Location: Remote; Seattle, WA; New York, NY; San Francisco, CA
Workplace: Remote
We are building AI to simulate the world through merging art and science.
We believe that world models are at the frontier of progress in artificial intelligence. Language models alone won’t solve the world’s hardest problems – robotics, disease, scientific discovery. Real progress requires models that experience the world and learn from their mistakes, the same way that humans do. And this kind of trial and error can be massively accelerated when done in simulation, rather than in the real world.
World models offer the most clear path to general-purpose simulation, changing how stories are told, how scientific progress is made and how the next frontiers of humanity are reached.
Our team consists of creative, open minded, caring and ambitious people who are determined to change the world. We aspire to continuously build impossible things and our ability to do so relies on building an incredible team. If you are driven to do the same, we'd love to hear from you.
*Titles posted to our careers page are updated regularly to best advertise the role and expected seniority, but internally we have a flat titling system with two types of titles: one for individual contributors and one for people managers.
ABOUT THE ROLE
*Open to hiring remote across North America and London — we also have offices in NYC, San Francisco, Seattle, and London.
We’re building a tool that makes content creation easy and accessible for all types of creatives. Our users love it. Runway has an actively engaged and growing community of passionate artists and creators worldwide. And we’re growing our support team to ensure we can continue to provide delightful experiences for our users every day.
We're looking for creatives at heart that can pick up new tools fast, hold up under high ticket volume without losing quality and identify solutions vs. just clearing the queue. If that's you, read on!
WHAT YOU’LL DO
- Work through a high volume of inbound support tickets across Free, Standard, Pro and Unlimited plans with speed and accuracy
- Handle escalations from our AI support layer with sharp judgement on what needs a human and what doesn't
- Identify patterns across tickets and proactively surface them to the product team- not just reporting, but also offering thoughtful recommendations based on what you're seeing
- Help identify opportunities to maintain or build self-service content: help docs, short-form videos, FAQs, etc.
- Engage with the Runway community on Discord and other forums
- Contribute directly to process improvements and automation, including building things yourself when the opportunity is there
- Triage complex technical issues for escalation to Enterprise support
- Live troubleshoot within the Runway platform as needed
WHAT YOU’LL NEED
- You're already comfortable in tools like Notion, Slack, Zendesk (or similar), Google Workspace and AI platforms
- Strong written communication: clear, direct, and thoughtful at volume
- A learn-by-failing mentality, when you hit something unfamiliar, you have an experimental mindset
- Natural curiosity about how products work, why users get confused, and what could be done better
- Comfort managing your own work in a fast-moving environment- high ownership and high autonomy
- Data driven mindset: you notice patterns and know how to communicate them
- 1-3 years in customer support, operations, or technical role
- Expertise and/or interest in the creative space, AI or both
- Genuine interest in AI, creative tools or both
WHAT SETS YOU APART
The most successful people in this role don't just keep up- they set the pace. They move through 60, 80, even 100+ tickets in a day without letting quality slip. They're reading the queue, not just clearing it. They notice what keeps surfacing and do something about it, a message to product, a doc, sometimes something they built themselves. They show up with ideas no one asked for yet.
Runway strives to recruit and retain exceptional talent from diverse backgrounds while ensuring pay equity for our team. Our salary ranges are based on competitive market rates for our size, stage and industry, and salary is just one part of the overall compensation package we provide.
There are many factors that go into salary determinations, including relevant experience, skill level and qualifications assessed during the interview process, and maintaining internal equity with peers on the team. The range shared below is a general expectation for the function as posted, but we are also open to considering candidates who may be more or less experienced than outlined in the job description. In this case, we will communicate any updates in the expected salary range.
Lastly, the provided range is the expected salary for candidates in the U.S. Outside of those regions, there may be a change in the range, which again, will be communicated to candidates.
WORKING AT RUNWAY
Great things come from great teams. https://www.youtube.com/watch?v=kwmj4ato2kw&ab_channel=Runway We’d love to hear from you.
We’re committed to creating a space where our employees can bring their full selves to work and have equal opportunity to succeed. So regardless of race, gender identity or expression, sexual orientation, religion, origin, ability, age, veteran status, if joining this mission speaks to you, we encourage you to apply.
More about Runway
- Universal World Simulator https://runwayml.com/world-simulator.html
- GWM-1 https://runwayml.com/research/introducing-runway-gwm-1
- Gen-4.5 https://runwayml.com/research/introducing-runway-gen-4.5
- General World Models https://runwayml.com/research/introducing-general-world-models
- Robotics SDK https://runwayml.com/research/introducing-runway-gwm-1#robotics-section
- Conversational Real-time Agents https://runwayml.com/research/introducing-runway-gwm-1#avatars-section
- Runway Studios https://runwayml.com/studios
We're excited to be recognized as a best place to work:
Crain's https://www.crainsnewyork.com/awards/best-places-work-2023 | InHerSight https://www.inhersight.com/companies/best/city/new-york-city-ny | BuiltIn NYC https://builtin.com/awards/new-york-city/2024/best-places-to-work | INC https://www.inc.com/best-workplaces/2024
УдалённоRemote; Seattle, WA; New York, NY; San Francisco, CA; Lastly, the provided range is the expected salary for candidates in the U.S
Location: Limassol
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Belka Games
Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
Role Overview
Our team is looking for a proactive and product-oriented Game Designer to work on new R&D projects in the hybrid-casual puzzle genre.
You will participate in the creation of new game concepts and prototypes from the earliest stages — from developing and iterating on core gameplay to building progression systems, balancing mechanics, and shaping the first layers of meta and LiveOps features.
We are looking for someone who enjoys experimenting, rapidly iterating on ideas, and turning raw gameplay concepts into strong product foundations.
Key Responsibilities
Design and develop gameplay systems and features for new game prototypes
Work on core gameplay, progression, balance, and early meta systems
Create and maintain game design documentation (concept docs, GDDs, feature specs)
Analyze gameplay problems and propose solutions to improve player experience and engagement
Participate in prototyping and iteration processes together with the R&D team
Design and tune game balance, rewards, pacing, and progression
Work with product metrics and formulate gameplay hypotheses
Collaborate closely with game designers, producers, artists, and developers during early production stages
Required Skills, Knowledge and Expertise
3+ years of experience as a Game Designer
Experience in
hyper-casual,
hybrid-casual, or puzzle games
Participation in developing games or prototypes from scratch (R&D / pre-production)
Experience working on at least 5 game projects or prototypes
Experience creating and maintaining game design documentation
Understanding of gameplay systems, progression, balancing, and player motivation
Strong knowledge of the mobile games market and current genre trends
Ability to clearly communicate ideas and work in a fast iteration environment
Strong analytical and problem-solving skills
English and Russian spoken and written at B2 level and above
Working at Tripledot
Fully remote
Paid Holiday:
Enjoy 20 business days of paid holiday
Collaborative and Data-Driven Culture:
Work in an environment where strong opinions are welcomed, ideas are challenged constructively, and product decisions are based on metrics and insights
Continuous Professional Development:
Grow your expertise through professional development opportunities within the company’s learning budget
Medical Insurance Compensation:
Receive compensation for private medical insurance
Sport Compensation:
Stay fit and active with partial reimbursement for your gym membership
Location: Tblisi
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Belka Games
Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
Role Overview
Our team is looking for a proactive and product-oriented Game Designer to work on new R&D projects in the hybrid-casual puzzle genre.
You will participate in the creation of new game concepts and prototypes from the earliest stages — from developing and iterating on core gameplay to building progression systems, balancing mechanics, and shaping the first layers of meta and LiveOps features.
We are looking for someone who enjoys experimenting, rapidly iterating on ideas, and turning raw gameplay concepts into strong product foundations.
Key Responsibilities
Design and develop gameplay systems and features for new game prototypes
Work on core gameplay, progression, balance, and early meta systems
Create and maintain game design documentation (concept docs, GDDs, feature specs)
Analyze gameplay problems and propose solutions to improve player experience and engagement
Participate in prototyping and iteration processes together with the R&D team
Design and tune game balance, rewards, pacing, and progression
Work with product metrics and formulate gameplay hypotheses
Collaborate closely with game designers, producers, artists, and developers during early production stages
Required Skills, Knowledge and Expertise
3+ years of experience as a Game Designer
Experience in
hyper-casual,
hybrid-casual, or puzzle games
Participation in developing games or prototypes from scratch (R&D / pre-production)
Experience working on at least 5 game projects or prototypes
Experience creating and maintaining game design documentation
Understanding of gameplay systems, progression, balancing, and player motivation
Strong knowledge of the mobile games market and current genre trends
Ability to clearly communicate ideas and work in a fast iteration environment
Strong analytical and problem-solving skills
English and Russian spoken and written at B2 level and above
Working at Tripledot
Hybrid Working
Paid Holiday:
Enjoy 20 business days of paid holiday
Collaborative and Data-Driven Culture:
Work in an environment where strong opinions are welcomed, ideas are challenged constructively, and product decisions are based on metrics and insights
Continuous Professional Development:
Grow your expertise through professional development opportunities within the company’s learning budget
Medical Insurance Compensation:
Receive compensation for private medical insurance
Sport Compensation:
Stay fit and active with partial reimbursement for your gym membership
Location: Minsk
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Belka Games
Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
Role Overview
Our team is looking for a proactive and product-oriented Game Designer to work on new R&D projects in the hybrid-casual puzzle genre.
You will participate in the creation of new game concepts and prototypes from the earliest stages — from developing and iterating on core gameplay to building progression systems, balancing mechanics, and shaping the first layers of meta and LiveOps features.
We are looking for someone who enjoys experimenting, rapidly iterating on ideas, and turning raw gameplay concepts into strong product foundations.
Key Responsibilities
Design and develop gameplay systems and features for new game prototypes
Work on core gameplay, progression, balance, and early meta systems
Create and maintain game design documentation (concept docs, GDDs, feature specs)
Analyze gameplay problems and propose solutions to improve player experience and engagement
Participate in prototyping and iteration processes together with the R&D team
Design and tune game balance, rewards, pacing, and progression
Work with product metrics and formulate gameplay hypotheses
Collaborate closely with game designers, producers, artists, and developers during early production stages
Required Skills, Knowledge and Expertise
3+ years of experience as a Game Designer
Experience in
hyper-casual,
hybrid-casual, or puzzle games
Participation in developing games or prototypes from scratch (R&D / pre-production)
Experience working on at least 5 game projects or prototypes
Experience creating and maintaining game design documentation
Understanding of gameplay systems, progression, balancing, and player motivation
Strong knowledge of the mobile games market and current genre trends
Ability to clearly communicate ideas and work in a fast iteration environment
Strong analytical and problem-solving skills
English and Russian spoken and written at B2 level and above
Working at Tripledot
20 business days paid holiday
in addition to bank holidays to relax and refresh throughout the year
Hybrid Working:
We work in the office 4 days a week
20 business days remote working:
Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year
Lunch:
Provided daily in the office to keep you fueled and focused
Continuous Professional Development:
Propel your career with continuous opportunities for professional development
Private Medical Cover:
Ensure your health is in good hands through private health insurance
Sport Compensation:
Stay fit and active with our sport compensation benefit
Taxi to compensate
for travel to the office
English Classes:
Enhance your English skills with our provided English classes
Location: Beijing, China
Our mission at Duolingo is to develop the best education in the world and make it universally available. It’s a big mission, and even though we've made a lot of headway, we still have work to do — and that’s where you come in!
Duolingo’s designers care about creating high-quality
experiences that look and feel fun
. From animators to writers, product designers to researchers, Design brings purpose, feeling, and delight to every interaction with our brand, inside the app and out. As a designer, you’ll join a culture of creativity and craft, where we have a high bar for excellence and an endless curiosity about how to bring more unexpected quirk and fun to the pursuit of learning.
Join us in our mission to develop education for our half a billion (and growing!) learners around the world.
About the role...
This role is an important part of the Design team, partnering with other designers and cross-functional teammates on features across our mobile apps, website, and communications. From polishing learner flows to supporting campaigns and community moments, you’ll help shape friendly, intuitive experiences that feel distinctly Duolingo. We care deeply about craft, so you’ll grow your skills while contributing to work that’s both user-friendly and fun, sweating the details to get them just right.
🧠 You will...
Design and prototype simple, playful learning experiences for the Duolingo app
Drive large work streams across your team with independence—you’ll lead!
Be a peer leader and mentor across Duolingo Design
Work with other designers and artists to expand Duolingo’s design language
Partner with engineers and product managers to define what we build, and how we get there
Consider every part of a finely crafted experience: animation, copy, UI to business impact
✅ You have...
An online portfolio featuring simple consumer mobile apps
The highest bar for visual design and interaction details
Fluency in creating high fidelity prototypes quickly
Experience shipping products at scale in a product organization
The ability to explain your work and decisions simply and concisely
A big appetite for feedback to help you make your best work
A bravery in solving hard problems within ambiguity and complexity
⭐ Exceptional candidates will have...
The desire to make decisions fast
Know-how using AI and LLMs to make interesting ideas from scratch
Deep understanding for brand, and a brand’s role in business
Skills shaping motion and animation for user interfaces
A track record of career growth within previous companies
A reputation of being a top performer and is sought after by other leaders
The offered salary is dependent upon several factors, including work experience, skills, and internal peer comparisons. The posted range is subject to change in the future. For this role, base salary is supplemented by equity compensation. We encourage you to talk with your recruiter for more information related to compensation for this role!
Salary Range:
¥804,949
—
¥1,088,971 CNY
Benefits:
Take a peek at how we care for our employees' holistic well-being with our benefits
here
.
Job Alerts:
Sign up for job alerts
here
.
Accommodations:
We will do everything we can within reason to make sure that your interview takes place in an environment that fairly and accurately assesses your skills. If you need assistance or accommodation, please contact
accommodations@duolingo.com
.
Equal Employment Opportunity:
Duolingo is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, gender (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.
Fraud Warning:
Unfortunately, there is a rise in scammers pretending to be real Duolingo employees. Duolingo and our employees will never ask for your Social Security number, bank details, or passport info, and we’ll never ask you to deposit a check, purchase equipment, or exchange money during the interview process. Real Duolingo employees always use an email that ends in @duolingo.com or @recruiting.duolingo.com. Stay alert and double-check these details before sharing any information.
By applying for this position your data will be processed as per the
Duolingo Applicant Privacy Notice
.
Location: Remote
Workplace: Remote
We are building AI to simulate the world through merging art and science.
We believe that world models are at the frontier of progress in artificial intelligence. Language models alone won’t solve the world’s hardest problems – robotics, disease, scientific discovery. Real progress requires models that experience the world and learn from their mistakes, the same way that humans do. And this kind of trial and error can be massively accelerated when done in simulation, rather than in the real world.
World models offer the most clear path to general-purpose simulation, changing how stories are told, how scientific progress is made and how the next frontiers of humanity are reached.
Our team consists of creative, open minded, caring and ambitious people who are determined to change the world. We aspire to continuously build impossible things and our ability to do so relies on building an incredible team. If you are driven to do the same, we'd love to hear from you.
*Titles posted to our careers page are updated regularly to best advertise the role and expected seniority, but internally we have a flat titling system with two types of titles: one for individual contributors and one for people managers.
ABOUT THE ROLE
We're looking for a Product Designer to own the surfaces where Runway turns usage into revenue: pricing, upgrade paths, checkout, and the moments a creator decides Runway is worth paying more for. You'll partner with growth engineering, product, and data to turn goals like ARR growth, expansion revenue, and reduced churn into tested, shipped design changes.
WHAT YOU’LL DO
- Own growth-critical surfaces (pricing pages, paywalls, upgrade prompts, and checkout flows) from concept through shipped, tested experiments
- Turn business goals like ARR growth, expansion revenue, and reduced churn into design hypotheses and interface changes you can test
- Design and read A/B tests and other experiments with growth engineering and data, iterating fast on what moves the numbers
- Collaborate closely with growth engineering and product to ship experiments quickly and turn winners into permanent product surfaces
- Contribute to visual and interaction consistency between growth surfaces and the rest of the product
- Set the design direction for Runway's growth surfaces and mentor other designers working in the funnel
WHAT YOU’LL NEED
- Experience designing product surfaces tied directly to revenue and can point to what moved ARR, conversion, or expansion revenue in a past role
- Comfort running and reading quantitative experiments, not just shipping a single "best" design
- Experience designing flows, prototypes and high-fidelity UI's for web products, with strong visual design skills
- Experience delivering and iterating fast in close collaboration with engineering, and product teams
- Ability and flexibility to iterate fast and often
- Comfortable picking up unfamiliar parts of the product rather than waiting to be assigned only what you already know
- Knowledge and understanding of the creative tool space
- Bonus points if you have experience creating functional prototypes using AI tools (Claude Code, Cursor, etc.)
- At Runway, it's always a bonus if you have artistic and creative potential (particularly skills with video/audio editing, icon/typography design, illustration, etc.)
Runway strives to recruit and retain exceptional talent from diverse backgrounds while ensuring pay equity for our team. Our salary ranges are based on competitive market rates for our size, stage and industry, and salary is just one part of the overall compensation package we provide.
There are many factors that go into salary determinations, including relevant experience, skill level and qualifications assessed during the interview process, and maintaining internal equity with peers on the team. The range shared below is a general expectation for the function as posted, but we are also open to considering candidates who may be more or less experienced than outlined in the job description. In this case, we will communicate any updates in the expected salary range.
Lastly, the provided range is the expected salary for candidates in the U.S. Outside of those regions, there may be a change in the range, which again, will be communicated to candidates.
WORKING AT RUNWAY
Great things come from great teams. https://www.youtube.com/watch?v=kwmj4ato2kw&ab_channel=Runway We’d love to hear from you.
We’re committed to creating a space where our employees can bring their full selves to work and have equal opportunity to succeed. So regardless of race, gender identity or expression, sexual orientation, religion, origin, ability, age, veteran status, if joining this mission speaks to you, we encourage you to apply.
More about Runway
- Universal World Simulator https://runwayml.com/world-simulator.html
- GWM-1 https://runwayml.com/research/introducing-runway-gwm-1
- Gen-4.5 https://runwayml.com/research/introducing-runway-gen-4.5
- General World Models https://runwayml.com/research/introducing-general-world-models
- Robotics SDK https://runwayml.com/research/introducing-runway-gwm-1#robotics-section
- Conversational Real-time Agents https://runwayml.com/research/introducing-runway-gwm-1#avatars-section
- Runway Studios https://runwayml.com/studios
We're excited to be recognized as a best place to work:
Crain's https://www.crainsnewyork.com/awards/best-places-work-2023 | InHerSight https://www.inhersight.com/companies/best/city/new-york-city-ny | BuiltIn NYC https://builtin.com/awards/new-york-city/2024/best-places-to-work | INC https://www.inc.com/best-workplaces/2024
Location: Los Angeles, USA
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Principal Software Engineer, you’ll work alongside other engineers to implement technical solutions at a company-wide scale. You’ll collaborate with teams to ensure high quality and stack applicability, and provide other engineers with a clear illustration of extraordinary engineering.
As a
Principal Software Engineer
focused on graphics on the unpublished MMO team, you are responsible for helping Riot build and deliver a brand new game! You will keep the players' experience in mind as you build rendering systems and engine features to support one of our new games. You will also work collaboratively with artists, designers, and producers to deliver genre-defining visual experiences to our players. You will also report to the Engineering Manager of the project.
Responsibilities:
Be the rendering expert of the team
Help build the engine technology that powers one of our new AAA games
Deeply understand how rendering systems are interlinked and proactively work across departments to shepherd best practices and advise on all things rendering-related
Work collaboratively with the art team to help realize the overall vision of the game
Work to monitor and increase the performance of the game client
Build, implement, and improve tools for artists across multiple platforms
Work to resolve pipeline issues and to identify areas for improvement
Required Qualifications:
8+ years of professional programming experience as a rendering engineer
2+ years experience as a technical lead
Experience working with various game engines (i.e. Unreal, Unity, etc.)
BS or equivalent experience
Familiarity working in an agile environment
Experience with multithreaded programming
Experience working on an MMO
Desired Qualifications:
Familiarity with working with and extending tools like Maya
Expert in low-level optimization of C++
Experience with asset pipelines, version control, and data-driven rendering architectures
Experience with Nanite
Experience with procedural content generation tools (i.e. Houdini, UE5 PCG, etc.)
For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we
put players first
. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Location: Hong Kong
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.
Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore
Have Fun
and
Is Motion Gaming Back?
, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.
Nex employees may be expected to collaborate with colleagues across different time zones. Depending on the role and location, occasional travel may also be required for company events, external meetings, and other business-related activities.
Important Notice:
⚠️ To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in
@nex.inc
. If you receive a suspicious email or message, please do not respond and report it immediately to us.
Location: Hong Kong
Type: Full Time Contractor, with the possibility to extend or convert
Reports to: UI/UX Manager
The Role
We are seeking an exceptionally talented UI/UX Designer with a strong visual impulse and elevated design craft to help shape the future of active motion gaming.
In this role, your primary strength lies in visualizing intuitive, high-impact user interfaces. You will turn complex motion interactions into visually captivating, delightful, and pixel-perfect UI experiences that resonate across diverse age groups from young kids to parents.
You will work at the intersection of game UI, visual storytelling, and interactive design, collaborating closely with game designers, and engineers to elevate the overall aesthetic standard of our products.
What You'll Do
Define & Elevate Visual Identity:
Craft stunning, dynamic visual languages and UI systems for brand-new motion-based family games, ensuring each title has a distinct, delightful, and highly polished aesthetic.
High-Craft UI Design & Asset Production:
Create production-ready UI components, visual assets and iconography that adapt seamlessly to various art styles.
Cross-Functional Craft Delivery:
Collaborate closely with game developers and tech artists to ensure visual fidelity, UI animations, and design details are executed flawlessly in the final build.
Uphold Design Excellence:
Maintain an uncompromising eye for detail, establishing best-in-class visual quality, UI consistency, and craft standards across our entire design system.
What We're Looking For
Visual & UI Portfolio:
A strong, visually driven portfolio demonstrating exceptional talent in UI layout, high visual craft, color expression, visual hierarchy, and game interface design.
Mastery of Visual Craft:
Outstanding foundation in visual aesthetics, advanced layout principles, dynamic typography, color theory, component design, and iconography.
Tool Mastery:
Deep proficiency in Figma, Adobe Creative Suite (Photoshop, Illustrator), and UI prototyping/motion tools.
Versatile Art Styles:
Ability to quickly adapt and design across multiple visual styles.
Execution & Detail Orientation:
Obsessive about visual precision, alignment, and pixel perfection without losing sight of overall project timelines.
We Offer
Competitive compensation package.
Flexible working hours and vacation policy.
Product-driven culture that treasures talents and individual growth.
Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Nex is located in
San Jose, California, USA
and
Hong Kong
. Learn more about us at
https://www.nexplayground.com/about
.
We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!
Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.
We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.
Location: Singapore
Established in 2020, Riot Singapore is a game development studio focused on delivering great experiences to our players. We partner with our Los Angeles headquarters on game development for League of Legends, Teamfight Tactics, VALORANT, and unpublished R&D products. Riot Singapore is seeking talented, passionate Rioters with backgrounds in all areas of game development to build games that make it better to be a player.
That’s where you come in.
Game Product Managers at Riot lead passionate teams to create and evolve products and experiences for our players. We seek to deeply understand our product’s audience and drive strategy to create value for players and for Riot. We help concept, build, and influence projects at all stages of production.
As
Principal Game Product Manager, Cosmetics
for
Teamfight Tactics (TFT)
, you will lead the TFT Cosmetics team within the Acquisitions, Expression, and Events (AXE) initiative. You will own the vision, strategy, roadmap, and product outcomes for TFT's cosmetics portfolio, spanning existing offerings, new content types, exclusive content, store features, and long term cosmetics research and development.
This is an individual contributor role in which you will serve as the product lead for a multidisciplinary team in Singapore, setting product direction, defining priorities, and driving product decisions across producers, artists, designers, analysts, researchers, marketing partners, and other specialists. While you will not have formal people management responsibilities, you will be expected to lead through influence, bringing teams together around a shared strategy and empowering them to deliver exceptional player experiences.
Working closely with TFT leadership and stakeholders in our Los Angeles headquarters, you will balance player insights, creative ambition, and commercial outcomes to shape the future of TFT's cosmetics portfolio. Success in this role means creating cosmetics that resonate with players, building a healthy and innovative portfolio, and establishing a long term strategy that supports TFT's continued growth.
Responsibilities:
Define the product vision, strategy, and roadmap for TFT's cosmetics portfolio, driving player engagement and commercial success.
Lead the multidisciplinary cosmetics team by defining product priorities and aligning partners around them.
Collaborate with artists to create content that resonates deeply with players, elevating their creative vision to achieve product goals.
Manage product KPIs, leveraging performance reporting, experimentation, revenue models, and deep dive analysis and research to improve decision making.
Identify product challenges and opportunities, including cosmetics research and development, formulate strategies and plans, and build stakeholder buy in.
Develop decision frameworks, product briefs, and other artefacts that guide downstream decisions and create clarity across teams.
Partner with Production to translate strategy into executable plans, including roadmap sequencing, capacity planning, prioritization, and sustainable live operations.
Navigate the broader TFT and Riot organization to drive cohesive action across Marketing, Regional Publishing, IP and League Creative, Brand Partnerships, and other cross functional partners.
Required Qualifications:
8+ years of Product Management experience in the games industry, with a strong focus on live-service games where cosmetics and virtual goods are core to the product.
Proven experience owning product vision, strategy, roadmaps, and commercial outcomes while leading cross-functional teams through influence.
Deep expertise in cosmetics, live-service monetization, and player-facing content, with experience shaping product portfolios and driving long-term strategy.
Deep understanding of cosmetics-driven free-to-play games and the player motivations, progression systems, and live-service mechanics that drive long-term engagement.
Proven ability to shape product decisions through player insights, data, commercial thinking, and creative judgement.
Experience partnering with artists, designers, creative directors, and Production to translate creative vision into successful product strategy.
Excellent communication and stakeholder management skills.
Strong analytical skills, using product performance, player behaviour, experimentation, and market trends to drive strategic decisions.
Desired Qualifications:
Experience working in Agile production environments.
Experience working in a cross-geographical, multi-team environment.
Active Teamfight Tactics player with a deep understanding of the game's systems, player base, and cosmetics ecosystem.
Our Perks
Full relocation support
Full health insurance for you, your spouse and children
Open paid time off
Retirement benefits with company matching
Life insurance, parental leave, plus short-term and long-term disability
Play Fund so you can broaden and deepen your knowledge of our players and community through games
We will double down on your donations of time and money to non-profits
Location: San Francisco Bay Area, USA
Workplace: Hybrid
Why work at Higgsfield AI?
Higgsfield AI is the fastest-scaling generative AI company in history, hitting $1B in annual revenue run rate, 30M+ users worldwide, 6M+ generations per day, and powering 390 of Fortune 500 brands.
We're building at the absolute frontier of AI-powered video creation and next-generation creative tools. Joining Higgsfield means becoming part of a high-impact team shaping the future of AI-native creativity, at a company that isn't just moving fast—but rewriting what fast looks like.
The Role
Higgsfield AI is seeking a Senior PR Manager - Consumer, Influencer & Entertainment PR to define and lead our global consumer communications strategy. This is a hybrid role based in San Francisco.
This leader will own Higgsfield's public narrative across consumer media, creator culture, entertainment, lifestyle, technology, and social influence. You'll build excitement around our products, launch category-defining campaigns, cultivate relationships with creators and celebrities, and position Higgsfield as the most culturally relevant AI company in the world.
This role reports closely into executive leadership and partners across Marketing, Product, Social, Partnerships, and Creative.
What You'll Do
Consumer Communications
- Develop and execute Higgsfield's global consumer PR strategy.
- Lead media campaigns surrounding product launches, milestones, partnerships, and brand moments.
- Position Higgsfield as the leading consumer AI platform through proactive storytelling.
- Secure top-tier coverage across technology, consumer, entertainment, and lifestyle media.
Creator & Entertainment Relations
- Build strategic relationships with creators, influencers, celebrities, talent agencies, studios, labels, and entertainment partners.
- Identify cultural moments where Higgsfield can authentically participate.
- Support creator launches, exclusive collaborations, and high-profile partnerships.
- Develop VIP engagement strategies surrounding major product announcements.
- Curate in person and virtual events to drive relationship building, social media and earned media coverage.
Brand Storytelling
- Shape messaging that resonates with creators, artists, filmmakers, brands, and consumers.
- Partner closely with Product Marketing to simplify complex AI innovations into compelling narratives.
- Build executive visibility opportunities alongside marketing campaigns.
Product Launch Communications
- Own communications strategy for major product releases.
- Coordinate embargoes, media briefings, exclusive interviews, and launch events.
- Create launch playbooks that generate sustained media momentum.
Agency & Media Management
- Manage external PR agencies globally.
- Build relationships with journalists across consumer technology, entertainment, creator economy, lifestyle, and culture.
- Track media performance and continuously optimize communications strategy.
What We're Looking For
- 7-12 years of communications or public relations experience.
- Experience leading consumer communications for high-growth technology, entertainment, social media, gaming, creator economy, or AI companies.
- Deep relationships across consumer technology and entertainment media.
- Strong network within influencer, creator, Hollywood, music, sports, or digital talent ecosystems.
- Exceptional storytelling and messaging abilities.
- Experience leading global product launches.
- Comfortable operating in fast-moving startup environments.
- Strong executive communications skills.
- Agency management experience preferred.
Compensation & Benefits
We offer a competitive and thoughtfully structured compensation package designed to align with impact and growth.
Base Salary: The anticipated salary range for this role is $180,000 - $210,000, depending on experience, skills, and location.
In addition to cash compensation, we offer equity and a comprehensive benefits package to support you both professionally and personally.
This is a hybrid role based in the San Francisco Bay Area. Team members are expected to work from our San Francisco office three full days per week, with the remaining days worked remotely and are expected to be available during agreed working hours and to maintain sufficient overlap with the relevant team’s time zone. We value in-person collaboration, active communication, responsiveness, and close partnership across teams.
Higgsfield AI is an equal opportunity employer. We are committed to building a diverse and inclusive team and do not discriminate on the basis of race, color, religion, sex, gender identity or expression, sexual orientation, national origin, age, disability, veteran status, or any other protected characteristic.
Role Overview
Our team is looking for a proactive and product-oriented Game Designer to work on new R&D projects in the hybrid-casual puzzle genre. You will participate in the creation of new game concepts and prototypes from the earliest stages — from developing and iterating on core gameplay to building progression systems, balancing mechanics, and shaping the first layers of meta and LiveOps features. We are looking for someone who enjoys experimenting, rapidly iterating on ideas, and turning raw gameplay concepts into strong product foundations.
Key Responsibilities
— Design and develop gameplay systems and features for new game prototypes
— Work on core gameplay, progression, balance, and early meta systems
— Create and maintain game design documentation (concept docs, GDDs, feature specs)
— Analyze gameplay problems and propose solutions to improve player experience and engagement
— Participate in prototyping and iteration processes together with the R&D team
— Design and tune game balance, rewards, pacing, and progression
— Work with product metrics and formulate gameplay hypotheses
— Collaborate closely with game designers, producers, artists, and developers during early production stages
Required Skills, Knowledge and Expertise
— 3+ years of experience as a Game Designer
— Experience in hyper-casual, hybrid-casual, or puzzle games
— Participation in developing games or prototypes from scratch (R&D / pre-production)
— Experience working on at least 5 game projects or prototypes
— Experience creating and maintaining game design documentation
— Understanding of gameplay systems, progression, balancing, and player motivation
— Strong knowledge of the mobile games market and current genre trends
— Ability to clearly communicate ideas and work in a fast iteration environment
— Strong analytical and problem-solving skills
— Russian and English - must have
Working at Tripledot
— Fully remote
— Paid Holiday: Enjoy 20 business days of paid holiday
— Collaborative and Data-Driven Culture: Work in an environment where strong opinions are welcomed, ideas are challenged constructively, and product decisions are based on metrics and insights
— Continuous Professional Development: Grow your expertise through professional development opportunities within the company’s learning budget
— Medical Insurance Compensation: Receive compensation for private medical insurance
— Sport Compensation: Stay fit and active with partial reimbursement for your gym membership
Location: ES - Barcelona, Spain
Scopely is looking for a Production Director – Seasonal Content to join our MONOPOLY GO! team. This role is based from our Barcelona hub on a hybrid basis (3 days per week).
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide.
At Scopely, we care deeply about what we do and strive to inspire play every day—whether through our work alongside exceptional teammates or through unforgettable experiences for millions of players. We're a global team of game makers building one of the world's most successful live-service games.
As the Production Director – Seasonal Content, you'll own the operational health, planning, and execution behind MONOPOLY GO!'s seasonal content portfolio. You'll partner across Art, Design, Product, Live Operations, Licensing, and Content teams to ensure every season delivers exceptional quality, creative novelty, operational excellence, and measurable player impact.
Success in this role goes beyond shipping content on schedule. You'll be accountable for the health of the seasonal ecosystem—including content capacity, creative ambition, production predictability, IP integration, execution quality, and the cross-functional alignment required to consistently deliver industry-leading live-service seasons.
This role requires an exceptional balance of strategic leadership and tactical execution. You'll be equally comfortable shaping long-term organizational strategy with senior leadership as you are rolling up your sleeves with producers, artists, designers, and engineers to solve production challenges, unblock teams, and improve execution day-to-day.
What You'll Do
Lead production for the Seasonal Content organization, overseeing the planning, execution, and successful delivery of every MONOPOLY GO! season.
Own the operational health of the seasonal portfolio, balancing player experience, content quality, novelty, production predictability, resource utilization, and business objectives—not simply delivery against schedule.
Drive the long-term evolution of the seasonal content pipeline, continuously improving how art, design, narrative, gameplay content, rewards, licensed IP, localization, and live operations move from concept through launch.
Own content roadmap planning, art capacity planning, outsourcing strategy, and resource forecasting to maximize both creative ambition and sustainable execution.
Partner closely with Product, Art, Design, Live Operations, Marketing, and Licensing leadership to align priorities across multiple concurrent seasonal initiatives.
Operate comfortably at both the executive and production floor levels—providing strategic direction while remaining actively involved in milestone reviews, dependency management, issue resolution, production planning, and critical decision making.
Be willing to get "in the weeds" with producers and development teams to remove blockers, resolve ambiguity, improve workflows, and ensure teams have what they need to succeed.
Lead cross-functional planning for major seasonal launches, proactively identifying execution risks, staffing challenges, dependency conflicts, and operational gaps before they impact delivery.
Drive executive-level visibility through clear reporting, production health metrics, risk assessments, and actionable recommendations.
Champion continuous improvement across production methodologies, governance, tooling, AI adoption, and content development workflows.
Lead organizational change initiatives that improve how teams plan, collaborate, and execute, ensuring new processes are successfully adopted across multiple disciplines.
Serve as a diplomatic leader who builds trust across diverse teams, navigates competing priorities with empathy, and facilitates alignment during high-pressure or ambiguous situations.
Mentor Production Managers and Producers while raising the overall maturity and effectiveness of production across the Seasonal Content organization.
What We're Looking For
Extensive experience leading production within large-scale live-service game development environments.
Deep expertise managing content-heavy production pipelines, including art production, outsourcing, IP development, localization, approvals, and live seasonal releases.
Demonstrated success operating as a Production Director or equivalent leader responsible for both organizational strategy and execution.
Proven ability to seamlessly shift between strategic leadership and hands-on production management, remaining deeply connected to execution while guiding long-term organizational direction.
Strong expertise in production planning, capacity planning, portfolio management, dependency mapping, forecasting, and operational excellence.
Exceptional understanding of creative development pipelines and how to optimize art and content production without sacrificing quality or innovation.
Outstanding diplomacy and stakeholder management skills, with the ability to influence senior leaders, resolve conflict constructively, and build alignment across diverse disciplines without relying on direct authority.
Experience leading organizations through meaningful operational change, including introducing new production processes, organizational structures, tools, or ways of working while driving strong adoption.
Excellent judgment balancing player experience, creative ambition, technical constraints, production risk, and business priorities.
Outstanding communication, organizational leadership, and relationship-building skills.
Comfortable operating in fast-paced environments with rapidly evolving priorities and complex cross-functional organizations.
Passion for building high-performing teams, enabling creative excellence, and delivering unforgettable seasonal experiences at world-class scale.
AI Capability & Readiness
We believe AI will fundamentally transform how content organizations operate. In this role, you'll be expected to actively incorporate AI into production workflows to improve planning, asset tracking, documentation, communication, forecasting, content review, dependency management, and operational decision-making. You'll champion thoughtful AI adoption across the Seasonal Content organization, helping teams work faster, make better decisions, and increase creative capacity without compromising quality. We value leaders who are curious, experimental, and capable of driving organizational change as AI reshapes game development.
Bonus Points
Experience working on category-leading live service games.
Experience within mobile free-to-play game development.
Experience leading globally distributed development teams.
Experience scaling production organizations during periods of rapid growth.
Familiarity with modern AI productivity tools such as Claude, Codex, Cursor, or similar, and experience applying them to production workflows.
Experience evolving production operating models, governance frameworks, or portfolio planning processes.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Hybrid, SP
Workplace: hybrid
We are looking for a passionate gamer with strong on-camera presence to join our creative team as the face and force behind our UGC-style advertisements. In this role, you'll act in hook-driven concepts, gameplay commentary, reaction videos, skits, and testimonials.
You need to be comfortable on camera, skilled in fast-paced video editing, and sharp enough to analyze competitor strategies. Working closely with our marketing and post-production teams, you'll brainstorm, film collaborative content, and deliver high-performing ads designed to drive game installs — if you know exactly what makes a gamer stop scrolling on TikTok or Reels, we want o hear from you.
Main Responsibilities
- Independently record high-quality, authentic UGC-style video ads for our portfolio of games. This includes gameplay commentary, reaction videos, skits, testimonials, and "hook-driven" direct response concepts.
- Translate this research into actionable insights and present weekly "trend reports" and new creative proposals to the broader marketing team.
- Coordinate with other team members or influencer peers to plan and execute collaborative recordings (e.g., multiplayer sessions, duets, "versus" challenges, and synchronized reactions).
- Take full ownership of editing your raw footage into a near-final product. This includes pacing cuts, adding trending audio/sound effects, basic text overlays, and subtitles within platforms like CapCut or Premiere Pro.
- Act as the primary liaison between creative ideation and our advanced post-production/localization team.
- Prepare clear, organized project files and briefs for the production team when creatives require high-end Motion Graphics, complex VFX, or localization into multiple languages.
- Review final outputs from the production team to ensure the original creative vision was maintained during the polishing phase.
Requirements
- A strong portfolio of UGC video content, preferably within the gaming or tech space (links to TikTok/Reels/Shorts handles - required).
- A genuine passion for video games (mobile, PC, or console) and a deep understanding of gaming culture, memes, and community language.
- Strong skills in mobile editing apps (CapCut) and/or desktop software (Adobe Premiere Pro, Final Cut). You can turn raw footage into an engaging video quickly.
- Ability to look at other ads not just as a viewer, but as a strategist analyzing why they work.
- Excellent ability to articulate creative concepts to the team and provide clear feedback to post-production artists.
- Comfortable working in a fast-paced performance marketing environment where priorities shift based on data.
What We Offer
Beyond a vibrant and enjoyable work atmosphere, we offer:
- Competitive compensation aligned with market standards.
- Flexible benefits.
- Health and dental insurance.
- Profit sharing.
- Career development opportunities and professional growth.
If you want to share this ride with us and join a lightweight, fun and focused environment that breathes innovation and game culture, apply now!
Location: Tokyo, Japan
Our mission at Duolingo is to develop the best education in the world and make it universally available. It’s a big mission, and that’s where you come in!
At Duolingo, you’ll join a team that cares about educating our users, experimenting with big ideas, making fact-based decisions, and finding innovative solutions to complex problems. You’ll have limitless learning opportunities and daily collaborations with world-class minds — while doing work that’s both meaningful and fun.
Join our life-changing mission to develop education for our half a billion (and growing!) learners around the world.
Read
our blog
to learn more.
About the role...
We're looking for a Managing Editor, Character IP to lead Duolingo's manga and anime expansion in Japan. This isn't a role for someone who manages timelines and coordinates vendors from a distance. You'll get into the weeds — developing Duo's Japanese character voice, writing plots when needed, identifying the right manga artists, and building the studio and TV network relationships that turn a great concept into something millions of people actually watch. Our roadmap goes manga first, then anime, with a TV morning show slot (think Chiikawa) as the target format for animation. This role reports into the Director of Design Studio Brand team, with a dotted line to the Director of Country Marketing Japan and Korea team.
🧠 You will...
Set and uphold Duolingo’s high quality bar across all creative projects in this pipeline
Partner with Design Studio Creative Directors to define Duo's Japanese character profile — tone of voice, personality details, backstory — while staying true to his globally established character bible
Write your own plots and lead original story development when needed
Scout and brief manga artists and illustrators who match the look and feel we're going for
Build and manage relationships with publishers and editors to get manga projects off the ground
Select and manage anime production studios — handling contracts, budgets, schedules, and quality
Pitch to and build relationships with TV networks, with the goal of securing a morning show slot
Set visual quality standards appropriate to each format and platform (TV, streaming, short-form)
Keep global and local stakeholders aligned and get buy-in at the right moments
✅ You have...
Hands-on manga editing / directing experience at a publisher, editorial production company, or IP firm
Proven ability to develop original stories — you've written plots yourself, not just managed others who do
Sharp editorial / directorial instincts for capturing a character's voice and making it feel alive on the page
Real relationships with publishers, manga artists, and writers, and a track record of getting projects made
Working knowledge of anime production: studio contracts, budgets, and how to get quality work at a fair value
Existing connections with major TV networks and experience pitching concepts for broadcast slots
Exceptional collaboration skills, seeking consensus and feedback when making decisions
Business-level English needed for collaborating with our global team — strong written English vs. spoken fluency
⭐ Exceptional candidates will have...
Experience taking a manga property all the way through to anime adaptation
Familiarity with social-native formats (vertical, short-form, platform-specific)
Background in brand licensing, merchandise, or IP business development
Experience with inbound or outbound IP localization (foreign IP in Japan or Japanese IP abroad)
The offered salary is dependent upon several factors, including work experience, skills, and internal peer comparisons. The posted range is subject to change in the future. For this role, base salary is supplemented by equity compensation. We encourage you to talk with your recruiter for more information related to compensation for this role!
Salary Range:
¥17,178,000
—
¥25,767,100 JPY
Benefits:
Take a peek at how we care for our employees' holistic well-being with our benefits
here
.
Job Alerts:
Sign up for job alerts
here
.
Accommodations:
We will do everything we can within reason to make sure that your interview takes place in an environment that fairly and accurately assesses your skills. If you need assistance or accommodation, please contact
accommodations@duolingo.com
.
Equal Employment Opportunity:
Duolingo is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, gender (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.
Fraud Warning:
Unfortunately, there is a rise in scammers pretending to be real Duolingo employees. Duolingo and our employees will never ask for your Social Security number, bank details, or passport info, and we’ll never ask you to deposit a check, purchase equipment, or exchange money during the interview process. Real Duolingo employees always use an email that ends in @duolingo.com or @recruiting.duolingo.com. Stay alert and double-check these details before sharing any information.
By applying for this position your data will be processed as per the
Duolingo Applicant Privacy Notice
.
Location: Shanghai, China
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title
League of Legends
to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the
League of Legends
experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As a Game Designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity help craft in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to create and iterate player-focused designs that will delight millions around the world.
As a
Senior Game Designer (Systems – Balancing & Economy)
on the
Unpublished R&D Product
team, you will help design, build, and refine gameplay systems that support engaging player experiences. You will partner with designers, artists, and engineers to develop, iterate, and improve systems through rapid prototyping, testing, and cross-functional collaboration. This role requires a hands-on designer who is comfortable working in an evolving development environment, balancing experimentation with thoughtful decision-making while continuously improving gameplay systems and player experiences.
You will report into the Game Director of the team.
Responsibilities:
Design, implement, and improve gameplay systems that deliver engaging player experiences.
Develop multiple system design solutions and clearly communicate implementation trade-offs and associated risks.
Establish design principles and best practices for future systems design work.
Lead small cross-functional teams to develop gameplay systems aligned with product objectives.
Create clear design documentation that can be understood and implemented across disciplines.
Collaborate closely with designers, artists, engineers, and production partners to create cohesive player experiences.
Utilize prototyping, playtesting, and data-informed iteration to validate and improve system designs.
Incorporate feedback and continuously refine systems to achieve high-quality player experiences.
Required Qualifications:
6+ years of professional experience in Game Design.
Strong expertise in one or more of the following areas: progression systems, game balance, economy systems, or mathematical modeling.
Experience owning gameplay features or leading systems design efforts for at least one shipped title.
Demonstrated ability to create and improve complex gameplay mechanics and systems with consideration for player experience and long-term maintainability.
Experience integrating multiple gameplay systems into cohesive player experiences.
Fluent in Mandarin Chinese.
Desired Qualifications:
Experience leading systems, economy, or game balance design.
Experience with prototyping and iterative game development.
Experience collaborating across disciplines throughout the game development lifecycle.
Experience mentoring or coaching other designers.
Significant proficiency (3+ years) using Unreal Engine.
Fluent in spoken and written English.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Location: Cambridge / Hybrid
Workplace: hybrid
Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.
This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.
WHAT’S THE ROLE?
Are you passionate about crafting compelling character and creature animation that elevates gameplay? At Frontier, animation is at the heart of our storytelling. We’re looking for an experienced Animator to join our talented team and help bring our worlds to life.
*Please note that candidates invited to interview may be asked to complete a role-related assessment in their own timeas part of the selection process.Further details regarding the expected time commitment will be provided in advance.
WHAT YOU’LL BE DOING
Create high-quality, expressive character and creature animations using Maya.
Implement animations into our proprietary Cobra engine.
Collaborate across disciplines including Character Art, Code, Design, and VFX.
Take direction from the Lead Animator and Game Director to realise the creative vision.
Contribute to a culture of feedback and continuous improvement.
Solve production challenges with creativity and technical know-how.
Maintain accurate task tracking and validate assets to minimise bugs.
Provide feedback to external development partners when needed.
Support junior team members and contribute to team knowledge sharing.
WHAT YOU’LL BRING
Proven experience producing high-quality animation assets.
Strong proficiency in Maya’s character animation tools.
Excellent understanding of body mechanics, posing, timing, and acting choices.
Experience with creature animation and believable movement.
Familiarity with animation state machines.
Understanding of versioning software (SVN, Perforce).
Strong time management and communication skills.
Basic knowledge of rigging pipelines.
BONUS IF YOU HAVE
Experience with external animation behaviour tree software (e.g. Havok, Unity, Unreal)
Scripting knowledge (Python, MEL)
Experience mentoring or training junior animators
WHAT WE CAN OFFER YOU
You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.
Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.
We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.
We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.
For queries, please email: recruitment@frontier.co.uk
Location: Los Angeles, USA
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a software engineer, you’ll work with both new and current technologies, creating innovative solutions to overcome high-volume obstacles and to deliver player value.
As a
Principal Software Engineer on the Live Experiences teams within Teamfight Tactics
, you will collaborate with multidisciplinary teams to enable the creation of new game features, systems, and experiences for our players. You will discuss and define the needs of art, design, and audio in a highly collaborative environment. You will build new technology in a wide variety of game systems to meet those needs. As Teamfight Tactics is a multi-platform game, supporting PC, Android, and iOS, cross-platform experience would be beneficial. You will report to the Engineering Manager accountable for the Live Experiences teams.
Responsibilities:
Build gameplay features and systems for TFT game modes and cosmetics
Build around-game UI features, including progression and monetization flows in collaboration with Visual Designers and User Experience creatives
Collaborate and drive on product, technical and architectural discussions, ensuring alignment with product vision and engineering strategy
Improve efficiency for developers and unlock their ability to create awesome experiences by improving tools and workflows
Align with stakeholders and disciplines spanning multiple teams across TFT to deliver awesome features
Provide mentorship to engineers, tech artists, and tech designers
Participate and improve the team's support rotation
Reduce ambiguity in a problem space through technical discovery & prototyping
Required Qualifications:
10+ years of software development, including shipping one or more products on large code bases that span a range of platforms and tools
4+ years Unreal Engine experience, with familiarity in game engine tools, workflows, & content pipelines
Expertise with C++ and Gameplay Engineering (Character, Camera, Controls)
Experience leveraging strong communication skills to collaborate across disciplines (e.g. Design, Art, QA, Production) to create solutions
Experience mentoring others in both soft and hard skills
Product sense, pragmatism, and player empathy in making tech decisions
BS in Computer Science, or proven understanding of Computer Science fundamentals
Desired Qualifications:
Familiarity with Teamfight Tactics
Mobile and/or multi-platform experience
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we
put players first
. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Key Responsibilities:
— Develop and implement gameplay mechanics, systems, and tools.
— Collaborate with designers and artists to bring game features to life.
— Optimize code for performance and memory usage.
— Debug and resolve technical issues throughout the development cycle.
— Contribute to the design and improvement of game engines and pipelines.
Requirements:
— Proven experience as a Programmer in game development or a related field.
— Proficiency in programming languages like C++, C#, or Python.
— Experience with game engines like Unreal Engine or Unity.
— Strong problem-solving and debugging skills.
— Excellent communication and teamwork abilities.
Preferred Qualifications:
— Experience with multiplayer or networked game development.
— Knowledge of graphics programming (e.g., HLSL, GLSL).
— Familiarity with AI programming and physics simulations.
What We Offer:
— Competitive salary and benefits.
— Opportunity to work on exciting, high-profile game projects.
— Collaborative and inclusive work environment.
— Professional growth and development opportunities.
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УдалённоseniorСША; Lastly, the provided range is the expected salary for candidates in the U.S
Los Angeles, USA
seniorHong Kong; Nex employees may be expected to collaborate with colleagues across different time zones
Singapore; Full relocation support
ГибридseniorSan Francisco Bay Area, USA; Team members are expected to work from our San Francisco office three full days per week, with the remaining days worked remotely and are expected to be available during agreed working hours and to maintain sufficient overlap with the relevant team’s time zone
ES - Barcelona, Spain
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Tokyo, Japan
seniorShanghai, China
ГибридWe can provide a comprehensive relocation support package as part of any offer, should you need to relocate; Please note that candidates invited to interview may be asked to complete a role-related assessment in their own timeas part of the selection process.Further details regarding the expected time commitment will be provided in advance; We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events