Location: Los Angeles
Workplace: Hybrid
About Cantina:
Cantina is a new social platform founded by Sean Parker with the most advanced AI character creator. Our bots are lifelike, social creatures that can interact wherever people are online—across voice, video, and text. Create yourself, imagine someone new, or choose from thousands of characters to share infinitely scalable, personalized content and seamless group chat.
If you’re excited about how AI can shape creativity and social interaction, come help us build what’s next.
About the Role:
Cantina is looking for a Creative Director to own creative direction across original content, performance advertising, brand campaigns, and product storytelling. This is a hands-on role: you’ll come up with the concept, write the script, generate assets, work through the edit, and keep pushing until it lands.
Some days you’ll direct a small team, and some days you’ll make the whole thing yourself.
What You’ll Do:
- Own creative direction across original content, performance advertising, brand campaigns, and product storytelling, defining our brand voice and making it recognizable everywhere.
- Turn product capabilities into concepts people actually want to watch, share, and try for themselves.
- Recruit and lead a team of 10 to 25 creatives, including creative directors, video editors, motion designers, visual designers, copywriters, screenwriters, producers, and AI filmmakers.
- Develop and produce video creative for paid social, organic social, product launches, and brand campaigns.
- Turn a product feature or consumer insight into a great hook, a clear story, and a reason to try Cantina.
- Write briefs, scripts, and treatments, build storyboards, and direct editors, designers, creators, and AI filmmakers.
- Make things yourself: cut video, create motion graphics, generate characters and scenes, experiment with voice and sound, and take concepts through to finished assets.
- Build performance creative testing plans with the growth team, testing concepts, hooks, offers, and calls to action, then using the results to decide what to make next.
- Develop platform-native creative with the right pacing, framing, captions, and aspect ratios for each placement.
- Keep a steady pipeline of fresh ideas and turn winning concepts into repeatable formats without running them into the ground.
What You’ll Bring:
- A strong portfolio of video creative, including performance advertising with measurable results.
- Great storytelling instincts: you know how to establish a character, create tension, and deliver a payoff in very little time.
- Hands-on proficiency with video editing and motion design tools.
- Experience directing small creative teams and giving clear, actionable feedback.
- An understanding of creative metrics like hook rate, hold rate, CTR, CVR, and CPA, and how to use them to improve the work.
- Practical experience with AI image, video, and audio production, including the iteration it takes to get a usable result.
- Speed, taste, and a willingness to try something strange if the idea is good.
Compensation:
The anticipated annual base salary range for this role is between $250,000-$350,000. When determining compensation, a number of factors will be considered, including skills, experience, job scope, location, and competitive compensation market data.
Benefits:
- Competitive salary and generous company equity
- Medical, dental, and vision insurance – 99.99% of premiums covered by Cantina
- 42 days of paid time off, including:
- 15 PTO days
- 10 sick days
- 15 company holidays
- 2 floating holidays
- Generous parental leave & fertility support
- 401(k) retirement savings plan
- Lifestyle spending account – $500/month to use however you’d like
- Complimentary lunch and snacks for in-office employees
- One Medical membership, and more!
• Manage animation teams by conducting regular performance reviews, providing constructive feedback, and supporting professional development. • Work closely with team leads, providing guidance and nurturing their professionalism and animation lead skills.
• Ищу Co-Art Director в 3D realism game project: человека, который умеет держать общий visual language между environment, vehicles, characters, VFX и UI.
УдалённоГеография найма не уточнена
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Мы ищем в нашу команду двух специалистов для работы над проектом: арт-лида и 3D-текстурщика. На позицию арт-Лида нужен человек, который поможет нам поддерживать и развивать визуальную составляющую проекта, опираясь на уже сформированный стиль и ранее разработанную концепцию.
Location: CA - Canada
Scopely is looking for an
Associate Art Director
to join our art team. Working with the Senior Art Director and creative leadership, you’ll help shape the game’s visual identity and guide art from early development through delivery.
This role focuses on creative direction, visual judgment, and alignment across disciplines. You’ll translate the artistic vision into clear briefs, references, reviews, and actionable feedback. You’ll also contribute hands-on in at least one art discipline, moving between high-level direction and detailed critique, paintovers, or blockouts.
What You Will Do
Partner with the Senior Art Director and creative leadership to define the game’s visual identity, principles, style guides, briefs, references, and quality standards.
Align art disciplines and partner teams around shared goals, dependencies, handoffs, and decisions. Lead visual reviews, critiques, kickoffs, and alignment sessions with clear, constructive feedback.
Guide the creation and refinement of characters, environments, props, lighting, animation, VFX, UI, and other visual components, maintaining cohesion and variety.
Work with design, narrative, engineering, production, and external development partners to carry the artistic intent through development.
Contribute hands-on through concept development, paintovers, blockouts, callout sheets, reference packages, prototypes, or other art tasks.
Partner with production and discipline leads to understand milestones, surface risks, and keep creative priorities moving toward delivery.
Support artists, external partners, and vendors with clear direction, feedback, and mentorship.
Improve visual review and direction processes, represent the art team in cross-functional discussions, and communicate priorities to artists, partners, and senior stakeholders.
What We’re Looking For
5+ years of professional experience creating art for games, animation, film, or a related visual medium, or equivalent experience, with a record of taking on increasing creative responsibility.
Experience helping define, communicate, and execute an artistic vision from early development through delivery.
Strong hands-on experience in at least one art discipline, with particular relevance to character art, environment art, or both.
Ability to communicate visual direction, facilitate constructive reviews, and collaborate with multidisciplinary teams, external partners, and distributed contributors.
Working knowledge of production planning, prioritization, and milestone constraints, with the judgment to balance creative priorities and delivery needs.
Experience creating or contributing to art bibles, style guides, visual development packages, mood boards, paintovers, callout sheets, or similar direction-setting materials.
Understanding of game art and real-time production pipelines, plus familiarity with relevant 2D and/or 3D content creation tools.
A portfolio that demonstrates artistic judgment, visual problem-solving, hands-on craft, and the ability to guide work from concept to completion.
Experience in mobile game development or art direction.
Bonus Points
Familiarity with the Unity game engine.
Experience supporting live service content development.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: US - United States
Scopely is looking for an
Associate Art Director
to join our art team. Working with the Senior Art Director and creative leadership, you’ll help shape the game’s visual identity and guide art from early development through delivery.
This role focuses on creative direction, visual judgment, and alignment across disciplines. You’ll translate the artistic vision into clear briefs, references, reviews, and actionable feedback. You’ll also contribute hands-on in at least one art discipline, moving between high-level direction and detailed critique, paintovers, or blockouts.
What You Will Do
Partner with the Senior Art Director and creative leadership to define the game’s visual identity, principles, style guides, briefs, references, and quality standards.
Align art disciplines and partner teams around shared goals, dependencies, handoffs, and decisions. Lead visual reviews, critiques, kickoffs, and alignment sessions with clear, constructive feedback.
Guide the creation and refinement of characters, environments, props, lighting, animation, VFX, UI, and other visual components, maintaining cohesion and variety.
Work with design, narrative, engineering, production, and external development partners to carry the artistic intent through development.
Contribute hands-on through concept development, paintovers, blockouts, callout sheets, reference packages, prototypes, or other art tasks.
Partner with production and discipline leads to understand milestones, surface risks, and keep creative priorities moving toward delivery.
Support artists, external partners, and vendors with clear direction, feedback, and mentorship.
Improve visual review and direction processes, represent the art team in cross-functional discussions, and communicate priorities to artists, partners, and senior stakeholders.
What We’re Looking For
5+ years of professional experience creating art for games, animation, film, or a related visual medium, or equivalent experience, with a record of taking on increasing creative responsibility.
Experience helping define, communicate, and execute an artistic vision from early development through delivery.
Strong hands-on experience in at least one art discipline, with particular relevance to character art, environment art, or both.
Ability to communicate visual direction, facilitate constructive reviews, and collaborate with multidisciplinary teams, external partners, and distributed contributors.
Working knowledge of production planning, prioritization, and milestone constraints, with the judgment to balance creative priorities and delivery needs.
Experience creating or contributing to art bibles, style guides, visual development packages, mood boards, paintovers, callout sheets, or similar direction-setting materials.
Understanding of game art and real-time production pipelines, plus familiarity with relevant 2D and/or 3D content creation tools.
A portfolio that demonstrates artistic judgment, visual problem-solving, hands-on craft, and the ability to guide work from concept to completion.
Experience in mobile game development or art direction.
Bonus Points
Familiarity with the Unity game engine.
Experience supporting live service content development.
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range
$146,200
—
$215,000 USD
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
- Работать в связке с художниками-постановщиками и режиссёром над визуальной разработкой миров фильма. - На основе художественных концепций, скетчей и эскизов разрабатывать и визуализировать локации, персонажей и пропсы с помощью ИИ.
География найма не уточнена
CA - Canada
US - United States; For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below