Задачи:
— Разработка и актуализация политик, методических материалов, шаблонов, регламентов и процессной документации
— Описание и формализация бизнес-процессов в нотации BPMN
— Подготовка технических заданий для команды разработки на основе бизнес-требований
— Согласование ТЗ с разработчиками, участие в приёмке реализованных решений
— Участие в проектах совместно с командой проектного управления
Требования:
— Опыт работы бизнес-аналитиком, методологом или техническим писателем от 3 лет
— Опыт работы с Jira и Confluence
— Владение нотациями BPMN 2.0 и UML, опыт работы с инструментами моделирования (draw.io, Miro, Bizagi, Camunda, StormBPMN, Business Studio)
— Понимание принципов моделирования бизнес-процессов, знание подходов BPM CBOK и BPMN Method and Style
— Развитое аналитическое и структурное мышление, умение консолидировать разрозненную и неполную информацию
— Умение работать с несколькими проектами одновременно
— Способность учитывать общий контекст задачи и адаптировать подход
— Навыки коммуникации со стейкхолдерами разного уровня, умение отстаивать интересы процесса и компании, управлять ожиданиями клиентов
Будет преимуществом:
Опыт работы в консалтинге, IT или финтехе
Условия:
— Работа в офисе: (Лимассол)
— График 5/2, гибкое время начала рабочего дня
— Корпоративное питание для сотрудников офиса (завтрак и обед)
— Оформление разрешения на работу
Location: Nicosia
Job Overview
We’re excited to invite you to join the World of Warships team. We’re looking for a
UI Designer with GameDev experience
to craft interfaces for gameplay features and mechanics, making complex systems intuitive and enjoyable for players. This role is open in our
Belgrade and Nicosia offices,
and we’d be happy to have you on board as we continue shaping the player experience and bringing new game features to life.
Reports to
Team Lead
What will you do?
Designs and maintains complex UI systems that support multiple gameplay mechanics, features, or interconnected product areas
Defines interaction patterns, scalable information architecture, and reusable design solutions within assigned scope
Creates and maintains comprehensive implementation documentation, UI guidelines, component usage rules, and design standards
Leads UX analysis of complex features using player feedback, research findings, analytics, and usability data
Ensures UI solutions support gameplay clarity, accessibility, engagement, retention, and overall player experience goals
Identifies usability risks, implementation constraints, and design inconsistencies and drives improvements across systems
Mentors less experienced UI designers and supports design quality through reviews, feedback, and knowledge sharing
Collaborates with cross-functional stakeholders to align UI solutions with product, technical, and artistic objectives
What are we looking for?
2+ years of experience designing complex, intuitive user interfaces for games
Deep understanding of UX principles, interaction design, information architecture, and player behavior
Ability to design scalable UI systems and establish reusable patterns and standards
Experience using analytics, user research, and feedback to drive design decisions
Ability to lead discussions, resolve design challenges, and influence cross-functional decisions
Experience mentoring designers and supporting professional development of team members
Excellent communication, stakeholder management, and problem-solving skills
Upper-Intermediate (B2) or higher English knowledge
What additional skills will help you stand out?
Experience
working
with
AI
tools
What would we like to see in your portfolio?
We would like to see examples of UI design work you have created for games, showcasing your design process and final results
Work mode
This position is open in our Belgrade or Nicosia office
During the probation period: onsite work
After the probation period: onsite or hybrid (3 days per week in the office)
This role is
eligible for relocation & immigration support
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
21 days annual leave (additional days based on years of service: up to 25 days)
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave (10 days top-up to statutory allowance per year)
Maternity Leave (18 weeks top-up to statutory allowance per case)
Career development and education opportunities within the company
English Language courses fully covered by the company upon Manager’s approval
Private Health Care
Mental well-being program (iFeel)
Onsite gym and spa
Free parking close to the Nicosia offices, based on availability
Free drinks-equipped kitchen in every floor building
Eurobank benefits (if applicable)
Employee discounts (e.g. restaurants, bars, etc.)
Personal Gaming Account
Onsite canteen with subsidized prices for food and drinks
Company events, Social Clubs
Seniority Awards
Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
Nicosia; eligible for relocation & immigration support
Location: Belgrade
Job Overview
We’re excited to invite you to join the World of Warships team. We’re looking for a
UI Designer with GameDev experience
to craft interfaces for gameplay features and mechanics, making complex systems intuitive and enjoyable for players. This role is open in our
Belgrade and Nicosia offices,
and we’d be happy to have you on board as we continue shaping the player experience and bringing new game features to life.
Reports to
Team Lead
What will you do?
Designs and maintains complex UI systems that support multiple gameplay mechanics, features, or interconnected product areas
Defines interaction patterns, scalable information architecture, and reusable design solutions within assigned scope
Creates and maintains comprehensive implementation documentation, UI guidelines, component usage rules, and design standards
Leads UX analysis of complex features using player feedback, research findings, analytics, and usability data
Ensures UI solutions support gameplay clarity, accessibility, engagement, retention, and overall player experience goals
Identifies usability risks, implementation constraints, and design inconsistencies and drives improvements across systems
Mentors less experienced UI designers and supports design quality through reviews, feedback, and knowledge sharing
Collaborates with cross-functional stakeholders to align UI solutions with product, technical, and artistic objectives
What are we looking for?
2+ years of experience designing complex, intuitive user interfaces for games
Deep understanding of UX principles, interaction design, information architecture, and player behavior
Ability to design scalable UI systems and establish reusable patterns and standards
Experience using analytics, user research, and feedback to drive design decisions
Ability to lead discussions, resolve design challenges, and influence cross-functional decisions
Experience mentoring designers and supporting professional development of team members
Excellent communication, stakeholder management, and problem-solving skills
Upper-Intermediate (B2) or higher English knowledge
What additional skills will help you stand out?
Experience
working
with
AI
tools
What would we like to see in your portfolio?
We would like to see examples of UI design work you have created for games, showcasing your design process and final results
Work mode
This position is open in our Belgrade or Nicosia office
During the probation period: onsite work
After the probation period: onsite or hybrid (3 days per week in the office)
This role is eligible for relocation & immigration support
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see
Wargaming Candidate Privacy Policy
for details on how Wargaming uses your personal data.
Location: Los Angeles, United States
Workplace: onsite
About Xsolla
Xsolla is a global video game commerce company that provides the tools and infrastructure the gaming industry relies on to build, distribute, and monetize games. Working with developers and publishers of every size, from independent studios to the largest franchises in the world, Xsolla operates as a merchant of record and processes payments across more than 200 countries and territories, supporting over 1,000 payment methods, 130 currencies, and 25 languages. Its platform spans the full game lifecycle, including web shops, Pay Station, Login, Launcher, the In-Game Store, and a broad suite of LiveOps and monetization tools.
The Capital Markets Grou
The Capital Markets Group (CMG) sits within Xsolla's Global Strategic Initiatives function and operates as the firm's institutional capital platform. The group originates, structures and executes financing and investment solutions across games and interactive entertainment.
The group operates multiple investment vehicles spanning debt financing and credit markets, alongside special situations and principal investment strategies serving the interactive entertainment ecosystem. These activities are supported by a proprietary market intelligence system, a global events and convening program, and a governed institutional relationship platform covering LPs, sovereign investors, family offices, banks and intermediaries across the Americas,
MENA
,
APAC
and Europe.
CMG operates from hubs in Los Angeles, New York, the Middle East and Singapore. The group is in its foundation stage: hires at every level join a live deal environment with executive sponsorship, meaningful ownership and the mandate to build a durable franchise rather than inherit one.
For more information, visit
xsolla.com
.
About the Opportunity
Xsolla is seeking a
Vice President, Investor Relations and Capital Formation
to run the investor relations engine of the Capital Markets Group across its fund platform: owning the institutional relationship platform, the capital formation funnel from segmentation and tiering through outreach, nurture, diligence and close, and the investor communications and reporting that keep LPs informed and engaged.
The corporate title for this seat is Vice President. The role manages the Analyst, Capital Markets Intelligence and CRM, and offers a clear path to senior leadership of the group's investor relations function.
The Vice President, Investor Relations and Capital Formation will be based in Los Angeles, CA, Xsolla's headquarters, in office, and will report to the Group Head of Capital Markets (SVP, Global Strategic Initiatives), with a dotted line to the fund principals. Travel is approximately 15 to 25 percent, primarily for roadshows and priority industry events. This is a full time position.
Expressions of Interest
Xsolla welcomes confidential conversations with qualified candidates and trusted introductions. Please direct expressions of interest, together with a resume and a short note on relevant experience, to the Xsolla Talent Acquisition team via the application button linked below.
Role Overview
As Vice President, Investor Relations and Capital Formation, you will run the investor relations engine for the group's fund platform. You will own the relationship platform and the capital formation funnel end to end: segmentation and tiering, outreach and nurture, diligence and data room, investor communications and reporting. The role suits a candidate who has run fund marketing operations at an institutional standard and wants to build that function, and the team behind it, from the foundation.
Key Responsibilities
Capital Formation Operations
Run the funnel. Run the capital formation funnel end to end, from segmentation and tiering through outreach, nurture, diligence and close.
Manage diligence. Manage DDQs, the data room and subscription documents in partnership with fund counsel and fund administrators.
Coordinate roadshows. Plan and coordinate multi region roadshows and own the master investor calendar.
Support onboarding. Support investor onboarding, including
KYC
and
AML
processes, with fund administrators and counsel.
Investor Relations and Communications
Produce investor materials. Produce introductory materials, quarterly updates, announcements and invitations, with all communications cleared through Legal and fund counsel.
Prepare senior coverage. Ensure meeting briefings are prepared for senior coverage and that commitments made in meetings are tracked through to completion.
Integrate convening. Integrate the group's global events and convening program into the capital formation funnel.
Relationship Platform and Data Governance
Own the platform. Serve as Salesforce system administrator and data owner for the relationship platform, including schema, tiering and scoring, deduplication, enrichment and the interaction logging standard.
Report on the funnel. Produce funnel, coverage and data hygiene reporting for the weekly pipeline call and the monthly executive readout, and maintain the KPI dashboard.
Control access. Manage access controls and permissions on the relationship platform.
Team and Control
Develop the Analyst. Manage and develop the Analyst, Capital Markets Intelligence and CRM.
Operate within the rules. Operate within private placement marketing constraints and approval workflows, and maintain audit ready records across investor activity.
Candidate Profile
Experience
6 to 10 years of experience in investor relations, capital formation, private placement or fund marketing operations at an alternative asset manager, placement agent, fund administrator or investment bank.
Hands-on experience running DDQs, data rooms and subscription processes.
Exposure to multiple alternative strategies, such as credit, special situations and private equity, is preferred, as is exposure to gaming, entertainment or technology investing.
Domain Expertise
Working knowledge of fund marketing compliance and private placement rules.
Familiarity with institutional reporting standards and standard
DDQ
formats is preferred.
Skills and Competencies
Demonstrated accountability as a CRM administrator and data owner, ideally in Salesforce.
Experience with marketing automation tools and data providers such as Preqin or PitchBook is preferred.
Exceptional business writing skills.
Strong organization across multiple time zones and workstreams.
Discretion with confidential information and a high degree of ethics and integrity.
Education and Credentials
A bachelor's degree is required.
The
SIE
, Series 7 and Series 63 licenses and the
CAIA
designation are preferred.
Work Authorization
Candidates must be authorized to work in the United States.
Benefits:
We are passionate about fostering a supportive environment for our team, so we prioritize the physical, mental, and emotional well-being of our employees and their families through a comprehensive Benefits Program. This includes 100% company-paid medical, dental, and vision plans, unlimited Flexible Time Off, and a personalized career roadmap for each employee. By investing in professional development through training and educational opportunities, we ensure that our team thrives both personally and professionally. Together, we’re not just building a business; we’re cultivating a community that values creativity, collaboration, and the transformative power of play.
Equal Employment Opportunity Statement:
Xsolla is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We do not discriminate based on race, color, religion, sex, national origin, age, disability, sexual orientation, gender identity, or any other characteristic protected by law. We consider qualified applicants with criminal histories in accordance with the Fair Chance Act and the Los Angeles Fair Chance Initiative for Hiring. Reasonable accommodations are available to applicants on request.
Criminal History Consideration:
For the Vice President, Investor Relations and Capital Formation, we will conduct a background check that may include the following:
Criminal history check, including fingerprinting where securities registration is required
Employment verification
Education verification
Professional license verification and regulatory disclosure review
Relevance to Job Responsibilities:
The background check is relevant to this position because of the following role responsibilities:
Handling sensitive financial information and investor subscription and onboarding records
Accessing confidential company and investor data
Ensuring compliance with securities and private placement regulatory requirements
Rights Under the Fair Chance Act:
Applicants are encouraged to inquire about their rights under the Fair Chance Act. If you have questions regarding our hiring practices, please contact
careers@xsolla.com
.
By submitting the following job application form, you consent to Xsolla processing your data for career-related inquiries and potential employment opportunities. We process your data in accordance with this
Xsolla Privacy Notice for Job Applicants
. Please direct any inquiries regarding your data privacy to
careers@xsolla.com
.
Compensation is competitive and negotiable based on experience, and includes performance-based incentives, equity participation, and comprehensive health, retirement, and wellbeing benefits.
Location: Barcelona; Warsaw; Tallinn; Istanbul; Lisboa; Berlin; Tbilisi; Amsterdam; Krakow; London
Workplace: Remote
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
TEAM
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io 2. https://play.google.com/store/apps/details?id=io.voodoo.paper2&hl=en
With Paper.io2, we’re building an iconic game that players will never forget!
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
ROLE
- Conduct comprehensive manual testing of our mobile games to identify and document crucial defects, taking ownership of the entire QA process to assure quality and user experience.
- Creating processes and tools to improve the overall quality of the game.
- Follow the technical KPIs of our live games and propose strategies to continuously improve them.
- Coordinate closely with design and development teams, understanding game mechanics and providing essential feedback to improve and refine the product.
- Design test plans for new features and releases.
- Prioritize and execute testing tasks efficiently at different development stages, aligning with project timelines and objectives while independently addressing and resolving issues found.
- Foster an open feedback culture, actively participating in constructive dialogue with team members to facilitate collaboration and innovation.
- Work with our central tech teams in quality-related initiatives.
PROFILE
- 3+ years as a QA Engineer in Mobile Games, demonstrating ownership and successful project completion.
- Strong problem-solving skills with the ability to take up tasks from start to finish with little assistance and identify and address issues independently and effectively.
- Reliable self-starter and team player, capable of taking responsibility and contributing positively to team dynamics.
- Passion for mobile games with insight into the player's perspective and expectations.
- Proven experience using various testing tools and methodologies for mobile games.
- Clear communication skills with the ability to articulate complex ideas to various stakeholders effectively.
- Good understanding of Free-to-Play (F2P) games and game design principles and release management experience are a plus
- Fluent English (speaking and writing)
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you reside
Location: Singapore
Established in 2020, Riot Singapore is a game development studio focused on delivering great experiences to our players. We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics, Legends of Runeterra, VALORANT and 2XKO. Riot Singapore is seeking talented, passionate Rioters with backgrounds in all areas of game development to build games that make it better to be a player.
We’re focused on working together to promote individual autonomy, ownership, collaboration, and inclusivity, so every Rioter can be their best while we boldly pursue games.
That's where you come in.
As a
Senior Manager, Software Engineering — TFT Store & Cosmetics
, you’ll lead two connected engineering teams of 13 people responsible for how cosmetics are created and how players discover and acquire them. Content Distribution builds player-facing experiences, including the Store and Treasure Realms, while Cosmetics Engineering develops the systems, tools and workflows that enable artists and content creators to build and ship cosmetics. Both teams work primarily in C++ and Unreal Engine, combining client engineering with the tools and systems that power TFT’s cosmetics ecosystem.
Based in Singapore, you’ll partner closely with colleagues in Los Angeles across Engineering, Product, Art, Design and Production.
Responsibilities:
Lead Store & Content Distribution and Cosmetics Engineering, setting clear goals, ownership and delivery expectations aligned with TFT’s priorities.
Coach and develop engineers, and emerging managers, upholding a high performance bar through direct feedback, growth planning and proactive performance management.
Shape team structure, hiring and staffing to meet current and future needs, developing leadership capacity and making resource trade-offs across the group.
Own the group’s technical vision, strategy and roadmap, partnering with senior engineers to balance delivery with architecture, quality and Riot’s technology standards.
Align priorities with Product, Art, Design and Production across Singapore and Los Angeles, resolving competing demands and managing dependencies with central technology teams.
Guide reliable Store experiences and integrations with shared services.
Guide the Unreal systems, tools and pipelines that support cosmetics production and enable new content types.
Monitor delivery and operational health, act early on risks, and drive improvements in testing, CI/CD, developer experience and creator workflows.
Required Qualifications:
10+ years of software engineering experience, including substantial games industry experience building game client systems, UI, gameplay or tools.
4+ years of engineering management experience, including leading engineering groups of more than 10 people.
Strong C++ development experience, plus experience working with Unreal Engine (preferred), Unity or proprietary game engines.
Experience shipping game UI integrated with backend services, building tools and systems for content creation, or both, such as asset pipelines, cosmetic authoring tools, or systems that integrate animation and VFX into the game.
Ability to review technical designs and guide implementation decisions, including performance, reliability and maintainability trade-offs.
Experience setting technical roadmaps and aligning delivery priorities with Product, Art, Design and engineering partners across locations.
Proven experience developing senior engineers, managing performance and making hiring and staffing decisions.
Desired Qualifications:
Experience with live service or free-to-play games, particularly player-facing Store, commerce, monetization, virtual goods, purchasing or entitlement systems.
Experience building game UI using patterns such as MVVM, including integration with server-authoritative services
Experience with animation, cinematics and VFX workflows, including crafting systems that can be extended by artists and technical artists.
Experience with Unreal Engine’s tools/systems for UI development, such as UMG, UI Materials, and MVVM.
Experience with Unreal Engine’s tools and systems for content authoring and editor tooling, such as Niagara, Sequencer, Blueprints, and Slate.
Our Perks:
Full relocation support
Full health insurance for you, your spouse and children
Open paid time off
Retirement benefits with company matching
Life insurance, parental leave, plus short-term and long-term disability
Play Fund so you can broaden and deepen your knowledge of our players and community through games
We will double down on your donations of time and money to non-profits
Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
Location: Jeddah, Saudi Arabia; Riyadh, Saudi Arabia; Bengaluru, India; Hyderabad, India; Dubai, United Arab Emirates; Lusail, Qatar
This position is responsible for designing, developing, and maintaining end-to-end business solutions across the Microsoft Power Platform, with a strong focus on Power Automate, Power Apps, Dataverse, Power BI, and Microsoft Fabric. The role leverages Copilot Studio, AI Builder, and Azure OpenAI to build intelligent automations, conversational agents, and AI-infused business applications that improve process efficiency and decision-making across the organization.
Responsibilities
Design, develop, and maintain solutions using Power Apps, Power Automate, Dataverse, and Power BI.
Build and optimize Power Automate cloud and desktop workflows.
Develop Canvas and Model-Driven Power Apps based on business requirements.
Design Power BI datasets, dashboards, semantic models, DAX, and Power Query (M).
Work with Microsoft Fabric, including Lakehouse, Data Warehouse, Data Factory, and OneLake.
Develop AI-driven solutions using Copilot Studio, AI Builder, and Azure OpenAI.
Integrate Power Platform solutions with external systems using connectors, REST APIs, custom connectors, and Azure services.
Implement ALM, DevOps, governance, security, and DLP best practices.
Troubleshoot, monitor, and optimize Power Platform solutions.
Collaborate with business stakeholders and translate requirements into scalable technical solutions.
Provide technical guidance, code reviews, and mentorship to junior developers.
Prepare technical documentation and support user training and solution adoption.
Requirements
Bachelor’s degree in Computer Science, Information Systems, Engineering, or a related field.
5+ years of experience developing and deploying Microsoft Power Platform solutions.
Strong hands-on experience with Power Apps, Power Automate, Dataverse, and Power BI.
Experience developing AI-powered solutions using Copilot Studio and Microsoft AI tools.
Knowledge of Microsoft Fabric and its integration with Power BI.
Experience with ALM, DevOps pipelines, governance, security roles, and DLP policies.
Strong analytical, troubleshooting, communication, and stakeholder management skills.
Experience with Dynamics 365 is preferred.
Microsoft certifications such as PL-200, PL-400, PL-600, DP-600, or relevant AI/Copilot certifications are preferred.
Jeddah, Saudi Arabia; Riyadh, Saudi Arabia; Bengaluru, India; Hyderabad, India; Dubai, United Arab Emirates; Lusail, Qatar
Location: London
Workplace: Remote
We are building AI to simulate the world through merging art and science.
We believe that world models are at the frontier of progress in artificial intelligence. Language models alone won’t solve the world’s hardest problems – robotics, disease, scientific discovery. Real progress requires models that experience the world and learn from their mistakes, the same way that humans do. And this kind of trial and error can be massively accelerated when done in simulation, rather than in the real world.
World models offer the most clear path to general-purpose simulation, changing how stories are told, how scientific progress is made and how the next frontiers of humanity are reached.
Our team consists of creative, open minded, caring and ambitious people who are determined to change the world. We aspire to continuously build impossible things and our ability to do so relies on building an incredible team. If you are driven to do the same, we'd love to hear from you.
*Titles posted to our careers page are updated regularly to best advertise the role and expected seniority, but internally we have a flat titling system with two types of titles: one for individual contributors and one for people managers.
ABOUT THE ROLE
Open to hiring remote in London, UK.
You will carry a book of 40-60 mid-market and emerging accounts - companies in the <$1B range, closing 25-40 deals a year at $40k-$100k and building toward larger standard deal sizes as our packaging moves upmarket. You work in a pod with a dedicated Mid-Market Engagement Manager on a shared book, with a comp plan designed to maximize earnings and customer value.
We are architecting the best GTM team in all of AI. If you want to grow, run fast, and sell with a leading-edge frontier AI company with room to grow your career, please apply.
WHAT YOU'LL DO
- Run a high-velocity full-cycle motion: 25-40 closed deals a year across inbound and outbound
- Qualify hard and fast - your book is big, your calendar is the scarce resource, orientation to clear ROI and value orientation is a must
- Push deal size up: committed-volume, use-case expansion plays that turn $30k starts into $100k+ repeatable motions
- Turn product signals (usage spikes, team signups, credit burn) into pipeline
- Work with your pod's Engagement Manager so new customers hit consumption targets and your held-back commission unlocks
WHAT YOU'LL NEED
- 3+ years of full-cycle closing experience in SaaS/AI with a quota record above 100%
- Velocity evidence: 20+ closed deals a year, multi-channel prospecting, disciplined qualification
- Native AI-tool fluency - you already sell with AI in your workflow, not despite it
- Writing and demo skills strong enough to carry a deal without a solutions engineer
- Coachability with a track record: name the coaching that changed your numbers
STRONG CANDIDATES MAY ALSO HAVE
- Sold to creative or marketing teams
- PLG or usage-signal selling experience
- BDR-to-AE promotion in your history - we like people who earned the chair
COMPENSATION
OTE $270K - $300K (50/50 base to variable). Offers equity.
Runway strives to recruit and retain exceptional talent from diverse backgrounds while ensuring pay equity for our team. Our salary ranges are based on competitive market rates for our size, stage and industry, and salary is just one part of the overall compensation package we provide.
There are many factors that go into salary determinations, including relevant experience, skill level and qualifications assessed during the interview process, and maintaining internal equity with peers on the team. The range shared below is a general expectation for the function as posted, but we are also open to considering candidates who may be more or less experienced than outlined in the job description. In this case, we will communicate any updates in the expected salary range.
Lastly, the provided range is the expected salary for candidates in the U.S. Outside of those regions, there may be a change in the range, which again, will be communicated to candidates.
WORKING AT RUNWAY
Great things come from great teams. https://www.youtube.com/watch?v=kwmj4ato2kw&ab_channel=Runway We’d love to hear from you.
We’re committed to creating a space where our employees can bring their full selves to work and have equal opportunity to succeed. So regardless of race, gender identity or expression, sexual orientation, religion, origin, ability, age, veteran status, if joining this mission speaks to you, we encourage you to apply.
More about Runway
- Universal World Simulator https://runwayml.com/world-simulator.html
- GWM-1 https://runwayml.com/research/introducing-runway-gwm-1
- Gen-4.5 https://runwayml.com/research/introducing-runway-gen-4.5
- General World Models https://runwayml.com/research/introducing-general-world-models
- Robotics SDK https://runwayml.com/research/introducing-runway-gwm-1#robotics-section
- Conversational Real-time Agents https://runwayml.com/research/introducing-runway-gwm-1#avatars-section
- Runway Studios https://runwayml.com/studios
We're excited to be recognized as a best place to work:
Crain's https://www.crainsnewyork.com/awards/best-places-work-2023 | InHerSight https://www.inhersight.com/companies/best/city/new-york-city-ny | BuiltIn NYC https://builtin.com/awards/new-york-city/2024/best-places-to-work | INC https://www.inc.com/best-workplaces/2024
Location: Remote
Workplace: Remote
Recraft is a graphic design research lab building state-of-the-art image generation models and tools for designers, illustrators, marketers, and developers.
Founded in 2022 and based in London, we build for commercial design standards: full creative control, style consistency, and native vector outputs, an API for teams who want to integrate that capability directly into their workflows, plus mobile app for those who prefer not to be distracted from the process without a computer.
Over 3 million creators across 190+ countries use Recraft. Our mission is to help everyone who works with visuals get the job done, without lowering the bar on design.
If you want to help set that standard, we'd like to hear from you.
ABOUT THE ROLE
Most AI companies sound the same. We'd rather not.
We're looking for a copywriter who understands design from the inside: someone who has designed, or still does, and writes like a person with opinions, not a model with a prompt. You'll own how Recraft sounds, from the tone of voice guidelines down to the label on a button.
This role is for someone who uses the product every day, knows what designers actually need, and can turn a model release into a story worth reading. It isn't a content calendar to fill.
KEY RESPONSIBILITIES
- Shape our tone of voice. Develop and evolve Recraft's voice guidelines, and make sure the brand sounds like itself in every channel.
- Write the launches. Write social posts, release announcements, and launch copy for new models and features across X, Instagram, LinkedIn, YouTube, and Discord.
- Write for the camera. Write scripts and copy for motion videos, tutorials, interviews, and other storytelling formats.
- Join creative launches. Contribute to special projects and campaigns, with your focus on the words.
- Run the blog with search in mind. Write and edit SEO articles that rank and are still worth reading.
- Write inside the product. Work with product and design on UX copy in Recraft Studio: onboarding, empty states, tooltips, and feature descriptions.
- Name things. Help name new models, features, and products, and write the copy that introduces them.
- Use Recraft Studio. A lot. Test new models before they ship, find what's interesting, and write from first-hand experience.
WHO YOU'LL WORK WITH
You'll report to Head of Content and work as part of Creative Team. Day to day, you'll work closely with design, product, and the researchers who build our models, so you'll hear about releases early and in detail.
REQUIREMENTS
- A design background (graphic, brand, type, UI, or editorial) with writing as your main craft. Or you're a writer who has spent years working closely with designers and speaks fluent design. Content creators, social media writers, and brand or blog writers who've built a recognizable voice for a brand or for themselves are equally welcome.
- Excellent written English (C2 or equivalent): writing that's natural, idiomatic, and ready to publish. Plus a voice of your own.
- Work you can show: published articles, a blog or newsletter, social accounts you've run, or product copy you've shipped.
- Range. You can go from a launch post to a 2,000-word article to a button label without losing the voice.
- Hands-on experience with AI tools. You use them regularly, and your writing still doesn't sound like them.
- Curiosity about the design world: what designers are making, arguing about, and struggling with.
NICE TO HAVE
- A personal blog, newsletter, or Substack about design, type, visual culture, or AI
- SEO writing experience
- UX writing or content design experience
- Naming experience
- Scriptwriting for video or motion
- Experience at a design tool, creative tech company, or design studio
WHAT WE OFFER
- Ownership of the voice of a product that designers use every day
- Close work with design, product, and the people who build our models
- Room to experiment with formats, channels, and ideas
- A competitive salary, with bonus potential tied to your performance review.
- A team that means it when it says it wants to build the best product in the category: people who give each other direct, useful feedback, share context openly, and step in to help without being asked.
Задачи:
— Создавать 2D графические элементы от концепта до финального арта
— Следовать визуальному стилю, определённому арт-директором и гейм-дизайнером
— Подготавливать игровые ассеты для анимации и документации
— Участвовать в ежедневных стендапах студии и еженедельных арт-синках
— Готовить макеты для еженедельного арт-ревью
— Организовывать и архивировать арт-ассеты, рабочие файлы и референсы
Требования:
— Продвинутые навыки работы с Adobe Photoshop
— Продвинутый уровень английского языка (устный и письменный) от B2
— Портфолио, демонстрирующее хорошее понимание основ искусства
— Умение адаптироваться к различным стилям (персонажи, фоны, UI)
— Способность быстро реагировать на художественные и технические требования и соблюдать сроки
— Основы иллюстрации: композиция, перспектива, теория цвета
— Опыт работы в индустрии слот-игр
— Понимание After Effects и инструментов для анимации и видеомонтажа будет преимуществом
— Готовность использовать AI-инструменты, такие как Leonardo, Stable Diffusion, Midjourney
— Позитивное отношение и открытость к обратной связи
— Ориентация на развитие
Желательные навыки:
— Опыт в UI/UX
— Опыт в iGaming
Условия:
— Удалённая работа
— Полная занятость
О компании:
Cipher Studios — продуктовая iGaming компания, создающая инновационные игры для онлайн-казино и распространяющая их на крупнейших мировых рынках.
Удалённоmiddle📩 Если вы находитесь в поиске или можете порекомендовать кого-то из друзей/знакомых — буду рад вашему сообщению
Задачи:
— Подготовка и проведение практических уроков по Python для учеников 10–15 лет.
— Помощь студентам в создании собственных проектов и развитии навыков решения задач.
— Проверка кода студентов, поддержка в отладке и предоставление конструктивной обратной связи.
— Создание поддерживающей учебной среды и отслеживание прогресса учеников.
Что будете преподавать:
— Основы Python через творческие проекты, включая Turtle graphics, викторины, калькуляторы, программу заказа еды и игру Камень-Ножницы-Бумага.
— Разработка игр на Python, включая игры Snake, Astro Man, многопользовательский космический шутер и раннер.
— Введение в искусственный интеллект и компьютерное зрение через проекты, такие как обнаружение лиц, карикатуризация изображений, отслеживание на шоссе, виртуальный художник и интерактивные фильтры для лица.
Требования:
— Уверенные практические навыки Python и опыт работы с Visual Studio Code.
— Способность преподавать все три модуля.
— Опыт разработки игр на Python и использование инструментов, таких как Pygame.
— Опыт работы с инструментами компьютерного зрения, такими как OpenCV и MediaPipe или аналогичными библиотеками.
— Умение объяснять сложные темы просто, интересно и с учётом возраста учеников.
— Терпение, надёжность и энтузиазм в наставничестве молодых учеников.
— Приветствуется опыт преподавания или наставничества.
Условия:
— Почасовая оплата 15 долларов США в час.
— Обязательное владение русским языком для проведения занятий и общения с учениками.
Location: Almaty, Kazakhstan
Workplace: OnSite
WHY WORK AT HIGGSFIELD AI?
Higgsfield AI is the fastest-scaling generative AI company in history, hitting $1B in annual revenue run rate, 30M+ users worldwide, 6M+ generations per day, and powering 390 of Fortune 500 brands.
WHAT YOU'LL DO
- Design banners and visual assets for blog articles, landing pages and social posts
- Generate character sets in Soul ID, cinematic stills in Soul Cinema, and short video examples in Cinema Studio — keeping one character consistent across an entire article
- Write and refine your own prompts, and document them so readers can reproduce the result
- Work with the content team on what a piece needs visually before it's written, not after
- Keep the visual language of the blog coherent as it scales past a few hundred articles
WHAT WE'RE LOOKING FOR
- A portfolio with real AI-generated work: promos, ad spots, reels, short videos or campaigns made with generative tools. Show us the result and walk us through how you got there
- Hands-on experience producing promo videos with AI end to end: concept, storyboard, generation, editing, sound and final cut
- Deep fluency with AI image and video models. You know the strengths and limits of each one and pick the right tool for the shot instead of forcing one model to do everything
- Strong prompting skills. You write, iterate and debug prompts, understand why a generation failed, and know when to stop retrying and change the approach
- You can keep a character, style and lighting consistent across a full series of images and video clips
- Editing skills: you can cut a 15–30 second promo with pacing, titles, grading and sound that holds attention
- A solid design foundation: composition and typography strong enough to build a banner where the headline still reads at 400×225
- Comfort working fast and at volume without the quality collapsing. AI is how you move faster, not how you cut corners
- English at a level where you can set type in it and catch a broken headline
- You can explain your decisions. We'll ask why, and "it looked better" isn't an answer
Nice to have
- Experience making performance creatives or ads for social: TikTok, Reels, YouTube Shorts
- Motion design skills (After Effects or similar) for combining AI footage with graphics
- Advanced workflows: ComfyUI, LoRA training, upscaling, inpainting, lip-sync
- You follow new model releases closely and test them the week they come out
- Your own social account or channel with AI-made content
- You already use Higgsfield on your own projects
The deal
- On-site role in our Almaty office;
- Competitive salary in USD, reviewed as you grow;
- Access to Higgsfield products and the AI tools we use internally;
- Breakfast, lunch and good coffee on us;
- Full-time position with high ownership and growth potential.
Требуется Senior QA (мобильный).
Требуемые навыки:
— опыт тестирования API;
— работа с Charles, Android Studio, Xcode, Shell;
— использование GitLab, Wireshark, Apache JMeter, Postman, Jira.
Условия:
— полный рабочий день;
— возможна удалённая работа.
Location: Montréal
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
Nous prenons le jeu au sérieux. Nous recherchons des aventurières et aventuriers à l’esprit curieux, prêts à trouver leurs compagnons de route et animés par l’imagination et la détermination nécessaires pour créer ce qui n’a encore jamais été imaginé.
Chez Wizards of the Coast, nous misons sur le pouvoir de l’imagination et des liens humains pour créer des expériences inoubliables. Nous créons des divertissements qui stimulent la créativité, éveillent les passions, tissent des amitiés et rassemblent des communautés partout dans le monde. Dans tout ce que nous entreprenons, notre mission est d’inspirer une passion pour les jeux qui dure toute une vie. Que ce soit par la profondeur stratégique de Magic: The Gathering®, la richesse narrative de Dungeons & Dragons® ou nos studios de jeux vidéo AAA, nous bâtissons des mondes qui rassemblent les gens, stimulent la créativité et nourrissent le goût de l’aventure. Alors que nous poursuivons notre croissance et explorons de nouveaux horizons, nous cherchons des personnes passionnées, curieuses et innovantes pour se joindre à l’aventure.
Skeleton Key est un studio de développement de jeux vidéo et une division de Wizards of the Coast. Nous sommes une équipe animée par la conviction qu’en donnant à nos équipes les moyens d’agir ainsi que le temps, les outils et le soutien nécessaires, nous pouvons cultiver un environnement créatif où chaque personne peut donner le meilleur d’elle-même.
Le siège social de Skeleton Key est situé à Austin, au Texas, et nous mettons sur pied une nouvelle équipe en pleine croissance à Montréal, au Québec. Nous recherchons un·e artiste VFX sénior de talent, qui se passionne pour la création d’une grande variété d’effets en temps réel pour les environnements, les personnages et les éléments du jeu, afin de se joindre à l’équipe de Montréal et de contribuer à donner vie à notre premier jeu AAA.
Ce que tu feras :
Améliorer la qualité visuelle du jeu en créant des effets visuels en temps réel de grande qualité.
Collaborer avec les équipes d’art, d’éclairage, de conception, de son, d’animation et de production pour donner vie aux niveaux et aux fonctionnalités du jeu.
Contribuer à l’amélioration des pipelines techniques ainsi que des techniques et des outils de création d’effets visuels.
Participer aux activités de recherche et développement.
Accompagner les artistes en effets visuels débutant·e·s et leur offrir du mentorat.
Ce que tu apporteras :
De l’expérience avec Unreal Engine.
Une expérience démontrée dans la création d’effets visuels de grande qualité qui s’intègrent harmonieusement aux jeux.
Une connaissance des systèmes Niagara, de la création de matériaux, de textures et de Blueprints, de Chaos Destruction ainsi que d’autres systèmes d’effets visuels en temps réel.
Des compétences à la fois techniques et créatives, soutenues par une vision artistique.
Une solide compréhension des systèmes de particules et de leur dynamique.
Une connaissance d’outils complémentaires comme EmberGen, LiquiGen, Houdini, Maya, 3ds Max, Blender, Photoshop et After Effects.
De l’expérience pour donner et recevoir de la rétroaction.
De l’expérience dans la gestion de plusieurs tâches à la fois et une facilité à t’adapter au changement.
Une passion pour la création de jeux vidéo et le plaisir d’y jouer.
De l’enthousiasme, une attitude positive et un esprit d’équipe, ainsi qu’une capacité à communiquer et à collaborer avec l’ensemble des services et des équipes.
De l’autonomie et une motivation personnelle qui te permettent d’accomplir tes tâches avec peu de supervision.
Les employé·es peuvent être admissibles à des programmes d’incitatifs annuels et à long terme dans le cadre de leur rémunération globale, selon leur rôle, leur lieu de travail et les critères d’admissibilité. Les avantages sociaux et les programmes peuvent notamment comprendre :
Santé et bien-être
Congés pour se ressourcer
Bien-être financier
Soutien à la vie personnelle et familiale
Initiatives de bénévolat et d’engagement communautaire
Apprentissage et développement
Avantages exclusifs
Nous t’invitons à consulter notre
Avis de confidentialité destiné aux candidat·es
pour en savoir plus sur la façon dont nous recueillons, utilisons et protégeons tes renseignements personnels dans le cadre du processus de candidature.
#StudiosWizards
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks
Please review our
Applicant Privacy Notice
to learn how we collect, use, and protect your personal information in connection with the application process.
Location: Montréal
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
At
Wizards of the Coast
, we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering®, the rich storytelling of Dungeons & Dragons®, or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventure.
Skeleton Key is a game development studio and division of Wizards of the Coast. We are a group of people who are guided by the belief that by empowering our teams and providing the necessary time, tools, and support we can foster a creative culture where everyone can do their best work.
Skeleton Key is headquartered in Austin, TX, and we’re building out a new, growing team in Montreal, QC. We’re looking for a skilled Senior VFX Artist
with a strong passion for building a variety of real-time effects for environments, characters, and assets to join the Montreal team and help bring our first AAA game to life.
What You'll Do:
Improve the visual quality of the game by crafting high-quality real-time visual effects.
Collaborate with Art, Lighting, Design, Sound, Animation, and Production to bring levels and features to life.
Help to improve technical pipelines and VFX creation techniques/tools.
Assist in research and development.
Mentor junior visual effect artists.
What You'll Bring:
Experience working within Unreal Engine.
Proven track record at building beautiful and integrated VFX for Games
Knowledge of Niagara Systems, Material Building, Texturing, Blueprints, Chaos Destruction, and other real-time VFX systems.
Both technical and creative with an artistic vision.
Strong understanding of particle systems and dynamics.
Familiarity with supportive software such as EmberGen, LiquiGen, Houdini, Maya, 3ds Max, Blender, Photoshop, and After Effects.
Experience with giving and receiving feedback.
Experience multi-tasking and adapting easily to change.
Passion for making and playing games.
Enthusiastic, positive, team-oriented; must have the ability to interact and collaborate with all departments and teams.
Self-sufficient and self-motivated, can perform duties with little oversight.
We are an equal opportunity / affirmative action employer
Wizards is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to the religion, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.
We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know.
#StudiosWizards
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks
Please review our
Applicant Privacy Notice
to learn how we collect, use, and protect your personal information in connection with the application process.
Location: Los Angeles, USA
As part of the Real-Time VFX team, you’ll design and help implement the sleek, dynamic and dramatic special effects that add atmosphere and depth to gameplay. With your experience, you’ll create aesthetically astounding visual effects that communicate essential game information. You’ll use your artistic and technical skills to breathe life into undead spells, channel primal emotions and capture the essence of hundreds of champions.
As a
Senior VFX Artist
on the Riot Discovery Studio (RDS) team, you will report to the Sr. VFX Manager and play a key role on a small VFX team delivering high-spectacle gameplay experiences. Under the direction of the VFX Lead, you will use your creative and technical expertise to design, execute, and implement a wide range of gameplay and environmental visual effects. You’ll partner closely with VFX, Design, and other disciplines to establish best practices, champion visual quality and gameplay clarity, and translate your expertise into scalable solutions as the team transitions into production. Beyond asset creation, you will help strengthen the VFX discipline by sharing craft expertise, leading discipline initiatives, and serving as a bridge between VFX and cross-functional partners. You will also support team leadership with operational and discipline-development efforts that help the team work effectively and sustainably. RDS operates in a highly iterative environment, so you’ll need to navigate ambiguity and respond thoughtfully to frequent shifts in content, creative direction, and priorities. As the team continues to define its VFX direction and production practices, your work and expertise will directly influence the quality bar and help establish what great VFX looks like for the product.
Responsibilities:
Design and deliver polished, dynamic visual effects that enhance atmosphere, depth, and gameplay while aligning with the project’s creative and stylistic goals.
Balance visual impact with gameplay clarity, ensuring effects accurately communicate actions, states, and player-facing information.
Autonomously create high-quality VFX by applying a broad range of craft skills, including painting, drawing, animation, and modeling as needed.
Establish and apply VFX best practices and scalable solutions, such as VFX theme kits, that support a broad range of production and product goals.
Represent the VFX discipline across cross-functional teams, providing subject matter expertise and advocating for the needs, capabilities, and opportunities of visual effects to have maximum player impact.
Uphold VFX craft quality standards through mentorship, constructive feedback, documentation, and accountability within the discipline.
Collaborate closely and proactively with VFX teammates, balancing complementary expertise and contributing to the ongoing development of the team and discipline.
When possible, contribute to the broader Riot VFX community by shaping initiatives, sharing expertise, and advancing discipline-wide goals.
Support healthy and effective team operations by participating in team rituals, meeting commitments and deadlines, identifying opportunities for improvement, and assisting product leadership with operational needs when necessary.
Take ownership of professional growth by maintaining and regularly engaging with a development plan in partnership with your manager.
Required Skills:
BA in Game Art Development (or equivalent experience)
5+ years of games industry experience as a real-time VFX Artist
5+ years of professional experience and use of Unreal, Unity, or any relevant game engine
Proficiency with relevant DCC tools such as Maya, Photoshop, or Substance Designer, and implementation of this work into a game engine.
Professional experience working on immersive, fast-paced, VFX that informs visual choices while maintaining clean, crisp gameplay readability
Experience mentoring and supporting other artists, providing thoughtful feedback and guidance, and collaborating effectively across disciplines.
Desired Skills:
Developing VFX for various platforms (i.e. PC, console, etc.)
Proficiency using Adobe Animate, AfterEffects, Houdini, FumeFX, Embergen, and Substance Painter
As a part of the application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test.
For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we
put players first
. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Требования:
— Опыт тестирования iOS и Android от 5 лет
— Работа с инструментами Android Studio, Xcode
— Работа с эмуляторами/симуляторами
— Понимание и способность чтения логов
— Знание и свободное перемещение по shell
— Знание и работа с adb
— Работа с Charles / Fiddler / Proxyman
— Опыт работы с breakpoints (подмена ответов)
— Понимание работы с GitLab (как и откуда забрать сборку), TestFlight
— Опыт работы с системами верификации пользователей (биометрия) (KYC) — Sumsub
— Wireshark, JMeter, Postman
— Jira, Zephyr, Confluence
Задачи:
— Мобильное тестирование (iOS, Android) в проекте телеком-оператора
— Работа с эмуляторами/симуляторами, чтение логов, анализ трафика
— Работа с GitLab (сборки), TestFlight
— Тестирование KYC/биометрии (Sumsub)
— Взаимодействие с командами через Jira, Zephyr, Confluence
Условия:
— Полный рабочий день
— Можно удалённо
— Оформление только как ИП
Responsibilities:
— Collaborate regularly with Digital Marketing, Brand and Visuals, and IS teams to discuss project requirements and make technical recommendations.
— Write efficient code and maintain custom donation forms, advocacy forms, other webpages, and email templates.
— Incorporate best practices for user experience, accessibility, page speed optimization, and GDPR compliance implementation.
— Adhere to global regulations and standards, regional data compliance, and security compliance.
— Use AI-assisted development tools and agentic coding assistants to accelerate coding, refactoring, debugging, testing, and documentation.
— Proactively identify opportunities for AI-assisted and agent-built solutions and own ongoing maintenance, monitor performance, and update or retire as needed.
— Follow established guardrails and usage standards for AI tools and apply human-in-the-loop review to all AI-generated code and configurations, validating output for accuracy, security, accessibility, and brand/technical standards before deployment.
— Follow quality assurance procedures and troubleshoot technical issues affecting donation forms, advocacy forms, webpages, and email templates in Engaging Networks.
— Work closely with vendor partners.
— Work with the Information Security team to ensure digital properties meet security standards, including managing script inventory, attestation, and PCI compliance requirements.
— Collaborate with the testing team to gather testing requirements and implement new features to run A/B and multivariate tests on forms.
— Create and maintain clear and concise documentation of custom web development, support guides, and incident reports.
— Perform other duties as assigned.
Qualifications and Requirements:
— Bachelor's degree in computer programming, web development, or related field, or equivalent work experience required.
— Minimum of four (4) years of experience in front-end web development and developing custom websites required.
— Demonstrated experience with Engaging Networks or other eCRMs.
— Proficient in HTML5, Sass and CSS, JavaScript, PHP, MySQL, GitHub, Engaging Networks modules, Webpack, Node, npm, core AWS services, and Mailgun.
— Familiar with Segment or other CDPs.
— Direct experience with AI coding assistants and agentic development tools such as Microsoft Copilot Studio, Claude Code, and GitHub Copilot.
— Knowledge of best practices for responsive, mobile-first web design, UX, accessibility, page speed optimization, browser support, and GDPR compliance.
— Familiar with cookie consent tools, preferably Iubenda, for configuring compliance settings.
— Experience building interactive data visualizations that translate campaigns into compelling stories for supporters to increase engagement.
— Excellent attention to detail when coding projects based on Adobe XD files or Figma.
— Understanding of digital marketing strategies for US and international audiences.
— Stays on top of AI trends in web development, including personalization and workflow automation, and their responsible application to fundraising and advocacy technology.
— Strong written and verbal communication skills.
— Ability to multi-task in a fast-paced, collaborative environment to deliver high quality work on deadline.
— Familiarity with Jira and Confluence a plus.
— Data informed problem solver with experience with A/B testing platforms and Google Analytics.
— Proactive and able to work both independently and as an effective team member.
— Interest in animal protection issues preferred.
Conditions:
— Full-time remote position based in the United States.
— Candidates must be able to accommodate Eastern Time hours as needed.
Belgrade; This role is eligible for relocation & immigration support
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