.com/awards/best-places-work-2023 | InHerSight https://www.inhersight.com/companies/best/city/new-york-city-ny | BuiltIn NYC https://builtin.com/awards/new-york-city/2024/best-places-to-work | INC https://www.inc.com/best-workplaces/2024
Ищем графического дизайнера для создания оригинальных дизайнов шевронов для организации. • Разрабатывать идеи и концепции шевронов.
Location: Lincoln, NE Company Description We are Olsson. We engineer and design solutions that improve the world around us. As a company, we promise to always be responsive, transparent, and focused on results – for our people, our clients, and our company. We’re a people-centric firm, so it’s no surprise our greatest asset is our people. The impact this creates is an environment that encourages our people to grow and be creative with their talents. This approach builds a culture that is uniquely Olsson. It allows us to grow our people as we grow our business. This, in turn, creates a lasting impact on the world around us. Job Description As a Telecom CAD Technician with our Telecom BAU and Long-Haul group, you will support engineering and design activities associated with expanding and maintaining telecommunications network infrastructure. You will assist with the preparation of fiber optic design plans, permit exhibits, engineering drawings, and project documentation while working closely with engineers, project managers, designers, and permitting staff. In this role, you will review and incorporate field data, redlines, GIS/KMZ files, utility information, survey data, and client requirements into accurate CAD deliverables. You will help prepare permit plan sets and supporting exhibits for agency approvals and support quality control reviews to ensure drawings meet client and Olsson standards. Successful candidates will be detail-oriented, organized, and interested in developing a career in telecommunications engineering and design. Qualifications You are passionate about: Working collaboratively with others. Having ownership in the work you do. Using your talents to positively affect communities. Learning new technical skills and design standards Producing high-quality, accurate CAD deliverables You bring to the team: Strong communication and organizational skills. Ability to contribute and work well on a team. 1-3 years experience with CAD-related software (AutoCAD experience required). GIS-related software experience (ESRI product experience preferred but not required). Associate degree in a related field or equivalent experience preferred. Experience with Microsoft Word and Excel; Bluebeam and Smartsheet experience are a plus. Ability to read and interpret engineering markups, maps, utility records, survey information, and GIS/KMZ data. Attention to detail and commitment to producing accurate plan sets and exhibits. Olsson CAD Personnel Expectations: Produce accurate and organized CAD drawings with minimal drafting errors. Follow Olsson and client-specific CAD standards, templates, layer management requirements, and file organization procedures. Prepare and revise telecommunications plan sheets, permit exhibits, alignment drawings, right-of-way exhibits, and engineering design documents. Incorporate redlines and quality control comments in a timely and accurate manner. Communicate proactively when information is missing or clarification is needed. Maintain awareness of project schedules, priorities, and deliverable deadlines. Continuously develop proficiency in telecom design standards, permit requirements, GIS/KMZ workflows, and CAD software applications. Support BAU and long-haul fiber projects through the preparation of clear, accurate, and well-organized engineering plan sets. #LI-DD1 Additional Information Olsson specializes in engineering and design, client advisory services, planning, field services, and environmental. Improving the world has been our mindset from the very beginning, back when Olsson first opened for business in 1956. And it will be our mindset for years to come. As an Olsson employee, you will: Receive a competitive 401(k) match Be empowered to build your career with tailored development paths Have the possibility for flexible work arrangements Engage in work that has a positive impact on communities Participate in a wellness program promoting balanced lifestyles In addition, full-time employees will receive our traditional benefits package (health care, vision, dental, paid time off, etc.) and the opportunity to participate in a bonus system that rewards performance. Olsson is an Equal Opportunity Employer. We encourage qualified minority, female, veteran, and disabled candidates to apply and be considered for open positions. We do not discriminate against any applicant for employment or any employee because of race, color, religion, national origin, sex, sexual orientation, gender identity, gender, disability, age, military status, or other protected status. Olsson understands the importance of privacy and is committed to protecting job applicants’ personal information. Pursuant to the California Consumer Privacy Act, as amended by the California Privacy Rights Act (collectively, the “CCPA”), this notice explains Olsson’s practices regarding the collection, use, and disclosure of personal information for job applicants residing in California. Please read this Notice carefully to understand our privacy practices. For more information about the types of information we collect and how we use it in connection with your general access and use of our website, please review our general California Privacy Notice here .
Location: Warsaw Workplace: Hybrid ABOUT VOODOO Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way. This role will be on-site in Warsaw. TEAM You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become. ROLE We’re seeking a talented and seasoned Game Designer who is deeply passionate about RPG/midcore games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation. - Define a clear, cohesive design pipeline - Pitch and implement big features to the team, deconstructing them into smaller components - Own game balancing, pace, feel - Always back up your ideas with available data points - Ability to deconstruct and analyze mobile games mechanics - Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc. - Fine-tune game balancing, pacing, and feel - Benchmark the market to stay on top of new trends - Understanding of models and tools to analyze gameplay and user behavior - Proficiency in Unity a huge plus - Familiarity with Figma or similar visual collaboration software - Able to create a playable prototype individually as well as within a team PROFILE - At least 5 years of professional experience in Game Development and at least 3 years as a game designer - Experience working on mobile games, F2P or RPG - Experience in designing LiveOps for a live product is a huge plus - Creative and hacker mindset - Good sense of gameplay experience, and special attention to detail - Communication skills in English, both written and verbal - Knowledge of casual games - Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback - Accountability, independence, and responsibility when given ownership over your work - An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day - AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work BENEFITS: - Best-in-class compensation - Other benefits according to the country you reside
• Уверенно работаешь с Midjourney, Flux, Kling, Seedance или аналогичными инструментами. • Умеешь составлять промпты и добиваться реалистичного результата без заметных артефактов.
Location: Dallas Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others. We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we’re just getting started. This role sits within our Peoplefun studio. PeopleFun is an award-winning creator of mobile games for players across the globe, and a part of Tripledot Studios, with world-class projects, resources, and infrastructure. PeopleFun is a Dallas-based game studio founded and led by game industry veterans, where game developers thrive on collaboration, creativity, teamwork, and fun. Our games are played by over 25 million players each month, and we are hard at work on a number of exciting new mobile games to fuel our future growth. We believe in bringing People together through Fun by creating best-in-class social features and communities in our games that enable our players to engage deeply with other players. We also bring our studio teammates together by creating the very best game teams, ones that foster healthy collaboration, incredible productivity, and life-long professional relationships. Job Summary PeopleFun's New Games Team is looking for a Level Designer who lives in level editors, feeds on ideation, and brings smiles to players’ faces with delightful surprises around every corner. Our team makes original casual mobile games for a mass-market audience, and we judge them by one thing above all: do players keep coming back? In this role you'll build, tune, and ship the levels that make or break that answer. You'll take the first 20 minutes of a brand-new game and make them unforgettable with the puzzly good content you author, and then build ramps of hundreds of levels that keep players hooked for days, weeks, months. Our team works hypothesis-first: we spot something in the market, theorize why it’s trending, build a clean polished game that can test it, and let players tell us what's next. You'll join a small, senior-heavy incubation team where your levels go in front of real players within weeks, not years. There’s no better, faster way to level up your design chops than sprinting with our team. Responsibilities Design, build, and tune levels in Unity or our custom level editors, and prompt AI to improve these same tools as you go. Shape the player progression across the level ramp, i.e. introducing new mechanics and pacing the difficulty level (with hard levels intentionally balanced by breathers). Invent new goals, blockers, and boosters within an existing game, and prove them out with sample puzzle layouts or vibe-coded prototypes (we’ll show you how). Use playtests to find where players struggle or get bored, and rebuild levels in response. Review level-by-level metrics (attempts, win rate, completion time, drop-off) with our data partners and retune the ramp each release. Play and tear down the top casual games on a regular basis, and bring any lessons that apply to our games back to the team. Maintain shared docs on level design & intent – featured mechanic, target difficulty, metrics or analysis of every level, so anyone on the team can work on the ramp alongside you. Partner with engineers to improve the game, including procedural and AI-assisted level generation. Move across two or more prototypes at different stages, and let go of work quickly when a test tells us to pivot. Requirements 2+ years of professional level design experience on casual games, OR 3+ years of professional experience in related disciplines on mobile games. Hands-on experience building levels using level editors. Comfort with Unity and the basic tools of game development (like source control) Working knowledge of level design fundamentals: progression, pacing, difficulty curves, and onboarding (FTUE). Demonstrated experience revising your own designs based on playtest feedback. Clear written and verbal communication of design intent, to collaborate with artists, animators, engineers, and product partners. Ability to work on a hybrid schedule from our Dallas-area office. Nice to have Shipped levels in a puzzle, word, block, or match game, with samples you can share (level breakdowns, ramp sheets, or a portfolio). Experience reading level funnels and tuning from data; familiarity with tools like Looker, BigQuery, Tableau, etc. Experience prototyping new mechanics with AI (or on paper or in whitebox) to test them before engineering investment. Fluency with spreadsheets for authoring and tuning content (formulas, ramp tables, parameter sheets). Experience taking a game from prototype through soft launch, or working on an incubation team. Scripting experience (C# or Python), or experience with procedural or AI-assisted content generation. Experience designing or evaluating A/B tests on level content. Recent examples of silly-little-prototypes or actually-useful-tools you’ve built prompted AI to create for your amusement or utility. A habit of playing current top-grossing casual games, explaining why they work, and spotting the most salient innovation Don't meet every qualification? Research shows many great candidates hold back unless they check every box. If this role excites you and you can build great levels, we'd love to hear from you. Working at Tripledot Time Off: Flexible Discretionary Time Off policy in addition to bank holidays to relax and refresh throughout the year. Financial: Generous 401k match, discretionary bonuses, and competitive salaries. Health & Wellness: Comprehensive Medical, Dental, and Vision coverage. Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand. Continuous Professional Development: Propel your career with continuous opportunities for professional development. Family-Friendly Culture: A generous parental leave policy and a supportive, family-friendly culture. Regular company events: Yearly on-site events that celebrate our achievements and our team spirit. The anticipated base salary range for this role is $80,000–$105,000. Compensation decisions are made based on the unique qualifications, experience and circumstances of each candidate. Actual compensation is determined based on a variety of factors, including, but not limited to an individual's skills, experience, education, training, licenses and certifications (where applicable), as well as business and organizational needs. The final compensation package will be based on the specific position offered in addition to a full range of medical and other benefits. Tripledot Studios is proud to be an equal-opportunity employer that is committed to inclusion and diversity. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status, or other legally protected characteristics. As part of our interview process, we may use AI-enabled tools to assist with note-taking and summarizing conversations. These tools are used only to support our recruiters and interviewers. They are not used to screen applications or make hiring decisions. All candidate evaluations and hiring decisions are made by people. This opening is for an existing vacancy. All legitimate Tripledot roles are only posted on our official careers page and LinkedIn and we do not conduct job interviews via messaging apps like WhatsApp, Telegram or others. We never ask for personal or financial information during interviews. Sensitive information is only ever requested after a formal written offer through official channels. Any attempt to do so may be the result of a scam or phishing attack, and you should not engage. Our in-house recruitment team will only contact individuals through their official Company email addresses (tripledotstudios.com)
Location: Overland Park, KS Company Description We are Olsson. We engineer and design solutions that improve the world around us. As a company, we promise to always be responsive, transparent, and focused on results – for our people, our clients, and our company. We’re a people-centric firm, so it’s no surprise our greatest asset is our people. The impact this creates is an environment that encourages our people to grow and be creative with their talents. This approach builds a culture that is uniquely Olsson. It allows us to grow our people as we grow our business. This, in turn, creates a lasting impact on the world around us. Job Description As a Telecom CAD Technician with our Telecom BAU and Long-Haul group, you will support engineering and design activities associated with expanding and maintaining telecommunications network infrastructure. You will assist with the preparation of fiber optic design plans, permit exhibits, engineering drawings, and project documentation while working closely with engineers, project managers, designers, and permitting staff. In this role, you will review and incorporate field data, redlines, GIS/KMZ files, utility information, survey data, and client requirements into accurate CAD deliverables. You will help prepare permit plan sets and supporting exhibits for agency approvals and support quality control reviews to ensure drawings meet client and Olsson standards. Successful candidates will be detail-oriented, organized, and interested in developing a career in telecommunications engineering and design. Qualifications You are passionate about: Working collaboratively with others. Having ownership in the work you do. Using your talents to positively affect communities. Learning new technical skills and design standards Producing high-quality, accurate CAD deliverables You bring to the team: Strong communication and organizational skills. Ability to contribute and work well on a team. 1-3 years experience with CAD-related software (AutoCAD experience required). GIS-related software experience (ESRI product experience preferred but not required). Associate degree in a related field or equivalent experience preferred. Experience with Microsoft Word and Excel; Bluebeam and Smartsheet experience are a plus. Ability to read and interpret engineering markups, maps, utility records, survey information, and GIS/KMZ data. Attention to detail and commitment to producing accurate plan sets and exhibits. Olsson CAD Personnel Expectations: Produce accurate and organized CAD drawings with minimal drafting errors. Follow Olsson and client-specific CAD standards, templates, layer management requirements, and file organization procedures. Prepare and revise telecommunications plan sheets, permit exhibits, alignment drawings, right-of-way exhibits, and engineering design documents. Incorporate redlines and quality control comments in a timely and accurate manner. Communicate proactively when information is missing or clarification is needed. Maintain awareness of project schedules, priorities, and deliverable deadlines. Continuously develop proficiency in telecom design standards, permit requirements, GIS/KMZ workflows, and CAD software applications. Support BAU and long-haul fiber projects through the preparation of clear, accurate, and well-organized engineering plan sets. #LI-DD1 Additional Information Olsson specializes in engineering and design, client advisory services, planning, field services, and environmental. Improving the world has been our mindset from the very beginning, back when Olsson first opened for business in 1956. And it will be our mindset for years to come. As an Olsson employee, you will: Receive a competitive 401(k) match Be empowered to build your career with tailored development paths Have the possibility for flexible work arrangements Engage in work that has a positive impact on communities Participate in a wellness program promoting balanced lifestyles In addition, full-time employees will receive our traditional benefits package (health care, vision, dental, paid time off, etc.) and the opportunity to participate in a bonus system that rewards performance. Olsson is an Equal Opportunity Employer. We encourage qualified minority, female, veteran, and disabled candidates to apply and be considered for open positions. We do not discriminate against any applicant for employment or any employee because of race, color, religion, national origin, sex, sexual orientation, gender identity, gender, disability, age, military status, or other protected status. Olsson understands the importance of privacy and is committed to protecting job applicants’ personal information. Pursuant to the California Consumer Privacy Act, as amended by the California Privacy Rights Act (collectively, the “CCPA”), this notice explains Olsson’s practices regarding the collection, use, and disclosure of personal information for job applicants residing in California. Please read this Notice carefully to understand our privacy practices. For more information about the types of information we collect and how we use it in connection with your general access and use of our website, please review our general California Privacy Notice here .
Нужен опыт в девелопменте и FMCG. Хотим увидеть в портфолио айдентику, у которой есть характер, и упаковку, которую хочется взять с полки.
Требования: — Опыт работы в области моушен-дизайна от 2х лет; — Опыт работы с Unreal Engine от 1 года; — Знание Photoshop и After Effects; — Соблюдение сроков; — Чувство стиля и цветовой гармонии; — Понимание специфики рекламного контента; Обязанности: — Разработка рекламных креативов для мобильных игр и приложений; — Соблюдение установленных сроков; — Оперативные ответы менеджеру; Условия: — Конкурентная оплата за каждый креатив; — Еженедельные выплаты; — Максимально понятные корректировки; — Компетентные в моушене и дизайне менеджеры.
Необходимо качественно сверстать PDF-документ (презентация) на базе готового исходника формата figma. Ищу достаточно опытного дизайнера.
- Умел рождать идеи на ходу, оставаясь в рамках поставленной задачи. - Умел воплощать задачи арт-директора в визуальные образы.
🔸Разрабатывать дизайн сайтов и мобильных приложений с нуля. 🔸Делать редизайн и улучшать существующие продукты.