— Создавать и дорабатывать игровые интерфейсы: основные экраны, магазины, окна событий, наград и предложений. — Делать интерфейсы понятными и удобными на мобильных устройствах: работать с композицией, визуальной иерархией, типографикой и состояниями элементов.
Location: Berlin, Germany
Workplace: hybrid
We are Kolibri Games - a mobile games developer from Berlin. We believe that with the best people, we can make games that players will enjoy for years to come.
Our games have defined the idle genre, and bring enjoyment to hundreds of millions of players all around the world. This is possible due to the talented people who make us who we are. ‘Kolibris’, as we call ourselves, are on a mission to continue making great games and we're looking for new talent to join our team. We strive to offer you a fair recruitment process and a great candidate experience, as well as a friendly environment to work in, with plenty of opportunities to learn and grow.
Head of Game – Idle Bank Tycoon (f/m/d)
Idle Bank Tycoon (IBT) lets players around the world build their own banking empire, one upgrade at a time. As Head of Game, you’ll set the vision for where IBT goes next and help the game keep growing for years to come.
You’ll be responsible for the game’s overall performance and long-term player value. You’ll guide the game’s leadership team and set the direction for the whole product, from new features to Live operations, with every step based on data, market insight and what players need.
You’ll report to the Product Director and manage the Producer, the Lead Designer and the Senior Product Manager for LiveOps. Together with Design, Art, Development, QA and Analytics, you’ll turn the product vision into a gameplay experience players love, one that also moves the game’s key metrics.
Responsibilities
Shape and share the product vision and strategy for IBT, balancing business goals, market trends and player needs
Build the product roadmap and set clear priorities, helping the team focus on the work with the biggest measurable impact on long-term player value
Guide the full product lifecycle, from first ideas to launch and ongoing improvement, so the team delivers high-quality work on time
Support and grow your direct reports (Producer, Lead Designer and Senior Product Manager, LiveOps) through coaching, career development and better ways of working
Collaborate with Design, Art, Development, QA and Analytics to shape, scope and build core features, keeping everyone connected to the product vision
Keep stakeholders informed about goals, progress and expectations, and work with our central teams (Tech, Analytics, Platforms, Growth) to align on the game’s needs and priorities
Explore the market and study other games in relevant subgenres, then share useful insights with senior stakeholders and the team
Find opportunities for new features and improvements using an evidence-guided approach
Set a high standard for an intuitive, engaging player experience, and keep improving it based on player feedback and performance data
Follow the game’s performance and run A/B tests, using data and market understanding to improve retention, monetization and player satisfaction
Required Skills
8+ years of experience in mobile free-to-play product roles, including at least one successful game at scale
3+ years managing leads from different disciplines (such as production, design and product) on a mobile F2P game
Experience setting and carrying out the product strategy for a mobile F2P game, with clear results in retention, monetization and long-term player value
Experience across the full product lifecycle, from concept and launch through Live operations
Comfort working with data, including hands-on experience with BI and experimentation tools (such as Looker or Amplitude) and A/B testing, and turning insights into clear product decisions
A solid understanding of the mobile games market, what motivates players and how competitor games work
Experience bringing multidisciplinary teams together around a shared goal
Clear, open communication, solid stakeholder relationships, and confidence presenting to senior leadership
Desirable Skills
Experience with idle, tycoon or other casual simulation games
Experience with hybrid monetization (in-app purchases and ads) and game economy design
Familiarity with tools such as Jira, Confluence, Google Play Console and App Store Connect
Kolibri Games is an equal opportunity employer. We come from 40 different countries and many different backgrounds. We celebrate diversity and we are committed to creating an inclusive environment for all employees, regardless of their age, gender identity, sexual orientation, ethnicity, religion, physical appearance or disability.
We are an international studio, so don’t forget to send in your application in English. Although it is not mandatory, we always appreciate a cover letter stating your motivation to join us.
We look forward to hearing from you!
Your Benefits – We’re game to support you
Competitive Salary - We believe that top performers should receive top payment
Learning Budget - We believe in learning. A generous personal learning budget to spend on learning and development, including books, workshops and attending conferences. We also offer in-house training such as coding and German classes
Flexible Working Hours and Home Office – We believe in a good work-life balance
Equipment - State-of-the-art technical equipment, including laptops and phones, which may also be used in your free time
Kolicard - We offer you a monthly flexible budget of 50 euros that you can use for a gym membership, transportation, shopping etc.
Mobility budget - We offer a monthly budget that will make your commuting to work easier
Relocation - Relocation support to help you move to Berlin
Pension - Opportunity to save for your pension tax-free
Bonus Level – We love to have a good time, too
Food and Drinks - Fresh fruits to keep you healthy and fresh coffee to keep you alert. We also have a fully stocked fridge with Smoothies, Coke, Club Mate, beer etc
Parties and Team Events - Apart from our regular parties, BBQs and movie nights we also have a team event budget you can use to buy games or sports equipment to make working here even more fun
Company Holidays - Every year we go on an amazing company holiday to relax and bond as a team
Friday Celebrations - Company-provided dinner and drinks on Friday afternoons
ГибридheadBerlin, Germany; Relocation - Relocation support to help you move to Berlin
Задачи:
— развитие комьюнити CapsGame в Telegram и Discord
— ведение чатов
— организация конкурсов и активностей для игроков
Требования:
— опыт ведения онлайн-сообществ
— умение работать с негативом
— опыт с игровыми сообществами
— знакомство с TON будет плюсом
УдалённоГеография найма не уточнена
Не хотите искать каждый день?
Настройте подбор один раз, и подходящие вакансии будут сами приходить в Telegram.
Настройте подбор, и подходящие вакансии будут приходить в Telegram.
Location: United States, San Mateo, CA
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Role Overview:
The Influencer Partnerships Manager is a hands-on activation lead responsible for bringing approved influencer strategies to life across PlayStation's live service portfolio. The role manages assigned creator programs from brief through creator outreach, contracting, content development, launch, and reporting.
Working across launches, seasonal updates, content drops, expansions, community moments, and re-engagement beats, this role builds trusted creator relationships and delivers paid and earned activations that provide value to players and support sustained title engagement.
In close partnership with the Senior Influencer Planning Manager, this role translates strategy, investment direction, and measurement frameworks into high-quality execution. It also contributes real-time creator, community, and activation learnings back into future planning.
What you'll be doing:
Campaign Activation & Delivery
Execute approved creator plans for assigned live service titles and beats, translating briefs into detailed activation plans, timelines, creator lists, deliverables, production needs, and market coordination.
Manage day-to-day delivery across creator outreach, negotiation, contracting, onboarding, briefing, content development, approvals, publishing, and campaign closeout.
Coordinate creator access to builds, features, capture opportunities, developer interviews, events, and embargoed information in partnership with studios and relevant approval teams.
Creator Relationships & Partner Management
Build trusted relationships with gaming creators, talent representatives, and agencies, maintaining a pipeline of established, genre-relevant, emerging, and locally relevant partners.
Manage agencies and production partners against agreed deliverables, timelines, assigned budgets, quality standards, creator experience, and performance expectations.
Create clear, authentic value exchanges while protecting creator independence and audience trust; ensure deliverables, usage rights, disclosures, and approvals are managed accurately.
Cross-Functional & Global / Local Execution
Serve as an activation contact for assigned programs, coordinating with Games Marketing, Studios, Community, Social, PR/Communications, Media, Legal, Finance, Procurement, local teams, and external partners.
Support local market execution within the global brief, surfacing creator expertise and market needs while maintaining brand, campaign, and governance standards.
Optimization, Reporting & Learning
Monitor activation performance, audience response, creator participation, and community feedback; recommend tactical adjustments to creator mix, formats, timing, or delivery within the approved strategy and budget.
Deliver timely activation reports and post-campaign learnings to Planning, Insights & Analytics, and title stakeholders, clearly surfacing results, risks, issues, and recommended next actions.
What we're looking for:
5+ years of experience in influencer or creator partnerships, gaming marketing, social marketing, talent partnerships, or a related field, with hands-on responsibility for campaign delivery.
Bachelor's degree in marketing, communications, advertising, business, or a related field; equivalent practical experience considered.
Direct experience executing gaming creator programs; experience supporting live service, multiplayer, online, or regularly updated games strongly preferred.
Strong understanding of gaming creators, livestream and social platforms, creator content formats, player communities, and the dynamics of paid and earned advocacy.
Experience managing creator outreach, negotiations, agreements, content rights, disclosures, deliverables, assigned budgets, and agency or production-partner performance.
Experience coordinating with studios or game teams around builds, gameplay capture, embargoes, approvals, developer access, and changing release plans.
Strong project management and communication skills, with the ability to manage multiple fast-moving workstreams, maintain detail, and respond calmly as priorities change.
Comfort using creator reporting, campaign KPIs, social listening, project-management platforms, and AI-enabled tools to support execution and reporting.
Collaborative, solutions-oriented working style and ability to build trust with creators, game teams, cross-functional partners, agencies, and local markets.
Ability to collaborate across global teams and time zones, with willingness to travel as business needs require.
Genuine passion for PlayStation, games, creators, and live service communities.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role
is eligible
for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products.
This role also may be eligible for a bonus package.
Click
here
to learn more.
The estimated base pay range for this role is listed below.
$117,900
—
$176,900 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice (where applicable) for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Задачи:
— Закупка трафика через Reddit Ads.
— Продвижение игр в Steam.
— Работа с большими объёмами креативов и AI-инструментами.
— Поиск новых подходов при неэффективности стандартных решений.
Требования:
— Подтверждённый опыт закупки трафика через Reddit Ads.
— Опыт работы с вертикалями gaming, iGaming, crypto или другими с ограничениями.
— Понимание специфики модерации Reddit и управления рекламными аккаунтами.
— Умение показывать реальные результаты: бюджеты, объёмы трафика, CPA/CPL и успешные кейсы.
Условия:
— Удалённое сотрудничество.
— Формат работы part-time.
— Несколько игровых проектов с возможностью масштабирования.
— Возможность самостоятельно предлагать и тестировать гипотезы.
— Зарплата обсуждается индивидуально.
Location: Yerevan, Armenia
About Us
Imagine Live, part of the Digitain Group, specializes in live gaming and streaming worldwide. With a fresh take on live dealer games and premium game show-style content, we deliver top-tier entertainment in a professional, dynamic environment. We are committed to growth, development, and excellence in the gaming industry.
Description
Our Georgian Speaking Game Presenter position is perfect if you do love the entertainment industry and would like to discover it for you. We are looking for candidates with smiling faces and excellent customer service skills who will happily assist people to have a good time with us. You will be responsible for managing and operating table games. In addition, you will supervise players, react to chat inquiries.
Shifts
08:00-16:00
16:00-00:00
00:00-08:00
Responsibilities
Communicate with players from different countries around the world
Ensure games are dealt according to the procedure, as per training
Answering customers' questions in real-time via live chat
Enjoy the experience of presenting our games to the players
Requirements
Enjoy working as part of a close & friendly team
Willingness to discover gaming industry, such as rules of the games
Ability to work with the cameras in the studio
Be a
native Georgian
speaker
Proficiency in English/Russian
and willingness to develop language skills through in-house training
Be a natural communicator and with a smile on your face at all times
Benefits
Free taxi (only for evening and night shifts)
Partial tuition reimbursement for students
Career growth opportunity
Gym membership discount
One-shot bonuses in case of childbirth marriage
Free of charge, coffee/tea, ice cream
Team building
English language tuition
Free of charge professional books
Free subscriptions (LinkedIn Learning, and more)
Referral a Friend Program with financial reward
Professional Make-up Training
Location: Tbilisi
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Belka Games
Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
Role Overview
We’re looking for a Senior Content Game Designer with strong AI expertise to create new game locations, from storyline and questline to approval of final art and cutscenes.
You’ll define player flow, write stories and questlines within the established setting, prepare inputs for all teams, and build AI-powered workflows that make content production significantly faster.
Key Responsibilities
Defining location feel. Develop the concept, environment, mood, and key story beats for new locations within the established setting and global storyline
Writing stories and questlines. Create storylines, questlines, and dialogues for each location
Controlling the player flow. Define how the player will engage with the game mechanics throughout the location
Preparing inputs for all teams. Turn location vision into clear briefs for Art, Animation, and Development
Ordering and accepting art and cutscenes. Brief artists, set the vision for cutscenes, give feedback, and accept final results
Building AI-powered content workflows. Identify where AI can speed up location production and redesign the process around it
Required Skills, Knowledge and Expertise
4+ years of experience as a Content or Narrative Designer in live-service mobile games
Proven experience creating location-based content
Strong storytelling skills within an existing setting and tone of voice
Experience briefing and accepting art and cutscenes
A portfolio of real AI cases, beyond generating texts with LLMs, where you can clearly explain:
which process you accelerated
which tools or agents you used
how you controlled quality
what results were achieved
English and Russian spoken and written at B2 level and above
Working at Tripledot
Hybrid Working:
We work in the office 4 days a week
Paid Holiday:
Enjoy 20 business days of paid holiday
Collaborative and Data-Driven Culture:
Work in an environment where strong opinions are welcomed, ideas are challenged constructively, and product decisions are based on metrics and insights
Continuous Professional Development:
Grow your expertise through professional development opportunities within the company’s learning budget
Medical Insurance Compensation:
Receive compensation for private medical insurance
Sport Compensation:
Stay fit and active with partial reimbursement for your gym membership
Location: Minsk
Who are we?
Tripledot
Studios
is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who
LOVE
making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Belka Games
Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
Role Overview
We’re looking for a Senior Content Game Designer with strong AI expertise to create new game locations, from storyline and questline to approval of final art and cutscenes.
You’ll define player flow, write stories and questlines within the established setting, prepare inputs for all teams, and build AI-powered workflows that make content production significantly faster.
Key Responsibilities
Defining location feel. Develop the concept, environment, mood, and key story beats for new locations within the established setting and global storyline
Writing stories and questlines. Create storylines, questlines, and dialogues for each location
Controlling the player flow. Define how the player will engage with the game mechanics throughout the location
Preparing inputs for all teams. Turn location vision into clear briefs for Art, Animation, and Development
Ordering and accepting art and cutscenes. Brief artists, set the vision for cutscenes, give feedback, and accept final results
Building AI-powered content workflows. Identify where AI can speed up location production and redesign the process around it
Required Skills, Knowledge and Expertise
4+ years of experience as a Content or Narrative Designer in live-service mobile games
Proven experience creating location-based content
Strong storytelling skills within an existing setting and tone of voice
Experience briefing and accepting art and cutscenes
A portfolio of real AI cases, beyond generating texts with LLMs, where you can clearly explain:
which process you accelerated
which tools or agents you used
how you controlled quality
what results were achieved
English and Russian spoken and written at B2 level and above
Working at Tripledot
20 business days paid holiday
in addition to bank holidays to relax and refresh throughout the year
Hybrid Working:
We work in the office 4 days a week
20 business days remote working:
Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year
Lunch:
Provided daily in the office to keep you fueled and focused
Continuous Professional Development:
Propel your career with continuous opportunities for professional development
Private Medical Cover:
Ensure your health is in good hands through private health insurance
Sport Compensation:
Stay fit and active with our sport compensation benefit
Taxi to compensate
for travel to the office
English Classes:
Enhance your English skills with our provided English classes
Location: Madrid, Spain
Play it. Break it. Perfect it.
At Universally Speaking, you don’t just play games you make them flawless. We’re looking for linguistic perfectionists who live for precision and care deeply about great gaming experiences. You’ll dive into new worlds, spot every linguistic bug, and make sure every word, phrase, and line feels right. It’s hands-on, it’s fast-paced, and it’s all about ensuring players across the globe get the best possible version of the game.
What you’ll be doing
•You’ll work side by side with talented testers, translators, and developers, reporting issues clearly and working relentlessly to make sure they’re fixed. If you’re motivated by detail, passionate about games, and ready to be part of something that shapes how players experience them you’ll fit right in.
•You’ll be the guardian of language in every game you touch making sure every word, menu, and in-game message feels natural, accurate, and culturally right.
•You’ll test games like a pro, following our proven Universally Speaking LQA methods that define the industry standard for linguistic quality. Every detail counts, and you’ll make sure nothing slips through.
•Your reports will make a difference: you’ll use professional bug databases to describe linguistic issues clearly, track progress, and verify that fixes hit the mark.
•You’ll evolve from tester to trusted LQA expert across everything from indie gems to AAA blockbusters owning your projects and mastering the full testing cycle from start to finish.
•You’ll write and refine test cases, document your findings, and set the bar for best practices in LQA.
•You’ll collaborate with developers and fellow testers early in the process, helping shape how each game’s localisation is tested and improved.
•And beyond that, you’ll constantly look for smarter, faster, better ways to do things taking initiative to optimize workflows, share knowledge, and raise the standard for everyone around you.
Requirements
What you’ll bring to the game
•You’re someone who notices the smallest details others miss, and you can’t rest until everything’s perfect. You speak Brazilian Portuguese like it’s second nature and handle English with confidence, both written and spoken.
•Games are your thing you live them, breathe them, and you care how they sound, look, and feel. You thrive in a team that moves fast and works under pressure, never losing focus or quality along the way.
•You’re proactive, determined, and naturally curious about how things work. You use that curiosity to make improvements and find better ways to deliver great results.
•You’re nimble with tech: comfortable using databases, spreadsheets, testing tools, and the usual suspects in MS Office. Organisation and accuracy are your companions.
•And of course you already have the right to work in Spain. This role needs you in the office, part of the action, not remote.
Extra Points for
•Experience in LQA, translation, or proofreading you’ve seen how words take shape across languages.
•Familiarity with translation systems.
•Previous use of test case management tools or text editing platforms.
•An understanding of gaming trends and the culture behind them.
•A degree in linguistics or a related field it’s great background, but not a deal-breaker.
What's in it for you?
•A chance to turn your passion for games into a full-time career getting hands-on with titles before anyone else does.
•A dynamic, international team where creativity and precision go hand in hand. You’ll work with people who share your obsession with quality and detail.
•Full-time stability with a Monday–Friday schedule, so your evenings and weekends stay yours.
•An onsite environment that keeps the buzz alive. Collaborate face to face with talented testers and developers in our modern office at Alvento Business Park, Madrid.
•Opportunities to grow your skills through real-world experience in LQA, translation technology, and project management.
•A culture built around teamwork, learning, and the satisfaction of knowing you help shape how millions of players experience their favourite games.
Benefits
We don’t just make games better we make work better too. At Universally Speaking Madrid, you’ll enjoy benefits designed to support your growth, wellbeing, and career journey.
•Free daily transportation to and from the office get to work with ease.
•Career growth and learning opportunities to help you level up professionally.
•Paid training with leading specialists in the games industry learn from the best.
•A culture built on diversity, equity, and inclusion your voice always matters here.
•A rewarding referral program bring great people in and get recognised for it.
Ready to join the game?
If reading this made you think, “That’s me” then we want to hear from you. Apply now and start shaping the worlds players will explore next. At Universally Speaking, we’re always scouting for language talent from every corner of the globe. So even if this role isn’t a perfect match, share it with your friends who live for games and language as much as you do because we’re always expanding our team of multilingual heroes.
Your journey starts here. Let’s make games unforgettable, together.
At Universally Speaking, diversity makes our worlds richer. We’re proud to be an equal opportunity employer welcoming every background, culture, and perspective.
What matters to us is your skill, passion, and drive to make great games even better. So whoever you are, wherever you’re from, if you love language and games, you’ll find a place here to grow, create, and belong.
Location: Shanghai, China
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title
League of Legends
to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the
League of Legends
experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As a Game Producer on the Wild Rift product team, you will drive the planning, coordination, and delivery of core gameplay initiatives for Summoner's Rift. As part of the Core Gameplay team, you will translate gameplay goals and product priorities into clear production plans, milestones, and delivery processes across champions, items, runes, map content, objectives, and game pacing.
You will work closely with designers, engineers, artists, quality partners, analysts, researchers, and product leaders to align priorities, manage dependencies and risks, and deliver gameplay improvements that strengthen competitive integrity and the player experience. Data analysis and measurement will be a substantial and ongoing part of your role. You will collaborate with Insights Analysts and Researchers across Shanghai, Singapore, and Los Angeles to monitor gameplay health, investigate performance trends, and translate quantitative data and qualitative player feedback into actionable priorities.
Beyond the core Summoner's Rift experience, you will lead production for proof-of-concept initiatives across the Modes portfolio. You will partner with development teams to define scope, feasibility, success criteria, and validation plans, helping teams make informed decisions before committing initiatives to full production.
You will report into the Wild Rift Game Production Lead of the team.
Responsibilities:
Translate core gameplay goals and product strategy into actionable production roadmaps, milestones, schedules, and delivery plans, driving alignment from planning through launch.
Coordinate production across core gameplay systems, including champions, items, runes, maps, objectives, and game pacing, partnering with design and development teams to manage scope, dependencies, risks, and execution quality.
Establish and maintain operating processes for monitoring core gameplay health, including key metrics, dashboards, reporting, and investigation of meaningful performance changes.
Define success criteria, measurement plans, launch-readiness expectations, and post-launch review processes, translating findings into prioritized gameplay improvements.
Partner with Insights Analysts and Researchers to combine quantitative analysis and qualitative player research, informing gameplay priorities, production decisions, and follow-up actions.
Lead production of proof-of-concept initiatives across game modes, coordinating hypotheses, validation plans, scope, milestones, and decision points before full production.
Coordinate production plans and execution across development partner teams, aligning on feasibility, resourcing, requirements, dependencies, and delivery across regions and time zones.
Communicate production priorities, tradeoffs, risks, progress, and outcomes to stakeholders and leadership, facilitating decisions and resolving blockers to maintain delivery momentum.
Required Qualifications:
5+ years of professional experience in game production, game product management, game design, or a related field.
2+ years of experience driving delivery of in-game features through ideation, scoping, development, launch, and post-launch iteration.
Experience coordinating production for gameplay systems or competitive multiplayer features on a shipped game.
Experience working with competitive multiplayer games, including PvP or mobile multiplayer titles.
Experience defining and analyzing gameplay or product metrics, working with dashboards, identifying performance changes, and applying quantitative evidence to production decisions.
Experience coordinating planning, execution, dependencies, and delivery across multiple teams and stakeholders.
Experience managing production risks, prioritizing competing requirements, and communicating tradeoffs and decisions in a changing development environment.
Fluency in written and spoken English and Mandarin Chinese.
Desired Qualifications:
Experience with advanced data analytics, statistical modeling, experimentation, or related analytical methods.
Experience owning or coordinating features across the full development lifecycle on a live game.
Experience producing, prototyping, or validating new gameplay formats or experimental features.
Experience coordinating cross-functional teams, managing stakeholder relationships, or mentoring production partners.
Experience collaborating with distributed development teams across regions and time zones.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Location: Madrid, Spain
Play it. Break it. Perfect it.
At Universally Speaking, you don’t just play games you make them flawless. We’re looking for linguistic perfectionists who live for precision and care deeply about great gaming experiences. You’ll dive into new worlds, spot every linguistic bug, and make sure every word, phrase, and line feels right. It’s hands-on, it’s fast-paced, and it’s all about ensuring players across the globe get the best possible version of the game.
What you’ll be doing
•You’ll work side by side with talented testers, translators, and developers, reporting issues clearly and working relentlessly to make sure they’re fixed. If you’re motivated by detail, passionate about games, and ready to be part of something that shapes how players experience them you’ll fit right in.
•You’ll be the guardian of language in every game you touch making sure every word, menu, and in-game message feels natural, accurate, and culturally right.
•You’ll test games like a pro, following our proven Universally Speaking LQA methods that define the industry standard for linguistic quality. Every detail counts, and you’ll make sure nothing slips through.
•Your reports will make a difference: you’ll use professional bug databases to describe linguistic issues clearly, track progress, and verify that fixes hit the mark.
•You’ll evolve from tester to trusted LQA expert across everything from indie gems to AAA blockbusters owning your projects and mastering the full testing cycle from start to finish.
•You’ll write and refine test cases, document your findings, and set the bar for best practices in LQA.
•You’ll collaborate with developers and fellow testers early in the process, helping shape how each game’s localisation is tested and improved.
•And beyond that, you’ll constantly look for smarter, faster, better ways to do things taking initiative to optimize workflows, share knowledge, and raise the standard for everyone around you.
Requirements
What you’ll bring to the game
•You’re someone who notices the smallest details others miss, and you can’t rest until everything’s perfect. You speak French like it’s second nature and handle English with confidence, both written and spoken.
•Games are your thing you live them, breathe them, and you care how they sound, look, and feel. You thrive in a team that moves fast and works under pressure, never losing focus or quality along the way.
•You’re proactive, determined, and naturally curious about how things work. You use that curiosity to make improvements and find better ways to deliver great results.
•You’re nimble with tech: comfortable using databases, spreadsheets, testing tools, and the usual suspects in MS Office. Organisation and accuracy are your companions.
•And of course you already have the right to work in Spain. This role needs you in the office, part of the action, not remote.
Extra Points for
•Experience in LQA, translation, or proofreading you’ve seen how words take shape across languages.
•Familiarity with translation systems.
•Previous use of test case management tools or text editing platforms.
•An understanding of gaming trends and the culture behind them.
•A degree in linguistics or a related field it’s great background, but not a deal-breaker.
What's in it for you?
•A chance to turn your passion for games into a full-time career getting hands-on with titles before anyone else does.
•A dynamic, international team where creativity and precision go hand in hand. You’ll work with people who share your obsession with quality and detail.
•Full-time stability with a Monday–Friday schedule, so your evenings and weekends stay yours.
•An onsite environment that keeps the buzz alive. Collaborate face to face with talented testers and developers in our modern office at Alvento Business Park, Madrid.
•Opportunities to grow your skills through real-world experience in LQA, translation technology, and project management.
•A culture built around teamwork, learning, and the satisfaction of knowing you help shape how millions of players experience their favourite games.
Benefits
We don’t just make games better we make work better too. At Universally Speaking Madrid, you’ll enjoy benefits designed to support your growth, wellbeing, and career journey.
•Free daily transportation to and from the office get to work with ease.
•Career growth and learning opportunities to help you level up professionally.
•Paid training with leading specialists in the games industry learn from the best.
•A culture built on diversity, equity, and inclusion your voice always matters here.
•A rewarding referral program bring great people in and get recognised for it.
Ready to join the game?
If reading this made you think, “That’s me” then we want to hear from you. Apply now and start shaping the worlds players will explore next. At Universally Speaking, we’re always scouting for language talent from every corner of the globe. So even if this role isn’t a perfect match, share it with your friends who live for games and language as much as you do because we’re always expanding our team of multilingual heroes.
Your journey starts here. Let’s make games unforgettable, together.
At Universally Speaking, diversity makes our worlds richer. We’re proud to be an equal opportunity employer welcoming every background, culture, and perspective.
What matters to us is your skill, passion, and drive to make great games even better. So whoever you are, wherever you’re from, if you love language and games, you’ll find a place here to grow, create, and belong.
Задачи:
— Функциональное тестирование клиент-сервера, тестирование производительности и аппаратной совместимости.
— Тестирование 2D и 3D контента, UX\UI, тестирование игровых механик и мета систем.
— Формирование критериев качества контента.
— Разработка и поддержка тестовой документации: тест-планы, тест-кейсы, чек-листы и другие документы для тестирования игрового проекта.
— Анализ багов, их воспроизведение и приоритизация, взаимодействие с командой разработки для устранения ошибок.
— Участие в планировании релизов, оценке рисков и обеспечении качества на всех этапах разработки.
— Взаимодействие с гейм-дизайнерами, программистами, художниками и другими командами для достижения целей проекта.
Требования:
— Опыт работы на позиции QA Engineer в игровой индустрии от 2 лет.
— Опыт работы с Unreal Engine или другими игровыми движками.
— Общее понимание аспектов тестирования игр: функциональное, клиент\серверное, нагрузочное, контентное и тестирование интерфейсов.
— Опыт работы с командами разработчиков и способность эффективно выстраивать коммуникацию.
— Техническое образование.
— Умение аргументированно доносить свою точку зрения.
— Знание современных подходов к тестированию игр и инструментов (тест-менеджмент).
— Увлеченность играми, понимание игровой индустрии и трендов.
— Готовность работать из офиса в Минске.
Будет плюсом:
— Опыт работы над крупными проектами или играми ААА-класса.
— Понимание принципов гейм-дизайна и способность тестировать игровые механики с точки зрения игрока и разработчика.
Условия:
— Работа в IT-компании (резидент ПВТ).
— Трудоустройство по ТК РБ.
— Расширенный полис ДМС с первого месяца работы.
— Доплаты по больничным листам и days off.
— Тренажёрный зал и душевые в офисе.
— Компенсация спорта.
— Компенсация стоимости питания в корпоративной столовой.
— Подарки и выплаты сотрудникам на значимые даты (первый день в компании, день рождения, свадьба, рождение детей).
— Комнаты отдыха с настолками, приставками, бильярдом, теннисными столами, а также релакс-зоны с массажными креслами.
— От 500 до 1000 ед. игрового золота на аккаунт в игре ежедневно.
— Доставка сотрудников корпоративными шаттлами метро <-> офис «Волна» (Минск, Партизанский проспект, 178/2).
— Гибкое начало дня: приход в офис с 8 до 11, уход с 17 до 20.
Location: Malaga
Are you an experienced Backend .NET/C# Engineer looking for your next career opportunity? The Gaming Area within Product Development is now hiring!
The Gaming Area at Betsson Group focuses on Game Play and Game Discovery across all our brands and markets. We aim to offer the best gaming products in the industry and an exciting user experience when playing on our sites. We cover game lobbies, gaming initiatives, provider integrations and more.
What you will be working on
Our Gaming platform is the core of everything we do. It supports all our gaming sites and is central to the company strategy.
You will be part of preparing our journey to containerization, increasing the scalability of our systems while also maintaining their high quality. To accommodate new requirements, we are constantly re-evaluating our systems design and working on exciting new features. You will be part of a passionate team, which is building an industry leading, scalable, multi-brand platform to support 25+ online brands! Our brands are used by hundreds of thousands of users and growing
To sum it up: you will be taking our Gaming platform, which is used by a worldwide audience, to a new level!
Your skills and experience
Previous experience as a backend developer and relevant experience with some of the core technical skills mentioned below. You are a collaborative person who readily offers help and shares knowledge with your colleagues.
C#, .NET Framework, NET Core 8
.NET Core Web API
SQL Server and NoSQL databases
Messaging services within a microservice architecture
GitHub and GitFlow Workflow branching strategy
Agile environment experience
Confidence in both written and spoken English
And/or to have experience working with RabbitMQ/Kafka, Docker containerization and Domain driven design
What does our tech stack look like?
At Betsson, we pride ourselves on adaptability and keeping up with the latest technologies. Our current tech stack looks like this:
Backend:
.NET C#, .NET Core, Specflow
.NET Core Web API, .NET Web API
AWS, Kubernetes, Docker
PostgreSQL, MSSQL, Redis, Couchbase
Apache Kafka, RabbitMQ
GitHub, TeamCity
What we offer
25 working days of paid vacation.
Private health and life insurance.
Flexible compensation package for transport, meals, and more!
Hybrid work policy for the best of office and home.
Up to 10 days per year working remotely from abroad.
€300 yearly wellness allowance.
Office perks to make your day easier.
Referral program with a bonus for successful hires.
Intensive summer schedule in August for extra flexibility and work-life balance.
In addition to all of this, you will be part of the multi-cultural Betsson community enjoying team-building events, our Friday bars, our social clubs, parties and other events. There is always something fun to look forward to!
CHALLENGE ACCEPTED?
If you are interested to learn more, please apply with your CV in English.
Check out the
Betsson Group Blog
to find out what our employees are talking about
By submitting your application, you understand that your personal data will be processed as set out in our
Privacy Policy
Задачи:
— Ежедневный мониторинг работоспособности и корректности отображения игр в Lobby с оперативным выявлением аномалий, влияющих на игровой опыт.
— Актуализация игрового каталога: добавление, удаление и ранжирование игр и категорий в админ-панели на основе аналитики, метрик (GGR, Game Retention Rate и др.) и конкурентного анализа для разных гео.
— Подготовка и направление заданий на создание и обновление графических обложек для игр, взаимодействие с дизайнерами и загрузка готовых материалов в хранилище.
— Проведение регулярного конкурентного анализа игрового контента и предпочтений игроков по запросу.
— Взаимодействие со смежными командами (UI/UX, локализация, аналитика, тех.поддержка) для актуализации контента, запуска промо-кампаний и решения выявленных проблем.
— Ведение отчётности и контроль соблюдения процедур по обновлению контента.
Требования:
— Аналитический склад ума, внимательность к деталям и готовность к регулярной, структурированной работе.
— Базовые навыки управления проектами и опыт межфункционального взаимодействия.
— Умение работать с данными: понимание ключевых метрик индустрии и способность читать аналитические отчёты (Power BI/аналоги).
— Стремление развивать экспертизу в индустрии: знание основных провайдеров, игр и трендов рынка.
— Опыт работы с админ-панелями или схожими системами.
— Опыт работы в сфере iGaming.
— Уверенное владение ПК.
Условия:
— Удалённый формат работы из любой точки мира.
— Гибкое начало рабочего дня и удобный график.
— Стабильная конкурентная заработная плата с привязкой к USD.
— Необходимая техника для работы.
— Возможность оформить Sick days / Day off и компенсацию больничного листа с первого дня работы.
— 28 календарных дней отпуска или компенсация отпускных.
— Опыт работы в квалифицированной iGaming команде.
— Дружелюбная культура общения, классный продукт и прозрачность процессов.
Задачи:
— Разработка и реализация стратегии развития веб-продукта;
— Управление бэклогом, приоритизация задач и формирование продуктовых гипотез;
— Оптимизация пользовательской воронки и повышение конверсии на ключевых этапах взаимодействия с продуктом;
— Внедрение продуктовых механик для увеличения выручки, среднего дохода с пользователя (ARPU) и пожизненной ценности клиента (LTV);
— Анализ поведения пользователей, выявление проблем в интерфейсе и пользовательском опыте;
— Проведение A/B-тестирований, анализ результатов и оценка эффективности изменений;
— Работа с данными, построение аналитических срезов и поиск новых точек роста;
— Постановка задач дизайнеру, управление процессом разработки интерфейсов и контроль реализации изменений;
— Мониторинг ключевых продуктовых и финансовых показателей.
Требования:
— Опыт работы менеджером продукта от 4 лет;
— Опыт развития действующих веб-продуктов;
— Уверенное владение BigQuery и SQL, самостоятельное написание запросов и анализ данных;
— Практический опыт работы с Google Analytics;
— Опыт работы с Hotjar (тепловые карты, записи пользовательских сессий);
— Понимание продуктовой аналитики и метрик Revenue, Conversion Rate, ARPU, LTV, Retention;
— Опыт оптимизации конверсии, пользовательских воронок и внедрения механик роста;
— Опыт проведения A/B-тестирований и проверки продуктовых гипотез;
— Опыт постановки задач дизайнерам и управления процессами UX/UI-разработки.
Будет плюсом:
— Опыт работы в GameDev, Gaming или iGaming;
— Опыт работы с Amplitude, Mixpanel или другими инструментами продуктовой аналитики.
Условия:
— Возможность работать со своего компьютера или предоставление оборудования;
— Компенсация лицензий на IDE;
— Корпоративные скидки на изучение английского и подготовительные курсы для сотрудников и их детей.
Процесс отбора:
— Первичное общение с HR;
— Техническое интервью с командой без олимпиадных задач и неадекватных вопросов;
— Оперативный выход на проект в течение двух недель.
О компании:
Dcloud — сообщество независимых разработчиков с опытом работы в ведущих IT-компаниях (Epam, Luxoft, Accenture), специализирующееся на разработке проектов с нуля для крупных корпораций и стартапов.
Location: Liverpool, United Kingdom
Play it. Break it. Perfect it.
At Universally Speaking, you don’t just play games you make them flawless. We’re looking for linguistic perfectionists who live for precision and care deeply about great gaming experiences. You’ll dive into new worlds, spot every linguistic bug, and make sure every word, phrase, and line feels right. It’s hands-on, it’s fast-paced, and it’s all about ensuring players across the globe get the best possible version of the game.
What you’ll be doing
•You’ll work side by side with talented testers, translators, and developers, reporting issues clearly and working relentlessly to make sure they’re fixed. If you’re motivated by detail, passionate about games, and ready to be part of something that shapes how players experience them you’ll fit right in.
•You’ll be the guardian of language in every game you touch making sure every word, menu, and in-game message feels natural, accurate, and culturally right.
•You’ll test games like a pro, following our proven Universally Speaking LQA methods that define the industry standard for linguistic quality. Every detail counts, and you’ll make sure nothing slips through.
•Your reports will make a difference: you’ll use professional bug databases to describe linguistic issues clearly, track progress, and verify that fixes hit the mark.
•You’ll evolve from tester to trusted LQA expert across everything from indie gems to AAA blockbusters owning your projects and mastering the full testing cycle from start to finish.
•You’ll write and refine test cases, document your findings, and set the bar for best practices in LQA.
•You’ll collaborate with developers and fellow testers early in the process, helping shape how each game’s localisation is tested and improved.
•And beyond that, you’ll constantly look for smarter, faster, better ways to do things taking initiative to optimize workflows, share knowledge, and raise the standard for everyone around you.
Requirements
What you’ll bring to the game
•You’re someone who notices the smallest details others miss, and you can’t rest until everything’s perfect. You speak German like it’s second nature and handle English with confidence, both written and spoken.
•Games are your thing you live them, breathe them, and you care how they sound, look, and feel. You thrive in a team that moves fast and works under pressure, never losing focus or quality along the way.
•You’re proactive, determined, and naturally curious about how things work. You use that curiosity to make improvements and find better ways to deliver great results.
•You’re nimble with tech: comfortable using databases, spreadsheets, testing tools, and the usual suspects in MS Office. Organisation and accuracy are your companions.
•And of course you already have the right to work in Spain. This role needs you in the office, part of the action, not remote.
Extra Points for
•Experience in LQA, translation, or proofreading you’ve seen how words take shape across languages.
•Familiarity with translation systems.
•Previous use of test case management tools or text editing platforms.
•An understanding of gaming trends and the culture behind them.
•A degree in linguistics or a related field it’s great background, but not a deal-breaker.
What's in it for you?
•A chance to turn your passion for games into a full-time career getting hands-on with titles before anyone else does.
•A dynamic, international team where creativity and precision go hand in hand. You’ll work with people who share your obsession with quality and detail.
•Full-time stability with a Monday–Friday schedule, so your evenings and weekends stay yours.
•An onsite environment that keeps the buzz alive. Collaborate face-to-face with talented testers and developers in our modern office based on the 5th Floor, The Watson Building, 4 Renshaw St, Liverpool L1 2SA.
•Opportunities to grow your skills through real-world experience in LQA, translation technology, and project management.
•A culture built around teamwork, learning, and the satisfaction of knowing you help shape how millions of players experience their favourite games.
Benefits
We don’t just make games better we make work better too. At Universally Speaking Liverpool, you’ll enjoy benefits designed to support your growth, wellbeing, and career journey.
• Free daily transportation to and from the office get to work with ease.
• Career growth and learning opportunities to help you level up professionally.
• Paid training with leading specialists in the games industry learn from the best.
• A culture built on diversity, equity, and inclusion your voice always matters here.
• A rewarding referral program bring great people in and get recognised for it.
Ready to join the game?
If reading this made you think, “That’s me” then we want to hear from you. Apply now and start shaping the worlds players will explore next. At Universally Speaking, we’re always scouting for language talent from every corner of the globe. So even if this role isn’t a perfect match, share it with your friends who live for games and language as much as you do because we’re always expanding our team of multilingual heroes.
Your journey starts here. Let’s make games unforgettable, together.
At Universally Speaking, diversity makes our worlds richer. We’re proud to be an equal opportunity employer welcoming every background, culture, and perspective.
What matters to us is your skill, passion, and drive to make great games even better. So whoever you are, wherever you’re from, if you love language and games, you’ll find a place here to grow, create, and belong.
Location: Liverpool, United Kingdom
Love Games?
Bi/multi lingual in languages?
Join US
Universally Speaking (US) is a world-class partner to the games industry – its on US to make sure the game is ready for release. Our customers trust US to make sure that their amazing Indie or AAA games are perfect before they are made available to gamers.
We are excited to announce that following our 11 years of success in the UK we are opening a studio in Liverpool, so if you think you may have some of the skills listed on this job advertisement, why don’t you give it a try?
If you are interested to be part of this exciting project, then you need to apply, and we will share with you the next steps to complete the screening/recruitment process.
What will you do?
Play and test the games. Literally. But we need you be on it and all over it. Relentless with your approach to testing games. As an absolute perfectionist you will find linguistic bugs and report these back using bug database communicating across global boundaries in an unambiguous way which is why is important you can communicate in clear English.
The role will suit candidates who can work from Monday to Friday full-time on a day shift, typically starting at 9:00am
This in an onsite role, your presence in the office will be required.
Our office will be located in 5th Floor, The Watson Building,
4 Renshaw St, Liverpool L1 2SA
.
What would you do at work?
Your job is to make sure games and applications give the best user experience by being linguistic bug free.
Check in-game text for linguistic accuracy and correctness, and its accordance to cultural rules.
To do this you will learn how to follow the Universally Speaking LQA process and professional standards which we have optimised over the years to be the best in the industry.
You’ll use a variety of industry standard bug databases to write detailed bug reports that get you noticed as someone who is trusted and cares about making games better.
Reporting issues is where it starts but you’ll also have ownership to ensure that bugs have been fixed and implemented correctly.
You’ll become the LQA Expert across a broad range of Indie to AAA projects and given areas of specialisation.
You’ll own, manage, create, and regularly execute test cases throughout the project life cycle. This includes document testing practises, LQA process & reporting methods.
You’ll actively participate in test requirement gathering with developers to ensure Localisation QA effectively tests and supports all features of the project.
You’ll be one step ahead in looking at ways to make improvements, take ownership for additional activities and create efficiencies in the way you work.
Cooperate with the QA team.
Measures of Performance:
Quality, velocity, and precision of bug reports.
On time delivery.
Team working and communication.
Continuous improvement and knowledge of LQA workflow and techniques.
Requirements
You are a great match if you:
Are a Native in French.
Have proficiency in written and spoken English.
Are passionate about video games.
Are a team player, with the ability to work under pressure within tight deadlines.
Are pro-active, tenacious, and enthusiastic.
Have a focus on quality and a keen eye for detail.
Are good with computers – word processing, database handling, record keeping, good working knowledge of MS Office Suit.
Have the right to Work in UK – these positions are not eligible for sponsorship.
It’s really useful if you have some of the following but if not, we can teach you
Previous experience in LQA, translation or proofreading.
Experience with working with the software tools in use for LQA testing (test case management and text editing tools).
Working knowledge of CAT tools (MemoQ).
Knowledge in video game industry and trends.
Desirable but not essential: Bachelor's of higher degree in linguistic.
Benefits
We are offering a zero hour contract.
Training and learning, which will be provided by our on-site experts so you could learn all the skills needed to perform this job.
Type of work will be onsite in our office based in 5th Floor, The Watson Building,
4 Renshaw St, Liverpool L1 2SA
.
Location: Malta
This internship offers an exciting opportunity to gain hands-on experience in the fast-paced world of iGaming, learn from industry experts, and contribute to the growth of an innovative gaming company.
The Wow
As an Intern - Central Gaming, you will play an important role in supporting the visual presentation of our gaming portfolio across multiple brands and markets. Working closely with internal stakeholders and external partners, you will help ensure that game thumbnail requests are managed efficiently from submission through to delivery, while maintaining high quality standards and an organised workflow. Your contribution will help ensure our content is visually engaging, accurately represented, and delivered on time.
A taster of what you will be involved with:
Workflow Management: Maintain and organise the thumbnail production Kanban board in Jira, ensuring requests are properly tracked, prioritised, and updated throughout their lifecycle.
Request Coordination: Submit thumbnail design requests in a timely manner and coordinate their progress, ensuring all necessary information and requirements are communicated clearly.
Asset Management: Work with internal stakeholders to obtain and provide artwork, logos, game assets, and other materials required for thumbnail production, subject to availability.
Quality Assurance: Review delivered thumbnail assets to ensure they meet brand guidelines, quality standards, and business requirements before approval.
Content Administration: Upload approved thumbnail assets to the relevant Jira tickets and maintain accurate documentation of requests and deliverables.
Stakeholder Communication: Collaborate with various teams to provide updates, resolve blockers, and ensure requests move smoothly through the production process.
Ad-hoc Requests: Support urgent and business-critical thumbnail requirements while balancing multiple priorities in a fast-paced environment.
Process Improvement: Contribute ideas and recommendations to improve workflow efficiency, asset management, and overall operational processes.
Team Support: Provide operational and administrative support to the Central Gaming team and assist with other projects and initiatives when required.
What we are looking for
Strong organisational and time-management skills.
Excellent attention to detail and a quality-focused mindset.
Strong written and verbal communication skills.
Ability to manage multiple tasks and priorities simultaneously.
Comfortable working with different stakeholders across multiple teams.
Familiarity with Jira or similar project management tools is considered an advantage.
Interest in gaming, digital content, or the iGaming industry is a plus.
Proactive, reliable, and eager to learn in a dynamic environment.
What we offer
Much like riding a rollercoaster, sometimes life at Betsson can be lightning fast with twists and turns but always FUN! Then again, what else would you expect from a business 75% millennial and 1700 strong, spread across 7 offices with 900 based out of our Malta HQ alone! We recognise it may not be for the faint-hearted, but if you’re a go-getter, initiator and adrenaline junkie, always striving to push the boundaries and challenge yourself, then you’ll fit right in.
Challenge accepted?
By submitting your application, you understand that your personal data will be processed as set out in our
Privacy Policy
United States, San Mateo, CA; Ability to collaborate across global teams and time zones, with willingness to travel as business needs require
seniorTbilisi
seniorMinsk
Madrid, Spain
Shanghai, China; Coordinate production plans and execution across development partner teams, aligning on feasibility, resourcing, requirements, dependencies, and delivery across regions and time zones; Experience collaborating with distributed development teams across regions and time zones