Location: Madrid, Spain
Play it. Break it. Perfect it.
At Universally Speaking, you don’t just play games you make them flawless. We’re looking for linguistic perfectionists who live for precision and care deeply about great gaming experiences. You’ll dive into new worlds, spot every linguistic bug, and make sure every word, phrase, and line feels right. It’s hands-on, it’s fast-paced, and it’s all about ensuring players across the globe get the best possible version of the game.
What you’ll be doing
•You’ll work side by side with talented testers, translators, and developers, reporting issues clearly and working relentlessly to make sure they’re fixed. If you’re motivated by detail, passionate about games, and ready to be part of something that shapes how players experience them you’ll fit right in.
•You’ll be the guardian of language in every game you touch making sure every word, menu, and in-game message feels natural, accurate, and culturally right.
•You’ll test games like a pro, following our proven Universally Speaking LQA methods that define the industry standard for linguistic quality. Every detail counts, and you’ll make sure nothing slips through.
•Your reports will make a difference: you’ll use professional bug databases to describe linguistic issues clearly, track progress, and verify that fixes hit the mark.
•You’ll evolve from tester to trusted LQA expert across everything from indie gems to AAA blockbusters owning your projects and mastering the full testing cycle from start to finish.
•You’ll write and refine test cases, document your findings, and set the bar for best practices in LQA.
•You’ll collaborate with developers and fellow testers early in the process, helping shape how each game’s localisation is tested and improved.
•And beyond that, you’ll constantly look for smarter, faster, better ways to do things taking initiative to optimize workflows, share knowledge, and raise the standard for everyone around you.
Requirements
What you’ll bring to the game
•You’re someone who notices the smallest details others miss, and you can’t rest until everything’s perfect. You speak German like it’s second nature and handle English with confidence, both written and spoken.
•Games are your thing you live them, breathe them, and you care how they sound, look, and feel. You thrive in a team that moves fast and works under pressure, never losing focus or quality along the way.
•You’re proactive, determined, and naturally curious about how things work. You use that curiosity to make improvements and find better ways to deliver great results.
•You’re nimble with tech: comfortable using databases, spreadsheets, testing tools, and the usual suspects in MS Office. Organisation and accuracy are your companions.
•And of course you already have the right to work in Spain. This role needs you in the office, part of the action, not remote.
Extra Points for
•Experience in LQA, translation, or proofreading you’ve seen how words take shape across languages.
•Familiarity with translation systems.
•Previous use of test case management tools or text editing platforms.
•An understanding of gaming trends and the culture behind them.
•A degree in linguistics or a related field it’s great background, but not a deal-breaker.
What's in it for you?
•A chance to turn your passion for games into a full-time career getting hands-on with titles before anyone else does.
•A dynamic, international team where creativity and precision go hand in hand. You’ll work with people who share your obsession with quality and detail.
•Full-time stability with a Monday–Friday schedule, so your evenings and weekends stay yours.
•An onsite environment that keeps the buzz alive. Collaborate face to face with talented testers and developers in our modern office at Alvento Business Park, Madrid.
•Opportunities to grow your skills through real-world experience in LQA, translation technology, and project management.
•A culture built around teamwork, learning, and the satisfaction of knowing you help shape how millions of players experience their favourite games.
Benefits
We don’t just make games better we make work better too. At Universally Speaking Madrid, you’ll enjoy benefits designed to support your growth, wellbeing, and career journey.
•Free daily transportation to and from the office get to work with ease.
•Career growth and learning opportunities to help you level up professionally.
•Paid training with leading specialists in the games industry learn from the best.
•A culture built on diversity, equity, and inclusion your voice always matters here.
•A rewarding referral program bring great people in and get recognised for it.
Ready to join the game?
If reading this made you think, “That’s me” then we want to hear from you. Apply now and start shaping the worlds players will explore next. At Universally Speaking, we’re always scouting for language talent from every corner of the globe. So even if this role isn’t a perfect match, share it with your friends who live for games and language as much as you do because we’re always expanding our team of multilingual heroes.
Your journey starts here. Let’s make games unforgettable, together.
At Universally Speaking, diversity makes our worlds richer. We’re proud to be an equal opportunity employer welcoming every background, culture, and perspective.
What matters to us is your skill, passion, and drive to make great games even better. So whoever you are, wherever you’re from, if you love language and games, you’ll find a place here to grow, create, and belong.
Location: Liverpool, United Kingdom
Play it. Break it. Perfect it.
At Universally Speaking, you don’t just play games you make them flawless. We’re looking for linguistic perfectionists who live for precision and care deeply about great gaming experiences. You’ll dive into new worlds, spot every linguistic bug, and make sure every word, phrase, and line feels right. It’s hands-on, it’s fast-paced, and it’s all about ensuring players across the globe get the best possible version of the game.
What you’ll be doing
•You’ll work side by side with talented testers, translators, and developers, reporting issues clearly and working relentlessly to make sure they’re fixed. If you’re motivated by detail, passionate about games, and ready to be part of something that shapes how players experience them you’ll fit right in.
•You’ll be the guardian of language in every game you touch making sure every word, menu, and in-game message feels natural, accurate, and culturally right.
•You’ll test games like a pro, following our proven Universally Speaking LQA methods that define the industry standard for linguistic quality. Every detail counts, and you’ll make sure nothing slips through.
•Your reports will make a difference: you’ll use professional bug databases to describe linguistic issues clearly, track progress, and verify that fixes hit the mark.
•You’ll evolve from tester to trusted LQA expert across everything from indie gems to AAA blockbusters owning your projects and mastering the full testing cycle from start to finish.
•You’ll write and refine test cases, document your findings, and set the bar for best practices in LQA.
•You’ll collaborate with developers and fellow testers early in the process, helping shape how each game’s localisation is tested and improved.
•And beyond that, you’ll constantly look for smarter, faster, better ways to do things taking initiative to optimize workflows, share knowledge, and raise the standard for everyone around you.
Requirements
What you’ll bring to the game
•You’re someone who notices the smallest details others miss, and you can’t rest until everything’s perfect. You speak Czech like it’s second nature and handle English with confidence, both written and spoken.
•Games are your thing you live them, breathe them, and you care how they sound, look, and feel. You thrive in a team that moves fast and works under pressure, never losing focus or quality along the way.
•You’re proactive, determined, and naturally curious about how things work. You use that curiosity to make improvements and find better ways to deliver great results.
•You’re nimble with tech: comfortable using databases, spreadsheets, testing tools, and the usual suspects in MS Office. Organisation and accuracy are your companions.
•And of course you already have the right to work in UK. This role needs you in the office, part of the action, not remote.
Extra Points for
•Experience in LQA, translation, or proofreading you’ve seen how words take shape across languages.
•Familiarity with translation systems.
•Previous use of test case management tools or text editing platforms.
•An understanding of gaming trends and the culture behind them.
•A degree in linguistics or a related field it’s great background, but not a deal-breaker.
What's in it for you?
•A chance to turn your passion for games into a full-time career getting hands-on with titles before anyone else does.
•A dynamic, international team where creativity and precision go hand in hand. You’ll work with people who share your obsession with quality and detail.
•Full-time stability with a Monday–Friday schedule, so your evenings and weekends stay yours.
•An onsite environment that keeps the buzz alive collaborate face to face with talented testers and developers in our modern office at based in 5th Floor, The Watson Building,
4 Renshaw St, Liverpool L1 2SA
.
•Opportunities to grow your skills through real-world experience in LQA, translation technology, and project management.
•A culture built around teamwork, learning, and the satisfaction of knowing you help shape how millions of players experience their favourite games.
Benefits
We don’t just make games better we make work better too. At Universally Speaking Liverpool, you’ll enjoy benefits designed to support your growth, wellbeing, and career journey.
•Career growth and learning opportunities to help you level up professionally.
•Paid training with leading specialists in the games industry learn from the best.
•A culture built on diversity, equity, and inclusion your voice always matters here.
•A rewarding referral program bring great people in and get recognised for it.
Ready to join the game?
If reading this made you think, “That’s me” then we want to hear from you. Apply now and start shaping the worlds players will explore next. At Universally Speaking, we’re always scouting for language talent from every corner of the globe. So even if this role isn’t a perfect match, share it with your friends who live for games and language as much as you do because we’re always expanding our team of multilingual heroes.
Your journey starts here. Let’s make games unforgettable, together.
At Universally Speaking, diversity makes our worlds richer. We’re proud to be an equal opportunity employer welcoming every background, culture, and perspective.
What matters to us is your skill, passion, and drive to make great games even better. So whoever you are, wherever you’re from, if you love language and games, you’ll find a place here to grow, create, and belong.
🤝 Oversee the product throughout its development, working closely with team members like artists, animators, composers, and developers. 📈 Analyze statistics to help shape strategies for game launches and marketing.
Удалённо📩 Если вы находитесь в поиске или можете порекомендовать кого-то из друзей/знакомых — буду рад вашему сообщению
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Location: Istanbul
Workplace: Remote
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Voodoo is creating a new Studio with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a small team that is growing, composed of veterans from the industry, where you will participate in every aspect of development.
The Studio is working on refreshing and expanding one of our top legacy games. This game has already achieved great success, and we're eager to build on that momentum to (i) deploy learnings to more portfolio games and (ii) obtain a moonshot outcome; Paper.io http://Paper.io & Hole.io http://Hole.io are good such past examples.
ROLE
As a Product Manager for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.
- Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
- Develop and iterate on game mechanics and features that enhance the core gameplay loop
- Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
- Collaborate with engineers and artists to bring level designs and features to life
- Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
- Balance game difficulty curves to ensure appropriate challenge and retention across all levels
- Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
- Test and playtest levels and features to ensure quality and enjoyment
- Contribute to the product roadmap and strategic direction
- Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
PROFILE
- 2+ years of professional experience in game design, product specialist, or similar role in the mobile gaming industry
- Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
- Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
- Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
- Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
- Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
- Fluent in English
- Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you reside
Location: Brighton, United Kingdom
We’re FuturLab, the award-winning game studio behind PowerWash Simulator, the Velocity series, Peaky Blinders Mastermind, and many more awesome games.
We are looking for an experienced game designer with a strong eye for detail and a passion for creating unique unorthodox experiences to join our team on a 6-Month Fixed Term Contract.
Working closely with the Design Director, the Senior External Game Designer will oversee the design of multiple projects that are primarily designed and created by external partners. Each project will require a different level of involvement with regards to the game’s design.
They will take ownership of all game design aspects of the projects and be confident and effective in providing direction to members of the external teams across all disciplines.
The Senior External Game Designer will also assist on internal projects when necessary.
Core Responsibilities:
- Own and maintain the design vision and quality of a portfolio of externally developed game projects.
- Collaborate with internal stakeholders to ensure each project is aligned with product, franchise and company goals.
- Define design goals, pillars, principles and requirements for each project.
- Identify and document the success criteria for each project.
- Forsee risks or issues with a game’s design or feature before implementation and provide clear reports on these for review by internal stakeholders.
- Provide clear verbal and written feedback throughout the development of each project.
- Assess and provide the suitable level of hands-on involvement for each project and each development stage within them.
- Empower the external teams to take ownership of the design as much as possible.
- Recognise and adapt when a project needs an adjustment to their level of design input.
- Review and feedback on design documentation, specifications and feature designs at an implementation level.
- Work with external designers to solve design problems and optimize the gameplay experience.
- Identify risks or gaps to the design and work with the external partners to resolve them, escalating to the Design Director if necessary.
- Regularly play and assess the projects and use feedback from internal playtest sessions to inform design decisions and improvements.
- Ensure external partners always understand and meet the high-level creative goals of the project.
- Assist with design work on internal projects when necessary.
Requirements
- A passion for playing and creating games.
- Employed as a Game Designer on at least one commercial game from conception to completion.
- Excellent understanding and working knowledge of the Unity game engine.
- Demonstrable level design experience.
- Demonstrable experience in providing detailed verbal and written feedback for other designers’ work.
- Excellent interpersonal skills and a proven ability to liaise effectively with all game development disciplines.
- Deep understanding of game design and mechanics.
Benefits
- Competitive salary (dependent on experience)
- Performance related bonus.
- Monday to Friday 9am - 5pm (No weekends, No overtime, No Crunch!)
- 27 days of paid annual leave, including 21 standard days, 3 days over the Christmas closure, 2 discretionary 'Duvet Days,' 1 day to celebrate your birthday, plus all 8 UK bank holidays and an extra day off for our very own FuturLab bank holiday! (Pro-rated for FTC)
- Opportunities to attend and speak at gaming events/conferences.
- Free MS Game Pass or PS+ subscription
- Free game codes, game swag and merchandise.
- Bike2work scheme.
- Enhanced Maternity - 9 months full pay (statutory benefit topped up by FL)
- Paternity leave - 8 weeks full pay
- Enhanced Sick Pay.
- Enhanced Pension.
- Remote therapy service through Spill -8 x 50-minute virtual sessions over 6 months whenever you need them. Unlimited ‘ask a therapist’ text questions.
- Eye tests & standard glasses for display work.
- Amazing offices with a great culture.
FuturLab foster an inclusive and welcoming culture, check out the Life at FuturLab page (
www.futurlab.co.uk/life-at-futurlab
) for reasons why you’d love working here!
If you have the skills, experience and passion for the role then please get in touch as we’d love to hear from you!
Apply here
Senior External Game Designer - 6-Month FTC - (UK Only - Remote/Hybrid-Brighton) - FuturLab Ltd
with a cover letter.
Equal Opportunities
We welcome applicants from all backgrounds and are committed to making reasonable adjustments to the recruitment process as required, please add any adjustment requests to your application.
Candidates without a valid UK work Visa cannot be considered.
Location: Singapore
Calling all truly AWESOME people!
About Stranger Soccer
Stranger Soccer (
www.strangersoccer.com)
is a Singapore-based company experiencing explosive growth. In a few short years, after launching a revolutionary platform and Mobile App for on-demand football, the company has amassed over 50,000 registered users playing hundreds of games a week. It has solved the problem that football is the world's #1 sport, but is difficult for an individual to play. Stranger Soccer makes it as easy as going to the gym or for a jog. Browse. Book a slot. Show up and play. Today, it is the #1 way people play football and futsal in Singapore, and is rapidly expanding internationally via a license partner model, with locations in Australia, India, USA, UAE, and South Africa.
Job Description
Stranger Soccer is seeking OUTSTANDING REFEREES who can officiate the game, but ALSO serve as Official Hosts - our brand ambassadors.
This means that, in addition to traditional referee duties, you will welcome players and make sure they have a positive game experience from the moment they arrive till their departure.
Roles
Be an ambassador of the Stranger Soccer brand at the games, welcoming players and ensuring they have a great experience from start to finish
Officiating the games as an outstanding, experienced referee
Requirements
Required Qualifications
Experience refereeing football matches, including officiating full-field or large-sided football games.
Fluency in English.
Eligible to work in Singapore.
Able to work on-site.
Preferred Qualifications
Experience welcoming players and ensuring a positive player experience from arrival to departure.
Experience handling player-facing situations, including explaining rules, calming disputes, and managing late arrivals or no-shows.
A referee Class 3 license, including an expired Class 3 license, is a plus.
Location: Singapore
Calling all truly AWESOME people!
About Stranger Soccer
Stranger Soccer (
www.strangersoccer.com)
is a Singapore-based company experiencing explosive growth. In a few short years, after launching a revolutionary platform and Mobile App for on-demand football, the company has amassed over 50,000 registered users playing hundreds of games a week. It has solved the problem that football is the world's #1 sport, but is difficult for an individual to play. Stranger Soccer makes it as easy as going to the gym or for a jog. Browse. Book a slot. Show up and play. Today, it is the #1 way people play football and futsal in Singapore, and is rapidly expanding internationally via a license partner model, with locations in Australia, India, USA, UAE, and South Africa.
Job Description
Stranger Soccer is seeking OUTSTANDING REFEREES who can officiate the game, but ALSO serve as Official Hosts - our brand ambassadors.
This means that, in addition to traditional referee duties, you will welcome players and make sure they have a positive game experience from the moment they arrive till their departure.
Roles
Be an ambassador of the Stranger Soccer brand at the games, welcoming players and ensuring they have a great experience from start to finish
Officiating the games as an outstanding, experienced referee
Requirements
Required Qualifications
Experience refereeing football matches, including officiating full-field or large-sided football games.
Fluency in English.
Eligible to work in Singapore.
Able to work on-site.
Preferred Qualifications
Experience welcoming players and ensuring a positive player experience from arrival to departure.
Experience handling player-facing situations, including explaining rules, calming disputes, and managing late arrivals or no-shows.
A referee Class 3 license, including an expired Class 3 license, is a plus.
Location: Medellin, Colombia
On behalf of
Gaming Client #1
, SD Solutions is looking for a talented
Core Artist
(2D production) who will be responsible for creating high-quality illustrations and UI art for ongoing live game content, features, and events while adhering to the overall game art direction and UI style. They are required to coordinate delivery of finished assets to the technical artists in a complete, organized, and well-documented fashion. They should have the ability to deliver exceptional quality, leverage the latest AI art tools, and deliver within a reasonable production schedule.
Production artists are expected to be expert users of Adobe Photoshop and the Adobe Suite. Artists are expected to have superior talents in several artistic categories, including illustration, graphic design, color theory, character design, with 3d skills being a very strong plus.
The team is currently porting the game to a new platform. New team members typically start on LiveOps content before moving on to game features.
SD Solutions is a staffing company operating globally. Contact us to get more details about the benefits we offer.
Responsibilities:
Follow the direction of the Art Director and Art Manager to create high-quality concept art for game content and event screens that adhere to the overall game’s illustration and UI aesthetic.
Start with LiveOps content and move on to game features over time.
Work rapidly to ideate creative concepts and work in an iterative process.
Create concepts that work with the existing game UI aesthetic.
Create illustrations that are pre-planned to work well with 2D animation and VFX.
Create logo designs for game features that adhere to the game’s art style.
Use AI tools to accelerate and enhance concepting and asset creation.
Use and/or create 3D elements as a basis for 2D illustrations.
Demonstrate ability to follow dictated file structure and organization for delivery of art assets.
Demonstrate ability to provide all necessary assets and documentation within expected deadlines.
Requirements:
UI art experience is required (top priority).
3+ years of experience creating art for mobile games is required.
Casino game experience is preferred.
Exceptional understanding of character design, color theory, composition, lighting, graphic design, and text treatments is required.
Expert proficiency in Adobe Photoshop, including working with Photoshop templates, is required.
Proficiency in the Adobe Suite is required.
Experience using AI art tools is required.
Experience using Blender is preferred.
Experience using Adobe Illustrator is preferred.
A high level of English (beyond conversational) is required.
A portfolio is mandatory. Applications without a portfolio will not be considered.
Strong organizational skills.
Ability to follow directions, learn, and expand talents and skill sets.
Ability to explore new styles and self-assess abilities.
About the company:
A publicly traded developer and publisher of free-to-play social casino and casual games for mobile and web. Their portfolio of nine core titles — including social slots, bingo, backgammon, and card games — is played by millions of users daily across global markets.
By applying for this position, you agree to the terms outlined in our Privacy Policy. Please take a moment to review our Privacy Policy
https://sd-solutions.breezy.hr/privacy-notice
, and make sure you understand its contents. If you have any questions or concerns regarding our Privacy Policy, please feel free to contact us.
Location: London
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Tripledot Games
Tripledot Games is a leading developer and publisher of casual and puzzle games, with a strong presence in London, Warsaw and Barcelona. Our best-in-class data-driven approach spans the entire lifecycle from publishing to machine learning puzzle levels, helping us make fast, smart decisions at every stage of development. We are also one of the largest IAA operators worldwide. Tripledot Games is a diverse and collaborative studio, home to people from over 36 nationalities. We take pride in our craftsmanship, strong focus on outcomes, and continuous improvement, building high-quality, scalable games that players around the world love.
Role Overview
We're looking for a Lead Game Designer to join the Tripledot Games team. You’ll lead design on a new hybrid-casual game in the idle RPG space. We’re exploring directions that blend idle progression with arcade action or roll-based economies, and you’ll help decide which one we take forward.
Key Responsibilities
Hands-on
Own the core loop, meta and progression design for a new mobile game, from concept to launch.
Build playable prototypes quickly, using AI tools, to test ideas before full production.
Design economy and progression systems, including upgrade curves, rewards, gacha and spin or roll mechanics.
Balance hybrid monetisation across ads and IAP.
Write clear design documentation for art, engineering and product teams.
Analyse KPIs, playtests and A/B tests, and turn the results into design changes.
Leading game design
Set the design direction for the project, working with the product director and studio leadership.
Research the market and competitors to find opportunities in new genres.
Review design work and share feedback and best practices with more junior designers.
Required Skills, Knowledge and Expertise
Hands-on
A proven record of senior or lead game design work on live free-to-play mobile games, ideally hybrid-casual.
Experience on at least one successful title in idle RPG, coin looter, arcade idle, survivor-like or similar hybrid-casual genres.
Experience designing the economy, progression and monetisation of a live game, and tuning them using player data and A/B tests.
Experience building playable prototypes yourself with AI tools.
Leading game design
Experience reviewing other designers’ work and helping them improve.
Strong advantage
Experience on two or more of the genres above.
Experience taking a new game from concept to launch.
Experience with base building, lighter 4X-style meta or creature collection.
Working at Tripledot
25 days paid holiday
in addition to bank holidays to relax and refresh throughout the year
Hybrid Working
20 days remote working:
Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
Daily Free Lunch:
when in the office you get £12 every day to order from JustEat.
Regular company events and rewards:
quarterly on-site and off-site events that celebrate cultural events, our achievements and our team spirit.
Employee Assistance Program:
Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
Family Forming Support:
Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
Life Assurance & Group Income Cover:
Financial protection for you and your loved ones.
Continuous Professional Development:
Propel your career with continuous opportunities for professional development.
Private Medical Cover & Health Cash Plan:
Opt-in (P11d benefit) comprehensive private medical cover with Bupa and cash plan with Medicash.
Dental Cover:
Opt-in (P11d benefit).
Cycle to Work Scheme:
Salary sacrifice bike purchase scheme.
Pension Plan:
Qualifying earnings or opt-in 4% contributory match schemes offered.
Задачи: Представлять продукты компании, проводить игровые сессии по инструкциям на экране. Взаимодействовать с пользователями продукта из разных стран.
As a game developer, your primary responsibility will be to turn ideas into reality. You will be tasked with improving Tectonicus while also ensuring that any bugs are identified and fixed.
We're looking for a game designer focused on narrative and quest design to join a new HOPA (hidden object puzzle adventure) project. Write synopses and break them down into quest flowcharts.
ГибридmiddleComfortable working conditions and a flexible start to your day in your time zone
Liverpool, United Kingdom
УдалённоIstanbul
УдалённоseniorBrighton, United Kingdom; Senior External Game Designer - 6-Month FTC - (UK Only - Remote/Hybrid-Brighton); Senior External Game Designer - 6-Month FTC - (UK Only - Remote/Hybrid-Brighton) - FuturLab Ltd; We welcome applicants from all backgrounds and are committed to making reasonable adjustments to the recruitment process as required, please add any adjustment requests to your application