Location: Renton, Washington, United States
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
At Wizards of the Coast, we connect people around the world through play and imagination. From our genre-defining games like Magic: The Gathering® and Dungeons & Dragons® to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in!
We’re looking for a Creative Lead to join our Digital Ventures team, reporting to the Head of Franchise Development. You’ll guide the creative direction of a slate of video games based on Wizards IP, built with external developers across mobile and PC/console. The role covers a range of creative and management skills: strategy development, project leadership through external partners, incubation and prototyping.
Because this work spans several projects at once, it depends on relationships: earning the trust of partner studios and Wizards teams and leading with integrity on both sides. You’ll bring a clear point of view on the IP and the quality bar and share it in a way partners can build on.
This is a hybrid role requiring three days a week in our Renton, WA office, with occasional travel.
What You’ll Do:
Set and maintain the creative vision for each game, grounded in what players love about our brands, from early concept through launch.
Lead and manage projects through multidisciplinary partner teams across game design, narrative, UX, art and audio, with clear feedback, reviews, and approvals.
Advocate for quality by setting creative intent and world-class standards for each project.
Incubate and prototype new play experiences with our IP, and champion them inside Wizards, from early concepts and pitches through development.
Translate franchise direction into materials partners can build from, such as aspirational targets, kickoff guides, guardrails and franchise bibles.
Help develop strategy for Wizards IP in games, including which opportunities to pursue, which partners to build them with, and the frameworks Wizards uses to evaluate and support them.
What You’ll Bring:
5+ years of director-level creative leadership (creative, design, UX, or a similar role) working with internal and external partners to ship titles on mobile or PC/console.
A developer’s understanding of how games are made, from design methodology to craft, and the hands-on design, narrative or art skills to contribute directly when a project needs it.
A track record of managing projects through external developers and building strong relationships with them, adapting your direction across studios, cultures, time zones, and matrixed organizations.
Sharp judgment on authenticity and quality, and the ability to explain them clearly to partners and leaders.
A working knowledge of game industry trends, market analysis, and emerging technology (including AI).
Experience turning existing IP into new game concepts and familiarity with Magic: The Gathering, Dungeons & Dragons, or both.
Comfort moving between blue-sky concepting, incubation and prototyping, strategy and execution.
A self-directed multi-tasker with strong organizational skills and a healthy relationship with feedback.
Nice to have:
Experience on the licensor or publisher side of a game partnership.
Experience with live-service games.
A love of our fandoms and the communities around them.
Interest in using and learning AI tools like Claude.
The pay transparency range for this role is listed below. The hiring range will vary based on factors such as experience, skills, location and market conditions. Additionally, employees may be eligible for annual and long-term incentives as part of their overall compensation package.
Pay Range
$150,500
—
$235,200 USD
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks
Please review our
Applicant Privacy Notice
to learn how we collect, use, and protect your personal information in connection with the application process.
leadRenton, Washington, United States; A track record of managing projects through external developers and building strong relationships with them, adapting your direction across studios, cultures, time zones, and matrixed organizations
О нас:
Мы - WayOne, молодое издательство. Разрабатываем и издаём игры.
Задачи:
— Искать перспективные PC-игры на Steam, itch.io, Kickstarter, в социальных сетях, сообществах, на игровых фестивалях и других площадках.
— Создавать и развивать воронку поиска новых проектов.
— Проводить первичную оценку найденных проектов и определять, насколько они соответствуют критериям WayOne.
— Находить разработчиков и лиц, принимающих решения, а также их актуальные контакты.
— Использовать различные каналы коммуникации, включая социальные сети, комьюнити разработчиков и зарубежные платформы.
— Выстраивать первый контакт с разработчиками, рассказывать о WayOne и потенциальном сотрудничестве.
— Организовывать и сопровождать питчи проектов.
— Передавать заинтересованных разработчиков Publishing команде для дальнейшего общения.
— Организовывать или ездить на gamedev-мероприятия (при необходимости).
Требования:
— Опыт в должности Game scout от 1 года.
— Наличие успешных кейсов: проекты переданные издательству (состоявшиеся релизы или анонсы в Steam).
Будет плюсом:
— Участие или организация gamedev-мероприятий.
— Владение английским языком на уровне B2-C1.
— Ведение профессионального аккаунта Game Scout’а в социальных сетях.
Условия:
— Удалённый формат работы, 5/2.
— Стабильные выплаты.
— Премии за успешные релизы.
— Перспективные задачи по развитию направления в условиях расширяющегося рынка.
— Компетентное руководство и ориентация на достижение результата, а не на формальные процедуры.
Location: Singapore
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused development leads to exceptional games. In 2009, Riot released its debut title
League of Legends
to critical and player acclaim. Since then, Riot has expanded its portfolio and studios globally, continuing to create games that inspire and connect players around the world.
That’s where you come in.
As a
Senior Manager, Game Production
for one of Riot’s Unpublished R&D products, you’ll lead the production effort in our Singapore studio, orchestrating the local development team and ensuring strong alignment with the senior game leadership based in Los Angeles. You’ll be the team captain responsible for translating the game’s creative vision into clear, actionable plans, maintaining the health of both the collaboration and the local production organization.
Your role is to foster a cohesive, high-performing team environment where creative excellence and operational discipline meet. You’ll drive delivery predictability, strengthen cross-studio communication, and ensure that our Singapore team contributes effectively to the overall success of the project.
Responsibilities:
Lead the Singapore production organization
, aligning team goals and priorities with the game’s vision, strategy, and milestones set by the Los Angeles leadership team.
Serve as the primary accountable owner for collaboration health
, ensuring clear communication, mutual trust, and smooth integration between studios.
Drive operational excellence
by designing and maintaining scalable production systems, workflows, and accountability rituals that enable sustainable and predictable delivery.
Cascade strategic direction
from senior game leadership into clear objectives and execution plans for Singapore-based teams.
Oversee cross-disciplinary coordination
(art, design, engineering, QA, etc.) to ensure efficient collaboration and timely delivery of features, prototypes, and content.
Assess and manage risks
, proactively addressing production challenges, dependencies, and resourcing needs.
Monitor production and collaboration health metrics
, fostering transparency, alignment, and continuous improvement across all teams.
Support people management efforts
in partnership with discipline leads, ensuring clear goals, career growth, and strong team morale.
Represent the Singapore team
in strategic discussions, status updates, and cross-studio alignment meetings, ensuring both clarity and advocacy for local needs.
Model Riot’s values and leadership expectations
, fostering psychological safety, inclusion, and a feedback-driven culture across teams.
Champion a player-focused mindset and be the voice of the player
Required Qualifications
8+ years of senior leadership experience in game production, operations, or project management within gaming, including experience as a
manager of managers
and shipping or supporting AAA titles.
Led production organizations of 30+ people or multiple teams, with ownership of staffing, priorities, capacity, and delivery.
Strong experience managing
co development or distributed development across studios or locations
, including ownership, milestones, dependencies, and handovers between internal teams and external partners.
Experience translating creative vision into scope, milestones, resource plans, and deliverables.
Strong track record in risk management, capacity planning, and holding team leaders accountable for delivery.
Strong understanding of Agile, Scrum, or Kanban, with experience adapting production processes to R&D environments.
Strong stakeholder management skills, including resolving conflicts and aligning senior creative, technical, and business leaders.
Desired Qualifications
2+ years leading large scale collaboration between internal and external studios.
Experience shipping or supporting MMO or live service titles.
Led teams through uncertainty, changing priorities, and rapid iteration in early development.
Managed outsourcing partners against agreed scope, quality, milestones, and deadlines.
Our Perks:
Full relocation support
Full health insurance for you, your spouse and children
Open paid time off
Retirement benefits with company matching
Life insurance, parental leave, plus short-term and long-term disability
Play Fund so you can broaden and deepen your knowledge of our players and community through games
We will double down on your donations of time and money to non-profits
Location: Istanbul
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This role is full remote within CET ±3h.
TEAM
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games, while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the largest and most successful hybrid publisher in the world.
Voodoo is creating a small experimentation team with a big mission: find the next best way to entertain the world by taking one of our best hits, Crazy Kick https://play.google.com/store/apps/details?id=com.orbitalknight.ridiculousfreekick&hl=en to a new level.
ROLE
As a Game Lead, you will be the owner of your game and team. Your mission will be to define the right direction, build the team, and drive execution with speed, focus and ambition.
During the first 6 months, your main focus will be on improving the core gameplay: making the game more satisfying, juicy, exciting and fun to play, before scaling the rest of the product.
You will:
- Build and lead your own small team, starting with around 4 people
- Set clear goals and make sure the team reaches them
- Lead, inspire and motivate the people working on the game
- Focus first on improving core gameplay, game feel, pacing and player satisfaction
- Identify what makes the game fun today and what could make it much stronger tomorrow
- Monitor and improve key game metrics such as retention, playtime, engagement and monetization
- Be involved and hands-on across all aspects of game development: game design, level design, UI/UX, tech, art and product decisions
- Continuously improve the internal process of game creation and iteration
- Manage your team’s performance and growth, keeping a high talent bar and helping strong people develop
PROFILE
- 4 to 5+ years of experience in the gaming industry (Development, Product, Design, Art etc.)
- Mobile F2P market experiences (in Design ideally), track record with a successful mobile game
- A passion for mobile games and a strong understanding of core gameplay, game feel, player experience and iteration
- A proactive, ownership-driven mindset
- Strong leadership potential or previous team leadership experience
- A data-driven approach to decision-making
- The ability to move fast, test ideas, learn from results and iterate quickly
- Strong English communication skills and the ability to align different crafts around a clear direction
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
BENEFITS
- Best in Class compensation
- Other benefits according to the country you reside.
Задачи:
— Разработка клиентской части слот-игр на Pixi.js/TypeScript: сцены, состояния, UI, анимации, эффекты, переходы.
— Реализация игровых механик: барабаны/reels, линии/ways, каскады, sticky, respin, hold&win, бонусные раунды (в зависимости от проекта).
— Интеграция с игровым API: ставки, спины, результаты, бонусы, автоспин, история, восстановление сессии.
— Организация пайплайна ассетов: атласы (TexturePacker), шрифты, preloading, управление памятью, версии ресурсов.
— Оптимизация производительности (FPS/память), профилирование, устранение утечек, стабильность на iOS/Android браузерах.
— Поддержка общего ядра/фреймворка: переиспользуемые модули, конфигурируемость, документация, код-ревью.
Требования:
— Уверенный JavaScript/TypeScript, опыт разработки игр или высоконагруженных интерактивных Web-приложений.
— Практический опыт Pixi.js: контейнеры, спрайты, текст, маски, фильтры, взаимодействие, менеджмент текстур.
— Понимание игрового цикла (update/render), событийной модели, таймингов и анимаций.
— Опыт сборки и доставки: Vite/Webpack, Git, базовая дисциплина CI/CD (на уровне проекта).
— Архитектура и игровые паттерны (обязательно).
— Уверенное применение: Service Locator / DI, Command, State, State Machine, pub/sub.
— Понимание и опыт ECS: разделение данных и логики, системы как обработчики, управляемый update.
— Практика MVVM и реактивности: биндинги UI к модели состояния, однонаправленный поток данных, предсказуемые сайд-эффекты.
— Проектирование расширяемой архитектуры: модульность, переиспользуемые компоненты, контроль зависимостей, тестируемость.
Будет плюсом:
— Spine/DragonBones, Particles, Shader/filters, WebAudio.
— Опыт со слот-математикой и форматами серверных ответов провайдера.
— Поддержка нескольких аспектов/ориентаций, локализация, CDN-кеширование ассетов.
— Опыт написания внутреннего SDK/движка и сопровождения набора игр.
Ключевые технологии: Pixi.js, TypeScript, Vite/Webpack, ECS/MVVM, State Machine, Command, Service Locator/DI (Spine — опционально).
Условия:
— Удалённый формат работы (WW, кроме РФ).
— Работа над новыми проектами с нуля.
— Минимум бюрократии и возможность влиять на итоговый облик игр.
Ищем человека, который поможет выпускать игры в Steam. Игры предназначены для взрослой аудитории 18+, поэтому важна профессиональная и спокойная реакция на специфику контента без неловкости, осуждения и странного восторга.
Компания Alawar, занимающаяся разработкой и изданием игр для ПК, консолей и мобильных устройств, ищет специалиста на позицию Games Scout. Кандидат должен иметь не менее трех лет опыта в поиске и оценке игр, особенно на рынке ПК и платформе Steam. Важным является умение анализировать инди-игры и использовать данные Steam для оценки проектов. Требуется свободное владение английским и русским языками, а также развитые навыки коммуникации и налаживания профессиональных связей. Специалист должен уметь работать самостоятельно и создавать эффективный процесс поиска новых игр.
Задачи:
— координировать и нанимать стримеров;
— готовить и технически сопровождать эфиры;
— работать в vMix, OBS, VDO.Ninja, TikTok Studio;
— готовить сценарии и структуру стримов;
— следить за качеством эфира и быстро решать технические вопросы;
— вести статистику и аналитику в Google Таблицах;
— проводить ретроспективы и предлагать улучшения.
Требования:
— английский B2+;
— от 1 года опыта со стримами;
— уверенное техническое сопровождение эфиров;
— умение работать со стримерами и выстраивать коммуникацию;
— интерес к Roblox и gaming;
— самостоятельность, ответственность и внимание к деталям.
Главное: нужен человек, который будет развивать стрим-направление и отвечать за его результат.
Location: Los Angeles, USA
Game Creative Directors at Riot define and oversee the overall creative strategy for a product. You’ll create inspiring creative direction across experiences that genuinely surprise and delight players. You will help build the product strategy and tie the product’s goals to the target audience. Creative direction is for the team; as the Creative Director acts as the intersection between aesthetics, story, and brand that evokes a visceral response in players. At that intersection you’ll lead with vision and demonstrate incredible taste with a high quality bar.
As a
Senior Creative Director
, you will be front and center in defining the creative direction of Teamfight Tactics, the world’s largest strategy game. In this role you will help lead a passionate, multi-discipline development team to own the Autobattler genre on PC and mobile by hyper-serving Teamfight Tactics players globally. Game Creative Directors are the most senior creative team leaders who define, communicate, align and maintain the overall creative direction of a product. Game Creative Directors will drive a holistic vision across all aspects of a game, working with every discipline and team to bring that creative vision to life. Game Creative Directors will manage the careers of developers and leaders from many creative crafts (art, audio, narrative, and technical art). You will be fostering a creative culture that focuses on players and delivering quality content.
Responsibilities:
Serve as a creative partner to the Executive Producer (EP) and Game Director, ensuring alignment and parity with product strategy and creative direction.
Define, maintain, and communicate the creative vision for Teamfight Tactics in support of the overall game vision.
Shepherd the creative direction of the product from concept through completion.
Accountable for the consistency, cohesion, fidelity and overall excellence of the total creative experience.
Communicate the IP internally and externally in ways that inspire developers and players.
Provide a creative and IP lens to product, portfolio, and ecosystem decisions as a member of the Game Leadership Team.
Collaborate with production to build and improve processes that support timely, high-quality creative work.
Establish & uphold creative direction expectations, feedback philosophies, priorities and quality standards across the product for all creative craft leads.
Build and lead a strong creative leadership team representing key creative crafts, including Art, Audio, and Narrative.
Ensure creative leadership collaborates effectively across the team, including with product, production, engineering, quality, design, and publishing creative leadership.
Be accountable for the hiring, development, performance, growth, and overall culture of creative leaders and direct reports.
Ensure performance measurement and best practices are consistent with product leadership and the creative department.
Required Qualifications:
10+ years industry experience in holistic game development process
7+ years of management experience
Proven record of driving and delivering quality work in collaboration with art, narrative, audio and design
Excellent written and verbal communication skills
Experience managing multiple direct reports in Lead roles or higher
Knowledge of current game development and creative trends
Desired Qualifications:
Has shipped multiple full-games as a Creative Director or key Creative decision maker
Demonstrated experience, passion for, and understanding of strategy games
Experience with stylized multiplatform games, particularly on PC and mobile
Experience and passion for the League of Legends IP
Experience managing multiple direct reports in Director roles or higher
Experience managing franchise level product and creative decisions affecting multiple platforms and diverse audience needs
Experience developing a global game with an understanding of different regional gaming cultures
Experience collaborating with publishing or marketing teams and driving creative decisions across development and publishing
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we
put players first
. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Location: Seoul, South Korea; 서울특별시, South Korea; Yerevan, Armenia; Gwangju, South Korea; Gyumri, Armenia; Vanadzor, Armenia; Tbilisi, Georgia; Riga, Latvia; Kraków, Poland; Warsaw, Poland; Paris, France; London, United Kingdom; Madrid, Spain; Milan, Italy; Rome, Italy; Split, Croatia; Ras Al-Khaimah, United Arab Emirates; Dubai, United Arab Emirates; Manila, Philippines; Singapore; Valletta, Malta; Saint Julian's, Malta; Toronto, Canada; Sofia, Bulgaria
Workplace: none
David Kennedy Recruitment
is working with a leading international live gaming company that is looking to recruit
Korean
-speaking
Game Presenters
for its growing live casino operations in Armenia. This is an exciting relocation opportunity offering the chance to build an international career in a modern live gaming studio.
Position: Game Presenter (Korean)
Location: Yerevan, Armenia
Employment type: Full-time
Remuneration: Base salary + bonuses (including visa, flights, relocation and ongoing accommodation)
DUTIES AND RESPONSIBILITIES:
Host live casino games for Korean-speaking players in a professional and engaging manner
Present games clearly while following company procedures and gaming standards
Deliver an excellent player experience through confident communication and presentation skills
Maintain game accuracy, integrity and compliance with operational guidelines
Work closely with supervisors and studio teams to ensure smooth game operations
Participate in paid training and continuously develop product knowledge and presentation skills
Meet quality standards and KPI targets while maintaining a high level of professionalism.
REQUIREMENTS:
Native/fluent in Korean, both oral and written. Fluent in English
Confident, professional and customer-oriented presentation skills
Willingness to relocate to Armenia
Available to work 12-hour rotating day and night shifts (2 days on / 2 days off)
Positive, pro-active approach to work, with a flexible can-do attitude
A sense of responsibility and aspire to be the best at what you do
Being a mature and hardworking individual who works well as part of a team in a fast-paced environment.
BENEFITS:
Excellent remuneration package based on experience, skills, and performance
Be part of a dynamic international team with positive and friendly atmosphere
Guidance and tools to reach your full potential
Paid training
Performance bonuses
Free night shift taxi service to and from the studio
Free gym membership
Relocation support.
Seoul, South Korea; 서울특별시, South Korea; Yerevan, Armenia; Gwangju, South Korea; Gyumri, Armenia; Vanadzor, Armenia; Tbilisi, Georgia; Riga, Latvia; Kraków, Poland; Warsaw, Poland; Paris, France; London, United Kingdom; Madrid, Spain; Milan, Italy; Rome, Italy; Split, Croatia; Ras Al-Khaimah, United Arab Emirates; Dubai, United Arab Emirates; Manila, Philippines; Singapore; Valletta, Malta; Saint Julian's, Malta; Toronto, Canada; Sofia, Bulgaria; This is an exciting relocation opportunity offering the chance to build an international career in a modern live gaming studio; Remuneration: Base salary + bonuses (including visa, flights, relocation and ongoing accommodation); Relocation support
Location: ES - Barcelona, Spain
Scopely is looking for a Production Director – Seasonal Content to join our MONOPOLY GO! team. This role is based from our Barcelona hub on a hybrid basis (3 days per week).
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide.
At Scopely, we care deeply about what we do and strive to inspire play every day—whether through our work alongside exceptional teammates or through unforgettable experiences for millions of players. We're a global team of game makers building one of the world's most successful live-service games.
As the Production Director – Seasonal Content, you'll own the operational health, planning, and execution behind MONOPOLY GO!'s seasonal content portfolio. You'll partner across Art, Design, Product, Live Operations, Licensing, and Content teams to ensure every season delivers exceptional quality, creative novelty, operational excellence, and measurable player impact.
Success in this role goes beyond shipping content on schedule. You'll be accountable for the health of the seasonal ecosystem—including content capacity, creative ambition, production predictability, IP integration, execution quality, and the cross-functional alignment required to consistently deliver industry-leading live-service seasons.
This role requires an exceptional balance of strategic leadership and tactical execution. You'll be equally comfortable shaping long-term organizational strategy with senior leadership as you are rolling up your sleeves with producers, artists, designers, and engineers to solve production challenges, unblock teams, and improve execution day-to-day.
What You'll Do
Lead production for the Seasonal Content organization, overseeing the planning, execution, and successful delivery of every MONOPOLY GO! season.
Own the operational health of the seasonal portfolio, balancing player experience, content quality, novelty, production predictability, resource utilization, and business objectives—not simply delivery against schedule.
Drive the long-term evolution of the seasonal content pipeline, continuously improving how art, design, narrative, gameplay content, rewards, licensed IP, localization, and live operations move from concept through launch.
Own content roadmap planning, art capacity planning, outsourcing strategy, and resource forecasting to maximize both creative ambition and sustainable execution.
Partner closely with Product, Art, Design, Live Operations, Marketing, and Licensing leadership to align priorities across multiple concurrent seasonal initiatives.
Operate comfortably at both the executive and production floor levels—providing strategic direction while remaining actively involved in milestone reviews, dependency management, issue resolution, production planning, and critical decision making.
Be willing to get "in the weeds" with producers and development teams to remove blockers, resolve ambiguity, improve workflows, and ensure teams have what they need to succeed.
Lead cross-functional planning for major seasonal launches, proactively identifying execution risks, staffing challenges, dependency conflicts, and operational gaps before they impact delivery.
Drive executive-level visibility through clear reporting, production health metrics, risk assessments, and actionable recommendations.
Champion continuous improvement across production methodologies, governance, tooling, AI adoption, and content development workflows.
Lead organizational change initiatives that improve how teams plan, collaborate, and execute, ensuring new processes are successfully adopted across multiple disciplines.
Serve as a diplomatic leader who builds trust across diverse teams, navigates competing priorities with empathy, and facilitates alignment during high-pressure or ambiguous situations.
Mentor Production Managers and Producers while raising the overall maturity and effectiveness of production across the Seasonal Content organization.
What We're Looking For
Extensive experience leading production within large-scale live-service game development environments.
Deep expertise managing content-heavy production pipelines, including art production, outsourcing, IP development, localization, approvals, and live seasonal releases.
Demonstrated success operating as a Production Director or equivalent leader responsible for both organizational strategy and execution.
Proven ability to seamlessly shift between strategic leadership and hands-on production management, remaining deeply connected to execution while guiding long-term organizational direction.
Strong expertise in production planning, capacity planning, portfolio management, dependency mapping, forecasting, and operational excellence.
Exceptional understanding of creative development pipelines and how to optimize art and content production without sacrificing quality or innovation.
Outstanding diplomacy and stakeholder management skills, with the ability to influence senior leaders, resolve conflict constructively, and build alignment across diverse disciplines without relying on direct authority.
Experience leading organizations through meaningful operational change, including introducing new production processes, organizational structures, tools, or ways of working while driving strong adoption.
Excellent judgment balancing player experience, creative ambition, technical constraints, production risk, and business priorities.
Outstanding communication, organizational leadership, and relationship-building skills.
Comfortable operating in fast-paced environments with rapidly evolving priorities and complex cross-functional organizations.
Passion for building high-performing teams, enabling creative excellence, and delivering unforgettable seasonal experiences at world-class scale.
AI Capability & Readiness
We believe AI will fundamentally transform how content organizations operate. In this role, you'll be expected to actively incorporate AI into production workflows to improve planning, asset tracking, documentation, communication, forecasting, content review, dependency management, and operational decision-making. You'll champion thoughtful AI adoption across the Seasonal Content organization, helping teams work faster, make better decisions, and increase creative capacity without compromising quality. We value leaders who are curious, experimental, and capable of driving organizational change as AI reshapes game development.
Bonus Points
Experience working on category-leading live service games.
Experience within mobile free-to-play game development.
Experience leading globally distributed development teams.
Experience scaling production organizations during periods of rapid growth.
Familiarity with modern AI productivity tools such as Claude, Codex, Cursor, or similar, and experience applying them to production workflows.
Experience evolving production operating models, governance frameworks, or portfolio planning processes.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit:
https://www.scopely.com/
.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official
website
and verify that all Talent Partner communications come from an email address ending in @
scopely.com
.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here:
California Privacy Notice
and
EEA/UK Privacy Notice
.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Location: Istanbul
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This role is full remote within CET ±3h.
TEAM
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games, while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the largest and most successful hybrid publisher in the world.
Voodoo is creating a small experimentation team with a big mission: find the next best way to entertain the world by taking one of our best hits, https://play.google.com/store/apps/details?hl=en&id=com.BallGames.Woodturning Flappy Dunk, https://play.google.com/store/apps/details?id=com.acidcousins.fdunk&hl=en to a new level.
ROLE
As a Game Lead, you will be the owner of your game and team. Your mission will be to define the right direction, build the team, and drive execution with speed, focus and ambition.
During the first 6 months, your main focus will be on improving the core gameplay: making the game more satisfying, juicy, exciting and fun to play, before scaling the rest of the product.
You will:
- Build and lead your own small team, starting with around 4 people
- Set clear goals and make sure the team reaches them
- Lead, inspire and motivate the people working on the game
- Focus first on improving core gameplay, game feel, pacing and player satisfaction
- Identify what makes the game fun today and what could make it much stronger tomorrow
- Monitor and improve key game metrics such as retention, playtime, engagement and monetization
- Be involved and hands-on across all aspects of game development: game design, level design, UI/UX, tech, art and product decisions
- Continuously improve the internal process of game creation and iteration
- Manage your team’s performance and growth, keeping a high talent bar and helping strong people develop
PROFILE
- 4 to 5+ years of experience in the gaming industry (Development, Product, Design, Art etc.)
- Mobile F2P market experiences (in Design ideally), track record with a successful mobile game
- A passion for mobile games and a strong understanding of core gameplay, game feel, player experience and iteration
- A proactive, ownership-driven mindset
- Strong leadership potential or previous team leadership experience
- A data-driven approach to decision-making
- The ability to move fast, test ideas, learn from results and iterate quickly
- Strong English communication skills and the ability to align different crafts around a clear direction
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
BENEFITS
- Best in Class compensation
- Other benefits according to the country you reside.
Location: Warszawa, Poland
Workplace: hybrid
What will you be doing on a day-to-day basis?
This position requires working in hybrid model in our Warsaw office
Ownership & Vision
Taking ownership and developing the game direction,
Owning the game's trajectory from first concept & prototypes to market & release, taking full accountability for the delivery of a high-quality, enjoyable & positive player experience with commercial success,
Work with creative leadership and members of the management team to define the game and unify visions,
Delivering guidelines, mandates to the team to design specific gameplay features,
Translating the creative vision into design mechanics, systems and whole player experience,
Ensuring that all elements work together to fulfill the vision,
Manage various creative ideation steps from pitching ideas to rapid prototyping,
Adapting to technical & production constraints and readjusting design direction if needed,
Ensuring strong alignment with the CCO and CPO on the creative and production vision.
Production
Reviewing and debating budgets & schedules with the producers,
Working with production team to set the best direction and track the progress during game production,
Supporting best practices through the production process.
Cooperation & Leadership
Collaborate with cross-functional teams to ensure cohesion of all conceptual, technical, visual and narrative elements,
Supporting designers in delivering high quality features that enhance game’s vision,
Working with tech team to evolve technology and ensure that it supports game direction,
Resolving creative and technical roadblocks,
Hands-on attitude while using tools and leading all teams by example.
Feedback
Regularly play the game for feedback and quality control purposes,
Support team members in feature development and provide mentoring and constructive feedback to reach quality.
Market research
Anticipate technological advances and stay informed of market trends to evolve our production processes and define best practices, and share them with our studios,
Aligning the creative vision with the project's business goals and target audience expectations.
Following market trends to update the production processes and our best practices.
What will help you succeed in this role?
At least 7 years of experience with a focus on design, art or creative direction,
Experience in game design will be a big plus and advantage,
Experience as Game Director, Creative Director, Design Lead/Director or Art Director/Lead,
Experience in leading teams with size of at least 20 developers,
Experience with prototyping and shipping games using Unreal Engine and knowledge of its limitations,
Very good knowledge of both Polish and English (minimum B2 level),
Understanding of our approach - meaningful entertainment & relatable games
Proven experience in working on games with similar approach will be a big plus and advantage
Mindset & Attitude
Towards creative work: Innovative, creative, curiosity
Towards people: empathetic, collaborative
Toward project: problem solving, critical thinking, strong adaptability;
Ability to examine data and draw meaningful conclusions;
Very good communication, organizational, interpersonal and mentoring skills,
Deep understanding of the gamedev market & current trends and a strong passion for video games.
What we offer?
Health and Wellness
psychological support/care
private medical package
Multisport
Development
team training budget
in-office library
Our office
near Metro Stadion Narodowy and Dworzec Wschodni stations
dog-friendly
in-house gym
no dress code
car and bike parking
chill zone
video, board and arcade games
Working conditions
flexible working hours
hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
20 or 26 days of fully-paid holiday leave
international working environment
Fair compensation
attractive bonus system – annual bonus, motivation programme
transparent salary brackets
Events and more
attendance in game dev events
relocation budget for candidates from abroad
referral program
annual company events
merch/swag
preferential loans
Location: Los Angeles, USA
At Riot, our Audio Teams are dedicated to creating memorable and enduring sonic experiences for players. Sound is a vital element we use to imbue life into our games, cinematics, esports, albums, and various other projects. We are also continuously focused on elevating our team and techniques through experimentation and engaging with the games we are passionate about.
As the
Sr. Manager, Audio Direction
on an unpublished R&D Product, you will be responsible for building the game’s audio direction and driving the vision through all aspects of audio including Voice, SFX, and Music. You will lean on your years of experience to help build some of the most iconic audio in the world of gaming. Your skills, artistic ear and understanding of audio principles and process will lead the way in audio creation. You will partner with the Creative Director and other craft leads as well as Product Owners, Designers, and Engineers to create globally-appealing content that inspires your team and delights players. You will report directly to the Art Director.
Responsibilities:
Create audio assets for highly iterative gameplay features using industry-standard methods and tools.
Develop audio vision and strategy, ensuring all audio content for the product is delivered.
Collaborate with product leadership to align audio around product mission and goals.
Clearly define and communicate audio goals including how they align with product goals to direct reports, product leadership and others.
Ensure your team has the appropriate process and pipelines in place for effective audio content delivery.
Create and execute on a hiring plan to ensure the audio team has the appropriate staff and resources to accomplish product goals.
Run weekly reviews, audio playtests, feedback consolidation, to create high-quality audio experiences that players appreciate.
Define/manage milestones, schedule, priorities, and work output against audio vision and product goals/direction for multiple teams from pre-production onward.
Manage 2-5 audio developers, including other managers/leads for performance and growth, through the use of PDP’s, recurring 1:1’s, and performance reviews.
Work with narrative/voice over team to develop consistent quality and output of all in-game and linear voice over content.
Use in-house engine tools and Wwise to implement assets directly into the game for characters, features and other systems.
Manage outsource partners for quality control and workload overflow.
Required Qualifications:
10+ years of industry experience working in game audio (SFX, VO, Music), including designing, mixing, implementing, mastering, and shipping audio
6+ years of professional experience directly working with audio middleware (i.e. Wwise, FMOD, Unreal Audio, etc).
5+ years of professional experience as a Lead Sound Designer
5+ years of proven experience managing and mentoring direct reports in the audio discipline
Experience navigating products from prototype through late production and launch in sustainable approach
Desired Qualifications:
Professional experience working with various game engines from licensed to proprietary (Unity, Unreal, etc.)
Expertise working in the holistic game audio process (sound design, voice-over, music, implementation, pipelines, technology, player experience, etc.).
Knowledge of programming or scripting languages (Unreal Blueprint, C++, etc.)
Strong sense of game design and gameplay
Excellent communication, time-management, and organizational skills
Comfortable and experienced with JIRA, and Perforce
Ability to navigate product stakeholder, studio leadership, discipline and team feedback
As a part of the application process, you may be expected to provide a portfolio or demo reel of your work and may be asked to complete an audio test.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our
benefits pages
for more information.
At Riot Games, we
put players first
. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive Company data
Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
Accessing Company assets, secure digital systems, and networks
Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Location: New York
Workplace: Hybrid
WHY HARVEY
At Harvey, we’re transforming how legal and professional services operate. By combining frontier agentic AI, an enterprise-grade platform, and deep domain expertise, we’re reshaping how critical knowledge work gets done for decades to come.
This is a rare chance to help build a generational company at a true inflection point. We have strong product-market fit and world-class investor support. We’re scaling fast and defining a new category in real time. The work is ambitious, the bar is high, and the opportunity for growth — personal, professional, and financial — is unmatched.
Our team moves fast, takes ownership, and is deeply committed to the mission — operating with intensity, staying close to our customers, and pushing each other for excellence. We live by three values: Decisiveness, Simplicity, and Job's Not Finished. We act quickly on clear judgment over perfect information, we believe simplicity is what scales, and we're never satisfied with where we are. If you want to do the best work of your career alongside people who share that drive, we'd love to build with you.
At Harvey, the future of professional services is being written today — and we’re just getting started.
ROLE OVERVIEW
Harvey's Customer Education team delivers education at scale to professionals at law firms and in-house legal teams around the world. As Customer Education Program Manager, you will run a global series of product and legal AI education webinars, develop out-of-the-box Harvey workshops, and support colleagues across Harvey, such as the law schools team, with curriculum and consistent, high-quality content for their programs. You’ll turn objectives to polished sessions, and will monitor adoption data that shows what worked and how our programs can be improved. We need a versatile builder who moves easily among instructional design, visual design, and program management and who brings structure and calm to a fast-moving product.
WHAT YOU'LL DO
PROGRAM DESIGN AND CURRICULUM
- Design role-based programs that move law firm and in-house professionals from onboarding to daily use of Harvey
- Apply adult learning principles and instructional design models to set objectives and build and sequence content
- Translate product releases and expert workflows into practical lessons for legal professionals
- Adapt content for regional audiences, practice areas, and varying levels of experience with Harvey
- Partner with Product and Customer Success to keep curriculum current as the platform evolves
GLOBAL WEBINAR PROGRAM
- Own a global program of product and legal AI education webinars, from calendar and topic selection through registration, delivery, and follow-up, with sessions that serve AMER, EMEA, and APAC
- Recruit and prepare presenters and subject-matter experts, write run-of-show documents, and produce polished slides
- Facilitate and moderate sessions for audiences of all sizes
- Tailor sessions for law firm, in-house, and practice-area audiences, and coordinate regional presenters
- Track attendance, engagement, and post-session product usage, and use the results to refine topics and formats
- Test new formats, such as office hours, workshop series, and on-demand recordings, to extend reach across regions and audiences
WORKSHOPS AND PROGRAM SUPPORT
- Develop out-of-the-box Harvey workshops, complete with slides, exercises, and facilitator guides, that colleagues and customers can run on their own
- Partner with colleagues who run their own programs, such as the law schools team, and support them with curriculum, materials, and instructional design
- Set shared standards that keep education content consistent in quality, voice, and brand across Harvey's programs
- Update workshops and shared materials as Harvey releases new products and features
- Track how colleagues and customers use workshops and shared materials, and refine them based on feedback
PROGRAM MATERIALS
- Create one-pagers, quick-reference guides, and PDFs that customers use without a trainer in the room
- Apply Harvey brand standards and strong visual design to every asset
- Maintain an organized, current library of customer-facing learning resources
- Partner with Customer Success to embed resources in onboarding and renewal programs across customer segments
LEARNING PLATFORM OPERATIONS
- Publish and maintain content in Harvey Academy LMS
- Configure courses, enrollments, and learning paths by audience and region
- Report on completion, engagement, and adoption metrics
WHAT YOU HAVE
- Four or more years of experience managing customer education, enablement, or training programs, preferably at a B2B technology company
- Experience supporting cross-functional colleagues with curriculum and content for their programs
- A portfolio that shows your program and visual design work
- Experience running live training programs, such as a global webinar series
- Command of instructional design methods and adult learning theory
- Strong visual design skills in Figma, Claude, Google Slides, or similar tools
- Hands-on experience with at least one LMS or customer academy platform
- Clear, precise writing for professional audiences
- Working knowledge of generative AI and how legal professionals use it
- Confident facilitation for large virtual audiences
- Strong organization and sound judgment in prioritizing competing requests
NICE TO HAVE
- Experience teaching legal, tax, financial services, or other professional services audiences
- Experience with webinar platforms such as Zoom Webinars
- Familiarity with learning analytics that connect education to product adoption
- Experience using AI tools to speed content development
COMPENSATION
$120,900 - $166,200 USD
DEPENDING ON YOUR LOCATION, AN APPLICANT PRIVACY NOTICE MAY APPLY TO YOU. YOU CAN FIND ALL OF OUR APPLICANT PRIVACY NOTICES HERE https://harveyai.notion.site/Harvey-Candidate-Privacy-Notices-319ac3fcdd7a803bb807d5094f249922?pvs=74.
#LI-CD1
Harvey is an equal opportunity employer and does not discriminate on the basis of race, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition, or any other basis protected by law.
We are committed to providing reasonable accommodations to applicants with disabilities, and requests can be made by emailing accommodations@harvey.ai
Location: San Francisco
Workplace: Hybrid
WHY HARVEY
At Harvey, we’re transforming how legal and professional services operate. By combining frontier agentic AI, an enterprise-grade platform, and deep domain expertise, we’re reshaping how critical knowledge work gets done for decades to come.
This is a rare chance to help build a generational company at a true inflection point. We have strong product-market fit and world-class investor support. We’re scaling fast and defining a new category in real time. The work is ambitious, the bar is high, and the opportunity for growth — personal, professional, and financial — is unmatched.
Our team moves fast, takes ownership, and is deeply committed to the mission — operating with intensity, staying close to our customers, and pushing each other for excellence. We live by three values: Decisiveness, Simplicity, and Job's Not Finished. We act quickly on clear judgment over perfect information, we believe simplicity is what scales, and we're never satisfied with where we are. If you want to do the best work of your career alongside people who share that drive, we'd love to build with you.
At Harvey, the future of professional services is being written today — and we’re just getting started.
ROLE OVERVIEW
Harvey's Customer Education team delivers education at scale to professionals at law firms and in-house legal teams around the world. As Customer Education Program Manager, you will run a global series of product and legal AI education webinars, develop out-of-the-box Harvey workshops, and support colleagues across Harvey, such as the law schools team, with curriculum and consistent, high-quality content for their programs. You’ll turn objectives to polished sessions, and will monitor adoption data that shows what worked and how our programs can be improved. We need a versatile builder who moves easily among instructional design, visual design, and program management and who brings structure and calm to a fast-moving product.
WHAT YOU'LL DO
PROGRAM DESIGN AND CURRICULUM
- Design role-based programs that move law firm and in-house professionals from onboarding to daily use of Harvey
- Apply adult learning principles and instructional design models to set objectives and build and sequence content
- Translate product releases and expert workflows into practical lessons for legal professionals
- Adapt content for regional audiences, practice areas, and varying levels of experience with Harvey
- Partner with Product and Customer Success to keep curriculum current as the platform evolves
GLOBAL WEBINAR PROGRAM
- Own a global program of product and legal AI education webinars, from calendar and topic selection through registration, delivery, and follow-up, with sessions that serve AMER, EMEA, and APAC
- Recruit and prepare presenters and subject-matter experts, write run-of-show documents, and produce polished slides
- Facilitate and moderate sessions for audiences of all sizes
- Tailor sessions for law firm, in-house, and practice-area audiences, and coordinate regional presenters
- Track attendance, engagement, and post-session product usage, and use the results to refine topics and formats
- Test new formats, such as office hours, workshop series, and on-demand recordings, to extend reach across regions and audiences
WORKSHOPS AND PROGRAM SUPPORT
- Develop out-of-the-box Harvey workshops, complete with slides, exercises, and facilitator guides, that colleagues and customers can run on their own
- Partner with colleagues who run their own programs, such as the law schools team, and support them with curriculum, materials, and instructional design
- Set shared standards that keep education content consistent in quality, voice, and brand across Harvey's programs
- Update workshops and shared materials as Harvey releases new products and features
- Track how colleagues and customers use workshops and shared materials, and refine them based on feedback
PROGRAM MATERIALS
- Create one-pagers, quick-reference guides, and PDFs that customers use without a trainer in the room
- Apply Harvey brand standards and strong visual design to every asset
- Maintain an organized, current library of customer-facing learning resources
- Partner with Customer Success to embed resources in onboarding and renewal programs across customer segments
LEARNING PLATFORM OPERATIONS
- Publish and maintain content in Harvey Academy LMS
- Configure courses, enrollments, and learning paths by audience and region
- Report on completion, engagement, and adoption metrics
WHAT YOU HAVE
- Four or more years of experience managing customer education, enablement, or training programs, preferably at a B2B technology company
- Experience supporting cross-functional colleagues with curriculum and content for their programs
- A portfolio that shows your program and visual design work
- Experience running live training programs, such as a global webinar series
- Command of instructional design methods and adult learning theory
- Strong visual design skills in Figma, Claude, Google Slides, or similar tools
- Hands-on experience with at least one LMS or customer academy platform
- Clear, precise writing for professional audiences
- Working knowledge of generative AI and how legal professionals use it
- Confident facilitation for large virtual audiences
- Strong organization and sound judgment in prioritizing competing requests
NICE TO HAVE
- Experience teaching legal, tax, financial services, or other professional services audiences
- Experience with webinar platforms such as Zoom Webinars
- Familiarity with learning analytics that connect education to product adoption
- Experience using AI tools to speed content development
COMPENSATION
$120,900 - $166,200 USD
DEPENDING ON YOUR LOCATION, AN APPLICANT PRIVACY NOTICE MAY APPLY TO YOU. YOU CAN FIND ALL OF OUR APPLICANT PRIVACY NOTICES HERE https://harveyai.notion.site/Harvey-Candidate-Privacy-Notices-319ac3fcdd7a803bb807d5094f249922?pvs=74.
#LI-CD1
Harvey is an equal opportunity employer and does not discriminate on the basis of race, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition, or any other basis protected by law.
We are committed to providing reasonable accommodations to applicants with disabilities, and requests can be made by emailing accommodations@harvey.ai
seniorSingapore; Full relocation support
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