Задачи:
— Разработка ассетов для рекламных видеороликов и playable ads для мобильных игр
Требования:
— Обязателен опыт работы в маркетинге для мобильных игр + примеры работ
— Хорошие навыки владения Photoshop, умение рисовать персонажей и их частей (рук, эмоций) с 0, нарезать ассеты для анимации и правильно подготавливать PSD для моушен-дизайнеров
— Владение AI инструментами для генерации статики: GPT, Nanо Banana, Forge/ComfiUI/SwarmUI
— Способность адекватно рассчитывать свои силы и время на выполнение задачи, соблюдение дедлайнов
Условия:
— Возможность работать по гибкому графику
— Удалённая работа: работай из любой точки мира, без ограничений
— Отсутствие обязательного количества заказов
— Разноуровневые задачи
— Своевременная оплата
— Возможность работы с разными заказчиками
Location: Paris
Workplace: Remote
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
TEAM
Our Growth team is a transversal entity aiming to maximize and deliver the potential of any mobile product. It combines user acquisition, creative content production, monetization, and the tech capabilities required to turn applications into global hits. With over 150 experts, we operate at the forefront of mobile marketing and ad tech across various types of games and consumer apps.
ROLE
Voodoo is looking for a Lead Software Engineer for our Playable Ads team as part of our Central Growth Team. In this role, you'll lead key initiatives developed by our playable ads team, while staying hands-on with production and driving innovation in our playable ad formats across games.
KEY TASKS
- Lead and coach a small team of playable ads developers/strategists embedded within franchise-dedicated squads, ensuring high autonomy and strong performance
- Stay hands-on with playable ad production, contributing directly to the creation and iteration of high-quality playable creatives
- Oversee operational topics for the playable team, including workflows, tooling, and best practices
- Drive innovation in playable ad formats, constantly exploring new mechanics, interactions, and creative concepts to stay ahead of market trends
- Collaborate closely with the Growth Manager and creative strategists to align on priorities and franchise-level objectives
- Benchmark competitor playable ads and analyze performance data to improve production quality and effectiveness
- Act as a technical and/or strategic reference for the team, providing guidance on both development and marketing performance topics
- Support the rollout of playable ads across multiple game franchises, adapting formats to each title's creative strategy
- Contribute to defining and evolving the playable ads chapter's vision, standards, and processes
PROFILE
- 4+ years of experience in playable ad or game development
- Hands-on, maker mindset - you're comfortable getting into production yourself while also stepping back to coordinate
- Experience with relevant playable ads development tools or frameworks Unity (Luna), Cocos Creator or other relevant platforms
- Knowledge of object-oriented programming and web game development
- Hands-on experience with AI-assisted development (Claude Code, Codex, Cursor) and asset generation (Scenario, Flux, ElevenLabs)
- Solid understanding of mobile marketing performance metrics and creative testing
- Proven ability to mentor and coach peers
- You have entrepreneurial mindset and can adapt to a high-paced environment
- You can demonstrate excellent teamwork and collaboration skills
- You are fluent in English (fluency in French is a plus)
BENEFITS
- Competitive salary upon experience
- Swile restaurant lunch voucher
- Gymlib sports subscription (100% taken in charge by us)
- Sidecare healthcare coverage for your family
- Child day care facilities (Les Petits Chaperons rouge)
- Wellness activities in our Paris office
- Creative hackathon
- Unlimited vacation policy
- Full stack desk and computer equipment upon your request
- Cooperate within a globally diverse team and a rich cross-cultural work environment
Location: Paris
Workplace: Remote
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 1,000+ employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Paper.io, alongside popular apps such as BeReal and Wizz.
TEAM
Our Growth team helps maximize the potential of each Voodoo product within the ecosystem. Our Growth team is split across several areas of expertise, such as user acquisition, ad monetization, video ads, playable ads, and influencer marketers. Being part of the Growth Team at Voodoo requires strong operational excellence and creativity in order to constantly adapt and stay ahead of the market.
The core mission of the Playable Ads team is to create engaging and interactive advertising experiences that captivate audiences and drive conversions. We work with playable developers and coordinators that turn a game into an HTML interactive ad experience. Your main mission will be to produce high-performing ads by creating and uploading them to our various ad networks.
ROLE
We are looking for talented individuals interested in creating playable ads that let users try our games! To succeed in this role, you need extensive Unity development experience with a past of creating unique user experiences for a global audience. You will be converting existing games into playable ads and collaborating on the creation of tools for other interactive ad formats.
- Transform existing games into interactive user experiences
- Optimize playable ads for the best user experience, scalability, and adaptability
- Integrate an analytics solution to measure interactions and gain insights to offer the best user experience
- Build interactive playable templates that can be customized by graphic designers
- Contribute to cross-functional initiatives (e.g. testing new tools, implementing new processes, etc.)
- Develop a deep understanding of how your creations perform and why
- Work within a small creative squad with amazing people from diverse backgrounds and nationalities
- Have the opportunity to cover different product scopes (e.g., hypercasual, casual, consumer apps, etc.)
- Become a creative expert in mobile gaming: benchmark what our competitors are doing, experiment with new ideas
PROFILE
- Fully proficient in playable ad creation or in developing Unity projects (size optimized to be used as playable)
- Experience creating playable ads in Unity (Luna), Cocos Creator or any relevant platform
- Adequate knowledge of object-oriented programming and web game development
- Proactive problem diagnosis and creative problem-solving skills
- Fluent in English, both oral and written
- 3+ years of experience in a similar role
- Deeply familiar with the mobile gaming market, in particular, hyper casual and casual games
- Creative mindset and knowledge in game design
- Familiarity with 3rd party SDKs, analytics, and A/B testing in mobile games (preferred but not essential)
- Hands-on experience with AI-assisted development (Claude Code, Codex, Cursor) and asset generation (Scenario, Flux, ElevenLabs)
BENEFITS
Competitive salary and other benefits according to the country you reside in.
Full remote for candidates based abroad, with relocation to Paris subject to discussion. Hybrid for candidates based in France.
Задачи:
— Владение стратегией креатива для performance marketing и определение ключевых креативных концепций, форматов и направлений для статичных, видео, playable и AI-созданных креативов.
— Создание и поддержание дорожной карты и бэклога креативных гипотез с приоритизацией идей по потенциальному влиянию и целям User Acquisition (UA).
— Определение приоритетов тестирования, оценка эффективности креативов и принятие решений о масштабировании, итерации или прекращении концепций.
— Анализ эффективности креативов с использованием метрик CPI, CTR, IPM, CTI, CPM, Retention и других показателей UA.
— Перевод инсайтов UA и аналитики в новые креативные концепции, гипотезы и требования к производству.
— Ответственность за креативные результаты и коммуникация результатов, выводов и дальнейших шагов непосредственно с CMO.
— Тесное сотрудничество с PM, Lead Motion Designer, командой UA и аналитиками для эффективного исполнения креативной стратегии.
— Вклад в улучшение процессов креативного производства, качества, скорости и масштабируемости.
— Определение способов использования AI-инструментов в идеации и производстве, внедрение новых AI-ориентированных рабочих процессов и постоянное изучение новых подходов.
— Отслеживание трендов performance marketing, креативных форматов, конкурентов и лучших практик в мобильных приложениях и мобильных играх с адаптацией релевантных идей в стратегию UA.
Требования:
— Опыт работы 3+ года на позиции Creative Producer, Creative Lead или аналогичной в performance marketing.
— Подтвержденный опыт владения или значительного вклада в стратегию performance креатива.
— Глубокое понимание ключевых метрик креатива и UA, включая CPI, CTR, IPM, CTI, CPM, Retention и их связь с эффективностью креатива.
— Опыт генерации, тестирования, анализа и масштабирования креативных гипотез.
— Умение превращать данные о производительности и пользовательские инсайты в четкие креативные концепции и рабочие задания.
— Солидное понимание дизайна, видеомонтажа и принципов креативного производства на уровне оценки работы и направления.
— Опыт тесного сотрудничества с командами User Acquisition и аналитики.
— Уверенное владение Google Sheets / Excel.
— Практический опыт работы с AI-инструментами для креативной идеации и производства.
— Хорошее знание современных трендов performance креатива, особенно в мобильных приложениях и мобильных играх.
— Стратегическое и креативное мышление с сильным фокусом на измеримые результаты.
— Английский язык на уровне B2 и выше.
Условия:
— Конкурентная зарплата, соответствующая рынку и опыту.
— Удаленная работа из любой точки мира.
— Гибкий график и ориентированность на результат.
— Значительное влияние на креативную стратегию и эффективность User Acquisition.
— Возможность внедрять новые креативные подходы, форматы и AI-ориентированные рабочие процессы.
— Профессиональный рост и свобода экспериментировать, тестировать смелые идеи и видеть их влияние на реальные данные.
— Команда, где ценятся инициатива, ответственность, креативность и страсть к отличным продуктам.
Responsibilities
Design engaging & challenging core gameplay loops, player experiences, and monetization strategies.
Partner with external studios in Turkey throughout the new game development pipeline, from early concepts to playable builds.
Design new mechanics that enhance depth and progression while fitting seamlessly into the game’s design approach.
Evaluate player data, identify trends, and optimize level funnels for retention and monetization.
Collaborate cross-functionally with developers to align with overall product goals.
Keep an eye on top-performing games to understand market trends and extract insights.
Required Skills, Knowledge and Expertise
At least 3+ years of experience as a game designer, or in a similar field.
Professional experience in game design, with the ability to contribute across mechanics, systems, progression, and player experience.
Confidence using data and player insights to identify design problems and recommend solutions.
Strong creative and problem-solving skills, with the ability to collaborate and communicate effectively with cross-functional stakeholders to align design with the product vision.
Advanced analytical skills, ability to spot patterns and trends
Experience with balancing levels and funnel optimization
Fluency in Turkish and the ability to communicate effectively with Turkish-speaking studio teams.
Desired Skills
Game design experience as a publisher in puzzle genres is a huge plus
Experience with liveops, A/B testing, or data-informed iteration cycles.
Familiarity with Figma or similar visual collaboration software for mock-ups
Proficient using AI tools for generating early prototypes
Track record of publishing/working on successful hypercasual, casual, or AAA titles
Location: Paris
Workplace: OnSite
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 1000 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publishers worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
TEAM
Our Growth team is a transversal entity aiming to maximize and deliver the potential of any mobile product by leveraging performance marketing. It combines user acquisition, creative content production, monetization, and the tech capabilities required to turn applications into global hits. With over 150 experts, we operate at the forefront of mobile marketing and ad tech across various types of games (hybrid and casual).
ROLE
Mobile gaming is a $100B+ market, with over 3 billion players worldwide and more revenue than console and PC combined. The marketing operations behind the biggest games, acquiring users at scale, optimizing monetization, iterating on creative, are among the most data-intensive in the industry.
As a Growth Associate, you'll work directly on products with big potential to become iconic (games or consumer apps), alongside Growth experts and getting hands-on with campaigns, creative, data and real business challenges from day one.
Depending on business needs and open opportunities, you'll join one of the following teams:
- User Acquisition: Manage and optimize paid campaigns across Meta, Google, TikTok, and more. You'll run bid, audience, and creative tests, develop a sharp instinct for what hooks work and why, and scale what performs. UA Managers at Voodoo are hands-on across the full creative process, from ideation to iteration, not just media buying.
- Playable Ads: Design and develop high-impact playable ads that drive user acquisition for our mobile games. You'll research audience preferences, conceive game concepts tailored for interactive ads, and iterate rapidly to maximize campaign performance and scale.
- Monetization: Analyze how users interact with our ad stack and monetization flows. You'll run experiments on placements, formats, and user segmentation to maximize revenue while protecting retention metrics, and test new monetization solutions through our portfolio that can generate massive uplifts on our revenues.
- Account Management (B2B): Work with external publishers using Voodoo's platform to grow their apps. Help them interpret their data, improve their performance, and get the most out of the tools we build for them.
A Growth Associate role provides structured entry into the Growth team. Succeeding here opens clear paths into expert-level or leadership positions, depending on your direction and performance.
If you thrive on challenges and want to join a fast-paced company that’s changing the future of mobile games and apps, now is your chance!
For all our opportunities, it starts as a final-year internship, and converts to a permanent contract based on performance.
PROFILE
- Final-year student from a top engineering or business school (Programme Grande Ecole), looking for your end-of-study internship for January 2027
- Clear communicator, fluent both in English and French
- Strong analytical mindset; comfortable digging into data to make decisions
- Genuine interest in mobile apps, games, or performance marketing
- Autonomous and proactive; you'd rather figure things out than wait to be told
BENEFITS
- Swile Lunch voucher
- Gymlib (100% covered by Voodoo)
- Wellness activities in our Paris office
- Remote days on Fridays
Location: Istanbul
Workplace: Hybrid
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is Istanbul-based.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
ROLE
We’re seeking a talented and seasoned Game Designer who is deeply passionate about Puzzle games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.
- Define a clear, cohesive design pipeline
- Pitch and implement big features to the team, deconstructing them into smaller components
- Own game balancing, pace, feel
- Always back up your ideas with available data points
- Ability to deconstruct and analyze mobile games mechanics
- Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc.
- Fine-tune game balancing, pacing, and feel
- Benchmark the market to stay on top of new trends
- Understanding of models and tools to analyze gameplay and user behavior
- Proficiency in Unity a huge plus
- Familiarity with Figma or similar visual collaboration software
- Able to create a playable prototype individually as well as within a team
PROFILE
- At least 5 years of professional experience in Game Development and at least 3 years as a game designer
- Experience working on mobile games, F2P or RPG
- Experience in designing LiveOps for a live product is a huge plus
- Creative and hacker mindset
- Good sense of gameplay experience, and special attention to detail
- Communication skills in English, both written and verbal
- Knowledge of casual games
- Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback
- Accountability, independence, and responsibility when given ownership over your work
- An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day
BENEFITS:
- Best in Class compensation
- Other benefits according to the country you reside.
Location: Paris
Workplace: OnSite
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
TEAM
Our Growth team helps maximize the potential of each Voodoo product within the ecosystem. The team is split into several job expertise such as user acquisition, ad monetization, video ads, playable ads, and influencer marketers. Being part of the Growth Team at Voodoo requires a lot of operational excellence and creativity in order to constantly adapt ourselves to stay ahead of the rest of the market.
ROLE
- Manage ad monetization strategy across a portfolio of games and demand partners, working directly with studios.
- Design, launch, and analyze A/B tests to optimize monetization efforts, from setup to results and recommendations.
- Work with studios to improve the overall monetization strategy of our games, including IAP, pricing, etc.
- Analyze monetization performance against key metrics (LTV, ARPDAU, eCPM, retention) and turn insights into ship / iterate / kill decisions.
- Drive cross-monetization projects: integrate and scale new ad networks and partner solutions, owning the partner relationship.
- Liaise with internal teams on tech-related topics: SDK integrations, data and dashboarding, automation needs.
PROFILE
- Strong expertise in ad monetization within a top mobile gaming studio.
- Knowledge of an ad mediation platform (such as MAX or LevelPlay) and of an MMP (such as Adjust).
- Fluent English; comfortable communicating with studios and external partners.
- Data-driven and detail-oriented, with strong analytical and organizational skills.
- Advanced Excel / Google Sheets, strong with dashboards and data manipulation.
- Ability to develop proactive and efficient responses to pressing issues and challenges.
- A hacker and creative mindset.
BENEFITS
- Premium healthcare (SideCare) for you and your family 100% borne by Voodoo
- Swile Lunch voucher
- Gymlib (100% borne by Voodoo)
- Wellness activities in our Paris office
- Flexible vacation policy
- Remote days
- Child daycare facilities (Les Petits Chaperons rouges)
Location: Paris
Workplace: Hybrid
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
TEAM
Our Growth team maximizes the potential of every Voodoo product through a mix of user acquisition, ad monetization, video and playable ads, and influencer marketing. We combine operational excellence with creative thinking to constantly adapt, innovate, and stay ahead of the market.
ROLE
We are looking for a Creative Strategist to shape the ad strategy behind our portfolio of games and apps. You’ll spot market trends, uncover what drives performance, and turn insights into actionable creative briefs. Working closely with UA, Marketing Artists, Developers, Product teams, and Growth leaders, you’ll drive creative decisions that turn bold ideas into high-performing ads and help our products become global hits.
RESPONSIBILITIES
Your goal will be to understand what makes a game stand out, spot what drives ad performance, and turn those insights into creative strategies that fuel growth. You’ll combine market intelligence, performance data, and creative thinking to help our games capture attention and win players.
Managing your own portfolio of games, you will:
- Define the creative strategy for your games: understand each game's core mechanics, audience, growth priorities, and competitive landscape to identify the strongest creative opportunities.
- Spot what makes ads work: deconstruct top-performing creatives to uncover winning hooks, gameplay mechanics, storytelling patterns, and trends worth exploring.
- Turn insights into creative direction: translate benchmarking, market intelligence, and performance data into sharp, actionable briefs that inspire new concepts and guide execution.
- Think like both a strategist and a creative: build hypotheses around what will capture attention and drive results, then use performance data to validate your ideas and refine your approach.
- Work closely with UA and creative teams: collaborate with Marketing Artists and Developers to turn insights into compelling ads, while aligning with Product teams and Growth leaders on game priorities.
- Benchmark relentlessly: use internal tools and platforms such as MarketIQ, Apptica, and Data.ai http://Data.ai to track competitors, anticipate emerging trends, and uncover new opportunities across genres.
- Turn learnings into action: analyze creative performance, share insights across teams, and scale winning approaches across our game portfolio.
- Push creative performance further: identify opportunities to improve workflows, creative output, and team capabilities to keep Voodoo ahead of the market.
PROFILE
- Experience in creative strategy, growth marketing, strategy consulting, or a similar role.
- Strong understanding of mobile games, player behavior, and performance-driven advertising.
- Ability to combine market intelligence, competitor benchmarking, and performance data to shape creative strategies and identify growth opportunities.
- Strong analytical and ideation skills, with the ability to turn insights into compelling concepts and actionable creative briefs.
- Proficiency in analytics and benchmarking tools; hands-on experience with AI creative tools (Scenario, Seedance, Kling, Veo, Runway, etc.).
- Excellent communication skills (full english proficiency, french is a strong plus) and ability to collaborate across UA, Creative, and Product teams.
- Proactive, adaptable, and eager to challenge existing approaches, experiment, and iterate.
- You thrive in an environment that values candor, freedom, and responsibility.
BENEFITS (FRANCE)
- Competitive salary based on experience
- Swile Lunch voucher
- Gymlib (100% covered by Voodoo)
- Premium healthcare coverage with SideCare, 100% covered for you and your family
- Wellness activities in our Paris office
Full remote for candidates based abroad (benefits according to the country you reside in), with relocation to Paris subject to discussion. Hybrid for candidates based in France.
Location: Paris
Workplace: Hybrid
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
TEAM
The Engineering & Data team builds innovative tech products and platforms to support the impressive growth of their gaming and consumer apps which allow Voodoo to stay at the forefront of the mobile gaming industry.
You will specifically join VGP Team. VGP automates repetitive and high-volume growth tasks, starting with the distribution of over 25,000 creatives across multiple ad networks and campaigns per year, and continuously improves decision-making, performance monitoring, and playable ads production. The platform is evolving to integrate AI-driven campaign launches, bidding automation, and expanded network coverage.
ROLE
We’re looking for an Engineering Lead (TypeScript/Node.js) to join our Engineering & Data team. As an Engineering Lead, you'll combine strong individual technical contributions with team leadership. You'll be responsible for the technical direction of your squad, the growth of your engineers, and the delivery of high-impact projects. This is a hybrid IC/manager role — you'll still write code, but your leverage is through the team.
- Lead the technical direction and architecture for your squad's domain
- Drive design reviews, set coding standards, and ensure engineering excellence
- Own the full delivery of complex, cross-team technical initiatives
- Build, scale and operate Node.js/TypeScript backend services on AWS/EKS
- Define the infrastructure and reliability strategy for your team's systems
- Partner with Product and Data to translate business goals into technical roadmaps
- Grow engineers through 1:1s, code reviews, mentorship and technical coaching
- Identify systemic risks and drive improvements before they become incidents
- Be an ambassador for engineering culture: psychological safety, pragmatism, and craft
PROFILE (MUST HAVE)
- 7+ years of professional software engineering experience
- 2+ years of experience leading an engineering team (formal or informal)
- Expert-level proficiency in TypeScript /Node.js
- Good knowledge of industry best practices (SOLID, KISS, YAGNI, DDD, TDD...)
- Proven ability to own and deliver large technical projects with cross-team dependencies
- Excellent communication and stakeholder management skills
- Track record of growing engineers and building high-performing teams
- Ability to balance speed-of-delivery with long-term technical health
PROFILE (NICE TO HAVE)
- Advanced PostgreSQL — schema design at scale, performance tuning, migrations
- Experience with VueJS or frontend architecture decisions
- Experience with AWS infrastructure (EKS, Lambda, RDS/Aurora, SQS/SNS, CloudFront, ALB)
- Infrastructure-as-code (Terraform, CDK, Helm) at scale
- Observability and SRE practices: SLOs, error budgets, on-call management
- Experience operating in a hyper-growth or gaming/consumer product company
- Platform engineering or developer experience background
OUR STACK
- TypeScript ; Node.js ; AWS ; Terraform ; CDK ; Helm
BENEFITS
- Competitive salary based on experience
- Swile Lunch voucher
- Gymlib (100% covered by Voodoo)
- Premium healthcare coverage with SideCare, 100% covered for you and your family
- Wellness activities in our Paris office
- Remote Fridays
Location: Paris
Workplace: OnSite
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
TEAM
Our Growth team helps maximize the potential of each Voodoo product within the ecosystem. The team is split into several job expertise such as user acquisition, ad monetization, video ads, playable ads, and influencer marketers. Being part of the Growth Team at Voodoo requires a lot of operational excellence and creativity in order to constantly adapt ourselves to stay ahead of the rest of the market.
ROLE
Voodoo is looking for a Performance Marketing Manager to own user acquisition activities on a portfolio of games and apps. Reporting to one of our Performance Marketing Lead, you will leverage your expertise and creativity to turn great mobile products into global hits.
- Plan and manage UA campaigns for multiple games and/ or apps
- Analyze the performance of our campaigns, identify the most relevant signals, and increase the ROAS of our games and apps
- Work closely with our Product and Creative teams to coordinate efforts and share feedback
- Use our suite of internal growth tools and interface with our Tech team to continuously improve them
- Deepen your UA expertise and share best practices with other teams to keep our organization at the forefront of growth innovation
- Lead transversal projects and coach junior team members
PROFILE
- You have experience in performance marketing and paid acquisition, in application or gaming companies
- You have a successful track record with ROAS strategies on mobile games and/ or apps
- You’re intimately familiar with user acquisition platforms (Facebook Ads, AdMob, AppLovin, TikTok, DSPs, etc.) and MMPs (Appsflyer, Adjust, etc.)
- You’re well-versed with experimentation methodologies and processes
- You have experience with influencer marketing and ASO
- You’re a hacker: you’ve already tried innovative organic/ viral tactics
- You speak and write English fluently
- You wish to work in an environment that values candor, freedom, and responsibility
BENEFITS
- Competitive salary
- Premium healthcare (SideCare) for you and your family 100% borne by Voodoo
- Swile Lunch voucher
- Gymlib (100% borne by Voodoo)
- Wellness activities in our Paris office
- Flexible vacation policy
- Remote days
- Child daycare facilities (Les Petits Chaperons rouges)
УдалённоFull remote for candidates based abroad, with relocation to Paris subject to discussion; Hybrid for candidates based in France
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
ГибридFull remote for candidates based abroad (benefits according to the country you reside in), with relocation to Paris subject to discussion; Hybrid for candidates based in France
ГибридleadParis
ОфисParis
Все вакансии в одном месте — страница 2 · Job Hunters