Задачи:
— работа с анимацией людей;
— анимация техники;
— работа с жидкостями;
— настройка освещения (будет большим плюсом);
— создание 30-секундного зацикленного ролика (loop).
Требования:
— умение работать с плагином ANIMA.
Условия:
— срок выполнения задачи — до понедельника.
— оплата обсуждается индивидуально.
Задачи:
— Анимировать 10 человек: 4 из них заходят и садятся в купе поезда и просто сидят, остальные проходят мимо.
— Анимация простая, без сложных элементов.
— Выполнить тестовую анимацию для согласования с заказчиком (тестовое оплачивается).
— При согласовании продолжить работу.
Требования:
— Наличие релевантного портфолио с анимацией людей.
Условия:
— Сроки работы 4 недели.
— Бюджет около 200 тысяч рублей.
— Хронометраж анимации 2 минуты.
Sport Lore — анимационный YouTube-канал об истории спорта с дедпан-юмором и характерными персонажами. Ищут аниматора с первого выпуска для создания стиля и персонажей канала.
Требуется только рисованная 2D-анимация без использования AI-генерации. Персонажи и ассеты создаёт сам аниматор в большинстве сцен.
Работа заключается в создании роликов длительностью 8–12 минут, включая анимацию и звук, с частотой 1–2 ролика в месяц.
Оплата составляет $300 за видео плюс бонус $200 при достижении 100 тысяч просмотров (выплата через @wallet). Первый выпуск оплачивается отдельно, так как создаются риги и ассеты.
Процесс отбора включает тестовое задание на 30 секунд с оплатой $50, которое оплачивается в любом случае, после чего возможна постоянная работа.
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Задачи:
— Создание 2D-анимации в любом удобном софте: Toon Boom, Animate, Moho
— Анимация под финальную озвучку каждого эпизода
— Работа с предоставленными сценариями, hold map (карта тихих моментов) и референсами персонажей (формы голов, цвета одежды, визуальные подсказки)
Условия:
— Удалённая работа, долгосрочный контракт
— Гибкий график при стабильных сроках
— Международная команда, работа по разным часовым поясам
— База в США
— Оплата обсуждается в личных сообщениях
УдалённоМеждународная команда, полная удалёнка по разным часовым поясам
Задачи:
— создание аниматиков (3d blocking) по сценарию от клиента
— получение брифа от клиента, генерация раскадровки, обсуждение с продюсером и показ клиенту
— создание простой 3д сцены из примитивов и болванчиков для персонажей
— создание камер в 3д и показ клиенту
— передача готового блокинга команде для генерации изображений и видео на его основе
— возможное участие в дальнейшей работе и создании финального видео
Требования:
— умение и желание пользоваться нейронными сетями для создания блокинг сцен и первоначальной раскадровки (генерацию изображений оплачивают отдельно)
— возможность продемонстрировать реальный опыт работы с генеративными ИИ и агентами (Claude, Codex и т.д.)
— базовое знание английского языка для чтения задач
Условия:
— оплата зависит от скорости и уровня автономности
— возможна оплата в рублях на самозанятого или на карту иностранного банка
— просьба прикреплять ссылки на портфолио в ответе
Задачи:
— Риггинг и скиннинг: создавать надежные анимационные риги для разных персонажей — от главного героя до сложных монстров и кинематографичных пропсов.
— Анимация персонажей: создавать высококачественную ручную (hand-keyed) анимацию (idle, локомоция, стелс, взаимодействие с тяжелыми предметами, боевые состояния), передающую вес, напряжение и страх.
— Анимация существ (Creature Animation): разрабатывать уникальную пластику и паттерны движений для сюрреалистичных монстров и четвероногих тварей, балансируя между реальной анатомией и сверхъестественным поведением.
— Подготовка к импорту: экспортировать и передавать анимации в Unreal Engine 5 согласно техническим требованиям проекта.
— Взаимодействие: работать с техническим аниматором, исправляя технические нюансы рига или анимации при интеграции в игру.
Требования:
— Опыт от 3 лет в качестве аниматора/риггера в геймдеве, минимум один выпущенный или в разработке 3D-проект.
— Профессиональное владение Autodesk Maya или Blender для риггинга и анимации.
— Четкое знание анимационного пайплайна Unreal Engine 5 (требования к скелетам, иерархии костей, IK-системам, ретаргетингу).
— Глубокое понимание веса, баланса и анатомии людей и четвероногих существ/монстров.
— Способность переключаться между реалистичной физикой человека и неестественной пластикой монстров.
— Наличие актуального шоурила с качественной ручной анимацией, локомоцией существ и примерами сложных ригов.
Будет плюсом:
— Опыт работы над сайд-скроллерами, платформерами или хоррорами от третьего лица.
Условия:
— Полная удаленка с гибким графиком из любой точки мира.
— Возможность влиять на финальный вид и атмосферу инди-хоррора с уже собранным комьюнити.
— Работа в увлеченной проектом команде без корпоративной бюрократии.
— Зарплата в рынке.
Удалённоmiddle🔹Опыт: От 3 лет профессионального опыта в качестве аниматора/риггера в геймдеве (минимум один выпущенный или находящийся в активной разработке 3D-проект)
Задачи:
— Рисовать слоты целиком: символы, барабаны, фоны, рамки, лого игры, UI игрового экрана
— Держать единый визуальный стиль игры от концепта до финальных ассетов
— Резать и упаковывать ассеты под движок: спрайтшиты, атласы (TexturePacker), @1x/@2x, вменяемые размеры текстур
— Создавать анимации: idle-лупы символов, анимации выигрышей, big win / mega win, реакции на скаттеры и вайлды
— Анимации спинов, остановки барабанов, переходов между экранами и бонус-раундами
— Партиклы, свечения, тряска, тайминги и easing для качественного ощущения игры
— Скелетная анимация персонажей (Spine / Rive), покадровая анимация
— Создавать промо и онбординг видео с персонажами для соцсетей и лендингов, включая AI-генерацию
— Передавать анимации фронтенду в правильных форматах (атласы, JSON-скелеты, Lottie) под PixiJS
— Понимать технические ограничения: вес сцены, текстур, производительность на мобильных устройствах
— Взаимодействовать с разработчиками и менеджерами на всех этапах работы
— Проектировать интерфейс и дизайн-систему: сценарии, прототипы, макеты
— Собирать Figma-файлы с компонентами, auto layout, переменными, адаптивом, Dev Mode
— Развивать дизайн-систему с учётом локализации: мультивалютность, длина строк, форматы дат и чисел
— Предлагать собственные решения для продукта, а не просто выполнять ТЗ
Требования:
— Портфолио с игровой графикой и анимацией (слоты, казуалки, интерактивные проекты)
— Обязательные навыки моушен-дизайна: After Effects, Spine и/или Rive; опыт AI-генерации видео (Runway, Kling, Sora)
— Уверенное владение Figma на уровне сборки масштабируемых файлов
— Понимание возможностей и ограничений фронтенда, желательно PixiJS
— Знание особенностей финтех-интерфейсов для отображения комиссий, статусов платежей, ошибок
— Умение объяснять решения и работать в команде
— Готовность к работе в общем ритме: созвоны, статусы, дедлайны
Плюсы:
— Опыт в iGaming, слотах, гейм-деве
— Английский на уровне B1
— Понимание затратности различных элементов во фронтенде
Условия:
— Уровень middle
— Вилка зарплаты обсуждаема
— Удалённый формат работы, занятость обсуждаема, предпочтение full-time
Обязанности:
- Анимация по готовым сценариям: motion graphics для взрослых каналов, персонажная анимация для детских
- Разработка библиотеки переиспользуемых ассетов и риггов для регулярного выпуска контента
- Работа в разных визуальных стилях под разные каналы
- Соблюдение сроков при регулярном графике публикаций
Требования:
- Портфолио с реально опубликованными работами — с указанием вашей личной роли
- Уверенное владение After Effects и/или Moho Pro / Toon Boom Harmony
- Опыт с повторяющимся/эпизодическим контентом
Условия:
- Фуллтайм — ЗП обсуждается по результатам тестового
- Оплачиваемое тестовое задание
- Удалённо
Location: New York, NY
Our mission at Duolingo is to develop the best education in the world and make it universally available. It’s a big mission, and that’s where you come in!
At Duolingo, you’ll join a team that cares about educating our users, experimenting with big ideas, making fact-based decisions, and finding innovative solutions to complex problems. You’ll have limitless learning opportunities and daily collaborations with world-class minds — while doing work that’s both meaningful and fun.
Join our life-changing mission to develop education for our half a billion (and growing!) learners around the world.
Read
our blog
to learn more.
About the role...
Duolingo’s Brand Campaigns team creates culture-first ideas that earn attention, strengthen our brand, and inspire people to learn. We’re looking for an Associate Creative Director (art) to develop and deliver integrated campaigns that are unmistakably Duolingo. As a senior individual contributor, you’ll combine hands-on concepting with creative direction. You can turn brand strategy, cultural insights, and business goals into compelling work across social, video, experiential, out-of-home, partnerships, and emerging channels. You’ll partner closely with Brand Campaigns, Social, Product Marketing, PR, and global teams to guide ideas from brief through launch while maintaining a highest standard of craft.
🧠 You will...
Develop original concepts and creative platforms for integrated brand campaigns, partnerships, product launches, and cultural moments.
Translate strategy and cultural insights into clear creative territories, narratives, and channel-specific executions.
Lead creative development from brief through launch, including concepting, presentations, production, feedback, and final delivery.
Create work directly while guiding designers, writers, animators, filmmakers, agencies, and production partners toward a cohesive vision.
Present creative recommendations to partners and senior leaders, explaining how the work supports the audience insight, brand strategy, and campaign goals.
Partner with Brand Campaigns, Social, Product Marketing, PR, Growth, regional marketers, and Analytics to build ideas that work across channels and markets.
Protect and evolve Duolingo’s voice and visual identity while adapting ideas for different audiences, platforms, and cultural contexts.
Use campaign results, audience response, and post-launch learnings to improve future creative work.
Mentor creative collaborators through clear direction and actionable feedback without direct people-management responsibility.
✅ You have...
A portfolio of integrated consumer-brand work that demonstrates original thinking, strong craft, measurable business impact, and has broken through in-culture.
Experience developing campaigns across multiple formats and channels, such as social, film, out-of-home, experiential, partnerships, and digital.
A track record of taking creative work from an open-ended brief through production and launch.
Strong concepting and storytelling skills, with the ability to make brand and product messages entertaining, clear, and relevant.
Experience directing multidisciplinary internal teams, agencies, freelancers, and production partners.
Sound creative judgment and the ability to give specific, constructive feedback that improves the work.
Clear written, verbal, and visual communication skills, including experience presenting and building alignment with cross-functional partners.
An understanding of internet culture, entertainment, and platform behavior—and judgment about when a cultural moment is right for a brand.
Comfort balancing creative ambition with audience needs, business goals, timelines, budgets, and production constraints.
The ability to move between strategic thinking and hands-on creative development in a collaborative, fast-moving environment.
⭐ Exceptional candidates will have...
Experience creating culturally resonant work that earned organic conversation, press, or community participation.
Experience adapting global campaign ideas for local markets without losing the central creative concept.
Hands-on expertise in copywriting, art direction, design, or film direction.
Experience using emerging creative tools, including generative AI, to explore and develop ideas responsibly.
Deep enthusiasm for education, languages.
You are a student of culture and know which memes are hot and which memes are stale.
Please include a link to your portfolio showcasing relevant work samples. A portfolio submission is mandatory for consideration of your candidacy.
The offered salary is dependent upon several factors, including work experience, skills, and internal peer comparisons. The posted range is subject to change in the future. For this role, base salary is supplemented by equity compensation. We encourage you to talk with your recruiter for more information related to compensation for this role!
Salary Range:
$163,200
—
$244,800 USD
Benefits:
Take a peek at how we care for our employees' holistic well-being with our benefits
here
.
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Accommodations:
We will do everything we can within reason to make sure that your interview takes place in an environment that fairly and accurately assesses your skills. If you need assistance or accommodation, please contact
accommodations@duolingo.com
.
Equal Employment Opportunity:
Duolingo is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, gender (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.
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Unfortunately, there is a rise in scammers pretending to be real Duolingo employees. Duolingo and our employees will never ask for your Social Security number, bank details, or passport info, and we’ll never ask you to deposit a check, purchase equipment, or exchange money during the interview process. Real Duolingo employees always use an email that ends in @duolingo.com or @recruiting.duolingo.com. Stay alert and double-check these details before sharing any information.
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Location: ES - Barcelona, Spain
Scopely is looking for a
Senior Technical Artist
to join our new unannounced project in Barcelona, Spain to work on a hybrid basis 3 times a week. We can support with visa sponsorship and relocation support.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a distributed team of game enthusiasts who are developing, publishing, and innovating in the mobile games industry, connecting millions of people around the world every day.
We are in the development stages of one of our new unannounced projects. We are looking for passionate game makers to collaborate, get in early and make their mark on this exciting venture
We are in the early stages of development on a bold, unannounced, cross-platform Strategy/MMO title, crafting a team of dedicated and hard-working game makers to join us on this exciting journey!
What You Will Do
Hands-On Technical Art Development
Create and iterate on complex, well-optimised materials and shaders for 2d & 3D game assets.
Create shaders and solutions for UI visual related work
Prototype technical solutions for content creation, game integration, visual systems, and production workflows.
Investigate and resolve complex technical issues across assets, shaders, materials, animation, prefabs, and runtime content.
Support implementation of art, VFX, and gameplay-facing visual systems in-engine.
Identify and troubleshoot technical issues related to art asset creation and performance. Engage in team-based problem solving to diagnose unexpected issues.
Stay up to date with the latest developments in art and technology and proactively identify opportunities for improving the visual quality and performance of our games.
Coordinate across distributed teams and time zones to keep communication and artwork aligned
Artist Support and Asset Integration
Provide day-to-day technical support to artists, helping them implement and integrate art assets, VFX, and UI content in Unity.
Guide artists in using project tools and production workflows, and review prefabs and asset configurations to ensure they meet project standards.
Review art content merge requests and help resolve technical issues before merging.
Use asset validation tools and ensure the required checks and validation requests are completed before art content merge requests are opened.
Support artists with Git workflows, including branches, commits, merge requests, and resolving merge conflicts.
Document recurring issues and practical solutions, and improve tools and workflows to prevent repeated problems.
What We’re Looking For
Experience as a technical artist for 5+ years in Technical Artist (Development, Game Development, or a related discipline.)
Strong knowledge of Shadergraph HLSL a bonus
Strong understanding of game content pipelines, asset integration, source control, and production workflows.
Strong understanding of 3D modelling and texturing process.
Hands-on experience building tools, scripts, automation, or pipeline systems.
Excellent problem-solving and troubleshooting skills.
Team focused with strong communication skills.
Able to bridge the gap in communication between programmers and artists and explain technical concepts to non-technical team members.
Positive, can-do attitude.
Experience with Adobe Suite (Painter, Designer, Photoshop)
Has experience writing code in C# - additional languages a bonus (esp Python)
Strong experience with DCC tools such as Maya, Blender, Houdini, or similar.
Experience optimizing game content for memory, performance, asset size, loading, or runtime efficiency.
Bonus points
Experience developing mobile games.
Experience with Unity editor tooling and custom workflow development.
Experience with shader, material, rendering, or asset bundle optimization.
Experience creating UI shaders & VFX
Experience with Git, Perforce, or similar source control systems.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
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EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Beijing
Workplace: OnSite
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is Beijing- based.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
In this exciting role, your initial focus will be on one of our new Midcore Games that have already demonstrated significant promise and captured our attention with their compelling core mechanics and engaging gameplay.
ROLE
We are looking for a senior Unity C# Game Developer who has been a primary contributor to the Game architecture, Feature development, and design for several casual games. You will collaborate with a variety of experts: Product Managers, Game Artists, Game Developers, Tech Engineers, Monetization Managers, Data Analysts...
- Work closely with small teams of Unity Game Developers and Artists
- Implement game logic and systems in C# using Unity
- Adapt and work within an existing code base, enhancing its functionality, stability and performance
- Provide guidance and share your expertise
- Ensure timely delivery of high-quality results
PROFILE
- Advanced Unity knowledge (3y+) including scripting in C#, UI systems, animation, particle systems, etc.
- A critical thinker and a problem solver with a keen eye for identifying problems in workflows and processes (and driving them to a resolution)
- Previous experience and exposure to the game production process (as part of a game dev studio or otherwise)
- Skilled in identifying performance bottlenecks and implementing optimisations, with a strong focus on memory management, frame rate stability, and reducing load times
- Experience with analytics-driven development and A/B testing in live games would be a plus
- Excellent communication skills and a strong teamwork mindset
- Good sense of gameplay experience and special attention to detail
- Speak and write English
BENEFITS
- Competitive salary
- Other benefits according to the country you reside
Location: Beijing
Workplace: OnSite
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is Beijing- based.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
In this exciting role, your initial focus will be on one of our new Puzzle Games that have already demonstrated significant promise and captured our attention with their compelling core mechanics and engaging gameplay.
ROLE
We are looking for a senior Unity C# Game Developer who has been a primary contributor to the Game architecture, Feature development, and design for several casual games. You will collaborate with a variety of experts: Product Managers, Game Artists, Game Developers, Tech Engineers, Monetization Managers, Data Analysts...
- Work closely with small teams of Unity Game Developers and Artists
- Implement game logic and systems in C# using Unity
- Adapt and work within an existing code base, enhancing its functionality, stability and performance
- Provide guidance and share your expertise
- Ensure timely delivery of high-quality results
PROFILE
- Advanced Unity knowledge (3y+) including scripting in C#, UI systems, animation, particle systems, etc.
- A critical thinker and a problem solver with a keen eye for identifying problems in workflows and processes (and driving them to a resolution)
- Previous experience and exposure to the game production process (as part of a game dev studio or otherwise)
- Skilled in identifying performance bottlenecks and implementing optimisations, with a strong focus on memory management, frame rate stability, and reducing load times
- Experience with analytics-driven development and A/B testing in live games would be a plus
- Excellent communication skills and a strong teamwork mindset
- Good sense of gameplay experience and special attention to detail
- Speak and write English
BENEFITS
- Competitive salary
- Other benefits according to the country you reside
Location: ES - Barcelona, Spain
Scopely is looking for a talented
Senior Motion Designer
to join our Marketing Creative Services team, Flamed, in our
Barcelona office
, working on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play, every day, whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are Flamed, the in-house creative agency, an international multidisciplinary team. We produce thousands of creatives each year to support the global marketing needs of all Scopely games. This role will involve supporting multiple titles across our portfolio, depending on business needs, including
Pokémon GO
,
Monster Hunter Now
, and
Pikmin Bloom
.
What you will do:
Own and deliver high-quality motion design projects, translating creative briefs into strong visual solutions, from art direction through to final delivery.
Help build impactful brand identities for our games and drive top-performing results in collaboration with other creative teams. Stay up to date with current pop culture trends (e.g., social media, design, film, TV).
Participate in brainstorming sessions, ideate, and create storyboards and/or animatics to communicate concepts ahead of production.
Work with strong attention to detail in a collaborative, feedback-driven environment.
What you will need:
5+ years of experience in motion graphic design within advertising or entertainment marketing.
A strong demo reel showcasing expert-level motion design and animation.
Proficiency in industry-standard tools, including
After Effects
,
Cinema 4D
,
Octane Render
,
Premiere
and
Photoshop
.
Experience with video editing, color grading, and sound design.
Strong art direction skills, storytelling ability, and a keen visual sense.
A collaborative mindset and a passion for creative excellence.
Passion for mobile games.
Excellent communication skills in English.
Bonus Point:
Hands-on experience using
Unreal Engine
to produce cinematic-quality renders.
Additional knowledge with
Unity
is a plus.
Strong understanding of Social Media, Performance Marketing, and User Acquisition creatives.
A proactive interest in AI-assisted design tools and their creative applications.
*To be considered for this role, please submit your CV and showreel with your application. A showreel is an essential requirement, and if available, you may also include a portfolio.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: New York, NY, United States
About Us
Fanatics is a leading global sports platform redefining how fans connect with the teams, players and moments they love. Our businesses — Fanatics Commerce, Fanatics Collectibles, Fanatics Betting & Gaming, Fanatics Events, Fanatics Advertising, Fanatics Markets and Fanatics Studios — maximize the presence and reach for hundreds of partners globally and create a one-stop experience that allows fans to buy, bet, collect, and earn, while engaging with sports in deeper, more immersive ways. This includes licensed fan gear and lifestyle products, sportsbook and iGaming, physical and digital trading cards, live events, premium sports entertainment content, credit card offerings and more. Together, they form a powerful, integrated ecosystem — connected by the Fanatics ONE loyalty program and FanCash, the currency of sport — delivering personalized experiences to over 100 million fans worldwide. Fanatics holds partnerships with over 900 sports properties, from professional leagues and players’ associations to teams, colleges and retail partners; over 7,000 athletes and celebrities; and over 2,000 retail locations, including all Lids stores. Backed by a team of more than 22,000 employees, Fanatics is committed to relentlessly enhancing the fan experience.
Senior Motion Designer, Performance Marketing
Position Overview:
As a Senior Motion Designer at Fanatics Sportsbook, you will play a pivotal role in conceptualizing and executing high-quality 2D and 3D motion graphics that resonate with our target audiences. This role will primarily work within our performance marketing environment, creating assets built to drive acquisition, engagement, and conversion across paid channels. You will work closely with our creative and marketing teams to develop compelling visual narratives, animations, and effects, including 3D motion design, that elevate our brand and messaging.
Responsibilities:
Collaborate with the creative and performance marketing teams to conceptualize and storyboard motion graphics projects.
Design and animate engaging 2D and 3D visuals for a wide range of digital platforms, including paid social, websites, and advertisements.
Produce high-volume, performance-driven creative, including variations and iterations for testing, and apply learnings from performance data to improve results.
Create visually stunning title sequences, transitions, and other graphical elements for videos and multimedia projects.
Incorporate internal feedback and iterate on designs to ensure they meet project objectives and exceed expectations.
Stay up to date with industry trends and best practices in motion design, 3D, and animation techniques.
Manage multiple projects simultaneously while meeting deadlines and maintaining high-quality standards.
Qualifications:
Bachelor’s degree in Graphic Design, Animation, Motion Graphics, or a related field.
6+ years of proven experience as a Motion Designer or similar role, with a strong portfolio showcasing your creative work.
Demonstrated experience in 3D motion design, with 3D work featured in your portfolio.
Proficiency in industry-standard design and animation software, such as Adobe After Effects, Adobe Premiere Pro, and Adobe Illustrator, plus a 3D tool such as Cinema 4D, Blender, or similar.
Experience creating motion content in a performance marketing or paid media environment is strongly preferred.
Solid understanding of design principles, typography, and color theory.
Excellent communication and collaboration skills, with the ability to effectively present and articulate creative ideas.
Strong attention to detail and a passion for delivering exceptional visual experiences.
Ability to adapt to changing priorities and thrive in a fast-paced, deadline-driven environment.
For information about our benefits, please visit
https://benefitsatfanatics.com/
Ranges will change based on country and state of residence, which are reflected in Geographical Zones defined by Fanatics Betting and Gaming. The range incorporates all of our Geographical Compensation Zones and is subject to change as the Zone associated with the actual offer is confirmed. In addition to the base and bonus, full-time employment, and more. For information about our benefits, please visit
https://benefitsatfanatics.com/
Salary Range
$90,000
—
$120,000 USD
By submitting your application, you agree to our terms of service and acknowledge you have read our
Candidate Privacy Policy.
Fanatics will never ask candidates for money, banking information, or other sensitive personal information as part of the interview process. If you receive a suspicious message claiming to be from Fanatics recruiting, please do not respond and report it
here
.
Location: Ukraine; Moldova; Albania; Kazakhstan; Montenegro; European Union; Serbia; Bosnia; Georgia
Workplace: Remote
ABOUT US
Ruby Labs is a leading tech company that creates and operates innovative consumer products. We offer a diverse range of opportunities across the health, education, and entertainment industries. Our innovative teams are driving the future of consumer-led products, and we're always looking for passionate individuals to join us. Learn more about our story at: https://rubylabs.com/about-us/
ABOUT THE ROLE
We are looking for a designer with strong motion, graphic, and AI skills to join our performance marketing (UA) team. AI is a core part of how we make ads, but it works alongside classic motion design, graphic design, and video editing. In this role, you’ll generate static and video footage with AI tools and bring them to a final result. You’ll work closely with the Lead Designer and Creative Producers on advertising campaigns across multiple platforms, turning ideas and performance data into creatives that scale.
KEY RESPONSIBILITIES
- Create static and video ads for our products on Meta, TikTok, and YouTube.
- Create static and video ads from concept to final result, using AI tools to speed up production.
- Stay up to date with Instagram and TikTok trends and adapt them into ad creatives.
- Generate AI video and images, and build AI workflows that speed up production.
- Propose your own ideas in creative team meetings.
QUALIFICATIONS
- 3+ years of experience as a 2D Graphic and Motion Designer.
- Proficiency in Photoshop, Illustrator, After Effects, Premiere Pro, and Figma.
- Strong skills in static graphics, motion design, and video editing.
- Solid knowledge of color theory, composition, and typography.
- Hands-on experience with AI image and video generators (Nano Banana, GPT, Seedance, Kling).
- Creativity and the ability to generate and develop new ideas.
- English language proficiency at B2 level.
- Portfolio showing your graphic and motion work, including AI-generated content (required).
NICE TO HAVE
- Experience in performance marketing, in a product company or digital agency.
- Experience creating complex animations: transitions, effects, compositing.
- Experience building AI workflows in node-based tools.
LOCATION
Ruby Labs operates within the CET (Central European Time) zone. Applicants from any country are welcome to apply for the position as long as they are located within approximately ± 4 hours of CET. This ensures optimal collaboration and communication during working hours.
BENEFITS
Discover the perks of being part of our vibrant team! We offer:
- Remote Work Environment: Embrace the freedom to work from anywhere, anytime, promoting a healthy work-life balance.
- Unlimited PTO: Enjoy unlimited paid time off to recharge and prioritize your well-being, without counting days.
- Paid National Holidays: Celebrate and relax on national holidays with paid time off to unwind and recharge.
- Company-provided MacBook: Experience seamless productivity with top-notch Apple MacBooks provided to all employees who need them.
- Flexible Independent Contractor Agreement: Unlock the benefits of flexibility, autonomy, and entrepreneurial opportunities. Benefit from tax advantages, networking opportunities, reduced employment obligations, and the freedom to work from anywhere. Read more about it here: https://docs.google.com/document/d/1nkrN76JlZkbKj9WSOhlT1_mni_CZeDkHdwfIjPXVwvk/preview?tab=t.0#heading=h.ndsdl4wapxtt
Be part of our fast-growing team and seize this excellent opportunity for personal and professional growth!
INTERVIEW PROCESS
After submitting your application, we conduct a thorough review which typically takes 3 to 5 days, but may occasionally take longer due to the volume of applications received. If we see a potential fit, we proceed with the following steps:
- Recruiter Screening (40 minutes)
- Take-home Assignment
- Technical Interview (60 minutes)
LIFE AT RUBY LABS
At Ruby Labs, we move fast, aim high, and expect the same from our team. We’re not here to play small—we’re here to build, grow, and win. That means we look for people who are ambitious, driven, and ready to give their best every single day.
This is a place for individuals who thrive under pressure, embrace challenges, and see opportunity in every obstacle. If you’re hungry to achieve, motivated by impact, and want to grow at the speed of your own ambition, Ruby Labs offers the platform to make it happen.
Here, effort is matched with reward. We recognize those who go all in and deliver results, and we create space for people who want more—more responsibility, more growth, and more success.
#LI-Remote
Location: Madrid, Spain; Barcelona, Spain
Workplace: Hybrid
HEALTH CAN’T WAIT.
Not for symptoms to get worse. Not for a six‑month appointment. Not for a system to catch up. But that’s exactly how healthcare works today. You wait, until you can’t.
Alan exists to end the wait.
Health is a universal right, and we believe this right can only become real when it’s coupled with prevention. We need to stop treating health as something we repair and start treating it as something we build, every day. It’s not solely a question of willpower. It’s the healthcare system itself that needs to work for everyone, in a sustainable way.
So we are building the new standard in prevention insurance. Alan is the first company that integrates insurance, prevention, and care into a single, acclaimed user experience.
We are on an incredible journey to build a global leading company, with a unique culture https://alan.com/en/careers. We already partner with 40K+ companies of all sizes, serving more than 1M+ members, and have reached €800M+ in ARR.
Prevention as the new norm. That's what we're building with our team of 1000+ people. If it speaks to you: we're hiring across France, Spain, Belgium, and Canada. And beyond.
⭐ YOUR MISSIONS ON THIS ROLE ⭐
As General Manager Associate, you support the General Manager for Spain (GM) on top business priorities, such as unlocking new growth, driving alignment on strategy and building new processes/standards internally and externally.
You will be highly involved in key challenges for Alan, supporting the General Manager by completing high added value tasks.
Your missions will include:
Please note that we can’t be exhaustive on the projects you will perform as a GM associate, as you can be asked to help on almost any subject.
- Corporate & Governance (support for the constitution of our board packs, market research, prepare key meetings, coordinate Monthly Business Reviews...)
- Growth (supporting marketing initiatives, partnerships...)
- Brand & Communication (develop the Corporate brand at major business events, write a newsletter, animate social networks)
- Strategy (contribute to the strategic vision of the company, screen markets and competition, produce business analyses, build models of growth, etc.)
- Product (identify and explore strategic product opportunities)
- Talent Acquisition (source and recruit the best team)
- Team (organize the Spanish off-site, kick-off and key bonding events)
Examples of recent projects by global founder associates team:
- Finance – Fundraising: Prepared the pitch deck, ran financial analysis for valuation, and coordinated the round with investors.
- Product – Health services exploration: Conducted in-depth market research to identify opportunities for new health services at Alan.
- Finance – M&A process: Supported due diligence and valuation, coordinated the process, and helped integrate the acquired company.
- Sales – Key tender: Acted as project manager across the full process, aligning Sales and Product teams to build the strongest offer.
- Logistics – Annual Alaner reunion: Managed a €600k budget and a team of 10 to bring Alaners together over 2 days.
- Recurring: Ran weekly internal comms, supported the CEO's weekly newsletter, and coordinated the unit's monthly business reviews.
You will grow exponentially with the guidance of these senior Alaners. It is a unique chance to work on so many tasks in a different and non traditional environment.
PROFILE & COMPETENCIES
- We are looking for a candidate with 2-4 years of experience in strategy, operations or consulting.
- Fluency in spoken and written English and Spanish. All our company communications are written and in English.
- Autonomy and rigor: you're organized, reliable, and can own a project from start to finish.
- Sharp analytical thinking: you ask the right questions, break down complex problems, and find solutions backed by solid reasoning.
- Proactivity: you deliver fast and well, and you go further by spotting problems early and proposing new ideas.
- Business sense: you think like an owner, understand what makes a company great, and make good calls even when things are unclear.
- Strong execution: you drive projects forward and rally others around a shared goal.
- Versatility: you switch between very different topics without losing impact.
- Clear communication: you express your needs clearly and inspire others to act.
- Growth mindset: you actively seek feedback and use it to improve.
For this role we are looking to hire within the B1-C1 level range https://alan.com/en/careers/a/salary-equity.
🌍 HOW WE WORK
- Location: Based in Barcelona or Madrid.
- Remote work: We offer remote work flexibility.
🎯 IMPORTANT NOTE: WE HIRE PEOPLE, NOT ROLES.
If you're excited about this opportunity but don't check every box, we'd love to hear from you. Everyone, no matter how underrepresented, should feel free to apply, as it can only bring learnings or success.
If you identify yourself as a woman: Did you know that research shows women often apply only when meeting 100% of requirements?
Remember, this is just a guide, not a checklist. We'll be thrilled to receive your application!
🔖 Check out our About Alan https://alan.com/about and Career https://alan.com/careers pages, as well as our Medium https://medium.com/alan, blog https://blog.alan.com/ and Glassdoor page https://www.glassdoor.com/Overview/Working-at-Alan-EI_IE1696043.11,15.htm for more info.
YOU WANT TO KNOW MORE ABOUT ALAN?
🙌 Perks & Benefits https://alan.com/en/careers/a/salary-equity: Alaners are provided with a stimulating environment and perks ensuring they are happy, efficient and spend only high-quality time with co-workers.
🤘A strong culture https://alan.com/en/about/a/leadership-principles: People joining Alan are often surprised and delighted by our innovative working method. We have a set of cultural values that guide our approach to work.
Location: Paris
Workplace: Hybrid
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
TEAM
The Engineering & Data team builds innovative tech products and platforms to support the impressive growth of their gaming and consumer apps which allow Voodoo to stay at the forefront of the mobile industry.
Helix is our flagship Ad-Network team of around 60 top-tier engineers and data scientists spanning backend, mobile SDKs, data engineering, infrastructure, and AI. Helix has evolved beyond powering Voodoo's own gaming portfolio—our technology is now directly integrated into games from external, third-party publishers worldwide.
Operating across millions of third-party devices in real-time bidding environments creates unique technical challenges around SDK performance, ultra-low latency, and intelligent automation.
Within Helix, you’ll join the AdExperience squad—a focused team of Senior Product Managers, QA/Release Engineers, and five exceptional Senior Engineers specialized in backend and mobile SDK development. Together, you will push the boundaries of iOS SDK architecture and champion modern, agentic AI workflows to set new industry standards.
ROLE
We’re looking for a visionary and talented Senior iOS Engineer to join our dynamic, passionate, and committed to excellence team at the forefront of advertising technology!
As a Senior iOS Engineer, you will drive the development of cutting-edge SDKs, influencing the experience of millions of users across diverse devices. A pivotal member of our engineering team, you will help shape the direction of our iOS technical efforts while serving as a high-impact, hands-on individual contributor.
- Technical Vision & Code Standards: Guide the technical direction for our iOS projects. Drive innovation, establish architectural best practices, and ensure the highest standards of code craftsmanship across our codebase.
- AI Usage & Agentic Workflows: Raise the bar in AI adoption across the team—actively integrating agentic workflows, LLMs, and AI-driven automation tools to solve complex challenges and elevate developer productivity.
- Code Excellence: Craft robust, maintainable, and high-performance code that sets industry benchmarks as a senior hands-on individual contributor.
- Collaborative Code Reviews: Actively participate in thorough code reviews, fostering a culture of continuous technical improvement and knowledge sharing within the engineering team.
- Architectural Decisions: Make critical decisions regarding the architecture and technical stack of our iOS SDKs and applications to ensure long-term stability and scalability.
- Quality Assurance: Guarantee the enduring quality and reliability of our iOS projects through rigorous testing, performance profiling, and continuous integration practices.
PROFILE
- 6/7+ years of experience in mobile software development.
- 5 years minimum in Swift.
- Strong proficiency and proactive mindset towards leveraging AI technologies (e.g., agentic AI, LLMs, AI coding assistants) to enhance software development efficiency and code quality.
- Excellent problem-solving, critical thinking, and communication skills.
- Demonstrated ability to make critical technical decisions independently.
- Extensive experience in writing robust, maintainable, and high-performance Swift code.
- Writing efficient unit tests, integration tests, and UI tests.
- In-depth knowledge of iOS development tools, frameworks (SwiftUI, Combine, and CoreData), and best practices (MVVM, Protocols, Delegates).
- Excellent level of spoken English.
NICE TO HAVE
- Previous experience in the AdTech industry or in mobile ads integration.
- Experience with SDK development and a deep understanding of the challenges and opportunities in this space.
- Experience in Objective-C, Kotlin, Node.
- Practical experience setting up or customizing AI developer agents and automated AI workflows.
- Experience in optimizing App performance, reducing memory footprint, and decreasing package size.
- Experience in deploying iOS frameworks on CocoaPods.
- Experience in deploying iOS applications with CircleCI and Fastlane.
- Working knowledge of remote APIs, concurrency, layouts, transitions, animations.
OUR STACK
⧫ Xcode ⧫ Swift ⧫ Objective-C ⧫ SwiftUI ⧫ Combine ⧫ CoreData ⧫ GitHub ⧫ CocoaPods ⧫ CircleCI ⧫ AWS ⧫ AI Coding Tools & Agentic Workflows
BENEFITS
- Competitive salary based on experience
- Swile Lunch voucher
- Gymlib (100% covered by Voodoo)
- Premium healthcare coverage with SideCare, 100% covered for you and your family
- Wellness activities in our Paris office
- Remote Fridays
Location: Remote: United States
Workplace: Remote
At Render, we’re building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms—so teams can ship fast, scale reliably, and focus on their product, not infrastructure.
Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users.
Our platform is trusted by over 7 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $260M, to accelerate our vision of making cloud infrastructure both powerful and intuitive—designed for the speed of modern AI development.
We’re a diverse and talented team that values craft, velocity, and user experience. If you’re excited to help shape the future of the intelligent cloud and empower developers everywhere, we’d love to hear from you.
APPLYING TO RENDER
We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, empowering effective debate to achieve the best outcomes for our customers and team.
We especially encourage members of underrepresented groups in the tech community to apply and understand that not all successful candidates will meet each requirement listed.
Our interview process is unique to each role, and we value the candidate experience just as much as our customer experience. We hope your conversations with us reflect a thoughtful process that is illuminative, enjoyable, and respectful of your time.
ABOUT THE ROLE
Render's mission is simple: eliminate the tedious work of building software by providing a cloud platform that just works.
We're evolving from the go-to platform for solo developers into the backbone for fast-scaling teams. Our brand has to evolve with us. Developers already love Render for how it feels to use; now the brand needs to carry that same clarity and confidence everywhere else: on our site, in our campaigns, on a conference floor, and in every launch we put into the world.
As Brand Designer, you'll be a core maker on the brand team. You'll take briefs and turn them into sharp, finished work across campaigns, launches, events, and everyday brand moments. You'll contribute ideas in concept development, own projects from first sketch to final files, and help keep the brand system consistent as it grows. You'll work closely with senior brand designers and creative leads, with plenty of room to take on bigger projects as you grow.
What makes this work hard and interesting: developers are a famously skeptical audience. They can spot marketing gloss from a mile away, and they reward brands that are honest, specific, and a little bit delightful. Great brand work here has to earn attention from people who don't want to be sold to. That takes real craft and a good sense of what engineers find genuine.
You'll join a design team that takes its craft seriously, with weekly critiques and deep collaboration with marketing, product, and engineering. You'll thrive here if you love making things, care deeply about the details, and want to grow your craft alongside people who will push you.
WHAT YOU'LL DO
- Create high-craft graphic design across the brand. Design key visuals, web and social assets, ads, presentations, print, and merch. Typography, layout, color, and composition are your everyday tools, and you'll bring care to every piece, no matter how small.
- Contribute to concept development. Join brainstorms and creative explorations with a steady stream of ideas. You'll sketch directions, build out options, and help the team find the concept that best fits the brief, then refine it until it's ready to ship.
- Design and extend campaigns. Working from a creative platform set with senior designers and marketing, you'll design campaign assets and adapt them across channels and formats. You'll keep the idea consistent from a homepage takeover to a social carousel to an email header.
- Bring the brand to events. Design materials for conferences, meetups, and Render-hosted gatherings, including booth graphics, signage, print collateral, and swag. You'll manage production details with vendors so the work looks as good in person as it did on screen.
- Own projects end to end. Take projects from brief to delivery with growing independence: clarify the ask, plan your time, share work early, take feedback well, and hand off clean, production-ready files.
- Use and help evolve the brand system. Work fluently within our visual identity and guidelines, spot gaps, and contribute new templates, components, and assets that make on-brand work easier for everyone.
- Grow your craft through critique. Present your work in weekly critiques, give thoughtful feedback to peers, and learn from senior designers as you take on larger and more ambiguous projects.
- Collaborate across the company. Partner with marketing, product, and engineering on day-to-day requests and launches. You'll communicate clearly about timelines and tradeoffs and keep stakeholders in the loop.
WHAT WE'RE LOOKING FOR
- 4+ years of brand or graphic design experience, in-house, at an agency, or a mix of both. We care more about the quality of your work than your title.
- Strong graphic design fundamentals. You have a sharp eye for typography, layout, color, and hierarchy, and your portfolio shows polished work that holds up across sizes and formats.
- Experience contributing to concepts. You can show how you've helped shape an idea, not just execute one: the sketches, the explorations, and how your thinking moved the work forward.
- Campaign and launch work. You've designed assets for campaigns or product launches across digital, social, and print, and you know how to keep an idea consistent across many formats.
- Some event or physical design experience. You've designed for print production, signage, booths, or merch, and you understand what it takes to get files ready for the real world.
- Comfort working within a brand system. You can work fluently inside an established identity and know when to stretch it thoughtfully.
- Curiosity about developers. You don't need a technical background, but you're interested in how developers think and what kind of brand they trust.
- Ownership and reliability. You manage your own projects, hit deadlines, and know when to ask for direction. You take feedback well and use it to make the work better.
- Clear, collaborative communication. You can present your work, explain your choices, and work smoothly with marketing, product, and engineering partners.
NICE-TO-HAVES
- Animation and motion design. You can add motion to brand work, such as animated social posts, logo stings, or simple launch videos. Experience with After Effects, Cavalry, Rive, or Lottie is a plus.
- Interactive design and experiences. You've designed interactive web moments, microsites, or playful experiments that invite people to engage.
- Comfort near code. Some familiarity with HTML, CSS, or prototyping tools that help you test interactive ideas.
- Experience at a developer tools or technical company.
- Illustration or 3D skills that expand what the brand can do in-house.
- Curiosity about AI-assisted design and how new tools can speed up exploration.
- Side projects that show your craft and point of view.
If this role excites you but you don’t meet every single requirement, we’d still love to hear from you—your unique experience might be just what we need.
BENEFITS
- 4 weeks of paid vacation.
- 14 weeks of fully paid parental leave for all parents to bond with a newly born, adopted, or fostered child. We will also work with you to create a supportive plan of return.
- Long-term disability, life insurance, and 401K plans.
- 100% employer-paid medical coverage and 99% employer-paid dental and vision coverage for you and a dependent. FSAs and HSAs are available as well.
- Monthly lifestyle stipend for wellness, mental health and therapy, hobbies, etc.
- Monthly cell phone and internet subsidy.
- Commuter benefits for Renders in the Bay Area, and home office stipends for remote Renders.
- Continuous learning benefits & related support.
This position is generally not eligible for new visa sponsorship. At Render's discretion, the business may sponsor existing visa transfers. Applicants who require sponsorship must receive business authorization.
Render is an equal-opportunity employer. We know that employing a team rich in diverse thoughts, experiences, and opinions allows our employees, product, and community to flourish. We make all employment decisions including hiring, evaluation, termination, promotional, and training opportunities, without regard to race, religion, color, sex, age, national origin, ancestry, sexual orientation, physical handicap, mental disability, medical condition, disability, gender or identity or expression, pregnancy or pregnancy-related condition, marital status, height and/or weight.
We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us to request accommodation.
We encourage all who are interested to apply. We can't wait to hear from you!
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New York, NY
seniorES - Barcelona, Spain; We can support with visa sponsorship and relocation support; Coordinate across distributed teams and time zones to keep communication and artwork aligned
Зарплата не указана
Зарплата не указана
seniorES - Barcelona, Spain
seniorNew York, NY, United States
УдалённоUkraine; Moldova; Albania; Kazakhstan; Montenegro; European Union; Serbia; Bosnia; Georgia; Applicants from any country are welcome to apply for the position as long as they are located within approximately ± 4 hours of CET