Задачи:
— Написание кода в команде, работающей по методологии гибкой разработки
— Проектирование и реализация клиентских приложений, включая архитектурные решения
— Соблюдение правил по стилю, архитектуре и стеку
— Повышение качества ПО всеми возможными практиками и инструментами
— Документирование в рамках приличий и потребности
— Развитие компетенций команды и участие в интервью
Требования:
— Глубокое понимание работы React и Next.js
— Умение настраивать и запускать приложение с нуля
— Знание базовых алгоритмов
— Опыт в адаптивной верстке (responsive layout)
— Знание CSS, постпроцессоров SASS или LESS
— Глубокое понимание state management (Redux Toolkit / Zustand / MobX)
— Уверенная работа с Webpack / Vite
— Опыт выявления и устранения проблем с производительностью, умение работать с DevTools
— Хорошая организованность, инициативность и умение работать без постоянного контроля
— Инструментальное владение AI для анализа, генерации и автоматизации
— Опыт работы с headless cms (payload, strapi, directus)
Location: Athens, Greece
Are you interested in working with a leading education technology player, the global leader in the assessment and certification of professional skills industry with presence in more than 200 countries worldwide? If so, this is the chance to
apply now!
📥
PeopleCert
iis looking for a talented and highly organised
Senior Interior Designer
to support the design, development and continuous improvement of our corporate spaces in Greece and, where required, other PeopleCert locations including UK. The role combines
creative interior design with hands-on project coordination
. The successful candidate will work closely with senior management, Facilities, Procurement, external architects, contractors and suppliers to translate business requirements into functional, sophisticated and high-quality working environments that reflect PeopleCert's identity and standards. This is not solely a conceptual design position. We are looking for someone who can take ownership from the initial idea and space planning through specifications, supplier coordination, implementation and final delivery.
As a Senior Interior Designer, your tasks will include:
Develop interior design concepts for offices, executive areas, meeting rooms, reception areas other corporate spaces.
Prepare space plans, layouts, furniture plans, mood boards, material selections and design presentations.
Translate management requirements into practical and aesthetically strong design solutions.
Select and specify furniture, lighting, finishes, fabrics, flooring, wall treatments, artwork, accessories and other interior elements.
Coordinate architects, contractors, furniture manufacturers, decorators and specialist suppliers.
Review technical drawings, samples, mock-ups and supplier proposals before approval.
Monitor implementation on site and ensure that the final result is consistent with the approved design, quality standards, budget and programme.
Support refurbishment, renovation, relocation and office improvement projects.
Maintain accurate records of specifications, finishes, furniture, drawings and design decisions.
Provide hands-on support during installations and final styling of completed spaces.
What we look for:
Bachelor's degree in Interior Design, Architecture, Interior Architecture or a related field.
Relevant professional experience in corporate, hospitality, high-end residential or commercial interior design.
Ability to read and review architectural and technical drawings.
Proficiency in relevant design software such as AutoCAD, SketchUp, Adobe Creative Suite and/or similar tools.
Experience with 3D visualisation would be an advantage.
Strong project-management and supplier-coordination skills.
Excellent attention to detail and a strong focus on quality.
Ability to work effectively with senior executives and translate feedback into practical design solutions.
Excellent command of English is required (C2 level certification desired,
LanguageCert C2 LTE
or
C2 IESOL
certificate would be a plus).
Advanced computer literacy is required. ECDL Advance level certification is desirable.
Availability to visit sites and travel when required.
What we offer:
Competitive remuneration package.
Work in an international, dynamic, and collaborative environment.
Continuous learning and professional development opportunities.
Exposure to international facilities and workplace operations.
Opportunity to contribute to sustainability and workplace improvement initiatives.
If you want to become a member of our international, dynamic and agile team that creates world leading software products, then we should certainly like to hear from you!
About PeopleCert
PeopleCert
is a global leader in the assessment and certification of professional skills, partnering with multinational organisations and government bodies for the development and delivery of standardised exams. Delivering exams across 200 countries and in 25 languages through state-of-the-art assessment technology, PeopleCert enables professionals to boost their careers and realise their life ambitions.
Quality, Innovation, Passion, Integrity, Clarity and Velocity
are the core values that guide everything we do.
Our offices in the UK, Greece, Cyprus, and India foster a culture of diversity, where everyone is different, yet everyone fits in. All of us at PeopleCert are committed to reflecting the diversity and inclusion of our customers and the communities in which we operate.
Working on Home Office (HO) Secure English Language Tests (SELTs)
Any person who is engaged by PeopleCert to work on the SELT service must undergo a Background Check (the results of which must be acceptable to PeopleCert and the HO) prior to commencing their SELT duties. All SELT personnel will be required to complete a declaration (provided by PeopleCert) where the existence of any criminal record and/or bankruptcy must be declared.
If working on the SELT service in the UK, background checks will include:
A basic or enhanced Disclosure Barring Service (DBS) check
Right to Work in the UK check (including nationality, identity and place of residence)
HO security check (Baseline Personnel Security Standard (BPSS) or Counter Terrorist Check (CTC)
Financial background check
Employment reference check.
If working on the SELT service anywhere in the world (outside of the UK) personnel will undergo background checks that are equivalent to those stated for the UK.
In addition, if personnel are required to speak to SELT candidates they must be appropriately skilled in English language and, where SELT services are provided anywhere in the world (outside of the UK), the official language of the relevant country.
All applications will be treated with strict confidentiality.
seniorAthens, Greece; Support refurbishment, renovation, relocation and office improvement projects
Задачи:
— Развивать утверждённую дизайн-концепцию на все остальные страницы и экраны сайта / приложения
— Собирать интерфейсы на основе существующего визуального направления
— Работать с компонентами, состояниями и вариантами элементов
— Создавать и поддерживать аккуратную дизайн-систему в Figma
— Следить за визуальной консистентностью интерфейса
— Продумывать адаптивы и разные состояния экранов
— Подготавливать дизайн к передаче в разработку
Будет большим плюсом, если умеете подключаться к UX-проектированию:
— продумывать пользовательские сценарии
— собирать user flow
— проектировать структуру страниц и экранов
— делать wireframes / прототипы
— находить и предлагать более удобные UX-решения
Требования:
— Сильное владение Figma
— Умение работать с компонентами, Auto Layout, Variables и дизайн-системами
— Хорошее понимание веб- и продуктовых интерфейсов
— Умение аккуратно продолжать чужую дизайн-концепцию, не разрушая её стилистику
— Внимание к деталям и системность
— Понимание адаптивного дизайна
— Опыт не менее 1,5 лет, портфолио кейсов
Условия:
— Оформление по самозанятости
— Гибридный график (понедельник и пятница — дома)
ГибридmiddleМы находимся в поиске
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Задачи:
— Проводить теоретические и практические занятия по UX/UI-дизайну
— Обучать работе в Figma: Auto Layout, Components, Variants, Design Systems
— Объяснять принципы проектирования интерфейсов, композицию, типографику, цвет и визуальную иерархию
— Учить создавать wireframes, прототипы и интерактивные макеты
— Помогать проектировать интерфейсы для веб- и мобильных продуктов
— Готовить задания, проверять работы и давать профессиональную обратную связь
Требования:
— Высшее образование
— Опыт работы в UX/UI-дизайне от 3 лет
— Уверенное владение Figma
— Понимание принципов UX/UI и пользовательского опыта
— Знание современных подходов к созданию дизайн-систем
— Наличие портфолио
— Умение находить подход к студентам и понятно объяснять материал
Условия:
— Офлайн-формат работы, частичная занятость
— График: понедельник и пятница, с 09:00 до 18:00
— 2–3 занятия в неделю, минимум 2–3 пары за один приезд
— Оплата — 4 500 ₸ за занятие 80 минут
— Современные аудитории и небольшие группы
— Возможность делиться опытом и развиваться вместе со студентами
Location: Ardmore, PA
About Ernesta:
Ernesta is on a mission to bring gorgeous, design-focused custom rugs to homes and places of gathering through an enjoyable, frictionless, and affordable experience. At the same price as a store-bought standard-sized rug, a custom-cut rug from Ernesta will not only be a better fit, but also a better buying experience. We believe that high-quality custom design shouldn't be out of reach for consumers and aim to address this need in the multi-billion dollar global rug industry.
Driven by our collective mission, our team is hungry, hardworking, and highly ambitious. We’re problem solvers, innovators, design enthusiasts, and executors. We are relentlessly focused on creating and delivering beautiful and delightfully simple solutions and experiences for our customers. Together, we are excited and humbled by the opportunity to expand the market for custom rugs and allow more people to live in elevated design settings. Put simply, we believe more soft surfaces mean happier homes.
About the Role:
Ernesta is looking for an experienced
full-time
Sales and Design Consultant (who we call a Design Assistant) to join the Retail team in our showroom located in Ardmore, PA. You will be a key hire to help build an enjoyable, frictionless, and industry-defining rug buying experience. This is an opportunity to join a small but visionary team - a high impact role pioneering a new age of customer experience. As a Design Assistant you will wear two hats. First, you will educate and advise customers on rug selection, material selection, and spatial planning. Second, you will be a customer champion – delighting customers and assisting with inquiries, concerns, and matters related to orders, delivery, and more. In each interaction, you will take pride in building strong relationships with customers and ensuring their happiness and loyalty at every touchpoint.
What You’ll Do:
Set the industry standard for customer experience and sales
Drive sales through customer followup and outreach
Deliver exceptional design and product expertise to customers
Maintain a clean, organized, and on-brand showroom that delights customers at every touchpoint
Provide customers a high quality and personalized experience through multiple channels - in person, chat, text, email, video, phone.
Advise customers on floor plan layout, material selection, and custom rug measurements
Provide a fantastic experience to our customers by responding to inquiries and resolving order-related matters such as order tracking, product inquiries, delivery logistics, and more.
Surprise and delight customers - exceed their expectations - create memorable experiences
Learn innovative technologies to help customers visualize their space i.e CAD modeling, adobe, 3D rendering, etc.
Maintain feedback loops to improve internal processes
Qualifications Include:
2+ years of experience in a consumer-facing role. 2+ years of direct consumer sales and/or account management experience is required.
Passionate about interior design and home décor. You stay up to date on home décor trends.
Delights in communicating and building trust with customers, self motivated, curious, empathetic, and great at listening
Solutions oriented with sound judgment, business sense, and high integrity. Willingness to provide creative solutions and wear many hats.
High level of proficiency working online across multiple software tools, 2D/3D tools, Zoom, Google suit, etc.
Great time management and organizational skills with high level of accountability
Ability to establish and improve processes. Excited to establish and build feedback loops within the organization and across business units.
This role is located in our Retail Showroom and will require a flexible schedule, including weekend and holiday hours.
Nice to Have:
Experience with design tools and spatial planning
BA or experience working in a creative field, interior design, art history, architecture, etc.
Ernesta is committed to inclusion. We are an equal opportunity employer and do not discriminate based upon race, religion, color, national origin, gender (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.
The anticipated starting base pay for this role is between $20 - $30 per hour. This range represents the low and high end of the anticipated pay range for this role. The actual base pay is dependent upon many factors, such as: experience, education, and skills.
#LI-Onsite
Location: US / Canada
Workplace: Remote
turbopuffer is looking for database engineers who want to advance the frontier of search.
what you'll do:
- design and implement improvements across one or more layers of our search engine (storage, indexing, querying)
- intensive performance hacking: tracing, CPU/heap profiling, optimizing data structures, using SIMD, tuning IO pipelines, etc.
- evolve our search primitives and APIs (full text + vector + reranking)
- work closely with customers to win their workloads and fold learnings back into the product
- write crisp docs
must have:
- systems engineering
- you've worked extensively in a systems language (Rust, C++, Java, Go, etc.)
- you think in memory layouts, cache lines, and syscalls
- you methodically work through problems until you've found the root cause
- domain expertise — you're an expert in at least one of the following domains
- search internals (e.g., inverted indexes, ANN indexes, rerankers)
- storage engines (e.g., LSMs, WALs, MVCC, compaction, GC)
- distributed systems (e.g., replication, leases, fault injection, simulation/chaos testing)
- linux — you're at home in terminals, eBPF/perf, strace, gdb
- typist — you can write well and explain complex ideas simply
- human — you build trust and admit what you don’t know
nice to have:
- multiple years of experience writing Rust
- you've maintained or operated serious systems in production, at scale
- you've made interesting contributions to the databases, IR, or systems communities (e.g., research, open source, speaking)
- additional domain expertise in:
- k8s and cloud infra (GKE/EKS/AKS, disks and networking, load balancers, observability)
- security (multi-tenant systems, isolation, sandboxing)
tpuf is hardcore & whimsical. we value:
- overstep > understep
- show > tell
- complexity is earned
- showing up as part of our customer’s team
- making stuff easy to react to
About the Client:
A consumer products brand organization working across consumer electronics, wellness, and lifestyle categories is hiring a Packaging Designer to own packaging and visual design across its portfolio. The client designs and ships physical products into retail, and treats packaging as a primary brand touchpoint rather than a container. Work runs on launch cycles, with external vendors and production partners involved in most projects.
About the Role:
Day-to-day, the Packaging Designer leads packaging systems from concept through production, extends the brand's visual system across retail displays and campaign assets, and presents concepts to internal stakeholders and clients. Success means retail-ready packaging that holds up at print, and a visual system that stays consistent across packaging, retail, and marketing.
Core Responsibilities:
Packaging Design & Production:
— Lead packaging systems from concept through production across multiple product categories.
— Build dielines, artwork, and print-ready files that meet vendor and production specifications.
— Review proofs and press checks to confirm structural, material, and print accuracy.
— Track packaging projects against launch timelines and production deadlines.
Brand & Visual Systems:
— Translate brand strategy into packaging and structural design solutions.
— Maintain visual systems that stay consistent across packaging, retail, and marketing.
— Extend brand identities across new product lines and consumer touchpoints.
Art Direction & Retail Assets:
— Art direct product launches, packaging refreshes, and brand campaigns.
— Design retail displays, point-of-sale materials, and supporting brand assets.
— Keep retail-facing assets aligned with the live packaging system.
Collaboration & Stakeholder Presentation:
— Work with marketing, product development, production, and external vendors on each launch.
— Present concepts and design rationale to internal stakeholders and clients.
— Manage feedback cycles and turn revisions around within project timelines.
Creative Leadership:
— Mentor junior designers on packaging and production standards.
— Review team output against brand and print-quality standards.
— Document design standards and file conventions for reuse across projects.
Requirements:
Must-Have:
— 3+ years in packaging design, brand design, or creative direction with ownership from concept through production.
— Portfolio showing at least 2–3 packaging systems that shipped to retail, covering both structural and graphic work.
— Advanced Adobe Illustrator, Adobe Photoshop, and Adobe InDesign for dielines, artwork, and print layout.
— Working knowledge of packaging structures, substrates, print processes, and production specifications.
— Experience designing for consumer electronics, wellness, lifestyle, or consumer packaged goods brands.
— Demonstrated development of brand identities extended across packaging, retail, and marketing touchpoints.
— C1+ English (CEFR) for presenting concepts to client-side stakeholders.
Nice-to-Have:
— Adobe Dimension or Cinema 4D for 3D packaging mockups and visualization.
— Figma for brand systems and cross-functional collaboration.
— Retail merchandising and point-of-sale display design experience.
— Direct working relationships with packaging manufacturers and production vendors.
— Packaging work for global brands or international market launches.
Benefits:
— Competitive Salary based on experience and skills.
— Fully remote work from anywhere.
— Recognition for maintaining 100% CRM hygiene and on-time reporting.
— Generous PTO in accordance with company policy.
— Health coverage (HMO) for PH-based talents after 3 months for full-time employees.
— Direct mentorship from international industry experts.
— Ongoing access to resources for professional growth.
— Global networking opportunities.
Recruitment Process:
Application, Screening, Skills Assessment, Topgrading Interview, Client Interview, Job Offer, Client Onboarding.
Location: Bengaluru, India
We are looking for a hands-on NetSuite QE Senior who can own quality for finance order-to-cash and still write the tests. You will test NetSuite billing and Advanced Revenue Management workflows, build UI and API checks in TypeScript and Playwright with AI-assisted tools and agents, review generated tests, investigate cross-system failures, and provide release-readiness evidence.
This position is intended for Hyderabad-based candidates who are available to work from the office.
Our client uses Oracle NetSuite as its financial system of record for order-to-cash, billing, revenue recognition, tax, refunds, and membership. Quality Engineering covers ERP regression, financial change, and the integrations connecting commerce and candidate systems to NetSuite.
Own quality for an assigned finance order-to-cash area, from requirements analysis and test design through functional execution, in-sprint automation, exploratory testing, defect resolution, and release-readiness input.
Validate purchases end to end across storefront or registration flows, integration events, NetSuite billing records, downstream entitlements, and revenue plans.
Design and execute coverage for sales orders, cash sales and invoices, payment events, promotions, price exceptions, vouchers, corporate billing, refunds, cancellations, and tax-sensitive scenarios.
Test revenue recognition as a multi-stage process, including arrangements, elements, recognition rules and plans, fair-value allocation, carve-out, prospective merges, deferrals, and background-job timing.
Write and maintain TypeScript and Playwright tests, using API checks as the default and UI automation for business-critical flows or fields that are not exposed through an API.
Use AI-assisted tools and agents across requirements analysis, test design, code authoring, and suite maintenance, and review generated tests for missing coverage, correctness, and domain risk.
Design reusable end-to-end scenarios and verification cases, using soft assertions, dynamic product data, and stage-aware revenue-recognition runs that avoid parallel data collisions.
Keep test cases, ownership, tags, eligibility, and CI results traceable, and maintain sandbox users, API tokens, and a record of permission-restricted scenarios.
Investigate missing or incorrect orders across integration events, APIs, ERP script logs, and downstream systems, then report and verify defects through resolution.
Support pre-production regression, finance and tax sign-off, and controlled production smoke testing without using production as a general test environment.
Senior-level hands-on Quality Engineering experience across requirements analysis, test design, functional and exploratory testing, defect management, automation, and release readiness.
Practical experience testing Oracle NetSuite or a comparable finance ERP, with strong understanding of order-to-cash records and transaction lifecycles.
Working knowledge of revenue recognition concepts and the ability to test multi-stage financial processing, allocation, deferrals, refunds, and background jobs.
Hands-on TypeScript and Playwright for UI and API automation, including SuiteTalk, REST, or an equivalent ERP API, with the ability to write and explain the tests and judge when a UI check is still required.
Experience using AI-assisted tools such as Cursor, GitHub Copilot, or equivalent, including agents, across requirements analysis, test design, code authoring, and suite maintenance, with review of generated tests for missing coverage, correctness, and domain risk.
Ability to design reusable verification coverage, apply soft assertions to long transactional flows, and manage test data that must not collide in parallel execution.
Experience testing integrated systems and tracing failures through event processing, API responses, application logs, and downstream outcomes.
Experience with TestRail or equivalent traceability, CI regression, and Git.
Ability to assess financial and revenue risk, separate release blockers from lower-impact defects, and communicate clearly with engineering, product, finance, and tax stakeholders.
Experience with NetSuite Advanced Revenue Management, including arrangements, elements, plans, prospective merges, fair-value allocation, carve-out, and formulas used to challenge expected revenue amounts.
Experience testing tax, multi-entity, localization, corporate billing, voucher, or price-exception workflows in an ERP.
Experience maintaining automated coverage through ERP form-layout or field-placement changes.
Familiarity with event-driven commerce integrations, dead-letter queue investigation, or payment and entitlement workflows.
Location: Remote-Friendly (Travel Required) | San Francisco, CA
About Anthropic
Anthropic’s mission is to create reliable, interpretable, and steerable AI systems. We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of committed researchers, engineers, policy experts, and business leaders working together to build beneficial AI systems.
About the role
Data Center Security Engineering (DCSE) secures Anthropic's data center footprint; this role covers how the sites are designed and built to be secure. Much of that footprint is designed and built with partners, so a site's security is decided early: in what Anthropic hands the people who build it, and in how rigorously the delivered systems are tested against it.
You'll design and specify the physical security systems for a site: perimeter and vehicle barriers, intrusion detection, video, security lighting, and the site penetrations and utility entry points that bypass them. Design firms and integrators produce the site drawings and install; you specify, review, and verify. You'll write the performance requirement and verification method behind each control, review every site design against them at each stage with redlines a design team can act on, test in the field that what was built performs as specified, and re-verify post-acceptance changes.
This is a foundational role. You'll own Anthropic's physical security reference design package (typical details, reference drawings, schedules, and test procedures) in the form partners build from, and keep it current against each site's threat basis and the sites actually being built. You'll set the technical position for a site and decide what applies where; where a requirement can't be met as written, you'll engineer the compensating control and document the deviation. You'll work with the rest of DCSE, with Anthropic's design, construction, and real estate counterparts, and directly with the vendors who build to the package. We use Claude throughout our engineering workflow and expect you to as well.
The same seat covers the team's security operations control rooms. You'll set their design and operational requirements and accept delivered systems against them, working day to day alongside the team's platform engineers, who own the software and compute that run in them.
This role involves regular travel to data center sites. These are critical services, and this role participates in an on-call rotation for them.
Key responsibilities
Produce a vendor-ready design package
for perimeter barriers and hostile vehicle mitigation, intrusion detection and its zoning, video coverage, security lighting matched to camera performance, and penetration protection: performance specifications, typical details and reference drawings, and device and zone schedules, written so a design firm can build to them and a test can prove them
Define the per-site engineering basis:
which requirements apply to a site based on its risk profile and the threats it faces, with compensating controls and documented deviations
Write the acceptance criteria and test methods:
the verification method behind each requirement and the evidence a site must produce to pass acceptance
Set standoff, structural hardening, and site layout criteria
for new designs, tied to the threat basis they derive from
Run field verification:
commissioning and acceptance testing of perimeter, detection, video, and lighting against performance criteria (detection coverage tests, photometric measurements, video quality checks)
Write the operational and design requirements for security operations control rooms:
console layout, wall versus workstation content, supervisor placement; room network, power, backup, and resilient communications to the team's segmentation and hardening baseline
Own control room acceptance:
factory and site acceptance criteria written before the build, then accept or reject delivered systems (video wall, consoles, cabling, fit-out) against them
Minimum qualifications
Have designed or specified physical security systems (perimeter barriers, intrusion detection, video, security lighting) for campus-scale sites: multiple buildings, a secured perimeter, many detection zones
Read and produce construction documents (site plans, civil and electrical drawings, device schedules, submittals) using standard design and markup tools such as AutoCAD, Revit, or Bluebeam, and find what is missing as readily as what is wrong
Write performance requirements that are testable: each states what must be true, how it will be verified, and what evidence shows it
Have run commissioning and acceptance tests against performance criteria and rejected work that did not meet them
Derive requirements from a threat basis rather than a product catalog: you can say which adversary a control stops and where the next weakest point is
Have owned an engineering domain where you set the approach, chose what applied to each site, worked directly with vendors, and answered for the result
Preferred qualifications
Experience carrying a physical security design from construction documents through construction to acceptance testing
Experience engineering the security scope of colocation or partner-delivered facilities
Working knowledge of published standards for standoff, hostile vehicle mitigation, and intrusion detection zoning
Photometric and video quality measurement experience
Control room, AV, or network design experience: console layouts, video wall systems, resilient communications
Experience using AI-assisted tooling for drafting and review as a core part of your workflow
The annual compensation range for this role is listed below.
For sales roles, the range provided is the role’s On Target Earnings ("OTE") range, meaning that the range includes both the sales commissions/sales bonuses target and annual base salary for the role.
Annual Salary:
$320,000
—
$405,000 USD
Logistics
Minimum education:
Bachelor’s degree or an equivalent combination of education, training, and/or experience
Required field of study:
A field relevant to the role as demonstrated through coursework, training, or professional experience
Minimum years of experience:
Years of experience required will correlate with the internal job level requirements for the position
Location-based hybrid policy:
Currently, we expect all staff to be in one of our offices at least 25% of the time. However, some roles may require more time in our offices.
Visa sponsorship:
We do sponsor visas! However, we aren't able to successfully sponsor visas for every role and every candidate. But if we make you an offer, we will make every reasonable effort to get you a visa, and we retain an immigration lawyer to help with this.
For roles performing work in California:
We will consider for employment all qualified applicants, including those with arrest or conviction records or criminal histories, in a manner consistent with the requirements of applicable state and local laws, including the San Francisco Fair Chance Ordinance, the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, and the California Fair Chance Act.
We encourage you to apply even if you do not believe you meet every single qualification.
Not all strong candidates will meet every single qualification as listed. Research shows that people who identify as being from underrepresented groups are more prone to experiencing imposter syndrome and doubting the strength of their candidacy, so we urge you not to exclude yourself prematurely and to submit an application if you're interested in this work. We think AI systems like the ones we're building have enormous social and ethical implications. We think this makes representation even more important, and we strive to include a range of diverse perspectives on our team.
Your safety matters to us.
To protect yourself from potential scams, remember that Anthropic recruiters only contact you from @anthropic.com email addresses. In some cases, we may partner with vetted recruiting agencies who will identify themselves as working on behalf of Anthropic. Be cautious of emails from other domains. Legitimate Anthropic recruiters will never ask for money, fees, or banking information before your first day. If you're ever unsure about a communication, don't click any links—visit
anthropic.com/careers
directly for confirmed position openings.
How we're different
We believe that the highest-impact AI research will be big science. At Anthropic we work as a single cohesive team on just a few large-scale research efforts. And we value impact — advancing our long-term goals of steerable, trustworthy AI — rather than work on smaller and more specific puzzles. We view AI research as an empirical science, which has as much in common with physics and biology as with traditional efforts in computer science. We're an extremely collaborative group, and we host frequent research discussions to ensure that we are pursuing the highest-impact work at any given time. As such, we greatly value communication skills.
The easiest way to understand our research directions is to read our recent research. This research continues many of the directions our team worked on prior to Anthropic, including: GPT-3, Circuit-Based Interpretability, Multimodal Neurons, Scaling Laws, AI & Compute, Concrete Problems in AI Safety, and Learning from Human Preferences.
Come work with us!
Anthropic is a public benefit corporation headquartered in San Francisco. We offer competitive compensation and benefits, optional equity donation matching, generous vacation and parental leave, flexible working hours, and a lovely office space in which to collaborate with colleagues.
Guidance on Candidates' AI Usage:
Learn about
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Location: San Francisco, CA
Workplace: Hybrid
About Niantic Spatial
We are building for the >80% of economic activity that happens beyond the reach of screens. AI has learned from the text, images and video online, but it still lacks an accurate understanding of physical space.
That’s one of the biggest unsolved problems in AI, and it’s the one we’re solving at Niantic Spatial. We build spatial AI models and services so people and machines can reason, learn and act safely in the physical world. We turn camera imagery, video, sensor data and archives into accurate, AI-readable representations of real places that robots can train in and machines can use to know exactly where they are.
In physical AI, mistakes have real consequences. That’s why we build AI grounded in measured reality, not guesswork, so the people and machines relying on it can trust it to get things right.
Our team built some of the world’s most widely used maps. Now we’re building something bigger: a living, measured record of the real world that machines can query, learn from and use to understand how places change over time. If you want to help AI understand the world we actually live in, come build with us.
About the Real-World Test Lab (RWTL)
Physical AI doesn't get graded on a leaderboard. It gets graded on a factory floor at shift change, in a substation with no GPS, on a site where the lighting is wrong and the stakes are real.
The Real-World Test Lab closes the gap between the benchmark and the field. We bring the customer's world inside our walls — their devices, their environments, their hardest conditions, and their definition of success — and make it the bar every release has to clear.
As Niantic Spatial's first and most demanding customer, we push our reconstruction, localization, and spatial understanding to their limits, find where they shine and where they break, and turn that into evidence that shapes what we build next. It's a new team at the frontier of physical AI, and you'll help invent how the job is done.
About the Role
We're hiring a Hardware Operations Engineer with a robotics specialism, reporting to the Director of the Real-World Test Lab, to own the physical layer of our evidence. You'll manage our fleet of capture devices and robots, engineer the test environments and the instrumentation inside them, support the captures our data programs depend on, and run physical test sessions, including the real-robot side of our sim-to-real work.
A physical run only counts as evidence if the hardware is characterized, the environment is controlled, the ground truth is trustworthy, and someone can reproduce the run months later. You'll build what makes that possible: fixtures, ground-truth references, calibration and data-offload tooling, and the integrations that feed physical runs into the same automated evaluation system as everything else.
You engineer the conditions, not just the setup. When a physical result didn't match expectations, you've worked out whether the hardware, calibration, environment, or system under test was responsible. Then you built the rig, reference, or logging that kept the question from coming back. You know an uninstrumented physical test is an anecdote, and in the Lab you'll be the person who can say with authority whether a strange result is real.
What Success Looks Like
- 30 days: Fleet inventory and characterization baseline complete, safe operating procedures defined for current spaces, and first instrumentation gaps identified.
- 60 days: First physical robot run executed with ground-truth instrumentation, documented well enough to repeat, with results in the Lab's evaluation system.
- 90 days: Test environments in regular use with controlled, documented conditions; capture support running smoothly with our data acquisition team; and the physical side of sim-to-real running on a standing instrumented protocol.
What You'll Do
- Own and Characterize the Fleet - Manage our capture devices, sensors, and robots end to end: inventory, calibration, firmware, maintenance, logistics, and spares. Characterize what each platform can and cannot do, so a device's limits are a known quantity rather than a surprise inside a result.
- Engineer the Physical Test Environments - Design, build, and operate the spaces we test in, covering layout, lighting control, markers, obstacle configurations, and survey-grade ground truth references, across our office, rented or workplace-services-supported space, and partner or customer sites. Make each environment a controlled variable rather than an improvisation.
- Build the Instrumentation - Create the rigs, mounts, references, and measurement setups that turn a physical run into quantitative data: trajectory ground truth, positional accuracy references, timing and synchronization across sensors, and automated condition logging.
- Integrate Physical Runs Into the Evaluation System - Work with the AI Automation Engineer so physical results flow into the same scorecards and comparisons as software-only evaluations, through automated data offload, run metadata, and structured condition capture rather than a spreadsheet and a folder of files.
- Run the Physical Test Sessions - Execute robot runs and device-in-the-loop tests: robot bring-up, teleoperation, scripted trials, and the repetition that makes a result statistically meaningful rather than anecdotal.
- Own the Physical Half of Sim-to-Real - When a scenario has been evaluated in simulation, engineer and execute its physical counterpart so the comparison is valid, matching environment, route, lighting, sensor configuration, and robot setup, and instrumenting the run so divergence is explainable rather than mysterious.
- Own Safety - Define and maintain safe operating procedures for robots and powered equipment in our test spaces, and coordinate with workplace services, IT, Legal, and site owners on access and safety requirements.
- Automate Your Own Work - Script the repetitive parts, including configuration, calibration checks, data offload, and condition logging, so setup time falls and a colleague can run a session without you.
What You'll Bring
- Hands-on engineering experience with robotic hardware, covering bring-up, integration, teleoperation, troubleshooting, and maintenance. Mobile or wheeled platforms preferred.
- Built test rigs, fixtures, or instrumentation that produced quantitative measurements of a physical system's behavior.
- Designed and run structured physical experiments, including ground truth methodology, and documented conditions rigorously enough for someone else to reproduce them.
- Worked with sensor calibration, multi-sensor synchronization, and coordinate frame conventions, and understand how errors in each propagate into a result.
- Strong Python and command-line proficiency, with a track record of automating hardware configuration, data offload, or test execution.
- Managed hardware fleets operationally: inventory, firmware, calibration schedules, logistics, and repair coordination.
- Practical safety experience operating powered equipment or robots around people.
- A bachelor's degree in a relevant field, or equivalent experience.
Nice to Have
- Worked with ROS or ROS 2, including writing nodes or integrating sensor drivers.
- Operated NVIDIA Isaac Sim or Isaac Lab as a user, running scenarios someone else authored.
- Worked with professional capture hardware such as terrestrial laser scanners, NavVis or Leica systems, LiDAR, 360 cameras, or drones.
- Established survey-grade or motion-capture ground truth for localization or navigation evaluation.
- Supported photogrammetry, Gaussian splat, or 3D reconstruction capture workflows.
- Run test operations at customer or partner sites, with the coordination and discretion that requires.
Competencies
- Engineering judgment about physical systems. You reason about error sources: calibration drift, timing offsets, mounting rigidity, lighting variation, floor surface. When results disagree, you form a hypothesis and design the measurement that settles it.
- Hands-on and unfazed. You'd rather be in the space with the robot than reading about it. Cables, mounts, batteries, firmware, and a session that starts at 7am are all part of the job.
- Meticulous about conditions. You instrument rather than remember. You know the value of a physical test lives in how precisely its conditions were captured.
- Safety-minded without being slow. You take real responsibility for operating robots around people, and you build procedures where the safe path is also the fast path.
- Builds for other people. Your fixtures, scripts, and procedures get used by colleagues without you in the room.
- Comfortable in an unfinished environment. Much of this does not exist yet. You'll be selecting equipment, designing the first rigs, and defining how a space gets configured, with support but without a playbook.
Compensation & Benefits
Base salary range of $142,200 to $193,000. Compensation also includes an annual bonus, equity, and a comprehensive benefits package including medical, dental, and vision coverage, 401(k), and more.
Location & Work Model
This role is based in our San Francisco office, with three days per week in office.
Inclusive Application
We know the strongest candidates don't always tick every box. If you're excited about this role and believe you could do it well, we encourage you to apply even if your experience doesn't match every qualification listed - you may be exactly who we're looking for.
Equal Opportunity
Niantic Spatial is an equal opportunity employer. Individuals seeking employment at Niantic Spatial are considered without regard to race, color, ancestry, national origin, religion, creed, age, gender (including pregnancy, childbirth, breastfeeding or related medical conditions), marital status, physical or mental disability, medical condition, genetic information, military or veteran status, gender identity, gender expression, sexual orientation, or any other protected category under applicable laws. Niantic Spatial will also consider qualified applicants with criminal histories in accordance with applicable laws. Please contact your recruiter if you want to request an accommodation for the job application or interview process.
Candidate Privacy
I understand that by submitting my job application, the information I provide as part of that application will be used in accordance with Niantic Spatial's Privacy Notice for Job Applicants and Candidates https://www.nianticspatial.com/applicant-privacy-notice.
Location: Warsaw, Poland
Blue Projects is looking for a skilled Electrical Design Engineer, with strong electrical background, and experienced in using 3D programs as Revit and AutoCAD.
Eagerness to learn and expand its knowledge is also a key point.
Requirements:
• Bachelor’s degree in electrical engineering or equivalent
• Minimum 5 years’ experience in electrical systems design
• Good English speaking and writing skills is mandatory
• Modelling skills for main electrical plant, electrical panels cabling and detailing
• Experience with multidisciplinary coordination
• Proficient in the use of 2D and 3D CAD systems such as Revit and AutoCAD
• Solid understanding of electrical systems
• Solid knowledge of the Romanian and European norms and regulations
• Solid knowledge in existing electrical systems and equipment
• Able to propose new and innovative solutions
• Able to conduct meetings with clients and respond to client’s demands in due time and with comprehensive solutions
• Extra low voltage design diploma is mandatory
• PV panels design or multiline diagram schematic design is a plus
• Strong working knowledge of Microsoft Office and applicable programs
• Solid organizational skills including attention to detail and multi-tasking skills
• Excellent written and verbal communication skills
• Background in designing low voltage and extra low voltage systems for industrial and logistics buildings is mandatory.
Responsibilities
• Create systems according to client’s demand and expectations. Propose efficient solutions both in terms of cost and consumption
• Review the project specifications to define requirements.
• Meet with the client or other consultants to gain a clearer understanding of what type of design is needed.
• Determine the basic design for the electrical system. The designer is required to use either a CAD modeling software (Revit) or a 2D design software (AutoCAD) to create a 3D model representation of the system or 2D drawings and incorporate any equipment related to the electrical systems, including all connections and control units.
• Create single-line diagrams using EcoStruxure Power Design
• Coordinate the medium voltage and BMS designer where is necessary
• Create, verify and validate all Material Approval Forms
• Answer any questions or solve any problems that come up during conception, design and installation that are related to his design.
• Coordinate with the rest of the design team (Architectural, Structural and Mechanical)
• Prepare reports, equipment schedules, specifications, etc.
• Prepare schematics, layouts and details according to design requirements.
About Blue Projects
Blue Projects is a unique multidisciplinary and engineering company with high experience in all industry sectors. Our core services include Project Management, Construction Management, Design & Engineering, Commercial Management and Health & Safety Management.
At Blue Projects, we believe that growing a great project management company happens from the inside out. It begins with people who are drawn to work that uses every talent they possess, plus imagination, determination and a drive to do the extraordinary.
Location: U.S. (Remote)
Workplace: Remote
ABOUT CLIPBOARD
Our mission is to uplift as many communities as possible. We do this through our app-based marketplace that connects healthcare professionals with the workplaces that need amazing workers. This enables hundreds of thousands of people to achieve financial stability for themselves and their families while providing essential care to millions of people across the U.S.
Founded in 2016, we are a remote-first team of over 1,000 people building a top Y-Combinator company https://www.ycombinator.com/topcompanies/ and have been profitable since 2022. We’re the leader in Long-Term Care staffing and are rapidly expanding into Home Health, Hospitals, and more, meaning we have more work to do than people to do it, and are growing our team to support millions more people and their communities.
ABOUT THE ROLE
We're looking for a Senior Product Designer to own up leveling the design of our core experiences across our worker and workplace apps.
You'll partner closely with product and engineering to define vision, build roadmaps, and solve real problems for our customers. You'll talk to customers regularly and use what you learn to form a clear point of view on how to build solutions for their needs. You'll explore multiple directions, design user flows, visuals, and interactions, build detailed prototypes to test them with customers, and iterate until what ships is polished, intuitive, and impactful.
This is an opportunity to build products in an industry that delivers real impact for our workers and workplaces and, enables better care outcomes for their patients. Beyond the features you own, you'll be working with other designers to dramatically raise the craft of everything we build. Sharper visual design, tighter interactions, more consistency across surfaces, and more care in the details throughout the experiences our customers use every day.
WHAT YOU'LL DO
- Own design for core features end to end across the worker and facility apps, from research and problem definition through specs and launch.
- Serve as the primary experience voice for your team, framing ambiguous problems clearly enough that partners can see the vision and build from it.
- Partner with PMs on planning and prioritization, using user needs and business context to decide what gets built and when.
- Set a high bar for craft and push visual and interaction quality across everything you design in our products.
- Build detailed, high-fidelity prototypes that show how an experience looks, moves, and feels.
- Design within our design system and contribute back to it, working with other designers and engineers to get new components and patterns built into the codebase.
- Talk to customers regularly to understand their problems, and use research and data to shape the experiences that solve them.
- Integrate AI throughout your process, from synthesizing research and analyzing competitors to generating concepts, writing copy, and building working prototypes.
- Take accountability for quality at every stage of a project, and above all for what ships.
SKILLS YOU’LL NEED
- 5+ years of product design experience and a portfolio of shipped work that shows strong visual and interaction craft and clear end-to-end thinking.
- Experience owning a product area with little oversight, taking ambiguous problems from definition through launch and iteration.
- Deep attention to typography, layout, hierarchy, color, spacing, motion, and interaction detail.
- Fluency in Figma and AI-powered prototyping tools, with experience designing for iOS, Android, and web.
- Experience working within and contributing to a design system, including partnering with other designers and engineers to get changes built in code.
- Strong systems thinking, with the ability to design for interconnected flows and complex existing systems.
- Experience talking directly to customers, and using research and product data to inform design decisions.
- Credibility with engineering and product partners, built on clear communication and the ability to explain design rationale and influence direction.
- Clear, proactive written and verbal communication, with the ability to present work confidently and explain design rationale.
- Fluency with AI tools and a track record of using them to speed up your design work.
- Openness to feedback, with the ability to take critique, adjust, and keep work moving.
NICE TO HAVE
- Experience with two-sided marketplaces, or products where both sides of a transaction depend on each other.
- Experience designing for healthcare, operations-heavy, or other high-stakes real-world domains.
LOCATION
- Preferred: San Francisco CA/Bay area
- Open to: US remote
Quick Note on Scammers:
Clipboard would never ask you for money or your bank details to participate in our hiring process. Report any scammers impersonating the Clipboard hiring team members here https://forms.gle/SyGaxHFbon7Hg9fW6.
Location: Creola, United States
Position Summary
We are seeking an experienced
Burn Table and Plate/Pipe/Angle Roll Operator
to join our team in Creola, AL. This is a hands-on, high-volume production role supporting heavy fabrication projects.
This position requires a seasoned professional with proven experience who can walk in and operate machinery independently on day one. You must also be willing to assist with other shop tasks as needed to keep production moving.
The ideal candidate is safety-focused, mechanically skilled, and fully capable of independently burning plate and rolling plate, pipe, and angle profiles strictly to engineering prints.
What You Will Do
Burn Table Operation:
Power up CNC burn tables from startup, load existing cutting programs, verify nesting layouts, and begin cutting without assistance. Set torch heights, check consumables, confirm cut parameters, and perform basic troubleshooting.
Rolling Equipment Operation:
Operate 4-roll plate rolling machines to roll thin to heavy plate steel up to 1-1/2” thick x 10’ wide. Shape components like shell plates for storage tanks, vessel cans, and manway necks.
Section Bending:
Run 3-roll pipe rollers (1” up to 4’ diameter) and 3-roll angle rollers to bend angles from 1”x1” up to 5”x5” (both leg-in and leg-out).
Material Handling:
Safely load and unload heavy raw plates and finished parts using forklifts and overhead cranes.
Quality Control:
Verify finished parts against drawings, troubleshoot cut-quality issues, and mark, etch, and organize burned parts for the welding and fabrication teams.
What We Are Looking For
Experience:
5–10 years of professional plate cutting and rolling experience is highly preferred.
Materials:
Prior experience handling and shaping carbon steel and/or stainless steel.
Autonomy:
Must be capable of working independently with little to no supervision.
Testing:
Because this is a senior role, candidates will be asked to complete a hands-on equipment operation test prior to receiving a formal job offer.
Why Apply?
Top-Tier Earning Potential:
We reward elite skills with a highly competitive compensation structure.
Complete Work Autonomy:
We don’t micromanage. If you can walk in, read the blueprints, check your nests, and execute clean cuts and rolls independently, we step back and let you run your station.
Build Massive, Crucial Equipment:
Your daily work directly impacts heavy-duty industrial builds, shaping components for large storage tanks, pressure vessels, and structural components.
Stable, Long-Term Growth:
Move past unstable short-term gigs. This is a secure, full-time production role within a highly collaborative, safety-first shop culture.
Location: United States
Our client is hiring a SAR Payload Systems Engineer to support current and next-generation Earth-observation satellites. You will own the definition, design, integration, verification and sustainment of SAR payload subsystems across several satellite programs and act as the technical interface with customers, primes and internal teams. Fully remote from the US is now accepted.
What you will do
• Gather and trace payload requirements from mission level down to subsystem level
• Design the SAR payload architecture: antenna arrays and RF front-end Tx/Rx, digital beamforming, processing chain and digital electronics, power, thermal, mass
• Lead conceptual, preliminary and detailed design with trade studies and performance budgets; produce ICDs; specify hardware and review schematics and layouts
• Performance simulations for tolerance budgeting and image quality; support SAR and moving-target-indication algorithm development; payload DC power budget; FMECA, fault tree, FDIR, reliability
• Build the payload verification master plan (unit, subsystem, payload, environmental and EMC tests); lead test automation and reporting
• Support mission operations: payload health monitoring, on-orbit anomaly root cause, telemetry analysis, operator training
What you need
• Degree in Electrical Engineering, Computer Science or Physics with 5+ years supporting remote sensing system development, integration and test on LEO/MEO missions
• Strong technical writing (requirements, ICDs, test procedures, risk reports) and presentation skills
• Hands-on systems integration and test experience; Confluence and JIRA
• Works well with little supervision; strong written and spoken English (French an asset)
• US citizen or permanent resident
Location: Remote - India
AI/ML Solution Architect
Education & Assessment Platforms
About Pratham International
Pratham International is a US 501(c)(3) established to support learning innovations for children and youth in contexts across the globe. We enable the adaptation and spread of proven and scalable education solutions pioneered in India by Pratham Education Foundation to contexts across the global south through programming and technical assistance tailored to local realities. Today, Pratham innovations reach millions of children annually through partnerships across ~30 countries.
Through the Pratham Shah PraDigi Innovation Centre (PraDigi), Pratham International also seeks to create technology innovations for low-resource communities, and support models aimed at learning for school, work, and life for children and youth. We work on several cutting-edge projects in the domain of Generative AI, Automatic Speech Recognition, and Natural Language Processing.
The team’s innovative technology products include the PadhAI: Reading Assessment App, which uses advanced speech recognition to evaluate children’s reading fluency in 8 Indian languages and 6 global languages; Anytime Testing Machine (ATM), an AI-enabled question generation and grading system that allows learners to be assessed on any topic, anytime; and a suite of AI-powered chatbots designed for diverse learning contexts: from early childhood care, to youth employment readiness, and OCR-based analysis tools that digitize and assess student work at scale.
At Pratham International, we build for the long term. Whether it’s ensuring products are truly accessible across rural India and the global south through languages, building datasets to ensure context and accuracy for products, or gathering feedback from the field. Backed by partners like Google.org, Anthropic, and the Gates Foundation, we are committed to building digital public goods that ensure every child is in school and learning well.
Role Overview
About the work
We design and deliver AI systems that governments and large education programmes can actually run: curriculum-aligned item generation, paper assembly, handwriting OCR, rubric grading, and teacher-in-the-loop review. The work is already live as practice assessment in India and is being built as a national exam platform in Rwanda, with further country programmes behind it.
We are hiring a Solution Architect who sits between discovery and delivery. You will turn messy workshop notes and ministry requirements into architecture a team can build, secure, cost, and operate — RAG and multi-agent systems, LLM-as-judge pipelines, and the cloud/LLMOps layer underneath.
You will
Own solution design from first workshop to a delivery-ready blueprint (services, data stores, trust boundaries, cost, ops).
Architect LLM pipelines: generation, retrieval over curriculum knowledge graphs, standards/duplication/quality judges, constraint-based paper assembly.
Design human + AI workflows with audit, segregation of duties, cycle-pinned config, and no student PII in model calls.
Choose and govern models, prompts, eval gates, and fallbacks (including OCR: Azure primary, secondary fallback).
Shape the Azure/AWS platform: identity, networking, LLMOps/MLOps, observability, and sovereign-hosting constraints.
Run client workshops, write POVs and architecture packs, and stay accountable until the system is in production.
About the work
Pratham International programmes sit at the intersection of pedagogy, public systems, and production AI. The pattern is consistent across countries; the constraints change.
Anytime Testing Machine (ATM) — India, practice and feedback
End-to-end assessment for real classroom conditions: generate curriculum-aligned items, digitise handwritten answers (often photographed on a phone), grade against rubrics, and return feedback a teacher reviews before it reaches the learner. Built for high pupil–teacher ratios, mixed language (e.g. Hindi + English), and uneven connectivity. Pilots have already reached thousands of learners, including Second Chance (women returning for Grade 10). Model quality is measured against expert golden sets, not vendor slides.
National assessment automation
A government-grade exam platform. Phase 1 is item authoring and print-ready paper composition before the exam window. Phase 2 is script intake, OCR at national volume, AI-assisted grading with human confirmation on the pilot, results export, and monitoring/evaluation reporting. Subjects span core and elective streams across the curriculum. Design rules that do not exist in a typical SaaS product: cycle-pinned configuration, embargoed papers, hash-chained audit trails, and integration with national student information and assessment management systems.
Curriculum knowledge graphs
Structured retrieval corpora (concepts + worked examples) that ground generation and judging. This is the standing public-knowledge exception in an otherwise closed exam system, and the seed of a broader education DPI conversation.
AI in TaRL and teacher support
AI tools that help teachers group and teach by learning level, with an RCT-shaped evidence bar. Same product family: human agency stays in the loop; the model is a capacity multiplier.
Country programmes and the three-year direction
Adapt the same engine to new ministries, languages, and exam rules (Kenya and other Global South programmes are in scope). The longer bet is a learning and credentialing engine that recognises competence beyond a single syllabus.
This is not a chatbot brief. It is constrained generation, retrieval, judging, document AI, workflow, and public-sector operations.
Why this role exists
Most enterprise AI dies between the workshop and production. We need one person who owns that gap: someone who can sit with NESA, C4IR, Pratham pedagogy, and engineering in the same week, and leave behind a blueprint the delivery team can execute without inventing policy.
The target profile is a practising AI/ML Solution Architect — not a pre-sales slide owner, and not an infra-only platform engineer. The person should have done all three of these:
Designed GenAI / NLP solutions, PoCs, and client workshops, and can talk to research-grade issues (eval, agent safety, prompt-injection, model-specific behaviour).
Owned the AI platform: LLMOps, MLOps, DevSecOps, SRE habits, cloud migration, and FinOps.
Taken messy discovery and turned it into Azure-centred RAG and multi-agent designs that a security team will accept.
Key Responsibilities
Discovery → architecture
Lead solution workshops with programme, ministry, and engineering stakeholders.
Convert half-formed requirements into service cuts, data stores, sequence diagrams, decision gates, and open-question lists with owners.
Write architecture decision records. When the docs disagree (they will), force a decision instead of coding both.
AI system design
Design LLM jobs as contracts: inputs, JSON schema, temperature, persist prompt hash / model / tokens / latency.
Architect generation grounded in structured curriculum blueprints and knowledge-graph retrieval, not "ask the model for a maths paper."
Design LLM-as-judge banks (cognitive-level, relevance, difficulty, language, fairness, standards, duplication, blueprint compliance) with thresholds, one-repair rules, and golden-dataset release gates.
Design hybrid assembly: constraint solver first, model only on ties and layout exceptions.
Design document AI: primary OCR provider, secondary fallback provider, confidence routing, de-identification before any grading call.
Specify eval: inter-rater agreement, rubric-band exact match, first-pass item acceptance, cost per paper cycle.
Platform, trust, cost
Own the reference architecture on the chosen cloud platform(s): identity, RBAC + segregation of duties, private networking, key management, object storage for scans, vector index, data warehouse for monitoring/evaluation reporting.
Draw trust boundaries. Student PII never crosses the model gateway. Prompts are curriculum + knowledge-graph + blueprint content only.
Put FinOps on the design: token budgets, OCR cost caps, degradation behaviour when a cap is hit, model routing.
Specify LLMOps/MLOps: prompt/version registry, eval regression as a release gate, observability, rollback.
Design for sovereign hosting and exam-cycle operations (embargo, watermarking, append-only audit, cycle-pinned configuration).
Delivery and thought leadership
Stay with the build through the first production cycle. Architecture that cannot be implemented is unfinished work.
Produce POVs, sequence packs, and workshop artefacts that can be reused in the next country.
Mentor tech leads on where the model should stop and the workflow should start.
Success in the first two quarters
First 30 days — Orient
Complete architecture walkthroughs of every live/in-flight system with the current engineering leads; document current state (services, data stores, trust boundaries) as-is, not as-designed
Meet every active stakeholder group once: engineering, programme/domain leads, and any external partner or government-side counterpart
Inventory all open technical decisions and disagreements in existing specs; log each with current owner (if any) and status
Identify the single highest-risk unresolved design question and flag it upward
Day 60 — Diagnose
Produce a current-state architecture diagram covering every major pipeline: data flow, model/LLM touchpoints, storage, and identity/access boundaries
Assign an owner and target resolution date to every open contradiction identified in month 1
Draft a v1 reference architecture for one representative end-to-end workflow: service breakdown, data stores, identity/access model, model gateway placement, and a first-pass cost estimate
Day 90 — Commit
v1 reference architecture is reviewed and accepted by engineering and relevant stakeholders (not just self-signed)
Can walk any core pipeline end-to-end from memory and name every data store, every quality/eval gate, and every trust boundary in it
At least one architecture decision record is published for a previously-contested design question, with the decision forced rather than left open
A first cost model exists for the reference architecture, with at least one identified lever for reducing spend if usage scales
Day 120 — Harden
Core pipeline components (generation, retrieval, judging/eval, or equivalent stages for this domain) have documented contracts: defined inputs/outputs, schema, and logged metadata (model, version, cost, latency)
An evaluation harness exists for at least one component, with a defined pass/fail threshold
A release gate exists that can block a bad prompt, model, or config change from reaching production
Day 150 — Extend
The next major system phase or capability is specified to the same rigor as the first: trust boundaries, failure modes, fallback behavior, and cost caps documented before build starts
FinOps guardrails are in place for at least one production workload: budget ceilings, degradation behavior when a cap is hit, and a routing or fallback strategy
Day 180 — Generalize
A reusable design pattern or adaptation pack exists, separating what is fixed in the architecture from what varies by deployment context (e.g. language, hosting environment, external-system integration, content/domain rules)
At least one engineering or technical lead has been mentored on where model-based logic should stop and deterministic/workflow logic should take over
A second production-readiness review (security, cost, or operations) has been passed on a system this person designed or substantially redesigned
Qualifications and Experience
Must have
8+ years building software or data/AI systems, with recent experience as a Solution Architect, AI/ML Architect, or Principal/Staff Engineer with end-to-end architecture ownership.
Shipped at least one production AI/ML system — RAG, multi-agent, LLM-as-judge, or a comparable classical ML/NLP pipeline at scale — that passed a real security, cost, and operations review, not just a pilot or a slide deck.
Can produce a delivery-ready architecture blueprint: services, data stores, IAM, failure modes, evaluation strategy, and cost model — detailed enough that engineering isn't guessing at intent.
Deep cloud experience on Azure and/or AWS: comfortable defending a landing-zone design, private-endpoint architecture, and a real monthly compute/inference/OCR spend.
Fluent in Python, with hands-on experience in both classical ML (model training, evaluation, feature pipelines) and how LLM APIs, embeddings, and vector search actually behave under production load.
Comfortable running a room with non-engineers — domain specialists, IT stakeholders, monitoring/evaluation teams — and translating fluently in both directions.
Strong written English; this role's output is documentation that functions as a binding technical contract.
Strongly preferred
Azure AI (AI Foundry / OpenAI / Document Intelligence), plus one of AWS (Bedrock, SageMaker) or GCP (Vertex, BigQuery).
LLMOps / MLOps: prompt + model versioning, MLflow or equivalent, eval harnesses, CI that can block a bad prompt.
Document AI / OCR at volume; handwriting and low-quality scans, not only clean PDFs.
RAG over structured knowledge (graphs, ToS, textbooks) and hybrid search, not only naive chunking.
Education, assessment, public sector, or other high-audit domains (health, finance, identity).
Certifications: Azure Data Scientist / Azure Solutions Architect; AWS SAA, ML Specialty, or Data Analytics Specialty.
Experience with agent security: tool-use limits, DLP on egress, prompt-injection evaluation that is model-specific.
FinOps discipline. You have killed a design because it would not survive the token bill.
Nice to have
Microsoft Fabric, Databricks, Semantic Kernel / Microsoft Agent Framework, MCP (Model Context Protocol) tool integration for agentic workflows.
Constraint solvers or exam-blueprint / item-bank systems for automated test assembly.
Multilingual generation and feedback, including code-mixed language pairs (e.g. Hindi–English, Spanish–English, or similar).
Experience standing up golden/eval datasets with subject-matter experts.
Prior work with government data systems, data-sharing agreements, or in-country/sovereign hosting requirements.
What this role is not
Not a research-only post. Publications help; shipping is the job.
Not a pure platform/SRE hire. Infra is part of the design, not the whole design.
Not a prompt engineer who hands off “the architecture” to someone else.
Not a people manager of a large team on day one — you influence through artefacts and reviews.
How we will assess you
We value transparency and respect your time. Our hiring process is designed to evaluate both hands-on technical depth and architectural judgment through practical, real-world tasks.
Stage 1: Application & Knockout Screening
Submit your CV alongside key screening responses
Artefact — send two of: architecture note, eval design, runbook, ADR. Slides without decisions do not count.
Stage 2: Initial Conversation (30 mins)
An introductory screen covering your background, project context and baseline alignment.
An opportunity for you to ask questions about our technical roadmap, partner ecosystem, and vision.
Stage 3: Practical Take-Home Written Assessment (2–3 hours)
Design exercise on a constrained generation + judge + human-review pipeline (we will use a sanitised exam-authoring brief). We want trust boundaries, eval, and cost, not a model-name dump.
Stage 4: Deep-Dive Technical & System Architecture Walkthrough
Walkthrough of a system you shipped: what failed in review, what you changed, what it costs to run.
Stage 5: Final Stakeholder & Vision Alignment
Final conversation with key technical leadership and program stakeholders.
Employment Details
Function: Solutions / Architecture
Reports to: Head of Technology / CTO
Expected Start Date: Immediate
Location: India (remote-first; travel to client workshops as needed)
Experience: 8–13 years (strong 6–8 considered if you have shipped production GenAI)
Engagement: Full-time
Remuneration: Based on candidate’s experience and skillset
Flexibility to work across timezones: Our team spans Latin America to Southeast Asia. Early mornings or late evenings can be a regular part of the rhythm
Why join us?
Impact at Scale:
Your work will directly support the learning journeys of millions of children. With programs active in 31 countries, you will help build Digital Public Goods that bridge the gap for the millions of children across the Global South who still struggle with foundational literacy
Innovation at the intersection of Education and Technology:
Lead the charge in redefining learning and learning processes through technology. You will contribute to the design and development of cutting-edge learning tools and AI-driven initiatives, ensuring EdTech isn’t just a buzzword, but a scalable solution for global equity.
A Culture of Growth and Evidence:
At Pratham, we value rigorous testing and continuous learning. You will have the autonomy to experiment with the latest SOTA models, supported by a 5-year strategic roadmap and funding from partners like the Gates Foundation and Anthropic.
High-Calibre, Mission-Driven Team:
You will work alongside a global team of experts from institutions like MIT, Harvard, and INSEAD. Our alumni have gone on to lead successful startups and international policy shifts, all while remaining dedicated to the goal of “Every Child in School and Learning Well.”
Inclusive and Collaborative Environment:
Join a diverse team that spans Asia, Africa, and Latin America. We value innovative thinking and local expertise, ensuring that the technology we build is deeply rooted in the realities of the communities we serve.
Pratham International is an equal opportunity employer and encourages all qualified people from diverse backgrounds to apply for positions within our organisation, regardless of race, gender, disability or any other status.
Задачи:
— Проектировать UX и UI новых игровых экранов и фич.
— Работать внутри существующего визуального стиля игры, сохраняя его консистентность.
— Поддерживать и развивать UI Kit: добавлять новые компоненты и состояния по мере развития проекта.
— Продумывать структуру интерфейсов для сложных игровых систем: прогрессия, персонажи, экипировка, события, магазины, Battle Pass, рейтинги, турниры и т.д.
— Выстроить AI first pipeline создания UI: от постановки задачи и генерации структуры экрана до получения максимально готового результата в Figma.
— Использовать AI не только для референсов или генерации картинок, а как полноценный рабочий инструмент: агенты, генерация layouts, работа с design system, автоматизация повторяющихся операций, генерация вариантов и т.д.
— Улучшать саму дизайн систему так, чтобы AI мог как можно надежнее собирать из нее новые интерфейсы.
— Подготавливать макеты и компоненты для передачи в разработку и взаимодействовать с командой Unity.
Требования:
— Опыт работы над RPG, Strategy, 4X, social casino или другими UI heavy играми.
— Хорошее понимание UX мобильных игр: информационная иерархия, навигация, состояния элементов, onboarding, progression UX.
— Сильное владение Figma, компонентами, variants, variables и design systems.
— Умение работать с уже существующим стилем.
— Понимание того, как строить масштабируемый UI Kit для игры с большим количеством экранов.
— Опыт построения AI процессов вокруг Figma.
— Опыт работы с Figma API / MCP / AI-агентами.
— Понимание UI DSL, structured UI descriptions, YAML/JSON схем интерфейсов или похожих подходов.
— Опыт автоматической генерации экранов из дизайн системы.
— Понимание Unity UI и того, как дизайнерские компоненты превращаются в реальные игровые интерфейсы.
Условия:
— Part time.
— Удаленная работа.
— Долгосрочное сотрудничество.
— Гибкий график, важнее результат и скорость коммуникации с командой.
При отклике прислать:
— примеры RPG / Strategy / других системных игр, над которыми вы работали.
— короткое описание того, как именно вы сейчас используете AI в UI/UX работе.
— резюме в PDF, ссылку на общий портфель и ставку в час.
Задачи:
— Проектировать, улучшать интерфейсы для веб и мобильных платформ, включая игровые сценарии с динамическими данными и интерактивными элементами;
— Совершенствовать продукт в соответствии с требованиями и тенденциями рынка;
— Дорабатывать элементы пользовательского интерфейса и подготавливать их к внедрению;
— Работать с UI Kit, поддерживать его актуальность;
— Тесно взаимодействовать с командой разработчиков и дизайнеров;
— Проводить Design Review;
— Использовать AI-инструменты в ежедневной работе для ускорения проектирования, генерации идей, текстов и прототипов.
Требования:
— Отличное знание Figma (Components, Auto layouts, Libraries, Design Tokens, Variables);
— Коммерческий опыт в разработке интерфейсов (Web, Mobile) в сфере спортивной статистики, беттинга и гемблинга от 1 года;
— Опыт работы с интерфейсами для высоконагруженных систем (таблицы, фильтры и разнообразные формы);
— Эффективное применение UX/UI принципов;
— Понимание основ юзабилити пользовательских интерфейсов;
— Базовое понимание возможностей AI-инструментов и опыт их применения в дизайнерской работе.
Плюсы:
— Опыт работы с интерфейсами для высоконагруженных систем;
— Базовые знания HTML/CSS;
— Навыки работы с векторной и растровой графикой (Illustrator, Photoshop).
Условия:
— Годовые Performance Review и частые пересмотры ЗП (привязана к курсу валюты);
— Современная техника: Macbook, столы с регулировкой высоты, 27" 4k мониторы;
— Чёткий план карьерного и профессионального роста;
— Корпоративная рабочая техника, официальное трудоустройство;
— Гибкое начало рабочего дня (до 10:30 по Минску);
— 28 календарных дней отпуска, возможность брать по частям;
— Полностью оплачиваемые больничные;
— Корпоративные курсы английского языка (мини-группы 1-4 человека);
— Комфортный офис в центре Минска (ст.м. Немига);
— Паркинг.
Location: IN - Bangalore, India
Scopely is looking for
Senior 2D Marketing Artists
to join our team based in Bangalore.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.
We are the in-house creative agency, Flamed, an International multidisciplinary team. We build thousands of creatives every year to support all Scopely games' marketing needs worldwide.
What You Will Do
We are hiring Senior Marketing Artists with a focus on high-quality visual execution to join our Production Pod in Bangalore. You will be responsible for crafting static visuals (ads, store assets, social media posts) for some of the top mobile games in the world.
Produce high-quality marketing assets from briefs and benchmarks, following established pipelines and templates
Execute AI-generated visuals, refining them through paintovers, compositing, and final layout
Work with 2D tools like Photoshop and Illustrator to assemble polished visuals with clean lighting, retouching, and compositional balance
Learn and work with 3D tools like Blender/Maya to create solid baselines for the artwork
Participate in performance-based iteration cycles, delivering updated versions based on KPIs and creative performance
Work in partnership with Lead Artists to deliver top-notch creatives that reflect brand identity and production benchmarks
Ensure all visuals align with brand guidelines and support the maintenance and application of style guides
Collaborate with other artists and teams in Barcelona and beyond to ensure visual alignment and timely delivery
Maintain precise tracking and accountability through internal workflow tools and reporting platforms
Occasionally participate in brainstorms or creative alignment sessions, when requested
What We’re Looking For
5+ years of experience in marketing or production art roles, ideally in gaming or entertainment
Strong portfolio showcasing execution-heavy marketing art, including AI-generated visuals, and high-quality compositions
Strong 2D design fundamentals to create polished visuals with clean compositions, refined retouching, and strong compositional balance
Proven skills with AI generation tools (Nano Banana, Flux, Midjourney, ChatGPT, Stable Diffusion, etc.)
Excellent knowledge of Adobe Photoshop
Understanding of visual fundamentals: layout, color, lighting, and storytelling
Self-driven and comfortable working independently within fast-paced production timelines
Fluent communication skills in English (spoken and written)
Comfortable collaborating with stakeholders across international locations and time zones
Bonus Points
Experience with UA or ASO asset production
3D production tools knowledge
Familiarity with AI art pipelines, prompt writing, and image refinement tools
Experience using production tracking systems and collaborative project tools
**Please include a portfolio or PDF/links to examples of your work in the application. Applicants need work examples to be considered.**
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
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