Задачи:
— Проведение UX-ревью приложения и приведение интерфейса к best practices
— Создание макетов самостоятельно (hands-on роль)
— Ревью макетов других дизайнеров, менторство и обучение
— Распределение задач и приоритетов на 5 UX/UI дизайнеров в разных проектах
Требования:
— Опыт 5+ лет в продуктовом UX/UI, mobile-first
— Портфолио с работающими продуктами, а не только концептами
— Аргументация решений на основе исследований и метрик
— Опыт ревью чужих макетов и работы с младшими дизайнерами
— Самостоятельность в условиях ограниченных дедлайнов и ресурсов
Будет плюсом:
— Знание английского языка
— Опыт в соцсетях, музыкальных стримингах, лентах
— Опыт построения дизайн-системы с нуля
— Возможность переезда в Минск (не обязательно)
Условия:
— Полная удалённая занятость
— Полный рабочий день
— Зарплата в долларах, обсуждается по итогам собеседования
Location: Remote (Germany)
Workplace: remote
ELEKS Product Design Office is looking for a Middle/Senior UX Designer in Poland, Croatia and Germany.
Our customer is a major German university hospital. The role focuses on designing and continuously evolving the user experience across complex public-facing and internal web applications.
REQUIREMENTS
6+ years of professional experience in UX/UI design
Strong expertise in design systems and complex digital platforms
C1-level German and excellent command of English
Proven experience working in agile, interdisciplinary teams and projects
Willingness to attend approximately 10 on-site meetings in Magdeburg throughout the project
Experience in healthcare, public sector, education, CMS platforms (Drupal, TYPO3, Sitecore, AEM), and the implementation of accessibility standards is a strong advantage
Strong experience in user research, user-centered design, information architecture, interaction design, and usability
Proven ability to create user journeys, wireframes, user flows, clickable prototypes, and detailed design specifications
Excellent practical knowledge of Figma and FigJam
Practical experience with Miro or comparable collaborative workshop tools
Strong expertise in responsive and mobile-first design approaches
Experience conducting design reviews and ensuring implementation quality
Reliable availability during agreed CET/CEST core business hours
RESPONSIBILITIES
Analyze and optimize user journeys for different internal and external target groups
Develop and continuously improve information architecture, navigation, and user guidance
Plan and conduct user research, interviews, stakeholder workshops, and usability tests
Create wireframes, clickable prototypes, user flows, and detailed design specifications
Derive functional and technical design requirements from the style guide and approved Figma mock-ups provided under Lot 1
Define and maintain design tokens, breakpoints, grid systems, and layout rules
Build and evolve a version-controlled design system
Design reusable templates, page types, modules, and components
Develop responsive and mobile-first designs
Define all relevant component and interaction states
Ensure a consistent visual experience across both the website and intranet
Consider long labels, varying content volumes, and multilingual content.
Ensure compliance with WCAG 2.1 AA, BITV 2.0, and EN 301 549 requirements
Design accessible navigation, forms, controls, and interactive components
Conduct design reviews and verify implemented interfaces against approved designs
Collaborate closely with business analysts, frontend and backend developers, quality assurance, content editors, and project management
Document design decisions and provide implementation-ready specifications to the development team
Participate in required on-site meetings in Magdeburg
RELOCATION TO CYPRUS OR POLAND Easybrain is looking for an experienced and proactive UX/UI Designer of game interfaces who can work out the interaction of game mechanics, design game interfaces, and generate ideas for improving the company’s products, which are used by millions of people every day. We encourage innovative approaches and welcome designers ready to challenge established norms to create unique and memorable game experiences.
Responsibilities:
- Designing the interfaces of mobile games for iOS and Android platforms;
- Preparing game and interface animations;
- Solving product problems by means of design;
- Presenting and approving design solutions;
- Developing interactive prototypes;
- Adapting interfaces for tablets;
- Preparing Layout Guidelines for developers;
- Design reviewing game builds.
Requirements:
- At least 3 years of work experience in the field of game interface design and development;
- Familiarity with Material Design Guidelines and iOS Human Interface Guidelines;
- A deep knowledge of animation principles and work experience with Spine, Principle, After Effects;
- Good knowledge of libraries and plugins in Sketch and Figma;
- Knowledge of the technical side of mobile development and games on Unity;
- A portfolio showcasing game interfaces and animations;
- Ability to set a timeline based on the assessment of tasks and to meet respective deadlines;
- Proactivity, striving to improve games, and excellent teamwork skills;
- English language - Intermediate+;
- Russian language is a must;
- A passion for mobile games.
Will be a plus:
- 3D modeling skills;
- Experience with Unity.
Benefits:
- Full support in relocating to countries where our offices are located;
- High-end market salary with performance bonuses;
- All needed equipment;
- Regular company events and monthly Friday meetings;
- Social benefits (private medical cover, sports reimbursement, etc.);
- Paid vacations, sick days;
- English, Greek, and Polish online language classes;
- Reimbursement for education and professional development.
Кипр, Польша; UX/UI DESIGNER | RELOCATION TO POLAND OR CYPRUS | EASYBRAIN #relocation #ui #ux #uxui #designer #artjob #gamedev https://teletype.in/@courierus/NzKyV4iRinQ; RELOCATION TO CYPRUS OR POLAND Easybrain is looking for an experienced and proactive UX/UI Designer of game interfaces who can work out the interaction of game mechanics, design game interfaces, and generate ideas for improving the company’s products, which are used by millions of people every day.We encourage innovative approaches and welcome designers ready to challenge established norms to create unique and memorable game experiences; APPLY ⭐️ - (1) Поддержка в релокации
Mayflower is a technology company focused on transforming the live entertainment industry by providing high-quality live streaming experiences. The Design System Designer role involves evolving and maintaining the design system across product and engineering teams.
Responsibilities:
— Evolve and maintain the existing UI foundation using Figma, Storybook, and code
— Design and refine core UI components such as inputs, buttons, form elements, and patterns
— Refine and extend a scalable token architecture (primitive → semantic → component) with theming support
— Improve alignment between Figma, frontend implementation, and Storybook to ensure product consistency
— Contribute to and improve the design-to-code workflow using Figma Variables, Tokens Studio, Style Dictionary, and CI/CD pipelines
— Support migration of components toward a token-based structure, prioritizing impactful areas
— Help shape and maintain contribution guidelines and system standards for design and engineering teams
— Contribute to documentation and knowledge sharing to facilitate system understanding and usage
— Explore and support AI-assisted workflows, including structured and machine-readable design system practices
Location: ES - Seville, Spain
Scopely is looking for a
Principal UX designer
to join our Monopoly GO! team in
Seville
(Spain) on a hybrid basis!
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
Monopoly GO! is our casual game and a key franchise that has Scopely’s largest game, enjoyed by millions of players. The team is based in Canada, Europe and the US, and works every day to create captivating new experiences for our players.
What You Will Do:
In this Principal UX Design role, you work in close partnership with our product and development teams to create new gameplay experiences for players.
Own the end-to-end UX strategy and execution for a product area, driving initiatives independently from discovery through implementation
Identify opportunities to improve the player experience through product thinking, player insights and data
Lead discovery initiatives to deepen our understanding of player behaviors, motivations and opportunities
Drive ideation of new concepts, facilitating workshops, brainstorming sessions, conceptual designs and prototypes to validate ideas early
Create innovative player experiences while balancing creativity with product goals, technical constraints and production realities
Help evolve UX frameworks, principles and design patterns that promote consistency, scalability and high-quality player experiences across the game
Champion user research as an essential part of the UX process, partnering with Research to identify risks, define learning objectives and translate findings into product decisions
Deliver high-quality designs, prototypes and documentation that clearly communicate the intended player experience to Product, Engineering and Art
Build strong cross-functional relationships, proactively driving alignment and helping teams navigate ambiguity to reach the best player-focused solutions
Contribute to the growth of the UX discipline by sharing knowledge, raising quality standards and helping build a collaborative design culture
What We’re
Looking
For:
8+ years of experience designing user
experiences for games
Proven track record of creating impactful gameplay features with deep expertise in game mechanics, player motivations, progression systems, rewards and player psychology
Strong product thinking, with the ability to balance player needs, business goals and technical constraints when making design decisions
Experience independently owning complex product areas and driving work forward
Expertise creating prototypes to validate ideas, identify risks early and iterate quickly
Ability to seamlessly move between tactical execution and strategic thinking, ensuring day-to-day design decisions support broader product goals
Excellent stakeholder management skills with the ability to challenge assumptions constructively, influence decisions through collaboration and build alignment across disciplines
Highly collaborative designer who proactively shares ideas, seeks feedback and contributes positively to team culture
Strong communication, diplomacy and relationship building skills, with the ability to navigate disagreements professionally while keeping player experience at the center of decision making
Comfortable working in ambiguity, proactively identifying opportunities and taking ownership to move initiatives forward
Passion for mentoring, raising craft quality and contributing to the continuous improvement of the UX discipline
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Americas; APAC; EMEA
Workplace: Remote
RevenueCat gives app businesses the infrastructure and tools to build, run, and improve their monetization. Since graduating from YC's S18 batch, we've grown into the default monetization platform for mobile.
We're in 50%+ of newly shipped subscription apps, we process $16B+ in annual purchase volume, and we help everyone from a solo developer to the OpenAI mobile team understand and grow their revenue.
We're a remote-first team of 150+ people across 25+ countries, guided by values we actually practice: Customer Obsession, Always Be Shipping, Own It, and Balance.
This isn't the right fit for everyone. The systems you’ll build here manage billions of dollars and touch hundreds of millions of end users, and we don’t take that lightly. You'll be expected to work hard and hold a high bar for what you ship, alongside some of the sharpest, most driven people you've worked with. If that sounds energizing rather than exhausting, keep reading.
ABOUT THE TEAM
You’ll join a cross‑functional group of app monetization subject matter experts who partner directly with RevenueCat customers and prospects. As part of the broader Customer Growth org, this team designs and implements high‑impact paywalls, onboarding flows, and purchase funnels using RevenueCat’s no‑code builders and experimentation tools, then feeds learnings back into our product, templates, and educational content
You’ll also collaborate closely with our content, marketing, and advocacy teams to turn real‑world project outcomes into templates, case studies, webinars, and best‑practice guides for the broader app community
ABOUT THE ROLE
As Senior CRO Designer, Paywalls & Funnels, you’ll be the person RevenueCat customers trust when the question is: “How do we get more users to convert and stay subscribed?”
You will:
- Design & build high‑converting paywalls and funnels
- Use RevenueCat’s paywall and experiment builders to design, configure, and ship paywalls, onboarding flows, upgrade paths, and win‑back experiences for mobile apps across categories
- Translate brands and product value props into clear, compelling paywall layouts, messaging, and pricing presentations
- Lead conversion optimization projects for customers and prospects
- Run structured discovery with customers and prospects to understand their business model, audience, and constraints
- Propose experiment plans (e.g., value prop framing, pricing presentation, trial vs. no‑trial, placement and timing of paywalls)
- Partner with apps to launch multivariate tests and interpret results, using RevenueCat’s analytics and experimentation tooling
- Codify patterns into reusable assets
- Distill what’s working across projects into reusable templates, checklists, and patterns that can be implemented directly in RevenueCat’s builders
- Work with Product to inform our paywall components, presets, and default templates
- Create educational content with Advocacy & Marketing
- Collaborate with Growth Advocacy and Content teams to turn your project learnings into:
- Example paywalls and funnel templates
- Blog posts, guides, and best‑practice documentation
- Webinars, live reviews, and conference talks or workshops
- Participate in public‑facing sessions (e.g., teardown streams, office hours) as a visible expert on monetization UX
- Champion monetization UX best practices
- Advise Sales, Customer Success, and Support on paywall and funnel best practices they can bring into customer conversations
- Provide feedback to Product & Engineering on how practitioners use our builders in the wild, highlighting opportunities for new features, components, and workflows
ABOUT YOU
You’re a conversion‑focused designer who lives at the intersection of mobile product design, growth, and experimentation. You have a track record of shipping real paywalls and funnels that move business metrics, not just portfolios
You have:
- Deep hands‑on experience with paywalls & funnels
- 5–8+ years designing consumer mobile experiences, with a substantial portion spent on subscription or purchase flows (e.g., paywalls, onboarding, upgrade/upsell, win‑back, account limits)
- Experience either:
- At a mobile app studio / product team owning monetization UX, or
- At an agency/consultancy repeatedly designing and optimizing paywalls and funnels for multiple apps
- Strong conversion & experimentation mindset
- Comfort defining hypotheses, success metrics, and test plans (e.g., CVR, trial start rate, activation, LTV)
- Experience using analytics and experimentation tools to interpret results and iterate quickly
- Ability to balance conversion gains with long‑term user trust and platform guidelines
- Mobile‑first product design skills
- Excellent interaction and visual design chops for small screens and high‑stakes surfaces (like paywalls and purchase flows)
- Strong UX writing instincts for concise, value‑focused copy and pricing messaging
- Proficiency in modern design tools (e.g. Figma) and comfort translating designs into no‑code builder configurations
- Customer‑facing communication skills
- Confidence leading workshops, design reviews, and strategy sessions with customers and prospects
- Ability to present options, pros/cons, and trade‑offs to both designers and non‑design stakeholders (founders, PMs, marketers)
- Great written communication for async collaboration in a remote team
- Values & ways of working
- You’re energized by our mission to help developers make more money
- You work iteratively and ship value quickly rather than waiting for perfection
- You have an ownership mentality: You see broken or unclear experiences and feel compelled to improve them
- You’re comfortable working in a fully remote, distributed team and collaborating across time zones
In your first month, you’ll:
- Learn RevenueCat’s products, especially paywalls, experiments, and analytics
- Join customer calls to understand our process and common challenges
- Audit a handful of existing customer paywalls and funnels and build your first recommendations
Within 3 months, you’ll:
- Own several customer projects end‑to‑end, from discovery through experiment analysis
- Ship multiple paywall and funnel variations using RevenueCat’s builders
- Partner with Advocacy/Content on at least one public asset (template, blog post, teardown, or webinar segment)
Within 6 months, you’ll:
- Be the go‑to expert internally for monetization UX, paywall patterns, and funnel optimization
- Maintain and evolve an internal “playbook” of best practices and tested patterns
- Influence the roadmap for our paywall and experiment tooling based on patterns you see across customers
Within 12 months, you’ll:
- Have materially improved conversion for a portfolio of customer apps, with clear before/after stories
- Help define our strategy for paywall templates and monetization UX guidance at scale
- Represent RevenueCat in public‑facing educational content (webinars, AMAs, workshops, or conference talks) as a leading voice on mobile monetization UX
WHAT WE OFFER:
- Competitive equity in a fast-growing, Series C startup backed by top-tier investors, including Y Combinator
- 10-year window to exercise vested equity options
- A fully remote environment designed around autonomy and flexibility
- 4-5 weeks of flexible time off annually
- Paid desk at a co-working space
- Workspace budget and continuous learning stipend
INTERVIEWING AT REVENUECAT
Our interview process is rigorous on purpose. We want to be sure that everyone we bring on is genuinely excited about this work, aligned with how we operate, and ready to meet our high bar for performance. Curious what that actually looks like? Read more in our blog post on how we hire at RevenueCat https://www.revenuecat.com/blog/company/how-we-hire-at-revenuecat/, including tips to help you succeed.
MORE ON HOW WE WORK:
- How we think about hiring and team design: Building a Winning Team https://app.notion.com/p/Building-a-Winning-Team-69e431c4c3df4b13961523cd93c0e9bf?pvs=21
- The values that guide how we work: Our Values https://www.revenuecat.com/blog/values/
- How we work as a remote team: How We Work Remotely at RevenueCat https://www.revenuecat.com/blog/how-we-work-remotely-at-revenuecat/
- What to expect from our interview process: Interview Expectations https://app.notion.com/p/RevenueCat-Interview-Expectations-1bdcb1a108b0800c8941def0f076f9e2?pvs=21
- What to expect from comp and employment: Employment FAQ https://app.notion.com/p/RevenueCat-Compensation-Employment-Overview-184cb1a108b0801398d4e525928597ab?pvs=21
Требования:
— 3+ года опыта в роли UI/UX Designer
— опыт разработки интерфейсов для игровых проектов
— уровень английского B1+
О компании:
Innowise выполняет проекты в области разработки ПО и инженерии, работая с клиентами из США, Дании, Германии и других стран
Размер команды — 1k-5k
REMOTE GLOBAL OR RELOCATION TO 3 SITES Nexters is an international game development company that strives to introduce the joy of core gaming experiences to casual players. In 2021 we went public and listed on the NASDAQ (GDEV). Nexters is part of the GDEV holding, which also includes Cubic Games, Royal Ark and Game Gears studios. Our people work worldwide from offices in Cyprus, Armenia, and Kazakhstan or remotely. We want brilliant professionals who love building great games in a team with one of the best cultures.
About your role
At Nexters, we create games that capture the hearts of millions of users worldwide. We are seeking an experienced and creative UI Artist to work on our flagship mobile project, Hero Wars Alliance. In this role, you won’t just be enhancing interfaces, you’ll be crafting a user experience that will stay with players for years to come. You’ll be an integral part of the Nexters team, actively involved in creating visually appealing and user-friendly interfaces that elevate the game to a new level. Working closely with game designers, you’ll have a significant impact on the overall gameplay experience, making it even more immersive and enjoyable.
What you’ll be doing
Design and produce high-quality game UI assets, including HUDs, menus, meta-game screens, pop-ups, icons, buttons, and in-game overlays.
Develop and maintain a cohesive UI visual style aligned with the game’s art direction, genre expectations, and target midcore audience.
Collaborate closely with UX designers and game designers to transform wireframes and gameplay requirements into clear, readable, and engaging interfaces.
Optimize UI visuals for multiple resolutions, aspect ratios, and device performance, especially on mobile platforms.
Identify and proactively resolve visual, technical, or usability issues related to UI during development and post-launch.
We hope that you have
Strong understanding of visual design principles: composition, color theory, typography, contrast, and visual hierarchy.
Ability to create clear, readable, and aesthetically consistent UI for complex game systems and long play sessions.
Experience designing UI for different game states: gameplay, meta, menus, pop-ups, tutorials, and live events.
Skill in creating icons, UI elements, and interface graphics that communicate functionality intuitively.
Understanding of genre conventions and player expectations in midcore games.
Basic understanding of UI implementation concepts: anchors, layouts, states, layers, and resolution scaling.
Proficiency in Photoshop and Figma
Autonomy and Proactiveness: We value artists who take initiative and propose ideas without waiting for instructions
Nice to have
Proficiency in Unity
What we offer
Healthcare
Medical care program (including dental service) or medical care compensation are available for you wherever you wish to work. The basic medical care program is also available for your family members if you choose to work from our official locations – Cyprus, Armenia, and Kazakhstan.
Work, life, and balance
We offer a fair amount of paid vacation days and sick leave. You can work at one of our comfortable offices in official locations or from home.
Sports
You can choose various sports activities like yoga, football, and volleyball in our official locations.
Relocation support
A relocation package is available for you if you decide to join us in one of our official locations.
Skills improvement
Let's learn languages: you can visit online English language courses. Greek and Armenian language lessons are available for everyone who works in Cyprus or Armenia. Our company encourages people of Nexters to take part in game jams, hackathons, and relevant conferences and meetups as expert speakers.
Community & ESG
We are proud of our local communities and support employees’ social initiatives. Dream big, act big: Nexters contribute to gaming’s positive impact on the world, hold a sustainability strategy, and take part in charity projects all over the world.
Work format
In one of the company's offices in Cyprus, Armenia and Kazakhstan or remotely.
Location: European Union
Workplace: Remote
About the Role
At Playson, we’re all about crafting innovative, eye-catching designs for the gaming world. We’re on the lookout for a creative and skilled Graphic Artist to join our team, specifically for slot games. If you love creating art that combines both creative flair and technical precision, this role is for you.
Key Responsibilities
- Design original logos, icons, and visual assets for slot games
- Create promotional graphics for marketing campaigns across various platforms (social media, email, banners)
- Refine and enhance existing promotional content to keep it fresh and engaging.
- Collaborate closely with developers and content editors to ensure your designs come to life as intended
- Deliver assets optimised for smooth integration with developers and animators.
- Contribute to the design of game symbols, characters and promotional materials
Requirements
- 5+ years of experience as a Graphic Designer in the gaming or iGaming space
- Strong base art skills in logo design, layout, typography, and colour theory and composition
- Proficiency in Adobe Photoshop, or similar design tools
- Ability to create designs from scratch, not just repurpose existing elements
- Flexibility, proactivity, and a strong sense of initiative
Nice to Have
- Experience with animation tools like Spine
- Familiarity with usability principles
What We Offer
- Benefit from a transparent and systematic quarterly bonus system
- We offer a flexible work schedule to accommodate your needs
- Choose to work remotely, providing greater flexibility and comfort
- Enjoy unlimited paid vacation leave, including bank holidays
- Take unlimited paid sick leave whenever necessary
- Get reimbursement for professional development courses and training. We provide access to the latest tools and training for continuous growth
Recruitment Process
- Portfolio review. Applications without a portfolio will not be considered for further steps
- HR Interview
- Take home task
- Final interview
By submitting your application, you acknowledge that your personal data will be processed in accordance with our Privacy Policy https://playson.com/privacy.
Задачи:
— Проектировать логику и интерфейсы для Web и Mobile;
— Создавать нестандартные креативные концепты;
— Генерировать фото, графику и элементы UI с помощью ИИ (Midjourney, Stable Diffusion и др.);
— Плотно работать с командой разработки для идеальной реализации идей.
Требования:
— Сильное портфолио с мощной UX-логикой и чистым UI;
— Уверенное владение генеративным ИИ и активное использование его для креативов;
— Стартап mindset: проактивность, критическое мышление, нацеленность на результат;
— Высокая насмотренность и эстетический вкус.
Условия:
— Проектная работа / Фриланс;
— Возможна удалённая работа или работа на месте в Алматы.
Location: Lisbon
Workplace: Hybrid
Build with us
Since 2004, we've had one clear goal: to make payments and money management effortless for every business in Europe.
Today, more than 250,000 companies use Mollie to get paid, manage money and grow – with products designed to be simple, scalable, and dependable.
With 950+ Mollies across 14+ locations, we care deeply about autonomy and craft. So we work in small teams, with real ownership, and we trust you to make the right decisions.
We're building for the long term, so we provide the tools you need, processes you can rely on, and a balanced work environment to help you do work you're proud of.
Sound like your kind of place? Let's build together.
Your impact
The Merchant Experience domain's mission is to craft seamless experiences so every Mollie moment feels intuitive, secure, and supportive. The vision is simple: customers stay focused on growing their business while Mollie just works. We are hiring UI Engineers across the domain.
We care deeply about quality and well-designed experiences, not only for our customers, but especially for the engineers building Mollie's products. This means creating clean, well-documented APIs, reliable tooling and smooth workflows that make development, testing, localisation, and releases easier and more predictable. It also means owning the design system and navigation experience that merchants interact with every day, driving engagement, accessibility, and product activation at scale. As a UI Engineer, you bridge the gap between platform capabilities and the teams that rely on them, working across the frontend, backend and infrastructure as needed.
This is not a role where you ship one feature and move on. You will have real ownership, real visibility, and the chance to do work that matters at scale.
What you'll ship
- Own and evolve the Mollie UI design system, ensuring consistency and quality across web and mobile.
- Rebuild and improve the mobile navigation architecture, covering both the system design and the visual experience.
- Improve app accessibility in line with compliance standards, making Mollie more inclusive for all merchants.
- Strengthen testing practices and automation to raise reliability and reduce regressions across the app.
- Own the Upsell infrastructure and in-app messaging that enables targeted campaigns to drive merchant engagement and product activation.
What you'll bring
- 5 or more years of experience developing mobile apps and web applications, with solid hands-on React and/or React Native experience and a genuine, deep understanding of JavaScript fundamentals at a low level.
- Experience with CI/CD pipelines and app release processes.
- Comfort working with native browser APIs and language primitives, and enough CSS confidence to implement interfaces using design system components.
- A track record of building or maintaining products at medium to large scale, where code quality, reliability, and performance actually matter, including experience with test-driven development and REST API design.
- A product-first mindset with end-to-end ownership, from design iteration through to delivery with a focus on user experience and measurable outcomes.
- A generalist mindset with strong communication skill.
- Always Be Shipping mindset: consistently delivering value to customers, where speed and quality go hand in hand.
Grow your way
At Mollie, growth is personal. We believe everyone should have the chance to develop their skills, explore new challenges and shape their career on their own terms.
You'll get regular feedback and performance reviews to support your development, with fair and transparent salary reviews along the way. Many Mollies move into new roles or take on new projects to stretch themselves, and we actively hire from within to help you take the next step.
No matter if you're aiming for promotion, exploring a different career path or building new skills, you'll be supported with the tools, trust and opportunities to grow your way.
Unlock your full potential and join us to eliminate financial bureaucracy
If you're excited by the idea of building what's next, for yourself and for thousands of businesses across Europe, we'd love to hear from you. Apply with your CV (in English) using the form below.
Want a peek behind the scenes? Check out what life at Mollie is really like.
AI at Mollie
We believe in Always Be Shipping, and AI brings that philosophy to life across every team, every role, every day.
AI is core to how we build. It helps us move faster, simplify work and make smarter decisions, creating real impact for the businesses we serve. We're looking for people who are excited to use AI to shape the future of finance with us.
RELOCATION TO FINLAND (SUPPORTED) | SUPERCELL
We are looking for a passionate and experienced UI/UX Designer to join the Community Team at Supercell. You will help define how players experience Supercell beyond gameplay itself and designing intuitive, polished, and delightful services that reward, inform, and inspire our players. You’ll work across a variety of touchpoints, from in-game news and deep link rewards to web platforms for creators, helping to shape products that players will love for years to come.
This is your opportunity to work with a passionate team that connects millions of players with the games they love, through products like the Community Hub, Community Events, the Creator Program, and Make. The Community Hub is the home for social, creators, and community within our games, and Community Events bring players together through moments like the adidas Starr Cup and KeepBrawlAlive. Our dream is to turn players into superfans by bringing players closer to the games.
As a designer on the Community Team, you’ll collaborate closely with our game teams, community managers, Supercell ID and Store teams, and external partners to create cohesive, player-first experiences. You’ll take ownership of both the visual and UX design of key player-facing services, breaking down complex systems into simple, elegant flows that feel right at home in the Supercell world.
What You'll Be Doing
Design intuitive, polished player-facing services for Supercell’s Community and Creator initiatives.
Create visually outstanding UI and UX that enhance the player experience across web and in-game platforms.
Collaborate closely with game teams, Supercell ID, Store teams, and external digital agencies to deliver seamless and engaging designs.
Take ownership of your projects from early concepts to polished releases, including supporting live operations.
Contribute to the long-term vision of player-facing community services at Supercell.
Help the team with developing new tools and ways of working, including smart AI usage
What You Have
Background in product or UI/UX design, with a proven track record of delivering high-quality, player- or consumer-facing designs.
A portfolio showcasing stunning UI/UX work that drives excitement and engagement.
Exceptional visual skills and creative vision, ideally backed by a background in graphic design and art direction.
Deep understanding of UX principles and the ability to adapt designs based on player feedback and live needs.
Strong information architecture and visual hierarchy skills.
Solid interaction and motion design skills in UI context.
Ability to work independently, take full ownership of your projects, and thrive in a fast-paced, collaborative environment.
Excellent communication skills to clearly share your vision and design rationale across teams.
Experience leveraging AI tools and an innovator mindset
A passion for mobile games and a player-first mindset.
Where You'll Be
This role is based in our Helsinki office. We value a collaborative work environment and genuine human interactions. You will work very closely with our other Helsinki-based teams.
If you are not local, our relocation team would be excited to help you with your move to Helsinki. We provide comprehensive support not only for you, but also for your family!
Задачи:
— Вести пользовательский опыт от концепции до запуска, отстаивая дизайн-видение топового развлекательного приложения.
— Управлять, наставлять и поддерживать команду продуктовых дизайнеров на платформах iOS, Android и веб.
— Создавать ориентированные на пользователя дизайны, вайрфреймы, прототипы и макеты для приложения JustPlay.
— Развивать и поддерживать дизайн-гайдлайны и комплексную дизайн-систему компании.
— Сотрудничать с продакт-менеджерами и инженерами для разработки инновационных решений в рамках технических ограничений.
— Интегрировать AI-инструменты для дизайна с целью оптимизации творческих процессов и повышения скорости доставки.
Требования:
— Опыт руководства командами мобильного продуктового дизайна не менее 5 лет, предпочтительно в сфере развлечений или игр.
— Экспертные знания в области геймификации и дизайна вовлечения пользователей.
— Профессиональное владение Figma и портфолио с успешными мобильными проектами.
— Опыт масштабирования и совершенствования команд и операционных процессов дизайна.
— Внимание к деталям и высокая приверженность качеству.
Желательно:
— Опыт работы с платформами лояльности или вознаграждений.
— Знание мобильных игровых трендов и рекламного рынка.
Условия:
— Гибкий график работы с возможностью быть цифровым кочевником, с редкими визитами в офис или регулярной работой на месте.
— Пакет релокации с полной поддержкой визы.
— Бюджет на личное развитие до 2000 евро в год на обучение и конференции.
— Поддержка психического здоровья через бесплатный персональный коучинг от nilo.health.
— Особые преимущества для Германии: 25 дней отпуска, бесплатная подписка Wellhub gold, ежемесячный билет Deutschland-Ticket.
— Современное оборудование (Mac или Windows) и офис в Берлине, дружественный к собакам, с бесплатным ежедневным обедом.
leadLEAD UX/UI DESIGNER | RELOCATION TO BERLIN (SPONSORED) | JUST PLAY #relocation to #germany #berlin #fulltime #artjob #uxui #design https://teletype.in/@courierus/9_i3nhRsG_B; RELOCATION TO BERLIN | VISA SPONSORSHIP Company Justplay is a global entertainment platform used by millions of players to discover content and earn rewards; Relocation package including full visa support
Location: JP - Tokyo, Japan
The UX Design team of Scopely Explore (formerly known as Niantic) delivers innovative mobile experiences that inspire exploration, exercise, and connection for players around the world.
As a Senior UX Designer, you will own the end-to-end UX vision for a game title or major feature area, carrying it from strategy and underlying flows through polished, high-fidelity interfaces that keep the player at the center. The design challenges here are real-world and often have no established playbook, so we value thoughtful design, exceptional visual execution, and the ability to bring ideas to life quickly.
At Scopely Explore and our Tokyo Studio, great UX depends on how you collaborate as much as what you produce. You will operate as a peer to Product, Engineering, Art, and Marketing to influence product direction, and one of your most important and rewarding partnerships will be with Game Designers, who bring deep expertise in shaping player experiences. Together, you will work at the intersection of deep game design and the accessibility of a great consumer product, building experiences that welcome gamers and non-gamers alike.
Within the design team, you will raise the craft of the designers around you through mentorship, and part of that is helping define how we work with AI. You will help shape best practices and experiment with AI tools and workflows to form a point of view on where they add real value. Your efforts will underscore core UX and design principles, showing that the best results come when the designer and user-centric thinking stay at the center, so that AI amplifies product impact rather than substituting for creativity.
What you will do
Own the end-to-end UX vision and strategy for a game title or major feature area, from concept through implementation.
Define interaction patterns, design approaches, and the quality bar for player-facing experiences, navigating undefined problem spaces with minimal direction.
Produce high-fidelity UI, mockups, wireframes, prototypes, and design documentation: polished visual work that communicates clearly and validates direction early.
Drive cross-functional alignment and influence product direction in close partnership with Game Design, Product, Engineering, Art, and Marketing.
Facilitate ideation and feature planning by framing the problems worth solving, not only responding to them.
Explore and apply AI tools and workflows where they strengthen the work, with a clear point of view on when to use them and when not to.
Elevate the design practice: mentor designers, give and gather critique, share workflows and emerging tools, and help level up the team.
Advocate UX decisions persuasively to internal and external stakeholders, building shared understanding and buy-in.
Regular and reliable attendance and participation in meetings; in-office Tuesday, Wednesday, and Thursday.
What you will need
6+ years of professional UX/UI design experience, including senior ownership of complex, ambiguous projects end to end.
A portfolio that demonstrates strong mobile interaction design and visual/UI craft, with clear evidence of your specific role, the decisions you drove, and measurable impact on shipped products.
Expert-level user flows, wireframing, and visual design; fluency with Figma and modern prototyping tools.
Hands-on experience integrating AI into a design practice, with the judgment to know where it adds value and where it does not.
A track record of influencing cross-functional partners and product direction without formal authority.
Experience mentoring designers and contributing to or defining design systems/patterns.
Comfort operating autonomously in ambiguity; defining the problem, not just the solution.
Experience shipping mobile applications or games.
Strong proficiency in English and Japanese, with the ability to communicate and influence both verbally and in writing across local and global teams.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Riyadh, Saudi Arabia
Muller Solutions is seeking a highly skilled UX/UI Expert to design and enhance user experiences across digital platforms. The successful candidate will play a key role in creating intuitive, accessible, and user-centric digital experiences.
Key Responsibilities:
Design and optimize user journeys and experiences.
Develop and maintain a unified Design System.
Create and supervise interactive prototypes and wireframes.
Ensure compliance with WCAG and W3C accessibility standards.
Conduct usability reviews and improve overall user experience.
Collaborate with stakeholders, developers, and designers to deliver high-quality digital experiences.
Requirements
Bachelor's degree in Design, Human-Computer Interaction, or a related field.
Minimum 10 years of experience in UX/UI and government services design.
Strong knowledge of UX methodologies, accessibility standards, and design systems.
Proficiency in design tools such as Figma, Adobe XD, or Sketch.
Location: Salt Lake City, Utah, United States
About the Role
iCapital is seeking a Senior UX Writer to enhance the user experience across the iCapital platform by crafting clear, engaging, and user-centered content across all products. This role plays a critical part in shaping how users interact with experiences, including AI-driven capabilities, by defining intuitive inputs and ensuring clear, consistent outputs. The ideal candidate will collaborate closely with cross-functional partners, including product leadership, to elevate content standards and ensure users navigate the platform with clarity and confidence.
This individual will operate as both a hands-on contributor and a strategic leader, helping to shape and scale the design system content guidelines and governance frameworks while supporting the complexity of a multi-language, multi-currency product environment.
Responsibilities
Operate as both a hands-on contributor and a strategic leader.
Create clear, consistent, and user-centered content that guides clients through complex application workflows, subscription and onboarding journeys.
Drive content design leadership by shaping and evolving iCapital design system writing style guides, reusable patterns, and governance frameworks to ensure consistent, multi-language and multi-currency experiences across platforms.
Guide content recommendation through design critiques, content reviews, and collaborative workshops.
Ensure all content aligns with accessibility standards, regulatory guidelines, and plain-language best practices.
Manage multiple priorities and deliver high-quality content solutions.
Collaborate cross-functionally with the UX, Product, Legal and Compliance teams and business stakeholders to translate requirements into effective content solutions.
Qualifications
7+ years of experience in UX writing, content design, or digital product content strategy
Bachelor’s degree in English, communications, journalism, UX design, human-computer interaction, or a related discipline, or equivalent experience with financial services, or other regulated industries
Demonstrated experience designing application flows, subscriptions, onboarding journeys, and user guidance for digital products
Provide clear, user-focused writing for complex systems or enterprise applications
Experience developing and building design systems, content standards, and governance frameworks
Proficiency with collaboration and design tools such as Figma, Confluence, or similar platforms
Strong stakeholder management and cross-functional collaboration skills
Experience working in fast-paced product environments
Familiar with accessibility standards such as WCAG 2.1 AA and inclusive design principles
Experience working with AI-assisted content tools
Experience working within legal, regulatory, and compliance review processes, collaborating closely with cross-functional teams to ensure designs meet approval requirements
Portfolio, website, or any other relevant link to your work in your resume is required
Benefits
The base salary range for this role is $125,000 to $150,000. iCapital offers a compensation package which includes salary, equity for all full-time employees, and an annual performance bonus. Employees also receive a comprehensive benefits package that includes an employer matched retirement plan, generously subsidized healthcare with 100% employer paid dental, vision, telemedicine, and virtual mental health counseling, parental leave, and unlimited paid time off (PTO).
We believe the best ideas and innovation happen when we are together. Employees in this role will work in the office Monday-Thursday, with the flexibility to work remotely on Friday.
For additional information on iCapital, please visit
https://www.icapitalnetwork.com/about-us
Twitter: @icapitalnetwork | LinkedIn:
https://www.linkedin.com/company/icapital-network-inc
| Awards Disclaimer:
https://www.icapitalnetwork.com/about-us/recognition/
iCapital is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, gender, sexual orientation, gender identity, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.
Location: South Africa; Pakistan; Philippines; United Kingdom; Spain; Bosnia and Herzegovina
Job Type:
Full-time (Contract)
Location:
Remote (Working Hours: EST 9 AM – 5 PM)
About Huzzle
At Huzzle, we connect exceptional talent with top opportunities at leading companies across the UK, US, Canada, Europe, and Australia. Our clients include fast-growing startups, digital agencies, and tech platforms across SaaS, MarTech, FinTech, and more. Unlike traditional outsourcing, you are placed directly with a client as a valued, long-term member of their team.
About the Company
This opportunity is with a high-performing digital marketing agency based in the U.S., specializing in building conversion-focused websites and running ROI-driven marketing campaigns. Their core mission is simple: create visually compelling websites that generate real revenue for clients in industries like Home Services and Healthcare.
Job Summary
We’re hiring a Senior Webflow Designe
r
for a remote web design job focused on creating high-converting websites and marketing assets. This is an ideal role for a designer who thrives in both UI/UX design and Webflow development, with a strong grasp of design systems and digital marketing performance.
You’ll own projects end-to-end—from wireframes in Figma to fully responsive, production-ready Webflow builds—while collaborating closely with account managers to deliver impactful client results.
Key Responsibilities
Design and build Webflow websites from scratch (no templates)
Create wireframes, prototypes, and high-fidelity UI designs in Figma
Develop marketing assets: ads, landing pages, email newsletters, and social graphics
Build and maintain scalable UX design systems (component libraries, tokens, style guides)
Ensure responsive, pixel-perfect design across all breakpoints
Use structured frameworks like Client-First or Relume naming conventions
Collaborate with account managers to align on client goals and deliverables
Optimize design outputs for conversion and performance
Requirements
3+ years experience inWebflow web design (portfolio required)
Advanced expertise in Figma (design systems, prototyping, UI/UX workflows)
Strong Webflow skills: CMS, animations, responsiveness, clean structure
Proven experience building design systems (component libraries or brand systems)
Strong fundamentals in typography, layout, color, and visual hierarchy
Experience creating digital marketing assets across platforms
Excellent English communication (written and verbal)
Nice to Have
Basic knowledge of HTML/CSS
Advanced Webflow animations
CRO (Conversion Rate Optimization) or A/B testing experience
Experience in Home Services or Healthcare industries
Portfolio Requirements (Mandatory)
Your application must include:
Live Production Links: Active websites you’ve built (mobile responsiveness will be tested)
Webflow Read-Only Links: Backend access to review structure and build quality
At least one example of a design system (Figma library, style guide, or brand system)
Benefits
💰 Competitive salary: $3,500–$4,500 USD/month
🌎 Fully remote web design role with global team exposure
🚀 Work on high-impact projects that directly drive client revenue
📈 Long-term growth with a performance-focused digital agency
🧠 Opportunity to build scalable design systems used across multiple clients
🏖️ 2 weeks paid time off + paid U.S. holidays
🎯 Clear expectations with structured onboarding and career progression
Location: Poland; Romania; Czechia; Philippines; South Africa; Portugal
About Huzzle
At Huzzle, we connect high-performing B2B sales professionals with global companies across the UK, US, Canada, Europe, and Australia. Our clients include startups, digital agencies, and tech platforms in industries like SaaS, MarTech, FinTech, and EdTech. We match top sales talent to full-time remote roles where they’re hired directly into client teams and provided ongoing support by Huzzle.
Role Type: Part-time to start (20 hours)
Engagement: Independent Contractor
About the Company
Our client is a fast-growing digital marketing agency based in the U.S., specializing in building high-performing websites and marketing campaigns for Home Services and Healthcare companies. Their mission is simple: create visually compelling websites that drive measurable business results.
Job Summary
We are hiring an experienced
Webflow Designer
with strong expertise in
Figma, UX/UI design, and Webflow development
. This is a hands-on role where you will design and build conversion-focused websites from scratch, create marketing assets, and develop scalable design systems.
This role is ideal for someone who combines
creative design thinking with technical Webflow execution
, and thrives in a fast-paced, performance-driven environment.
Key Responsibilities
Design and build fully responsive websites from scratch using
Webflow
Create high-fidelity
wireframes, prototypes, and UI designs in Figma
Develop landing pages, ad creatives, email newsletters, and social media graphics
Build and maintain scalable
UX design systems
(component libraries, style guides, brand systems)
Collaborate with account managers to understand client goals and deliver projects on time
Implement and maintain
Client-First or Relume
naming conventions in
Webflow
Ensure all designs meet high standards for responsiveness, usability, and conversion performance
Requirements
3+ years of experience in
Webflow design and development
Advanced proficiency in
Figma
(wireframing, prototyping, design systems)
Strong expertise in
Webflow CMS, animations, and responsive design
Proven experience building
scalable design systems
(component libraries, style guides, brand systems)
Solid understanding of
design fundamentals
(typography, layout, spacing, color theory, visual hierarchy)
Experience creating
digital marketing assets
(ads, emails, social graphics)
Strong English communication skills (written and verbal)
Ability to work
U.S. Central Time
Nice-to-Haves
Basic knowledge of HTML/CSS
Advanced Webflow animations and interactions
CRO (Conversion Rate Optimization) or A/B testing experience
Experience working with Home Services or Healthcare brands
Benefits
💰 Competitive monthly salary based on experience starting from $700 USD - $2000
🌎
Fully Remote:
Work from anywhere with flexible hours and US overlap
🚀 Work with a fast-growing, design-forward travel-tech company
🧪 Be part of an agile team using modern design tooling and weekly sprint cycles
🤝 Peer Community: Connect with high-performing sales professionals in our network
🧭 Ongoing Support: Receive guidance from Huzzle before and after placement
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
УдалённоseniorYou’re comfortable working in a fully remote, distributed team and collaborating across time zones; APAC; EMEA
УдалённоАрмения, Кипр; UI ARTIST | REMOTE GLOBAL OR RELOCATIONS TO 3 SITES | NEXTERS #remote or #relocation to #cyprus #kz #armenia #fulltime #gamedev #ui #artjob https://teletype.in/@courierus/fGAhaYJyavn; REMOTE GLOBAL OR RELOCATION TO 3 SITES Nexters is an international game development company that strives to introduce the joy of core gaming experiences to casual players; Relocation supportA relocation package is available for you if you decide to join us in one of our official locations
ГибридseniorLisbon
ОфисseniorSENIOR UX/UI DESIGNER COMMUNITY | RELOCATION TO FINLAND | SUPERCELL #relocation to #finalnd #fulltime #artjob #uxui #gamedev https://teletype.in/@courierus/Erfh9JPfCZI; RELOCATION TO FINLAND (SUPPORTED) | SUPERCELL We are looking for a passionate and experienced UI/UX Designer to join the Community Team at Supercell; If you are not local, our relocation team would be excited to help you with your move to Helsinki
seniorJP - Tokyo, Japan
Salt Lake City, Utah, United States
УдалённоseniorSouth Africa; Pakistan; Philippines; United Kingdom; Spain; Bosnia and Herzegovina; Remote (Working Hours: EST 9 AM – 5 PM)
УдалённоPoland; Romania; Czechia; Philippines; South Africa; Portugal